1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker * (C) Copyright IBM Corporation 2002, 2004
3*61046927SAndroid Build Coastguard Worker * All Rights Reserved.
4*61046927SAndroid Build Coastguard Worker *
5*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a
6*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"),
7*61046927SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation
8*61046927SAndroid Build Coastguard Worker * on the rights to use, copy, modify, merge, publish, distribute, sub
9*61046927SAndroid Build Coastguard Worker * license, and/or sell copies of the Software, and to permit persons to whom
10*61046927SAndroid Build Coastguard Worker * the Software is furnished to do so, subject to the following conditions:
11*61046927SAndroid Build Coastguard Worker *
12*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the next
13*61046927SAndroid Build Coastguard Worker * paragraph) shall be included in all copies or substantial portions of the
14*61046927SAndroid Build Coastguard Worker * Software.
15*61046927SAndroid Build Coastguard Worker *
16*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17*61046927SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19*61046927SAndroid Build Coastguard Worker * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20*61046927SAndroid Build Coastguard Worker * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21*61046927SAndroid Build Coastguard Worker * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22*61046927SAndroid Build Coastguard Worker * USE OR OTHER DEALINGS IN THE SOFTWARE.
23*61046927SAndroid Build Coastguard Worker */
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard Worker /**
26*61046927SAndroid Build Coastguard Worker * \file glxextensions.c
27*61046927SAndroid Build Coastguard Worker *
28*61046927SAndroid Build Coastguard Worker * \author Ian Romanick <[email protected]>
29*61046927SAndroid Build Coastguard Worker */
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard Worker #include "glxclient.h"
32*61046927SAndroid Build Coastguard Worker #include <X11/extensions/extutil.h>
33*61046927SAndroid Build Coastguard Worker #include <X11/extensions/Xext.h>
34*61046927SAndroid Build Coastguard Worker #include <string.h>
35*61046927SAndroid Build Coastguard Worker #include "glxextensions.h"
36*61046927SAndroid Build Coastguard Worker
37*61046927SAndroid Build Coastguard Worker #include "util/driconf.h"
38*61046927SAndroid Build Coastguard Worker #include "util/macros.h"
39*61046927SAndroid Build Coastguard Worker
40*61046927SAndroid Build Coastguard Worker #define SET_BIT(m,b) (m[ (b) / 8 ] |= (1U << ((b) % 8)))
41*61046927SAndroid Build Coastguard Worker #define CLR_BIT(m,b) (m[ (b) / 8 ] &= ~(1U << ((b) % 8)))
42*61046927SAndroid Build Coastguard Worker #define IS_SET(m,b) ((m[ (b) / 8 ] & (1U << ((b) % 8))) != 0)
43*61046927SAndroid Build Coastguard Worker #define GLX(n) "GLX_" # n, 4 + sizeof( # n ) - 1, PASTE2(n,_bit)
44*61046927SAndroid Build Coastguard Worker #define GL(n) "GL_" # n, 3 + sizeof( # n ) - 1, GL_ ## n ## _bit
45*61046927SAndroid Build Coastguard Worker #define Y 1
46*61046927SAndroid Build Coastguard Worker #define N 0
47*61046927SAndroid Build Coastguard Worker #define EXT_ENABLED(bit,supported) (IS_SET( supported, bit ))
48*61046927SAndroid Build Coastguard Worker
49*61046927SAndroid Build Coastguard Worker
50*61046927SAndroid Build Coastguard Worker struct extension_info
51*61046927SAndroid Build Coastguard Worker {
52*61046927SAndroid Build Coastguard Worker const char *const name;
53*61046927SAndroid Build Coastguard Worker unsigned name_len;
54*61046927SAndroid Build Coastguard Worker
55*61046927SAndroid Build Coastguard Worker unsigned char bit;
56*61046927SAndroid Build Coastguard Worker
57*61046927SAndroid Build Coastguard Worker /**
58*61046927SAndroid Build Coastguard Worker * The direct-renderer (e.g., i965_dri.so) supports this extension.
59*61046927SAndroid Build Coastguard Worker *
60*61046927SAndroid Build Coastguard Worker * For cases where all of the infrastructure to support the extension is a
61*61046927SAndroid Build Coastguard Worker * required part of the loader/driver interface, this can default to Y.
62*61046927SAndroid Build Coastguard Worker * For most cases, extended functionality, usually in the form of DRI2
63*61046927SAndroid Build Coastguard Worker * extensions, is necessary to support the extension. The loader will set
64*61046927SAndroid Build Coastguard Worker * the flag true if all the requirements are met.
65*61046927SAndroid Build Coastguard Worker *
66*61046927SAndroid Build Coastguard Worker * If the display is capable of direct rendering, ::direct_support is
67*61046927SAndroid Build Coastguard Worker * required for the extension to be enabled.
68*61046927SAndroid Build Coastguard Worker */
69*61046927SAndroid Build Coastguard Worker unsigned char direct_support;
70*61046927SAndroid Build Coastguard Worker
71*61046927SAndroid Build Coastguard Worker /**
72*61046927SAndroid Build Coastguard Worker * The extension only functions with direct-rendering contexts
73*61046927SAndroid Build Coastguard Worker *
74*61046927SAndroid Build Coastguard Worker * The extension has no GLX protocol, and, therefore, no explicit
75*61046927SAndroid Build Coastguard Worker * dependency on the server. The functionality is contained entirely in
76*61046927SAndroid Build Coastguard Worker * the client library and the direct renderer. A few of the swap-related
77*61046927SAndroid Build Coastguard Worker * extensions are intended to behave this way.
78*61046927SAndroid Build Coastguard Worker */
79*61046927SAndroid Build Coastguard Worker unsigned char direct_only;
80*61046927SAndroid Build Coastguard Worker };
81*61046927SAndroid Build Coastguard Worker
82*61046927SAndroid Build Coastguard Worker /* *INDENT-OFF* */
83*61046927SAndroid Build Coastguard Worker static const struct extension_info known_glx_extensions[] = {
84*61046927SAndroid Build Coastguard Worker { GLX(ARB_context_flush_control), N, N },
85*61046927SAndroid Build Coastguard Worker { GLX(ARB_create_context), N, N },
86*61046927SAndroid Build Coastguard Worker { GLX(ARB_create_context_no_error), N, N },
87*61046927SAndroid Build Coastguard Worker { GLX(ARB_create_context_profile), N, N },
88*61046927SAndroid Build Coastguard Worker { GLX(ARB_create_context_robustness), N, N },
89*61046927SAndroid Build Coastguard Worker { GLX(ARB_fbconfig_float), Y, N },
90*61046927SAndroid Build Coastguard Worker { GLX(ARB_framebuffer_sRGB), Y, N },
91*61046927SAndroid Build Coastguard Worker { GLX(ARB_get_proc_address), N, N },
92*61046927SAndroid Build Coastguard Worker { GLX(ARB_multisample), Y, N },
93*61046927SAndroid Build Coastguard Worker { GLX(EXT_buffer_age), N, Y },
94*61046927SAndroid Build Coastguard Worker { GLX(EXT_create_context_es2_profile), N, N },
95*61046927SAndroid Build Coastguard Worker { GLX(EXT_create_context_es_profile), N, N },
96*61046927SAndroid Build Coastguard Worker { GLX(EXT_fbconfig_packed_float), Y, N },
97*61046927SAndroid Build Coastguard Worker { GLX(EXT_framebuffer_sRGB), Y, N },
98*61046927SAndroid Build Coastguard Worker { GLX(EXT_import_context), Y, N },
99*61046927SAndroid Build Coastguard Worker { GLX(EXT_no_config_context), N, N },
100*61046927SAndroid Build Coastguard Worker { GLX(EXT_swap_control), N, Y },
101*61046927SAndroid Build Coastguard Worker { GLX(EXT_swap_control_tear), N, Y },
102*61046927SAndroid Build Coastguard Worker { GLX(EXT_texture_from_pixmap), N, N },
103*61046927SAndroid Build Coastguard Worker { GLX(EXT_visual_info), Y, N },
104*61046927SAndroid Build Coastguard Worker { GLX(EXT_visual_rating), Y, N },
105*61046927SAndroid Build Coastguard Worker { GLX(ATI_pixel_format_float), N, N },
106*61046927SAndroid Build Coastguard Worker { GLX(INTEL_swap_event), N, N },
107*61046927SAndroid Build Coastguard Worker { GLX(MESA_copy_sub_buffer), N, N },
108*61046927SAndroid Build Coastguard Worker { GLX(MESA_gl_interop), N, Y },
109*61046927SAndroid Build Coastguard Worker { GLX(MESA_query_renderer), N, Y },
110*61046927SAndroid Build Coastguard Worker { GLX(MESA_swap_control), N, Y },
111*61046927SAndroid Build Coastguard Worker { GLX(NV_float_buffer), N, N },
112*61046927SAndroid Build Coastguard Worker { GLX(OML_sync_control), N, Y },
113*61046927SAndroid Build Coastguard Worker { GLX(SGIS_multisample), Y, N },
114*61046927SAndroid Build Coastguard Worker { GLX(SGIX_fbconfig), Y, N },
115*61046927SAndroid Build Coastguard Worker { GLX(SGIX_pbuffer), Y, N },
116*61046927SAndroid Build Coastguard Worker { GLX(SGIX_visual_select_group), Y, N },
117*61046927SAndroid Build Coastguard Worker { GLX(SGI_make_current_read), N, N },
118*61046927SAndroid Build Coastguard Worker { GLX(SGI_swap_control), N, N },
119*61046927SAndroid Build Coastguard Worker { GLX(SGI_video_sync), N, Y },
120*61046927SAndroid Build Coastguard Worker { NULL }
121*61046927SAndroid Build Coastguard Worker };
122*61046927SAndroid Build Coastguard Worker
123*61046927SAndroid Build Coastguard Worker static const struct extension_info known_gl_extensions[] = {
124*61046927SAndroid Build Coastguard Worker { GL(ARB_depth_texture), N, N },
125*61046927SAndroid Build Coastguard Worker { GL(ARB_draw_buffers), N, N },
126*61046927SAndroid Build Coastguard Worker { GL(ARB_fragment_program), N, N },
127*61046927SAndroid Build Coastguard Worker { GL(ARB_fragment_program_shadow), N, N },
128*61046927SAndroid Build Coastguard Worker { GL(ARB_framebuffer_object), N, N },
129*61046927SAndroid Build Coastguard Worker { GL(ARB_imaging), N, N },
130*61046927SAndroid Build Coastguard Worker { GL(ARB_multisample), N, N },
131*61046927SAndroid Build Coastguard Worker { GL(ARB_multitexture), N, N },
132*61046927SAndroid Build Coastguard Worker { GL(ARB_occlusion_query), N, N },
133*61046927SAndroid Build Coastguard Worker { GL(ARB_point_parameters), N, N },
134*61046927SAndroid Build Coastguard Worker { GL(ARB_point_sprite), N, N },
135*61046927SAndroid Build Coastguard Worker { GL(ARB_shadow), N, N },
136*61046927SAndroid Build Coastguard Worker { GL(ARB_shadow_ambient), N, N },
137*61046927SAndroid Build Coastguard Worker { GL(ARB_texture_border_clamp), N, N },
138*61046927SAndroid Build Coastguard Worker { GL(ARB_texture_compression), N, N },
139*61046927SAndroid Build Coastguard Worker { GL(ARB_texture_cube_map), N, N },
140*61046927SAndroid Build Coastguard Worker { GL(ARB_texture_env_add), N, N },
141*61046927SAndroid Build Coastguard Worker { GL(ARB_texture_env_combine), N, N },
142*61046927SAndroid Build Coastguard Worker { GL(ARB_texture_env_crossbar), N, N },
143*61046927SAndroid Build Coastguard Worker { GL(ARB_texture_env_dot3), N, N },
144*61046927SAndroid Build Coastguard Worker { GL(ARB_texture_filter_anisotropic), N, N },
145*61046927SAndroid Build Coastguard Worker { GL(ARB_texture_mirrored_repeat), N, N },
146*61046927SAndroid Build Coastguard Worker { GL(ARB_texture_non_power_of_two), N, N },
147*61046927SAndroid Build Coastguard Worker { GL(ARB_texture_rectangle), N, N },
148*61046927SAndroid Build Coastguard Worker { GL(ARB_texture_rg), N, N },
149*61046927SAndroid Build Coastguard Worker { GL(ARB_transpose_matrix), N, N },
150*61046927SAndroid Build Coastguard Worker { GL(ARB_vertex_program), N, N },
151*61046927SAndroid Build Coastguard Worker { GL(ARB_window_pos), N, N },
152*61046927SAndroid Build Coastguard Worker { GL(EXT_abgr), N, N },
153*61046927SAndroid Build Coastguard Worker { GL(EXT_bgra), N, N },
154*61046927SAndroid Build Coastguard Worker { GL(EXT_blend_color), N, N },
155*61046927SAndroid Build Coastguard Worker { GL(EXT_blend_equation_separate), N, N },
156*61046927SAndroid Build Coastguard Worker { GL(EXT_blend_func_separate), N, N },
157*61046927SAndroid Build Coastguard Worker { GL(EXT_blend_logic_op), N, N },
158*61046927SAndroid Build Coastguard Worker { GL(EXT_blend_minmax), N, N },
159*61046927SAndroid Build Coastguard Worker { GL(EXT_blend_subtract), N, N },
160*61046927SAndroid Build Coastguard Worker { GL(EXT_clip_volume_hint), N, N },
161*61046927SAndroid Build Coastguard Worker { GL(EXT_copy_texture), N, N },
162*61046927SAndroid Build Coastguard Worker { GL(EXT_draw_range_elements), N, N },
163*61046927SAndroid Build Coastguard Worker { GL(EXT_fog_coord), N, N },
164*61046927SAndroid Build Coastguard Worker { GL(EXT_framebuffer_blit), N, N },
165*61046927SAndroid Build Coastguard Worker { GL(EXT_framebuffer_multisample), N, N },
166*61046927SAndroid Build Coastguard Worker { GL(EXT_framebuffer_object), N, N },
167*61046927SAndroid Build Coastguard Worker { GL(EXT_framebuffer_sRGB), N, N },
168*61046927SAndroid Build Coastguard Worker { GL(EXT_multi_draw_arrays), N, N },
169*61046927SAndroid Build Coastguard Worker { GL(EXT_packed_depth_stencil), N, N },
170*61046927SAndroid Build Coastguard Worker { GL(EXT_packed_pixels), N, N },
171*61046927SAndroid Build Coastguard Worker { GL(EXT_paletted_texture), N, N },
172*61046927SAndroid Build Coastguard Worker { GL(EXT_point_parameters), N, N },
173*61046927SAndroid Build Coastguard Worker { GL(EXT_polygon_offset), N, N },
174*61046927SAndroid Build Coastguard Worker { GL(EXT_rescale_normal), N, N },
175*61046927SAndroid Build Coastguard Worker { GL(EXT_secondary_color), N, N },
176*61046927SAndroid Build Coastguard Worker { GL(EXT_separate_specular_color), N, N },
177*61046927SAndroid Build Coastguard Worker { GL(EXT_shadow_funcs), N, N },
178*61046927SAndroid Build Coastguard Worker { GL(EXT_shared_texture_palette), N, N },
179*61046927SAndroid Build Coastguard Worker { GL(EXT_stencil_two_side), N, N },
180*61046927SAndroid Build Coastguard Worker { GL(EXT_stencil_wrap), N, N },
181*61046927SAndroid Build Coastguard Worker { GL(EXT_subtexture), N, N },
182*61046927SAndroid Build Coastguard Worker { GL(EXT_texture), N, N },
183*61046927SAndroid Build Coastguard Worker { GL(EXT_texture3D), N, N },
184*61046927SAndroid Build Coastguard Worker { GL(EXT_texture_compression_dxt1), N, N },
185*61046927SAndroid Build Coastguard Worker { GL(EXT_texture_compression_s3tc), N, N },
186*61046927SAndroid Build Coastguard Worker { GL(EXT_texture_edge_clamp), N, N },
187*61046927SAndroid Build Coastguard Worker { GL(EXT_texture_env_add), N, N },
188*61046927SAndroid Build Coastguard Worker { GL(EXT_texture_env_combine), N, N },
189*61046927SAndroid Build Coastguard Worker { GL(EXT_texture_env_dot3), N, N },
190*61046927SAndroid Build Coastguard Worker { GL(EXT_texture_filter_anisotropic), N, N },
191*61046927SAndroid Build Coastguard Worker { GL(EXT_texture_integer), N, N },
192*61046927SAndroid Build Coastguard Worker { GL(EXT_texture_lod), N, N },
193*61046927SAndroid Build Coastguard Worker { GL(EXT_texture_lod_bias), N, N },
194*61046927SAndroid Build Coastguard Worker { GL(EXT_texture_mirror_clamp), N, N },
195*61046927SAndroid Build Coastguard Worker { GL(EXT_texture_rectangle), N, N },
196*61046927SAndroid Build Coastguard Worker { GL(EXT_vertex_array), N, N },
197*61046927SAndroid Build Coastguard Worker { GL(3DFX_texture_compression_FXT1), N, N },
198*61046927SAndroid Build Coastguard Worker { GL(APPLE_packed_pixels), N, N },
199*61046927SAndroid Build Coastguard Worker { GL(APPLE_ycbcr_422), N, N },
200*61046927SAndroid Build Coastguard Worker { GL(ATI_draw_buffers), N, N },
201*61046927SAndroid Build Coastguard Worker { GL(ATI_text_fragment_shader), N, N },
202*61046927SAndroid Build Coastguard Worker { GL(ATI_texture_env_combine3), N, N },
203*61046927SAndroid Build Coastguard Worker { GL(ATI_texture_float), N, N },
204*61046927SAndroid Build Coastguard Worker { GL(ATI_texture_mirror_once), N, N },
205*61046927SAndroid Build Coastguard Worker { GL(ATIX_texture_env_combine3), N, N },
206*61046927SAndroid Build Coastguard Worker { GL(HP_convolution_border_modes), N, N },
207*61046927SAndroid Build Coastguard Worker { GL(HP_occlusion_test), N, N },
208*61046927SAndroid Build Coastguard Worker { GL(IBM_cull_vertex), N, N },
209*61046927SAndroid Build Coastguard Worker { GL(IBM_pixel_filter_hint), N, N },
210*61046927SAndroid Build Coastguard Worker { GL(IBM_rasterpos_clip), N, N },
211*61046927SAndroid Build Coastguard Worker { GL(IBM_texture_clamp_nodraw), N, N },
212*61046927SAndroid Build Coastguard Worker { GL(IBM_texture_mirrored_repeat), N, N },
213*61046927SAndroid Build Coastguard Worker { GL(INGR_blend_func_separate), N, N },
214*61046927SAndroid Build Coastguard Worker { GL(INGR_interlace_read), N, N },
215*61046927SAndroid Build Coastguard Worker { GL(MESA_pack_invert), N, N },
216*61046927SAndroid Build Coastguard Worker { GL(MESA_ycbcr_texture), N, N },
217*61046927SAndroid Build Coastguard Worker { GL(NV_blend_square), N, N },
218*61046927SAndroid Build Coastguard Worker { GL(NV_copy_depth_to_color), N, N },
219*61046927SAndroid Build Coastguard Worker { GL(NV_depth_clamp), N, N },
220*61046927SAndroid Build Coastguard Worker { GL(NV_fog_distance), N, N },
221*61046927SAndroid Build Coastguard Worker { GL(NV_fragment_program), N, N },
222*61046927SAndroid Build Coastguard Worker { GL(NV_fragment_program_option), N, N },
223*61046927SAndroid Build Coastguard Worker { GL(NV_fragment_program2), N, N },
224*61046927SAndroid Build Coastguard Worker { GL(NV_light_max_exponent), N, N },
225*61046927SAndroid Build Coastguard Worker { GL(NV_multisample_filter_hint), N, N },
226*61046927SAndroid Build Coastguard Worker { GL(NV_packed_depth_stencil), N, N },
227*61046927SAndroid Build Coastguard Worker { GL(NV_point_sprite), N, N },
228*61046927SAndroid Build Coastguard Worker { GL(NV_texgen_reflection), N, N },
229*61046927SAndroid Build Coastguard Worker { GL(NV_texture_compression_vtc), N, N },
230*61046927SAndroid Build Coastguard Worker { GL(NV_texture_env_combine4), N, N },
231*61046927SAndroid Build Coastguard Worker { GL(NV_texture_rectangle), N, N },
232*61046927SAndroid Build Coastguard Worker { GL(NV_vertex_program), N, N },
233*61046927SAndroid Build Coastguard Worker { GL(NV_vertex_program1_1), N, N },
234*61046927SAndroid Build Coastguard Worker { GL(NV_vertex_program2), N, N },
235*61046927SAndroid Build Coastguard Worker { GL(NV_vertex_program2_option), N, N },
236*61046927SAndroid Build Coastguard Worker { GL(NV_vertex_program3), N, N },
237*61046927SAndroid Build Coastguard Worker { GL(OES_read_format), N, N },
238*61046927SAndroid Build Coastguard Worker { GL(OES_compressed_paletted_texture), N, N },
239*61046927SAndroid Build Coastguard Worker { GL(SGI_color_matrix), N, N },
240*61046927SAndroid Build Coastguard Worker { GL(SGI_color_table), N, N },
241*61046927SAndroid Build Coastguard Worker { GL(SGI_texture_color_table), N, N },
242*61046927SAndroid Build Coastguard Worker { GL(SGIS_generate_mipmap), N, N },
243*61046927SAndroid Build Coastguard Worker { GL(SGIS_multisample), N, N },
244*61046927SAndroid Build Coastguard Worker { GL(SGIS_texture_border_clamp), N, N },
245*61046927SAndroid Build Coastguard Worker { GL(SGIS_texture_edge_clamp), N, N },
246*61046927SAndroid Build Coastguard Worker { GL(SGIS_texture_lod), N, N },
247*61046927SAndroid Build Coastguard Worker { GL(SGIX_blend_alpha_minmax), N, N },
248*61046927SAndroid Build Coastguard Worker { GL(SGIX_clipmap), N, N },
249*61046927SAndroid Build Coastguard Worker { GL(SGIX_depth_texture), N, N },
250*61046927SAndroid Build Coastguard Worker { GL(SGIX_fog_offset), N, N },
251*61046927SAndroid Build Coastguard Worker { GL(SGIX_shadow), N, N },
252*61046927SAndroid Build Coastguard Worker { GL(SGIX_shadow_ambient), N, N },
253*61046927SAndroid Build Coastguard Worker { GL(SGIX_texture_coordinate_clamp), N, N },
254*61046927SAndroid Build Coastguard Worker { GL(SGIX_texture_lod_bias), N, N },
255*61046927SAndroid Build Coastguard Worker { GL(SGIX_texture_range), N, N },
256*61046927SAndroid Build Coastguard Worker { GL(SGIX_texture_scale_bias), N, N },
257*61046927SAndroid Build Coastguard Worker { GL(SGIX_vertex_preclip), N, N },
258*61046927SAndroid Build Coastguard Worker { GL(SGIX_vertex_preclip_hint), N, N },
259*61046927SAndroid Build Coastguard Worker { GL(SGIX_ycrcb), N, N },
260*61046927SAndroid Build Coastguard Worker { GL(SUN_convolution_border_modes), N, N },
261*61046927SAndroid Build Coastguard Worker { GL(SUN_multi_draw_arrays), N, N },
262*61046927SAndroid Build Coastguard Worker { GL(SUN_slice_accum), N, N },
263*61046927SAndroid Build Coastguard Worker { NULL }
264*61046927SAndroid Build Coastguard Worker };
265*61046927SAndroid Build Coastguard Worker /* *INDENT-ON* */
266*61046927SAndroid Build Coastguard Worker
267*61046927SAndroid Build Coastguard Worker
268*61046927SAndroid Build Coastguard Worker /* global bit-fields of available extensions and their characteristics */
269*61046927SAndroid Build Coastguard Worker static unsigned char client_glx_only[__GLX_EXT_BYTES];
270*61046927SAndroid Build Coastguard Worker static unsigned char direct_glx_only[__GLX_EXT_BYTES];
271*61046927SAndroid Build Coastguard Worker
272*61046927SAndroid Build Coastguard Worker /**
273*61046927SAndroid Build Coastguard Worker * Bits representing the set of extensions that are enabled by default in all
274*61046927SAndroid Build Coastguard Worker * direct rendering drivers.
275*61046927SAndroid Build Coastguard Worker */
276*61046927SAndroid Build Coastguard Worker static unsigned char direct_glx_support[__GLX_EXT_BYTES];
277*61046927SAndroid Build Coastguard Worker
278*61046927SAndroid Build Coastguard Worker /* client extensions string */
279*61046927SAndroid Build Coastguard Worker static const char *__glXGLXClientExtensions = NULL;
280*61046927SAndroid Build Coastguard Worker
281*61046927SAndroid Build Coastguard Worker static void __glXExtensionsCtr(void);
282*61046927SAndroid Build Coastguard Worker static void __glXExtensionsCtrScreen(struct glx_screen * psc);
283*61046927SAndroid Build Coastguard Worker static void __glXProcessServerString(const struct extension_info *ext,
284*61046927SAndroid Build Coastguard Worker const char *server_string,
285*61046927SAndroid Build Coastguard Worker unsigned char *server_support);
286*61046927SAndroid Build Coastguard Worker
287*61046927SAndroid Build Coastguard Worker /**
288*61046927SAndroid Build Coastguard Worker * Find an extension in the list based on its name.
289*61046927SAndroid Build Coastguard Worker *
290*61046927SAndroid Build Coastguard Worker * \param ext List of extensions where to search.
291*61046927SAndroid Build Coastguard Worker * \param name Name of the extension.
292*61046927SAndroid Build Coastguard Worker * \param name_len Length, in characters, of the extension name.
293*61046927SAndroid Build Coastguard Worker */
294*61046927SAndroid Build Coastguard Worker static const struct extension_info *
find_extension(const struct extension_info * ext,const char * name,unsigned name_len)295*61046927SAndroid Build Coastguard Worker find_extension(const struct extension_info *ext, const char *name,
296*61046927SAndroid Build Coastguard Worker unsigned name_len)
297*61046927SAndroid Build Coastguard Worker {
298*61046927SAndroid Build Coastguard Worker unsigned i;
299*61046927SAndroid Build Coastguard Worker
300*61046927SAndroid Build Coastguard Worker for (i = 0; ext[i].name != NULL; i++) {
301*61046927SAndroid Build Coastguard Worker if ((name_len == ext[i].name_len)
302*61046927SAndroid Build Coastguard Worker && (strncmp(ext[i].name, name, name_len) == 0)) {
303*61046927SAndroid Build Coastguard Worker return &ext[i];
304*61046927SAndroid Build Coastguard Worker }
305*61046927SAndroid Build Coastguard Worker }
306*61046927SAndroid Build Coastguard Worker
307*61046927SAndroid Build Coastguard Worker return NULL;
308*61046927SAndroid Build Coastguard Worker }
309*61046927SAndroid Build Coastguard Worker
310*61046927SAndroid Build Coastguard Worker /**
311*61046927SAndroid Build Coastguard Worker * Set the state of a GLX extension.
312*61046927SAndroid Build Coastguard Worker *
313*61046927SAndroid Build Coastguard Worker * \param name Name of the extension.
314*61046927SAndroid Build Coastguard Worker * \param name_len Length, in characters, of the extension name.
315*61046927SAndroid Build Coastguard Worker * \param state New state (either enabled or disabled) of the extension.
316*61046927SAndroid Build Coastguard Worker * \param supported Table in which the state of the extension is to be set.
317*61046927SAndroid Build Coastguard Worker */
318*61046927SAndroid Build Coastguard Worker static void
set_glx_extension(const struct extension_info * ext_list,const char * name,unsigned name_len,GLboolean state,unsigned char * supported)319*61046927SAndroid Build Coastguard Worker set_glx_extension(const struct extension_info *ext_list,
320*61046927SAndroid Build Coastguard Worker const char *name, unsigned name_len, GLboolean state,
321*61046927SAndroid Build Coastguard Worker unsigned char *supported)
322*61046927SAndroid Build Coastguard Worker {
323*61046927SAndroid Build Coastguard Worker const struct extension_info *ext = find_extension(ext_list, name, name_len);
324*61046927SAndroid Build Coastguard Worker if (!ext)
325*61046927SAndroid Build Coastguard Worker return;
326*61046927SAndroid Build Coastguard Worker
327*61046927SAndroid Build Coastguard Worker if (state) {
328*61046927SAndroid Build Coastguard Worker SET_BIT(supported, ext->bit);
329*61046927SAndroid Build Coastguard Worker } else {
330*61046927SAndroid Build Coastguard Worker CLR_BIT(supported, ext->bit);
331*61046927SAndroid Build Coastguard Worker }
332*61046927SAndroid Build Coastguard Worker }
333*61046927SAndroid Build Coastguard Worker
334*61046927SAndroid Build Coastguard Worker
335*61046927SAndroid Build Coastguard Worker #define NUL '\0'
336*61046927SAndroid Build Coastguard Worker #define SEPARATOR ' '
337*61046927SAndroid Build Coastguard Worker
338*61046927SAndroid Build Coastguard Worker /**
339*61046927SAndroid Build Coastguard Worker * Convert the server's extension string to a bit-field.
340*61046927SAndroid Build Coastguard Worker *
341*61046927SAndroid Build Coastguard Worker * \param server_string GLX extension string from the server.
342*61046927SAndroid Build Coastguard Worker * \param server_support Bit-field of supported extensions.
343*61046927SAndroid Build Coastguard Worker *
344*61046927SAndroid Build Coastguard Worker * \note
345*61046927SAndroid Build Coastguard Worker * This function is used to process both GLX and GL extension strings. The
346*61046927SAndroid Build Coastguard Worker * bit-fields used to track each of these have different sizes. Therefore,
347*61046927SAndroid Build Coastguard Worker * the data pointed by \c server_support must be preinitialized to zero.
348*61046927SAndroid Build Coastguard Worker */
349*61046927SAndroid Build Coastguard Worker static void
__glXProcessServerString(const struct extension_info * ext,const char * server_string,unsigned char * server_support)350*61046927SAndroid Build Coastguard Worker __glXProcessServerString(const struct extension_info *ext,
351*61046927SAndroid Build Coastguard Worker const char *server_string,
352*61046927SAndroid Build Coastguard Worker unsigned char *server_support)
353*61046927SAndroid Build Coastguard Worker {
354*61046927SAndroid Build Coastguard Worker unsigned base;
355*61046927SAndroid Build Coastguard Worker unsigned len;
356*61046927SAndroid Build Coastguard Worker
357*61046927SAndroid Build Coastguard Worker for (base = 0; server_string[base] != NUL; /* empty */ ) {
358*61046927SAndroid Build Coastguard Worker /* Determine the length of the next extension name.
359*61046927SAndroid Build Coastguard Worker */
360*61046927SAndroid Build Coastguard Worker for (len = 0; (server_string[base + len] != SEPARATOR)
361*61046927SAndroid Build Coastguard Worker && (server_string[base + len] != NUL); len++) {
362*61046927SAndroid Build Coastguard Worker /* empty */
363*61046927SAndroid Build Coastguard Worker }
364*61046927SAndroid Build Coastguard Worker
365*61046927SAndroid Build Coastguard Worker /* Set the bit for the extension in the server_support table.
366*61046927SAndroid Build Coastguard Worker */
367*61046927SAndroid Build Coastguard Worker set_glx_extension(ext, &server_string[base], len, GL_TRUE,
368*61046927SAndroid Build Coastguard Worker server_support);
369*61046927SAndroid Build Coastguard Worker
370*61046927SAndroid Build Coastguard Worker
371*61046927SAndroid Build Coastguard Worker /* Advance to the next extension string. This means that we skip
372*61046927SAndroid Build Coastguard Worker * over the previous string and any trialing white-space.
373*61046927SAndroid Build Coastguard Worker */
374*61046927SAndroid Build Coastguard Worker for (base += len; (server_string[base] == SEPARATOR)
375*61046927SAndroid Build Coastguard Worker && (server_string[base] != NUL); base++) {
376*61046927SAndroid Build Coastguard Worker /* empty */
377*61046927SAndroid Build Coastguard Worker }
378*61046927SAndroid Build Coastguard Worker }
379*61046927SAndroid Build Coastguard Worker }
380*61046927SAndroid Build Coastguard Worker
381*61046927SAndroid Build Coastguard Worker void
__glXEnableDirectExtension(struct glx_screen * psc,const char * name)382*61046927SAndroid Build Coastguard Worker __glXEnableDirectExtension(struct glx_screen * psc, const char *name)
383*61046927SAndroid Build Coastguard Worker {
384*61046927SAndroid Build Coastguard Worker __glXExtensionsCtr();
385*61046927SAndroid Build Coastguard Worker __glXExtensionsCtrScreen(psc);
386*61046927SAndroid Build Coastguard Worker
387*61046927SAndroid Build Coastguard Worker set_glx_extension(known_glx_extensions,
388*61046927SAndroid Build Coastguard Worker name, strlen(name), GL_TRUE, psc->direct_support);
389*61046927SAndroid Build Coastguard Worker }
390*61046927SAndroid Build Coastguard Worker
391*61046927SAndroid Build Coastguard Worker static void
__ParseExtensionOverride(struct glx_screen * psc,const struct extension_info * ext_list,unsigned char * force_enable,unsigned char * force_disable,const char * override)392*61046927SAndroid Build Coastguard Worker __ParseExtensionOverride(struct glx_screen *psc,
393*61046927SAndroid Build Coastguard Worker const struct extension_info *ext_list,
394*61046927SAndroid Build Coastguard Worker unsigned char *force_enable,
395*61046927SAndroid Build Coastguard Worker unsigned char *force_disable,
396*61046927SAndroid Build Coastguard Worker const char *override)
397*61046927SAndroid Build Coastguard Worker {
398*61046927SAndroid Build Coastguard Worker const struct extension_info *ext;
399*61046927SAndroid Build Coastguard Worker char *env, *field;
400*61046927SAndroid Build Coastguard Worker
401*61046927SAndroid Build Coastguard Worker if (override == NULL)
402*61046927SAndroid Build Coastguard Worker return;
403*61046927SAndroid Build Coastguard Worker
404*61046927SAndroid Build Coastguard Worker /* Copy env_const because strtok() is destructive. */
405*61046927SAndroid Build Coastguard Worker env = strdup(override);
406*61046927SAndroid Build Coastguard Worker if (env == NULL)
407*61046927SAndroid Build Coastguard Worker return;
408*61046927SAndroid Build Coastguard Worker
409*61046927SAndroid Build Coastguard Worker for (field = strtok(env, " "); field!= NULL; field = strtok(NULL, " ")) {
410*61046927SAndroid Build Coastguard Worker GLboolean enable;
411*61046927SAndroid Build Coastguard Worker
412*61046927SAndroid Build Coastguard Worker switch (field[0]) {
413*61046927SAndroid Build Coastguard Worker case '+':
414*61046927SAndroid Build Coastguard Worker enable = GL_TRUE;
415*61046927SAndroid Build Coastguard Worker ++field;
416*61046927SAndroid Build Coastguard Worker break;
417*61046927SAndroid Build Coastguard Worker case '-':
418*61046927SAndroid Build Coastguard Worker enable = GL_FALSE;
419*61046927SAndroid Build Coastguard Worker ++field;
420*61046927SAndroid Build Coastguard Worker break;
421*61046927SAndroid Build Coastguard Worker default:
422*61046927SAndroid Build Coastguard Worker enable = GL_TRUE;
423*61046927SAndroid Build Coastguard Worker break;
424*61046927SAndroid Build Coastguard Worker }
425*61046927SAndroid Build Coastguard Worker
426*61046927SAndroid Build Coastguard Worker ext = find_extension(ext_list, field, strlen(field));
427*61046927SAndroid Build Coastguard Worker if (ext) {
428*61046927SAndroid Build Coastguard Worker if (enable)
429*61046927SAndroid Build Coastguard Worker SET_BIT(force_enable, ext->bit);
430*61046927SAndroid Build Coastguard Worker else
431*61046927SAndroid Build Coastguard Worker SET_BIT(force_disable, ext->bit);
432*61046927SAndroid Build Coastguard Worker } else {
433*61046927SAndroid Build Coastguard Worker fprintf(stderr, "WARNING: Trying to %s the unknown extension '%s'\n",
434*61046927SAndroid Build Coastguard Worker enable ? "enable" : "disable", field);
435*61046927SAndroid Build Coastguard Worker }
436*61046927SAndroid Build Coastguard Worker }
437*61046927SAndroid Build Coastguard Worker
438*61046927SAndroid Build Coastguard Worker free(env);
439*61046927SAndroid Build Coastguard Worker }
440*61046927SAndroid Build Coastguard Worker
441*61046927SAndroid Build Coastguard Worker /**
442*61046927SAndroid Build Coastguard Worker * \brief Parse the list of GLX extensions that the user wants to
443*61046927SAndroid Build Coastguard Worker * force-enable/disable by using \c override, and write the results to the
444*61046927SAndroid Build Coastguard Worker * screen's context.
445*61046927SAndroid Build Coastguard Worker *
446*61046927SAndroid Build Coastguard Worker * \param psc Pointer to GLX per-screen record.
447*61046927SAndroid Build Coastguard Worker * \param override A space-separated list of extensions to enable or disable.
448*61046927SAndroid Build Coastguard Worker * The list is processed thus:
449*61046927SAndroid Build Coastguard Worker * - Enable recognized extension names that are prefixed with '+'.
450*61046927SAndroid Build Coastguard Worker * - Disable recognized extension names that are prefixed with '-'.
451*61046927SAndroid Build Coastguard Worker * - Enable recognized extension names that are not prefixed.
452*61046927SAndroid Build Coastguard Worker */
453*61046927SAndroid Build Coastguard Worker void
__glXParseExtensionOverride(struct glx_screen * psc,const char * override)454*61046927SAndroid Build Coastguard Worker __glXParseExtensionOverride(struct glx_screen *psc, const char *override)
455*61046927SAndroid Build Coastguard Worker {
456*61046927SAndroid Build Coastguard Worker __ParseExtensionOverride(psc, known_glx_extensions, psc->glx_force_enabled,
457*61046927SAndroid Build Coastguard Worker psc->glx_force_disabled, override);
458*61046927SAndroid Build Coastguard Worker }
459*61046927SAndroid Build Coastguard Worker
460*61046927SAndroid Build Coastguard Worker /**
461*61046927SAndroid Build Coastguard Worker * \brief Parse the list of GL extensions that the user wants to
462*61046927SAndroid Build Coastguard Worker * force-enable/disable by using \c override, and write the results to the
463*61046927SAndroid Build Coastguard Worker * screen's context.
464*61046927SAndroid Build Coastguard Worker *
465*61046927SAndroid Build Coastguard Worker * \param psc Pointer to GLX per-screen record.
466*61046927SAndroid Build Coastguard Worker * \param override A space-separated list of extensions to enable or disable.
467*61046927SAndroid Build Coastguard Worker * The list is processed thus:
468*61046927SAndroid Build Coastguard Worker * - Enable recognized extension names that are prefixed with '+'.
469*61046927SAndroid Build Coastguard Worker * - Disable recognized extension names that are prefixed with '-'.
470*61046927SAndroid Build Coastguard Worker * - Enable recognized extension names that are not prefixed.
471*61046927SAndroid Build Coastguard Worker */
472*61046927SAndroid Build Coastguard Worker void
__IndirectGlParseExtensionOverride(struct glx_screen * psc,const char * override)473*61046927SAndroid Build Coastguard Worker __IndirectGlParseExtensionOverride(struct glx_screen *psc, const char *override)
474*61046927SAndroid Build Coastguard Worker {
475*61046927SAndroid Build Coastguard Worker __ParseExtensionOverride(psc, known_gl_extensions, psc->gl_force_enabled,
476*61046927SAndroid Build Coastguard Worker psc->gl_force_disabled, override);
477*61046927SAndroid Build Coastguard Worker }
478*61046927SAndroid Build Coastguard Worker
479*61046927SAndroid Build Coastguard Worker
480*61046927SAndroid Build Coastguard Worker /**
481*61046927SAndroid Build Coastguard Worker * Initialize global extension support tables.
482*61046927SAndroid Build Coastguard Worker */
483*61046927SAndroid Build Coastguard Worker
484*61046927SAndroid Build Coastguard Worker static void
__glXExtensionsCtr(void)485*61046927SAndroid Build Coastguard Worker __glXExtensionsCtr(void)
486*61046927SAndroid Build Coastguard Worker {
487*61046927SAndroid Build Coastguard Worker unsigned i;
488*61046927SAndroid Build Coastguard Worker static GLboolean ext_list_first_time = GL_TRUE;
489*61046927SAndroid Build Coastguard Worker
490*61046927SAndroid Build Coastguard Worker
491*61046927SAndroid Build Coastguard Worker if (ext_list_first_time) {
492*61046927SAndroid Build Coastguard Worker ext_list_first_time = GL_FALSE;
493*61046927SAndroid Build Coastguard Worker
494*61046927SAndroid Build Coastguard Worker (void) memset(direct_glx_support, 0, sizeof(direct_glx_support));
495*61046927SAndroid Build Coastguard Worker (void) memset(client_glx_only, 0, sizeof(client_glx_only));
496*61046927SAndroid Build Coastguard Worker (void) memset(direct_glx_only, 0, sizeof(direct_glx_only));
497*61046927SAndroid Build Coastguard Worker
498*61046927SAndroid Build Coastguard Worker SET_BIT(client_glx_only, ARB_get_proc_address_bit);
499*61046927SAndroid Build Coastguard Worker for (i = 0; known_glx_extensions[i].name != NULL; i++) {
500*61046927SAndroid Build Coastguard Worker const unsigned bit = known_glx_extensions[i].bit;
501*61046927SAndroid Build Coastguard Worker
502*61046927SAndroid Build Coastguard Worker if (known_glx_extensions[i].direct_support) {
503*61046927SAndroid Build Coastguard Worker SET_BIT(direct_glx_support, bit);
504*61046927SAndroid Build Coastguard Worker }
505*61046927SAndroid Build Coastguard Worker
506*61046927SAndroid Build Coastguard Worker if (known_glx_extensions[i].direct_only) {
507*61046927SAndroid Build Coastguard Worker SET_BIT(direct_glx_only, bit);
508*61046927SAndroid Build Coastguard Worker }
509*61046927SAndroid Build Coastguard Worker }
510*61046927SAndroid Build Coastguard Worker }
511*61046927SAndroid Build Coastguard Worker }
512*61046927SAndroid Build Coastguard Worker
513*61046927SAndroid Build Coastguard Worker
514*61046927SAndroid Build Coastguard Worker /**
515*61046927SAndroid Build Coastguard Worker * Make sure that per-screen direct-support table is initialized.
516*61046927SAndroid Build Coastguard Worker *
517*61046927SAndroid Build Coastguard Worker * \param psc Pointer to GLX per-screen record.
518*61046927SAndroid Build Coastguard Worker */
519*61046927SAndroid Build Coastguard Worker
520*61046927SAndroid Build Coastguard Worker static void
__glXExtensionsCtrScreen(struct glx_screen * psc)521*61046927SAndroid Build Coastguard Worker __glXExtensionsCtrScreen(struct glx_screen * psc)
522*61046927SAndroid Build Coastguard Worker {
523*61046927SAndroid Build Coastguard Worker if (psc->ext_list_first_time) {
524*61046927SAndroid Build Coastguard Worker psc->ext_list_first_time = GL_FALSE;
525*61046927SAndroid Build Coastguard Worker (void) memcpy(psc->direct_support, direct_glx_support,
526*61046927SAndroid Build Coastguard Worker sizeof(direct_glx_support));
527*61046927SAndroid Build Coastguard Worker (void) memset(psc->glx_force_enabled, 0,
528*61046927SAndroid Build Coastguard Worker sizeof(psc->glx_force_enabled));
529*61046927SAndroid Build Coastguard Worker (void) memset(psc->glx_force_disabled, 0,
530*61046927SAndroid Build Coastguard Worker sizeof(psc->glx_force_disabled));
531*61046927SAndroid Build Coastguard Worker (void) memset(psc->gl_force_enabled, 0,
532*61046927SAndroid Build Coastguard Worker sizeof(psc->gl_force_enabled));
533*61046927SAndroid Build Coastguard Worker (void) memset(psc->gl_force_disabled, 0,
534*61046927SAndroid Build Coastguard Worker sizeof(psc->gl_force_disabled));
535*61046927SAndroid Build Coastguard Worker }
536*61046927SAndroid Build Coastguard Worker }
537*61046927SAndroid Build Coastguard Worker
538*61046927SAndroid Build Coastguard Worker
539*61046927SAndroid Build Coastguard Worker /**
540*61046927SAndroid Build Coastguard Worker * Check if a certain extension is enabled on a given screen.
541*61046927SAndroid Build Coastguard Worker *
542*61046927SAndroid Build Coastguard Worker * \param psc Pointer to GLX per-screen record.
543*61046927SAndroid Build Coastguard Worker * \param bit Bit index in the direct-support table.
544*61046927SAndroid Build Coastguard Worker * \returns If the extension bit is enabled for the screen, \c GL_TRUE is
545*61046927SAndroid Build Coastguard Worker * returned. If the extension bit is not enabled or if \c psc is
546*61046927SAndroid Build Coastguard Worker * \c NULL, then \c GL_FALSE is returned.
547*61046927SAndroid Build Coastguard Worker */
548*61046927SAndroid Build Coastguard Worker GLboolean
__glXExtensionBitIsEnabled(struct glx_screen * psc,unsigned bit)549*61046927SAndroid Build Coastguard Worker __glXExtensionBitIsEnabled(struct glx_screen * psc, unsigned bit)
550*61046927SAndroid Build Coastguard Worker {
551*61046927SAndroid Build Coastguard Worker GLboolean enabled = GL_FALSE;
552*61046927SAndroid Build Coastguard Worker
553*61046927SAndroid Build Coastguard Worker if (psc != NULL) {
554*61046927SAndroid Build Coastguard Worker __glXExtensionsCtr();
555*61046927SAndroid Build Coastguard Worker __glXExtensionsCtrScreen(psc);
556*61046927SAndroid Build Coastguard Worker enabled = EXT_ENABLED(bit, psc->direct_support);
557*61046927SAndroid Build Coastguard Worker }
558*61046927SAndroid Build Coastguard Worker
559*61046927SAndroid Build Coastguard Worker return enabled;
560*61046927SAndroid Build Coastguard Worker }
561*61046927SAndroid Build Coastguard Worker
562*61046927SAndroid Build Coastguard Worker
563*61046927SAndroid Build Coastguard Worker /**
564*61046927SAndroid Build Coastguard Worker * Check if a certain extension is enabled in a given context.
565*61046927SAndroid Build Coastguard Worker *
566*61046927SAndroid Build Coastguard Worker */
567*61046927SAndroid Build Coastguard Worker GLboolean
__glExtensionBitIsEnabled(struct glx_context * gc,unsigned bit)568*61046927SAndroid Build Coastguard Worker __glExtensionBitIsEnabled(struct glx_context *gc, unsigned bit)
569*61046927SAndroid Build Coastguard Worker {
570*61046927SAndroid Build Coastguard Worker GLboolean enabled = GL_FALSE;
571*61046927SAndroid Build Coastguard Worker
572*61046927SAndroid Build Coastguard Worker if (gc != NULL) {
573*61046927SAndroid Build Coastguard Worker enabled = EXT_ENABLED(bit, gc->gl_extension_bits);
574*61046927SAndroid Build Coastguard Worker }
575*61046927SAndroid Build Coastguard Worker
576*61046927SAndroid Build Coastguard Worker return enabled;
577*61046927SAndroid Build Coastguard Worker }
578*61046927SAndroid Build Coastguard Worker
579*61046927SAndroid Build Coastguard Worker
580*61046927SAndroid Build Coastguard Worker
581*61046927SAndroid Build Coastguard Worker /**
582*61046927SAndroid Build Coastguard Worker * Convert a bit-field to a string of supported extensions.
583*61046927SAndroid Build Coastguard Worker */
584*61046927SAndroid Build Coastguard Worker static char *
__glXGetStringFromTable(const struct extension_info * ext,const unsigned char * filter)585*61046927SAndroid Build Coastguard Worker __glXGetStringFromTable(const struct extension_info *ext,
586*61046927SAndroid Build Coastguard Worker const unsigned char *filter)
587*61046927SAndroid Build Coastguard Worker {
588*61046927SAndroid Build Coastguard Worker unsigned i;
589*61046927SAndroid Build Coastguard Worker unsigned ext_str_len;
590*61046927SAndroid Build Coastguard Worker char *ext_str;
591*61046927SAndroid Build Coastguard Worker char *point;
592*61046927SAndroid Build Coastguard Worker
593*61046927SAndroid Build Coastguard Worker
594*61046927SAndroid Build Coastguard Worker ext_str_len = 0;
595*61046927SAndroid Build Coastguard Worker for (i = 0; ext[i].name != NULL; i++) {
596*61046927SAndroid Build Coastguard Worker if (!filter || EXT_ENABLED(ext[i].bit, filter)) {
597*61046927SAndroid Build Coastguard Worker ext_str_len += ext[i].name_len + 1;
598*61046927SAndroid Build Coastguard Worker }
599*61046927SAndroid Build Coastguard Worker }
600*61046927SAndroid Build Coastguard Worker
601*61046927SAndroid Build Coastguard Worker ext_str = malloc(ext_str_len + 1);
602*61046927SAndroid Build Coastguard Worker if (ext_str != NULL) {
603*61046927SAndroid Build Coastguard Worker point = ext_str;
604*61046927SAndroid Build Coastguard Worker
605*61046927SAndroid Build Coastguard Worker for (i = 0; ext[i].name != NULL; i++) {
606*61046927SAndroid Build Coastguard Worker if (!filter || EXT_ENABLED(ext[i].bit, filter)) {
607*61046927SAndroid Build Coastguard Worker (void) memcpy(point, ext[i].name, ext[i].name_len);
608*61046927SAndroid Build Coastguard Worker point += ext[i].name_len;
609*61046927SAndroid Build Coastguard Worker
610*61046927SAndroid Build Coastguard Worker *point = ' ';
611*61046927SAndroid Build Coastguard Worker point++;
612*61046927SAndroid Build Coastguard Worker }
613*61046927SAndroid Build Coastguard Worker }
614*61046927SAndroid Build Coastguard Worker
615*61046927SAndroid Build Coastguard Worker *point = '\0';
616*61046927SAndroid Build Coastguard Worker }
617*61046927SAndroid Build Coastguard Worker
618*61046927SAndroid Build Coastguard Worker return ext_str;
619*61046927SAndroid Build Coastguard Worker }
620*61046927SAndroid Build Coastguard Worker
621*61046927SAndroid Build Coastguard Worker
622*61046927SAndroid Build Coastguard Worker /**
623*61046927SAndroid Build Coastguard Worker * Get the string of client library supported extensions.
624*61046927SAndroid Build Coastguard Worker */
625*61046927SAndroid Build Coastguard Worker const char *
__glXGetClientExtensions(Display * dpy)626*61046927SAndroid Build Coastguard Worker __glXGetClientExtensions(Display *dpy)
627*61046927SAndroid Build Coastguard Worker {
628*61046927SAndroid Build Coastguard Worker if (__glXGLXClientExtensions == NULL) {
629*61046927SAndroid Build Coastguard Worker __glXExtensionsCtr();
630*61046927SAndroid Build Coastguard Worker __glXGLXClientExtensions = __glXGetStringFromTable(known_glx_extensions,
631*61046927SAndroid Build Coastguard Worker NULL);
632*61046927SAndroid Build Coastguard Worker }
633*61046927SAndroid Build Coastguard Worker
634*61046927SAndroid Build Coastguard Worker return __glXGLXClientExtensions;
635*61046927SAndroid Build Coastguard Worker }
636*61046927SAndroid Build Coastguard Worker
637*61046927SAndroid Build Coastguard Worker
638*61046927SAndroid Build Coastguard Worker /**
639*61046927SAndroid Build Coastguard Worker * Calculate the list of application usable extensions. The resulting
640*61046927SAndroid Build Coastguard Worker * string is stored in \c psc->effectiveGLXexts.
641*61046927SAndroid Build Coastguard Worker *
642*61046927SAndroid Build Coastguard Worker * \param psc Pointer to GLX per-screen record.
643*61046927SAndroid Build Coastguard Worker * \param display_is_direct_capable True if the display is capable of
644*61046927SAndroid Build Coastguard Worker * direct rendering.
645*61046927SAndroid Build Coastguard Worker */
646*61046927SAndroid Build Coastguard Worker
647*61046927SAndroid Build Coastguard Worker void
__glXCalculateUsableExtensions(struct glx_screen * psc,GLboolean display_is_direct_capable)648*61046927SAndroid Build Coastguard Worker __glXCalculateUsableExtensions(struct glx_screen * psc,
649*61046927SAndroid Build Coastguard Worker GLboolean display_is_direct_capable)
650*61046927SAndroid Build Coastguard Worker {
651*61046927SAndroid Build Coastguard Worker unsigned char server_support[__GLX_EXT_BYTES];
652*61046927SAndroid Build Coastguard Worker unsigned char usable[__GLX_EXT_BYTES];
653*61046927SAndroid Build Coastguard Worker unsigned i;
654*61046927SAndroid Build Coastguard Worker
655*61046927SAndroid Build Coastguard Worker __glXExtensionsCtr();
656*61046927SAndroid Build Coastguard Worker __glXExtensionsCtrScreen(psc);
657*61046927SAndroid Build Coastguard Worker
658*61046927SAndroid Build Coastguard Worker (void) memset(server_support, 0, sizeof(server_support));
659*61046927SAndroid Build Coastguard Worker __glXProcessServerString(known_glx_extensions,
660*61046927SAndroid Build Coastguard Worker psc->serverGLXexts, server_support);
661*61046927SAndroid Build Coastguard Worker
662*61046927SAndroid Build Coastguard Worker
663*61046927SAndroid Build Coastguard Worker /* An extension is supported if the client-side (i.e., libGL) supports
664*61046927SAndroid Build Coastguard Worker * it and the "server" supports it. In this case that means that either
665*61046927SAndroid Build Coastguard Worker * the true server supports it or it is only for direct-rendering and
666*61046927SAndroid Build Coastguard Worker * the direct rendering driver supports it.
667*61046927SAndroid Build Coastguard Worker *
668*61046927SAndroid Build Coastguard Worker * If the display is not capable of direct rendering, then the extension
669*61046927SAndroid Build Coastguard Worker * is enabled if and only if the client-side library and the server
670*61046927SAndroid Build Coastguard Worker * support it.
671*61046927SAndroid Build Coastguard Worker */
672*61046927SAndroid Build Coastguard Worker
673*61046927SAndroid Build Coastguard Worker if (display_is_direct_capable) {
674*61046927SAndroid Build Coastguard Worker for (i = 0; i < __GLX_EXT_BYTES; i++) {
675*61046927SAndroid Build Coastguard Worker /* Enable extensions that the client supports that only have a client-side
676*61046927SAndroid Build Coastguard Worker * component.
677*61046927SAndroid Build Coastguard Worker */
678*61046927SAndroid Build Coastguard Worker unsigned char u = client_glx_only[i];
679*61046927SAndroid Build Coastguard Worker
680*61046927SAndroid Build Coastguard Worker /* Enable extensions that are supported for direct rendering, and either
681*61046927SAndroid Build Coastguard Worker * are supported by the server or only have a direct-rendering component.
682*61046927SAndroid Build Coastguard Worker */
683*61046927SAndroid Build Coastguard Worker u |= psc->direct_support[i] & (server_support[i] | direct_glx_only[i]);
684*61046927SAndroid Build Coastguard Worker
685*61046927SAndroid Build Coastguard Worker /* Finally, apply driconf options to force some extension bits either
686*61046927SAndroid Build Coastguard Worker * enabled or disabled.
687*61046927SAndroid Build Coastguard Worker */
688*61046927SAndroid Build Coastguard Worker u |= psc->glx_force_enabled[i];
689*61046927SAndroid Build Coastguard Worker u &= ~psc->glx_force_disabled[i];
690*61046927SAndroid Build Coastguard Worker
691*61046927SAndroid Build Coastguard Worker usable[i] = u;
692*61046927SAndroid Build Coastguard Worker }
693*61046927SAndroid Build Coastguard Worker }
694*61046927SAndroid Build Coastguard Worker else {
695*61046927SAndroid Build Coastguard Worker for (i = 0; i < __GLX_EXT_BYTES; i++) {
696*61046927SAndroid Build Coastguard Worker /* Enable extensions that the client supports that only have a
697*61046927SAndroid Build Coastguard Worker * client-side component.
698*61046927SAndroid Build Coastguard Worker */
699*61046927SAndroid Build Coastguard Worker unsigned char u = client_glx_only[i];
700*61046927SAndroid Build Coastguard Worker
701*61046927SAndroid Build Coastguard Worker /* Enable extensions that the client and server both support */
702*61046927SAndroid Build Coastguard Worker u |= server_support[i];
703*61046927SAndroid Build Coastguard Worker
704*61046927SAndroid Build Coastguard Worker /* Finally, apply driconf options to force some extension bits either
705*61046927SAndroid Build Coastguard Worker * enabled or disabled.
706*61046927SAndroid Build Coastguard Worker */
707*61046927SAndroid Build Coastguard Worker u |= psc->glx_force_enabled[i];
708*61046927SAndroid Build Coastguard Worker u &= ~psc->glx_force_disabled[i];
709*61046927SAndroid Build Coastguard Worker
710*61046927SAndroid Build Coastguard Worker usable[i] = u;
711*61046927SAndroid Build Coastguard Worker }
712*61046927SAndroid Build Coastguard Worker }
713*61046927SAndroid Build Coastguard Worker
714*61046927SAndroid Build Coastguard Worker psc->effectiveGLXexts = __glXGetStringFromTable(known_glx_extensions,
715*61046927SAndroid Build Coastguard Worker usable);
716*61046927SAndroid Build Coastguard Worker }
717*61046927SAndroid Build Coastguard Worker
718*61046927SAndroid Build Coastguard Worker /**
719*61046927SAndroid Build Coastguard Worker * Calculate the list of application usable extensions. The resulting
720*61046927SAndroid Build Coastguard Worker * string is stored in \c gc->extensions.
721*61046927SAndroid Build Coastguard Worker *
722*61046927SAndroid Build Coastguard Worker * \param gc Pointer to GLX context.
723*61046927SAndroid Build Coastguard Worker * \param server_string Extension string from the server.
724*61046927SAndroid Build Coastguard Worker */
725*61046927SAndroid Build Coastguard Worker
726*61046927SAndroid Build Coastguard Worker void
__glXCalculateUsableGLExtensions(struct glx_context * gc,const char * server_string)727*61046927SAndroid Build Coastguard Worker __glXCalculateUsableGLExtensions(struct glx_context * gc,
728*61046927SAndroid Build Coastguard Worker const char *server_string)
729*61046927SAndroid Build Coastguard Worker {
730*61046927SAndroid Build Coastguard Worker struct glx_screen *psc = gc->psc;
731*61046927SAndroid Build Coastguard Worker unsigned char server_support[__GL_EXT_BYTES];
732*61046927SAndroid Build Coastguard Worker unsigned char usable[__GL_EXT_BYTES];
733*61046927SAndroid Build Coastguard Worker unsigned i;
734*61046927SAndroid Build Coastguard Worker
735*61046927SAndroid Build Coastguard Worker (void) memset(server_support, 0, sizeof(server_support));
736*61046927SAndroid Build Coastguard Worker __glXProcessServerString(known_gl_extensions, server_string,
737*61046927SAndroid Build Coastguard Worker server_support);
738*61046927SAndroid Build Coastguard Worker
739*61046927SAndroid Build Coastguard Worker /* These extensions are wholly inside the client-side indirect code */
740*61046927SAndroid Build Coastguard Worker (void) memset(usable, 0, sizeof(usable));
741*61046927SAndroid Build Coastguard Worker SET_BIT(usable, GL_ARB_transpose_matrix_bit);
742*61046927SAndroid Build Coastguard Worker SET_BIT(usable, GL_EXT_draw_range_elements_bit);
743*61046927SAndroid Build Coastguard Worker SET_BIT(usable, GL_EXT_multi_draw_arrays_bit);
744*61046927SAndroid Build Coastguard Worker SET_BIT(usable, GL_SUN_multi_draw_arrays_bit);
745*61046927SAndroid Build Coastguard Worker
746*61046927SAndroid Build Coastguard Worker for (i = 0; i < __GL_EXT_BYTES; i++) {
747*61046927SAndroid Build Coastguard Worker /* Usable if the server supports it, or if it's been forced on */
748*61046927SAndroid Build Coastguard Worker usable[i] = server_support[i] | psc->gl_force_enabled[i];
749*61046927SAndroid Build Coastguard Worker
750*61046927SAndroid Build Coastguard Worker /* But not if it's been forced off */
751*61046927SAndroid Build Coastguard Worker usable[i] &= ~psc->gl_force_disabled[i];
752*61046927SAndroid Build Coastguard Worker }
753*61046927SAndroid Build Coastguard Worker
754*61046927SAndroid Build Coastguard Worker gc->extensions = (unsigned char *)
755*61046927SAndroid Build Coastguard Worker __glXGetStringFromTable(known_gl_extensions, usable);
756*61046927SAndroid Build Coastguard Worker (void) memcpy(gc->gl_extension_bits, usable, sizeof(usable));
757*61046927SAndroid Build Coastguard Worker }
758*61046927SAndroid Build Coastguard Worker
759*61046927SAndroid Build Coastguard Worker /**
760*61046927SAndroid Build Coastguard Worker * Get a string representing the set of extensions supported by the client
761*61046927SAndroid Build Coastguard Worker * library. This is currently only used to send the list of extensions
762*61046927SAndroid Build Coastguard Worker * supported by the client to the server.
763*61046927SAndroid Build Coastguard Worker */
764*61046927SAndroid Build Coastguard Worker char *
__glXGetClientGLExtensionString(int screen)765*61046927SAndroid Build Coastguard Worker __glXGetClientGLExtensionString(int screen)
766*61046927SAndroid Build Coastguard Worker {
767*61046927SAndroid Build Coastguard Worker if (screen < 0)
768*61046927SAndroid Build Coastguard Worker return strdup("");
769*61046927SAndroid Build Coastguard Worker
770*61046927SAndroid Build Coastguard Worker return __glXGetStringFromTable(known_gl_extensions, NULL);
771*61046927SAndroid Build Coastguard Worker }
772