1*61046927SAndroid Build Coastguard Worker /* 2*61046927SAndroid Build Coastguard Worker * Copyright © 2016 Broadcom 3*61046927SAndroid Build Coastguard Worker * 4*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a 5*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"), 6*61046927SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation 7*61046927SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8*61046927SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the 9*61046927SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions: 10*61046927SAndroid Build Coastguard Worker * 11*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the next 12*61046927SAndroid Build Coastguard Worker * paragraph) shall be included in all copies or substantial portions of the 13*61046927SAndroid Build Coastguard Worker * Software. 14*61046927SAndroid Build Coastguard Worker * 15*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16*61046927SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18*61046927SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19*61046927SAndroid Build Coastguard Worker * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20*61046927SAndroid Build Coastguard Worker * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21*61046927SAndroid Build Coastguard Worker * IN THE SOFTWARE. 22*61046927SAndroid Build Coastguard Worker */ 23*61046927SAndroid Build Coastguard Worker 24*61046927SAndroid Build Coastguard Worker /** 25*61046927SAndroid Build Coastguard Worker * @file qpu_instr.h 26*61046927SAndroid Build Coastguard Worker * 27*61046927SAndroid Build Coastguard Worker * Definitions of the unpacked form of QPU instructions. Assembly and 28*61046927SAndroid Build Coastguard Worker * disassembly will use this for talking about instructions, with qpu_encode.c 29*61046927SAndroid Build Coastguard Worker * and qpu_decode.c handling the pack and unpack of the actual 64-bit QPU 30*61046927SAndroid Build Coastguard Worker * instruction. 31*61046927SAndroid Build Coastguard Worker */ 32*61046927SAndroid Build Coastguard Worker 33*61046927SAndroid Build Coastguard Worker #ifndef QPU_INSTR_H 34*61046927SAndroid Build Coastguard Worker #define QPU_INSTR_H 35*61046927SAndroid Build Coastguard Worker 36*61046927SAndroid Build Coastguard Worker #include <stdbool.h> 37*61046927SAndroid Build Coastguard Worker #include <stdint.h> 38*61046927SAndroid Build Coastguard Worker #include "util/macros.h" 39*61046927SAndroid Build Coastguard Worker 40*61046927SAndroid Build Coastguard Worker struct v3d_device_info; 41*61046927SAndroid Build Coastguard Worker 42*61046927SAndroid Build Coastguard Worker struct v3d_qpu_sig { 43*61046927SAndroid Build Coastguard Worker bool thrsw:1; 44*61046927SAndroid Build Coastguard Worker bool ldunif:1; 45*61046927SAndroid Build Coastguard Worker bool ldunifa:1; 46*61046927SAndroid Build Coastguard Worker bool ldunifrf:1; 47*61046927SAndroid Build Coastguard Worker bool ldunifarf:1; 48*61046927SAndroid Build Coastguard Worker bool ldtmu:1; 49*61046927SAndroid Build Coastguard Worker bool ldvary:1; 50*61046927SAndroid Build Coastguard Worker bool ldvpm:1; 51*61046927SAndroid Build Coastguard Worker bool ldtlb:1; 52*61046927SAndroid Build Coastguard Worker bool ldtlbu:1; 53*61046927SAndroid Build Coastguard Worker bool ucb:1; 54*61046927SAndroid Build Coastguard Worker bool rotate:1; 55*61046927SAndroid Build Coastguard Worker bool wrtmuc:1; 56*61046927SAndroid Build Coastguard Worker bool small_imm_a:1; /* raddr_a (add a), since V3D 7.x */ 57*61046927SAndroid Build Coastguard Worker bool small_imm_b:1; /* raddr_b (add b) */ 58*61046927SAndroid Build Coastguard Worker bool small_imm_c:1; /* raddr_c (mul a), since V3D 7.x */ 59*61046927SAndroid Build Coastguard Worker bool small_imm_d:1; /* raddr_d (mul b), since V3D 7.x */ 60*61046927SAndroid Build Coastguard Worker }; 61*61046927SAndroid Build Coastguard Worker 62*61046927SAndroid Build Coastguard Worker enum v3d_qpu_cond { 63*61046927SAndroid Build Coastguard Worker V3D_QPU_COND_NONE, 64*61046927SAndroid Build Coastguard Worker V3D_QPU_COND_IFA, 65*61046927SAndroid Build Coastguard Worker V3D_QPU_COND_IFB, 66*61046927SAndroid Build Coastguard Worker V3D_QPU_COND_IFNA, 67*61046927SAndroid Build Coastguard Worker V3D_QPU_COND_IFNB, 68*61046927SAndroid Build Coastguard Worker }; 69*61046927SAndroid Build Coastguard Worker 70*61046927SAndroid Build Coastguard Worker enum v3d_qpu_pf { 71*61046927SAndroid Build Coastguard Worker V3D_QPU_PF_NONE, 72*61046927SAndroid Build Coastguard Worker V3D_QPU_PF_PUSHZ, 73*61046927SAndroid Build Coastguard Worker V3D_QPU_PF_PUSHN, 74*61046927SAndroid Build Coastguard Worker V3D_QPU_PF_PUSHC, 75*61046927SAndroid Build Coastguard Worker }; 76*61046927SAndroid Build Coastguard Worker 77*61046927SAndroid Build Coastguard Worker enum v3d_qpu_uf { 78*61046927SAndroid Build Coastguard Worker V3D_QPU_UF_NONE, 79*61046927SAndroid Build Coastguard Worker V3D_QPU_UF_ANDZ, 80*61046927SAndroid Build Coastguard Worker V3D_QPU_UF_ANDNZ, 81*61046927SAndroid Build Coastguard Worker V3D_QPU_UF_NORNZ, 82*61046927SAndroid Build Coastguard Worker V3D_QPU_UF_NORZ, 83*61046927SAndroid Build Coastguard Worker V3D_QPU_UF_ANDN, 84*61046927SAndroid Build Coastguard Worker V3D_QPU_UF_ANDNN, 85*61046927SAndroid Build Coastguard Worker V3D_QPU_UF_NORNN, 86*61046927SAndroid Build Coastguard Worker V3D_QPU_UF_NORN, 87*61046927SAndroid Build Coastguard Worker V3D_QPU_UF_ANDC, 88*61046927SAndroid Build Coastguard Worker V3D_QPU_UF_ANDNC, 89*61046927SAndroid Build Coastguard Worker V3D_QPU_UF_NORNC, 90*61046927SAndroid Build Coastguard Worker V3D_QPU_UF_NORC, 91*61046927SAndroid Build Coastguard Worker }; 92*61046927SAndroid Build Coastguard Worker 93*61046927SAndroid Build Coastguard Worker enum v3d_qpu_waddr { 94*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_R0 = 0, /* Reserved on V3D 7.x */ 95*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_R1 = 1, /* Reserved on V3D 7.x */ 96*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_R2 = 2, /* Reserved on V3D 7.x */ 97*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_R3 = 3, /* Reserved on V3D 7.x */ 98*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_R4 = 4, /* Reserved on V3D 7.x */ 99*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_R5 = 5, /* V3D 4.x */ 100*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_QUAD = 5, /* V3D 7.x */ 101*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_NOP = 6, 102*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_TLB = 7, 103*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_TLBU = 8, 104*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_TMU = 9, /* V3D 3.x */ 105*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_UNIFA = 9, /* V3D 4.x */ 106*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_TMUL = 10, 107*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_TMUD = 11, 108*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_TMUA = 12, 109*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_TMUAU = 13, 110*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_VPM = 14, 111*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_VPMU = 15, 112*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_SYNC = 16, 113*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_SYNCU = 17, 114*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_SYNCB = 18, 115*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_RECIP = 19, /* Reserved on V3D 7.x */ 116*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_RSQRT = 20, /* Reserved on V3D 7.x */ 117*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_EXP = 21, /* Reserved on V3D 7.x */ 118*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_LOG = 22, /* Reserved on V3D 7.x */ 119*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_SIN = 23, /* Reserved on V3D 7.x */ 120*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_RSQRT2 = 24, /* Reserved on V3D 7.x */ 121*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_TMUC = 32, 122*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_TMUS = 33, 123*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_TMUT = 34, 124*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_TMUR = 35, 125*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_TMUI = 36, 126*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_TMUB = 37, 127*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_TMUDREF = 38, 128*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_TMUOFF = 39, 129*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_TMUSCM = 40, 130*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_TMUSF = 41, 131*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_TMUSLOD = 42, 132*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_TMUHS = 43, 133*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_TMUHSCM = 44, 134*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_TMUHSF = 45, 135*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_TMUHSLOD = 46, 136*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_R5REP = 55, /* V3D 4.x */ 137*61046927SAndroid Build Coastguard Worker V3D_QPU_WADDR_REP = 55, /* V3D 7.x */ 138*61046927SAndroid Build Coastguard Worker }; 139*61046927SAndroid Build Coastguard Worker 140*61046927SAndroid Build Coastguard Worker struct v3d_qpu_flags { 141*61046927SAndroid Build Coastguard Worker enum v3d_qpu_cond ac, mc; 142*61046927SAndroid Build Coastguard Worker enum v3d_qpu_pf apf, mpf; 143*61046927SAndroid Build Coastguard Worker enum v3d_qpu_uf auf, muf; 144*61046927SAndroid Build Coastguard Worker }; 145*61046927SAndroid Build Coastguard Worker 146*61046927SAndroid Build Coastguard Worker enum v3d_qpu_add_op { 147*61046927SAndroid Build Coastguard Worker V3D_QPU_A_FADD, 148*61046927SAndroid Build Coastguard Worker V3D_QPU_A_FADDNF, 149*61046927SAndroid Build Coastguard Worker V3D_QPU_A_VFPACK, 150*61046927SAndroid Build Coastguard Worker V3D_QPU_A_ADD, 151*61046927SAndroid Build Coastguard Worker V3D_QPU_A_SUB, 152*61046927SAndroid Build Coastguard Worker V3D_QPU_A_FSUB, 153*61046927SAndroid Build Coastguard Worker V3D_QPU_A_MIN, 154*61046927SAndroid Build Coastguard Worker V3D_QPU_A_MAX, 155*61046927SAndroid Build Coastguard Worker V3D_QPU_A_UMIN, 156*61046927SAndroid Build Coastguard Worker V3D_QPU_A_UMAX, 157*61046927SAndroid Build Coastguard Worker V3D_QPU_A_SHL, 158*61046927SAndroid Build Coastguard Worker V3D_QPU_A_SHR, 159*61046927SAndroid Build Coastguard Worker V3D_QPU_A_ASR, 160*61046927SAndroid Build Coastguard Worker V3D_QPU_A_ROR, 161*61046927SAndroid Build Coastguard Worker V3D_QPU_A_FMIN, 162*61046927SAndroid Build Coastguard Worker V3D_QPU_A_FMAX, 163*61046927SAndroid Build Coastguard Worker V3D_QPU_A_VFMIN, 164*61046927SAndroid Build Coastguard Worker V3D_QPU_A_AND, 165*61046927SAndroid Build Coastguard Worker V3D_QPU_A_OR, 166*61046927SAndroid Build Coastguard Worker V3D_QPU_A_XOR, 167*61046927SAndroid Build Coastguard Worker V3D_QPU_A_VADD, 168*61046927SAndroid Build Coastguard Worker V3D_QPU_A_VSUB, 169*61046927SAndroid Build Coastguard Worker V3D_QPU_A_NOT, 170*61046927SAndroid Build Coastguard Worker V3D_QPU_A_NEG, 171*61046927SAndroid Build Coastguard Worker V3D_QPU_A_FLAPUSH, 172*61046927SAndroid Build Coastguard Worker V3D_QPU_A_FLBPUSH, 173*61046927SAndroid Build Coastguard Worker V3D_QPU_A_FLPOP, 174*61046927SAndroid Build Coastguard Worker V3D_QPU_A_RECIP, 175*61046927SAndroid Build Coastguard Worker V3D_QPU_A_SETMSF, 176*61046927SAndroid Build Coastguard Worker V3D_QPU_A_SETREVF, 177*61046927SAndroid Build Coastguard Worker V3D_QPU_A_NOP, 178*61046927SAndroid Build Coastguard Worker V3D_QPU_A_TIDX, 179*61046927SAndroid Build Coastguard Worker V3D_QPU_A_EIDX, 180*61046927SAndroid Build Coastguard Worker V3D_QPU_A_LR, 181*61046927SAndroid Build Coastguard Worker V3D_QPU_A_VFLA, 182*61046927SAndroid Build Coastguard Worker V3D_QPU_A_VFLNA, 183*61046927SAndroid Build Coastguard Worker V3D_QPU_A_VFLB, 184*61046927SAndroid Build Coastguard Worker V3D_QPU_A_VFLNB, 185*61046927SAndroid Build Coastguard Worker V3D_QPU_A_FXCD, 186*61046927SAndroid Build Coastguard Worker V3D_QPU_A_XCD, 187*61046927SAndroid Build Coastguard Worker V3D_QPU_A_FYCD, 188*61046927SAndroid Build Coastguard Worker V3D_QPU_A_YCD, 189*61046927SAndroid Build Coastguard Worker V3D_QPU_A_MSF, 190*61046927SAndroid Build Coastguard Worker V3D_QPU_A_REVF, 191*61046927SAndroid Build Coastguard Worker V3D_QPU_A_VDWWT, 192*61046927SAndroid Build Coastguard Worker V3D_QPU_A_IID, 193*61046927SAndroid Build Coastguard Worker V3D_QPU_A_SAMPID, 194*61046927SAndroid Build Coastguard Worker V3D_QPU_A_BARRIERID, 195*61046927SAndroid Build Coastguard Worker V3D_QPU_A_TMUWT, 196*61046927SAndroid Build Coastguard Worker V3D_QPU_A_VPMSETUP, 197*61046927SAndroid Build Coastguard Worker V3D_QPU_A_VPMWT, 198*61046927SAndroid Build Coastguard Worker V3D_QPU_A_FLAFIRST, 199*61046927SAndroid Build Coastguard Worker V3D_QPU_A_FLNAFIRST, 200*61046927SAndroid Build Coastguard Worker V3D_QPU_A_LDVPMV_IN, 201*61046927SAndroid Build Coastguard Worker V3D_QPU_A_LDVPMV_OUT, 202*61046927SAndroid Build Coastguard Worker V3D_QPU_A_LDVPMD_IN, 203*61046927SAndroid Build Coastguard Worker V3D_QPU_A_LDVPMD_OUT, 204*61046927SAndroid Build Coastguard Worker V3D_QPU_A_LDVPMP, 205*61046927SAndroid Build Coastguard Worker V3D_QPU_A_RSQRT, 206*61046927SAndroid Build Coastguard Worker V3D_QPU_A_EXP, 207*61046927SAndroid Build Coastguard Worker V3D_QPU_A_LOG, 208*61046927SAndroid Build Coastguard Worker V3D_QPU_A_SIN, 209*61046927SAndroid Build Coastguard Worker V3D_QPU_A_RSQRT2, 210*61046927SAndroid Build Coastguard Worker V3D_QPU_A_LDVPMG_IN, 211*61046927SAndroid Build Coastguard Worker V3D_QPU_A_LDVPMG_OUT, 212*61046927SAndroid Build Coastguard Worker V3D_QPU_A_FCMP, 213*61046927SAndroid Build Coastguard Worker V3D_QPU_A_VFMAX, 214*61046927SAndroid Build Coastguard Worker V3D_QPU_A_FROUND, 215*61046927SAndroid Build Coastguard Worker V3D_QPU_A_FTOIN, 216*61046927SAndroid Build Coastguard Worker V3D_QPU_A_FTRUNC, 217*61046927SAndroid Build Coastguard Worker V3D_QPU_A_FTOIZ, 218*61046927SAndroid Build Coastguard Worker V3D_QPU_A_FFLOOR, 219*61046927SAndroid Build Coastguard Worker V3D_QPU_A_FTOUZ, 220*61046927SAndroid Build Coastguard Worker V3D_QPU_A_FCEIL, 221*61046927SAndroid Build Coastguard Worker V3D_QPU_A_FTOC, 222*61046927SAndroid Build Coastguard Worker V3D_QPU_A_FDX, 223*61046927SAndroid Build Coastguard Worker V3D_QPU_A_FDY, 224*61046927SAndroid Build Coastguard Worker V3D_QPU_A_STVPMV, 225*61046927SAndroid Build Coastguard Worker V3D_QPU_A_STVPMD, 226*61046927SAndroid Build Coastguard Worker V3D_QPU_A_STVPMP, 227*61046927SAndroid Build Coastguard Worker V3D_QPU_A_ITOF, 228*61046927SAndroid Build Coastguard Worker V3D_QPU_A_CLZ, 229*61046927SAndroid Build Coastguard Worker V3D_QPU_A_UTOF, 230*61046927SAndroid Build Coastguard Worker 231*61046927SAndroid Build Coastguard Worker /* V3D 7.x */ 232*61046927SAndroid Build Coastguard Worker V3D_QPU_A_FMOV, 233*61046927SAndroid Build Coastguard Worker V3D_QPU_A_MOV, 234*61046927SAndroid Build Coastguard Worker V3D_QPU_A_VPACK, 235*61046927SAndroid Build Coastguard Worker V3D_QPU_A_V8PACK, 236*61046927SAndroid Build Coastguard Worker V3D_QPU_A_V10PACK, 237*61046927SAndroid Build Coastguard Worker V3D_QPU_A_V11FPACK, 238*61046927SAndroid Build Coastguard Worker V3D_QPU_A_BALLOT, 239*61046927SAndroid Build Coastguard Worker V3D_QPU_A_BCASTF, 240*61046927SAndroid Build Coastguard Worker V3D_QPU_A_ALLEQ, 241*61046927SAndroid Build Coastguard Worker V3D_QPU_A_ALLFEQ, 242*61046927SAndroid Build Coastguard Worker V3D_QPU_A_ROTQ, 243*61046927SAndroid Build Coastguard Worker V3D_QPU_A_ROT, 244*61046927SAndroid Build Coastguard Worker V3D_QPU_A_SHUFFLE, 245*61046927SAndroid Build Coastguard Worker }; 246*61046927SAndroid Build Coastguard Worker 247*61046927SAndroid Build Coastguard Worker enum v3d_qpu_mul_op { 248*61046927SAndroid Build Coastguard Worker V3D_QPU_M_ADD, 249*61046927SAndroid Build Coastguard Worker V3D_QPU_M_SUB, 250*61046927SAndroid Build Coastguard Worker V3D_QPU_M_UMUL24, 251*61046927SAndroid Build Coastguard Worker V3D_QPU_M_VFMUL, 252*61046927SAndroid Build Coastguard Worker V3D_QPU_M_SMUL24, 253*61046927SAndroid Build Coastguard Worker V3D_QPU_M_MULTOP, 254*61046927SAndroid Build Coastguard Worker V3D_QPU_M_FMOV, 255*61046927SAndroid Build Coastguard Worker V3D_QPU_M_MOV, 256*61046927SAndroid Build Coastguard Worker V3D_QPU_M_NOP, 257*61046927SAndroid Build Coastguard Worker V3D_QPU_M_FMUL, 258*61046927SAndroid Build Coastguard Worker 259*61046927SAndroid Build Coastguard Worker /* V3D 7.x */ 260*61046927SAndroid Build Coastguard Worker V3D_QPU_M_FTOUNORM16, 261*61046927SAndroid Build Coastguard Worker V3D_QPU_M_FTOSNORM16, 262*61046927SAndroid Build Coastguard Worker V3D_QPU_M_VFTOUNORM8, 263*61046927SAndroid Build Coastguard Worker V3D_QPU_M_VFTOSNORM8, 264*61046927SAndroid Build Coastguard Worker V3D_QPU_M_VFTOUNORM10LO, 265*61046927SAndroid Build Coastguard Worker V3D_QPU_M_VFTOUNORM10HI, 266*61046927SAndroid Build Coastguard Worker }; 267*61046927SAndroid Build Coastguard Worker 268*61046927SAndroid Build Coastguard Worker enum v3d_qpu_output_pack { 269*61046927SAndroid Build Coastguard Worker V3D_QPU_PACK_NONE, 270*61046927SAndroid Build Coastguard Worker /** 271*61046927SAndroid Build Coastguard Worker * Convert to 16-bit float, put in low 16 bits of destination leaving 272*61046927SAndroid Build Coastguard Worker * high unmodified. 273*61046927SAndroid Build Coastguard Worker */ 274*61046927SAndroid Build Coastguard Worker V3D_QPU_PACK_L, 275*61046927SAndroid Build Coastguard Worker /** 276*61046927SAndroid Build Coastguard Worker * Convert to 16-bit float, put in high 16 bits of destination leaving 277*61046927SAndroid Build Coastguard Worker * low unmodified. 278*61046927SAndroid Build Coastguard Worker */ 279*61046927SAndroid Build Coastguard Worker V3D_QPU_PACK_H, 280*61046927SAndroid Build Coastguard Worker }; 281*61046927SAndroid Build Coastguard Worker 282*61046927SAndroid Build Coastguard Worker enum v3d_qpu_input_unpack { 283*61046927SAndroid Build Coastguard Worker /** 284*61046927SAndroid Build Coastguard Worker * No-op input unpacking. Note that this enum's value doesn't match 285*61046927SAndroid Build Coastguard Worker * the packed QPU instruction value of the field (we use 0 so that the 286*61046927SAndroid Build Coastguard Worker * default on new instruction creation is no-op). 287*61046927SAndroid Build Coastguard Worker */ 288*61046927SAndroid Build Coastguard Worker V3D_QPU_UNPACK_NONE, 289*61046927SAndroid Build Coastguard Worker /** Absolute value. Only available for some operations. */ 290*61046927SAndroid Build Coastguard Worker V3D_QPU_UNPACK_ABS, 291*61046927SAndroid Build Coastguard Worker /** Convert low 16 bits from 16-bit float to 32-bit float. */ 292*61046927SAndroid Build Coastguard Worker V3D_QPU_UNPACK_L, 293*61046927SAndroid Build Coastguard Worker /** Convert high 16 bits from 16-bit float to 32-bit float. */ 294*61046927SAndroid Build Coastguard Worker V3D_QPU_UNPACK_H, 295*61046927SAndroid Build Coastguard Worker 296*61046927SAndroid Build Coastguard Worker /* Saturate 32-bit floating point to [0.0, 1.0] */ 297*61046927SAndroid Build Coastguard Worker V3D71_QPU_UNPACK_SAT, 298*61046927SAndroid Build Coastguard Worker /* Saturate 32-bit floating point to [-1.0, 1.0] */ 299*61046927SAndroid Build Coastguard Worker V3D71_QPU_UNPACK_NSAT, 300*61046927SAndroid Build Coastguard Worker /* Saturate 32-bit floating point to [0.0, +inf] */ 301*61046927SAndroid Build Coastguard Worker V3D71_QPU_UNPACK_MAX0, 302*61046927SAndroid Build Coastguard Worker 303*61046927SAndroid Build Coastguard Worker /** Convert to 16f and replicate it to the high bits. */ 304*61046927SAndroid Build Coastguard Worker V3D_QPU_UNPACK_REPLICATE_32F_16, 305*61046927SAndroid Build Coastguard Worker 306*61046927SAndroid Build Coastguard Worker /** Replicate low 16 bits to high */ 307*61046927SAndroid Build Coastguard Worker V3D_QPU_UNPACK_REPLICATE_L_16, 308*61046927SAndroid Build Coastguard Worker 309*61046927SAndroid Build Coastguard Worker /** Replicate high 16 bits to low */ 310*61046927SAndroid Build Coastguard Worker V3D_QPU_UNPACK_REPLICATE_H_16, 311*61046927SAndroid Build Coastguard Worker 312*61046927SAndroid Build Coastguard Worker /** Swap high and low 16 bits */ 313*61046927SAndroid Build Coastguard Worker V3D_QPU_UNPACK_SWAP_16, 314*61046927SAndroid Build Coastguard Worker 315*61046927SAndroid Build Coastguard Worker /** Convert low 16 bits from 16-bit integer to unsigned 32-bit int */ 316*61046927SAndroid Build Coastguard Worker V3D_QPU_UNPACK_UL, 317*61046927SAndroid Build Coastguard Worker /** Convert high 16 bits from 16-bit integer to unsigned 32-bit int */ 318*61046927SAndroid Build Coastguard Worker V3D_QPU_UNPACK_UH, 319*61046927SAndroid Build Coastguard Worker /** Convert low 16 bits from 16-bit integer to signed 32-bit int */ 320*61046927SAndroid Build Coastguard Worker V3D_QPU_UNPACK_IL, 321*61046927SAndroid Build Coastguard Worker /** Convert high 16 bits from 16-bit integer to signed 32-bit int */ 322*61046927SAndroid Build Coastguard Worker V3D_QPU_UNPACK_IH, 323*61046927SAndroid Build Coastguard Worker }; 324*61046927SAndroid Build Coastguard Worker 325*61046927SAndroid Build Coastguard Worker enum v3d_qpu_mux { 326*61046927SAndroid Build Coastguard Worker V3D_QPU_MUX_R0, 327*61046927SAndroid Build Coastguard Worker V3D_QPU_MUX_R1, 328*61046927SAndroid Build Coastguard Worker V3D_QPU_MUX_R2, 329*61046927SAndroid Build Coastguard Worker V3D_QPU_MUX_R3, 330*61046927SAndroid Build Coastguard Worker V3D_QPU_MUX_R4, 331*61046927SAndroid Build Coastguard Worker V3D_QPU_MUX_R5, 332*61046927SAndroid Build Coastguard Worker V3D_QPU_MUX_A, 333*61046927SAndroid Build Coastguard Worker V3D_QPU_MUX_B, 334*61046927SAndroid Build Coastguard Worker }; 335*61046927SAndroid Build Coastguard Worker 336*61046927SAndroid Build Coastguard Worker struct v3d_qpu_input { 337*61046927SAndroid Build Coastguard Worker union { 338*61046927SAndroid Build Coastguard Worker enum v3d_qpu_mux mux; /* V3D 4.x */ 339*61046927SAndroid Build Coastguard Worker uint8_t raddr; /* V3D 7.x */ 340*61046927SAndroid Build Coastguard Worker }; 341*61046927SAndroid Build Coastguard Worker enum v3d_qpu_input_unpack unpack; 342*61046927SAndroid Build Coastguard Worker }; 343*61046927SAndroid Build Coastguard Worker 344*61046927SAndroid Build Coastguard Worker struct v3d_qpu_alu_instr { 345*61046927SAndroid Build Coastguard Worker struct { 346*61046927SAndroid Build Coastguard Worker enum v3d_qpu_add_op op; 347*61046927SAndroid Build Coastguard Worker struct v3d_qpu_input a, b; 348*61046927SAndroid Build Coastguard Worker uint8_t waddr; 349*61046927SAndroid Build Coastguard Worker bool magic_write; 350*61046927SAndroid Build Coastguard Worker enum v3d_qpu_output_pack output_pack; 351*61046927SAndroid Build Coastguard Worker } add; 352*61046927SAndroid Build Coastguard Worker 353*61046927SAndroid Build Coastguard Worker struct { 354*61046927SAndroid Build Coastguard Worker enum v3d_qpu_mul_op op; 355*61046927SAndroid Build Coastguard Worker struct v3d_qpu_input a, b; 356*61046927SAndroid Build Coastguard Worker uint8_t waddr; 357*61046927SAndroid Build Coastguard Worker bool magic_write; 358*61046927SAndroid Build Coastguard Worker enum v3d_qpu_output_pack output_pack; 359*61046927SAndroid Build Coastguard Worker } mul; 360*61046927SAndroid Build Coastguard Worker }; 361*61046927SAndroid Build Coastguard Worker 362*61046927SAndroid Build Coastguard Worker enum v3d_qpu_branch_cond { 363*61046927SAndroid Build Coastguard Worker V3D_QPU_BRANCH_COND_ALWAYS, 364*61046927SAndroid Build Coastguard Worker V3D_QPU_BRANCH_COND_A0, 365*61046927SAndroid Build Coastguard Worker V3D_QPU_BRANCH_COND_NA0, 366*61046927SAndroid Build Coastguard Worker V3D_QPU_BRANCH_COND_ALLA, 367*61046927SAndroid Build Coastguard Worker V3D_QPU_BRANCH_COND_ANYNA, 368*61046927SAndroid Build Coastguard Worker V3D_QPU_BRANCH_COND_ANYA, 369*61046927SAndroid Build Coastguard Worker V3D_QPU_BRANCH_COND_ALLNA, 370*61046927SAndroid Build Coastguard Worker }; 371*61046927SAndroid Build Coastguard Worker 372*61046927SAndroid Build Coastguard Worker enum v3d_qpu_msfign { 373*61046927SAndroid Build Coastguard Worker /** Ignore multisample flags when determining branch condition. */ 374*61046927SAndroid Build Coastguard Worker V3D_QPU_MSFIGN_NONE, 375*61046927SAndroid Build Coastguard Worker /** 376*61046927SAndroid Build Coastguard Worker * If no multisample flags are set in the lane (a pixel in the FS, a 377*61046927SAndroid Build Coastguard Worker * vertex in the VS), ignore the lane's condition when computing the 378*61046927SAndroid Build Coastguard Worker * branch condition. 379*61046927SAndroid Build Coastguard Worker */ 380*61046927SAndroid Build Coastguard Worker V3D_QPU_MSFIGN_P, 381*61046927SAndroid Build Coastguard Worker /** 382*61046927SAndroid Build Coastguard Worker * If no multisample flags are set in a 2x2 quad in the FS, ignore the 383*61046927SAndroid Build Coastguard Worker * quad's a/b conditions. 384*61046927SAndroid Build Coastguard Worker */ 385*61046927SAndroid Build Coastguard Worker V3D_QPU_MSFIGN_Q, 386*61046927SAndroid Build Coastguard Worker }; 387*61046927SAndroid Build Coastguard Worker 388*61046927SAndroid Build Coastguard Worker enum v3d_qpu_branch_dest { 389*61046927SAndroid Build Coastguard Worker V3D_QPU_BRANCH_DEST_ABS, 390*61046927SAndroid Build Coastguard Worker V3D_QPU_BRANCH_DEST_REL, 391*61046927SAndroid Build Coastguard Worker V3D_QPU_BRANCH_DEST_LINK_REG, 392*61046927SAndroid Build Coastguard Worker V3D_QPU_BRANCH_DEST_REGFILE, 393*61046927SAndroid Build Coastguard Worker }; 394*61046927SAndroid Build Coastguard Worker 395*61046927SAndroid Build Coastguard Worker struct v3d_qpu_branch_instr { 396*61046927SAndroid Build Coastguard Worker enum v3d_qpu_branch_cond cond; 397*61046927SAndroid Build Coastguard Worker enum v3d_qpu_msfign msfign; 398*61046927SAndroid Build Coastguard Worker 399*61046927SAndroid Build Coastguard Worker /** Selects how to compute the new IP if the branch is taken. */ 400*61046927SAndroid Build Coastguard Worker enum v3d_qpu_branch_dest bdi; 401*61046927SAndroid Build Coastguard Worker 402*61046927SAndroid Build Coastguard Worker /** 403*61046927SAndroid Build Coastguard Worker * Selects how to compute the new uniforms pointer if the branch is 404*61046927SAndroid Build Coastguard Worker * taken. (ABS/REL implicitly load a uniform and use that) 405*61046927SAndroid Build Coastguard Worker */ 406*61046927SAndroid Build Coastguard Worker enum v3d_qpu_branch_dest bdu; 407*61046927SAndroid Build Coastguard Worker 408*61046927SAndroid Build Coastguard Worker /** 409*61046927SAndroid Build Coastguard Worker * If set, then udest determines how the uniform stream will branch, 410*61046927SAndroid Build Coastguard Worker * otherwise the uniform stream is left as is. 411*61046927SAndroid Build Coastguard Worker */ 412*61046927SAndroid Build Coastguard Worker bool ub; 413*61046927SAndroid Build Coastguard Worker 414*61046927SAndroid Build Coastguard Worker uint8_t raddr_a; 415*61046927SAndroid Build Coastguard Worker 416*61046927SAndroid Build Coastguard Worker uint32_t offset; 417*61046927SAndroid Build Coastguard Worker }; 418*61046927SAndroid Build Coastguard Worker 419*61046927SAndroid Build Coastguard Worker enum v3d_qpu_instr_type { 420*61046927SAndroid Build Coastguard Worker V3D_QPU_INSTR_TYPE_ALU, 421*61046927SAndroid Build Coastguard Worker V3D_QPU_INSTR_TYPE_BRANCH, 422*61046927SAndroid Build Coastguard Worker }; 423*61046927SAndroid Build Coastguard Worker 424*61046927SAndroid Build Coastguard Worker struct v3d_qpu_instr { 425*61046927SAndroid Build Coastguard Worker enum v3d_qpu_instr_type type; 426*61046927SAndroid Build Coastguard Worker 427*61046927SAndroid Build Coastguard Worker struct v3d_qpu_sig sig; 428*61046927SAndroid Build Coastguard Worker uint8_t sig_addr; 429*61046927SAndroid Build Coastguard Worker bool sig_magic; /* If the signal writes to a magic address */ 430*61046927SAndroid Build Coastguard Worker uint8_t raddr_a; /* V3D 4.x */ 431*61046927SAndroid Build Coastguard Worker uint8_t raddr_b; /* V3D 4.x (holds packed small immediate in 7.x too) */ 432*61046927SAndroid Build Coastguard Worker struct v3d_qpu_flags flags; 433*61046927SAndroid Build Coastguard Worker 434*61046927SAndroid Build Coastguard Worker union { 435*61046927SAndroid Build Coastguard Worker struct v3d_qpu_alu_instr alu; 436*61046927SAndroid Build Coastguard Worker struct v3d_qpu_branch_instr branch; 437*61046927SAndroid Build Coastguard Worker }; 438*61046927SAndroid Build Coastguard Worker }; 439*61046927SAndroid Build Coastguard Worker 440*61046927SAndroid Build Coastguard Worker const char *v3d_qpu_magic_waddr_name(const struct v3d_device_info *devinfo, 441*61046927SAndroid Build Coastguard Worker enum v3d_qpu_waddr waddr); 442*61046927SAndroid Build Coastguard Worker const char *v3d_qpu_add_op_name(enum v3d_qpu_add_op op); 443*61046927SAndroid Build Coastguard Worker const char *v3d_qpu_mul_op_name(enum v3d_qpu_mul_op op); 444*61046927SAndroid Build Coastguard Worker const char *v3d_qpu_cond_name(enum v3d_qpu_cond cond); 445*61046927SAndroid Build Coastguard Worker const char *v3d_qpu_pf_name(enum v3d_qpu_pf pf); 446*61046927SAndroid Build Coastguard Worker const char *v3d_qpu_uf_name(enum v3d_qpu_uf uf); 447*61046927SAndroid Build Coastguard Worker const char *v3d_qpu_pack_name(enum v3d_qpu_output_pack pack); 448*61046927SAndroid Build Coastguard Worker const char *v3d_qpu_unpack_name(enum v3d_qpu_input_unpack unpack); 449*61046927SAndroid Build Coastguard Worker const char *v3d_qpu_branch_cond_name(enum v3d_qpu_branch_cond cond); 450*61046927SAndroid Build Coastguard Worker const char *v3d_qpu_msfign_name(enum v3d_qpu_msfign msfign); 451*61046927SAndroid Build Coastguard Worker 452*61046927SAndroid Build Coastguard Worker enum v3d_qpu_cond v3d_qpu_cond_invert(enum v3d_qpu_cond cond) ATTRIBUTE_CONST; 453*61046927SAndroid Build Coastguard Worker 454*61046927SAndroid Build Coastguard Worker bool v3d_qpu_add_op_has_dst(enum v3d_qpu_add_op op); 455*61046927SAndroid Build Coastguard Worker bool v3d_qpu_mul_op_has_dst(enum v3d_qpu_mul_op op); 456*61046927SAndroid Build Coastguard Worker int v3d_qpu_add_op_num_src(enum v3d_qpu_add_op op); 457*61046927SAndroid Build Coastguard Worker int v3d_qpu_mul_op_num_src(enum v3d_qpu_mul_op op); 458*61046927SAndroid Build Coastguard Worker 459*61046927SAndroid Build Coastguard Worker bool v3d_qpu_sig_pack(const struct v3d_device_info *devinfo, 460*61046927SAndroid Build Coastguard Worker const struct v3d_qpu_sig *sig, 461*61046927SAndroid Build Coastguard Worker uint32_t *packed_sig); 462*61046927SAndroid Build Coastguard Worker bool v3d_qpu_sig_unpack(const struct v3d_device_info *devinfo, 463*61046927SAndroid Build Coastguard Worker uint32_t packed_sig, 464*61046927SAndroid Build Coastguard Worker struct v3d_qpu_sig *sig); 465*61046927SAndroid Build Coastguard Worker 466*61046927SAndroid Build Coastguard Worker bool 467*61046927SAndroid Build Coastguard Worker v3d_qpu_flags_pack(const struct v3d_device_info *devinfo, 468*61046927SAndroid Build Coastguard Worker const struct v3d_qpu_flags *cond, 469*61046927SAndroid Build Coastguard Worker uint32_t *packed_cond); 470*61046927SAndroid Build Coastguard Worker bool 471*61046927SAndroid Build Coastguard Worker v3d_qpu_flags_unpack(const struct v3d_device_info *devinfo, 472*61046927SAndroid Build Coastguard Worker uint32_t packed_cond, 473*61046927SAndroid Build Coastguard Worker struct v3d_qpu_flags *cond); 474*61046927SAndroid Build Coastguard Worker 475*61046927SAndroid Build Coastguard Worker bool 476*61046927SAndroid Build Coastguard Worker v3d_qpu_small_imm_pack(const struct v3d_device_info *devinfo, 477*61046927SAndroid Build Coastguard Worker uint32_t value, 478*61046927SAndroid Build Coastguard Worker uint32_t *packed_small_immediate); 479*61046927SAndroid Build Coastguard Worker 480*61046927SAndroid Build Coastguard Worker bool 481*61046927SAndroid Build Coastguard Worker v3d_qpu_small_imm_unpack(const struct v3d_device_info *devinfo, 482*61046927SAndroid Build Coastguard Worker uint32_t packed_small_immediate, 483*61046927SAndroid Build Coastguard Worker uint32_t *small_immediate); 484*61046927SAndroid Build Coastguard Worker 485*61046927SAndroid Build Coastguard Worker bool 486*61046927SAndroid Build Coastguard Worker v3d_qpu_instr_pack(const struct v3d_device_info *devinfo, 487*61046927SAndroid Build Coastguard Worker const struct v3d_qpu_instr *instr, 488*61046927SAndroid Build Coastguard Worker uint64_t *packed_instr); 489*61046927SAndroid Build Coastguard Worker bool 490*61046927SAndroid Build Coastguard Worker v3d_qpu_instr_unpack(const struct v3d_device_info *devinfo, 491*61046927SAndroid Build Coastguard Worker uint64_t packed_instr, 492*61046927SAndroid Build Coastguard Worker struct v3d_qpu_instr *instr); 493*61046927SAndroid Build Coastguard Worker 494*61046927SAndroid Build Coastguard Worker bool v3d_qpu_magic_waddr_is_sfu(enum v3d_qpu_waddr waddr) ATTRIBUTE_CONST; 495*61046927SAndroid Build Coastguard Worker bool v3d_qpu_magic_waddr_is_tmu(const struct v3d_device_info *devinfo, 496*61046927SAndroid Build Coastguard Worker enum v3d_qpu_waddr waddr) ATTRIBUTE_CONST; 497*61046927SAndroid Build Coastguard Worker bool v3d_qpu_magic_waddr_is_tlb(enum v3d_qpu_waddr waddr) ATTRIBUTE_CONST; 498*61046927SAndroid Build Coastguard Worker bool v3d_qpu_magic_waddr_is_vpm(enum v3d_qpu_waddr waddr) ATTRIBUTE_CONST; 499*61046927SAndroid Build Coastguard Worker bool v3d_qpu_magic_waddr_is_tsy(enum v3d_qpu_waddr waddr) ATTRIBUTE_CONST; 500*61046927SAndroid Build Coastguard Worker bool v3d_qpu_magic_waddr_loads_unif(enum v3d_qpu_waddr waddr) ATTRIBUTE_CONST; 501*61046927SAndroid Build Coastguard Worker bool v3d_qpu_reads_tlb(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST; 502*61046927SAndroid Build Coastguard Worker bool v3d_qpu_writes_tlb(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST; 503*61046927SAndroid Build Coastguard Worker bool v3d_qpu_uses_tlb(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST; 504*61046927SAndroid Build Coastguard Worker bool v3d_qpu_instr_is_sfu(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST; 505*61046927SAndroid Build Coastguard Worker bool v3d_qpu_instr_is_legacy_sfu(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST; 506*61046927SAndroid Build Coastguard Worker bool v3d_qpu_uses_sfu(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST; 507*61046927SAndroid Build Coastguard Worker bool v3d_qpu_writes_tmu(const struct v3d_device_info *devinfo, 508*61046927SAndroid Build Coastguard Worker const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST; 509*61046927SAndroid Build Coastguard Worker bool v3d_qpu_writes_tmu_not_tmuc(const struct v3d_device_info *devinfo, 510*61046927SAndroid Build Coastguard Worker const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST; 511*61046927SAndroid Build Coastguard Worker bool v3d_qpu_writes_r3(const struct v3d_device_info *devinfo, 512*61046927SAndroid Build Coastguard Worker const struct v3d_qpu_instr *instr) ATTRIBUTE_CONST; 513*61046927SAndroid Build Coastguard Worker bool v3d_qpu_writes_r4(const struct v3d_device_info *devinfo, 514*61046927SAndroid Build Coastguard Worker const struct v3d_qpu_instr *instr) ATTRIBUTE_CONST; 515*61046927SAndroid Build Coastguard Worker bool v3d_qpu_writes_r5(const struct v3d_device_info *devinfo, 516*61046927SAndroid Build Coastguard Worker const struct v3d_qpu_instr *instr) ATTRIBUTE_CONST; 517*61046927SAndroid Build Coastguard Worker bool v3d_qpu_writes_rf0_implicitly(const struct v3d_device_info *devinfo, 518*61046927SAndroid Build Coastguard Worker const struct v3d_qpu_instr *instr) ATTRIBUTE_CONST; 519*61046927SAndroid Build Coastguard Worker bool v3d_qpu_writes_accum(const struct v3d_device_info *devinfo, 520*61046927SAndroid Build Coastguard Worker const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST; 521*61046927SAndroid Build Coastguard Worker bool v3d_qpu_waits_on_tmu(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST; 522*61046927SAndroid Build Coastguard Worker bool v3d_qpu_uses_mux(const struct v3d_qpu_instr *inst, enum v3d_qpu_mux mux); 523*61046927SAndroid Build Coastguard Worker bool v3d_qpu_uses_vpm(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST; 524*61046927SAndroid Build Coastguard Worker bool v3d_qpu_waits_vpm(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST; 525*61046927SAndroid Build Coastguard Worker bool v3d_qpu_reads_vpm(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST; 526*61046927SAndroid Build Coastguard Worker bool v3d_qpu_writes_vpm(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST; 527*61046927SAndroid Build Coastguard Worker bool v3d_qpu_reads_or_writes_vpm(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST; 528*61046927SAndroid Build Coastguard Worker bool v3d_qpu_reads_flags(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST; 529*61046927SAndroid Build Coastguard Worker bool v3d_qpu_writes_flags(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST; 530*61046927SAndroid Build Coastguard Worker bool v3d_qpu_writes_unifa(const struct v3d_device_info *devinfo, 531*61046927SAndroid Build Coastguard Worker const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST; 532*61046927SAndroid Build Coastguard Worker bool v3d_qpu_sig_writes_address(const struct v3d_device_info *devinfo, 533*61046927SAndroid Build Coastguard Worker const struct v3d_qpu_sig *sig) ATTRIBUTE_CONST; 534*61046927SAndroid Build Coastguard Worker bool v3d_qpu_unpacks_f32(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST; 535*61046927SAndroid Build Coastguard Worker bool v3d_qpu_unpacks_f16(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST; 536*61046927SAndroid Build Coastguard Worker 537*61046927SAndroid Build Coastguard Worker bool v3d_qpu_is_nop(struct v3d_qpu_instr *inst) ATTRIBUTE_CONST; 538*61046927SAndroid Build Coastguard Worker 539*61046927SAndroid Build Coastguard Worker bool v3d71_qpu_reads_raddr(const struct v3d_qpu_instr *inst, uint8_t raddr); 540*61046927SAndroid Build Coastguard Worker bool v3d71_qpu_writes_waddr_explicitly(const struct v3d_device_info *devinfo, 541*61046927SAndroid Build Coastguard Worker const struct v3d_qpu_instr *inst, 542*61046927SAndroid Build Coastguard Worker uint8_t waddr); 543*61046927SAndroid Build Coastguard Worker #endif 544