xref: /aosp_15_r20/external/mesa3d/src/amd/vulkan/radv_debug.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Copyright © 2017 Google.
3*61046927SAndroid Build Coastguard Worker  *
4*61046927SAndroid Build Coastguard Worker  * SPDX-License-Identifier: MIT
5*61046927SAndroid Build Coastguard Worker  */
6*61046927SAndroid Build Coastguard Worker 
7*61046927SAndroid Build Coastguard Worker #ifndef RADV_DEBUG_H
8*61046927SAndroid Build Coastguard Worker #define RADV_DEBUG_H
9*61046927SAndroid Build Coastguard Worker 
10*61046927SAndroid Build Coastguard Worker #include "radv_device.h"
11*61046927SAndroid Build Coastguard Worker #include "radv_instance.h"
12*61046927SAndroid Build Coastguard Worker #include "radv_physical_device.h"
13*61046927SAndroid Build Coastguard Worker 
14*61046927SAndroid Build Coastguard Worker /* Please keep docs/envvars.rst up-to-date when you add/remove options. */
15*61046927SAndroid Build Coastguard Worker enum {
16*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_NO_FAST_CLEARS = 1ull << 0,
17*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_NO_DCC = 1ull << 1,
18*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_DUMP_SHADERS = 1ull << 2,
19*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_NO_CACHE = 1ull << 3,
20*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_DUMP_SHADER_STATS = 1ull << 4,
21*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_NO_HIZ = 1ull << 5,
22*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_NO_COMPUTE_QUEUE = 1ull << 6,
23*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_ALL_BOS = 1ull << 7,
24*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_NO_IBS = 1ull << 8,
25*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_DUMP_SPIRV = 1ull << 9,
26*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_ZERO_VRAM = 1ull << 10,
27*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_SYNC_SHADERS = 1ull << 11,
28*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_PREOPTIR = 1ull << 12,
29*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_NO_DYNAMIC_BOUNDS = 1ull << 13,
30*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_INFO = 1ull << 14,
31*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_STARTUP = 1ull << 15,
32*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_CHECKIR = 1ull << 16,
33*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_NOBINNING = 1ull << 17,
34*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_NO_NGG = 1ull << 18,
35*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_DUMP_META_SHADERS = 1ull << 19,
36*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_DISCARD_TO_DEMOTE = 1ull << 20,
37*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_LLVM = 1ull << 21,
38*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_FORCE_COMPRESS = 1ull << 22,
39*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_HANG = 1ull << 23,
40*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_IMG = 1ull << 24,
41*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_NO_UMR = 1ull << 25,
42*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_INVARIANT_GEOM = 1ull << 26,
43*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_NO_DISPLAY_DCC = 1ull << 27,
44*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_NO_TC_COMPAT_CMASK = 1ull << 28,
45*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_NO_VRS_FLAT_SHADING = 1ull << 29,
46*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_NO_ATOC_DITHERING = 1ull << 30,
47*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_NO_NGGC = 1ull << 31,
48*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_DUMP_PROLOGS = 1ull << 32,
49*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_NO_DMA_BLIT = 1ull << 33,
50*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_SPLIT_FMA = 1ull << 34,
51*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_DUMP_EPILOGS = 1ull << 35,
52*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_NO_FMASK = 1ull << 36,
53*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_SHADOW_REGS = 1ull << 37,
54*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_EXTRA_MD = 1ull << 38,
55*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_NO_GPL = 1ull << 39,
56*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_VIDEO_ARRAY_PATH = 1ull << 40,
57*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_NO_RT = 1ull << 41,
58*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_NO_MESH_SHADER = 1ull << 42,
59*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_NO_NGG_GS = 1ull << 43,
60*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_NO_ESO = 1ull << 44,
61*61046927SAndroid Build Coastguard Worker    RADV_DEBUG_PSO_CACHE_STATS = 1ull << 45,
62*61046927SAndroid Build Coastguard Worker };
63*61046927SAndroid Build Coastguard Worker 
64*61046927SAndroid Build Coastguard Worker enum {
65*61046927SAndroid Build Coastguard Worker    RADV_PERFTEST_LOCAL_BOS = 1u << 0,
66*61046927SAndroid Build Coastguard Worker    RADV_PERFTEST_DCC_MSAA = 1u << 1,
67*61046927SAndroid Build Coastguard Worker    RADV_PERFTEST_BO_LIST = 1u << 2,
68*61046927SAndroid Build Coastguard Worker    RADV_PERFTEST_CS_WAVE_32 = 1u << 3,
69*61046927SAndroid Build Coastguard Worker    RADV_PERFTEST_PS_WAVE_32 = 1u << 4,
70*61046927SAndroid Build Coastguard Worker    RADV_PERFTEST_GE_WAVE_32 = 1u << 5,
71*61046927SAndroid Build Coastguard Worker    RADV_PERFTEST_NO_SAM = 1u << 6,
72*61046927SAndroid Build Coastguard Worker    RADV_PERFTEST_SAM = 1u << 7,
73*61046927SAndroid Build Coastguard Worker    RADV_PERFTEST_NGGC = 1u << 8,
74*61046927SAndroid Build Coastguard Worker    RADV_PERFTEST_EMULATE_RT = 1u << 9,
75*61046927SAndroid Build Coastguard Worker    RADV_PERFTEST_RT_WAVE_64 = 1u << 10,
76*61046927SAndroid Build Coastguard Worker    RADV_PERFTEST_VIDEO_DECODE = 1u << 11,
77*61046927SAndroid Build Coastguard Worker    RADV_PERFTEST_DMA_SHADERS = 1u << 12,
78*61046927SAndroid Build Coastguard Worker    RADV_PERFTEST_TRANSFER_QUEUE = 1u << 13,
79*61046927SAndroid Build Coastguard Worker    RADV_PERFTEST_NIR_CACHE = 1u << 14,
80*61046927SAndroid Build Coastguard Worker    RADV_PERFTEST_RT_WAVE_32 = 1u << 15,
81*61046927SAndroid Build Coastguard Worker    RADV_PERFTEST_VIDEO_ENCODE = 1u << 16,
82*61046927SAndroid Build Coastguard Worker };
83*61046927SAndroid Build Coastguard Worker 
84*61046927SAndroid Build Coastguard Worker bool radv_init_trace(struct radv_device *device);
85*61046927SAndroid Build Coastguard Worker void radv_finish_trace(struct radv_device *device);
86*61046927SAndroid Build Coastguard Worker 
87*61046927SAndroid Build Coastguard Worker VkResult radv_check_gpu_hangs(struct radv_queue *queue, const struct radv_winsys_submit_info *submit_info);
88*61046927SAndroid Build Coastguard Worker 
89*61046927SAndroid Build Coastguard Worker void radv_dump_enabled_options(const struct radv_device *device, FILE *f);
90*61046927SAndroid Build Coastguard Worker 
91*61046927SAndroid Build Coastguard Worker bool radv_trap_handler_init(struct radv_device *device);
92*61046927SAndroid Build Coastguard Worker void radv_trap_handler_finish(struct radv_device *device);
93*61046927SAndroid Build Coastguard Worker void radv_check_trap_handler(struct radv_queue *queue);
94*61046927SAndroid Build Coastguard Worker 
95*61046927SAndroid Build Coastguard Worker bool radv_vm_fault_occurred(struct radv_device *device, struct radv_winsys_gpuvm_fault_info *fault_info);
96*61046927SAndroid Build Coastguard Worker 
97*61046927SAndroid Build Coastguard Worker 
98*61046927SAndroid Build Coastguard Worker ALWAYS_INLINE static bool
radv_device_fault_detection_enabled(const struct radv_device * device)99*61046927SAndroid Build Coastguard Worker radv_device_fault_detection_enabled(const struct radv_device *device)
100*61046927SAndroid Build Coastguard Worker {
101*61046927SAndroid Build Coastguard Worker    const struct radv_physical_device *pdev = radv_device_physical(device);
102*61046927SAndroid Build Coastguard Worker    const struct radv_instance *instance = radv_physical_device_instance(pdev);
103*61046927SAndroid Build Coastguard Worker 
104*61046927SAndroid Build Coastguard Worker    return instance->debug_flags & RADV_DEBUG_HANG;
105*61046927SAndroid Build Coastguard Worker }
106*61046927SAndroid Build Coastguard Worker 
107*61046927SAndroid Build Coastguard Worker struct radv_trace_data {
108*61046927SAndroid Build Coastguard Worker    uint32_t primary_id;
109*61046927SAndroid Build Coastguard Worker    uint32_t secondary_id;
110*61046927SAndroid Build Coastguard Worker    uint64_t gfx_ring_pipeline;
111*61046927SAndroid Build Coastguard Worker    uint64_t comp_ring_pipeline;
112*61046927SAndroid Build Coastguard Worker    uint64_t vertex_descriptors;
113*61046927SAndroid Build Coastguard Worker    uint64_t vertex_prolog;
114*61046927SAndroid Build Coastguard Worker    uint64_t descriptor_sets[MAX_SETS];
115*61046927SAndroid Build Coastguard Worker    VkDispatchIndirectCommand indirect_dispatch;
116*61046927SAndroid Build Coastguard Worker };
117*61046927SAndroid Build Coastguard Worker 
118*61046927SAndroid Build Coastguard Worker #endif /* RADV_DEBUG_H */
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