xref: /aosp_15_r20/external/mesa3d/src/broadcom/common/v3d_tiling.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Copyright © 2014 Broadcom
3*61046927SAndroid Build Coastguard Worker  *
4*61046927SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
5*61046927SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
6*61046927SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
7*61046927SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*61046927SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
9*61046927SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
10*61046927SAndroid Build Coastguard Worker  *
11*61046927SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice (including the next
12*61046927SAndroid Build Coastguard Worker  * paragraph) shall be included in all copies or substantial portions of the
13*61046927SAndroid Build Coastguard Worker  * Software.
14*61046927SAndroid Build Coastguard Worker  *
15*61046927SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*61046927SAndroid Build Coastguard Worker  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*61046927SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18*61046927SAndroid Build Coastguard Worker  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*61046927SAndroid Build Coastguard Worker  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20*61046927SAndroid Build Coastguard Worker  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21*61046927SAndroid Build Coastguard Worker  * IN THE SOFTWARE.
22*61046927SAndroid Build Coastguard Worker  */
23*61046927SAndroid Build Coastguard Worker 
24*61046927SAndroid Build Coastguard Worker #ifndef V3D_TILING_H
25*61046927SAndroid Build Coastguard Worker #define V3D_TILING_H
26*61046927SAndroid Build Coastguard Worker 
27*61046927SAndroid Build Coastguard Worker #include "util/format/u_format.h"
28*61046927SAndroid Build Coastguard Worker 
29*61046927SAndroid Build Coastguard Worker /* A UIFblock is a 256-byte region of memory that's 256-byte aligned.  These
30*61046927SAndroid Build Coastguard Worker  * will be grouped in 4x4 blocks (left-to-right, then top-to-bottom) in a 4KB
31*61046927SAndroid Build Coastguard Worker  * page.  Those pages are then arranged left-to-right, top-to-bottom, to cover
32*61046927SAndroid Build Coastguard Worker  * an image.
33*61046927SAndroid Build Coastguard Worker  *
34*61046927SAndroid Build Coastguard Worker  * The inside of a UIFblock, for packed pixels, will be split into 4 64-byte
35*61046927SAndroid Build Coastguard Worker  * utiles.  Utiles may be 8x8 (8bpp), 8x4(16bpp) or 4x4 (32bpp).
36*61046927SAndroid Build Coastguard Worker  */
37*61046927SAndroid Build Coastguard Worker 
38*61046927SAndroid Build Coastguard Worker /**
39*61046927SAndroid Build Coastguard Worker  * Tiling mode enum used for v3d_resource.c, which maps directly to the Memory
40*61046927SAndroid Build Coastguard Worker  * Format field of render target and Z/Stencil config.
41*61046927SAndroid Build Coastguard Worker  */
42*61046927SAndroid Build Coastguard Worker enum v3d_tiling_mode {
43*61046927SAndroid Build Coastguard Worker         /* Untiled resources.  Not valid as texture inputs. */
44*61046927SAndroid Build Coastguard Worker         V3D_TILING_RASTER,
45*61046927SAndroid Build Coastguard Worker 
46*61046927SAndroid Build Coastguard Worker         /* Single line of u-tiles. */
47*61046927SAndroid Build Coastguard Worker         V3D_TILING_LINEARTILE,
48*61046927SAndroid Build Coastguard Worker 
49*61046927SAndroid Build Coastguard Worker         /* Departure from standard 4-UIF block column format. */
50*61046927SAndroid Build Coastguard Worker         V3D_TILING_UBLINEAR_1_COLUMN,
51*61046927SAndroid Build Coastguard Worker 
52*61046927SAndroid Build Coastguard Worker         /* Departure from standard 4-UIF block column format. */
53*61046927SAndroid Build Coastguard Worker         V3D_TILING_UBLINEAR_2_COLUMN,
54*61046927SAndroid Build Coastguard Worker 
55*61046927SAndroid Build Coastguard Worker         /* Normal tiling format: grouped in 4x4 UIFblocks, each of which is
56*61046927SAndroid Build Coastguard Worker          * split 2x2 into utiles.
57*61046927SAndroid Build Coastguard Worker          */
58*61046927SAndroid Build Coastguard Worker         V3D_TILING_UIF_NO_XOR,
59*61046927SAndroid Build Coastguard Worker 
60*61046927SAndroid Build Coastguard Worker         /* Normal tiling format: grouped in 4x4 UIFblocks, each of which is
61*61046927SAndroid Build Coastguard Worker          * split 2x2 into utiles.
62*61046927SAndroid Build Coastguard Worker          */
63*61046927SAndroid Build Coastguard Worker         V3D_TILING_UIF_XOR,
64*61046927SAndroid Build Coastguard Worker };
65*61046927SAndroid Build Coastguard Worker 
66*61046927SAndroid Build Coastguard Worker struct pipe_box;
67*61046927SAndroid Build Coastguard Worker 
68*61046927SAndroid Build Coastguard Worker uint32_t v3d_utile_width(int cpp) ATTRIBUTE_CONST;
69*61046927SAndroid Build Coastguard Worker uint32_t v3d_utile_height(int cpp) ATTRIBUTE_CONST;
70*61046927SAndroid Build Coastguard Worker bool v3d_size_is_lt(uint32_t width, uint32_t height, int cpp) ATTRIBUTE_CONST;
71*61046927SAndroid Build Coastguard Worker void v3d_load_tiled_image(void *dst, uint32_t dst_stride,
72*61046927SAndroid Build Coastguard Worker                           void *src, uint32_t src_stride,
73*61046927SAndroid Build Coastguard Worker                           enum v3d_tiling_mode tiling_format, int cpp,
74*61046927SAndroid Build Coastguard Worker                           uint32_t image_h,
75*61046927SAndroid Build Coastguard Worker                           const struct pipe_box *box);
76*61046927SAndroid Build Coastguard Worker void v3d_store_tiled_image(void *dst, uint32_t dst_stride,
77*61046927SAndroid Build Coastguard Worker                            void *src, uint32_t src_stride,
78*61046927SAndroid Build Coastguard Worker                            enum v3d_tiling_mode tiling_format, int cpp,
79*61046927SAndroid Build Coastguard Worker                            uint32_t image_h,
80*61046927SAndroid Build Coastguard Worker                            const struct pipe_box *box);
81*61046927SAndroid Build Coastguard Worker 
82*61046927SAndroid Build Coastguard Worker #endif /* V3D_TILING_H */
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