1*61046927SAndroid Build Coastguard Worker#!/bin/bash 2*61046927SAndroid Build Coastguard Worker# Copyright 2022 Android Open Source Project 3*61046927SAndroid Build Coastguard Worker# SPDX-License-Identifier: MIT 4*61046927SAndroid Build Coastguard Worker 5*61046927SAndroid Build Coastguard Worker# Please run this from the Mesa codegen directory 6*61046927SAndroid Build Coastguard Worker# >> cd ${mesa_dir}/src/gfxstream/codegen 7*61046927SAndroid Build Coastguard Worker# >> ./generate-gfxstream-vulkan.sh ${gfxstream_dir} 8*61046927SAndroid Build Coastguard Worker# 9*61046927SAndroid Build Coastguard Worker# Note in AOSP, ${gfxstream_dir} is optional, and the script autodetects the 10*61046927SAndroid Build Coastguard Worker# path to gfxstream. 11*61046927SAndroid Build Coastguard Worker 12*61046927SAndroid Build Coastguard Workerexport MESA_DIR="$PWD/../../.." 13*61046927SAndroid Build Coastguard Workerif [ -z "$1" ]; 14*61046927SAndroid Build Coastguard Workerthen 15*61046927SAndroid Build Coastguard Worker export GFXSTREAM_DIR="$MESA_DIR/../../hardware/google/gfxstream" 16*61046927SAndroid Build Coastguard Workerelse 17*61046927SAndroid Build Coastguard Worker export GFXSTREAM_DIR="$1" 18*61046927SAndroid Build Coastguard Workerfi 19*61046927SAndroid Build Coastguard Worker 20*61046927SAndroid Build Coastguard Workerexport PREFIX_DIR="src/gfxstream" 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard Worker# We should use just use one vk.xml eventually.. 23*61046927SAndroid Build Coastguard Workerexport VK_MESA_XML="$MESA_DIR/src/vulkan/registry/vk.xml" 24*61046927SAndroid Build Coastguard Workerexport VK_XML="$GFXSTREAM_DIR/codegen/vulkan/vulkan-docs-next/xml/vk.xml" 25*61046927SAndroid Build Coastguard Worker 26*61046927SAndroid Build Coastguard Workerexport GFXSTREAM_GUEST_ENCODER_DIR="/tmp/" 27*61046927SAndroid Build Coastguard Workerexport GFXSTREAM_HOST_DECODER_DIR="$GFXSTREAM_DIR/host/vulkan" 28*61046927SAndroid Build Coastguard Workerexport GFXSTREAM_OUTPUT_DIR="$GFXSTREAM_HOST_DECODER_DIR/cereal" 29*61046927SAndroid Build Coastguard Workerexport GFXSTREAM_SCRIPTS_DIR="$GFXSTREAM_DIR/scripts" 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard Workerexport GEN_VK="$MESA_DIR/$PREFIX_DIR/codegen/scripts/genvk.py" 32*61046927SAndroid Build Coastguard Workerexport CUSTOM_XML="$MESA_DIR/$PREFIX_DIR/codegen/xml/vk_gfxstream.xml" 33*61046927SAndroid Build Coastguard Worker 34*61046927SAndroid Build Coastguard Workerpython3 "$GEN_VK" -registry "$VK_XML" -registryGfxstream "$CUSTOM_XML" cereal -o "$GFXSTREAM_OUTPUT_DIR" 35*61046927SAndroid Build Coastguard Worker 36*61046927SAndroid Build Coastguard Workerexport CEREAL_VARIANT=guest 37*61046927SAndroid Build Coastguard Workerexport GFXSTREAM_GUEST_ENCODER_DIR="$MESA_DIR/src/gfxstream/guest/vulkan_enc" 38*61046927SAndroid Build Coastguard Workerpython3 "$GEN_VK" -registry "$VK_MESA_XML" -registryGfxstream "$CUSTOM_XML" cereal -o /tmp/ 39*61046927SAndroid Build Coastguard Worker 40*61046927SAndroid Build Coastguard Worker# Should have a unified headers dir here: 41*61046927SAndroid Build Coastguard Workerpython3 "$GEN_VK" -registry "$CUSTOM_XML" vulkan_gfxstream.h -o "$GFXSTREAM_GUEST_ENCODER_DIR" 42*61046927SAndroid Build Coastguard Workerpython3 "$GEN_VK" -registry "$CUSTOM_XML" vulkan_gfxstream.h -o "$GFXSTREAM_HOST_DECODER_DIR" 43