xref: /aosp_15_r20/external/mesa3d/src/glx/indirect_vertex_program.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * (C) Copyright IBM Corporation 2005
3*61046927SAndroid Build Coastguard Worker  * All Rights Reserved.
4*61046927SAndroid Build Coastguard Worker  *
5*61046927SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
6*61046927SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
7*61046927SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
8*61046927SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sub license,
9*61046927SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
10*61046927SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
11*61046927SAndroid Build Coastguard Worker  *
12*61046927SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice (including the next
13*61046927SAndroid Build Coastguard Worker  * paragraph) shall be included in all copies or substantial portions of the
14*61046927SAndroid Build Coastguard Worker  * Software.
15*61046927SAndroid Build Coastguard Worker  *
16*61046927SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17*61046927SAndroid Build Coastguard Worker  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18*61046927SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
19*61046927SAndroid Build Coastguard Worker  * IBM,
20*61046927SAndroid Build Coastguard Worker  * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21*61046927SAndroid Build Coastguard Worker  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22*61046927SAndroid Build Coastguard Worker  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23*61046927SAndroid Build Coastguard Worker  * SOFTWARE.
24*61046927SAndroid Build Coastguard Worker  */
25*61046927SAndroid Build Coastguard Worker 
26*61046927SAndroid Build Coastguard Worker #include <inttypes.h>
27*61046927SAndroid Build Coastguard Worker #include <GL/gl.h>
28*61046927SAndroid Build Coastguard Worker #include "indirect.h"
29*61046927SAndroid Build Coastguard Worker #include "glxclient.h"
30*61046927SAndroid Build Coastguard Worker #include "indirect_vertex_array.h"
31*61046927SAndroid Build Coastguard Worker #include <GL/glxproto.h>
32*61046927SAndroid Build Coastguard Worker 
33*61046927SAndroid Build Coastguard Worker #if !defined(__GNUC__)
34*61046927SAndroid Build Coastguard Worker #  define __builtin_expect(x, y) x
35*61046927SAndroid Build Coastguard Worker #endif
36*61046927SAndroid Build Coastguard Worker 
37*61046927SAndroid Build Coastguard Worker static void
do_vertex_attrib_enable(GLuint index,GLboolean val)38*61046927SAndroid Build Coastguard Worker do_vertex_attrib_enable(GLuint index, GLboolean val)
39*61046927SAndroid Build Coastguard Worker {
40*61046927SAndroid Build Coastguard Worker    struct glx_context *gc = __glXGetCurrentContext();
41*61046927SAndroid Build Coastguard Worker    __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
42*61046927SAndroid Build Coastguard Worker 
43*61046927SAndroid Build Coastguard Worker    if (!__glXSetArrayEnable(state, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB,
44*61046927SAndroid Build Coastguard Worker                             index, val)) {
45*61046927SAndroid Build Coastguard Worker       __glXSetError(gc, GL_INVALID_ENUM);
46*61046927SAndroid Build Coastguard Worker    }
47*61046927SAndroid Build Coastguard Worker }
48*61046927SAndroid Build Coastguard Worker 
49*61046927SAndroid Build Coastguard Worker 
50*61046927SAndroid Build Coastguard Worker void
__indirect_glEnableVertexAttribArray(GLuint index)51*61046927SAndroid Build Coastguard Worker __indirect_glEnableVertexAttribArray(GLuint index)
52*61046927SAndroid Build Coastguard Worker {
53*61046927SAndroid Build Coastguard Worker    do_vertex_attrib_enable(index, GL_TRUE);
54*61046927SAndroid Build Coastguard Worker }
55*61046927SAndroid Build Coastguard Worker 
56*61046927SAndroid Build Coastguard Worker 
57*61046927SAndroid Build Coastguard Worker void
__indirect_glDisableVertexAttribArray(GLuint index)58*61046927SAndroid Build Coastguard Worker __indirect_glDisableVertexAttribArray(GLuint index)
59*61046927SAndroid Build Coastguard Worker {
60*61046927SAndroid Build Coastguard Worker    do_vertex_attrib_enable(index, GL_FALSE);
61*61046927SAndroid Build Coastguard Worker }
62*61046927SAndroid Build Coastguard Worker 
63*61046927SAndroid Build Coastguard Worker 
64*61046927SAndroid Build Coastguard Worker static void
get_parameter(unsigned opcode,unsigned size,GLenum target,GLuint index,void * params)65*61046927SAndroid Build Coastguard Worker get_parameter(unsigned opcode, unsigned size, GLenum target, GLuint index,
66*61046927SAndroid Build Coastguard Worker               void *params)
67*61046927SAndroid Build Coastguard Worker {
68*61046927SAndroid Build Coastguard Worker    struct glx_context *const gc = __glXGetCurrentContext();
69*61046927SAndroid Build Coastguard Worker    Display *const dpy = gc->currentDpy;
70*61046927SAndroid Build Coastguard Worker    const GLuint cmdlen = 12;
71*61046927SAndroid Build Coastguard Worker 
72*61046927SAndroid Build Coastguard Worker    if (__builtin_expect(dpy != NULL, 1)) {
73*61046927SAndroid Build Coastguard Worker       GLubyte const *pc = __glXSetupVendorRequest(gc,
74*61046927SAndroid Build Coastguard Worker                                                   X_GLXVendorPrivateWithReply,
75*61046927SAndroid Build Coastguard Worker                                                   opcode, cmdlen);
76*61046927SAndroid Build Coastguard Worker 
77*61046927SAndroid Build Coastguard Worker       *((GLenum *) (pc + 0)) = target;
78*61046927SAndroid Build Coastguard Worker       *((GLuint *) (pc + 4)) = index;
79*61046927SAndroid Build Coastguard Worker       *((GLuint *) (pc + 8)) = 0;
80*61046927SAndroid Build Coastguard Worker 
81*61046927SAndroid Build Coastguard Worker       (void) __glXReadReply(dpy, size, params, GL_FALSE);
82*61046927SAndroid Build Coastguard Worker       UnlockDisplay(dpy);
83*61046927SAndroid Build Coastguard Worker       SyncHandle();
84*61046927SAndroid Build Coastguard Worker    }
85*61046927SAndroid Build Coastguard Worker    return;
86*61046927SAndroid Build Coastguard Worker }
87*61046927SAndroid Build Coastguard Worker 
88*61046927SAndroid Build Coastguard Worker 
89*61046927SAndroid Build Coastguard Worker void
__indirect_glGetProgramEnvParameterfvARB(GLenum target,GLuint index,GLfloat * params)90*61046927SAndroid Build Coastguard Worker __indirect_glGetProgramEnvParameterfvARB(GLenum target, GLuint index,
91*61046927SAndroid Build Coastguard Worker                                          GLfloat * params)
92*61046927SAndroid Build Coastguard Worker {
93*61046927SAndroid Build Coastguard Worker    get_parameter(1296, 4, target, index, params);
94*61046927SAndroid Build Coastguard Worker }
95*61046927SAndroid Build Coastguard Worker 
96*61046927SAndroid Build Coastguard Worker 
97*61046927SAndroid Build Coastguard Worker void
__indirect_glGetProgramEnvParameterdvARB(GLenum target,GLuint index,GLdouble * params)98*61046927SAndroid Build Coastguard Worker __indirect_glGetProgramEnvParameterdvARB(GLenum target, GLuint index,
99*61046927SAndroid Build Coastguard Worker                                          GLdouble * params)
100*61046927SAndroid Build Coastguard Worker {
101*61046927SAndroid Build Coastguard Worker    get_parameter(1297, 8, target, index, params);
102*61046927SAndroid Build Coastguard Worker }
103*61046927SAndroid Build Coastguard Worker 
104*61046927SAndroid Build Coastguard Worker 
105*61046927SAndroid Build Coastguard Worker void
__indirect_glGetProgramLocalParameterfvARB(GLenum target,GLuint index,GLfloat * params)106*61046927SAndroid Build Coastguard Worker __indirect_glGetProgramLocalParameterfvARB(GLenum target, GLuint index,
107*61046927SAndroid Build Coastguard Worker                                            GLfloat * params)
108*61046927SAndroid Build Coastguard Worker {
109*61046927SAndroid Build Coastguard Worker    get_parameter(1305, 4, target, index, params);
110*61046927SAndroid Build Coastguard Worker }
111*61046927SAndroid Build Coastguard Worker 
112*61046927SAndroid Build Coastguard Worker 
113*61046927SAndroid Build Coastguard Worker void
__indirect_glGetProgramLocalParameterdvARB(GLenum target,GLuint index,GLdouble * params)114*61046927SAndroid Build Coastguard Worker __indirect_glGetProgramLocalParameterdvARB(GLenum target, GLuint index,
115*61046927SAndroid Build Coastguard Worker                                            GLdouble * params)
116*61046927SAndroid Build Coastguard Worker {
117*61046927SAndroid Build Coastguard Worker    get_parameter(1306, 8, target, index, params);
118*61046927SAndroid Build Coastguard Worker }
119*61046927SAndroid Build Coastguard Worker 
120*61046927SAndroid Build Coastguard Worker 
121*61046927SAndroid Build Coastguard Worker void
__indirect_glGetVertexAttribPointerv(GLuint index,GLenum pname,GLvoid ** pointer)122*61046927SAndroid Build Coastguard Worker __indirect_glGetVertexAttribPointerv(GLuint index, GLenum pname,
123*61046927SAndroid Build Coastguard Worker                                        GLvoid ** pointer)
124*61046927SAndroid Build Coastguard Worker {
125*61046927SAndroid Build Coastguard Worker    struct glx_context *const gc = __glXGetCurrentContext();
126*61046927SAndroid Build Coastguard Worker    __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
127*61046927SAndroid Build Coastguard Worker 
128*61046927SAndroid Build Coastguard Worker    if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) {
129*61046927SAndroid Build Coastguard Worker       __glXSetError(gc, GL_INVALID_ENUM);
130*61046927SAndroid Build Coastguard Worker    }
131*61046927SAndroid Build Coastguard Worker 
132*61046927SAndroid Build Coastguard Worker    if (!__glXGetArrayPointer(state, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB,
133*61046927SAndroid Build Coastguard Worker                              index, pointer)) {
134*61046927SAndroid Build Coastguard Worker       __glXSetError(gc, GL_INVALID_VALUE);
135*61046927SAndroid Build Coastguard Worker    }
136*61046927SAndroid Build Coastguard Worker }
137*61046927SAndroid Build Coastguard Worker 
138*61046927SAndroid Build Coastguard Worker 
139*61046927SAndroid Build Coastguard Worker /**
140*61046927SAndroid Build Coastguard Worker  * Get the selected attribute from the vertex array state vector.
141*61046927SAndroid Build Coastguard Worker  *
142*61046927SAndroid Build Coastguard Worker  * \returns
143*61046927SAndroid Build Coastguard Worker  * On success \c GL_TRUE is returned.  Otherwise, \c GL_FALSE is returned.
144*61046927SAndroid Build Coastguard Worker  */
145*61046927SAndroid Build Coastguard Worker static GLboolean
get_attrib_array_data(__GLXattribute * state,GLuint index,GLenum cap,GLintptr * data)146*61046927SAndroid Build Coastguard Worker get_attrib_array_data(__GLXattribute * state, GLuint index, GLenum cap,
147*61046927SAndroid Build Coastguard Worker                       GLintptr * data)
148*61046927SAndroid Build Coastguard Worker {
149*61046927SAndroid Build Coastguard Worker    GLboolean retval = GL_FALSE;
150*61046927SAndroid Build Coastguard Worker    const GLenum attrib = GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB;
151*61046927SAndroid Build Coastguard Worker 
152*61046927SAndroid Build Coastguard Worker    switch (cap) {
153*61046927SAndroid Build Coastguard Worker    case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
154*61046927SAndroid Build Coastguard Worker       retval = __glXGetArrayEnable(state, attrib, index, data);
155*61046927SAndroid Build Coastguard Worker       break;
156*61046927SAndroid Build Coastguard Worker 
157*61046927SAndroid Build Coastguard Worker    case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
158*61046927SAndroid Build Coastguard Worker       retval = __glXGetArraySize(state, attrib, index, data);
159*61046927SAndroid Build Coastguard Worker       break;
160*61046927SAndroid Build Coastguard Worker 
161*61046927SAndroid Build Coastguard Worker    case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
162*61046927SAndroid Build Coastguard Worker       retval = __glXGetArrayStride(state, attrib, index, data);
163*61046927SAndroid Build Coastguard Worker       break;
164*61046927SAndroid Build Coastguard Worker 
165*61046927SAndroid Build Coastguard Worker    case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
166*61046927SAndroid Build Coastguard Worker       retval = __glXGetArrayType(state, attrib, index, data);
167*61046927SAndroid Build Coastguard Worker       break;
168*61046927SAndroid Build Coastguard Worker 
169*61046927SAndroid Build Coastguard Worker    case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
170*61046927SAndroid Build Coastguard Worker       retval = __glXGetArrayNormalized(state, attrib, index, data);
171*61046927SAndroid Build Coastguard Worker       break;
172*61046927SAndroid Build Coastguard Worker    }
173*61046927SAndroid Build Coastguard Worker 
174*61046927SAndroid Build Coastguard Worker 
175*61046927SAndroid Build Coastguard Worker    return retval;
176*61046927SAndroid Build Coastguard Worker }
177*61046927SAndroid Build Coastguard Worker 
178*61046927SAndroid Build Coastguard Worker 
179*61046927SAndroid Build Coastguard Worker static void
get_vertex_attrib(struct glx_context * gc,unsigned vop,GLuint index,GLenum pname,xReply * reply)180*61046927SAndroid Build Coastguard Worker get_vertex_attrib(struct glx_context * gc, unsigned vop,
181*61046927SAndroid Build Coastguard Worker                   GLuint index, GLenum pname, xReply * reply)
182*61046927SAndroid Build Coastguard Worker {
183*61046927SAndroid Build Coastguard Worker    Display *const dpy = gc->currentDpy;
184*61046927SAndroid Build Coastguard Worker    GLubyte *const pc = __glXSetupVendorRequest(gc,
185*61046927SAndroid Build Coastguard Worker                                                X_GLXVendorPrivateWithReply,
186*61046927SAndroid Build Coastguard Worker                                                vop, 8);
187*61046927SAndroid Build Coastguard Worker 
188*61046927SAndroid Build Coastguard Worker    *((uint32_t *) (pc + 0)) = index;
189*61046927SAndroid Build Coastguard Worker    *((uint32_t *) (pc + 4)) = pname;
190*61046927SAndroid Build Coastguard Worker 
191*61046927SAndroid Build Coastguard Worker    (void) _XReply(dpy, reply, 0, False);
192*61046927SAndroid Build Coastguard Worker }
193*61046927SAndroid Build Coastguard Worker 
194*61046927SAndroid Build Coastguard Worker 
195*61046927SAndroid Build Coastguard Worker void
__indirect_glGetVertexAttribiv(GLuint index,GLenum pname,GLint * params)196*61046927SAndroid Build Coastguard Worker __indirect_glGetVertexAttribiv(GLuint index, GLenum pname, GLint * params)
197*61046927SAndroid Build Coastguard Worker {
198*61046927SAndroid Build Coastguard Worker    struct glx_context *const gc = __glXGetCurrentContext();
199*61046927SAndroid Build Coastguard Worker    Display *const dpy = gc->currentDpy;
200*61046927SAndroid Build Coastguard Worker    __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
201*61046927SAndroid Build Coastguard Worker    xGLXSingleReply reply;
202*61046927SAndroid Build Coastguard Worker 
203*61046927SAndroid Build Coastguard Worker 
204*61046927SAndroid Build Coastguard Worker    get_vertex_attrib(gc, 1303, index, pname, (xReply *) & reply);
205*61046927SAndroid Build Coastguard Worker 
206*61046927SAndroid Build Coastguard Worker    if (reply.size != 0) {
207*61046927SAndroid Build Coastguard Worker       GLintptr data;
208*61046927SAndroid Build Coastguard Worker 
209*61046927SAndroid Build Coastguard Worker 
210*61046927SAndroid Build Coastguard Worker       if (get_attrib_array_data(state, index, pname, &data)) {
211*61046927SAndroid Build Coastguard Worker          *params = (GLint) data;
212*61046927SAndroid Build Coastguard Worker       }
213*61046927SAndroid Build Coastguard Worker       else {
214*61046927SAndroid Build Coastguard Worker          if (reply.size == 1) {
215*61046927SAndroid Build Coastguard Worker             *params = (GLint) reply.pad3;
216*61046927SAndroid Build Coastguard Worker          }
217*61046927SAndroid Build Coastguard Worker          else {
218*61046927SAndroid Build Coastguard Worker             _XRead(dpy, (void *) params, 4 * reply.size);
219*61046927SAndroid Build Coastguard Worker          }
220*61046927SAndroid Build Coastguard Worker       }
221*61046927SAndroid Build Coastguard Worker    }
222*61046927SAndroid Build Coastguard Worker 
223*61046927SAndroid Build Coastguard Worker    UnlockDisplay(dpy);
224*61046927SAndroid Build Coastguard Worker    SyncHandle();
225*61046927SAndroid Build Coastguard Worker }
226*61046927SAndroid Build Coastguard Worker 
227*61046927SAndroid Build Coastguard Worker 
228*61046927SAndroid Build Coastguard Worker void
__indirect_glGetVertexAttribfv(GLuint index,GLenum pname,GLfloat * params)229*61046927SAndroid Build Coastguard Worker __indirect_glGetVertexAttribfv(GLuint index, GLenum pname,
230*61046927SAndroid Build Coastguard Worker                                   GLfloat * params)
231*61046927SAndroid Build Coastguard Worker {
232*61046927SAndroid Build Coastguard Worker    struct glx_context *const gc = __glXGetCurrentContext();
233*61046927SAndroid Build Coastguard Worker    Display *const dpy = gc->currentDpy;
234*61046927SAndroid Build Coastguard Worker    __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
235*61046927SAndroid Build Coastguard Worker    xGLXSingleReply reply;
236*61046927SAndroid Build Coastguard Worker 
237*61046927SAndroid Build Coastguard Worker 
238*61046927SAndroid Build Coastguard Worker    get_vertex_attrib(gc, 1302, index, pname, (xReply *) & reply);
239*61046927SAndroid Build Coastguard Worker 
240*61046927SAndroid Build Coastguard Worker    if (reply.size != 0) {
241*61046927SAndroid Build Coastguard Worker       GLintptr data;
242*61046927SAndroid Build Coastguard Worker 
243*61046927SAndroid Build Coastguard Worker 
244*61046927SAndroid Build Coastguard Worker       if (get_attrib_array_data(state, index, pname, &data)) {
245*61046927SAndroid Build Coastguard Worker          *params = (GLfloat) data;
246*61046927SAndroid Build Coastguard Worker       }
247*61046927SAndroid Build Coastguard Worker       else {
248*61046927SAndroid Build Coastguard Worker          if (reply.size == 1) {
249*61046927SAndroid Build Coastguard Worker             (void) memcpy(params, &reply.pad3, sizeof(GLfloat));
250*61046927SAndroid Build Coastguard Worker          }
251*61046927SAndroid Build Coastguard Worker          else {
252*61046927SAndroid Build Coastguard Worker             _XRead(dpy, (void *) params, 4 * reply.size);
253*61046927SAndroid Build Coastguard Worker          }
254*61046927SAndroid Build Coastguard Worker       }
255*61046927SAndroid Build Coastguard Worker    }
256*61046927SAndroid Build Coastguard Worker 
257*61046927SAndroid Build Coastguard Worker    UnlockDisplay(dpy);
258*61046927SAndroid Build Coastguard Worker    SyncHandle();
259*61046927SAndroid Build Coastguard Worker }
260*61046927SAndroid Build Coastguard Worker 
261*61046927SAndroid Build Coastguard Worker 
262*61046927SAndroid Build Coastguard Worker void
__indirect_glGetVertexAttribdv(GLuint index,GLenum pname,GLdouble * params)263*61046927SAndroid Build Coastguard Worker __indirect_glGetVertexAttribdv(GLuint index, GLenum pname,
264*61046927SAndroid Build Coastguard Worker                                   GLdouble * params)
265*61046927SAndroid Build Coastguard Worker {
266*61046927SAndroid Build Coastguard Worker    struct glx_context *const gc = __glXGetCurrentContext();
267*61046927SAndroid Build Coastguard Worker    Display *const dpy = gc->currentDpy;
268*61046927SAndroid Build Coastguard Worker    __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
269*61046927SAndroid Build Coastguard Worker    xGLXSingleReply reply;
270*61046927SAndroid Build Coastguard Worker 
271*61046927SAndroid Build Coastguard Worker 
272*61046927SAndroid Build Coastguard Worker    get_vertex_attrib(gc, 1301, index, pname, (xReply *) & reply);
273*61046927SAndroid Build Coastguard Worker 
274*61046927SAndroid Build Coastguard Worker    if (reply.size != 0) {
275*61046927SAndroid Build Coastguard Worker       GLintptr data;
276*61046927SAndroid Build Coastguard Worker 
277*61046927SAndroid Build Coastguard Worker 
278*61046927SAndroid Build Coastguard Worker       if (get_attrib_array_data(state, index, pname, &data)) {
279*61046927SAndroid Build Coastguard Worker          *params = (GLdouble) data;
280*61046927SAndroid Build Coastguard Worker       }
281*61046927SAndroid Build Coastguard Worker       else {
282*61046927SAndroid Build Coastguard Worker          if (reply.size == 1) {
283*61046927SAndroid Build Coastguard Worker             (void) memcpy(params, &reply.pad3, sizeof(GLdouble));
284*61046927SAndroid Build Coastguard Worker          }
285*61046927SAndroid Build Coastguard Worker          else {
286*61046927SAndroid Build Coastguard Worker             _XRead(dpy, (void *) params, 8 * reply.size);
287*61046927SAndroid Build Coastguard Worker          }
288*61046927SAndroid Build Coastguard Worker       }
289*61046927SAndroid Build Coastguard Worker    }
290*61046927SAndroid Build Coastguard Worker 
291*61046927SAndroid Build Coastguard Worker    UnlockDisplay(dpy);
292*61046927SAndroid Build Coastguard Worker    SyncHandle();
293*61046927SAndroid Build Coastguard Worker }
294