xref: /aosp_15_r20/external/mesa3d/src/glx/glxextensions.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * (C) Copyright IBM Corporation 2002, 2004
3*61046927SAndroid Build Coastguard Worker  * All Rights Reserved.
4*61046927SAndroid Build Coastguard Worker  *
5*61046927SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
6*61046927SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
7*61046927SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
8*61046927SAndroid Build Coastguard Worker  * on the rights to use, copy, modify, merge, publish, distribute, sub
9*61046927SAndroid Build Coastguard Worker  * license, and/or sell copies of the Software, and to permit persons to whom
10*61046927SAndroid Build Coastguard Worker  * the Software is furnished to do so, subject to the following conditions:
11*61046927SAndroid Build Coastguard Worker  *
12*61046927SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice (including the next
13*61046927SAndroid Build Coastguard Worker  * paragraph) shall be included in all copies or substantial portions of the
14*61046927SAndroid Build Coastguard Worker  * Software.
15*61046927SAndroid Build Coastguard Worker  *
16*61046927SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17*61046927SAndroid Build Coastguard Worker  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18*61046927SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
19*61046927SAndroid Build Coastguard Worker  * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20*61046927SAndroid Build Coastguard Worker  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21*61046927SAndroid Build Coastguard Worker  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22*61046927SAndroid Build Coastguard Worker  * USE OR OTHER DEALINGS IN THE SOFTWARE.
23*61046927SAndroid Build Coastguard Worker  */
24*61046927SAndroid Build Coastguard Worker 
25*61046927SAndroid Build Coastguard Worker /**
26*61046927SAndroid Build Coastguard Worker  * \file glxextensions.c
27*61046927SAndroid Build Coastguard Worker  *
28*61046927SAndroid Build Coastguard Worker  * \author Ian Romanick <[email protected]>
29*61046927SAndroid Build Coastguard Worker  */
30*61046927SAndroid Build Coastguard Worker 
31*61046927SAndroid Build Coastguard Worker #include "glxclient.h"
32*61046927SAndroid Build Coastguard Worker #include <X11/extensions/extutil.h>
33*61046927SAndroid Build Coastguard Worker #include <X11/extensions/Xext.h>
34*61046927SAndroid Build Coastguard Worker #include <string.h>
35*61046927SAndroid Build Coastguard Worker #include "glxextensions.h"
36*61046927SAndroid Build Coastguard Worker 
37*61046927SAndroid Build Coastguard Worker #include "util/driconf.h"
38*61046927SAndroid Build Coastguard Worker #include "util/macros.h"
39*61046927SAndroid Build Coastguard Worker 
40*61046927SAndroid Build Coastguard Worker #define SET_BIT(m,b)   (m[ (b) / 8 ] |=  (1U << ((b) % 8)))
41*61046927SAndroid Build Coastguard Worker #define CLR_BIT(m,b)   (m[ (b) / 8 ] &= ~(1U << ((b) % 8)))
42*61046927SAndroid Build Coastguard Worker #define IS_SET(m,b)    ((m[ (b) / 8 ] & (1U << ((b) % 8))) != 0)
43*61046927SAndroid Build Coastguard Worker #define GLX(n) "GLX_" # n, 4 + sizeof( # n ) - 1, PASTE2(n,_bit)
44*61046927SAndroid Build Coastguard Worker #define GL(n)  "GL_" # n,  3 + sizeof( # n ) - 1, GL_ ## n ## _bit
45*61046927SAndroid Build Coastguard Worker #define Y  1
46*61046927SAndroid Build Coastguard Worker #define N  0
47*61046927SAndroid Build Coastguard Worker #define EXT_ENABLED(bit,supported) (IS_SET( supported, bit ))
48*61046927SAndroid Build Coastguard Worker 
49*61046927SAndroid Build Coastguard Worker 
50*61046927SAndroid Build Coastguard Worker struct extension_info
51*61046927SAndroid Build Coastguard Worker {
52*61046927SAndroid Build Coastguard Worker    const char *const name;
53*61046927SAndroid Build Coastguard Worker    unsigned name_len;
54*61046927SAndroid Build Coastguard Worker 
55*61046927SAndroid Build Coastguard Worker    unsigned char bit;
56*61046927SAndroid Build Coastguard Worker 
57*61046927SAndroid Build Coastguard Worker    /**
58*61046927SAndroid Build Coastguard Worker     * The direct-renderer (e.g., i965_dri.so) supports this extension.
59*61046927SAndroid Build Coastguard Worker     *
60*61046927SAndroid Build Coastguard Worker     * For cases where all of the infrastructure to support the extension is a
61*61046927SAndroid Build Coastguard Worker     * required part of the loader/driver interface, this can default to Y.
62*61046927SAndroid Build Coastguard Worker     * For most cases, extended functionality, usually in the form of DRI2
63*61046927SAndroid Build Coastguard Worker     * extensions, is necessary to support the extension.  The loader will set
64*61046927SAndroid Build Coastguard Worker     * the flag true if all the requirements are met.
65*61046927SAndroid Build Coastguard Worker     *
66*61046927SAndroid Build Coastguard Worker     * If the display is capable of direct rendering, ::direct_support is
67*61046927SAndroid Build Coastguard Worker     * required for the extension to be enabled.
68*61046927SAndroid Build Coastguard Worker     */
69*61046927SAndroid Build Coastguard Worker    unsigned char direct_support;
70*61046927SAndroid Build Coastguard Worker 
71*61046927SAndroid Build Coastguard Worker    /**
72*61046927SAndroid Build Coastguard Worker     * The extension only functions with direct-rendering contexts
73*61046927SAndroid Build Coastguard Worker     *
74*61046927SAndroid Build Coastguard Worker     * The extension has no GLX protocol, and, therefore, no explicit
75*61046927SAndroid Build Coastguard Worker     * dependency on the server.  The functionality is contained entirely in
76*61046927SAndroid Build Coastguard Worker     * the client library and the direct renderer.  A few of the swap-related
77*61046927SAndroid Build Coastguard Worker     * extensions are intended to behave this way.
78*61046927SAndroid Build Coastguard Worker     */
79*61046927SAndroid Build Coastguard Worker    unsigned char direct_only;
80*61046927SAndroid Build Coastguard Worker };
81*61046927SAndroid Build Coastguard Worker 
82*61046927SAndroid Build Coastguard Worker /* *INDENT-OFF* */
83*61046927SAndroid Build Coastguard Worker static const struct extension_info known_glx_extensions[] = {
84*61046927SAndroid Build Coastguard Worker    { GLX(ARB_context_flush_control),      N, N },
85*61046927SAndroid Build Coastguard Worker    { GLX(ARB_create_context),             N, N },
86*61046927SAndroid Build Coastguard Worker    { GLX(ARB_create_context_no_error),    N, N },
87*61046927SAndroid Build Coastguard Worker    { GLX(ARB_create_context_profile),     N, N },
88*61046927SAndroid Build Coastguard Worker    { GLX(ARB_create_context_robustness),  N, N },
89*61046927SAndroid Build Coastguard Worker    { GLX(ARB_fbconfig_float),             Y, N },
90*61046927SAndroid Build Coastguard Worker    { GLX(ARB_framebuffer_sRGB),           Y, N },
91*61046927SAndroid Build Coastguard Worker    { GLX(ARB_get_proc_address),           N, N },
92*61046927SAndroid Build Coastguard Worker    { GLX(ARB_multisample),                Y, N },
93*61046927SAndroid Build Coastguard Worker    { GLX(EXT_buffer_age),                 N, Y },
94*61046927SAndroid Build Coastguard Worker    { GLX(EXT_create_context_es2_profile), N, N },
95*61046927SAndroid Build Coastguard Worker    { GLX(EXT_create_context_es_profile),  N, N },
96*61046927SAndroid Build Coastguard Worker    { GLX(EXT_fbconfig_packed_float),      Y, N },
97*61046927SAndroid Build Coastguard Worker    { GLX(EXT_framebuffer_sRGB),           Y, N },
98*61046927SAndroid Build Coastguard Worker    { GLX(EXT_import_context),             Y, N },
99*61046927SAndroid Build Coastguard Worker    { GLX(EXT_no_config_context),          N, N },
100*61046927SAndroid Build Coastguard Worker    { GLX(EXT_swap_control),               N, Y },
101*61046927SAndroid Build Coastguard Worker    { GLX(EXT_swap_control_tear),          N, Y },
102*61046927SAndroid Build Coastguard Worker    { GLX(EXT_texture_from_pixmap),        N, N },
103*61046927SAndroid Build Coastguard Worker    { GLX(EXT_visual_info),                Y, N },
104*61046927SAndroid Build Coastguard Worker    { GLX(EXT_visual_rating),              Y, N },
105*61046927SAndroid Build Coastguard Worker    { GLX(ATI_pixel_format_float),         N, N },
106*61046927SAndroid Build Coastguard Worker    { GLX(INTEL_swap_event),               N, N },
107*61046927SAndroid Build Coastguard Worker    { GLX(MESA_copy_sub_buffer),           N, N },
108*61046927SAndroid Build Coastguard Worker    { GLX(MESA_gl_interop),                N, Y },
109*61046927SAndroid Build Coastguard Worker    { GLX(MESA_query_renderer),            N, Y },
110*61046927SAndroid Build Coastguard Worker    { GLX(MESA_swap_control),              N, Y },
111*61046927SAndroid Build Coastguard Worker    { GLX(NV_float_buffer),                N, N },
112*61046927SAndroid Build Coastguard Worker    { GLX(OML_sync_control),               N, Y },
113*61046927SAndroid Build Coastguard Worker    { GLX(SGIS_multisample),               Y, N },
114*61046927SAndroid Build Coastguard Worker    { GLX(SGIX_fbconfig),                  Y, N },
115*61046927SAndroid Build Coastguard Worker    { GLX(SGIX_pbuffer),                   Y, N },
116*61046927SAndroid Build Coastguard Worker    { GLX(SGIX_visual_select_group),       Y, N },
117*61046927SAndroid Build Coastguard Worker    { GLX(SGI_make_current_read),          N, N },
118*61046927SAndroid Build Coastguard Worker    { GLX(SGI_swap_control),               N, N },
119*61046927SAndroid Build Coastguard Worker    { GLX(SGI_video_sync),                 N, Y },
120*61046927SAndroid Build Coastguard Worker    { NULL }
121*61046927SAndroid Build Coastguard Worker };
122*61046927SAndroid Build Coastguard Worker 
123*61046927SAndroid Build Coastguard Worker static const struct extension_info known_gl_extensions[] = {
124*61046927SAndroid Build Coastguard Worker    { GL(ARB_depth_texture),               N, N },
125*61046927SAndroid Build Coastguard Worker    { GL(ARB_draw_buffers),                N, N },
126*61046927SAndroid Build Coastguard Worker    { GL(ARB_fragment_program),            N, N },
127*61046927SAndroid Build Coastguard Worker    { GL(ARB_fragment_program_shadow),     N, N },
128*61046927SAndroid Build Coastguard Worker    { GL(ARB_framebuffer_object),          N, N },
129*61046927SAndroid Build Coastguard Worker    { GL(ARB_imaging),                     N, N },
130*61046927SAndroid Build Coastguard Worker    { GL(ARB_multisample),                 N, N },
131*61046927SAndroid Build Coastguard Worker    { GL(ARB_multitexture),                N, N },
132*61046927SAndroid Build Coastguard Worker    { GL(ARB_occlusion_query),             N, N },
133*61046927SAndroid Build Coastguard Worker    { GL(ARB_point_parameters),            N, N },
134*61046927SAndroid Build Coastguard Worker    { GL(ARB_point_sprite),                N, N },
135*61046927SAndroid Build Coastguard Worker    { GL(ARB_shadow),                      N, N },
136*61046927SAndroid Build Coastguard Worker    { GL(ARB_shadow_ambient),              N, N },
137*61046927SAndroid Build Coastguard Worker    { GL(ARB_texture_border_clamp),        N, N },
138*61046927SAndroid Build Coastguard Worker    { GL(ARB_texture_compression),         N, N },
139*61046927SAndroid Build Coastguard Worker    { GL(ARB_texture_cube_map),            N, N },
140*61046927SAndroid Build Coastguard Worker    { GL(ARB_texture_env_add),             N, N },
141*61046927SAndroid Build Coastguard Worker    { GL(ARB_texture_env_combine),         N, N },
142*61046927SAndroid Build Coastguard Worker    { GL(ARB_texture_env_crossbar),        N, N },
143*61046927SAndroid Build Coastguard Worker    { GL(ARB_texture_env_dot3),            N, N },
144*61046927SAndroid Build Coastguard Worker    { GL(ARB_texture_filter_anisotropic),  N, N },
145*61046927SAndroid Build Coastguard Worker    { GL(ARB_texture_mirrored_repeat),     N, N },
146*61046927SAndroid Build Coastguard Worker    { GL(ARB_texture_non_power_of_two),    N, N },
147*61046927SAndroid Build Coastguard Worker    { GL(ARB_texture_rectangle),           N, N },
148*61046927SAndroid Build Coastguard Worker    { GL(ARB_texture_rg),                  N, N },
149*61046927SAndroid Build Coastguard Worker    { GL(ARB_transpose_matrix),            N, N },
150*61046927SAndroid Build Coastguard Worker    { GL(ARB_vertex_program),              N, N },
151*61046927SAndroid Build Coastguard Worker    { GL(ARB_window_pos),                  N, N },
152*61046927SAndroid Build Coastguard Worker    { GL(EXT_abgr),                        N, N },
153*61046927SAndroid Build Coastguard Worker    { GL(EXT_bgra),                        N, N },
154*61046927SAndroid Build Coastguard Worker    { GL(EXT_blend_color),                 N, N },
155*61046927SAndroid Build Coastguard Worker    { GL(EXT_blend_equation_separate),     N, N },
156*61046927SAndroid Build Coastguard Worker    { GL(EXT_blend_func_separate),         N, N },
157*61046927SAndroid Build Coastguard Worker    { GL(EXT_blend_logic_op),              N, N },
158*61046927SAndroid Build Coastguard Worker    { GL(EXT_blend_minmax),                N, N },
159*61046927SAndroid Build Coastguard Worker    { GL(EXT_blend_subtract),              N, N },
160*61046927SAndroid Build Coastguard Worker    { GL(EXT_clip_volume_hint),            N, N },
161*61046927SAndroid Build Coastguard Worker    { GL(EXT_copy_texture),                N, N },
162*61046927SAndroid Build Coastguard Worker    { GL(EXT_draw_range_elements),         N, N },
163*61046927SAndroid Build Coastguard Worker    { GL(EXT_fog_coord),                   N, N },
164*61046927SAndroid Build Coastguard Worker    { GL(EXT_framebuffer_blit),            N, N },
165*61046927SAndroid Build Coastguard Worker    { GL(EXT_framebuffer_multisample),     N, N },
166*61046927SAndroid Build Coastguard Worker    { GL(EXT_framebuffer_object),          N, N },
167*61046927SAndroid Build Coastguard Worker    { GL(EXT_framebuffer_sRGB),            N, N },
168*61046927SAndroid Build Coastguard Worker    { GL(EXT_multi_draw_arrays),           N, N },
169*61046927SAndroid Build Coastguard Worker    { GL(EXT_packed_depth_stencil),        N, N },
170*61046927SAndroid Build Coastguard Worker    { GL(EXT_packed_pixels),               N, N },
171*61046927SAndroid Build Coastguard Worker    { GL(EXT_paletted_texture),            N, N },
172*61046927SAndroid Build Coastguard Worker    { GL(EXT_point_parameters),            N, N },
173*61046927SAndroid Build Coastguard Worker    { GL(EXT_polygon_offset),              N, N },
174*61046927SAndroid Build Coastguard Worker    { GL(EXT_rescale_normal),              N, N },
175*61046927SAndroid Build Coastguard Worker    { GL(EXT_secondary_color),             N, N },
176*61046927SAndroid Build Coastguard Worker    { GL(EXT_separate_specular_color),     N, N },
177*61046927SAndroid Build Coastguard Worker    { GL(EXT_shadow_funcs),                N, N },
178*61046927SAndroid Build Coastguard Worker    { GL(EXT_shared_texture_palette),      N, N },
179*61046927SAndroid Build Coastguard Worker    { GL(EXT_stencil_two_side),            N, N },
180*61046927SAndroid Build Coastguard Worker    { GL(EXT_stencil_wrap),                N, N },
181*61046927SAndroid Build Coastguard Worker    { GL(EXT_subtexture),                  N, N },
182*61046927SAndroid Build Coastguard Worker    { GL(EXT_texture),                     N, N },
183*61046927SAndroid Build Coastguard Worker    { GL(EXT_texture3D),                   N, N },
184*61046927SAndroid Build Coastguard Worker    { GL(EXT_texture_compression_dxt1),    N, N },
185*61046927SAndroid Build Coastguard Worker    { GL(EXT_texture_compression_s3tc),    N, N },
186*61046927SAndroid Build Coastguard Worker    { GL(EXT_texture_edge_clamp),          N, N },
187*61046927SAndroid Build Coastguard Worker    { GL(EXT_texture_env_add),             N, N },
188*61046927SAndroid Build Coastguard Worker    { GL(EXT_texture_env_combine),         N, N },
189*61046927SAndroid Build Coastguard Worker    { GL(EXT_texture_env_dot3),            N, N },
190*61046927SAndroid Build Coastguard Worker    { GL(EXT_texture_filter_anisotropic),  N, N },
191*61046927SAndroid Build Coastguard Worker    { GL(EXT_texture_integer),             N, N },
192*61046927SAndroid Build Coastguard Worker    { GL(EXT_texture_lod),                 N, N },
193*61046927SAndroid Build Coastguard Worker    { GL(EXT_texture_lod_bias),            N, N },
194*61046927SAndroid Build Coastguard Worker    { GL(EXT_texture_mirror_clamp),        N, N },
195*61046927SAndroid Build Coastguard Worker    { GL(EXT_texture_rectangle),           N, N },
196*61046927SAndroid Build Coastguard Worker    { GL(EXT_vertex_array),                N, N },
197*61046927SAndroid Build Coastguard Worker    { GL(3DFX_texture_compression_FXT1),   N, N },
198*61046927SAndroid Build Coastguard Worker    { GL(APPLE_packed_pixels),             N, N },
199*61046927SAndroid Build Coastguard Worker    { GL(APPLE_ycbcr_422),                 N, N },
200*61046927SAndroid Build Coastguard Worker    { GL(ATI_draw_buffers),                N, N },
201*61046927SAndroid Build Coastguard Worker    { GL(ATI_text_fragment_shader),        N, N },
202*61046927SAndroid Build Coastguard Worker    { GL(ATI_texture_env_combine3),        N, N },
203*61046927SAndroid Build Coastguard Worker    { GL(ATI_texture_float),               N, N },
204*61046927SAndroid Build Coastguard Worker    { GL(ATI_texture_mirror_once),         N, N },
205*61046927SAndroid Build Coastguard Worker    { GL(ATIX_texture_env_combine3),       N, N },
206*61046927SAndroid Build Coastguard Worker    { GL(HP_convolution_border_modes),     N, N },
207*61046927SAndroid Build Coastguard Worker    { GL(HP_occlusion_test),               N, N },
208*61046927SAndroid Build Coastguard Worker    { GL(IBM_cull_vertex),                 N, N },
209*61046927SAndroid Build Coastguard Worker    { GL(IBM_pixel_filter_hint),           N, N },
210*61046927SAndroid Build Coastguard Worker    { GL(IBM_rasterpos_clip),              N, N },
211*61046927SAndroid Build Coastguard Worker    { GL(IBM_texture_clamp_nodraw),        N, N },
212*61046927SAndroid Build Coastguard Worker    { GL(IBM_texture_mirrored_repeat),     N, N },
213*61046927SAndroid Build Coastguard Worker    { GL(INGR_blend_func_separate),        N, N },
214*61046927SAndroid Build Coastguard Worker    { GL(INGR_interlace_read),             N, N },
215*61046927SAndroid Build Coastguard Worker    { GL(MESA_pack_invert),                N, N },
216*61046927SAndroid Build Coastguard Worker    { GL(MESA_ycbcr_texture),              N, N },
217*61046927SAndroid Build Coastguard Worker    { GL(NV_blend_square),                 N, N },
218*61046927SAndroid Build Coastguard Worker    { GL(NV_copy_depth_to_color),          N, N },
219*61046927SAndroid Build Coastguard Worker    { GL(NV_depth_clamp),                  N, N },
220*61046927SAndroid Build Coastguard Worker    { GL(NV_fog_distance),                 N, N },
221*61046927SAndroid Build Coastguard Worker    { GL(NV_fragment_program),             N, N },
222*61046927SAndroid Build Coastguard Worker    { GL(NV_fragment_program_option),      N, N },
223*61046927SAndroid Build Coastguard Worker    { GL(NV_fragment_program2),            N, N },
224*61046927SAndroid Build Coastguard Worker    { GL(NV_light_max_exponent),           N, N },
225*61046927SAndroid Build Coastguard Worker    { GL(NV_multisample_filter_hint),      N, N },
226*61046927SAndroid Build Coastguard Worker    { GL(NV_packed_depth_stencil),         N, N },
227*61046927SAndroid Build Coastguard Worker    { GL(NV_point_sprite),                 N, N },
228*61046927SAndroid Build Coastguard Worker    { GL(NV_texgen_reflection),            N, N },
229*61046927SAndroid Build Coastguard Worker    { GL(NV_texture_compression_vtc),      N, N },
230*61046927SAndroid Build Coastguard Worker    { GL(NV_texture_env_combine4),         N, N },
231*61046927SAndroid Build Coastguard Worker    { GL(NV_texture_rectangle),            N, N },
232*61046927SAndroid Build Coastguard Worker    { GL(NV_vertex_program),               N, N },
233*61046927SAndroid Build Coastguard Worker    { GL(NV_vertex_program1_1),            N, N },
234*61046927SAndroid Build Coastguard Worker    { GL(NV_vertex_program2),              N, N },
235*61046927SAndroid Build Coastguard Worker    { GL(NV_vertex_program2_option),       N, N },
236*61046927SAndroid Build Coastguard Worker    { GL(NV_vertex_program3),              N, N },
237*61046927SAndroid Build Coastguard Worker    { GL(OES_read_format),                 N, N },
238*61046927SAndroid Build Coastguard Worker    { GL(OES_compressed_paletted_texture), N, N },
239*61046927SAndroid Build Coastguard Worker    { GL(SGI_color_matrix),                N, N },
240*61046927SAndroid Build Coastguard Worker    { GL(SGI_color_table),                 N, N },
241*61046927SAndroid Build Coastguard Worker    { GL(SGI_texture_color_table),         N, N },
242*61046927SAndroid Build Coastguard Worker    { GL(SGIS_generate_mipmap),            N, N },
243*61046927SAndroid Build Coastguard Worker    { GL(SGIS_multisample),                N, N },
244*61046927SAndroid Build Coastguard Worker    { GL(SGIS_texture_border_clamp),       N, N },
245*61046927SAndroid Build Coastguard Worker    { GL(SGIS_texture_edge_clamp),         N, N },
246*61046927SAndroid Build Coastguard Worker    { GL(SGIS_texture_lod),                N, N },
247*61046927SAndroid Build Coastguard Worker    { GL(SGIX_blend_alpha_minmax),         N, N },
248*61046927SAndroid Build Coastguard Worker    { GL(SGIX_clipmap),                    N, N },
249*61046927SAndroid Build Coastguard Worker    { GL(SGIX_depth_texture),              N, N },
250*61046927SAndroid Build Coastguard Worker    { GL(SGIX_fog_offset),                 N, N },
251*61046927SAndroid Build Coastguard Worker    { GL(SGIX_shadow),                     N, N },
252*61046927SAndroid Build Coastguard Worker    { GL(SGIX_shadow_ambient),             N, N },
253*61046927SAndroid Build Coastguard Worker    { GL(SGIX_texture_coordinate_clamp),   N, N },
254*61046927SAndroid Build Coastguard Worker    { GL(SGIX_texture_lod_bias),           N, N },
255*61046927SAndroid Build Coastguard Worker    { GL(SGIX_texture_range),              N, N },
256*61046927SAndroid Build Coastguard Worker    { GL(SGIX_texture_scale_bias),         N, N },
257*61046927SAndroid Build Coastguard Worker    { GL(SGIX_vertex_preclip),             N, N },
258*61046927SAndroid Build Coastguard Worker    { GL(SGIX_vertex_preclip_hint),        N, N },
259*61046927SAndroid Build Coastguard Worker    { GL(SGIX_ycrcb),                      N, N },
260*61046927SAndroid Build Coastguard Worker    { GL(SUN_convolution_border_modes),    N, N },
261*61046927SAndroid Build Coastguard Worker    { GL(SUN_multi_draw_arrays),           N, N },
262*61046927SAndroid Build Coastguard Worker    { GL(SUN_slice_accum),                 N, N },
263*61046927SAndroid Build Coastguard Worker    { NULL }
264*61046927SAndroid Build Coastguard Worker };
265*61046927SAndroid Build Coastguard Worker /* *INDENT-ON* */
266*61046927SAndroid Build Coastguard Worker 
267*61046927SAndroid Build Coastguard Worker 
268*61046927SAndroid Build Coastguard Worker /* global bit-fields of available extensions and their characteristics */
269*61046927SAndroid Build Coastguard Worker static unsigned char client_glx_only[__GLX_EXT_BYTES];
270*61046927SAndroid Build Coastguard Worker static unsigned char direct_glx_only[__GLX_EXT_BYTES];
271*61046927SAndroid Build Coastguard Worker 
272*61046927SAndroid Build Coastguard Worker /**
273*61046927SAndroid Build Coastguard Worker  * Bits representing the set of extensions that are enabled by default in all
274*61046927SAndroid Build Coastguard Worker  * direct rendering drivers.
275*61046927SAndroid Build Coastguard Worker  */
276*61046927SAndroid Build Coastguard Worker static unsigned char direct_glx_support[__GLX_EXT_BYTES];
277*61046927SAndroid Build Coastguard Worker 
278*61046927SAndroid Build Coastguard Worker /* client extensions string */
279*61046927SAndroid Build Coastguard Worker static const char *__glXGLXClientExtensions = NULL;
280*61046927SAndroid Build Coastguard Worker 
281*61046927SAndroid Build Coastguard Worker static void __glXExtensionsCtr(void);
282*61046927SAndroid Build Coastguard Worker static void __glXExtensionsCtrScreen(struct glx_screen * psc);
283*61046927SAndroid Build Coastguard Worker static void __glXProcessServerString(const struct extension_info *ext,
284*61046927SAndroid Build Coastguard Worker                                      const char *server_string,
285*61046927SAndroid Build Coastguard Worker                                      unsigned char *server_support);
286*61046927SAndroid Build Coastguard Worker 
287*61046927SAndroid Build Coastguard Worker /**
288*61046927SAndroid Build Coastguard Worker  * Find an extension in the list based on its name.
289*61046927SAndroid Build Coastguard Worker  *
290*61046927SAndroid Build Coastguard Worker  * \param ext       List of extensions where to search.
291*61046927SAndroid Build Coastguard Worker  * \param name      Name of the extension.
292*61046927SAndroid Build Coastguard Worker  * \param name_len  Length, in characters, of the extension name.
293*61046927SAndroid Build Coastguard Worker  */
294*61046927SAndroid Build Coastguard Worker static const struct extension_info *
find_extension(const struct extension_info * ext,const char * name,unsigned name_len)295*61046927SAndroid Build Coastguard Worker find_extension(const struct extension_info *ext, const char *name,
296*61046927SAndroid Build Coastguard Worker                unsigned name_len)
297*61046927SAndroid Build Coastguard Worker {
298*61046927SAndroid Build Coastguard Worker    unsigned i;
299*61046927SAndroid Build Coastguard Worker 
300*61046927SAndroid Build Coastguard Worker    for (i = 0; ext[i].name != NULL; i++) {
301*61046927SAndroid Build Coastguard Worker       if ((name_len == ext[i].name_len)
302*61046927SAndroid Build Coastguard Worker           && (strncmp(ext[i].name, name, name_len) == 0)) {
303*61046927SAndroid Build Coastguard Worker          return &ext[i];
304*61046927SAndroid Build Coastguard Worker       }
305*61046927SAndroid Build Coastguard Worker    }
306*61046927SAndroid Build Coastguard Worker 
307*61046927SAndroid Build Coastguard Worker    return NULL;
308*61046927SAndroid Build Coastguard Worker }
309*61046927SAndroid Build Coastguard Worker 
310*61046927SAndroid Build Coastguard Worker /**
311*61046927SAndroid Build Coastguard Worker  * Set the state of a GLX extension.
312*61046927SAndroid Build Coastguard Worker  *
313*61046927SAndroid Build Coastguard Worker  * \param name      Name of the extension.
314*61046927SAndroid Build Coastguard Worker  * \param name_len  Length, in characters, of the extension name.
315*61046927SAndroid Build Coastguard Worker  * \param state     New state (either enabled or disabled) of the extension.
316*61046927SAndroid Build Coastguard Worker  * \param supported Table in which the state of the extension is to be set.
317*61046927SAndroid Build Coastguard Worker  */
318*61046927SAndroid Build Coastguard Worker static void
set_glx_extension(const struct extension_info * ext_list,const char * name,unsigned name_len,GLboolean state,unsigned char * supported)319*61046927SAndroid Build Coastguard Worker set_glx_extension(const struct extension_info *ext_list,
320*61046927SAndroid Build Coastguard Worker                   const char *name, unsigned name_len, GLboolean state,
321*61046927SAndroid Build Coastguard Worker                   unsigned char *supported)
322*61046927SAndroid Build Coastguard Worker {
323*61046927SAndroid Build Coastguard Worker    const struct extension_info *ext = find_extension(ext_list, name, name_len);
324*61046927SAndroid Build Coastguard Worker    if (!ext)
325*61046927SAndroid Build Coastguard Worker        return;
326*61046927SAndroid Build Coastguard Worker 
327*61046927SAndroid Build Coastguard Worker    if (state) {
328*61046927SAndroid Build Coastguard Worker       SET_BIT(supported, ext->bit);
329*61046927SAndroid Build Coastguard Worker    } else {
330*61046927SAndroid Build Coastguard Worker       CLR_BIT(supported, ext->bit);
331*61046927SAndroid Build Coastguard Worker    }
332*61046927SAndroid Build Coastguard Worker }
333*61046927SAndroid Build Coastguard Worker 
334*61046927SAndroid Build Coastguard Worker 
335*61046927SAndroid Build Coastguard Worker #define NUL '\0'
336*61046927SAndroid Build Coastguard Worker #define SEPARATOR ' '
337*61046927SAndroid Build Coastguard Worker 
338*61046927SAndroid Build Coastguard Worker /**
339*61046927SAndroid Build Coastguard Worker  * Convert the server's extension string to a bit-field.
340*61046927SAndroid Build Coastguard Worker  *
341*61046927SAndroid Build Coastguard Worker  * \param server_string   GLX extension string from the server.
342*61046927SAndroid Build Coastguard Worker  * \param server_support  Bit-field of supported extensions.
343*61046927SAndroid Build Coastguard Worker  *
344*61046927SAndroid Build Coastguard Worker  * \note
345*61046927SAndroid Build Coastguard Worker  * This function is used to process both GLX and GL extension strings.  The
346*61046927SAndroid Build Coastguard Worker  * bit-fields used to track each of these have different sizes.  Therefore,
347*61046927SAndroid Build Coastguard Worker  * the data pointed by \c server_support must be preinitialized to zero.
348*61046927SAndroid Build Coastguard Worker  */
349*61046927SAndroid Build Coastguard Worker static void
__glXProcessServerString(const struct extension_info * ext,const char * server_string,unsigned char * server_support)350*61046927SAndroid Build Coastguard Worker __glXProcessServerString(const struct extension_info *ext,
351*61046927SAndroid Build Coastguard Worker                          const char *server_string,
352*61046927SAndroid Build Coastguard Worker                          unsigned char *server_support)
353*61046927SAndroid Build Coastguard Worker {
354*61046927SAndroid Build Coastguard Worker    unsigned base;
355*61046927SAndroid Build Coastguard Worker    unsigned len;
356*61046927SAndroid Build Coastguard Worker 
357*61046927SAndroid Build Coastguard Worker    for (base = 0; server_string[base] != NUL; /* empty */ ) {
358*61046927SAndroid Build Coastguard Worker       /* Determine the length of the next extension name.
359*61046927SAndroid Build Coastguard Worker        */
360*61046927SAndroid Build Coastguard Worker       for (len = 0; (server_string[base + len] != SEPARATOR)
361*61046927SAndroid Build Coastguard Worker            && (server_string[base + len] != NUL); len++) {
362*61046927SAndroid Build Coastguard Worker          /* empty */
363*61046927SAndroid Build Coastguard Worker       }
364*61046927SAndroid Build Coastguard Worker 
365*61046927SAndroid Build Coastguard Worker       /* Set the bit for the extension in the server_support table.
366*61046927SAndroid Build Coastguard Worker        */
367*61046927SAndroid Build Coastguard Worker       set_glx_extension(ext, &server_string[base], len, GL_TRUE,
368*61046927SAndroid Build Coastguard Worker                         server_support);
369*61046927SAndroid Build Coastguard Worker 
370*61046927SAndroid Build Coastguard Worker 
371*61046927SAndroid Build Coastguard Worker       /* Advance to the next extension string.  This means that we skip
372*61046927SAndroid Build Coastguard Worker        * over the previous string and any trialing white-space.
373*61046927SAndroid Build Coastguard Worker        */
374*61046927SAndroid Build Coastguard Worker       for (base += len; (server_string[base] == SEPARATOR)
375*61046927SAndroid Build Coastguard Worker            && (server_string[base] != NUL); base++) {
376*61046927SAndroid Build Coastguard Worker          /* empty */
377*61046927SAndroid Build Coastguard Worker       }
378*61046927SAndroid Build Coastguard Worker    }
379*61046927SAndroid Build Coastguard Worker }
380*61046927SAndroid Build Coastguard Worker 
381*61046927SAndroid Build Coastguard Worker void
__glXEnableDirectExtension(struct glx_screen * psc,const char * name)382*61046927SAndroid Build Coastguard Worker __glXEnableDirectExtension(struct glx_screen * psc, const char *name)
383*61046927SAndroid Build Coastguard Worker {
384*61046927SAndroid Build Coastguard Worker    __glXExtensionsCtr();
385*61046927SAndroid Build Coastguard Worker    __glXExtensionsCtrScreen(psc);
386*61046927SAndroid Build Coastguard Worker 
387*61046927SAndroid Build Coastguard Worker    set_glx_extension(known_glx_extensions,
388*61046927SAndroid Build Coastguard Worker                      name, strlen(name), GL_TRUE, psc->direct_support);
389*61046927SAndroid Build Coastguard Worker }
390*61046927SAndroid Build Coastguard Worker 
391*61046927SAndroid Build Coastguard Worker static void
__ParseExtensionOverride(struct glx_screen * psc,const struct extension_info * ext_list,unsigned char * force_enable,unsigned char * force_disable,const char * override)392*61046927SAndroid Build Coastguard Worker __ParseExtensionOverride(struct glx_screen *psc,
393*61046927SAndroid Build Coastguard Worker                          const struct extension_info *ext_list,
394*61046927SAndroid Build Coastguard Worker                          unsigned char *force_enable,
395*61046927SAndroid Build Coastguard Worker                          unsigned char *force_disable,
396*61046927SAndroid Build Coastguard Worker                          const char *override)
397*61046927SAndroid Build Coastguard Worker {
398*61046927SAndroid Build Coastguard Worker    const struct extension_info *ext;
399*61046927SAndroid Build Coastguard Worker    char *env, *field;
400*61046927SAndroid Build Coastguard Worker 
401*61046927SAndroid Build Coastguard Worker    if (override == NULL)
402*61046927SAndroid Build Coastguard Worker        return;
403*61046927SAndroid Build Coastguard Worker 
404*61046927SAndroid Build Coastguard Worker    /* Copy env_const because strtok() is destructive. */
405*61046927SAndroid Build Coastguard Worker    env = strdup(override);
406*61046927SAndroid Build Coastguard Worker    if (env == NULL)
407*61046927SAndroid Build Coastguard Worker       return;
408*61046927SAndroid Build Coastguard Worker 
409*61046927SAndroid Build Coastguard Worker    for (field = strtok(env, " "); field!= NULL; field = strtok(NULL, " ")) {
410*61046927SAndroid Build Coastguard Worker       GLboolean enable;
411*61046927SAndroid Build Coastguard Worker 
412*61046927SAndroid Build Coastguard Worker       switch (field[0]) {
413*61046927SAndroid Build Coastguard Worker       case '+':
414*61046927SAndroid Build Coastguard Worker          enable = GL_TRUE;
415*61046927SAndroid Build Coastguard Worker          ++field;
416*61046927SAndroid Build Coastguard Worker          break;
417*61046927SAndroid Build Coastguard Worker       case '-':
418*61046927SAndroid Build Coastguard Worker          enable = GL_FALSE;
419*61046927SAndroid Build Coastguard Worker          ++field;
420*61046927SAndroid Build Coastguard Worker          break;
421*61046927SAndroid Build Coastguard Worker       default:
422*61046927SAndroid Build Coastguard Worker          enable = GL_TRUE;
423*61046927SAndroid Build Coastguard Worker          break;
424*61046927SAndroid Build Coastguard Worker       }
425*61046927SAndroid Build Coastguard Worker 
426*61046927SAndroid Build Coastguard Worker       ext = find_extension(ext_list, field, strlen(field));
427*61046927SAndroid Build Coastguard Worker       if (ext) {
428*61046927SAndroid Build Coastguard Worker          if (enable)
429*61046927SAndroid Build Coastguard Worker             SET_BIT(force_enable, ext->bit);
430*61046927SAndroid Build Coastguard Worker          else
431*61046927SAndroid Build Coastguard Worker             SET_BIT(force_disable, ext->bit);
432*61046927SAndroid Build Coastguard Worker       } else {
433*61046927SAndroid Build Coastguard Worker          fprintf(stderr, "WARNING: Trying to %s the unknown extension '%s'\n",
434*61046927SAndroid Build Coastguard Worker                  enable ? "enable" : "disable", field);
435*61046927SAndroid Build Coastguard Worker       }
436*61046927SAndroid Build Coastguard Worker    }
437*61046927SAndroid Build Coastguard Worker 
438*61046927SAndroid Build Coastguard Worker    free(env);
439*61046927SAndroid Build Coastguard Worker }
440*61046927SAndroid Build Coastguard Worker 
441*61046927SAndroid Build Coastguard Worker /**
442*61046927SAndroid Build Coastguard Worker  * \brief Parse the list of GLX extensions that the user wants to
443*61046927SAndroid Build Coastguard Worker  * force-enable/disable by using \c override, and write the results to the
444*61046927SAndroid Build Coastguard Worker  * screen's context.
445*61046927SAndroid Build Coastguard Worker  *
446*61046927SAndroid Build Coastguard Worker  * \param psc        Pointer to GLX per-screen record.
447*61046927SAndroid Build Coastguard Worker  * \param override   A space-separated list of extensions to enable or disable.
448*61046927SAndroid Build Coastguard Worker  * The list is processed thus:
449*61046927SAndroid Build Coastguard Worker  *    - Enable recognized extension names that are prefixed with '+'.
450*61046927SAndroid Build Coastguard Worker  *    - Disable recognized extension names that are prefixed with '-'.
451*61046927SAndroid Build Coastguard Worker  *    - Enable recognized extension names that are not prefixed.
452*61046927SAndroid Build Coastguard Worker  */
453*61046927SAndroid Build Coastguard Worker void
__glXParseExtensionOverride(struct glx_screen * psc,const char * override)454*61046927SAndroid Build Coastguard Worker __glXParseExtensionOverride(struct glx_screen *psc, const char *override)
455*61046927SAndroid Build Coastguard Worker {
456*61046927SAndroid Build Coastguard Worker     __ParseExtensionOverride(psc, known_glx_extensions, psc->glx_force_enabled,
457*61046927SAndroid Build Coastguard Worker                              psc->glx_force_disabled, override);
458*61046927SAndroid Build Coastguard Worker }
459*61046927SAndroid Build Coastguard Worker 
460*61046927SAndroid Build Coastguard Worker /**
461*61046927SAndroid Build Coastguard Worker  * \brief Parse the list of GL extensions that the user wants to
462*61046927SAndroid Build Coastguard Worker  * force-enable/disable by using \c override, and write the results to the
463*61046927SAndroid Build Coastguard Worker  * screen's context.
464*61046927SAndroid Build Coastguard Worker  *
465*61046927SAndroid Build Coastguard Worker  * \param psc        Pointer to GLX per-screen record.
466*61046927SAndroid Build Coastguard Worker  * \param override   A space-separated list of extensions to enable or disable.
467*61046927SAndroid Build Coastguard Worker  * The list is processed thus:
468*61046927SAndroid Build Coastguard Worker  *    - Enable recognized extension names that are prefixed with '+'.
469*61046927SAndroid Build Coastguard Worker  *    - Disable recognized extension names that are prefixed with '-'.
470*61046927SAndroid Build Coastguard Worker  *    - Enable recognized extension names that are not prefixed.
471*61046927SAndroid Build Coastguard Worker  */
472*61046927SAndroid Build Coastguard Worker void
__IndirectGlParseExtensionOverride(struct glx_screen * psc,const char * override)473*61046927SAndroid Build Coastguard Worker __IndirectGlParseExtensionOverride(struct glx_screen *psc, const char *override)
474*61046927SAndroid Build Coastguard Worker {
475*61046927SAndroid Build Coastguard Worker     __ParseExtensionOverride(psc, known_gl_extensions, psc->gl_force_enabled,
476*61046927SAndroid Build Coastguard Worker                              psc->gl_force_disabled, override);
477*61046927SAndroid Build Coastguard Worker }
478*61046927SAndroid Build Coastguard Worker 
479*61046927SAndroid Build Coastguard Worker 
480*61046927SAndroid Build Coastguard Worker /**
481*61046927SAndroid Build Coastguard Worker  * Initialize global extension support tables.
482*61046927SAndroid Build Coastguard Worker  */
483*61046927SAndroid Build Coastguard Worker 
484*61046927SAndroid Build Coastguard Worker static void
__glXExtensionsCtr(void)485*61046927SAndroid Build Coastguard Worker __glXExtensionsCtr(void)
486*61046927SAndroid Build Coastguard Worker {
487*61046927SAndroid Build Coastguard Worker    unsigned i;
488*61046927SAndroid Build Coastguard Worker    static GLboolean ext_list_first_time = GL_TRUE;
489*61046927SAndroid Build Coastguard Worker 
490*61046927SAndroid Build Coastguard Worker 
491*61046927SAndroid Build Coastguard Worker    if (ext_list_first_time) {
492*61046927SAndroid Build Coastguard Worker       ext_list_first_time = GL_FALSE;
493*61046927SAndroid Build Coastguard Worker 
494*61046927SAndroid Build Coastguard Worker       (void) memset(direct_glx_support, 0, sizeof(direct_glx_support));
495*61046927SAndroid Build Coastguard Worker       (void) memset(client_glx_only, 0, sizeof(client_glx_only));
496*61046927SAndroid Build Coastguard Worker       (void) memset(direct_glx_only, 0, sizeof(direct_glx_only));
497*61046927SAndroid Build Coastguard Worker 
498*61046927SAndroid Build Coastguard Worker       SET_BIT(client_glx_only, ARB_get_proc_address_bit);
499*61046927SAndroid Build Coastguard Worker       for (i = 0; known_glx_extensions[i].name != NULL; i++) {
500*61046927SAndroid Build Coastguard Worker          const unsigned bit = known_glx_extensions[i].bit;
501*61046927SAndroid Build Coastguard Worker 
502*61046927SAndroid Build Coastguard Worker          if (known_glx_extensions[i].direct_support) {
503*61046927SAndroid Build Coastguard Worker             SET_BIT(direct_glx_support, bit);
504*61046927SAndroid Build Coastguard Worker          }
505*61046927SAndroid Build Coastguard Worker 
506*61046927SAndroid Build Coastguard Worker          if (known_glx_extensions[i].direct_only) {
507*61046927SAndroid Build Coastguard Worker             SET_BIT(direct_glx_only, bit);
508*61046927SAndroid Build Coastguard Worker          }
509*61046927SAndroid Build Coastguard Worker       }
510*61046927SAndroid Build Coastguard Worker    }
511*61046927SAndroid Build Coastguard Worker }
512*61046927SAndroid Build Coastguard Worker 
513*61046927SAndroid Build Coastguard Worker 
514*61046927SAndroid Build Coastguard Worker /**
515*61046927SAndroid Build Coastguard Worker  * Make sure that per-screen direct-support table is initialized.
516*61046927SAndroid Build Coastguard Worker  *
517*61046927SAndroid Build Coastguard Worker  * \param psc  Pointer to GLX per-screen record.
518*61046927SAndroid Build Coastguard Worker  */
519*61046927SAndroid Build Coastguard Worker 
520*61046927SAndroid Build Coastguard Worker static void
__glXExtensionsCtrScreen(struct glx_screen * psc)521*61046927SAndroid Build Coastguard Worker __glXExtensionsCtrScreen(struct glx_screen * psc)
522*61046927SAndroid Build Coastguard Worker {
523*61046927SAndroid Build Coastguard Worker    if (psc->ext_list_first_time) {
524*61046927SAndroid Build Coastguard Worker       psc->ext_list_first_time = GL_FALSE;
525*61046927SAndroid Build Coastguard Worker       (void) memcpy(psc->direct_support, direct_glx_support,
526*61046927SAndroid Build Coastguard Worker                     sizeof(direct_glx_support));
527*61046927SAndroid Build Coastguard Worker       (void) memset(psc->glx_force_enabled, 0,
528*61046927SAndroid Build Coastguard Worker                     sizeof(psc->glx_force_enabled));
529*61046927SAndroid Build Coastguard Worker       (void) memset(psc->glx_force_disabled, 0,
530*61046927SAndroid Build Coastguard Worker                     sizeof(psc->glx_force_disabled));
531*61046927SAndroid Build Coastguard Worker       (void) memset(psc->gl_force_enabled, 0,
532*61046927SAndroid Build Coastguard Worker                     sizeof(psc->gl_force_enabled));
533*61046927SAndroid Build Coastguard Worker       (void) memset(psc->gl_force_disabled, 0,
534*61046927SAndroid Build Coastguard Worker                     sizeof(psc->gl_force_disabled));
535*61046927SAndroid Build Coastguard Worker    }
536*61046927SAndroid Build Coastguard Worker }
537*61046927SAndroid Build Coastguard Worker 
538*61046927SAndroid Build Coastguard Worker 
539*61046927SAndroid Build Coastguard Worker /**
540*61046927SAndroid Build Coastguard Worker  * Check if a certain extension is enabled on a given screen.
541*61046927SAndroid Build Coastguard Worker  *
542*61046927SAndroid Build Coastguard Worker  * \param psc  Pointer to GLX per-screen record.
543*61046927SAndroid Build Coastguard Worker  * \param bit  Bit index in the direct-support table.
544*61046927SAndroid Build Coastguard Worker  * \returns If the extension bit is enabled for the screen, \c GL_TRUE is
545*61046927SAndroid Build Coastguard Worker  *          returned.  If the extension bit is not enabled or if \c psc is
546*61046927SAndroid Build Coastguard Worker  *          \c NULL, then \c GL_FALSE is returned.
547*61046927SAndroid Build Coastguard Worker  */
548*61046927SAndroid Build Coastguard Worker GLboolean
__glXExtensionBitIsEnabled(struct glx_screen * psc,unsigned bit)549*61046927SAndroid Build Coastguard Worker __glXExtensionBitIsEnabled(struct glx_screen * psc, unsigned bit)
550*61046927SAndroid Build Coastguard Worker {
551*61046927SAndroid Build Coastguard Worker    GLboolean enabled = GL_FALSE;
552*61046927SAndroid Build Coastguard Worker 
553*61046927SAndroid Build Coastguard Worker    if (psc != NULL) {
554*61046927SAndroid Build Coastguard Worker       __glXExtensionsCtr();
555*61046927SAndroid Build Coastguard Worker       __glXExtensionsCtrScreen(psc);
556*61046927SAndroid Build Coastguard Worker       enabled = EXT_ENABLED(bit, psc->direct_support);
557*61046927SAndroid Build Coastguard Worker    }
558*61046927SAndroid Build Coastguard Worker 
559*61046927SAndroid Build Coastguard Worker    return enabled;
560*61046927SAndroid Build Coastguard Worker }
561*61046927SAndroid Build Coastguard Worker 
562*61046927SAndroid Build Coastguard Worker 
563*61046927SAndroid Build Coastguard Worker /**
564*61046927SAndroid Build Coastguard Worker  * Check if a certain extension is enabled in a given context.
565*61046927SAndroid Build Coastguard Worker  *
566*61046927SAndroid Build Coastguard Worker  */
567*61046927SAndroid Build Coastguard Worker GLboolean
__glExtensionBitIsEnabled(struct glx_context * gc,unsigned bit)568*61046927SAndroid Build Coastguard Worker __glExtensionBitIsEnabled(struct glx_context *gc, unsigned bit)
569*61046927SAndroid Build Coastguard Worker {
570*61046927SAndroid Build Coastguard Worker    GLboolean enabled = GL_FALSE;
571*61046927SAndroid Build Coastguard Worker 
572*61046927SAndroid Build Coastguard Worker    if (gc != NULL) {
573*61046927SAndroid Build Coastguard Worker       enabled = EXT_ENABLED(bit, gc->gl_extension_bits);
574*61046927SAndroid Build Coastguard Worker    }
575*61046927SAndroid Build Coastguard Worker 
576*61046927SAndroid Build Coastguard Worker    return enabled;
577*61046927SAndroid Build Coastguard Worker }
578*61046927SAndroid Build Coastguard Worker 
579*61046927SAndroid Build Coastguard Worker 
580*61046927SAndroid Build Coastguard Worker 
581*61046927SAndroid Build Coastguard Worker /**
582*61046927SAndroid Build Coastguard Worker  * Convert a bit-field to a string of supported extensions.
583*61046927SAndroid Build Coastguard Worker  */
584*61046927SAndroid Build Coastguard Worker static char *
__glXGetStringFromTable(const struct extension_info * ext,const unsigned char * filter)585*61046927SAndroid Build Coastguard Worker __glXGetStringFromTable(const struct extension_info *ext,
586*61046927SAndroid Build Coastguard Worker                         const unsigned char *filter)
587*61046927SAndroid Build Coastguard Worker {
588*61046927SAndroid Build Coastguard Worker    unsigned i;
589*61046927SAndroid Build Coastguard Worker    unsigned ext_str_len;
590*61046927SAndroid Build Coastguard Worker    char *ext_str;
591*61046927SAndroid Build Coastguard Worker    char *point;
592*61046927SAndroid Build Coastguard Worker 
593*61046927SAndroid Build Coastguard Worker 
594*61046927SAndroid Build Coastguard Worker    ext_str_len = 0;
595*61046927SAndroid Build Coastguard Worker    for (i = 0; ext[i].name != NULL; i++) {
596*61046927SAndroid Build Coastguard Worker       if (!filter || EXT_ENABLED(ext[i].bit, filter)) {
597*61046927SAndroid Build Coastguard Worker          ext_str_len += ext[i].name_len + 1;
598*61046927SAndroid Build Coastguard Worker       }
599*61046927SAndroid Build Coastguard Worker    }
600*61046927SAndroid Build Coastguard Worker 
601*61046927SAndroid Build Coastguard Worker    ext_str = malloc(ext_str_len + 1);
602*61046927SAndroid Build Coastguard Worker    if (ext_str != NULL) {
603*61046927SAndroid Build Coastguard Worker       point = ext_str;
604*61046927SAndroid Build Coastguard Worker 
605*61046927SAndroid Build Coastguard Worker       for (i = 0; ext[i].name != NULL; i++) {
606*61046927SAndroid Build Coastguard Worker          if (!filter || EXT_ENABLED(ext[i].bit, filter)) {
607*61046927SAndroid Build Coastguard Worker             (void) memcpy(point, ext[i].name, ext[i].name_len);
608*61046927SAndroid Build Coastguard Worker             point += ext[i].name_len;
609*61046927SAndroid Build Coastguard Worker 
610*61046927SAndroid Build Coastguard Worker             *point = ' ';
611*61046927SAndroid Build Coastguard Worker             point++;
612*61046927SAndroid Build Coastguard Worker          }
613*61046927SAndroid Build Coastguard Worker       }
614*61046927SAndroid Build Coastguard Worker 
615*61046927SAndroid Build Coastguard Worker       *point = '\0';
616*61046927SAndroid Build Coastguard Worker    }
617*61046927SAndroid Build Coastguard Worker 
618*61046927SAndroid Build Coastguard Worker    return ext_str;
619*61046927SAndroid Build Coastguard Worker }
620*61046927SAndroid Build Coastguard Worker 
621*61046927SAndroid Build Coastguard Worker 
622*61046927SAndroid Build Coastguard Worker /**
623*61046927SAndroid Build Coastguard Worker  * Get the string of client library supported extensions.
624*61046927SAndroid Build Coastguard Worker  */
625*61046927SAndroid Build Coastguard Worker const char *
__glXGetClientExtensions(Display * dpy)626*61046927SAndroid Build Coastguard Worker __glXGetClientExtensions(Display *dpy)
627*61046927SAndroid Build Coastguard Worker {
628*61046927SAndroid Build Coastguard Worker    if (__glXGLXClientExtensions == NULL) {
629*61046927SAndroid Build Coastguard Worker       __glXExtensionsCtr();
630*61046927SAndroid Build Coastguard Worker       __glXGLXClientExtensions = __glXGetStringFromTable(known_glx_extensions,
631*61046927SAndroid Build Coastguard Worker                                                          NULL);
632*61046927SAndroid Build Coastguard Worker    }
633*61046927SAndroid Build Coastguard Worker 
634*61046927SAndroid Build Coastguard Worker    return __glXGLXClientExtensions;
635*61046927SAndroid Build Coastguard Worker }
636*61046927SAndroid Build Coastguard Worker 
637*61046927SAndroid Build Coastguard Worker 
638*61046927SAndroid Build Coastguard Worker /**
639*61046927SAndroid Build Coastguard Worker  * Calculate the list of application usable extensions.  The resulting
640*61046927SAndroid Build Coastguard Worker  * string is stored in \c psc->effectiveGLXexts.
641*61046927SAndroid Build Coastguard Worker  *
642*61046927SAndroid Build Coastguard Worker  * \param psc                        Pointer to GLX per-screen record.
643*61046927SAndroid Build Coastguard Worker  * \param display_is_direct_capable  True if the display is capable of
644*61046927SAndroid Build Coastguard Worker  *                                   direct rendering.
645*61046927SAndroid Build Coastguard Worker  */
646*61046927SAndroid Build Coastguard Worker 
647*61046927SAndroid Build Coastguard Worker void
__glXCalculateUsableExtensions(struct glx_screen * psc,GLboolean display_is_direct_capable)648*61046927SAndroid Build Coastguard Worker __glXCalculateUsableExtensions(struct glx_screen * psc,
649*61046927SAndroid Build Coastguard Worker                                GLboolean display_is_direct_capable)
650*61046927SAndroid Build Coastguard Worker {
651*61046927SAndroid Build Coastguard Worker    unsigned char server_support[__GLX_EXT_BYTES];
652*61046927SAndroid Build Coastguard Worker    unsigned char usable[__GLX_EXT_BYTES];
653*61046927SAndroid Build Coastguard Worker    unsigned i;
654*61046927SAndroid Build Coastguard Worker 
655*61046927SAndroid Build Coastguard Worker    __glXExtensionsCtr();
656*61046927SAndroid Build Coastguard Worker    __glXExtensionsCtrScreen(psc);
657*61046927SAndroid Build Coastguard Worker 
658*61046927SAndroid Build Coastguard Worker    (void) memset(server_support, 0, sizeof(server_support));
659*61046927SAndroid Build Coastguard Worker    __glXProcessServerString(known_glx_extensions,
660*61046927SAndroid Build Coastguard Worker                             psc->serverGLXexts, server_support);
661*61046927SAndroid Build Coastguard Worker 
662*61046927SAndroid Build Coastguard Worker 
663*61046927SAndroid Build Coastguard Worker    /* An extension is supported if the client-side (i.e., libGL) supports
664*61046927SAndroid Build Coastguard Worker     * it and the "server" supports it.  In this case that means that either
665*61046927SAndroid Build Coastguard Worker     * the true server supports it or it is only for direct-rendering and
666*61046927SAndroid Build Coastguard Worker     * the direct rendering driver supports it.
667*61046927SAndroid Build Coastguard Worker     *
668*61046927SAndroid Build Coastguard Worker     * If the display is not capable of direct rendering, then the extension
669*61046927SAndroid Build Coastguard Worker     * is enabled if and only if the client-side library and the server
670*61046927SAndroid Build Coastguard Worker     * support it.
671*61046927SAndroid Build Coastguard Worker     */
672*61046927SAndroid Build Coastguard Worker 
673*61046927SAndroid Build Coastguard Worker    if (display_is_direct_capable) {
674*61046927SAndroid Build Coastguard Worker       for (i = 0; i < __GLX_EXT_BYTES; i++) {
675*61046927SAndroid Build Coastguard Worker          /* Enable extensions that the client supports that only have a client-side
676*61046927SAndroid Build Coastguard Worker           * component.
677*61046927SAndroid Build Coastguard Worker           */
678*61046927SAndroid Build Coastguard Worker          unsigned char u = client_glx_only[i];
679*61046927SAndroid Build Coastguard Worker 
680*61046927SAndroid Build Coastguard Worker          /* Enable extensions that are supported for direct rendering, and either
681*61046927SAndroid Build Coastguard Worker           * are supported by the server or only have a direct-rendering component.
682*61046927SAndroid Build Coastguard Worker           */
683*61046927SAndroid Build Coastguard Worker          u |= psc->direct_support[i] & (server_support[i] | direct_glx_only[i]);
684*61046927SAndroid Build Coastguard Worker 
685*61046927SAndroid Build Coastguard Worker          /* Finally, apply driconf options to force some extension bits either
686*61046927SAndroid Build Coastguard Worker           * enabled or disabled.
687*61046927SAndroid Build Coastguard Worker           */
688*61046927SAndroid Build Coastguard Worker          u |= psc->glx_force_enabled[i];
689*61046927SAndroid Build Coastguard Worker          u &= ~psc->glx_force_disabled[i];
690*61046927SAndroid Build Coastguard Worker 
691*61046927SAndroid Build Coastguard Worker          usable[i] = u;
692*61046927SAndroid Build Coastguard Worker       }
693*61046927SAndroid Build Coastguard Worker    }
694*61046927SAndroid Build Coastguard Worker    else {
695*61046927SAndroid Build Coastguard Worker       for (i = 0; i < __GLX_EXT_BYTES; i++) {
696*61046927SAndroid Build Coastguard Worker          /* Enable extensions that the client supports that only have a
697*61046927SAndroid Build Coastguard Worker           * client-side component.
698*61046927SAndroid Build Coastguard Worker           */
699*61046927SAndroid Build Coastguard Worker          unsigned char u = client_glx_only[i];
700*61046927SAndroid Build Coastguard Worker 
701*61046927SAndroid Build Coastguard Worker          /* Enable extensions that the client and server both support */
702*61046927SAndroid Build Coastguard Worker          u |= server_support[i];
703*61046927SAndroid Build Coastguard Worker 
704*61046927SAndroid Build Coastguard Worker          /* Finally, apply driconf options to force some extension bits either
705*61046927SAndroid Build Coastguard Worker           * enabled or disabled.
706*61046927SAndroid Build Coastguard Worker           */
707*61046927SAndroid Build Coastguard Worker          u |= psc->glx_force_enabled[i];
708*61046927SAndroid Build Coastguard Worker          u &= ~psc->glx_force_disabled[i];
709*61046927SAndroid Build Coastguard Worker 
710*61046927SAndroid Build Coastguard Worker          usable[i] = u;
711*61046927SAndroid Build Coastguard Worker       }
712*61046927SAndroid Build Coastguard Worker    }
713*61046927SAndroid Build Coastguard Worker 
714*61046927SAndroid Build Coastguard Worker    psc->effectiveGLXexts = __glXGetStringFromTable(known_glx_extensions,
715*61046927SAndroid Build Coastguard Worker                                                    usable);
716*61046927SAndroid Build Coastguard Worker }
717*61046927SAndroid Build Coastguard Worker 
718*61046927SAndroid Build Coastguard Worker /**
719*61046927SAndroid Build Coastguard Worker  * Calculate the list of application usable extensions.  The resulting
720*61046927SAndroid Build Coastguard Worker  * string is stored in \c gc->extensions.
721*61046927SAndroid Build Coastguard Worker  *
722*61046927SAndroid Build Coastguard Worker  * \param gc             Pointer to GLX context.
723*61046927SAndroid Build Coastguard Worker  * \param server_string  Extension string from the server.
724*61046927SAndroid Build Coastguard Worker  */
725*61046927SAndroid Build Coastguard Worker 
726*61046927SAndroid Build Coastguard Worker void
__glXCalculateUsableGLExtensions(struct glx_context * gc,const char * server_string)727*61046927SAndroid Build Coastguard Worker __glXCalculateUsableGLExtensions(struct glx_context * gc,
728*61046927SAndroid Build Coastguard Worker                                  const char *server_string)
729*61046927SAndroid Build Coastguard Worker {
730*61046927SAndroid Build Coastguard Worker    struct glx_screen *psc = gc->psc;
731*61046927SAndroid Build Coastguard Worker    unsigned char server_support[__GL_EXT_BYTES];
732*61046927SAndroid Build Coastguard Worker    unsigned char usable[__GL_EXT_BYTES];
733*61046927SAndroid Build Coastguard Worker    unsigned i;
734*61046927SAndroid Build Coastguard Worker 
735*61046927SAndroid Build Coastguard Worker    (void) memset(server_support, 0, sizeof(server_support));
736*61046927SAndroid Build Coastguard Worker    __glXProcessServerString(known_gl_extensions, server_string,
737*61046927SAndroid Build Coastguard Worker                             server_support);
738*61046927SAndroid Build Coastguard Worker 
739*61046927SAndroid Build Coastguard Worker    /* These extensions are wholly inside the client-side indirect code */
740*61046927SAndroid Build Coastguard Worker    (void) memset(usable, 0, sizeof(usable));
741*61046927SAndroid Build Coastguard Worker    SET_BIT(usable, GL_ARB_transpose_matrix_bit);
742*61046927SAndroid Build Coastguard Worker    SET_BIT(usable, GL_EXT_draw_range_elements_bit);
743*61046927SAndroid Build Coastguard Worker    SET_BIT(usable, GL_EXT_multi_draw_arrays_bit);
744*61046927SAndroid Build Coastguard Worker    SET_BIT(usable, GL_SUN_multi_draw_arrays_bit);
745*61046927SAndroid Build Coastguard Worker 
746*61046927SAndroid Build Coastguard Worker    for (i = 0; i < __GL_EXT_BYTES; i++) {
747*61046927SAndroid Build Coastguard Worker       /* Usable if the server supports it, or if it's been forced on */
748*61046927SAndroid Build Coastguard Worker       usable[i] = server_support[i] | psc->gl_force_enabled[i];
749*61046927SAndroid Build Coastguard Worker 
750*61046927SAndroid Build Coastguard Worker       /* But not if it's been forced off */
751*61046927SAndroid Build Coastguard Worker       usable[i] &= ~psc->gl_force_disabled[i];
752*61046927SAndroid Build Coastguard Worker    }
753*61046927SAndroid Build Coastguard Worker 
754*61046927SAndroid Build Coastguard Worker    gc->extensions = (unsigned char *)
755*61046927SAndroid Build Coastguard Worker       __glXGetStringFromTable(known_gl_extensions, usable);
756*61046927SAndroid Build Coastguard Worker    (void) memcpy(gc->gl_extension_bits, usable, sizeof(usable));
757*61046927SAndroid Build Coastguard Worker }
758*61046927SAndroid Build Coastguard Worker 
759*61046927SAndroid Build Coastguard Worker /**
760*61046927SAndroid Build Coastguard Worker  * Get a string representing the set of extensions supported by the client
761*61046927SAndroid Build Coastguard Worker  * library.  This is currently only used to send the list of extensions
762*61046927SAndroid Build Coastguard Worker  * supported by the client to the server.
763*61046927SAndroid Build Coastguard Worker  */
764*61046927SAndroid Build Coastguard Worker char *
__glXGetClientGLExtensionString(int screen)765*61046927SAndroid Build Coastguard Worker __glXGetClientGLExtensionString(int screen)
766*61046927SAndroid Build Coastguard Worker {
767*61046927SAndroid Build Coastguard Worker    if (screen < 0)
768*61046927SAndroid Build Coastguard Worker       return strdup("");
769*61046927SAndroid Build Coastguard Worker 
770*61046927SAndroid Build Coastguard Worker    return __glXGetStringFromTable(known_gl_extensions, NULL);
771*61046927SAndroid Build Coastguard Worker }
772