1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker * Copyright © 2021 Raspberry Pi Ltd
3*61046927SAndroid Build Coastguard Worker *
4*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a
5*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"),
6*61046927SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation
7*61046927SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*61046927SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the
9*61046927SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions:
10*61046927SAndroid Build Coastguard Worker *
11*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the next
12*61046927SAndroid Build Coastguard Worker * paragraph) shall be included in all copies or substantial portions of the
13*61046927SAndroid Build Coastguard Worker * Software.
14*61046927SAndroid Build Coastguard Worker *
15*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*61046927SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18*61046927SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*61046927SAndroid Build Coastguard Worker * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20*61046927SAndroid Build Coastguard Worker * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21*61046927SAndroid Build Coastguard Worker * IN THE SOFTWARE.
22*61046927SAndroid Build Coastguard Worker */
23*61046927SAndroid Build Coastguard Worker
24*61046927SAndroid Build Coastguard Worker #include "v3dv_private.h"
25*61046927SAndroid Build Coastguard Worker #include "broadcom/common/v3d_macros.h"
26*61046927SAndroid Build Coastguard Worker #include "broadcom/cle/v3dx_pack.h"
27*61046927SAndroid Build Coastguard Worker #include "broadcom/compiler/v3d_compiler.h"
28*61046927SAndroid Build Coastguard Worker
29*61046927SAndroid Build Coastguard Worker void
v3dX(job_emit_noop)30*61046927SAndroid Build Coastguard Worker v3dX(job_emit_noop)(struct v3dv_job *job)
31*61046927SAndroid Build Coastguard Worker {
32*61046927SAndroid Build Coastguard Worker v3dv_job_start_frame(job, 1, 1, 1, true, true, 1,
33*61046927SAndroid Build Coastguard Worker V3D_INTERNAL_BPP_32, 4, false);
34*61046927SAndroid Build Coastguard Worker v3dX(job_emit_binning_flush)(job);
35*61046927SAndroid Build Coastguard Worker
36*61046927SAndroid Build Coastguard Worker struct v3dv_cl *rcl = &job->rcl;
37*61046927SAndroid Build Coastguard Worker v3dv_cl_ensure_space_with_branch(rcl, 200 + 1 * 256 *
38*61046927SAndroid Build Coastguard Worker cl_packet_length(SUPERTILE_COORDINATES));
39*61046927SAndroid Build Coastguard Worker
40*61046927SAndroid Build Coastguard Worker cl_emit(rcl, TILE_RENDERING_MODE_CFG_COMMON, config) {
41*61046927SAndroid Build Coastguard Worker config.early_z_disable = true;
42*61046927SAndroid Build Coastguard Worker config.image_width_pixels = 1;
43*61046927SAndroid Build Coastguard Worker config.image_height_pixels = 1;
44*61046927SAndroid Build Coastguard Worker config.number_of_render_targets = 1;
45*61046927SAndroid Build Coastguard Worker config.multisample_mode_4x = false;
46*61046927SAndroid Build Coastguard Worker #if V3D_VERSION == 42
47*61046927SAndroid Build Coastguard Worker config.maximum_bpp_of_all_render_targets = V3D_INTERNAL_BPP_32;
48*61046927SAndroid Build Coastguard Worker #endif
49*61046927SAndroid Build Coastguard Worker #if V3D_VERSION >= 71
50*61046927SAndroid Build Coastguard Worker config.log2_tile_width = 3; /* Tile size 64 */
51*61046927SAndroid Build Coastguard Worker config.log2_tile_height = 3; /* Tile size 64 */
52*61046927SAndroid Build Coastguard Worker #endif
53*61046927SAndroid Build Coastguard Worker }
54*61046927SAndroid Build Coastguard Worker
55*61046927SAndroid Build Coastguard Worker #if V3D_VERSION == 42
56*61046927SAndroid Build Coastguard Worker cl_emit(rcl, TILE_RENDERING_MODE_CFG_COLOR, rt) {
57*61046927SAndroid Build Coastguard Worker rt.render_target_0_internal_bpp = V3D_INTERNAL_BPP_32;
58*61046927SAndroid Build Coastguard Worker rt.render_target_0_internal_type = V3D_INTERNAL_TYPE_8;
59*61046927SAndroid Build Coastguard Worker rt.render_target_0_clamp = V3D_RENDER_TARGET_CLAMP_NONE;
60*61046927SAndroid Build Coastguard Worker }
61*61046927SAndroid Build Coastguard Worker #endif
62*61046927SAndroid Build Coastguard Worker #if V3D_VERSION >= 71
63*61046927SAndroid Build Coastguard Worker cl_emit(rcl, TILE_RENDERING_MODE_CFG_RENDER_TARGET_PART1, rt) {
64*61046927SAndroid Build Coastguard Worker rt.internal_bpp = V3D_INTERNAL_BPP_32;
65*61046927SAndroid Build Coastguard Worker rt.internal_type_and_clamping = V3D_RENDER_TARGET_TYPE_CLAMP_8;
66*61046927SAndroid Build Coastguard Worker rt.stride = 1; /* Unused RT */
67*61046927SAndroid Build Coastguard Worker }
68*61046927SAndroid Build Coastguard Worker #endif
69*61046927SAndroid Build Coastguard Worker
70*61046927SAndroid Build Coastguard Worker cl_emit(rcl, TILE_RENDERING_MODE_CFG_ZS_CLEAR_VALUES, clear) {
71*61046927SAndroid Build Coastguard Worker clear.z_clear_value = 1.0f;
72*61046927SAndroid Build Coastguard Worker clear.stencil_clear_value = 0;
73*61046927SAndroid Build Coastguard Worker };
74*61046927SAndroid Build Coastguard Worker
75*61046927SAndroid Build Coastguard Worker cl_emit(rcl, TILE_LIST_INITIAL_BLOCK_SIZE, init) {
76*61046927SAndroid Build Coastguard Worker init.use_auto_chained_tile_lists = true;
77*61046927SAndroid Build Coastguard Worker init.size_of_first_block_in_chained_tile_lists =
78*61046927SAndroid Build Coastguard Worker TILE_ALLOCATION_BLOCK_SIZE_64B;
79*61046927SAndroid Build Coastguard Worker }
80*61046927SAndroid Build Coastguard Worker
81*61046927SAndroid Build Coastguard Worker cl_emit(rcl, MULTICORE_RENDERING_TILE_LIST_SET_BASE, list) {
82*61046927SAndroid Build Coastguard Worker list.address = v3dv_cl_address(job->tile_alloc, 0);
83*61046927SAndroid Build Coastguard Worker }
84*61046927SAndroid Build Coastguard Worker
85*61046927SAndroid Build Coastguard Worker cl_emit(rcl, MULTICORE_RENDERING_SUPERTILE_CFG, config) {
86*61046927SAndroid Build Coastguard Worker config.number_of_bin_tile_lists = 1;
87*61046927SAndroid Build Coastguard Worker config.total_frame_width_in_tiles = 1;
88*61046927SAndroid Build Coastguard Worker config.total_frame_height_in_tiles = 1;
89*61046927SAndroid Build Coastguard Worker config.supertile_width_in_tiles = 1;
90*61046927SAndroid Build Coastguard Worker config.supertile_height_in_tiles = 1;
91*61046927SAndroid Build Coastguard Worker config.total_frame_width_in_supertiles = 1;
92*61046927SAndroid Build Coastguard Worker config.total_frame_height_in_supertiles = 1;
93*61046927SAndroid Build Coastguard Worker }
94*61046927SAndroid Build Coastguard Worker
95*61046927SAndroid Build Coastguard Worker struct v3dv_cl *icl = &job->indirect;
96*61046927SAndroid Build Coastguard Worker v3dv_cl_ensure_space(icl, 200, 1);
97*61046927SAndroid Build Coastguard Worker struct v3dv_cl_reloc tile_list_start = v3dv_cl_get_address(icl);
98*61046927SAndroid Build Coastguard Worker
99*61046927SAndroid Build Coastguard Worker cl_emit(icl, TILE_COORDINATES_IMPLICIT, coords);
100*61046927SAndroid Build Coastguard Worker
101*61046927SAndroid Build Coastguard Worker cl_emit(icl, END_OF_LOADS, end);
102*61046927SAndroid Build Coastguard Worker
103*61046927SAndroid Build Coastguard Worker cl_emit(icl, BRANCH_TO_IMPLICIT_TILE_LIST, branch);
104*61046927SAndroid Build Coastguard Worker
105*61046927SAndroid Build Coastguard Worker cl_emit(icl, STORE_TILE_BUFFER_GENERAL, store) {
106*61046927SAndroid Build Coastguard Worker store.buffer_to_store = NONE;
107*61046927SAndroid Build Coastguard Worker }
108*61046927SAndroid Build Coastguard Worker
109*61046927SAndroid Build Coastguard Worker cl_emit(icl, END_OF_TILE_MARKER, end);
110*61046927SAndroid Build Coastguard Worker
111*61046927SAndroid Build Coastguard Worker cl_emit(icl, RETURN_FROM_SUB_LIST, ret);
112*61046927SAndroid Build Coastguard Worker
113*61046927SAndroid Build Coastguard Worker cl_emit(rcl, START_ADDRESS_OF_GENERIC_TILE_LIST, branch) {
114*61046927SAndroid Build Coastguard Worker branch.start = tile_list_start;
115*61046927SAndroid Build Coastguard Worker branch.end = v3dv_cl_get_address(icl);
116*61046927SAndroid Build Coastguard Worker }
117*61046927SAndroid Build Coastguard Worker
118*61046927SAndroid Build Coastguard Worker cl_emit(rcl, SUPERTILE_COORDINATES, coords) {
119*61046927SAndroid Build Coastguard Worker coords.column_number_in_supertiles = 0;
120*61046927SAndroid Build Coastguard Worker coords.row_number_in_supertiles = 0;
121*61046927SAndroid Build Coastguard Worker }
122*61046927SAndroid Build Coastguard Worker
123*61046927SAndroid Build Coastguard Worker cl_emit(rcl, END_OF_RENDERING, end);
124*61046927SAndroid Build Coastguard Worker }
125