1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker * Copyright 2015 Advanced Micro Devices, Inc.
3*61046927SAndroid Build Coastguard Worker *
4*61046927SAndroid Build Coastguard Worker * SPDX-License-Identifier: MIT
5*61046927SAndroid Build Coastguard Worker */
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard Worker #include "ac_gpu_info.h"
8*61046927SAndroid Build Coastguard Worker #include "ac_perfcounter.h"
9*61046927SAndroid Build Coastguard Worker #include "ac_spm.h"
10*61046927SAndroid Build Coastguard Worker
11*61046927SAndroid Build Coastguard Worker #include "util/u_memory.h"
12*61046927SAndroid Build Coastguard Worker #include "util/macros.h"
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard Worker /* cik_CB */
15*61046927SAndroid Build Coastguard Worker static unsigned cik_CB_select0[] = {
16*61046927SAndroid Build Coastguard Worker R_037004_CB_PERFCOUNTER0_SELECT,
17*61046927SAndroid Build Coastguard Worker R_03700C_CB_PERFCOUNTER1_SELECT,
18*61046927SAndroid Build Coastguard Worker R_037010_CB_PERFCOUNTER2_SELECT,
19*61046927SAndroid Build Coastguard Worker R_037014_CB_PERFCOUNTER3_SELECT,
20*61046927SAndroid Build Coastguard Worker };
21*61046927SAndroid Build Coastguard Worker static unsigned cik_CB_select1[] = {
22*61046927SAndroid Build Coastguard Worker R_037008_CB_PERFCOUNTER0_SELECT1,
23*61046927SAndroid Build Coastguard Worker };
24*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base cik_CB = {
25*61046927SAndroid Build Coastguard Worker .gpu_block = CB,
26*61046927SAndroid Build Coastguard Worker .name = "CB",
27*61046927SAndroid Build Coastguard Worker .num_counters = 4,
28*61046927SAndroid Build Coastguard Worker .flags = AC_PC_BLOCK_SE | AC_PC_BLOCK_INSTANCE_GROUPS,
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard Worker .select0 = cik_CB_select0,
31*61046927SAndroid Build Coastguard Worker .select1 = cik_CB_select1,
32*61046927SAndroid Build Coastguard Worker .counter0_lo = R_035018_CB_PERFCOUNTER0_LO,
33*61046927SAndroid Build Coastguard Worker
34*61046927SAndroid Build Coastguard Worker .num_spm_counters = 1,
35*61046927SAndroid Build Coastguard Worker .num_spm_wires = 2,
36*61046927SAndroid Build Coastguard Worker .spm_block_select = AC_SPM_SE_BLOCK_CB,
37*61046927SAndroid Build Coastguard Worker };
38*61046927SAndroid Build Coastguard Worker
39*61046927SAndroid Build Coastguard Worker /* cik_CPC */
40*61046927SAndroid Build Coastguard Worker static unsigned cik_CPC_select0[] = {
41*61046927SAndroid Build Coastguard Worker R_036024_CPC_PERFCOUNTER0_SELECT,
42*61046927SAndroid Build Coastguard Worker R_03600C_CPC_PERFCOUNTER1_SELECT,
43*61046927SAndroid Build Coastguard Worker };
44*61046927SAndroid Build Coastguard Worker static unsigned cik_CPC_select1[] = {
45*61046927SAndroid Build Coastguard Worker R_036010_CPC_PERFCOUNTER0_SELECT1,
46*61046927SAndroid Build Coastguard Worker };
47*61046927SAndroid Build Coastguard Worker static unsigned cik_CPC_counters[] = {
48*61046927SAndroid Build Coastguard Worker R_034018_CPC_PERFCOUNTER0_LO,
49*61046927SAndroid Build Coastguard Worker R_034010_CPC_PERFCOUNTER1_LO,
50*61046927SAndroid Build Coastguard Worker };
51*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base cik_CPC = {
52*61046927SAndroid Build Coastguard Worker .gpu_block = CPC,
53*61046927SAndroid Build Coastguard Worker .name = "CPC",
54*61046927SAndroid Build Coastguard Worker .num_counters = 2,
55*61046927SAndroid Build Coastguard Worker
56*61046927SAndroid Build Coastguard Worker .select0 = cik_CPC_select0,
57*61046927SAndroid Build Coastguard Worker .select1 = cik_CPC_select1,
58*61046927SAndroid Build Coastguard Worker .counters = cik_CPC_counters,
59*61046927SAndroid Build Coastguard Worker
60*61046927SAndroid Build Coastguard Worker .num_spm_counters = 1,
61*61046927SAndroid Build Coastguard Worker .num_spm_wires = 2,
62*61046927SAndroid Build Coastguard Worker .spm_block_select = AC_SPM_GLOBAL_BLOCK_CPC,
63*61046927SAndroid Build Coastguard Worker };
64*61046927SAndroid Build Coastguard Worker
65*61046927SAndroid Build Coastguard Worker /* cik_CPF */
66*61046927SAndroid Build Coastguard Worker static unsigned cik_CPF_select0[] = {
67*61046927SAndroid Build Coastguard Worker R_03601C_CPF_PERFCOUNTER0_SELECT,
68*61046927SAndroid Build Coastguard Worker R_036014_CPF_PERFCOUNTER1_SELECT,
69*61046927SAndroid Build Coastguard Worker };
70*61046927SAndroid Build Coastguard Worker static unsigned cik_CPF_select1[] = {
71*61046927SAndroid Build Coastguard Worker R_036018_CPF_PERFCOUNTER0_SELECT1,
72*61046927SAndroid Build Coastguard Worker };
73*61046927SAndroid Build Coastguard Worker static unsigned cik_CPF_counters[] = {
74*61046927SAndroid Build Coastguard Worker R_034028_CPF_PERFCOUNTER0_LO,
75*61046927SAndroid Build Coastguard Worker R_034020_CPF_PERFCOUNTER1_LO,
76*61046927SAndroid Build Coastguard Worker };
77*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base cik_CPF = {
78*61046927SAndroid Build Coastguard Worker .gpu_block = CPF,
79*61046927SAndroid Build Coastguard Worker .name = "CPF",
80*61046927SAndroid Build Coastguard Worker .num_counters = 2,
81*61046927SAndroid Build Coastguard Worker
82*61046927SAndroid Build Coastguard Worker .select0 = cik_CPF_select0,
83*61046927SAndroid Build Coastguard Worker .select1 = cik_CPF_select1,
84*61046927SAndroid Build Coastguard Worker .counters = cik_CPF_counters,
85*61046927SAndroid Build Coastguard Worker
86*61046927SAndroid Build Coastguard Worker .num_spm_counters = 1,
87*61046927SAndroid Build Coastguard Worker .num_spm_wires = 2,
88*61046927SAndroid Build Coastguard Worker .spm_block_select = AC_SPM_GLOBAL_BLOCK_CPF,
89*61046927SAndroid Build Coastguard Worker };
90*61046927SAndroid Build Coastguard Worker
91*61046927SAndroid Build Coastguard Worker /* cik_CPG */
92*61046927SAndroid Build Coastguard Worker static unsigned cik_CPG_select0[] = {
93*61046927SAndroid Build Coastguard Worker R_036008_CPG_PERFCOUNTER0_SELECT,
94*61046927SAndroid Build Coastguard Worker R_036000_CPG_PERFCOUNTER1_SELECT,
95*61046927SAndroid Build Coastguard Worker };
96*61046927SAndroid Build Coastguard Worker static unsigned cik_CPG_select1[] = {
97*61046927SAndroid Build Coastguard Worker R_036004_CPG_PERFCOUNTER0_SELECT1
98*61046927SAndroid Build Coastguard Worker };
99*61046927SAndroid Build Coastguard Worker static unsigned cik_CPG_counters[] = {
100*61046927SAndroid Build Coastguard Worker R_034008_CPG_PERFCOUNTER0_LO,
101*61046927SAndroid Build Coastguard Worker R_034000_CPG_PERFCOUNTER1_LO,
102*61046927SAndroid Build Coastguard Worker };
103*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base cik_CPG = {
104*61046927SAndroid Build Coastguard Worker .gpu_block = CPG,
105*61046927SAndroid Build Coastguard Worker .name = "CPG",
106*61046927SAndroid Build Coastguard Worker .num_counters = 2,
107*61046927SAndroid Build Coastguard Worker
108*61046927SAndroid Build Coastguard Worker .select0 = cik_CPG_select0,
109*61046927SAndroid Build Coastguard Worker .select1 = cik_CPG_select1,
110*61046927SAndroid Build Coastguard Worker .counters = cik_CPG_counters,
111*61046927SAndroid Build Coastguard Worker
112*61046927SAndroid Build Coastguard Worker .num_spm_counters = 1,
113*61046927SAndroid Build Coastguard Worker .num_spm_wires = 2,
114*61046927SAndroid Build Coastguard Worker .spm_block_select = AC_SPM_GLOBAL_BLOCK_CPG,
115*61046927SAndroid Build Coastguard Worker };
116*61046927SAndroid Build Coastguard Worker
117*61046927SAndroid Build Coastguard Worker /* cik_DB */
118*61046927SAndroid Build Coastguard Worker static unsigned cik_DB_select0[] = {
119*61046927SAndroid Build Coastguard Worker R_037100_DB_PERFCOUNTER0_SELECT,
120*61046927SAndroid Build Coastguard Worker R_037108_DB_PERFCOUNTER1_SELECT,
121*61046927SAndroid Build Coastguard Worker R_037110_DB_PERFCOUNTER2_SELECT,
122*61046927SAndroid Build Coastguard Worker R_037118_DB_PERFCOUNTER3_SELECT,
123*61046927SAndroid Build Coastguard Worker };
124*61046927SAndroid Build Coastguard Worker static unsigned cik_DB_select1[] = {
125*61046927SAndroid Build Coastguard Worker R_037104_DB_PERFCOUNTER0_SELECT1,
126*61046927SAndroid Build Coastguard Worker R_03710C_DB_PERFCOUNTER1_SELECT1,
127*61046927SAndroid Build Coastguard Worker };
128*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base cik_DB = {
129*61046927SAndroid Build Coastguard Worker .gpu_block = DB,
130*61046927SAndroid Build Coastguard Worker .name = "DB",
131*61046927SAndroid Build Coastguard Worker .num_counters = 4,
132*61046927SAndroid Build Coastguard Worker .flags = AC_PC_BLOCK_SE | AC_PC_BLOCK_INSTANCE_GROUPS,
133*61046927SAndroid Build Coastguard Worker
134*61046927SAndroid Build Coastguard Worker .select0 = cik_DB_select0,
135*61046927SAndroid Build Coastguard Worker .select1 = cik_DB_select1,
136*61046927SAndroid Build Coastguard Worker .counter0_lo = R_035100_DB_PERFCOUNTER0_LO,
137*61046927SAndroid Build Coastguard Worker
138*61046927SAndroid Build Coastguard Worker .num_spm_counters = 2,
139*61046927SAndroid Build Coastguard Worker .num_spm_wires = 3,
140*61046927SAndroid Build Coastguard Worker };
141*61046927SAndroid Build Coastguard Worker
142*61046927SAndroid Build Coastguard Worker /* cik_GDS */
143*61046927SAndroid Build Coastguard Worker static unsigned cik_GDS_select0[] = {
144*61046927SAndroid Build Coastguard Worker R_036A00_GDS_PERFCOUNTER0_SELECT,
145*61046927SAndroid Build Coastguard Worker R_036A04_GDS_PERFCOUNTER1_SELECT,
146*61046927SAndroid Build Coastguard Worker R_036A08_GDS_PERFCOUNTER2_SELECT,
147*61046927SAndroid Build Coastguard Worker R_036A0C_GDS_PERFCOUNTER3_SELECT,
148*61046927SAndroid Build Coastguard Worker };
149*61046927SAndroid Build Coastguard Worker static unsigned cik_GDS_select1[] = {
150*61046927SAndroid Build Coastguard Worker R_036A10_GDS_PERFCOUNTER0_SELECT1,
151*61046927SAndroid Build Coastguard Worker };
152*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base cik_GDS = {
153*61046927SAndroid Build Coastguard Worker .gpu_block = GDS,
154*61046927SAndroid Build Coastguard Worker .name = "GDS",
155*61046927SAndroid Build Coastguard Worker .num_counters = 4,
156*61046927SAndroid Build Coastguard Worker
157*61046927SAndroid Build Coastguard Worker .select0 = cik_GDS_select0,
158*61046927SAndroid Build Coastguard Worker .select1 = cik_GDS_select1,
159*61046927SAndroid Build Coastguard Worker .counter0_lo = R_034A00_GDS_PERFCOUNTER0_LO,
160*61046927SAndroid Build Coastguard Worker
161*61046927SAndroid Build Coastguard Worker .num_spm_counters = 1,
162*61046927SAndroid Build Coastguard Worker .num_spm_wires = 2,
163*61046927SAndroid Build Coastguard Worker .spm_block_select = AC_SPM_GLOBAL_BLOCK_GDS,
164*61046927SAndroid Build Coastguard Worker };
165*61046927SAndroid Build Coastguard Worker
166*61046927SAndroid Build Coastguard Worker /* cik_GRBM */
167*61046927SAndroid Build Coastguard Worker static unsigned cik_GRBM_select0[] = {
168*61046927SAndroid Build Coastguard Worker R_036100_GRBM_PERFCOUNTER0_SELECT,
169*61046927SAndroid Build Coastguard Worker R_036104_GRBM_PERFCOUNTER1_SELECT,
170*61046927SAndroid Build Coastguard Worker };
171*61046927SAndroid Build Coastguard Worker static unsigned cik_GRBM_counters[] = {
172*61046927SAndroid Build Coastguard Worker R_034100_GRBM_PERFCOUNTER0_LO,
173*61046927SAndroid Build Coastguard Worker R_03410C_GRBM_PERFCOUNTER1_LO,
174*61046927SAndroid Build Coastguard Worker };
175*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base cik_GRBM = {
176*61046927SAndroid Build Coastguard Worker .gpu_block = GRBM,
177*61046927SAndroid Build Coastguard Worker .name = "GRBM",
178*61046927SAndroid Build Coastguard Worker .num_counters = 2,
179*61046927SAndroid Build Coastguard Worker
180*61046927SAndroid Build Coastguard Worker .select0 = cik_GRBM_select0,
181*61046927SAndroid Build Coastguard Worker .counters = cik_GRBM_counters,
182*61046927SAndroid Build Coastguard Worker };
183*61046927SAndroid Build Coastguard Worker
184*61046927SAndroid Build Coastguard Worker /* cik_GRBMSE */
185*61046927SAndroid Build Coastguard Worker static unsigned cik_GRBMSE_select0[] = {
186*61046927SAndroid Build Coastguard Worker R_036108_GRBM_SE0_PERFCOUNTER_SELECT,
187*61046927SAndroid Build Coastguard Worker R_03610C_GRBM_SE1_PERFCOUNTER_SELECT,
188*61046927SAndroid Build Coastguard Worker R_036110_GRBM_SE2_PERFCOUNTER_SELECT,
189*61046927SAndroid Build Coastguard Worker R_036114_GRBM_SE3_PERFCOUNTER_SELECT,
190*61046927SAndroid Build Coastguard Worker };
191*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base cik_GRBMSE = {
192*61046927SAndroid Build Coastguard Worker .gpu_block = GRBMSE,
193*61046927SAndroid Build Coastguard Worker .name = "GRBMSE",
194*61046927SAndroid Build Coastguard Worker .num_counters = 4,
195*61046927SAndroid Build Coastguard Worker
196*61046927SAndroid Build Coastguard Worker .select0 = cik_GRBMSE_select0,
197*61046927SAndroid Build Coastguard Worker .counter0_lo = R_034114_GRBM_SE0_PERFCOUNTER_LO,
198*61046927SAndroid Build Coastguard Worker };
199*61046927SAndroid Build Coastguard Worker
200*61046927SAndroid Build Coastguard Worker /* cik_IA */
201*61046927SAndroid Build Coastguard Worker static unsigned cik_IA_select0[] = {
202*61046927SAndroid Build Coastguard Worker R_036210_IA_PERFCOUNTER0_SELECT,
203*61046927SAndroid Build Coastguard Worker R_036214_IA_PERFCOUNTER1_SELECT,
204*61046927SAndroid Build Coastguard Worker R_036218_IA_PERFCOUNTER2_SELECT,
205*61046927SAndroid Build Coastguard Worker R_03621C_IA_PERFCOUNTER3_SELECT,
206*61046927SAndroid Build Coastguard Worker };
207*61046927SAndroid Build Coastguard Worker static unsigned cik_IA_select1[] = {
208*61046927SAndroid Build Coastguard Worker R_036220_IA_PERFCOUNTER0_SELECT1,
209*61046927SAndroid Build Coastguard Worker };
210*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base cik_IA = {
211*61046927SAndroid Build Coastguard Worker .gpu_block = IA,
212*61046927SAndroid Build Coastguard Worker .name = "IA",
213*61046927SAndroid Build Coastguard Worker .num_counters = 4,
214*61046927SAndroid Build Coastguard Worker
215*61046927SAndroid Build Coastguard Worker .select0 = cik_IA_select0,
216*61046927SAndroid Build Coastguard Worker .select1 = cik_IA_select1,
217*61046927SAndroid Build Coastguard Worker .counter0_lo = R_034220_IA_PERFCOUNTER0_LO,
218*61046927SAndroid Build Coastguard Worker
219*61046927SAndroid Build Coastguard Worker .num_spm_counters = 1,
220*61046927SAndroid Build Coastguard Worker .num_spm_wires = 2,
221*61046927SAndroid Build Coastguard Worker };
222*61046927SAndroid Build Coastguard Worker
223*61046927SAndroid Build Coastguard Worker /* cik_PA_SC */
224*61046927SAndroid Build Coastguard Worker static unsigned cik_PA_SC_select0[] = {
225*61046927SAndroid Build Coastguard Worker R_036500_PA_SC_PERFCOUNTER0_SELECT,
226*61046927SAndroid Build Coastguard Worker R_036508_PA_SC_PERFCOUNTER1_SELECT,
227*61046927SAndroid Build Coastguard Worker R_03650C_PA_SC_PERFCOUNTER2_SELECT,
228*61046927SAndroid Build Coastguard Worker R_036510_PA_SC_PERFCOUNTER3_SELECT,
229*61046927SAndroid Build Coastguard Worker R_036514_PA_SC_PERFCOUNTER4_SELECT,
230*61046927SAndroid Build Coastguard Worker R_036518_PA_SC_PERFCOUNTER5_SELECT,
231*61046927SAndroid Build Coastguard Worker R_03651C_PA_SC_PERFCOUNTER6_SELECT,
232*61046927SAndroid Build Coastguard Worker R_036520_PA_SC_PERFCOUNTER7_SELECT,
233*61046927SAndroid Build Coastguard Worker };
234*61046927SAndroid Build Coastguard Worker static unsigned cik_PA_SC_select1[] = {
235*61046927SAndroid Build Coastguard Worker R_036504_PA_SC_PERFCOUNTER0_SELECT1,
236*61046927SAndroid Build Coastguard Worker };
237*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base cik_PA_SC = {
238*61046927SAndroid Build Coastguard Worker .gpu_block = PA_SC,
239*61046927SAndroid Build Coastguard Worker .name = "PA_SC",
240*61046927SAndroid Build Coastguard Worker .num_counters = 8,
241*61046927SAndroid Build Coastguard Worker .flags = AC_PC_BLOCK_SE,
242*61046927SAndroid Build Coastguard Worker
243*61046927SAndroid Build Coastguard Worker .select0 = cik_PA_SC_select0,
244*61046927SAndroid Build Coastguard Worker .select1 = cik_PA_SC_select1,
245*61046927SAndroid Build Coastguard Worker .counter0_lo = R_034500_PA_SC_PERFCOUNTER0_LO,
246*61046927SAndroid Build Coastguard Worker
247*61046927SAndroid Build Coastguard Worker .num_spm_counters = 1,
248*61046927SAndroid Build Coastguard Worker .num_spm_wires = 2,
249*61046927SAndroid Build Coastguard Worker .spm_block_select = AC_SPM_SE_BLOCK_SC,
250*61046927SAndroid Build Coastguard Worker };
251*61046927SAndroid Build Coastguard Worker
252*61046927SAndroid Build Coastguard Worker /* cik_PA_SU */
253*61046927SAndroid Build Coastguard Worker static unsigned cik_PA_SU_select0[] = {
254*61046927SAndroid Build Coastguard Worker R_036400_PA_SU_PERFCOUNTER0_SELECT,
255*61046927SAndroid Build Coastguard Worker R_036408_PA_SU_PERFCOUNTER1_SELECT,
256*61046927SAndroid Build Coastguard Worker R_036410_PA_SU_PERFCOUNTER2_SELECT,
257*61046927SAndroid Build Coastguard Worker R_036414_PA_SU_PERFCOUNTER3_SELECT,
258*61046927SAndroid Build Coastguard Worker };
259*61046927SAndroid Build Coastguard Worker static unsigned cik_PA_SU_select1[] = {
260*61046927SAndroid Build Coastguard Worker R_036404_PA_SU_PERFCOUNTER0_SELECT1,
261*61046927SAndroid Build Coastguard Worker R_03640C_PA_SU_PERFCOUNTER1_SELECT1,
262*61046927SAndroid Build Coastguard Worker };
263*61046927SAndroid Build Coastguard Worker /* According to docs, PA_SU counters are only 48 bits wide. */
264*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base cik_PA_SU = {
265*61046927SAndroid Build Coastguard Worker .gpu_block = PA_SU,
266*61046927SAndroid Build Coastguard Worker .name = "PA_SU",
267*61046927SAndroid Build Coastguard Worker .num_counters = 4,
268*61046927SAndroid Build Coastguard Worker .flags = AC_PC_BLOCK_SE,
269*61046927SAndroid Build Coastguard Worker
270*61046927SAndroid Build Coastguard Worker .select0 = cik_PA_SU_select0,
271*61046927SAndroid Build Coastguard Worker .select1 = cik_PA_SU_select1,
272*61046927SAndroid Build Coastguard Worker .counter0_lo = R_034400_PA_SU_PERFCOUNTER0_LO,
273*61046927SAndroid Build Coastguard Worker
274*61046927SAndroid Build Coastguard Worker .num_spm_counters = 2,
275*61046927SAndroid Build Coastguard Worker .num_spm_wires = 3,
276*61046927SAndroid Build Coastguard Worker };
277*61046927SAndroid Build Coastguard Worker
278*61046927SAndroid Build Coastguard Worker /* cik_SPI */
279*61046927SAndroid Build Coastguard Worker static unsigned cik_SPI_select0[] = {
280*61046927SAndroid Build Coastguard Worker R_036600_SPI_PERFCOUNTER0_SELECT,
281*61046927SAndroid Build Coastguard Worker R_036604_SPI_PERFCOUNTER1_SELECT,
282*61046927SAndroid Build Coastguard Worker R_036608_SPI_PERFCOUNTER2_SELECT,
283*61046927SAndroid Build Coastguard Worker R_03660C_SPI_PERFCOUNTER3_SELECT,
284*61046927SAndroid Build Coastguard Worker R_036620_SPI_PERFCOUNTER4_SELECT,
285*61046927SAndroid Build Coastguard Worker R_036624_SPI_PERFCOUNTER5_SELECT,
286*61046927SAndroid Build Coastguard Worker };
287*61046927SAndroid Build Coastguard Worker static unsigned cik_SPI_select1[] = {
288*61046927SAndroid Build Coastguard Worker R_036610_SPI_PERFCOUNTER0_SELECT1,
289*61046927SAndroid Build Coastguard Worker R_036614_SPI_PERFCOUNTER1_SELECT1,
290*61046927SAndroid Build Coastguard Worker R_036618_SPI_PERFCOUNTER2_SELECT1,
291*61046927SAndroid Build Coastguard Worker R_03661C_SPI_PERFCOUNTER3_SELECT1
292*61046927SAndroid Build Coastguard Worker };
293*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base cik_SPI = {
294*61046927SAndroid Build Coastguard Worker .gpu_block = SPI,
295*61046927SAndroid Build Coastguard Worker .name = "SPI",
296*61046927SAndroid Build Coastguard Worker .num_counters = 6,
297*61046927SAndroid Build Coastguard Worker .flags = AC_PC_BLOCK_SE,
298*61046927SAndroid Build Coastguard Worker
299*61046927SAndroid Build Coastguard Worker .select0 = cik_SPI_select0,
300*61046927SAndroid Build Coastguard Worker .select1 = cik_SPI_select1,
301*61046927SAndroid Build Coastguard Worker .counter0_lo = R_034604_SPI_PERFCOUNTER0_LO,
302*61046927SAndroid Build Coastguard Worker
303*61046927SAndroid Build Coastguard Worker .num_spm_counters = 4,
304*61046927SAndroid Build Coastguard Worker .num_spm_wires = 8,
305*61046927SAndroid Build Coastguard Worker .spm_block_select = AC_SPM_SE_BLOCK_SPI,
306*61046927SAndroid Build Coastguard Worker };
307*61046927SAndroid Build Coastguard Worker
308*61046927SAndroid Build Coastguard Worker /* cik_SQ */
309*61046927SAndroid Build Coastguard Worker static unsigned cik_SQ_select0[] = {
310*61046927SAndroid Build Coastguard Worker R_036700_SQ_PERFCOUNTER0_SELECT,
311*61046927SAndroid Build Coastguard Worker R_036704_SQ_PERFCOUNTER1_SELECT,
312*61046927SAndroid Build Coastguard Worker R_036708_SQ_PERFCOUNTER2_SELECT,
313*61046927SAndroid Build Coastguard Worker R_03670C_SQ_PERFCOUNTER3_SELECT,
314*61046927SAndroid Build Coastguard Worker R_036710_SQ_PERFCOUNTER4_SELECT,
315*61046927SAndroid Build Coastguard Worker R_036714_SQ_PERFCOUNTER5_SELECT,
316*61046927SAndroid Build Coastguard Worker R_036718_SQ_PERFCOUNTER6_SELECT,
317*61046927SAndroid Build Coastguard Worker R_03671C_SQ_PERFCOUNTER7_SELECT,
318*61046927SAndroid Build Coastguard Worker R_036720_SQ_PERFCOUNTER8_SELECT,
319*61046927SAndroid Build Coastguard Worker R_036724_SQ_PERFCOUNTER9_SELECT,
320*61046927SAndroid Build Coastguard Worker R_036728_SQ_PERFCOUNTER10_SELECT,
321*61046927SAndroid Build Coastguard Worker R_03672C_SQ_PERFCOUNTER11_SELECT,
322*61046927SAndroid Build Coastguard Worker R_036730_SQ_PERFCOUNTER12_SELECT,
323*61046927SAndroid Build Coastguard Worker R_036734_SQ_PERFCOUNTER13_SELECT,
324*61046927SAndroid Build Coastguard Worker R_036738_SQ_PERFCOUNTER14_SELECT,
325*61046927SAndroid Build Coastguard Worker R_03673C_SQ_PERFCOUNTER15_SELECT,
326*61046927SAndroid Build Coastguard Worker };
327*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base cik_SQ = {
328*61046927SAndroid Build Coastguard Worker .gpu_block = SQ,
329*61046927SAndroid Build Coastguard Worker .name = "SQ",
330*61046927SAndroid Build Coastguard Worker .num_counters = 16,
331*61046927SAndroid Build Coastguard Worker .flags = AC_PC_BLOCK_SE | AC_PC_BLOCK_SHADER,
332*61046927SAndroid Build Coastguard Worker
333*61046927SAndroid Build Coastguard Worker .select0 = cik_SQ_select0,
334*61046927SAndroid Build Coastguard Worker .select_or = S_036700_SQC_BANK_MASK(15) | S_036700_SQC_CLIENT_MASK(15) | S_036700_SIMD_MASK(15),
335*61046927SAndroid Build Coastguard Worker .counter0_lo = R_034700_SQ_PERFCOUNTER0_LO,
336*61046927SAndroid Build Coastguard Worker
337*61046927SAndroid Build Coastguard Worker .num_spm_wires = 8,
338*61046927SAndroid Build Coastguard Worker };
339*61046927SAndroid Build Coastguard Worker
340*61046927SAndroid Build Coastguard Worker /* cik_SX */
341*61046927SAndroid Build Coastguard Worker static unsigned cik_SX_select0[] = {
342*61046927SAndroid Build Coastguard Worker R_036900_SX_PERFCOUNTER0_SELECT,
343*61046927SAndroid Build Coastguard Worker R_036904_SX_PERFCOUNTER1_SELECT,
344*61046927SAndroid Build Coastguard Worker R_036908_SX_PERFCOUNTER2_SELECT,
345*61046927SAndroid Build Coastguard Worker R_03690C_SX_PERFCOUNTER3_SELECT,
346*61046927SAndroid Build Coastguard Worker };
347*61046927SAndroid Build Coastguard Worker static unsigned cik_SX_select1[] = {
348*61046927SAndroid Build Coastguard Worker R_036910_SX_PERFCOUNTER0_SELECT1,
349*61046927SAndroid Build Coastguard Worker R_036914_SX_PERFCOUNTER1_SELECT1,
350*61046927SAndroid Build Coastguard Worker };
351*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base cik_SX = {
352*61046927SAndroid Build Coastguard Worker .gpu_block = SX,
353*61046927SAndroid Build Coastguard Worker .name = "SX",
354*61046927SAndroid Build Coastguard Worker .num_counters = 4,
355*61046927SAndroid Build Coastguard Worker .flags = AC_PC_BLOCK_SE,
356*61046927SAndroid Build Coastguard Worker
357*61046927SAndroid Build Coastguard Worker .select0 = cik_SX_select0,
358*61046927SAndroid Build Coastguard Worker .select1 = cik_SX_select1,
359*61046927SAndroid Build Coastguard Worker .counter0_lo = R_034900_SX_PERFCOUNTER0_LO,
360*61046927SAndroid Build Coastguard Worker
361*61046927SAndroid Build Coastguard Worker .num_spm_counters = 2,
362*61046927SAndroid Build Coastguard Worker .num_spm_wires = 4,
363*61046927SAndroid Build Coastguard Worker .spm_block_select = AC_SPM_SE_BLOCK_SX,
364*61046927SAndroid Build Coastguard Worker };
365*61046927SAndroid Build Coastguard Worker
366*61046927SAndroid Build Coastguard Worker /* cik_TA */
367*61046927SAndroid Build Coastguard Worker static unsigned cik_TA_select0[] = {
368*61046927SAndroid Build Coastguard Worker R_036B00_TA_PERFCOUNTER0_SELECT,
369*61046927SAndroid Build Coastguard Worker R_036B08_TA_PERFCOUNTER1_SELECT,
370*61046927SAndroid Build Coastguard Worker };
371*61046927SAndroid Build Coastguard Worker static unsigned cik_TA_select1[] = {
372*61046927SAndroid Build Coastguard Worker R_036B04_TA_PERFCOUNTER0_SELECT1,
373*61046927SAndroid Build Coastguard Worker };
374*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base cik_TA = {
375*61046927SAndroid Build Coastguard Worker .gpu_block = TA,
376*61046927SAndroid Build Coastguard Worker .name = "TA",
377*61046927SAndroid Build Coastguard Worker .num_counters = 2,
378*61046927SAndroid Build Coastguard Worker .flags = AC_PC_BLOCK_SE | AC_PC_BLOCK_INSTANCE_GROUPS | AC_PC_BLOCK_SHADER_WINDOWED,
379*61046927SAndroid Build Coastguard Worker
380*61046927SAndroid Build Coastguard Worker .select0 = cik_TA_select0,
381*61046927SAndroid Build Coastguard Worker .select1 = cik_TA_select1,
382*61046927SAndroid Build Coastguard Worker .counter0_lo = R_034B00_TA_PERFCOUNTER0_LO,
383*61046927SAndroid Build Coastguard Worker
384*61046927SAndroid Build Coastguard Worker .num_spm_counters = 1,
385*61046927SAndroid Build Coastguard Worker .num_spm_wires = 2,
386*61046927SAndroid Build Coastguard Worker .spm_block_select = AC_SPM_SE_BLOCK_TA,
387*61046927SAndroid Build Coastguard Worker };
388*61046927SAndroid Build Coastguard Worker
389*61046927SAndroid Build Coastguard Worker /* cik_TD */
390*61046927SAndroid Build Coastguard Worker static unsigned cik_TD_select0[] = {
391*61046927SAndroid Build Coastguard Worker R_036C00_TD_PERFCOUNTER0_SELECT,
392*61046927SAndroid Build Coastguard Worker R_036C08_TD_PERFCOUNTER1_SELECT,
393*61046927SAndroid Build Coastguard Worker };
394*61046927SAndroid Build Coastguard Worker static unsigned cik_TD_select1[] = {
395*61046927SAndroid Build Coastguard Worker R_036C04_TD_PERFCOUNTER0_SELECT1,
396*61046927SAndroid Build Coastguard Worker };
397*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base cik_TD = {
398*61046927SAndroid Build Coastguard Worker .gpu_block = TD,
399*61046927SAndroid Build Coastguard Worker .name = "TD",
400*61046927SAndroid Build Coastguard Worker .num_counters = 2,
401*61046927SAndroid Build Coastguard Worker .flags = AC_PC_BLOCK_SE | AC_PC_BLOCK_INSTANCE_GROUPS | AC_PC_BLOCK_SHADER_WINDOWED,
402*61046927SAndroid Build Coastguard Worker
403*61046927SAndroid Build Coastguard Worker .select0 = cik_TD_select0,
404*61046927SAndroid Build Coastguard Worker .select1 = cik_TD_select1,
405*61046927SAndroid Build Coastguard Worker .counter0_lo = R_034C00_TD_PERFCOUNTER0_LO,
406*61046927SAndroid Build Coastguard Worker
407*61046927SAndroid Build Coastguard Worker .num_spm_counters = 1,
408*61046927SAndroid Build Coastguard Worker .num_spm_wires = 2,
409*61046927SAndroid Build Coastguard Worker .spm_block_select = AC_SPM_SE_BLOCK_TD,
410*61046927SAndroid Build Coastguard Worker };
411*61046927SAndroid Build Coastguard Worker
412*61046927SAndroid Build Coastguard Worker /* cik_TCA */
413*61046927SAndroid Build Coastguard Worker static unsigned cik_TCA_select0[] = {
414*61046927SAndroid Build Coastguard Worker R_036E40_TCA_PERFCOUNTER0_SELECT,
415*61046927SAndroid Build Coastguard Worker R_036E48_TCA_PERFCOUNTER1_SELECT,
416*61046927SAndroid Build Coastguard Worker R_036E50_TCA_PERFCOUNTER2_SELECT,
417*61046927SAndroid Build Coastguard Worker R_036E54_TCA_PERFCOUNTER3_SELECT,
418*61046927SAndroid Build Coastguard Worker };
419*61046927SAndroid Build Coastguard Worker static unsigned cik_TCA_select1[] = {
420*61046927SAndroid Build Coastguard Worker R_036E44_TCA_PERFCOUNTER0_SELECT1,
421*61046927SAndroid Build Coastguard Worker R_036E4C_TCA_PERFCOUNTER1_SELECT1,
422*61046927SAndroid Build Coastguard Worker };
423*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base cik_TCA = {
424*61046927SAndroid Build Coastguard Worker .gpu_block = TCA,
425*61046927SAndroid Build Coastguard Worker .name = "TCA",
426*61046927SAndroid Build Coastguard Worker .num_counters = 4,
427*61046927SAndroid Build Coastguard Worker .flags = AC_PC_BLOCK_INSTANCE_GROUPS,
428*61046927SAndroid Build Coastguard Worker
429*61046927SAndroid Build Coastguard Worker .select0 = cik_TCA_select0,
430*61046927SAndroid Build Coastguard Worker .select1 = cik_TCA_select1,
431*61046927SAndroid Build Coastguard Worker .counter0_lo = R_034E40_TCA_PERFCOUNTER0_LO,
432*61046927SAndroid Build Coastguard Worker
433*61046927SAndroid Build Coastguard Worker .num_spm_counters = 2,
434*61046927SAndroid Build Coastguard Worker .num_spm_wires = 4,
435*61046927SAndroid Build Coastguard Worker };
436*61046927SAndroid Build Coastguard Worker
437*61046927SAndroid Build Coastguard Worker /* cik_TCC */
438*61046927SAndroid Build Coastguard Worker static unsigned cik_TCC_select0[] = {
439*61046927SAndroid Build Coastguard Worker R_036E00_TCC_PERFCOUNTER0_SELECT,
440*61046927SAndroid Build Coastguard Worker R_036E08_TCC_PERFCOUNTER1_SELECT,
441*61046927SAndroid Build Coastguard Worker R_036E10_TCC_PERFCOUNTER2_SELECT,
442*61046927SAndroid Build Coastguard Worker R_036E14_TCC_PERFCOUNTER3_SELECT,
443*61046927SAndroid Build Coastguard Worker };
444*61046927SAndroid Build Coastguard Worker static unsigned cik_TCC_select1[] = {
445*61046927SAndroid Build Coastguard Worker R_036E04_TCC_PERFCOUNTER0_SELECT1,
446*61046927SAndroid Build Coastguard Worker R_036E0C_TCC_PERFCOUNTER1_SELECT1,
447*61046927SAndroid Build Coastguard Worker };
448*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base cik_TCC = {
449*61046927SAndroid Build Coastguard Worker .gpu_block = TCC,
450*61046927SAndroid Build Coastguard Worker .name = "TCC",
451*61046927SAndroid Build Coastguard Worker .num_counters = 4,
452*61046927SAndroid Build Coastguard Worker .flags = AC_PC_BLOCK_INSTANCE_GROUPS,
453*61046927SAndroid Build Coastguard Worker
454*61046927SAndroid Build Coastguard Worker .select0 = cik_TCC_select0,
455*61046927SAndroid Build Coastguard Worker .select1 = cik_TCC_select1,
456*61046927SAndroid Build Coastguard Worker .counter0_lo = R_034E00_TCC_PERFCOUNTER0_LO,
457*61046927SAndroid Build Coastguard Worker
458*61046927SAndroid Build Coastguard Worker .num_spm_counters = 2,
459*61046927SAndroid Build Coastguard Worker .num_spm_wires = 4,
460*61046927SAndroid Build Coastguard Worker };
461*61046927SAndroid Build Coastguard Worker
462*61046927SAndroid Build Coastguard Worker /* cik_TCP */
463*61046927SAndroid Build Coastguard Worker static unsigned cik_TCP_select0[] = {
464*61046927SAndroid Build Coastguard Worker R_036D00_TCP_PERFCOUNTER0_SELECT,
465*61046927SAndroid Build Coastguard Worker R_036D08_TCP_PERFCOUNTER1_SELECT,
466*61046927SAndroid Build Coastguard Worker R_036D10_TCP_PERFCOUNTER2_SELECT,
467*61046927SAndroid Build Coastguard Worker R_036D14_TCP_PERFCOUNTER3_SELECT,
468*61046927SAndroid Build Coastguard Worker };
469*61046927SAndroid Build Coastguard Worker static unsigned cik_TCP_select1[] = {
470*61046927SAndroid Build Coastguard Worker R_036D04_TCP_PERFCOUNTER0_SELECT1,
471*61046927SAndroid Build Coastguard Worker R_036D0C_TCP_PERFCOUNTER1_SELECT1,
472*61046927SAndroid Build Coastguard Worker };
473*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base cik_TCP = {
474*61046927SAndroid Build Coastguard Worker .gpu_block = TCP,
475*61046927SAndroid Build Coastguard Worker .name = "TCP",
476*61046927SAndroid Build Coastguard Worker .num_counters = 4,
477*61046927SAndroid Build Coastguard Worker .flags = AC_PC_BLOCK_SE | AC_PC_BLOCK_INSTANCE_GROUPS | AC_PC_BLOCK_SHADER_WINDOWED,
478*61046927SAndroid Build Coastguard Worker
479*61046927SAndroid Build Coastguard Worker .select0 = cik_TCP_select0,
480*61046927SAndroid Build Coastguard Worker .select1 = cik_TCP_select1,
481*61046927SAndroid Build Coastguard Worker .counter0_lo = R_034D00_TCP_PERFCOUNTER0_LO,
482*61046927SAndroid Build Coastguard Worker
483*61046927SAndroid Build Coastguard Worker .num_spm_counters = 2,
484*61046927SAndroid Build Coastguard Worker .num_spm_wires = 3,
485*61046927SAndroid Build Coastguard Worker };
486*61046927SAndroid Build Coastguard Worker
487*61046927SAndroid Build Coastguard Worker /* cik_VGT */
488*61046927SAndroid Build Coastguard Worker static unsigned cik_VGT_select0[] = {
489*61046927SAndroid Build Coastguard Worker R_036230_VGT_PERFCOUNTER0_SELECT,
490*61046927SAndroid Build Coastguard Worker R_036234_VGT_PERFCOUNTER1_SELECT,
491*61046927SAndroid Build Coastguard Worker R_036238_VGT_PERFCOUNTER2_SELECT,
492*61046927SAndroid Build Coastguard Worker R_03623C_VGT_PERFCOUNTER3_SELECT,
493*61046927SAndroid Build Coastguard Worker };
494*61046927SAndroid Build Coastguard Worker static unsigned cik_VGT_select1[] = {
495*61046927SAndroid Build Coastguard Worker R_036240_VGT_PERFCOUNTER0_SELECT1,
496*61046927SAndroid Build Coastguard Worker R_036244_VGT_PERFCOUNTER1_SELECT1,
497*61046927SAndroid Build Coastguard Worker };
498*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base cik_VGT = {
499*61046927SAndroid Build Coastguard Worker .gpu_block = VGT,
500*61046927SAndroid Build Coastguard Worker .name = "VGT",
501*61046927SAndroid Build Coastguard Worker .num_counters = 4,
502*61046927SAndroid Build Coastguard Worker .flags = AC_PC_BLOCK_SE,
503*61046927SAndroid Build Coastguard Worker
504*61046927SAndroid Build Coastguard Worker .select0 = cik_VGT_select0,
505*61046927SAndroid Build Coastguard Worker .select1 = cik_VGT_select1,
506*61046927SAndroid Build Coastguard Worker .counter0_lo = R_034240_VGT_PERFCOUNTER0_LO,
507*61046927SAndroid Build Coastguard Worker
508*61046927SAndroid Build Coastguard Worker .num_spm_counters = 2,
509*61046927SAndroid Build Coastguard Worker .num_spm_wires = 3,
510*61046927SAndroid Build Coastguard Worker };
511*61046927SAndroid Build Coastguard Worker
512*61046927SAndroid Build Coastguard Worker /* cik_WD */
513*61046927SAndroid Build Coastguard Worker static unsigned cik_WD_select0[] = {
514*61046927SAndroid Build Coastguard Worker R_036200_WD_PERFCOUNTER0_SELECT,
515*61046927SAndroid Build Coastguard Worker R_036204_WD_PERFCOUNTER1_SELECT,
516*61046927SAndroid Build Coastguard Worker R_036208_WD_PERFCOUNTER2_SELECT,
517*61046927SAndroid Build Coastguard Worker R_03620C_WD_PERFCOUNTER3_SELECT,
518*61046927SAndroid Build Coastguard Worker };
519*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base cik_WD = {
520*61046927SAndroid Build Coastguard Worker .gpu_block = WD,
521*61046927SAndroid Build Coastguard Worker .name = "WD",
522*61046927SAndroid Build Coastguard Worker .num_counters = 4,
523*61046927SAndroid Build Coastguard Worker
524*61046927SAndroid Build Coastguard Worker .select0 = cik_WD_select0,
525*61046927SAndroid Build Coastguard Worker .counter0_lo = R_034200_WD_PERFCOUNTER0_LO,
526*61046927SAndroid Build Coastguard Worker };
527*61046927SAndroid Build Coastguard Worker
528*61046927SAndroid Build Coastguard Worker /* cik_MC */
529*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base cik_MC = {
530*61046927SAndroid Build Coastguard Worker .gpu_block = MC,
531*61046927SAndroid Build Coastguard Worker .name = "MC",
532*61046927SAndroid Build Coastguard Worker .num_counters = 4,
533*61046927SAndroid Build Coastguard Worker };
534*61046927SAndroid Build Coastguard Worker
535*61046927SAndroid Build Coastguard Worker /* cik_SRBM */
536*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base cik_SRBM = {
537*61046927SAndroid Build Coastguard Worker .gpu_block = SRBM,
538*61046927SAndroid Build Coastguard Worker .name = "SRBM",
539*61046927SAndroid Build Coastguard Worker .num_counters = 2,
540*61046927SAndroid Build Coastguard Worker };
541*61046927SAndroid Build Coastguard Worker
542*61046927SAndroid Build Coastguard Worker /* gfx10_CHA */
543*61046927SAndroid Build Coastguard Worker static unsigned gfx10_CHA_select0[] = {
544*61046927SAndroid Build Coastguard Worker R_037780_CHA_PERFCOUNTER0_SELECT,
545*61046927SAndroid Build Coastguard Worker R_037788_CHA_PERFCOUNTER1_SELECT,
546*61046927SAndroid Build Coastguard Worker R_03778C_CHA_PERFCOUNTER2_SELECT,
547*61046927SAndroid Build Coastguard Worker R_037790_CHA_PERFCOUNTER3_SELECT,
548*61046927SAndroid Build Coastguard Worker };
549*61046927SAndroid Build Coastguard Worker static unsigned gfx10_CHA_select1[] = {
550*61046927SAndroid Build Coastguard Worker R_037784_CHA_PERFCOUNTER0_SELECT1,
551*61046927SAndroid Build Coastguard Worker };
552*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base gfx10_CHA = {
553*61046927SAndroid Build Coastguard Worker .gpu_block = CHA,
554*61046927SAndroid Build Coastguard Worker .name = "CHA",
555*61046927SAndroid Build Coastguard Worker .num_counters = 4,
556*61046927SAndroid Build Coastguard Worker
557*61046927SAndroid Build Coastguard Worker .select0 = gfx10_CHA_select0,
558*61046927SAndroid Build Coastguard Worker .select1 = gfx10_CHA_select1,
559*61046927SAndroid Build Coastguard Worker .counter0_lo = R_035800_CHA_PERFCOUNTER0_LO,
560*61046927SAndroid Build Coastguard Worker
561*61046927SAndroid Build Coastguard Worker .num_spm_counters = 1,
562*61046927SAndroid Build Coastguard Worker .num_spm_wires = 2,
563*61046927SAndroid Build Coastguard Worker .spm_block_select = AC_SPM_GLOBAL_BLOCK_CHA,
564*61046927SAndroid Build Coastguard Worker };
565*61046927SAndroid Build Coastguard Worker
566*61046927SAndroid Build Coastguard Worker /* gfx10_CHCG */
567*61046927SAndroid Build Coastguard Worker static unsigned gfx10_CHCG_select0[] = {
568*61046927SAndroid Build Coastguard Worker R_036F18_CHCG_PERFCOUNTER0_SELECT,
569*61046927SAndroid Build Coastguard Worker R_036F20_CHCG_PERFCOUNTER1_SELECT,
570*61046927SAndroid Build Coastguard Worker R_036F24_CHCG_PERFCOUNTER2_SELECT,
571*61046927SAndroid Build Coastguard Worker R_036F28_CHCG_PERFCOUNTER3_SELECT,
572*61046927SAndroid Build Coastguard Worker };
573*61046927SAndroid Build Coastguard Worker static unsigned gfx10_CHCG_select1[] = {
574*61046927SAndroid Build Coastguard Worker R_036F1C_CHCG_PERFCOUNTER0_SELECT1,
575*61046927SAndroid Build Coastguard Worker };
576*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base gfx10_CHCG = {
577*61046927SAndroid Build Coastguard Worker .gpu_block = CHCG,
578*61046927SAndroid Build Coastguard Worker .name = "CHCG",
579*61046927SAndroid Build Coastguard Worker .num_counters = 4,
580*61046927SAndroid Build Coastguard Worker
581*61046927SAndroid Build Coastguard Worker .select0 = gfx10_CHCG_select0,
582*61046927SAndroid Build Coastguard Worker .select1 = gfx10_CHCG_select1,
583*61046927SAndroid Build Coastguard Worker .counter0_lo = R_034F20_CHCG_PERFCOUNTER0_LO,
584*61046927SAndroid Build Coastguard Worker
585*61046927SAndroid Build Coastguard Worker .num_spm_counters = 1,
586*61046927SAndroid Build Coastguard Worker .num_spm_wires = 2,
587*61046927SAndroid Build Coastguard Worker .spm_block_select = AC_SPM_GLOBAL_BLOCK_CHCG,
588*61046927SAndroid Build Coastguard Worker };
589*61046927SAndroid Build Coastguard Worker
590*61046927SAndroid Build Coastguard Worker /* gfx10_CHC */
591*61046927SAndroid Build Coastguard Worker static unsigned gfx10_CHC_select0[] = {
592*61046927SAndroid Build Coastguard Worker R_036F00_CHC_PERFCOUNTER0_SELECT,
593*61046927SAndroid Build Coastguard Worker R_036F08_CHC_PERFCOUNTER1_SELECT,
594*61046927SAndroid Build Coastguard Worker R_036F0C_CHC_PERFCOUNTER2_SELECT,
595*61046927SAndroid Build Coastguard Worker R_036F10_CHC_PERFCOUNTER3_SELECT,
596*61046927SAndroid Build Coastguard Worker };
597*61046927SAndroid Build Coastguard Worker static unsigned gfx10_CHC_select1[] = {
598*61046927SAndroid Build Coastguard Worker R_036F04_CHC_PERFCOUNTER0_SELECT1,
599*61046927SAndroid Build Coastguard Worker };
600*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base gfx10_CHC = {
601*61046927SAndroid Build Coastguard Worker .gpu_block = CHC,
602*61046927SAndroid Build Coastguard Worker .name = "CHC",
603*61046927SAndroid Build Coastguard Worker .num_counters = 4,
604*61046927SAndroid Build Coastguard Worker
605*61046927SAndroid Build Coastguard Worker .select0 = gfx10_CHC_select0,
606*61046927SAndroid Build Coastguard Worker .select1 = gfx10_CHC_select1,
607*61046927SAndroid Build Coastguard Worker .counter0_lo = R_034F00_CHC_PERFCOUNTER0_LO,
608*61046927SAndroid Build Coastguard Worker
609*61046927SAndroid Build Coastguard Worker .num_spm_counters = 1,
610*61046927SAndroid Build Coastguard Worker .num_spm_wires = 2,
611*61046927SAndroid Build Coastguard Worker .spm_block_select = AC_SPM_GLOBAL_BLOCK_CHC,
612*61046927SAndroid Build Coastguard Worker };
613*61046927SAndroid Build Coastguard Worker
614*61046927SAndroid Build Coastguard Worker /* gfx10_DB */
615*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base gfx10_DB = {
616*61046927SAndroid Build Coastguard Worker .gpu_block = DB,
617*61046927SAndroid Build Coastguard Worker .name = "DB",
618*61046927SAndroid Build Coastguard Worker .num_counters = 4,
619*61046927SAndroid Build Coastguard Worker .flags = AC_PC_BLOCK_SE | AC_PC_BLOCK_INSTANCE_GROUPS,
620*61046927SAndroid Build Coastguard Worker
621*61046927SAndroid Build Coastguard Worker .select0 = cik_DB_select0,
622*61046927SAndroid Build Coastguard Worker .select1 = cik_DB_select1,
623*61046927SAndroid Build Coastguard Worker .counter0_lo = R_035100_DB_PERFCOUNTER0_LO,
624*61046927SAndroid Build Coastguard Worker
625*61046927SAndroid Build Coastguard Worker .num_spm_counters = 2,
626*61046927SAndroid Build Coastguard Worker .num_spm_wires = 4,
627*61046927SAndroid Build Coastguard Worker .spm_block_select = AC_SPM_SE_BLOCK_DB,
628*61046927SAndroid Build Coastguard Worker };
629*61046927SAndroid Build Coastguard Worker
630*61046927SAndroid Build Coastguard Worker /* gfx10_GCR */
631*61046927SAndroid Build Coastguard Worker static unsigned gfx10_GCR_select0[] = {
632*61046927SAndroid Build Coastguard Worker R_037580_GCR_PERFCOUNTER0_SELECT,
633*61046927SAndroid Build Coastguard Worker R_037588_GCR_PERFCOUNTER1_SELECT,
634*61046927SAndroid Build Coastguard Worker };
635*61046927SAndroid Build Coastguard Worker static unsigned gfx10_GCR_select1[] = {
636*61046927SAndroid Build Coastguard Worker R_037584_GCR_PERFCOUNTER0_SELECT1,
637*61046927SAndroid Build Coastguard Worker };
638*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base gfx10_GCR = {
639*61046927SAndroid Build Coastguard Worker .gpu_block = GCR,
640*61046927SAndroid Build Coastguard Worker .name = "GCR",
641*61046927SAndroid Build Coastguard Worker .num_counters = 2,
642*61046927SAndroid Build Coastguard Worker
643*61046927SAndroid Build Coastguard Worker .select0 = gfx10_GCR_select0,
644*61046927SAndroid Build Coastguard Worker .select1 = gfx10_GCR_select1,
645*61046927SAndroid Build Coastguard Worker .counter0_lo = R_035480_GCR_PERFCOUNTER0_LO,
646*61046927SAndroid Build Coastguard Worker
647*61046927SAndroid Build Coastguard Worker .num_spm_counters = 1,
648*61046927SAndroid Build Coastguard Worker .num_spm_wires = 2,
649*61046927SAndroid Build Coastguard Worker .spm_block_select = AC_SPM_GLOBAL_BLOCK_GCR,
650*61046927SAndroid Build Coastguard Worker };
651*61046927SAndroid Build Coastguard Worker
652*61046927SAndroid Build Coastguard Worker /* gfx10_GE */
653*61046927SAndroid Build Coastguard Worker static unsigned gfx10_GE_select0[] = {
654*61046927SAndroid Build Coastguard Worker R_036200_GE_PERFCOUNTER0_SELECT,
655*61046927SAndroid Build Coastguard Worker R_036208_GE_PERFCOUNTER1_SELECT,
656*61046927SAndroid Build Coastguard Worker R_036210_GE_PERFCOUNTER2_SELECT,
657*61046927SAndroid Build Coastguard Worker R_036218_GE_PERFCOUNTER3_SELECT,
658*61046927SAndroid Build Coastguard Worker R_036220_GE_PERFCOUNTER4_SELECT,
659*61046927SAndroid Build Coastguard Worker R_036228_GE_PERFCOUNTER5_SELECT,
660*61046927SAndroid Build Coastguard Worker R_036230_GE_PERFCOUNTER6_SELECT,
661*61046927SAndroid Build Coastguard Worker R_036238_GE_PERFCOUNTER7_SELECT,
662*61046927SAndroid Build Coastguard Worker R_036240_GE_PERFCOUNTER8_SELECT,
663*61046927SAndroid Build Coastguard Worker R_036248_GE_PERFCOUNTER9_SELECT,
664*61046927SAndroid Build Coastguard Worker R_036250_GE_PERFCOUNTER10_SELECT,
665*61046927SAndroid Build Coastguard Worker R_036258_GE_PERFCOUNTER11_SELECT,
666*61046927SAndroid Build Coastguard Worker };
667*61046927SAndroid Build Coastguard Worker static unsigned gfx10_GE_select1[] = {
668*61046927SAndroid Build Coastguard Worker R_036204_GE_PERFCOUNTER0_SELECT1,
669*61046927SAndroid Build Coastguard Worker R_03620C_GE_PERFCOUNTER1_SELECT1,
670*61046927SAndroid Build Coastguard Worker R_036214_GE_PERFCOUNTER2_SELECT1,
671*61046927SAndroid Build Coastguard Worker R_03621C_GE_PERFCOUNTER3_SELECT1,
672*61046927SAndroid Build Coastguard Worker };
673*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base gfx10_GE = {
674*61046927SAndroid Build Coastguard Worker .gpu_block = GE,
675*61046927SAndroid Build Coastguard Worker .name = "GE",
676*61046927SAndroid Build Coastguard Worker .num_counters = 12,
677*61046927SAndroid Build Coastguard Worker
678*61046927SAndroid Build Coastguard Worker .select0 = gfx10_GE_select0,
679*61046927SAndroid Build Coastguard Worker .select1 = gfx10_GE_select1,
680*61046927SAndroid Build Coastguard Worker .counter0_lo = R_034200_GE_PERFCOUNTER0_LO,
681*61046927SAndroid Build Coastguard Worker
682*61046927SAndroid Build Coastguard Worker .num_spm_counters = 4,
683*61046927SAndroid Build Coastguard Worker .num_spm_wires = 8,
684*61046927SAndroid Build Coastguard Worker .spm_block_select = AC_SPM_GLOBAL_BLOCK_GE,
685*61046927SAndroid Build Coastguard Worker };
686*61046927SAndroid Build Coastguard Worker
687*61046927SAndroid Build Coastguard Worker /* gfx10_GL1A */
688*61046927SAndroid Build Coastguard Worker static unsigned gfx10_GL1A_select0[] = {
689*61046927SAndroid Build Coastguard Worker R_037700_GL1A_PERFCOUNTER0_SELECT,
690*61046927SAndroid Build Coastguard Worker R_037708_GL1A_PERFCOUNTER1_SELECT,
691*61046927SAndroid Build Coastguard Worker R_03770C_GL1A_PERFCOUNTER2_SELECT,
692*61046927SAndroid Build Coastguard Worker R_037710_GL1A_PERFCOUNTER3_SELECT,
693*61046927SAndroid Build Coastguard Worker };
694*61046927SAndroid Build Coastguard Worker static unsigned gfx10_GL1A_select1[] = {
695*61046927SAndroid Build Coastguard Worker R_037704_GL1A_PERFCOUNTER0_SELECT1,
696*61046927SAndroid Build Coastguard Worker };
697*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base gfx10_GL1A = {
698*61046927SAndroid Build Coastguard Worker .gpu_block = GL1A,
699*61046927SAndroid Build Coastguard Worker .name = "GL1A",
700*61046927SAndroid Build Coastguard Worker .num_counters = 4,
701*61046927SAndroid Build Coastguard Worker .flags = AC_PC_BLOCK_SE | AC_PC_BLOCK_SHADER_WINDOWED,
702*61046927SAndroid Build Coastguard Worker
703*61046927SAndroid Build Coastguard Worker .select0 = gfx10_GL1A_select0,
704*61046927SAndroid Build Coastguard Worker .select1 = gfx10_GL1A_select1,
705*61046927SAndroid Build Coastguard Worker .counter0_lo = R_035700_GL1A_PERFCOUNTER0_LO,
706*61046927SAndroid Build Coastguard Worker
707*61046927SAndroid Build Coastguard Worker .num_spm_counters = 1,
708*61046927SAndroid Build Coastguard Worker .num_spm_wires = 2,
709*61046927SAndroid Build Coastguard Worker .spm_block_select = AC_SPM_SE_BLOCK_GL1A,
710*61046927SAndroid Build Coastguard Worker };
711*61046927SAndroid Build Coastguard Worker
712*61046927SAndroid Build Coastguard Worker /* gfx10_GL1C */
713*61046927SAndroid Build Coastguard Worker static unsigned gfx10_GL1C_select0[] = {
714*61046927SAndroid Build Coastguard Worker R_036E80_GL1C_PERFCOUNTER0_SELECT,
715*61046927SAndroid Build Coastguard Worker R_036E88_GL1C_PERFCOUNTER1_SELECT,
716*61046927SAndroid Build Coastguard Worker R_036E8C_GL1C_PERFCOUNTER2_SELECT,
717*61046927SAndroid Build Coastguard Worker R_036E90_GL1C_PERFCOUNTER3_SELECT,
718*61046927SAndroid Build Coastguard Worker };
719*61046927SAndroid Build Coastguard Worker static unsigned gfx10_GL1C_select1[] = {
720*61046927SAndroid Build Coastguard Worker R_036E84_GL1C_PERFCOUNTER0_SELECT1,
721*61046927SAndroid Build Coastguard Worker };
722*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base gfx10_GL1C = {
723*61046927SAndroid Build Coastguard Worker .gpu_block = GL1C,
724*61046927SAndroid Build Coastguard Worker .name = "GL1C",
725*61046927SAndroid Build Coastguard Worker .num_counters = 4,
726*61046927SAndroid Build Coastguard Worker .flags = AC_PC_BLOCK_SE | AC_PC_BLOCK_SHADER_WINDOWED,
727*61046927SAndroid Build Coastguard Worker
728*61046927SAndroid Build Coastguard Worker .select0 = gfx10_GL1C_select0,
729*61046927SAndroid Build Coastguard Worker .select1 = gfx10_GL1C_select1,
730*61046927SAndroid Build Coastguard Worker .counter0_lo = R_034E80_GL1C_PERFCOUNTER0_LO,
731*61046927SAndroid Build Coastguard Worker
732*61046927SAndroid Build Coastguard Worker .num_spm_counters = 1,
733*61046927SAndroid Build Coastguard Worker .num_spm_wires = 2,
734*61046927SAndroid Build Coastguard Worker .spm_block_select = AC_SPM_SE_BLOCK_GL1C,
735*61046927SAndroid Build Coastguard Worker };
736*61046927SAndroid Build Coastguard Worker
737*61046927SAndroid Build Coastguard Worker /* gfx10_GL2A */
738*61046927SAndroid Build Coastguard Worker static unsigned gfx10_GL2A_select0[] = {
739*61046927SAndroid Build Coastguard Worker R_036E40_GL2A_PERFCOUNTER0_SELECT,
740*61046927SAndroid Build Coastguard Worker R_036E48_GL2A_PERFCOUNTER1_SELECT,
741*61046927SAndroid Build Coastguard Worker R_036E50_GL2A_PERFCOUNTER2_SELECT,
742*61046927SAndroid Build Coastguard Worker R_036E54_GL2A_PERFCOUNTER3_SELECT,
743*61046927SAndroid Build Coastguard Worker };
744*61046927SAndroid Build Coastguard Worker static unsigned gfx10_GL2A_select1[] = {
745*61046927SAndroid Build Coastguard Worker R_036E44_GL2A_PERFCOUNTER0_SELECT1,
746*61046927SAndroid Build Coastguard Worker R_036E4C_GL2A_PERFCOUNTER1_SELECT1,
747*61046927SAndroid Build Coastguard Worker };
748*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base gfx10_GL2A = {
749*61046927SAndroid Build Coastguard Worker .gpu_block = GL2A,
750*61046927SAndroid Build Coastguard Worker .name = "GL2A",
751*61046927SAndroid Build Coastguard Worker .num_counters = 4,
752*61046927SAndroid Build Coastguard Worker
753*61046927SAndroid Build Coastguard Worker .select0 = gfx10_GL2A_select0,
754*61046927SAndroid Build Coastguard Worker .select1 = gfx10_GL2A_select1,
755*61046927SAndroid Build Coastguard Worker .counter0_lo = R_034E40_GL2A_PERFCOUNTER0_LO,
756*61046927SAndroid Build Coastguard Worker
757*61046927SAndroid Build Coastguard Worker .num_spm_counters = 2,
758*61046927SAndroid Build Coastguard Worker .num_spm_wires = 4,
759*61046927SAndroid Build Coastguard Worker .spm_block_select = AC_SPM_GLOBAL_BLOCK_GL2A,
760*61046927SAndroid Build Coastguard Worker };
761*61046927SAndroid Build Coastguard Worker
762*61046927SAndroid Build Coastguard Worker /* gfx10_GL2C */
763*61046927SAndroid Build Coastguard Worker static unsigned gfx10_GL2C_select0[] = {
764*61046927SAndroid Build Coastguard Worker R_036E00_GL2C_PERFCOUNTER0_SELECT,
765*61046927SAndroid Build Coastguard Worker R_036E08_GL2C_PERFCOUNTER1_SELECT,
766*61046927SAndroid Build Coastguard Worker R_036E10_GL2C_PERFCOUNTER2_SELECT,
767*61046927SAndroid Build Coastguard Worker R_036E14_GL2C_PERFCOUNTER3_SELECT,
768*61046927SAndroid Build Coastguard Worker };
769*61046927SAndroid Build Coastguard Worker static unsigned gfx10_GL2C_select1[] = {
770*61046927SAndroid Build Coastguard Worker R_036E04_GL2C_PERFCOUNTER0_SELECT1,
771*61046927SAndroid Build Coastguard Worker R_036E0C_GL2C_PERFCOUNTER1_SELECT1,
772*61046927SAndroid Build Coastguard Worker };
773*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base gfx10_GL2C = {
774*61046927SAndroid Build Coastguard Worker .gpu_block = GL2C,
775*61046927SAndroid Build Coastguard Worker .name = "GL2C",
776*61046927SAndroid Build Coastguard Worker .num_counters = 4,
777*61046927SAndroid Build Coastguard Worker
778*61046927SAndroid Build Coastguard Worker .select0 = gfx10_GL2C_select0,
779*61046927SAndroid Build Coastguard Worker .select1 = gfx10_GL2C_select1,
780*61046927SAndroid Build Coastguard Worker .counter0_lo = R_034E00_GL2C_PERFCOUNTER0_LO,
781*61046927SAndroid Build Coastguard Worker
782*61046927SAndroid Build Coastguard Worker .num_spm_counters = 2,
783*61046927SAndroid Build Coastguard Worker .num_spm_wires = 4,
784*61046927SAndroid Build Coastguard Worker .spm_block_select = AC_SPM_GLOBAL_BLOCK_GL2C,
785*61046927SAndroid Build Coastguard Worker };
786*61046927SAndroid Build Coastguard Worker
787*61046927SAndroid Build Coastguard Worker /* gfx10_PA_PH */
788*61046927SAndroid Build Coastguard Worker static unsigned gfx10_PA_PH_select0[] = {
789*61046927SAndroid Build Coastguard Worker R_037600_PA_PH_PERFCOUNTER0_SELECT,
790*61046927SAndroid Build Coastguard Worker R_037608_PA_PH_PERFCOUNTER1_SELECT,
791*61046927SAndroid Build Coastguard Worker R_03760C_PA_PH_PERFCOUNTER2_SELECT,
792*61046927SAndroid Build Coastguard Worker R_037610_PA_PH_PERFCOUNTER3_SELECT,
793*61046927SAndroid Build Coastguard Worker R_037614_PA_PH_PERFCOUNTER4_SELECT,
794*61046927SAndroid Build Coastguard Worker R_037618_PA_PH_PERFCOUNTER5_SELECT,
795*61046927SAndroid Build Coastguard Worker R_03761C_PA_PH_PERFCOUNTER6_SELECT,
796*61046927SAndroid Build Coastguard Worker R_037620_PA_PH_PERFCOUNTER7_SELECT,
797*61046927SAndroid Build Coastguard Worker };
798*61046927SAndroid Build Coastguard Worker static unsigned gfx10_PA_PH_select1[] = {
799*61046927SAndroid Build Coastguard Worker R_037604_PA_PH_PERFCOUNTER0_SELECT1,
800*61046927SAndroid Build Coastguard Worker R_037640_PA_PH_PERFCOUNTER1_SELECT1,
801*61046927SAndroid Build Coastguard Worker R_037644_PA_PH_PERFCOUNTER2_SELECT1,
802*61046927SAndroid Build Coastguard Worker R_037648_PA_PH_PERFCOUNTER3_SELECT1,
803*61046927SAndroid Build Coastguard Worker };
804*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base gfx10_PA_PH = {
805*61046927SAndroid Build Coastguard Worker .gpu_block = PA_PH,
806*61046927SAndroid Build Coastguard Worker .name = "PA_PH",
807*61046927SAndroid Build Coastguard Worker .num_counters = 8,
808*61046927SAndroid Build Coastguard Worker .flags = AC_PC_BLOCK_SE,
809*61046927SAndroid Build Coastguard Worker
810*61046927SAndroid Build Coastguard Worker .select0 = gfx10_PA_PH_select0,
811*61046927SAndroid Build Coastguard Worker .select1 = gfx10_PA_PH_select1,
812*61046927SAndroid Build Coastguard Worker .counter0_lo = R_035600_PA_PH_PERFCOUNTER0_LO,
813*61046927SAndroid Build Coastguard Worker
814*61046927SAndroid Build Coastguard Worker .num_spm_counters = 4,
815*61046927SAndroid Build Coastguard Worker .num_spm_wires = 8,
816*61046927SAndroid Build Coastguard Worker .spm_block_select = AC_SPM_GLOBAL_BLOCK_PH,
817*61046927SAndroid Build Coastguard Worker };
818*61046927SAndroid Build Coastguard Worker
819*61046927SAndroid Build Coastguard Worker /* gfx10_PA_SU */
820*61046927SAndroid Build Coastguard Worker static unsigned gfx10_PA_SU_select0[] = {
821*61046927SAndroid Build Coastguard Worker R_036400_PA_SU_PERFCOUNTER0_SELECT,
822*61046927SAndroid Build Coastguard Worker R_036408_PA_SU_PERFCOUNTER1_SELECT,
823*61046927SAndroid Build Coastguard Worker R_036410_PA_SU_PERFCOUNTER2_SELECT,
824*61046927SAndroid Build Coastguard Worker R_036418_PA_SU_PERFCOUNTER3_SELECT,
825*61046927SAndroid Build Coastguard Worker };
826*61046927SAndroid Build Coastguard Worker static unsigned gfx10_PA_SU_select1[] = {
827*61046927SAndroid Build Coastguard Worker R_036404_PA_SU_PERFCOUNTER0_SELECT1,
828*61046927SAndroid Build Coastguard Worker R_03640C_PA_SU_PERFCOUNTER1_SELECT1,
829*61046927SAndroid Build Coastguard Worker R_036414_PA_SU_PERFCOUNTER2_SELECT1,
830*61046927SAndroid Build Coastguard Worker R_03641C_PA_SU_PERFCOUNTER3_SELECT1,
831*61046927SAndroid Build Coastguard Worker };
832*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base gfx10_PA_SU = {
833*61046927SAndroid Build Coastguard Worker .gpu_block = PA_SU,
834*61046927SAndroid Build Coastguard Worker .name = "PA_SU",
835*61046927SAndroid Build Coastguard Worker .num_counters = 4,
836*61046927SAndroid Build Coastguard Worker .flags = AC_PC_BLOCK_SE,
837*61046927SAndroid Build Coastguard Worker
838*61046927SAndroid Build Coastguard Worker .select0 = gfx10_PA_SU_select0,
839*61046927SAndroid Build Coastguard Worker .select1 = gfx10_PA_SU_select1,
840*61046927SAndroid Build Coastguard Worker .counter0_lo = R_034400_PA_SU_PERFCOUNTER0_LO,
841*61046927SAndroid Build Coastguard Worker
842*61046927SAndroid Build Coastguard Worker .num_spm_counters = 4,
843*61046927SAndroid Build Coastguard Worker .num_spm_wires = 8,
844*61046927SAndroid Build Coastguard Worker .spm_block_select = AC_SPM_SE_BLOCK_PA,
845*61046927SAndroid Build Coastguard Worker };
846*61046927SAndroid Build Coastguard Worker
847*61046927SAndroid Build Coastguard Worker /* gfx10_RLC */
848*61046927SAndroid Build Coastguard Worker static unsigned gfx10_RLC_select0[] = {
849*61046927SAndroid Build Coastguard Worker R_037304_RLC_PERFCOUNTER0_SELECT,
850*61046927SAndroid Build Coastguard Worker R_037308_RLC_PERFCOUNTER1_SELECT,
851*61046927SAndroid Build Coastguard Worker };
852*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base gfx10_RLC = {
853*61046927SAndroid Build Coastguard Worker .gpu_block = RLC,
854*61046927SAndroid Build Coastguard Worker .name = "RLC",
855*61046927SAndroid Build Coastguard Worker .num_counters = 2,
856*61046927SAndroid Build Coastguard Worker
857*61046927SAndroid Build Coastguard Worker .select0 = gfx10_RLC_select0,
858*61046927SAndroid Build Coastguard Worker .counter0_lo = R_035200_RLC_PERFCOUNTER0_LO,
859*61046927SAndroid Build Coastguard Worker .num_spm_counters = 0,
860*61046927SAndroid Build Coastguard Worker };
861*61046927SAndroid Build Coastguard Worker
862*61046927SAndroid Build Coastguard Worker /* gfx10_RMI */
863*61046927SAndroid Build Coastguard Worker static unsigned gfx10_RMI_select0[] = {
864*61046927SAndroid Build Coastguard Worker R_037400_RMI_PERFCOUNTER0_SELECT,
865*61046927SAndroid Build Coastguard Worker R_037408_RMI_PERFCOUNTER1_SELECT,
866*61046927SAndroid Build Coastguard Worker R_03740C_RMI_PERFCOUNTER2_SELECT,
867*61046927SAndroid Build Coastguard Worker R_037414_RMI_PERFCOUNTER3_SELECT,
868*61046927SAndroid Build Coastguard Worker };
869*61046927SAndroid Build Coastguard Worker static unsigned gfx10_RMI_select1[] = {
870*61046927SAndroid Build Coastguard Worker R_037404_RMI_PERFCOUNTER0_SELECT1,
871*61046927SAndroid Build Coastguard Worker R_037410_RMI_PERFCOUNTER2_SELECT1,
872*61046927SAndroid Build Coastguard Worker };
873*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base gfx10_RMI = {
874*61046927SAndroid Build Coastguard Worker .gpu_block = RMI,
875*61046927SAndroid Build Coastguard Worker .name = "RMI",
876*61046927SAndroid Build Coastguard Worker .num_counters = 4,
877*61046927SAndroid Build Coastguard Worker .flags = AC_PC_BLOCK_SE | AC_PC_BLOCK_INSTANCE_GROUPS,
878*61046927SAndroid Build Coastguard Worker
879*61046927SAndroid Build Coastguard Worker .select0 = gfx10_RMI_select0,
880*61046927SAndroid Build Coastguard Worker .select1 = gfx10_RMI_select1,
881*61046927SAndroid Build Coastguard Worker .counter0_lo = R_035300_RMI_PERFCOUNTER0_LO,
882*61046927SAndroid Build Coastguard Worker
883*61046927SAndroid Build Coastguard Worker .num_spm_counters = 2,
884*61046927SAndroid Build Coastguard Worker .num_spm_wires = 2,
885*61046927SAndroid Build Coastguard Worker .spm_block_select = AC_SPM_SE_BLOCK_RMI,
886*61046927SAndroid Build Coastguard Worker };
887*61046927SAndroid Build Coastguard Worker
888*61046927SAndroid Build Coastguard Worker /* gfx10_SQ */
889*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base gfx10_SQ = {
890*61046927SAndroid Build Coastguard Worker .gpu_block = SQ,
891*61046927SAndroid Build Coastguard Worker .name = "SQ",
892*61046927SAndroid Build Coastguard Worker .num_counters = 16,
893*61046927SAndroid Build Coastguard Worker .flags = AC_PC_BLOCK_SE | AC_PC_BLOCK_SHADER,
894*61046927SAndroid Build Coastguard Worker
895*61046927SAndroid Build Coastguard Worker .select0 = cik_SQ_select0,
896*61046927SAndroid Build Coastguard Worker .select_or = S_036700_SQC_BANK_MASK(15),
897*61046927SAndroid Build Coastguard Worker .counter0_lo = R_034700_SQ_PERFCOUNTER0_LO,
898*61046927SAndroid Build Coastguard Worker
899*61046927SAndroid Build Coastguard Worker .num_spm_wires = 16,
900*61046927SAndroid Build Coastguard Worker .spm_block_select = AC_SPM_SE_BLOCK_SQG,
901*61046927SAndroid Build Coastguard Worker };
902*61046927SAndroid Build Coastguard Worker
903*61046927SAndroid Build Coastguard Worker /* gfx10_TCP */
904*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base gfx10_TCP = {
905*61046927SAndroid Build Coastguard Worker .gpu_block = TCP,
906*61046927SAndroid Build Coastguard Worker .name = "TCP",
907*61046927SAndroid Build Coastguard Worker .num_counters = 4,
908*61046927SAndroid Build Coastguard Worker .flags = AC_PC_BLOCK_SE | AC_PC_BLOCK_INSTANCE_GROUPS | AC_PC_BLOCK_SHADER_WINDOWED,
909*61046927SAndroid Build Coastguard Worker
910*61046927SAndroid Build Coastguard Worker .select0 = cik_TCP_select0,
911*61046927SAndroid Build Coastguard Worker .select1 = cik_TCP_select1,
912*61046927SAndroid Build Coastguard Worker .counter0_lo = R_034D00_TCP_PERFCOUNTER0_LO,
913*61046927SAndroid Build Coastguard Worker
914*61046927SAndroid Build Coastguard Worker .num_spm_counters = 2,
915*61046927SAndroid Build Coastguard Worker .num_spm_wires = 4,
916*61046927SAndroid Build Coastguard Worker .spm_block_select = AC_SPM_SE_BLOCK_TCP,
917*61046927SAndroid Build Coastguard Worker };
918*61046927SAndroid Build Coastguard Worker
919*61046927SAndroid Build Coastguard Worker /* gfx10_UTCL1 */
920*61046927SAndroid Build Coastguard Worker static unsigned gfx10_UTCL1_select0[] = {
921*61046927SAndroid Build Coastguard Worker R_03758C_UTCL1_PERFCOUNTER0_SELECT,
922*61046927SAndroid Build Coastguard Worker R_037590_UTCL1_PERFCOUNTER1_SELECT,
923*61046927SAndroid Build Coastguard Worker };
924*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base gfx10_UTCL1 = {
925*61046927SAndroid Build Coastguard Worker .gpu_block = UTCL1,
926*61046927SAndroid Build Coastguard Worker .name = "UTCL1",
927*61046927SAndroid Build Coastguard Worker .num_counters = 2,
928*61046927SAndroid Build Coastguard Worker .flags = AC_PC_BLOCK_SE | AC_PC_BLOCK_SHADER_WINDOWED,
929*61046927SAndroid Build Coastguard Worker
930*61046927SAndroid Build Coastguard Worker .select0 = gfx10_UTCL1_select0,
931*61046927SAndroid Build Coastguard Worker .counter0_lo = R_035470_UTCL1_PERFCOUNTER0_LO,
932*61046927SAndroid Build Coastguard Worker .num_spm_counters = 0,
933*61046927SAndroid Build Coastguard Worker };
934*61046927SAndroid Build Coastguard Worker
935*61046927SAndroid Build Coastguard Worker /* gfx11_SQ_WQP */
936*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_base gfx11_SQ_WGP = {
937*61046927SAndroid Build Coastguard Worker .gpu_block = SQ_WGP,
938*61046927SAndroid Build Coastguard Worker .name = "SQ_WGP",
939*61046927SAndroid Build Coastguard Worker .num_counters = 16,
940*61046927SAndroid Build Coastguard Worker .flags = AC_PC_BLOCK_SE | AC_PC_BLOCK_SHADER,
941*61046927SAndroid Build Coastguard Worker
942*61046927SAndroid Build Coastguard Worker .select0 = cik_SQ_select0,
943*61046927SAndroid Build Coastguard Worker .counter0_lo = R_034700_SQ_PERFCOUNTER0_LO,
944*61046927SAndroid Build Coastguard Worker
945*61046927SAndroid Build Coastguard Worker .num_spm_counters = 8,
946*61046927SAndroid Build Coastguard Worker .num_spm_wires = 8,
947*61046927SAndroid Build Coastguard Worker .spm_block_select = AC_SPM_SE_BLOCK_SQC,
948*61046927SAndroid Build Coastguard Worker };
949*61046927SAndroid Build Coastguard Worker
950*61046927SAndroid Build Coastguard Worker /* Both the number of instances and selectors varies between chips of the same
951*61046927SAndroid Build Coastguard Worker * class. We only differentiate by class here and simply expose the maximum
952*61046927SAndroid Build Coastguard Worker * number over all chips in a class.
953*61046927SAndroid Build Coastguard Worker *
954*61046927SAndroid Build Coastguard Worker * Unfortunately, GPUPerfStudio uses the order of performance counter groups
955*61046927SAndroid Build Coastguard Worker * blindly once it believes it has identified the hardware, so the order of
956*61046927SAndroid Build Coastguard Worker * blocks here matters.
957*61046927SAndroid Build Coastguard Worker */
958*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_gfxdescr groups_CIK[] = {
959*61046927SAndroid Build Coastguard Worker {&cik_CB, 226}, {&cik_CPF, 17}, {&cik_DB, 257}, {&cik_GRBM, 34}, {&cik_GRBMSE, 15},
960*61046927SAndroid Build Coastguard Worker {&cik_PA_SU, 153}, {&cik_PA_SC, 395}, {&cik_SPI, 186}, {&cik_SQ, 252}, {&cik_SX, 32},
961*61046927SAndroid Build Coastguard Worker {&cik_TA, 111}, {&cik_TCA, 39, 2}, {&cik_TCC, 160}, {&cik_TD, 55}, {&cik_TCP, 154},
962*61046927SAndroid Build Coastguard Worker {&cik_GDS, 121}, {&cik_VGT, 140}, {&cik_IA, 22}, {&cik_MC, 22}, {&cik_SRBM, 19},
963*61046927SAndroid Build Coastguard Worker {&cik_WD, 22}, {&cik_CPG, 46}, {&cik_CPC, 22},
964*61046927SAndroid Build Coastguard Worker
965*61046927SAndroid Build Coastguard Worker };
966*61046927SAndroid Build Coastguard Worker
967*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_gfxdescr groups_VI[] = {
968*61046927SAndroid Build Coastguard Worker {&cik_CB, 405}, {&cik_CPF, 19}, {&cik_DB, 257}, {&cik_GRBM, 34}, {&cik_GRBMSE, 15},
969*61046927SAndroid Build Coastguard Worker {&cik_PA_SU, 154}, {&cik_PA_SC, 397}, {&cik_SPI, 197}, {&cik_SQ, 273}, {&cik_SX, 34},
970*61046927SAndroid Build Coastguard Worker {&cik_TA, 119}, {&cik_TCA, 35, 2}, {&cik_TCC, 192}, {&cik_TD, 55}, {&cik_TCP, 180},
971*61046927SAndroid Build Coastguard Worker {&cik_GDS, 121}, {&cik_VGT, 147}, {&cik_IA, 24}, {&cik_MC, 22}, {&cik_SRBM, 27},
972*61046927SAndroid Build Coastguard Worker {&cik_WD, 37}, {&cik_CPG, 48}, {&cik_CPC, 24},
973*61046927SAndroid Build Coastguard Worker
974*61046927SAndroid Build Coastguard Worker };
975*61046927SAndroid Build Coastguard Worker
976*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_gfxdescr groups_gfx9[] = {
977*61046927SAndroid Build Coastguard Worker {&cik_CB, 438}, {&cik_CPF, 32}, {&cik_DB, 328}, {&cik_GRBM, 38}, {&cik_GRBMSE, 16},
978*61046927SAndroid Build Coastguard Worker {&cik_PA_SU, 292}, {&cik_PA_SC, 491}, {&cik_SPI, 196}, {&cik_SQ, 374}, {&cik_SX, 208},
979*61046927SAndroid Build Coastguard Worker {&cik_TA, 119}, {&cik_TCA, 35, 2}, {&cik_TCC, 256}, {&cik_TD, 57}, {&cik_TCP, 85},
980*61046927SAndroid Build Coastguard Worker {&cik_GDS, 121}, {&cik_VGT, 148}, {&cik_IA, 32}, {&cik_WD, 58}, {&cik_CPG, 59},
981*61046927SAndroid Build Coastguard Worker {&cik_CPC, 35},
982*61046927SAndroid Build Coastguard Worker };
983*61046927SAndroid Build Coastguard Worker
984*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_gfxdescr groups_gfx10[] = {
985*61046927SAndroid Build Coastguard Worker {&cik_CB, 461},
986*61046927SAndroid Build Coastguard Worker {&gfx10_CHA, 45},
987*61046927SAndroid Build Coastguard Worker {&gfx10_CHCG, 35},
988*61046927SAndroid Build Coastguard Worker {&gfx10_CHC, 35},
989*61046927SAndroid Build Coastguard Worker {&cik_CPC, 47},
990*61046927SAndroid Build Coastguard Worker {&cik_CPF, 40},
991*61046927SAndroid Build Coastguard Worker {&cik_CPG, 82},
992*61046927SAndroid Build Coastguard Worker {&gfx10_DB, 370},
993*61046927SAndroid Build Coastguard Worker {&gfx10_GCR, 94},
994*61046927SAndroid Build Coastguard Worker {&cik_GDS, 123},
995*61046927SAndroid Build Coastguard Worker {&gfx10_GE, 315},
996*61046927SAndroid Build Coastguard Worker {&gfx10_GL1A, 36},
997*61046927SAndroid Build Coastguard Worker {&gfx10_GL1C, 64, 4},
998*61046927SAndroid Build Coastguard Worker {&gfx10_GL2A, 91},
999*61046927SAndroid Build Coastguard Worker {&gfx10_GL2C, 235},
1000*61046927SAndroid Build Coastguard Worker {&cik_GRBM, 47},
1001*61046927SAndroid Build Coastguard Worker {&cik_GRBMSE, 19},
1002*61046927SAndroid Build Coastguard Worker {&gfx10_PA_PH, 960},
1003*61046927SAndroid Build Coastguard Worker {&cik_PA_SC, 552},
1004*61046927SAndroid Build Coastguard Worker {&gfx10_PA_SU, 266},
1005*61046927SAndroid Build Coastguard Worker {&gfx10_RLC, 7},
1006*61046927SAndroid Build Coastguard Worker {&gfx10_RMI, 258},
1007*61046927SAndroid Build Coastguard Worker {&cik_SPI, 329},
1008*61046927SAndroid Build Coastguard Worker {&gfx10_SQ, 509},
1009*61046927SAndroid Build Coastguard Worker {&cik_SX, 225},
1010*61046927SAndroid Build Coastguard Worker {&cik_TA, 226},
1011*61046927SAndroid Build Coastguard Worker {&gfx10_TCP, 77},
1012*61046927SAndroid Build Coastguard Worker {&cik_TD, 61},
1013*61046927SAndroid Build Coastguard Worker {&gfx10_UTCL1, 15},
1014*61046927SAndroid Build Coastguard Worker };
1015*61046927SAndroid Build Coastguard Worker
1016*61046927SAndroid Build Coastguard Worker static struct ac_pc_block_gfxdescr groups_gfx11[] = {
1017*61046927SAndroid Build Coastguard Worker {&cik_CB, 313},
1018*61046927SAndroid Build Coastguard Worker {&gfx10_CHA, 39},
1019*61046927SAndroid Build Coastguard Worker {&gfx10_CHCG, 43},
1020*61046927SAndroid Build Coastguard Worker {&gfx10_CHC, 43},
1021*61046927SAndroid Build Coastguard Worker {&cik_CPC, 55},
1022*61046927SAndroid Build Coastguard Worker {&cik_CPF, 43},
1023*61046927SAndroid Build Coastguard Worker {&cik_CPG, 91},
1024*61046927SAndroid Build Coastguard Worker {&gfx10_DB, 370},
1025*61046927SAndroid Build Coastguard Worker {&gfx10_GCR, 154},
1026*61046927SAndroid Build Coastguard Worker {&cik_GDS, 147},
1027*61046927SAndroid Build Coastguard Worker {&gfx10_GE, 39},
1028*61046927SAndroid Build Coastguard Worker {&gfx10_GL1A, 23},
1029*61046927SAndroid Build Coastguard Worker {&gfx10_GL1C, 83, 4},
1030*61046927SAndroid Build Coastguard Worker {&gfx10_GL2A, 107},
1031*61046927SAndroid Build Coastguard Worker {&gfx10_GL2C, 258},
1032*61046927SAndroid Build Coastguard Worker {&cik_GRBM, 49},
1033*61046927SAndroid Build Coastguard Worker {&cik_GRBMSE, 20},
1034*61046927SAndroid Build Coastguard Worker {&gfx10_PA_PH, 1023},
1035*61046927SAndroid Build Coastguard Worker {&cik_PA_SC, 664},
1036*61046927SAndroid Build Coastguard Worker {&gfx10_PA_SU, 310},
1037*61046927SAndroid Build Coastguard Worker {&gfx10_RLC, 6},
1038*61046927SAndroid Build Coastguard Worker {&gfx10_RMI, 138},
1039*61046927SAndroid Build Coastguard Worker {&cik_SPI, 283},
1040*61046927SAndroid Build Coastguard Worker {&gfx10_SQ, 36},
1041*61046927SAndroid Build Coastguard Worker {&cik_SX, 81},
1042*61046927SAndroid Build Coastguard Worker {&cik_TA, 235},
1043*61046927SAndroid Build Coastguard Worker {&gfx10_TCP, 77},
1044*61046927SAndroid Build Coastguard Worker {&cik_TD, 196},
1045*61046927SAndroid Build Coastguard Worker {&gfx10_UTCL1, 65},
1046*61046927SAndroid Build Coastguard Worker {&gfx11_SQ_WGP, 511, 4},
1047*61046927SAndroid Build Coastguard Worker };
1048*61046927SAndroid Build Coastguard Worker
ac_lookup_counter(const struct ac_perfcounters * pc,unsigned index,unsigned * base_gid,unsigned * sub_index)1049*61046927SAndroid Build Coastguard Worker struct ac_pc_block *ac_lookup_counter(const struct ac_perfcounters *pc,
1050*61046927SAndroid Build Coastguard Worker unsigned index, unsigned *base_gid,
1051*61046927SAndroid Build Coastguard Worker unsigned *sub_index)
1052*61046927SAndroid Build Coastguard Worker {
1053*61046927SAndroid Build Coastguard Worker struct ac_pc_block *block = pc->blocks;
1054*61046927SAndroid Build Coastguard Worker unsigned bid;
1055*61046927SAndroid Build Coastguard Worker
1056*61046927SAndroid Build Coastguard Worker *base_gid = 0;
1057*61046927SAndroid Build Coastguard Worker for (bid = 0; bid < pc->num_blocks; ++bid, ++block) {
1058*61046927SAndroid Build Coastguard Worker unsigned total = block->num_groups * block->b->selectors;
1059*61046927SAndroid Build Coastguard Worker
1060*61046927SAndroid Build Coastguard Worker if (index < total) {
1061*61046927SAndroid Build Coastguard Worker *sub_index = index;
1062*61046927SAndroid Build Coastguard Worker return block;
1063*61046927SAndroid Build Coastguard Worker }
1064*61046927SAndroid Build Coastguard Worker
1065*61046927SAndroid Build Coastguard Worker index -= total;
1066*61046927SAndroid Build Coastguard Worker *base_gid += block->num_groups;
1067*61046927SAndroid Build Coastguard Worker }
1068*61046927SAndroid Build Coastguard Worker
1069*61046927SAndroid Build Coastguard Worker return NULL;
1070*61046927SAndroid Build Coastguard Worker }
1071*61046927SAndroid Build Coastguard Worker
ac_lookup_group(const struct ac_perfcounters * pc,unsigned * index)1072*61046927SAndroid Build Coastguard Worker struct ac_pc_block *ac_lookup_group(const struct ac_perfcounters *pc,
1073*61046927SAndroid Build Coastguard Worker unsigned *index)
1074*61046927SAndroid Build Coastguard Worker {
1075*61046927SAndroid Build Coastguard Worker unsigned bid;
1076*61046927SAndroid Build Coastguard Worker struct ac_pc_block *block = pc->blocks;
1077*61046927SAndroid Build Coastguard Worker
1078*61046927SAndroid Build Coastguard Worker for (bid = 0; bid < pc->num_blocks; ++bid, ++block) {
1079*61046927SAndroid Build Coastguard Worker if (*index < block->num_groups)
1080*61046927SAndroid Build Coastguard Worker return block;
1081*61046927SAndroid Build Coastguard Worker *index -= block->num_groups;
1082*61046927SAndroid Build Coastguard Worker }
1083*61046927SAndroid Build Coastguard Worker
1084*61046927SAndroid Build Coastguard Worker return NULL;
1085*61046927SAndroid Build Coastguard Worker }
1086*61046927SAndroid Build Coastguard Worker
ac_init_block_names(const struct radeon_info * info,const struct ac_perfcounters * pc,struct ac_pc_block * block)1087*61046927SAndroid Build Coastguard Worker bool ac_init_block_names(const struct radeon_info *info,
1088*61046927SAndroid Build Coastguard Worker const struct ac_perfcounters *pc,
1089*61046927SAndroid Build Coastguard Worker struct ac_pc_block *block)
1090*61046927SAndroid Build Coastguard Worker {
1091*61046927SAndroid Build Coastguard Worker bool per_instance_groups = ac_pc_block_has_per_instance_groups(pc, block);
1092*61046927SAndroid Build Coastguard Worker bool per_se_groups = ac_pc_block_has_per_se_groups(pc, block);
1093*61046927SAndroid Build Coastguard Worker unsigned i, j, k;
1094*61046927SAndroid Build Coastguard Worker unsigned groups_shader = 1, groups_se = 1, groups_instance = 1;
1095*61046927SAndroid Build Coastguard Worker unsigned namelen;
1096*61046927SAndroid Build Coastguard Worker char *groupname;
1097*61046927SAndroid Build Coastguard Worker char *p;
1098*61046927SAndroid Build Coastguard Worker
1099*61046927SAndroid Build Coastguard Worker if (per_instance_groups)
1100*61046927SAndroid Build Coastguard Worker groups_instance = block->num_instances;
1101*61046927SAndroid Build Coastguard Worker if (per_se_groups)
1102*61046927SAndroid Build Coastguard Worker groups_se = info->max_se;
1103*61046927SAndroid Build Coastguard Worker if (block->b->b->flags & AC_PC_BLOCK_SHADER)
1104*61046927SAndroid Build Coastguard Worker groups_shader = ARRAY_SIZE(ac_pc_shader_type_bits);
1105*61046927SAndroid Build Coastguard Worker
1106*61046927SAndroid Build Coastguard Worker namelen = strlen(block->b->b->name);
1107*61046927SAndroid Build Coastguard Worker block->group_name_stride = namelen + 1;
1108*61046927SAndroid Build Coastguard Worker if (block->b->b->flags & AC_PC_BLOCK_SHADER)
1109*61046927SAndroid Build Coastguard Worker block->group_name_stride += 3;
1110*61046927SAndroid Build Coastguard Worker if (per_se_groups) {
1111*61046927SAndroid Build Coastguard Worker assert(groups_se <= 10);
1112*61046927SAndroid Build Coastguard Worker block->group_name_stride += 1;
1113*61046927SAndroid Build Coastguard Worker
1114*61046927SAndroid Build Coastguard Worker if (per_instance_groups)
1115*61046927SAndroid Build Coastguard Worker block->group_name_stride += 1;
1116*61046927SAndroid Build Coastguard Worker }
1117*61046927SAndroid Build Coastguard Worker if (per_instance_groups) {
1118*61046927SAndroid Build Coastguard Worker assert(groups_instance <= 100);
1119*61046927SAndroid Build Coastguard Worker block->group_name_stride += 2;
1120*61046927SAndroid Build Coastguard Worker }
1121*61046927SAndroid Build Coastguard Worker
1122*61046927SAndroid Build Coastguard Worker block->group_names = MALLOC(block->num_groups * block->group_name_stride);
1123*61046927SAndroid Build Coastguard Worker if (!block->group_names)
1124*61046927SAndroid Build Coastguard Worker return false;
1125*61046927SAndroid Build Coastguard Worker
1126*61046927SAndroid Build Coastguard Worker groupname = block->group_names;
1127*61046927SAndroid Build Coastguard Worker for (i = 0; i < groups_shader; ++i) {
1128*61046927SAndroid Build Coastguard Worker const char *shader_suffix = ac_pc_shader_type_suffixes[i];
1129*61046927SAndroid Build Coastguard Worker unsigned shaderlen = strlen(shader_suffix);
1130*61046927SAndroid Build Coastguard Worker for (j = 0; j < groups_se; ++j) {
1131*61046927SAndroid Build Coastguard Worker for (k = 0; k < groups_instance; ++k) {
1132*61046927SAndroid Build Coastguard Worker strcpy(groupname, block->b->b->name);
1133*61046927SAndroid Build Coastguard Worker p = groupname + namelen;
1134*61046927SAndroid Build Coastguard Worker
1135*61046927SAndroid Build Coastguard Worker if (block->b->b->flags & AC_PC_BLOCK_SHADER) {
1136*61046927SAndroid Build Coastguard Worker strcpy(p, shader_suffix);
1137*61046927SAndroid Build Coastguard Worker p += shaderlen;
1138*61046927SAndroid Build Coastguard Worker }
1139*61046927SAndroid Build Coastguard Worker
1140*61046927SAndroid Build Coastguard Worker if (per_se_groups) {
1141*61046927SAndroid Build Coastguard Worker p += sprintf(p, "%d", j);
1142*61046927SAndroid Build Coastguard Worker if (per_instance_groups)
1143*61046927SAndroid Build Coastguard Worker *p++ = '_';
1144*61046927SAndroid Build Coastguard Worker }
1145*61046927SAndroid Build Coastguard Worker
1146*61046927SAndroid Build Coastguard Worker if (per_instance_groups)
1147*61046927SAndroid Build Coastguard Worker p += sprintf(p, "%d", k);
1148*61046927SAndroid Build Coastguard Worker
1149*61046927SAndroid Build Coastguard Worker groupname += block->group_name_stride;
1150*61046927SAndroid Build Coastguard Worker }
1151*61046927SAndroid Build Coastguard Worker }
1152*61046927SAndroid Build Coastguard Worker }
1153*61046927SAndroid Build Coastguard Worker
1154*61046927SAndroid Build Coastguard Worker block->selector_name_stride = block->group_name_stride + 4;
1155*61046927SAndroid Build Coastguard Worker block->selector_names =
1156*61046927SAndroid Build Coastguard Worker MALLOC(block->num_groups * block->b->selectors * block->selector_name_stride);
1157*61046927SAndroid Build Coastguard Worker if (!block->selector_names)
1158*61046927SAndroid Build Coastguard Worker return false;
1159*61046927SAndroid Build Coastguard Worker
1160*61046927SAndroid Build Coastguard Worker groupname = block->group_names;
1161*61046927SAndroid Build Coastguard Worker p = block->selector_names;
1162*61046927SAndroid Build Coastguard Worker for (i = 0; i < block->num_groups; ++i) {
1163*61046927SAndroid Build Coastguard Worker for (j = 0; j < block->b->selectors; ++j) {
1164*61046927SAndroid Build Coastguard Worker sprintf(p, "%s_%03d", groupname, j);
1165*61046927SAndroid Build Coastguard Worker p += block->selector_name_stride;
1166*61046927SAndroid Build Coastguard Worker }
1167*61046927SAndroid Build Coastguard Worker groupname += block->group_name_stride;
1168*61046927SAndroid Build Coastguard Worker }
1169*61046927SAndroid Build Coastguard Worker
1170*61046927SAndroid Build Coastguard Worker return true;
1171*61046927SAndroid Build Coastguard Worker }
1172*61046927SAndroid Build Coastguard Worker
ac_init_perfcounters(const struct radeon_info * info,bool separate_se,bool separate_instance,struct ac_perfcounters * pc)1173*61046927SAndroid Build Coastguard Worker bool ac_init_perfcounters(const struct radeon_info *info,
1174*61046927SAndroid Build Coastguard Worker bool separate_se,
1175*61046927SAndroid Build Coastguard Worker bool separate_instance,
1176*61046927SAndroid Build Coastguard Worker struct ac_perfcounters *pc)
1177*61046927SAndroid Build Coastguard Worker {
1178*61046927SAndroid Build Coastguard Worker const struct ac_pc_block_gfxdescr *blocks;
1179*61046927SAndroid Build Coastguard Worker unsigned num_blocks;
1180*61046927SAndroid Build Coastguard Worker
1181*61046927SAndroid Build Coastguard Worker switch (info->gfx_level) {
1182*61046927SAndroid Build Coastguard Worker case GFX7:
1183*61046927SAndroid Build Coastguard Worker blocks = groups_CIK;
1184*61046927SAndroid Build Coastguard Worker num_blocks = ARRAY_SIZE(groups_CIK);
1185*61046927SAndroid Build Coastguard Worker break;
1186*61046927SAndroid Build Coastguard Worker case GFX8:
1187*61046927SAndroid Build Coastguard Worker blocks = groups_VI;
1188*61046927SAndroid Build Coastguard Worker num_blocks = ARRAY_SIZE(groups_VI);
1189*61046927SAndroid Build Coastguard Worker break;
1190*61046927SAndroid Build Coastguard Worker case GFX9:
1191*61046927SAndroid Build Coastguard Worker blocks = groups_gfx9;
1192*61046927SAndroid Build Coastguard Worker num_blocks = ARRAY_SIZE(groups_gfx9);
1193*61046927SAndroid Build Coastguard Worker break;
1194*61046927SAndroid Build Coastguard Worker case GFX10:
1195*61046927SAndroid Build Coastguard Worker case GFX10_3:
1196*61046927SAndroid Build Coastguard Worker blocks = groups_gfx10;
1197*61046927SAndroid Build Coastguard Worker num_blocks = ARRAY_SIZE(groups_gfx10);
1198*61046927SAndroid Build Coastguard Worker break;
1199*61046927SAndroid Build Coastguard Worker case GFX11:
1200*61046927SAndroid Build Coastguard Worker blocks = groups_gfx11;
1201*61046927SAndroid Build Coastguard Worker num_blocks = ARRAY_SIZE(groups_gfx11);
1202*61046927SAndroid Build Coastguard Worker break;
1203*61046927SAndroid Build Coastguard Worker case GFX6:
1204*61046927SAndroid Build Coastguard Worker default:
1205*61046927SAndroid Build Coastguard Worker return false; /* not implemented */
1206*61046927SAndroid Build Coastguard Worker }
1207*61046927SAndroid Build Coastguard Worker
1208*61046927SAndroid Build Coastguard Worker pc->separate_se = separate_se;
1209*61046927SAndroid Build Coastguard Worker pc->separate_instance = separate_instance;
1210*61046927SAndroid Build Coastguard Worker
1211*61046927SAndroid Build Coastguard Worker pc->blocks = CALLOC(num_blocks, sizeof(struct ac_pc_block));
1212*61046927SAndroid Build Coastguard Worker if (!pc->blocks)
1213*61046927SAndroid Build Coastguard Worker return false;
1214*61046927SAndroid Build Coastguard Worker pc->num_blocks = num_blocks;
1215*61046927SAndroid Build Coastguard Worker
1216*61046927SAndroid Build Coastguard Worker for (unsigned i = 0; i < num_blocks; i++) {
1217*61046927SAndroid Build Coastguard Worker struct ac_pc_block *block = &pc->blocks[i];
1218*61046927SAndroid Build Coastguard Worker
1219*61046927SAndroid Build Coastguard Worker block->b = &blocks[i];
1220*61046927SAndroid Build Coastguard Worker block->num_instances = MAX2(1, block->b->instances);
1221*61046927SAndroid Build Coastguard Worker
1222*61046927SAndroid Build Coastguard Worker if (!strcmp(block->b->b->name, "CB") ||
1223*61046927SAndroid Build Coastguard Worker !strcmp(block->b->b->name, "DB") ||
1224*61046927SAndroid Build Coastguard Worker !strcmp(block->b->b->name, "RMI"))
1225*61046927SAndroid Build Coastguard Worker block->num_instances = info->max_se;
1226*61046927SAndroid Build Coastguard Worker else if (!strcmp(block->b->b->name, "TCC"))
1227*61046927SAndroid Build Coastguard Worker block->num_instances = info->max_tcc_blocks;
1228*61046927SAndroid Build Coastguard Worker else if (!strcmp(block->b->b->name, "IA"))
1229*61046927SAndroid Build Coastguard Worker block->num_instances = MAX2(1, info->max_se / 2);
1230*61046927SAndroid Build Coastguard Worker else if (!strcmp(block->b->b->name, "TA") ||
1231*61046927SAndroid Build Coastguard Worker !strcmp(block->b->b->name, "TCP") ||
1232*61046927SAndroid Build Coastguard Worker !strcmp(block->b->b->name, "TD")) {
1233*61046927SAndroid Build Coastguard Worker block->num_instances = MAX2(1, info->max_good_cu_per_sa);
1234*61046927SAndroid Build Coastguard Worker }
1235*61046927SAndroid Build Coastguard Worker
1236*61046927SAndroid Build Coastguard Worker if (info->gfx_level >= GFX10) {
1237*61046927SAndroid Build Coastguard Worker if (!strcmp(block->b->b->name, "TCP")) {
1238*61046927SAndroid Build Coastguard Worker block->num_global_instances = MAX2(1, info->num_cu_per_sh) * info->num_se * info->max_sa_per_se;
1239*61046927SAndroid Build Coastguard Worker } else if (!strcmp(block->b->b->name, "SQ")) {
1240*61046927SAndroid Build Coastguard Worker block->num_global_instances = block->num_instances * info->num_se;
1241*61046927SAndroid Build Coastguard Worker } else if (!strcmp(block->b->b->name, "GL1C") ||
1242*61046927SAndroid Build Coastguard Worker !strcmp(block->b->b->name, "SQ_WGP")) {
1243*61046927SAndroid Build Coastguard Worker block->num_global_instances = block->num_instances * info->num_se * info->max_sa_per_se;
1244*61046927SAndroid Build Coastguard Worker } else if (!strcmp(block->b->b->name, "GL2C")) {
1245*61046927SAndroid Build Coastguard Worker block->num_instances = block->num_global_instances = info->num_tcc_blocks;
1246*61046927SAndroid Build Coastguard Worker }
1247*61046927SAndroid Build Coastguard Worker }
1248*61046927SAndroid Build Coastguard Worker
1249*61046927SAndroid Build Coastguard Worker if (ac_pc_block_has_per_instance_groups(pc, block)) {
1250*61046927SAndroid Build Coastguard Worker block->num_groups = block->num_instances;
1251*61046927SAndroid Build Coastguard Worker } else {
1252*61046927SAndroid Build Coastguard Worker block->num_groups = 1;
1253*61046927SAndroid Build Coastguard Worker }
1254*61046927SAndroid Build Coastguard Worker
1255*61046927SAndroid Build Coastguard Worker if (ac_pc_block_has_per_se_groups(pc, block))
1256*61046927SAndroid Build Coastguard Worker block->num_groups *= info->max_se;
1257*61046927SAndroid Build Coastguard Worker if (block->b->b->flags & AC_PC_BLOCK_SHADER)
1258*61046927SAndroid Build Coastguard Worker block->num_groups *= ARRAY_SIZE(ac_pc_shader_type_bits);
1259*61046927SAndroid Build Coastguard Worker
1260*61046927SAndroid Build Coastguard Worker pc->num_groups += block->num_groups;
1261*61046927SAndroid Build Coastguard Worker }
1262*61046927SAndroid Build Coastguard Worker
1263*61046927SAndroid Build Coastguard Worker return true;
1264*61046927SAndroid Build Coastguard Worker }
1265*61046927SAndroid Build Coastguard Worker
ac_destroy_perfcounters(struct ac_perfcounters * pc)1266*61046927SAndroid Build Coastguard Worker void ac_destroy_perfcounters(struct ac_perfcounters *pc)
1267*61046927SAndroid Build Coastguard Worker {
1268*61046927SAndroid Build Coastguard Worker if (!pc)
1269*61046927SAndroid Build Coastguard Worker return;
1270*61046927SAndroid Build Coastguard Worker
1271*61046927SAndroid Build Coastguard Worker for (unsigned i = 0; i < pc->num_blocks; ++i) {
1272*61046927SAndroid Build Coastguard Worker FREE(pc->blocks[i].group_names);
1273*61046927SAndroid Build Coastguard Worker FREE(pc->blocks[i].selector_names);
1274*61046927SAndroid Build Coastguard Worker }
1275*61046927SAndroid Build Coastguard Worker FREE(pc->blocks);
1276*61046927SAndroid Build Coastguard Worker }
1277*61046927SAndroid Build Coastguard Worker
ac_pc_get_block(const struct ac_perfcounters * pc,enum ac_pc_gpu_block gpu_block)1278*61046927SAndroid Build Coastguard Worker struct ac_pc_block *ac_pc_get_block(const struct ac_perfcounters *pc,
1279*61046927SAndroid Build Coastguard Worker enum ac_pc_gpu_block gpu_block)
1280*61046927SAndroid Build Coastguard Worker {
1281*61046927SAndroid Build Coastguard Worker for (unsigned i = 0; i < pc->num_blocks; i++) {
1282*61046927SAndroid Build Coastguard Worker struct ac_pc_block *block = &pc->blocks[i];
1283*61046927SAndroid Build Coastguard Worker if (block->b->b->gpu_block == gpu_block) {
1284*61046927SAndroid Build Coastguard Worker return block;
1285*61046927SAndroid Build Coastguard Worker }
1286*61046927SAndroid Build Coastguard Worker }
1287*61046927SAndroid Build Coastguard Worker return NULL;
1288*61046927SAndroid Build Coastguard Worker }
1289