xref: /aosp_15_r20/external/mesa3d/src/broadcom/qpu/qpu_instr.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Copyright © 2016 Broadcom
3*61046927SAndroid Build Coastguard Worker  *
4*61046927SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
5*61046927SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
6*61046927SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
7*61046927SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*61046927SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
9*61046927SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
10*61046927SAndroid Build Coastguard Worker  *
11*61046927SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice (including the next
12*61046927SAndroid Build Coastguard Worker  * paragraph) shall be included in all copies or substantial portions of the
13*61046927SAndroid Build Coastguard Worker  * Software.
14*61046927SAndroid Build Coastguard Worker  *
15*61046927SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*61046927SAndroid Build Coastguard Worker  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*61046927SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18*61046927SAndroid Build Coastguard Worker  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*61046927SAndroid Build Coastguard Worker  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20*61046927SAndroid Build Coastguard Worker  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21*61046927SAndroid Build Coastguard Worker  * IN THE SOFTWARE.
22*61046927SAndroid Build Coastguard Worker  */
23*61046927SAndroid Build Coastguard Worker 
24*61046927SAndroid Build Coastguard Worker /**
25*61046927SAndroid Build Coastguard Worker  * @file qpu_instr.h
26*61046927SAndroid Build Coastguard Worker  *
27*61046927SAndroid Build Coastguard Worker  * Definitions of the unpacked form of QPU instructions.  Assembly and
28*61046927SAndroid Build Coastguard Worker  * disassembly will use this for talking about instructions, with qpu_encode.c
29*61046927SAndroid Build Coastguard Worker  * and qpu_decode.c handling the pack and unpack of the actual 64-bit QPU
30*61046927SAndroid Build Coastguard Worker  * instruction.
31*61046927SAndroid Build Coastguard Worker  */
32*61046927SAndroid Build Coastguard Worker 
33*61046927SAndroid Build Coastguard Worker #ifndef QPU_INSTR_H
34*61046927SAndroid Build Coastguard Worker #define QPU_INSTR_H
35*61046927SAndroid Build Coastguard Worker 
36*61046927SAndroid Build Coastguard Worker #include <stdbool.h>
37*61046927SAndroid Build Coastguard Worker #include <stdint.h>
38*61046927SAndroid Build Coastguard Worker #include "util/macros.h"
39*61046927SAndroid Build Coastguard Worker 
40*61046927SAndroid Build Coastguard Worker struct v3d_device_info;
41*61046927SAndroid Build Coastguard Worker 
42*61046927SAndroid Build Coastguard Worker struct v3d_qpu_sig {
43*61046927SAndroid Build Coastguard Worker         bool thrsw:1;
44*61046927SAndroid Build Coastguard Worker         bool ldunif:1;
45*61046927SAndroid Build Coastguard Worker         bool ldunifa:1;
46*61046927SAndroid Build Coastguard Worker         bool ldunifrf:1;
47*61046927SAndroid Build Coastguard Worker         bool ldunifarf:1;
48*61046927SAndroid Build Coastguard Worker         bool ldtmu:1;
49*61046927SAndroid Build Coastguard Worker         bool ldvary:1;
50*61046927SAndroid Build Coastguard Worker         bool ldvpm:1;
51*61046927SAndroid Build Coastguard Worker         bool ldtlb:1;
52*61046927SAndroid Build Coastguard Worker         bool ldtlbu:1;
53*61046927SAndroid Build Coastguard Worker         bool ucb:1;
54*61046927SAndroid Build Coastguard Worker         bool rotate:1;
55*61046927SAndroid Build Coastguard Worker         bool wrtmuc:1;
56*61046927SAndroid Build Coastguard Worker         bool small_imm_a:1; /* raddr_a (add a), since V3D 7.x */
57*61046927SAndroid Build Coastguard Worker         bool small_imm_b:1; /* raddr_b (add b) */
58*61046927SAndroid Build Coastguard Worker         bool small_imm_c:1; /* raddr_c (mul a), since V3D 7.x */
59*61046927SAndroid Build Coastguard Worker         bool small_imm_d:1; /* raddr_d (mul b), since V3D 7.x */
60*61046927SAndroid Build Coastguard Worker };
61*61046927SAndroid Build Coastguard Worker 
62*61046927SAndroid Build Coastguard Worker enum v3d_qpu_cond {
63*61046927SAndroid Build Coastguard Worker         V3D_QPU_COND_NONE,
64*61046927SAndroid Build Coastguard Worker         V3D_QPU_COND_IFA,
65*61046927SAndroid Build Coastguard Worker         V3D_QPU_COND_IFB,
66*61046927SAndroid Build Coastguard Worker         V3D_QPU_COND_IFNA,
67*61046927SAndroid Build Coastguard Worker         V3D_QPU_COND_IFNB,
68*61046927SAndroid Build Coastguard Worker };
69*61046927SAndroid Build Coastguard Worker 
70*61046927SAndroid Build Coastguard Worker enum v3d_qpu_pf {
71*61046927SAndroid Build Coastguard Worker         V3D_QPU_PF_NONE,
72*61046927SAndroid Build Coastguard Worker         V3D_QPU_PF_PUSHZ,
73*61046927SAndroid Build Coastguard Worker         V3D_QPU_PF_PUSHN,
74*61046927SAndroid Build Coastguard Worker         V3D_QPU_PF_PUSHC,
75*61046927SAndroid Build Coastguard Worker };
76*61046927SAndroid Build Coastguard Worker 
77*61046927SAndroid Build Coastguard Worker enum v3d_qpu_uf {
78*61046927SAndroid Build Coastguard Worker         V3D_QPU_UF_NONE,
79*61046927SAndroid Build Coastguard Worker         V3D_QPU_UF_ANDZ,
80*61046927SAndroid Build Coastguard Worker         V3D_QPU_UF_ANDNZ,
81*61046927SAndroid Build Coastguard Worker         V3D_QPU_UF_NORNZ,
82*61046927SAndroid Build Coastguard Worker         V3D_QPU_UF_NORZ,
83*61046927SAndroid Build Coastguard Worker         V3D_QPU_UF_ANDN,
84*61046927SAndroid Build Coastguard Worker         V3D_QPU_UF_ANDNN,
85*61046927SAndroid Build Coastguard Worker         V3D_QPU_UF_NORNN,
86*61046927SAndroid Build Coastguard Worker         V3D_QPU_UF_NORN,
87*61046927SAndroid Build Coastguard Worker         V3D_QPU_UF_ANDC,
88*61046927SAndroid Build Coastguard Worker         V3D_QPU_UF_ANDNC,
89*61046927SAndroid Build Coastguard Worker         V3D_QPU_UF_NORNC,
90*61046927SAndroid Build Coastguard Worker         V3D_QPU_UF_NORC,
91*61046927SAndroid Build Coastguard Worker };
92*61046927SAndroid Build Coastguard Worker 
93*61046927SAndroid Build Coastguard Worker enum v3d_qpu_waddr {
94*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_R0 = 0,    /* Reserved on V3D 7.x */
95*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_R1 = 1,    /* Reserved on V3D 7.x */
96*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_R2 = 2,    /* Reserved on V3D 7.x */
97*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_R3 = 3,    /* Reserved on V3D 7.x */
98*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_R4 = 4,    /* Reserved on V3D 7.x */
99*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_R5 = 5,    /* V3D 4.x */
100*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_QUAD = 5,  /* V3D 7.x */
101*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_NOP = 6,
102*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_TLB = 7,
103*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_TLBU = 8,
104*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_TMU = 9,   /* V3D 3.x */
105*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_UNIFA = 9, /* V3D 4.x */
106*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_TMUL = 10,
107*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_TMUD = 11,
108*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_TMUA = 12,
109*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_TMUAU = 13,
110*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_VPM = 14,
111*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_VPMU = 15,
112*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_SYNC = 16,
113*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_SYNCU = 17,
114*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_SYNCB = 18,
115*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_RECIP = 19,  /* Reserved on V3D 7.x */
116*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_RSQRT = 20,  /* Reserved on V3D 7.x */
117*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_EXP = 21,    /* Reserved on V3D 7.x */
118*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_LOG = 22,    /* Reserved on V3D 7.x */
119*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_SIN = 23,    /* Reserved on V3D 7.x */
120*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_RSQRT2 = 24, /* Reserved on V3D 7.x */
121*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_TMUC = 32,
122*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_TMUS = 33,
123*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_TMUT = 34,
124*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_TMUR = 35,
125*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_TMUI = 36,
126*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_TMUB = 37,
127*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_TMUDREF = 38,
128*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_TMUOFF = 39,
129*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_TMUSCM = 40,
130*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_TMUSF = 41,
131*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_TMUSLOD = 42,
132*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_TMUHS = 43,
133*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_TMUHSCM = 44,
134*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_TMUHSF = 45,
135*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_TMUHSLOD = 46,
136*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_R5REP = 55, /* V3D 4.x */
137*61046927SAndroid Build Coastguard Worker         V3D_QPU_WADDR_REP = 55,   /* V3D 7.x */
138*61046927SAndroid Build Coastguard Worker };
139*61046927SAndroid Build Coastguard Worker 
140*61046927SAndroid Build Coastguard Worker struct v3d_qpu_flags {
141*61046927SAndroid Build Coastguard Worker         enum v3d_qpu_cond ac, mc;
142*61046927SAndroid Build Coastguard Worker         enum v3d_qpu_pf apf, mpf;
143*61046927SAndroid Build Coastguard Worker         enum v3d_qpu_uf auf, muf;
144*61046927SAndroid Build Coastguard Worker };
145*61046927SAndroid Build Coastguard Worker 
146*61046927SAndroid Build Coastguard Worker enum v3d_qpu_add_op {
147*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_FADD,
148*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_FADDNF,
149*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_VFPACK,
150*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_ADD,
151*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_SUB,
152*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_FSUB,
153*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_MIN,
154*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_MAX,
155*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_UMIN,
156*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_UMAX,
157*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_SHL,
158*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_SHR,
159*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_ASR,
160*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_ROR,
161*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_FMIN,
162*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_FMAX,
163*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_VFMIN,
164*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_AND,
165*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_OR,
166*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_XOR,
167*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_VADD,
168*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_VSUB,
169*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_NOT,
170*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_NEG,
171*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_FLAPUSH,
172*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_FLBPUSH,
173*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_FLPOP,
174*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_RECIP,
175*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_SETMSF,
176*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_SETREVF,
177*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_NOP,
178*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_TIDX,
179*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_EIDX,
180*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_LR,
181*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_VFLA,
182*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_VFLNA,
183*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_VFLB,
184*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_VFLNB,
185*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_FXCD,
186*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_XCD,
187*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_FYCD,
188*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_YCD,
189*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_MSF,
190*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_REVF,
191*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_VDWWT,
192*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_IID,
193*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_SAMPID,
194*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_BARRIERID,
195*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_TMUWT,
196*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_VPMSETUP,
197*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_VPMWT,
198*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_FLAFIRST,
199*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_FLNAFIRST,
200*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_LDVPMV_IN,
201*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_LDVPMV_OUT,
202*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_LDVPMD_IN,
203*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_LDVPMD_OUT,
204*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_LDVPMP,
205*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_RSQRT,
206*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_EXP,
207*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_LOG,
208*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_SIN,
209*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_RSQRT2,
210*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_LDVPMG_IN,
211*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_LDVPMG_OUT,
212*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_FCMP,
213*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_VFMAX,
214*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_FROUND,
215*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_FTOIN,
216*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_FTRUNC,
217*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_FTOIZ,
218*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_FFLOOR,
219*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_FTOUZ,
220*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_FCEIL,
221*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_FTOC,
222*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_FDX,
223*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_FDY,
224*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_STVPMV,
225*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_STVPMD,
226*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_STVPMP,
227*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_ITOF,
228*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_CLZ,
229*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_UTOF,
230*61046927SAndroid Build Coastguard Worker 
231*61046927SAndroid Build Coastguard Worker         /* V3D 7.x */
232*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_FMOV,
233*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_MOV,
234*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_VPACK,
235*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_V8PACK,
236*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_V10PACK,
237*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_V11FPACK,
238*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_BALLOT,
239*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_BCASTF,
240*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_ALLEQ,
241*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_ALLFEQ,
242*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_ROTQ,
243*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_ROT,
244*61046927SAndroid Build Coastguard Worker         V3D_QPU_A_SHUFFLE,
245*61046927SAndroid Build Coastguard Worker };
246*61046927SAndroid Build Coastguard Worker 
247*61046927SAndroid Build Coastguard Worker enum v3d_qpu_mul_op {
248*61046927SAndroid Build Coastguard Worker         V3D_QPU_M_ADD,
249*61046927SAndroid Build Coastguard Worker         V3D_QPU_M_SUB,
250*61046927SAndroid Build Coastguard Worker         V3D_QPU_M_UMUL24,
251*61046927SAndroid Build Coastguard Worker         V3D_QPU_M_VFMUL,
252*61046927SAndroid Build Coastguard Worker         V3D_QPU_M_SMUL24,
253*61046927SAndroid Build Coastguard Worker         V3D_QPU_M_MULTOP,
254*61046927SAndroid Build Coastguard Worker         V3D_QPU_M_FMOV,
255*61046927SAndroid Build Coastguard Worker         V3D_QPU_M_MOV,
256*61046927SAndroid Build Coastguard Worker         V3D_QPU_M_NOP,
257*61046927SAndroid Build Coastguard Worker         V3D_QPU_M_FMUL,
258*61046927SAndroid Build Coastguard Worker 
259*61046927SAndroid Build Coastguard Worker         /* V3D 7.x */
260*61046927SAndroid Build Coastguard Worker         V3D_QPU_M_FTOUNORM16,
261*61046927SAndroid Build Coastguard Worker         V3D_QPU_M_FTOSNORM16,
262*61046927SAndroid Build Coastguard Worker         V3D_QPU_M_VFTOUNORM8,
263*61046927SAndroid Build Coastguard Worker         V3D_QPU_M_VFTOSNORM8,
264*61046927SAndroid Build Coastguard Worker         V3D_QPU_M_VFTOUNORM10LO,
265*61046927SAndroid Build Coastguard Worker         V3D_QPU_M_VFTOUNORM10HI,
266*61046927SAndroid Build Coastguard Worker };
267*61046927SAndroid Build Coastguard Worker 
268*61046927SAndroid Build Coastguard Worker enum v3d_qpu_output_pack {
269*61046927SAndroid Build Coastguard Worker         V3D_QPU_PACK_NONE,
270*61046927SAndroid Build Coastguard Worker         /**
271*61046927SAndroid Build Coastguard Worker          * Convert to 16-bit float, put in low 16 bits of destination leaving
272*61046927SAndroid Build Coastguard Worker          * high unmodified.
273*61046927SAndroid Build Coastguard Worker          */
274*61046927SAndroid Build Coastguard Worker         V3D_QPU_PACK_L,
275*61046927SAndroid Build Coastguard Worker         /**
276*61046927SAndroid Build Coastguard Worker          * Convert to 16-bit float, put in high 16 bits of destination leaving
277*61046927SAndroid Build Coastguard Worker          * low unmodified.
278*61046927SAndroid Build Coastguard Worker          */
279*61046927SAndroid Build Coastguard Worker         V3D_QPU_PACK_H,
280*61046927SAndroid Build Coastguard Worker };
281*61046927SAndroid Build Coastguard Worker 
282*61046927SAndroid Build Coastguard Worker enum v3d_qpu_input_unpack {
283*61046927SAndroid Build Coastguard Worker         /**
284*61046927SAndroid Build Coastguard Worker          * No-op input unpacking.  Note that this enum's value doesn't match
285*61046927SAndroid Build Coastguard Worker          * the packed QPU instruction value of the field (we use 0 so that the
286*61046927SAndroid Build Coastguard Worker          * default on new instruction creation is no-op).
287*61046927SAndroid Build Coastguard Worker          */
288*61046927SAndroid Build Coastguard Worker         V3D_QPU_UNPACK_NONE,
289*61046927SAndroid Build Coastguard Worker         /** Absolute value.  Only available for some operations. */
290*61046927SAndroid Build Coastguard Worker         V3D_QPU_UNPACK_ABS,
291*61046927SAndroid Build Coastguard Worker         /** Convert low 16 bits from 16-bit float to 32-bit float. */
292*61046927SAndroid Build Coastguard Worker         V3D_QPU_UNPACK_L,
293*61046927SAndroid Build Coastguard Worker         /** Convert high 16 bits from 16-bit float to 32-bit float. */
294*61046927SAndroid Build Coastguard Worker         V3D_QPU_UNPACK_H,
295*61046927SAndroid Build Coastguard Worker 
296*61046927SAndroid Build Coastguard Worker         /* Saturate 32-bit floating point to [0.0, 1.0] */
297*61046927SAndroid Build Coastguard Worker         V3D71_QPU_UNPACK_SAT,
298*61046927SAndroid Build Coastguard Worker         /* Saturate 32-bit floating point to [-1.0, 1.0] */
299*61046927SAndroid Build Coastguard Worker         V3D71_QPU_UNPACK_NSAT,
300*61046927SAndroid Build Coastguard Worker         /* Saturate 32-bit floating point to [0.0, +inf] */
301*61046927SAndroid Build Coastguard Worker         V3D71_QPU_UNPACK_MAX0,
302*61046927SAndroid Build Coastguard Worker 
303*61046927SAndroid Build Coastguard Worker         /** Convert to 16f and replicate it to the high bits. */
304*61046927SAndroid Build Coastguard Worker         V3D_QPU_UNPACK_REPLICATE_32F_16,
305*61046927SAndroid Build Coastguard Worker 
306*61046927SAndroid Build Coastguard Worker         /** Replicate low 16 bits to high */
307*61046927SAndroid Build Coastguard Worker         V3D_QPU_UNPACK_REPLICATE_L_16,
308*61046927SAndroid Build Coastguard Worker 
309*61046927SAndroid Build Coastguard Worker         /** Replicate high 16 bits to low */
310*61046927SAndroid Build Coastguard Worker         V3D_QPU_UNPACK_REPLICATE_H_16,
311*61046927SAndroid Build Coastguard Worker 
312*61046927SAndroid Build Coastguard Worker         /** Swap high and low 16 bits */
313*61046927SAndroid Build Coastguard Worker         V3D_QPU_UNPACK_SWAP_16,
314*61046927SAndroid Build Coastguard Worker 
315*61046927SAndroid Build Coastguard Worker         /** Convert low 16 bits from 16-bit integer to unsigned 32-bit int */
316*61046927SAndroid Build Coastguard Worker         V3D_QPU_UNPACK_UL,
317*61046927SAndroid Build Coastguard Worker         /** Convert high 16 bits from 16-bit integer to unsigned 32-bit int */
318*61046927SAndroid Build Coastguard Worker         V3D_QPU_UNPACK_UH,
319*61046927SAndroid Build Coastguard Worker         /** Convert low 16 bits from 16-bit integer to signed 32-bit int */
320*61046927SAndroid Build Coastguard Worker         V3D_QPU_UNPACK_IL,
321*61046927SAndroid Build Coastguard Worker         /** Convert high 16 bits from 16-bit integer to signed 32-bit int */
322*61046927SAndroid Build Coastguard Worker         V3D_QPU_UNPACK_IH,
323*61046927SAndroid Build Coastguard Worker };
324*61046927SAndroid Build Coastguard Worker 
325*61046927SAndroid Build Coastguard Worker enum v3d_qpu_mux {
326*61046927SAndroid Build Coastguard Worker         V3D_QPU_MUX_R0,
327*61046927SAndroid Build Coastguard Worker         V3D_QPU_MUX_R1,
328*61046927SAndroid Build Coastguard Worker         V3D_QPU_MUX_R2,
329*61046927SAndroid Build Coastguard Worker         V3D_QPU_MUX_R3,
330*61046927SAndroid Build Coastguard Worker         V3D_QPU_MUX_R4,
331*61046927SAndroid Build Coastguard Worker         V3D_QPU_MUX_R5,
332*61046927SAndroid Build Coastguard Worker         V3D_QPU_MUX_A,
333*61046927SAndroid Build Coastguard Worker         V3D_QPU_MUX_B,
334*61046927SAndroid Build Coastguard Worker };
335*61046927SAndroid Build Coastguard Worker 
336*61046927SAndroid Build Coastguard Worker struct v3d_qpu_input {
337*61046927SAndroid Build Coastguard Worker         union {
338*61046927SAndroid Build Coastguard Worker                 enum v3d_qpu_mux mux; /* V3D 4.x */
339*61046927SAndroid Build Coastguard Worker                 uint8_t raddr; /* V3D 7.x */
340*61046927SAndroid Build Coastguard Worker         };
341*61046927SAndroid Build Coastguard Worker         enum v3d_qpu_input_unpack unpack;
342*61046927SAndroid Build Coastguard Worker };
343*61046927SAndroid Build Coastguard Worker 
344*61046927SAndroid Build Coastguard Worker struct v3d_qpu_alu_instr {
345*61046927SAndroid Build Coastguard Worker         struct {
346*61046927SAndroid Build Coastguard Worker                 enum v3d_qpu_add_op op;
347*61046927SAndroid Build Coastguard Worker                 struct v3d_qpu_input a, b;
348*61046927SAndroid Build Coastguard Worker                 uint8_t waddr;
349*61046927SAndroid Build Coastguard Worker                 bool magic_write;
350*61046927SAndroid Build Coastguard Worker                 enum v3d_qpu_output_pack output_pack;
351*61046927SAndroid Build Coastguard Worker         } add;
352*61046927SAndroid Build Coastguard Worker 
353*61046927SAndroid Build Coastguard Worker         struct {
354*61046927SAndroid Build Coastguard Worker                 enum v3d_qpu_mul_op op;
355*61046927SAndroid Build Coastguard Worker                 struct v3d_qpu_input a, b;
356*61046927SAndroid Build Coastguard Worker                 uint8_t waddr;
357*61046927SAndroid Build Coastguard Worker                 bool magic_write;
358*61046927SAndroid Build Coastguard Worker                 enum v3d_qpu_output_pack output_pack;
359*61046927SAndroid Build Coastguard Worker         } mul;
360*61046927SAndroid Build Coastguard Worker };
361*61046927SAndroid Build Coastguard Worker 
362*61046927SAndroid Build Coastguard Worker enum v3d_qpu_branch_cond {
363*61046927SAndroid Build Coastguard Worker         V3D_QPU_BRANCH_COND_ALWAYS,
364*61046927SAndroid Build Coastguard Worker         V3D_QPU_BRANCH_COND_A0,
365*61046927SAndroid Build Coastguard Worker         V3D_QPU_BRANCH_COND_NA0,
366*61046927SAndroid Build Coastguard Worker         V3D_QPU_BRANCH_COND_ALLA,
367*61046927SAndroid Build Coastguard Worker         V3D_QPU_BRANCH_COND_ANYNA,
368*61046927SAndroid Build Coastguard Worker         V3D_QPU_BRANCH_COND_ANYA,
369*61046927SAndroid Build Coastguard Worker         V3D_QPU_BRANCH_COND_ALLNA,
370*61046927SAndroid Build Coastguard Worker };
371*61046927SAndroid Build Coastguard Worker 
372*61046927SAndroid Build Coastguard Worker enum v3d_qpu_msfign {
373*61046927SAndroid Build Coastguard Worker         /** Ignore multisample flags when determining branch condition. */
374*61046927SAndroid Build Coastguard Worker         V3D_QPU_MSFIGN_NONE,
375*61046927SAndroid Build Coastguard Worker         /**
376*61046927SAndroid Build Coastguard Worker          * If no multisample flags are set in the lane (a pixel in the FS, a
377*61046927SAndroid Build Coastguard Worker          * vertex in the VS), ignore the lane's condition when computing the
378*61046927SAndroid Build Coastguard Worker          * branch condition.
379*61046927SAndroid Build Coastguard Worker          */
380*61046927SAndroid Build Coastguard Worker         V3D_QPU_MSFIGN_P,
381*61046927SAndroid Build Coastguard Worker         /**
382*61046927SAndroid Build Coastguard Worker          * If no multisample flags are set in a 2x2 quad in the FS, ignore the
383*61046927SAndroid Build Coastguard Worker          * quad's a/b conditions.
384*61046927SAndroid Build Coastguard Worker          */
385*61046927SAndroid Build Coastguard Worker         V3D_QPU_MSFIGN_Q,
386*61046927SAndroid Build Coastguard Worker };
387*61046927SAndroid Build Coastguard Worker 
388*61046927SAndroid Build Coastguard Worker enum v3d_qpu_branch_dest {
389*61046927SAndroid Build Coastguard Worker         V3D_QPU_BRANCH_DEST_ABS,
390*61046927SAndroid Build Coastguard Worker         V3D_QPU_BRANCH_DEST_REL,
391*61046927SAndroid Build Coastguard Worker         V3D_QPU_BRANCH_DEST_LINK_REG,
392*61046927SAndroid Build Coastguard Worker         V3D_QPU_BRANCH_DEST_REGFILE,
393*61046927SAndroid Build Coastguard Worker };
394*61046927SAndroid Build Coastguard Worker 
395*61046927SAndroid Build Coastguard Worker struct v3d_qpu_branch_instr {
396*61046927SAndroid Build Coastguard Worker         enum v3d_qpu_branch_cond cond;
397*61046927SAndroid Build Coastguard Worker         enum v3d_qpu_msfign msfign;
398*61046927SAndroid Build Coastguard Worker 
399*61046927SAndroid Build Coastguard Worker         /** Selects how to compute the new IP if the branch is taken. */
400*61046927SAndroid Build Coastguard Worker         enum v3d_qpu_branch_dest bdi;
401*61046927SAndroid Build Coastguard Worker 
402*61046927SAndroid Build Coastguard Worker         /**
403*61046927SAndroid Build Coastguard Worker          * Selects how to compute the new uniforms pointer if the branch is
404*61046927SAndroid Build Coastguard Worker          * taken.  (ABS/REL implicitly load a uniform and use that)
405*61046927SAndroid Build Coastguard Worker          */
406*61046927SAndroid Build Coastguard Worker         enum v3d_qpu_branch_dest bdu;
407*61046927SAndroid Build Coastguard Worker 
408*61046927SAndroid Build Coastguard Worker         /**
409*61046927SAndroid Build Coastguard Worker          * If set, then udest determines how the uniform stream will branch,
410*61046927SAndroid Build Coastguard Worker          * otherwise the uniform stream is left as is.
411*61046927SAndroid Build Coastguard Worker          */
412*61046927SAndroid Build Coastguard Worker         bool ub;
413*61046927SAndroid Build Coastguard Worker 
414*61046927SAndroid Build Coastguard Worker         uint8_t raddr_a;
415*61046927SAndroid Build Coastguard Worker 
416*61046927SAndroid Build Coastguard Worker         uint32_t offset;
417*61046927SAndroid Build Coastguard Worker };
418*61046927SAndroid Build Coastguard Worker 
419*61046927SAndroid Build Coastguard Worker enum v3d_qpu_instr_type {
420*61046927SAndroid Build Coastguard Worker         V3D_QPU_INSTR_TYPE_ALU,
421*61046927SAndroid Build Coastguard Worker         V3D_QPU_INSTR_TYPE_BRANCH,
422*61046927SAndroid Build Coastguard Worker };
423*61046927SAndroid Build Coastguard Worker 
424*61046927SAndroid Build Coastguard Worker struct v3d_qpu_instr {
425*61046927SAndroid Build Coastguard Worker         enum v3d_qpu_instr_type type;
426*61046927SAndroid Build Coastguard Worker 
427*61046927SAndroid Build Coastguard Worker         struct v3d_qpu_sig sig;
428*61046927SAndroid Build Coastguard Worker         uint8_t sig_addr;
429*61046927SAndroid Build Coastguard Worker         bool sig_magic; /* If the signal writes to a magic address */
430*61046927SAndroid Build Coastguard Worker         uint8_t raddr_a; /* V3D 4.x */
431*61046927SAndroid Build Coastguard Worker         uint8_t raddr_b; /* V3D 4.x (holds packed small immediate in 7.x too) */
432*61046927SAndroid Build Coastguard Worker         struct v3d_qpu_flags flags;
433*61046927SAndroid Build Coastguard Worker 
434*61046927SAndroid Build Coastguard Worker         union {
435*61046927SAndroid Build Coastguard Worker                 struct v3d_qpu_alu_instr alu;
436*61046927SAndroid Build Coastguard Worker                 struct v3d_qpu_branch_instr branch;
437*61046927SAndroid Build Coastguard Worker         };
438*61046927SAndroid Build Coastguard Worker };
439*61046927SAndroid Build Coastguard Worker 
440*61046927SAndroid Build Coastguard Worker const char *v3d_qpu_magic_waddr_name(const struct v3d_device_info *devinfo,
441*61046927SAndroid Build Coastguard Worker                                      enum v3d_qpu_waddr waddr);
442*61046927SAndroid Build Coastguard Worker const char *v3d_qpu_add_op_name(enum v3d_qpu_add_op op);
443*61046927SAndroid Build Coastguard Worker const char *v3d_qpu_mul_op_name(enum v3d_qpu_mul_op op);
444*61046927SAndroid Build Coastguard Worker const char *v3d_qpu_cond_name(enum v3d_qpu_cond cond);
445*61046927SAndroid Build Coastguard Worker const char *v3d_qpu_pf_name(enum v3d_qpu_pf pf);
446*61046927SAndroid Build Coastguard Worker const char *v3d_qpu_uf_name(enum v3d_qpu_uf uf);
447*61046927SAndroid Build Coastguard Worker const char *v3d_qpu_pack_name(enum v3d_qpu_output_pack pack);
448*61046927SAndroid Build Coastguard Worker const char *v3d_qpu_unpack_name(enum v3d_qpu_input_unpack unpack);
449*61046927SAndroid Build Coastguard Worker const char *v3d_qpu_branch_cond_name(enum v3d_qpu_branch_cond cond);
450*61046927SAndroid Build Coastguard Worker const char *v3d_qpu_msfign_name(enum v3d_qpu_msfign msfign);
451*61046927SAndroid Build Coastguard Worker 
452*61046927SAndroid Build Coastguard Worker enum v3d_qpu_cond v3d_qpu_cond_invert(enum v3d_qpu_cond cond) ATTRIBUTE_CONST;
453*61046927SAndroid Build Coastguard Worker 
454*61046927SAndroid Build Coastguard Worker bool v3d_qpu_add_op_has_dst(enum v3d_qpu_add_op op);
455*61046927SAndroid Build Coastguard Worker bool v3d_qpu_mul_op_has_dst(enum v3d_qpu_mul_op op);
456*61046927SAndroid Build Coastguard Worker int v3d_qpu_add_op_num_src(enum v3d_qpu_add_op op);
457*61046927SAndroid Build Coastguard Worker int v3d_qpu_mul_op_num_src(enum v3d_qpu_mul_op op);
458*61046927SAndroid Build Coastguard Worker 
459*61046927SAndroid Build Coastguard Worker bool v3d_qpu_sig_pack(const struct v3d_device_info *devinfo,
460*61046927SAndroid Build Coastguard Worker                       const struct v3d_qpu_sig *sig,
461*61046927SAndroid Build Coastguard Worker                       uint32_t *packed_sig);
462*61046927SAndroid Build Coastguard Worker bool v3d_qpu_sig_unpack(const struct v3d_device_info *devinfo,
463*61046927SAndroid Build Coastguard Worker                         uint32_t packed_sig,
464*61046927SAndroid Build Coastguard Worker                         struct v3d_qpu_sig *sig);
465*61046927SAndroid Build Coastguard Worker 
466*61046927SAndroid Build Coastguard Worker bool
467*61046927SAndroid Build Coastguard Worker v3d_qpu_flags_pack(const struct v3d_device_info *devinfo,
468*61046927SAndroid Build Coastguard Worker                    const struct v3d_qpu_flags *cond,
469*61046927SAndroid Build Coastguard Worker                    uint32_t *packed_cond);
470*61046927SAndroid Build Coastguard Worker bool
471*61046927SAndroid Build Coastguard Worker v3d_qpu_flags_unpack(const struct v3d_device_info *devinfo,
472*61046927SAndroid Build Coastguard Worker                      uint32_t packed_cond,
473*61046927SAndroid Build Coastguard Worker                      struct v3d_qpu_flags *cond);
474*61046927SAndroid Build Coastguard Worker 
475*61046927SAndroid Build Coastguard Worker bool
476*61046927SAndroid Build Coastguard Worker v3d_qpu_small_imm_pack(const struct v3d_device_info *devinfo,
477*61046927SAndroid Build Coastguard Worker                        uint32_t value,
478*61046927SAndroid Build Coastguard Worker                        uint32_t *packed_small_immediate);
479*61046927SAndroid Build Coastguard Worker 
480*61046927SAndroid Build Coastguard Worker bool
481*61046927SAndroid Build Coastguard Worker v3d_qpu_small_imm_unpack(const struct v3d_device_info *devinfo,
482*61046927SAndroid Build Coastguard Worker                          uint32_t packed_small_immediate,
483*61046927SAndroid Build Coastguard Worker                          uint32_t *small_immediate);
484*61046927SAndroid Build Coastguard Worker 
485*61046927SAndroid Build Coastguard Worker bool
486*61046927SAndroid Build Coastguard Worker v3d_qpu_instr_pack(const struct v3d_device_info *devinfo,
487*61046927SAndroid Build Coastguard Worker                    const struct v3d_qpu_instr *instr,
488*61046927SAndroid Build Coastguard Worker                    uint64_t *packed_instr);
489*61046927SAndroid Build Coastguard Worker bool
490*61046927SAndroid Build Coastguard Worker v3d_qpu_instr_unpack(const struct v3d_device_info *devinfo,
491*61046927SAndroid Build Coastguard Worker                      uint64_t packed_instr,
492*61046927SAndroid Build Coastguard Worker                      struct v3d_qpu_instr *instr);
493*61046927SAndroid Build Coastguard Worker 
494*61046927SAndroid Build Coastguard Worker bool v3d_qpu_magic_waddr_is_sfu(enum v3d_qpu_waddr waddr) ATTRIBUTE_CONST;
495*61046927SAndroid Build Coastguard Worker bool v3d_qpu_magic_waddr_is_tmu(const struct v3d_device_info *devinfo,
496*61046927SAndroid Build Coastguard Worker                                 enum v3d_qpu_waddr waddr) ATTRIBUTE_CONST;
497*61046927SAndroid Build Coastguard Worker bool v3d_qpu_magic_waddr_is_tlb(enum v3d_qpu_waddr waddr) ATTRIBUTE_CONST;
498*61046927SAndroid Build Coastguard Worker bool v3d_qpu_magic_waddr_is_vpm(enum v3d_qpu_waddr waddr) ATTRIBUTE_CONST;
499*61046927SAndroid Build Coastguard Worker bool v3d_qpu_magic_waddr_is_tsy(enum v3d_qpu_waddr waddr) ATTRIBUTE_CONST;
500*61046927SAndroid Build Coastguard Worker bool v3d_qpu_magic_waddr_loads_unif(enum v3d_qpu_waddr waddr) ATTRIBUTE_CONST;
501*61046927SAndroid Build Coastguard Worker bool v3d_qpu_reads_tlb(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
502*61046927SAndroid Build Coastguard Worker bool v3d_qpu_writes_tlb(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
503*61046927SAndroid Build Coastguard Worker bool v3d_qpu_uses_tlb(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
504*61046927SAndroid Build Coastguard Worker bool v3d_qpu_instr_is_sfu(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
505*61046927SAndroid Build Coastguard Worker bool v3d_qpu_instr_is_legacy_sfu(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
506*61046927SAndroid Build Coastguard Worker bool v3d_qpu_uses_sfu(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
507*61046927SAndroid Build Coastguard Worker bool v3d_qpu_writes_tmu(const struct v3d_device_info *devinfo,
508*61046927SAndroid Build Coastguard Worker                         const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
509*61046927SAndroid Build Coastguard Worker bool v3d_qpu_writes_tmu_not_tmuc(const struct v3d_device_info *devinfo,
510*61046927SAndroid Build Coastguard Worker                                  const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
511*61046927SAndroid Build Coastguard Worker bool v3d_qpu_writes_r3(const struct v3d_device_info *devinfo,
512*61046927SAndroid Build Coastguard Worker                        const struct v3d_qpu_instr *instr) ATTRIBUTE_CONST;
513*61046927SAndroid Build Coastguard Worker bool v3d_qpu_writes_r4(const struct v3d_device_info *devinfo,
514*61046927SAndroid Build Coastguard Worker                        const struct v3d_qpu_instr *instr) ATTRIBUTE_CONST;
515*61046927SAndroid Build Coastguard Worker bool v3d_qpu_writes_r5(const struct v3d_device_info *devinfo,
516*61046927SAndroid Build Coastguard Worker                        const struct v3d_qpu_instr *instr) ATTRIBUTE_CONST;
517*61046927SAndroid Build Coastguard Worker bool v3d_qpu_writes_rf0_implicitly(const struct v3d_device_info *devinfo,
518*61046927SAndroid Build Coastguard Worker                                    const struct v3d_qpu_instr *instr) ATTRIBUTE_CONST;
519*61046927SAndroid Build Coastguard Worker bool v3d_qpu_writes_accum(const struct v3d_device_info *devinfo,
520*61046927SAndroid Build Coastguard Worker                           const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
521*61046927SAndroid Build Coastguard Worker bool v3d_qpu_waits_on_tmu(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
522*61046927SAndroid Build Coastguard Worker bool v3d_qpu_uses_mux(const struct v3d_qpu_instr *inst, enum v3d_qpu_mux mux);
523*61046927SAndroid Build Coastguard Worker bool v3d_qpu_uses_vpm(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
524*61046927SAndroid Build Coastguard Worker bool v3d_qpu_waits_vpm(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
525*61046927SAndroid Build Coastguard Worker bool v3d_qpu_reads_vpm(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
526*61046927SAndroid Build Coastguard Worker bool v3d_qpu_writes_vpm(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
527*61046927SAndroid Build Coastguard Worker bool v3d_qpu_reads_or_writes_vpm(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
528*61046927SAndroid Build Coastguard Worker bool v3d_qpu_reads_flags(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
529*61046927SAndroid Build Coastguard Worker bool v3d_qpu_writes_flags(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
530*61046927SAndroid Build Coastguard Worker bool v3d_qpu_writes_unifa(const struct v3d_device_info *devinfo,
531*61046927SAndroid Build Coastguard Worker                           const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
532*61046927SAndroid Build Coastguard Worker bool v3d_qpu_sig_writes_address(const struct v3d_device_info *devinfo,
533*61046927SAndroid Build Coastguard Worker                                 const struct v3d_qpu_sig *sig) ATTRIBUTE_CONST;
534*61046927SAndroid Build Coastguard Worker bool v3d_qpu_unpacks_f32(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
535*61046927SAndroid Build Coastguard Worker bool v3d_qpu_unpacks_f16(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
536*61046927SAndroid Build Coastguard Worker 
537*61046927SAndroid Build Coastguard Worker bool v3d_qpu_is_nop(struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
538*61046927SAndroid Build Coastguard Worker 
539*61046927SAndroid Build Coastguard Worker bool v3d71_qpu_reads_raddr(const struct v3d_qpu_instr *inst, uint8_t raddr);
540*61046927SAndroid Build Coastguard Worker bool v3d71_qpu_writes_waddr_explicitly(const struct v3d_device_info *devinfo,
541*61046927SAndroid Build Coastguard Worker                                        const struct v3d_qpu_instr *inst,
542*61046927SAndroid Build Coastguard Worker                                        uint8_t waddr);
543*61046927SAndroid Build Coastguard Worker #endif
544