xref: /aosp_15_r20/external/mesa3d/src/broadcom/vulkan/v3dv_cl.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Copyright © 2019 Raspberry Pi Ltd
3*61046927SAndroid Build Coastguard Worker  *
4*61046927SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
5*61046927SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
6*61046927SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
7*61046927SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*61046927SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
9*61046927SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
10*61046927SAndroid Build Coastguard Worker  *
11*61046927SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice (including the next
12*61046927SAndroid Build Coastguard Worker  * paragraph) shall be included in all copies or substantial portions of the
13*61046927SAndroid Build Coastguard Worker  * Software.
14*61046927SAndroid Build Coastguard Worker  *
15*61046927SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*61046927SAndroid Build Coastguard Worker  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*61046927SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18*61046927SAndroid Build Coastguard Worker  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*61046927SAndroid Build Coastguard Worker  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20*61046927SAndroid Build Coastguard Worker  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21*61046927SAndroid Build Coastguard Worker  * IN THE SOFTWARE.
22*61046927SAndroid Build Coastguard Worker  */
23*61046927SAndroid Build Coastguard Worker 
24*61046927SAndroid Build Coastguard Worker #include "v3dv_private.h"
25*61046927SAndroid Build Coastguard Worker 
26*61046927SAndroid Build Coastguard Worker /* We don't expect that the packets we use in this file change across hw
27*61046927SAndroid Build Coastguard Worker  * versions, so we just explicitly set the V3D_VERSION and include v3dx_pack
28*61046927SAndroid Build Coastguard Worker  * here
29*61046927SAndroid Build Coastguard Worker  */
30*61046927SAndroid Build Coastguard Worker #define V3D_VERSION 42
31*61046927SAndroid Build Coastguard Worker #include "broadcom/common/v3d_macros.h"
32*61046927SAndroid Build Coastguard Worker #include "broadcom/cle/v3dx_pack.h"
33*61046927SAndroid Build Coastguard Worker 
34*61046927SAndroid Build Coastguard Worker void
v3dv_cl_init(struct v3dv_job * job,struct v3dv_cl * cl)35*61046927SAndroid Build Coastguard Worker v3dv_cl_init(struct v3dv_job *job, struct v3dv_cl *cl)
36*61046927SAndroid Build Coastguard Worker {
37*61046927SAndroid Build Coastguard Worker    cl->base = NULL;
38*61046927SAndroid Build Coastguard Worker    cl->next = cl->base;
39*61046927SAndroid Build Coastguard Worker    cl->bo = NULL;
40*61046927SAndroid Build Coastguard Worker    cl->size = 0;
41*61046927SAndroid Build Coastguard Worker    cl->job = job;
42*61046927SAndroid Build Coastguard Worker    list_inithead(&cl->bo_list);
43*61046927SAndroid Build Coastguard Worker }
44*61046927SAndroid Build Coastguard Worker 
45*61046927SAndroid Build Coastguard Worker void
v3dv_cl_destroy(struct v3dv_cl * cl)46*61046927SAndroid Build Coastguard Worker v3dv_cl_destroy(struct v3dv_cl *cl)
47*61046927SAndroid Build Coastguard Worker {
48*61046927SAndroid Build Coastguard Worker    list_for_each_entry_safe(struct v3dv_bo, bo, &cl->bo_list, list_link) {
49*61046927SAndroid Build Coastguard Worker       assert(cl->job);
50*61046927SAndroid Build Coastguard Worker       list_del(&bo->list_link);
51*61046927SAndroid Build Coastguard Worker       v3dv_bo_free(cl->job->device, bo);
52*61046927SAndroid Build Coastguard Worker    }
53*61046927SAndroid Build Coastguard Worker 
54*61046927SAndroid Build Coastguard Worker    /* Leave the CL in a reset state to catch use after destroy instances */
55*61046927SAndroid Build Coastguard Worker    v3dv_cl_init(NULL, cl);
56*61046927SAndroid Build Coastguard Worker }
57*61046927SAndroid Build Coastguard Worker 
58*61046927SAndroid Build Coastguard Worker enum v3dv_cl_chain_type {
59*61046927SAndroid Build Coastguard Worker    V3D_CL_BO_CHAIN_NONE = 0,
60*61046927SAndroid Build Coastguard Worker    V3D_CL_BO_CHAIN_WITH_BRANCH,
61*61046927SAndroid Build Coastguard Worker    V3D_CL_BO_CHAIN_WITH_RETURN_FROM_SUB_LIST,
62*61046927SAndroid Build Coastguard Worker };
63*61046927SAndroid Build Coastguard Worker 
64*61046927SAndroid Build Coastguard Worker static bool
cl_alloc_bo(struct v3dv_cl * cl,uint32_t space,enum v3dv_cl_chain_type chain_type)65*61046927SAndroid Build Coastguard Worker cl_alloc_bo(struct v3dv_cl *cl, uint32_t space, enum
66*61046927SAndroid Build Coastguard Worker             v3dv_cl_chain_type chain_type)
67*61046927SAndroid Build Coastguard Worker {
68*61046927SAndroid Build Coastguard Worker    /* The last bytes of a CLE buffer are unusable because of readahead
69*61046927SAndroid Build Coastguard Worker     * prefetch, so we need to take it into account when allocating a new BO
70*61046927SAndroid Build Coastguard Worker     * for the CL. We also reserve space for the BRANCH/RETURN_FROM_SUB_LIST
71*61046927SAndroid Build Coastguard Worker     * packet so we can always emit these last packets to the BO when
72*61046927SAndroid Build Coastguard Worker     * needed. We will need to increase cl->size by the packet length before
73*61046927SAndroid Build Coastguard Worker     * calling cl_submit to use this reserved space.
74*61046927SAndroid Build Coastguard Worker     */
75*61046927SAndroid Build Coastguard Worker    uint32_t unusable_space = 0;
76*61046927SAndroid Build Coastguard Worker    struct v3d_device_info *devinfo = &cl->job->device->devinfo;
77*61046927SAndroid Build Coastguard Worker    uint32_t cle_readahead = devinfo->cle_readahead;
78*61046927SAndroid Build Coastguard Worker    uint32_t cle_buffer_min_size = devinfo->cle_buffer_min_size;
79*61046927SAndroid Build Coastguard Worker    switch (chain_type) {
80*61046927SAndroid Build Coastguard Worker    case V3D_CL_BO_CHAIN_WITH_BRANCH:
81*61046927SAndroid Build Coastguard Worker       unusable_space = cle_readahead + cl_packet_length(BRANCH);
82*61046927SAndroid Build Coastguard Worker       break;
83*61046927SAndroid Build Coastguard Worker    case V3D_CL_BO_CHAIN_WITH_RETURN_FROM_SUB_LIST:
84*61046927SAndroid Build Coastguard Worker       unusable_space = cle_readahead + cl_packet_length(RETURN_FROM_SUB_LIST);
85*61046927SAndroid Build Coastguard Worker       break;
86*61046927SAndroid Build Coastguard Worker    case V3D_CL_BO_CHAIN_NONE:
87*61046927SAndroid Build Coastguard Worker       break;
88*61046927SAndroid Build Coastguard Worker    }
89*61046927SAndroid Build Coastguard Worker 
90*61046927SAndroid Build Coastguard Worker    /* If we are growing, double the BO allocation size to reduce the number
91*61046927SAndroid Build Coastguard Worker     * of allocations with large command buffers. This has a very significant
92*61046927SAndroid Build Coastguard Worker     * impact on the number of draw calls per second reported by vkoverhead.
93*61046927SAndroid Build Coastguard Worker     */
94*61046927SAndroid Build Coastguard Worker    space = align(space + unusable_space, cle_buffer_min_size);
95*61046927SAndroid Build Coastguard Worker    if (cl->bo)
96*61046927SAndroid Build Coastguard Worker       space = MAX2(cl->bo->size * 2, space);
97*61046927SAndroid Build Coastguard Worker 
98*61046927SAndroid Build Coastguard Worker    struct v3dv_bo *bo = v3dv_bo_alloc(cl->job->device, space, "CL", true);
99*61046927SAndroid Build Coastguard Worker    if (!bo) {
100*61046927SAndroid Build Coastguard Worker       fprintf(stderr, "failed to allocate memory for command list\n");
101*61046927SAndroid Build Coastguard Worker       v3dv_flag_oom(NULL, cl->job);
102*61046927SAndroid Build Coastguard Worker       return false;
103*61046927SAndroid Build Coastguard Worker    }
104*61046927SAndroid Build Coastguard Worker 
105*61046927SAndroid Build Coastguard Worker    list_addtail(&bo->list_link, &cl->bo_list);
106*61046927SAndroid Build Coastguard Worker 
107*61046927SAndroid Build Coastguard Worker    bool ok = v3dv_bo_map(cl->job->device, bo, bo->size);
108*61046927SAndroid Build Coastguard Worker    if (!ok) {
109*61046927SAndroid Build Coastguard Worker       fprintf(stderr, "failed to map command list buffer\n");
110*61046927SAndroid Build Coastguard Worker       v3dv_flag_oom(NULL, cl->job);
111*61046927SAndroid Build Coastguard Worker       return false;
112*61046927SAndroid Build Coastguard Worker    }
113*61046927SAndroid Build Coastguard Worker 
114*61046927SAndroid Build Coastguard Worker    /* Chain to the new BO from the old one if requested */
115*61046927SAndroid Build Coastguard Worker    if (cl->bo) {
116*61046927SAndroid Build Coastguard Worker       switch (chain_type) {
117*61046927SAndroid Build Coastguard Worker       case V3D_CL_BO_CHAIN_WITH_BRANCH:
118*61046927SAndroid Build Coastguard Worker          cl->bo->cl_branch_offset = v3dv_cl_offset(cl);
119*61046927SAndroid Build Coastguard Worker          cl->size += cl_packet_length(BRANCH);
120*61046927SAndroid Build Coastguard Worker          assert(cl->size + cle_readahead <= cl->bo->size);
121*61046927SAndroid Build Coastguard Worker          cl_emit(cl, BRANCH, branch) {
122*61046927SAndroid Build Coastguard Worker             branch.address = v3dv_cl_address(bo, 0);
123*61046927SAndroid Build Coastguard Worker          }
124*61046927SAndroid Build Coastguard Worker          break;
125*61046927SAndroid Build Coastguard Worker       case V3D_CL_BO_CHAIN_WITH_RETURN_FROM_SUB_LIST:
126*61046927SAndroid Build Coastguard Worker          /* We do not want to emit branches from secondary command lists, instead,
127*61046927SAndroid Build Coastguard Worker           * we will branch to them when we execute them in a primary using
128*61046927SAndroid Build Coastguard Worker           * 'branch to sub list' commands, expecting each linked secondary to
129*61046927SAndroid Build Coastguard Worker           * end with a 'return from sub list' command.
130*61046927SAndroid Build Coastguard Worker           */
131*61046927SAndroid Build Coastguard Worker          cl->size += cl_packet_length(RETURN_FROM_SUB_LIST);
132*61046927SAndroid Build Coastguard Worker          assert(cl->size + cle_readahead <= cl->bo->size);
133*61046927SAndroid Build Coastguard Worker          cl_emit(cl, RETURN_FROM_SUB_LIST, ret);
134*61046927SAndroid Build Coastguard Worker          FALLTHROUGH;
135*61046927SAndroid Build Coastguard Worker       case V3D_CL_BO_CHAIN_NONE:
136*61046927SAndroid Build Coastguard Worker          v3dv_job_add_bo_unchecked(cl->job, bo);
137*61046927SAndroid Build Coastguard Worker          break;
138*61046927SAndroid Build Coastguard Worker       }
139*61046927SAndroid Build Coastguard Worker    } else {
140*61046927SAndroid Build Coastguard Worker       v3dv_job_add_bo_unchecked(cl->job, bo);
141*61046927SAndroid Build Coastguard Worker    }
142*61046927SAndroid Build Coastguard Worker 
143*61046927SAndroid Build Coastguard Worker    cl->bo = bo;
144*61046927SAndroid Build Coastguard Worker    cl->base = cl->bo->map;
145*61046927SAndroid Build Coastguard Worker    /* Take only into account the usable size of the BO to guarantee that
146*61046927SAndroid Build Coastguard Worker     * we never write in the last bytes of the CL buffer because of the
147*61046927SAndroid Build Coastguard Worker     * readahead of the CLE
148*61046927SAndroid Build Coastguard Worker     */
149*61046927SAndroid Build Coastguard Worker    cl->size = cl->bo->size - unusable_space;
150*61046927SAndroid Build Coastguard Worker    cl->next = cl->base;
151*61046927SAndroid Build Coastguard Worker 
152*61046927SAndroid Build Coastguard Worker    return true;
153*61046927SAndroid Build Coastguard Worker }
154*61046927SAndroid Build Coastguard Worker 
155*61046927SAndroid Build Coastguard Worker uint32_t
v3dv_cl_ensure_space(struct v3dv_cl * cl,uint32_t space,uint32_t alignment)156*61046927SAndroid Build Coastguard Worker v3dv_cl_ensure_space(struct v3dv_cl *cl, uint32_t space, uint32_t alignment)
157*61046927SAndroid Build Coastguard Worker {
158*61046927SAndroid Build Coastguard Worker    uint32_t offset = align(v3dv_cl_offset(cl), alignment);
159*61046927SAndroid Build Coastguard Worker 
160*61046927SAndroid Build Coastguard Worker    if (offset + space <= cl->size) {
161*61046927SAndroid Build Coastguard Worker       cl->next = cl->base + offset;
162*61046927SAndroid Build Coastguard Worker       return offset;
163*61046927SAndroid Build Coastguard Worker    }
164*61046927SAndroid Build Coastguard Worker 
165*61046927SAndroid Build Coastguard Worker    cl_alloc_bo(cl, space, V3D_CL_BO_CHAIN_NONE);
166*61046927SAndroid Build Coastguard Worker 
167*61046927SAndroid Build Coastguard Worker    return 0;
168*61046927SAndroid Build Coastguard Worker }
169*61046927SAndroid Build Coastguard Worker 
170*61046927SAndroid Build Coastguard Worker void
v3dv_cl_ensure_space_with_branch(struct v3dv_cl * cl,uint32_t space)171*61046927SAndroid Build Coastguard Worker v3dv_cl_ensure_space_with_branch(struct v3dv_cl *cl, uint32_t space)
172*61046927SAndroid Build Coastguard Worker {
173*61046927SAndroid Build Coastguard Worker    if (v3dv_cl_offset(cl) + space <= cl->size)
174*61046927SAndroid Build Coastguard Worker       return;
175*61046927SAndroid Build Coastguard Worker 
176*61046927SAndroid Build Coastguard Worker    enum v3dv_cl_chain_type  chain_type = V3D_CL_BO_CHAIN_WITH_BRANCH;
177*61046927SAndroid Build Coastguard Worker    if (cl->job->type == V3DV_JOB_TYPE_GPU_CL_INCOMPLETE)
178*61046927SAndroid Build Coastguard Worker       chain_type = V3D_CL_BO_CHAIN_WITH_RETURN_FROM_SUB_LIST;
179*61046927SAndroid Build Coastguard Worker 
180*61046927SAndroid Build Coastguard Worker    cl_alloc_bo(cl, space, chain_type);
181*61046927SAndroid Build Coastguard Worker }
182