1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker * Copyright © 2022 Imagination Technologies Ltd.
3*61046927SAndroid Build Coastguard Worker *
4*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a copy
5*61046927SAndroid Build Coastguard Worker * of this software and associated documentation files (the "Software"), to deal
6*61046927SAndroid Build Coastguard Worker * in the Software without restriction, including without limitation the rights
7*61046927SAndroid Build Coastguard Worker * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8*61046927SAndroid Build Coastguard Worker * copies of the Software, and to permit persons to whom the Software is
9*61046927SAndroid Build Coastguard Worker * furnished to do so, subject to the following conditions:
10*61046927SAndroid Build Coastguard Worker *
11*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the next
12*61046927SAndroid Build Coastguard Worker * paragraph) shall be included in all copies or substantial portions of the
13*61046927SAndroid Build Coastguard Worker * Software.
14*61046927SAndroid Build Coastguard Worker *
15*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*61046927SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18*61046927SAndroid Build Coastguard Worker * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*61046927SAndroid Build Coastguard Worker * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20*61046927SAndroid Build Coastguard Worker * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21*61046927SAndroid Build Coastguard Worker * SOFTWARE.
22*61046927SAndroid Build Coastguard Worker */
23*61046927SAndroid Build Coastguard Worker
24*61046927SAndroid Build Coastguard Worker #include <stdint.h>
25*61046927SAndroid Build Coastguard Worker #include <vulkan/vulkan_core.h>
26*61046927SAndroid Build Coastguard Worker
27*61046927SAndroid Build Coastguard Worker #include "hwdef/rogue_hw_utils.h"
28*61046927SAndroid Build Coastguard Worker #include "pvr_clear.h"
29*61046927SAndroid Build Coastguard Worker #include "pvr_hardcode.h"
30*61046927SAndroid Build Coastguard Worker #include "pvr_pds.h"
31*61046927SAndroid Build Coastguard Worker #include "pvr_private.h"
32*61046927SAndroid Build Coastguard Worker #include "pvr_shader_factory.h"
33*61046927SAndroid Build Coastguard Worker #include "pvr_static_shaders.h"
34*61046927SAndroid Build Coastguard Worker #include "pvr_types.h"
35*61046927SAndroid Build Coastguard Worker #include "vk_alloc.h"
36*61046927SAndroid Build Coastguard Worker #include "vk_log.h"
37*61046927SAndroid Build Coastguard Worker
pvr_device_setup_graphics_static_clear_ppp_base(struct pvr_static_clear_ppp_base * const base)38*61046927SAndroid Build Coastguard Worker static void pvr_device_setup_graphics_static_clear_ppp_base(
39*61046927SAndroid Build Coastguard Worker struct pvr_static_clear_ppp_base *const base)
40*61046927SAndroid Build Coastguard Worker {
41*61046927SAndroid Build Coastguard Worker pvr_csb_pack (&base->wclamp, TA_WCLAMP, wclamp) {
42*61046927SAndroid Build Coastguard Worker wclamp.val = fui(0.00001f);
43*61046927SAndroid Build Coastguard Worker }
44*61046927SAndroid Build Coastguard Worker
45*61046927SAndroid Build Coastguard Worker /* clang-format off */
46*61046927SAndroid Build Coastguard Worker pvr_csb_pack (&base->varying_word[0], TA_STATE_VARYING0, varying0);
47*61046927SAndroid Build Coastguard Worker pvr_csb_pack (&base->varying_word[1], TA_STATE_VARYING1, varying1);
48*61046927SAndroid Build Coastguard Worker pvr_csb_pack (&base->varying_word[2], TA_STATE_VARYING2, varying2);
49*61046927SAndroid Build Coastguard Worker /* clang-format on */
50*61046927SAndroid Build Coastguard Worker
51*61046927SAndroid Build Coastguard Worker pvr_csb_pack (&base->ppp_ctrl, TA_STATE_PPP_CTRL, ppp_ctrl) {
52*61046927SAndroid Build Coastguard Worker ppp_ctrl.pretransform = true;
53*61046927SAndroid Build Coastguard Worker ppp_ctrl.cullmode = PVRX(TA_CULLMODE_NO_CULLING);
54*61046927SAndroid Build Coastguard Worker }
55*61046927SAndroid Build Coastguard Worker
56*61046927SAndroid Build Coastguard Worker /* clang-format off */
57*61046927SAndroid Build Coastguard Worker pvr_csb_pack (&base->stream_out0, TA_STATE_STREAM_OUT0, stream_out0);
58*61046927SAndroid Build Coastguard Worker /* clang-format on */
59*61046927SAndroid Build Coastguard Worker }
60*61046927SAndroid Build Coastguard Worker
pvr_device_setup_graphics_static_clear_ppp_templates(struct pvr_static_clear_ppp_template templates[static PVR_STATIC_CLEAR_VARIANT_COUNT])61*61046927SAndroid Build Coastguard Worker static void pvr_device_setup_graphics_static_clear_ppp_templates(
62*61046927SAndroid Build Coastguard Worker struct pvr_static_clear_ppp_template
63*61046927SAndroid Build Coastguard Worker templates[static PVR_STATIC_CLEAR_VARIANT_COUNT])
64*61046927SAndroid Build Coastguard Worker {
65*61046927SAndroid Build Coastguard Worker for (uint32_t i = 0; i < PVR_STATIC_CLEAR_VARIANT_COUNT; i++) {
66*61046927SAndroid Build Coastguard Worker const bool has_color = !!(i & VK_IMAGE_ASPECT_COLOR_BIT);
67*61046927SAndroid Build Coastguard Worker const bool has_depth = !!(i & VK_IMAGE_ASPECT_DEPTH_BIT);
68*61046927SAndroid Build Coastguard Worker const bool has_stencil = !!(i & VK_IMAGE_ASPECT_STENCIL_BIT);
69*61046927SAndroid Build Coastguard Worker
70*61046927SAndroid Build Coastguard Worker struct pvr_static_clear_ppp_template *const template = &templates[i];
71*61046927SAndroid Build Coastguard Worker
72*61046927SAndroid Build Coastguard Worker template->requires_pds_state = has_color;
73*61046927SAndroid Build Coastguard Worker
74*61046927SAndroid Build Coastguard Worker pvr_csb_pack (&template->header, TA_STATE_HEADER, header) {
75*61046927SAndroid Build Coastguard Worker header.pres_stream_out_size = true;
76*61046927SAndroid Build Coastguard Worker header.pres_ppp_ctrl = true;
77*61046927SAndroid Build Coastguard Worker header.pres_varying_word2 = true;
78*61046927SAndroid Build Coastguard Worker header.pres_varying_word1 = true;
79*61046927SAndroid Build Coastguard Worker header.pres_varying_word0 = true;
80*61046927SAndroid Build Coastguard Worker header.pres_outselects = true;
81*61046927SAndroid Build Coastguard Worker header.pres_wclamp = true;
82*61046927SAndroid Build Coastguard Worker header.pres_region_clip = true;
83*61046927SAndroid Build Coastguard Worker header.pres_pds_state_ptr2 = template->requires_pds_state;
84*61046927SAndroid Build Coastguard Worker header.pres_pds_state_ptr1 = template->requires_pds_state;
85*61046927SAndroid Build Coastguard Worker header.pres_pds_state_ptr0 = template->requires_pds_state;
86*61046927SAndroid Build Coastguard Worker header.pres_ispctl_fb = true;
87*61046927SAndroid Build Coastguard Worker header.pres_ispctl_fa = true;
88*61046927SAndroid Build Coastguard Worker header.pres_ispctl = true;
89*61046927SAndroid Build Coastguard Worker }
90*61046927SAndroid Build Coastguard Worker
91*61046927SAndroid Build Coastguard Worker #define CS_HEADER(cs) \
92*61046927SAndroid Build Coastguard Worker (struct PVRX(cs)) \
93*61046927SAndroid Build Coastguard Worker { \
94*61046927SAndroid Build Coastguard Worker pvr_cmd_header(cs) \
95*61046927SAndroid Build Coastguard Worker }
96*61046927SAndroid Build Coastguard Worker
97*61046927SAndroid Build Coastguard Worker template->config.ispctl = CS_HEADER(TA_STATE_ISPCTL);
98*61046927SAndroid Build Coastguard Worker template->config.ispctl.tagwritedisable = !has_color;
99*61046927SAndroid Build Coastguard Worker template->config.ispctl.bpres = true;
100*61046927SAndroid Build Coastguard Worker
101*61046927SAndroid Build Coastguard Worker template->config.ispa = CS_HEADER(TA_STATE_ISPA);
102*61046927SAndroid Build Coastguard Worker template->config.ispa.objtype = PVRX(TA_OBJTYPE_TRIANGLE);
103*61046927SAndroid Build Coastguard Worker template->config.ispa.passtype = PVRX(TA_PASSTYPE_TRANSLUCENT);
104*61046927SAndroid Build Coastguard Worker template->config.ispa.dwritedisable = !has_depth;
105*61046927SAndroid Build Coastguard Worker template->config.ispa.dcmpmode = (i == 0) ? PVRX(TA_CMPMODE_NEVER)
106*61046927SAndroid Build Coastguard Worker : PVRX(TA_CMPMODE_ALWAYS);
107*61046927SAndroid Build Coastguard Worker template->config.ispa.sref =
108*61046927SAndroid Build Coastguard Worker has_stencil ? PVRX(TA_STATE_ISPA_SREF_SIZE_MAX) : 0;
109*61046927SAndroid Build Coastguard Worker
110*61046927SAndroid Build Coastguard Worker pvr_csb_pack (&template->ispb, TA_STATE_ISPB, ispb) {
111*61046927SAndroid Build Coastguard Worker ispb.scmpmode = PVRX(TA_CMPMODE_ALWAYS);
112*61046927SAndroid Build Coastguard Worker ispb.sop1 = PVRX(TA_ISPB_STENCILOP_KEEP);
113*61046927SAndroid Build Coastguard Worker ispb.sop2 = PVRX(TA_ISPB_STENCILOP_KEEP);
114*61046927SAndroid Build Coastguard Worker
115*61046927SAndroid Build Coastguard Worker ispb.sop3 = has_stencil ? PVRX(TA_ISPB_STENCILOP_REPLACE)
116*61046927SAndroid Build Coastguard Worker : PVRX(TA_ISPB_STENCILOP_KEEP);
117*61046927SAndroid Build Coastguard Worker
118*61046927SAndroid Build Coastguard Worker ispb.swmask = has_stencil ? 0xFF : 0;
119*61046927SAndroid Build Coastguard Worker }
120*61046927SAndroid Build Coastguard Worker
121*61046927SAndroid Build Coastguard Worker template->config.pds_state = NULL;
122*61046927SAndroid Build Coastguard Worker
123*61046927SAndroid Build Coastguard Worker template->config.region_clip0 = CS_HEADER(TA_REGION_CLIP0);
124*61046927SAndroid Build Coastguard Worker template->config.region_clip0.mode = PVRX(TA_REGION_CLIP_MODE_OUTSIDE);
125*61046927SAndroid Build Coastguard Worker template->config.region_clip0.left = 0;
126*61046927SAndroid Build Coastguard Worker template->config.region_clip0.right = PVRX(TA_REGION_CLIP_MAX);
127*61046927SAndroid Build Coastguard Worker
128*61046927SAndroid Build Coastguard Worker template->config.region_clip1 = CS_HEADER(TA_REGION_CLIP1);
129*61046927SAndroid Build Coastguard Worker template->config.region_clip1.top = 0;
130*61046927SAndroid Build Coastguard Worker template->config.region_clip1.bottom = PVRX(TA_REGION_CLIP_MAX);
131*61046927SAndroid Build Coastguard Worker
132*61046927SAndroid Build Coastguard Worker template->config.output_sel = CS_HEADER(TA_OUTPUT_SEL);
133*61046927SAndroid Build Coastguard Worker template->config.output_sel.vtxsize = 4;
134*61046927SAndroid Build Coastguard Worker template->config.output_sel.rhw_pres = true;
135*61046927SAndroid Build Coastguard Worker
136*61046927SAndroid Build Coastguard Worker #undef CS_HEADER
137*61046927SAndroid Build Coastguard Worker }
138*61046927SAndroid Build Coastguard Worker }
139*61046927SAndroid Build Coastguard Worker
140*61046927SAndroid Build Coastguard Worker /**
141*61046927SAndroid Build Coastguard Worker * \brief Emit geom state from a configurable template.
142*61046927SAndroid Build Coastguard Worker *
143*61046927SAndroid Build Coastguard Worker * Note that the state is emitted by joining the template with a base so the
144*61046927SAndroid Build Coastguard Worker * base must have been setup before calling this.
145*61046927SAndroid Build Coastguard Worker *
146*61046927SAndroid Build Coastguard Worker * \param[in] csb Control stream to emit to.
147*61046927SAndroid Build Coastguard Worker * \param[in] template The configured template.
148*61046927SAndroid Build Coastguard Worker * \param[out] pvr_bo_out Uploaded state's pvr_bo object.
149*61046927SAndroid Build Coastguard Worker *
150*61046927SAndroid Build Coastguard Worker * \return VK_SUCCESS if the state was successfully uploaded.
151*61046927SAndroid Build Coastguard Worker */
pvr_emit_ppp_from_template(struct pvr_csb * const csb,const struct pvr_static_clear_ppp_template * const template,struct pvr_suballoc_bo ** const pvr_bo_out)152*61046927SAndroid Build Coastguard Worker VkResult pvr_emit_ppp_from_template(
153*61046927SAndroid Build Coastguard Worker struct pvr_csb *const csb,
154*61046927SAndroid Build Coastguard Worker const struct pvr_static_clear_ppp_template *const template,
155*61046927SAndroid Build Coastguard Worker struct pvr_suballoc_bo **const pvr_bo_out)
156*61046927SAndroid Build Coastguard Worker {
157*61046927SAndroid Build Coastguard Worker const uint32_t dword_count =
158*61046927SAndroid Build Coastguard Worker pvr_cmd_length(TA_STATE_HEADER) + pvr_cmd_length(TA_STATE_ISPCTL) +
159*61046927SAndroid Build Coastguard Worker pvr_cmd_length(TA_STATE_ISPA) + pvr_cmd_length(TA_STATE_ISPB) +
160*61046927SAndroid Build Coastguard Worker (template->requires_pds_state ? PVR_STATIC_CLEAR_PDS_STATE_COUNT : 0) +
161*61046927SAndroid Build Coastguard Worker pvr_cmd_length(TA_REGION_CLIP0) + pvr_cmd_length(TA_REGION_CLIP1) +
162*61046927SAndroid Build Coastguard Worker pvr_cmd_length(TA_WCLAMP) + pvr_cmd_length(TA_OUTPUT_SEL) +
163*61046927SAndroid Build Coastguard Worker pvr_cmd_length(TA_STATE_VARYING0) + pvr_cmd_length(TA_STATE_VARYING1) +
164*61046927SAndroid Build Coastguard Worker pvr_cmd_length(TA_STATE_VARYING2) + pvr_cmd_length(TA_STATE_PPP_CTRL) +
165*61046927SAndroid Build Coastguard Worker pvr_cmd_length(TA_STATE_STREAM_OUT0);
166*61046927SAndroid Build Coastguard Worker
167*61046927SAndroid Build Coastguard Worker struct pvr_device *const device = csb->device;
168*61046927SAndroid Build Coastguard Worker const uint32_t cache_line_size =
169*61046927SAndroid Build Coastguard Worker rogue_get_slc_cache_line_size(&device->pdevice->dev_info);
170*61046927SAndroid Build Coastguard Worker const struct pvr_static_clear_ppp_base *const base =
171*61046927SAndroid Build Coastguard Worker &device->static_clear_state.ppp_base;
172*61046927SAndroid Build Coastguard Worker struct pvr_suballoc_bo *pvr_bo;
173*61046927SAndroid Build Coastguard Worker uint32_t *stream;
174*61046927SAndroid Build Coastguard Worker VkResult result;
175*61046927SAndroid Build Coastguard Worker
176*61046927SAndroid Build Coastguard Worker result = pvr_bo_suballoc(&device->suballoc_general,
177*61046927SAndroid Build Coastguard Worker PVR_DW_TO_BYTES(dword_count),
178*61046927SAndroid Build Coastguard Worker cache_line_size,
179*61046927SAndroid Build Coastguard Worker false,
180*61046927SAndroid Build Coastguard Worker &pvr_bo);
181*61046927SAndroid Build Coastguard Worker if (result != VK_SUCCESS) {
182*61046927SAndroid Build Coastguard Worker *pvr_bo_out = NULL;
183*61046927SAndroid Build Coastguard Worker return result;
184*61046927SAndroid Build Coastguard Worker }
185*61046927SAndroid Build Coastguard Worker
186*61046927SAndroid Build Coastguard Worker stream = (uint32_t *)pvr_bo_suballoc_get_map_addr(pvr_bo);
187*61046927SAndroid Build Coastguard Worker
188*61046927SAndroid Build Coastguard Worker pvr_csb_write_value(stream, TA_STATE_HEADER, template->header);
189*61046927SAndroid Build Coastguard Worker pvr_csb_write_struct(stream, TA_STATE_ISPCTL, &template->config.ispctl);
190*61046927SAndroid Build Coastguard Worker pvr_csb_write_struct(stream, TA_STATE_ISPA, &template->config.ispa);
191*61046927SAndroid Build Coastguard Worker pvr_csb_write_value(stream, TA_STATE_ISPB, template->ispb);
192*61046927SAndroid Build Coastguard Worker
193*61046927SAndroid Build Coastguard Worker if (template->requires_pds_state) {
194*61046927SAndroid Build Coastguard Worker static_assert(sizeof(*stream) == sizeof((*template->config.pds_state)[0]),
195*61046927SAndroid Build Coastguard Worker "Size mismatch");
196*61046927SAndroid Build Coastguard Worker for (uint32_t i = 0; i < PVR_STATIC_CLEAR_PDS_STATE_COUNT; i++)
197*61046927SAndroid Build Coastguard Worker *stream++ = (*template->config.pds_state)[i];
198*61046927SAndroid Build Coastguard Worker }
199*61046927SAndroid Build Coastguard Worker
200*61046927SAndroid Build Coastguard Worker pvr_csb_write_struct(stream,
201*61046927SAndroid Build Coastguard Worker TA_REGION_CLIP0,
202*61046927SAndroid Build Coastguard Worker &template->config.region_clip0);
203*61046927SAndroid Build Coastguard Worker pvr_csb_write_struct(stream,
204*61046927SAndroid Build Coastguard Worker TA_REGION_CLIP1,
205*61046927SAndroid Build Coastguard Worker &template->config.region_clip1);
206*61046927SAndroid Build Coastguard Worker pvr_csb_write_value(stream, TA_WCLAMP, base->wclamp);
207*61046927SAndroid Build Coastguard Worker pvr_csb_write_struct(stream, TA_OUTPUT_SEL, &template->config.output_sel);
208*61046927SAndroid Build Coastguard Worker pvr_csb_write_value(stream, TA_STATE_VARYING0, base->varying_word[0]);
209*61046927SAndroid Build Coastguard Worker pvr_csb_write_value(stream, TA_STATE_VARYING1, base->varying_word[1]);
210*61046927SAndroid Build Coastguard Worker pvr_csb_write_value(stream, TA_STATE_VARYING2, base->varying_word[2]);
211*61046927SAndroid Build Coastguard Worker pvr_csb_write_value(stream, TA_STATE_PPP_CTRL, base->ppp_ctrl);
212*61046927SAndroid Build Coastguard Worker pvr_csb_write_value(stream, TA_STATE_STREAM_OUT0, base->stream_out0);
213*61046927SAndroid Build Coastguard Worker
214*61046927SAndroid Build Coastguard Worker assert((uint64_t)(stream - (uint32_t *)pvr_bo_suballoc_get_map_addr(
215*61046927SAndroid Build Coastguard Worker pvr_bo)) == dword_count);
216*61046927SAndroid Build Coastguard Worker
217*61046927SAndroid Build Coastguard Worker stream = NULL;
218*61046927SAndroid Build Coastguard Worker
219*61046927SAndroid Build Coastguard Worker pvr_csb_set_relocation_mark(csb);
220*61046927SAndroid Build Coastguard Worker
221*61046927SAndroid Build Coastguard Worker pvr_csb_emit (csb, VDMCTRL_PPP_STATE0, state) {
222*61046927SAndroid Build Coastguard Worker state.word_count = dword_count;
223*61046927SAndroid Build Coastguard Worker state.addrmsb = pvr_bo->dev_addr;
224*61046927SAndroid Build Coastguard Worker }
225*61046927SAndroid Build Coastguard Worker
226*61046927SAndroid Build Coastguard Worker pvr_csb_emit (csb, VDMCTRL_PPP_STATE1, state) {
227*61046927SAndroid Build Coastguard Worker state.addrlsb = pvr_bo->dev_addr;
228*61046927SAndroid Build Coastguard Worker }
229*61046927SAndroid Build Coastguard Worker
230*61046927SAndroid Build Coastguard Worker pvr_csb_clear_relocation_mark(csb);
231*61046927SAndroid Build Coastguard Worker
232*61046927SAndroid Build Coastguard Worker *pvr_bo_out = pvr_bo;
233*61046927SAndroid Build Coastguard Worker
234*61046927SAndroid Build Coastguard Worker return VK_SUCCESS;
235*61046927SAndroid Build Coastguard Worker }
236*61046927SAndroid Build Coastguard Worker
237*61046927SAndroid Build Coastguard Worker static VkResult
pvr_device_init_clear_attachment_programs(struct pvr_device * device)238*61046927SAndroid Build Coastguard Worker pvr_device_init_clear_attachment_programs(struct pvr_device *device)
239*61046927SAndroid Build Coastguard Worker {
240*61046927SAndroid Build Coastguard Worker const uint32_t pds_prog_alignment =
241*61046927SAndroid Build Coastguard Worker MAX2(PVRX(TA_STATE_PDS_TEXUNICODEBASE_ADDR_ALIGNMENT),
242*61046927SAndroid Build Coastguard Worker PVRX(TA_STATE_PDS_SHADERBASE_ADDR_ALIGNMENT));
243*61046927SAndroid Build Coastguard Worker struct pvr_device_static_clear_state *clear_state =
244*61046927SAndroid Build Coastguard Worker &device->static_clear_state;
245*61046927SAndroid Build Coastguard Worker const struct pvr_device_info *dev_info = &device->pdevice->dev_info;
246*61046927SAndroid Build Coastguard Worker uint32_t pds_texture_program_offsets[PVR_CLEAR_ATTACHMENT_PROGRAM_COUNT];
247*61046927SAndroid Build Coastguard Worker uint32_t pds_pixel_program_offsets[PVR_CLEAR_ATTACHMENT_PROGRAM_COUNT];
248*61046927SAndroid Build Coastguard Worker uint32_t usc_program_offsets[PVR_CLEAR_ATTACHMENT_PROGRAM_COUNT];
249*61046927SAndroid Build Coastguard Worker uint64_t usc_upload_offset;
250*61046927SAndroid Build Coastguard Worker uint64_t pds_upload_offset;
251*61046927SAndroid Build Coastguard Worker uint32_t alloc_size = 0;
252*61046927SAndroid Build Coastguard Worker VkResult result;
253*61046927SAndroid Build Coastguard Worker uint8_t *ptr;
254*61046927SAndroid Build Coastguard Worker
255*61046927SAndroid Build Coastguard Worker #if !defined(NDEBUG)
256*61046927SAndroid Build Coastguard Worker uint32_t clear_attachment_info_count = 0;
257*61046927SAndroid Build Coastguard Worker
258*61046927SAndroid Build Coastguard Worker for (uint32_t i = 0; i < ARRAY_SIZE(clear_attachment_collection); i++) {
259*61046927SAndroid Build Coastguard Worker if (!clear_attachment_collection[i].info)
260*61046927SAndroid Build Coastguard Worker continue;
261*61046927SAndroid Build Coastguard Worker
262*61046927SAndroid Build Coastguard Worker clear_attachment_info_count++;
263*61046927SAndroid Build Coastguard Worker }
264*61046927SAndroid Build Coastguard Worker
265*61046927SAndroid Build Coastguard Worker assert(clear_attachment_info_count == PVR_CLEAR_ATTACHMENT_PROGRAM_COUNT);
266*61046927SAndroid Build Coastguard Worker #endif
267*61046927SAndroid Build Coastguard Worker
268*61046927SAndroid Build Coastguard Worker /* Upload USC fragment shaders. */
269*61046927SAndroid Build Coastguard Worker
270*61046927SAndroid Build Coastguard Worker for (uint32_t i = 0, offset_idx = 0;
271*61046927SAndroid Build Coastguard Worker i < ARRAY_SIZE(clear_attachment_collection);
272*61046927SAndroid Build Coastguard Worker i++) {
273*61046927SAndroid Build Coastguard Worker if (!clear_attachment_collection[i].info)
274*61046927SAndroid Build Coastguard Worker continue;
275*61046927SAndroid Build Coastguard Worker
276*61046927SAndroid Build Coastguard Worker usc_program_offsets[offset_idx] = alloc_size;
277*61046927SAndroid Build Coastguard Worker /* TODO: The compiler will likely give us a pre-aligned size for the USC
278*61046927SAndroid Build Coastguard Worker * shader so don't bother aligning here when it's hooked up.
279*61046927SAndroid Build Coastguard Worker */
280*61046927SAndroid Build Coastguard Worker alloc_size += ALIGN_POT(clear_attachment_collection[i].size, 4);
281*61046927SAndroid Build Coastguard Worker
282*61046927SAndroid Build Coastguard Worker offset_idx++;
283*61046927SAndroid Build Coastguard Worker }
284*61046927SAndroid Build Coastguard Worker
285*61046927SAndroid Build Coastguard Worker result = pvr_bo_suballoc(&device->suballoc_usc,
286*61046927SAndroid Build Coastguard Worker alloc_size,
287*61046927SAndroid Build Coastguard Worker 4,
288*61046927SAndroid Build Coastguard Worker false,
289*61046927SAndroid Build Coastguard Worker &clear_state->usc_clear_attachment_programs);
290*61046927SAndroid Build Coastguard Worker if (result != VK_SUCCESS)
291*61046927SAndroid Build Coastguard Worker return result;
292*61046927SAndroid Build Coastguard Worker
293*61046927SAndroid Build Coastguard Worker usc_upload_offset =
294*61046927SAndroid Build Coastguard Worker clear_state->usc_clear_attachment_programs->dev_addr.addr -
295*61046927SAndroid Build Coastguard Worker device->heaps.usc_heap->base_addr.addr;
296*61046927SAndroid Build Coastguard Worker ptr = (uint8_t *)pvr_bo_suballoc_get_map_addr(
297*61046927SAndroid Build Coastguard Worker clear_state->usc_clear_attachment_programs);
298*61046927SAndroid Build Coastguard Worker
299*61046927SAndroid Build Coastguard Worker for (uint32_t i = 0, offset_idx = 0;
300*61046927SAndroid Build Coastguard Worker i < ARRAY_SIZE(clear_attachment_collection);
301*61046927SAndroid Build Coastguard Worker i++) {
302*61046927SAndroid Build Coastguard Worker if (!clear_attachment_collection[i].info)
303*61046927SAndroid Build Coastguard Worker continue;
304*61046927SAndroid Build Coastguard Worker
305*61046927SAndroid Build Coastguard Worker memcpy(ptr + usc_program_offsets[offset_idx],
306*61046927SAndroid Build Coastguard Worker clear_attachment_collection[i].code,
307*61046927SAndroid Build Coastguard Worker clear_attachment_collection[i].size);
308*61046927SAndroid Build Coastguard Worker
309*61046927SAndroid Build Coastguard Worker offset_idx++;
310*61046927SAndroid Build Coastguard Worker }
311*61046927SAndroid Build Coastguard Worker
312*61046927SAndroid Build Coastguard Worker /* Upload PDS programs. */
313*61046927SAndroid Build Coastguard Worker
314*61046927SAndroid Build Coastguard Worker alloc_size = 0;
315*61046927SAndroid Build Coastguard Worker
316*61046927SAndroid Build Coastguard Worker for (uint32_t i = 0, offset_idx = 0;
317*61046927SAndroid Build Coastguard Worker i < ARRAY_SIZE(clear_attachment_collection);
318*61046927SAndroid Build Coastguard Worker i++) {
319*61046927SAndroid Build Coastguard Worker struct pvr_pds_pixel_shader_sa_program texture_pds_program;
320*61046927SAndroid Build Coastguard Worker struct pvr_pds_kickusc_program pixel_shader_pds_program;
321*61046927SAndroid Build Coastguard Worker uint32_t program_size;
322*61046927SAndroid Build Coastguard Worker
323*61046927SAndroid Build Coastguard Worker if (!clear_attachment_collection[i].info)
324*61046927SAndroid Build Coastguard Worker continue;
325*61046927SAndroid Build Coastguard Worker
326*61046927SAndroid Build Coastguard Worker /* Texture program to load colors. */
327*61046927SAndroid Build Coastguard Worker
328*61046927SAndroid Build Coastguard Worker texture_pds_program = (struct pvr_pds_pixel_shader_sa_program){
329*61046927SAndroid Build Coastguard Worker .num_texture_dma_kicks = 1,
330*61046927SAndroid Build Coastguard Worker };
331*61046927SAndroid Build Coastguard Worker
332*61046927SAndroid Build Coastguard Worker pvr_pds_set_sizes_pixel_shader_uniform_texture_code(&texture_pds_program);
333*61046927SAndroid Build Coastguard Worker
334*61046927SAndroid Build Coastguard Worker pds_texture_program_offsets[offset_idx] = alloc_size;
335*61046927SAndroid Build Coastguard Worker alloc_size += ALIGN_POT(PVR_DW_TO_BYTES(texture_pds_program.code_size),
336*61046927SAndroid Build Coastguard Worker pds_prog_alignment);
337*61046927SAndroid Build Coastguard Worker
338*61046927SAndroid Build Coastguard Worker /* Pixel program to load fragment shader. */
339*61046927SAndroid Build Coastguard Worker
340*61046927SAndroid Build Coastguard Worker pixel_shader_pds_program = (struct pvr_pds_kickusc_program){ 0 };
341*61046927SAndroid Build Coastguard Worker
342*61046927SAndroid Build Coastguard Worker pvr_pds_setup_doutu(&pixel_shader_pds_program.usc_task_control,
343*61046927SAndroid Build Coastguard Worker usc_upload_offset + usc_program_offsets[offset_idx],
344*61046927SAndroid Build Coastguard Worker clear_attachment_collection[i].info->temps_required,
345*61046927SAndroid Build Coastguard Worker PVRX(PDSINST_DOUTU_SAMPLE_RATE_INSTANCE),
346*61046927SAndroid Build Coastguard Worker false);
347*61046927SAndroid Build Coastguard Worker
348*61046927SAndroid Build Coastguard Worker pvr_pds_set_sizes_pixel_shader(&pixel_shader_pds_program);
349*61046927SAndroid Build Coastguard Worker
350*61046927SAndroid Build Coastguard Worker program_size = pixel_shader_pds_program.code_size +
351*61046927SAndroid Build Coastguard Worker pixel_shader_pds_program.data_size;
352*61046927SAndroid Build Coastguard Worker program_size = PVR_DW_TO_BYTES(program_size);
353*61046927SAndroid Build Coastguard Worker
354*61046927SAndroid Build Coastguard Worker pds_pixel_program_offsets[offset_idx] = alloc_size;
355*61046927SAndroid Build Coastguard Worker alloc_size += ALIGN_POT(program_size, pds_prog_alignment);
356*61046927SAndroid Build Coastguard Worker
357*61046927SAndroid Build Coastguard Worker offset_idx++;
358*61046927SAndroid Build Coastguard Worker }
359*61046927SAndroid Build Coastguard Worker
360*61046927SAndroid Build Coastguard Worker result = pvr_bo_suballoc(&device->suballoc_pds,
361*61046927SAndroid Build Coastguard Worker alloc_size,
362*61046927SAndroid Build Coastguard Worker pds_prog_alignment,
363*61046927SAndroid Build Coastguard Worker false,
364*61046927SAndroid Build Coastguard Worker &clear_state->pds_clear_attachment_programs);
365*61046927SAndroid Build Coastguard Worker if (result != VK_SUCCESS) {
366*61046927SAndroid Build Coastguard Worker pvr_bo_suballoc_free(clear_state->usc_clear_attachment_programs);
367*61046927SAndroid Build Coastguard Worker return result;
368*61046927SAndroid Build Coastguard Worker }
369*61046927SAndroid Build Coastguard Worker
370*61046927SAndroid Build Coastguard Worker pds_upload_offset =
371*61046927SAndroid Build Coastguard Worker clear_state->pds_clear_attachment_programs->dev_addr.addr -
372*61046927SAndroid Build Coastguard Worker device->heaps.pds_heap->base_addr.addr;
373*61046927SAndroid Build Coastguard Worker ptr =
374*61046927SAndroid Build Coastguard Worker pvr_bo_suballoc_get_map_addr(clear_state->pds_clear_attachment_programs);
375*61046927SAndroid Build Coastguard Worker
376*61046927SAndroid Build Coastguard Worker for (uint32_t i = 0, offset_idx = 0;
377*61046927SAndroid Build Coastguard Worker i < ARRAY_SIZE(clear_attachment_collection);
378*61046927SAndroid Build Coastguard Worker i++) {
379*61046927SAndroid Build Coastguard Worker struct pvr_pds_pixel_shader_sa_program texture_pds_program;
380*61046927SAndroid Build Coastguard Worker struct pvr_pds_kickusc_program pixel_shader_pds_program;
381*61046927SAndroid Build Coastguard Worker
382*61046927SAndroid Build Coastguard Worker if (!clear_attachment_collection[i].info) {
383*61046927SAndroid Build Coastguard Worker clear_state->pds_clear_attachment_program_info[i] =
384*61046927SAndroid Build Coastguard Worker (struct pvr_pds_clear_attachment_program_info){ 0 };
385*61046927SAndroid Build Coastguard Worker
386*61046927SAndroid Build Coastguard Worker continue;
387*61046927SAndroid Build Coastguard Worker }
388*61046927SAndroid Build Coastguard Worker
389*61046927SAndroid Build Coastguard Worker /* Texture program to load colors. */
390*61046927SAndroid Build Coastguard Worker
391*61046927SAndroid Build Coastguard Worker texture_pds_program = (struct pvr_pds_pixel_shader_sa_program){
392*61046927SAndroid Build Coastguard Worker .num_texture_dma_kicks = 1,
393*61046927SAndroid Build Coastguard Worker };
394*61046927SAndroid Build Coastguard Worker
395*61046927SAndroid Build Coastguard Worker pvr_pds_generate_pixel_shader_sa_code_segment(
396*61046927SAndroid Build Coastguard Worker &texture_pds_program,
397*61046927SAndroid Build Coastguard Worker (uint32_t *)(ptr + pds_texture_program_offsets[offset_idx]));
398*61046927SAndroid Build Coastguard Worker
399*61046927SAndroid Build Coastguard Worker /* Pixel program to load fragment shader. */
400*61046927SAndroid Build Coastguard Worker
401*61046927SAndroid Build Coastguard Worker pixel_shader_pds_program = (struct pvr_pds_kickusc_program){ 0 };
402*61046927SAndroid Build Coastguard Worker
403*61046927SAndroid Build Coastguard Worker pvr_pds_setup_doutu(&pixel_shader_pds_program.usc_task_control,
404*61046927SAndroid Build Coastguard Worker usc_upload_offset + usc_program_offsets[offset_idx],
405*61046927SAndroid Build Coastguard Worker clear_attachment_collection[i].info->temps_required,
406*61046927SAndroid Build Coastguard Worker PVRX(PDSINST_DOUTU_SAMPLE_RATE_INSTANCE),
407*61046927SAndroid Build Coastguard Worker false);
408*61046927SAndroid Build Coastguard Worker
409*61046927SAndroid Build Coastguard Worker pvr_pds_generate_pixel_shader_program(
410*61046927SAndroid Build Coastguard Worker &pixel_shader_pds_program,
411*61046927SAndroid Build Coastguard Worker (uint32_t *)(ptr + pds_pixel_program_offsets[offset_idx]));
412*61046927SAndroid Build Coastguard Worker
413*61046927SAndroid Build Coastguard Worker /* Setup the PDS program info. */
414*61046927SAndroid Build Coastguard Worker
415*61046927SAndroid Build Coastguard Worker pvr_pds_set_sizes_pixel_shader_sa_texture_data(&texture_pds_program,
416*61046927SAndroid Build Coastguard Worker dev_info);
417*61046927SAndroid Build Coastguard Worker
418*61046927SAndroid Build Coastguard Worker clear_state->pds_clear_attachment_program_info[i] =
419*61046927SAndroid Build Coastguard Worker (struct pvr_pds_clear_attachment_program_info){
420*61046927SAndroid Build Coastguard Worker .texture_program_offset = PVR_DEV_ADDR(
421*61046927SAndroid Build Coastguard Worker pds_upload_offset + pds_texture_program_offsets[offset_idx]),
422*61046927SAndroid Build Coastguard Worker .pixel_program_offset = PVR_DEV_ADDR(
423*61046927SAndroid Build Coastguard Worker pds_upload_offset + pds_pixel_program_offsets[offset_idx]),
424*61046927SAndroid Build Coastguard Worker
425*61046927SAndroid Build Coastguard Worker .texture_program_pds_temps_count = texture_pds_program.temps_used,
426*61046927SAndroid Build Coastguard Worker .texture_program_data_size = texture_pds_program.data_size,
427*61046927SAndroid Build Coastguard Worker };
428*61046927SAndroid Build Coastguard Worker
429*61046927SAndroid Build Coastguard Worker offset_idx++;
430*61046927SAndroid Build Coastguard Worker }
431*61046927SAndroid Build Coastguard Worker
432*61046927SAndroid Build Coastguard Worker return VK_SUCCESS;
433*61046927SAndroid Build Coastguard Worker }
434*61046927SAndroid Build Coastguard Worker
435*61046927SAndroid Build Coastguard Worker static void
pvr_device_finish_clear_attachment_programs(struct pvr_device * device)436*61046927SAndroid Build Coastguard Worker pvr_device_finish_clear_attachment_programs(struct pvr_device *device)
437*61046927SAndroid Build Coastguard Worker {
438*61046927SAndroid Build Coastguard Worker struct pvr_device_static_clear_state *clear_state =
439*61046927SAndroid Build Coastguard Worker &device->static_clear_state;
440*61046927SAndroid Build Coastguard Worker
441*61046927SAndroid Build Coastguard Worker pvr_bo_suballoc_free(clear_state->usc_clear_attachment_programs);
442*61046927SAndroid Build Coastguard Worker pvr_bo_suballoc_free(clear_state->pds_clear_attachment_programs);
443*61046927SAndroid Build Coastguard Worker }
444*61046927SAndroid Build Coastguard Worker
445*61046927SAndroid Build Coastguard Worker /**
446*61046927SAndroid Build Coastguard Worker * \brief Generate and uploads vertices required to clear the rect area.
447*61046927SAndroid Build Coastguard Worker *
448*61046927SAndroid Build Coastguard Worker * We use the triangle strip topology for clears so this functions generates 4
449*61046927SAndroid Build Coastguard Worker * vertices to represent the rect. Note that the coordinates are in screen space
450*61046927SAndroid Build Coastguard Worker * and not NDC.
451*61046927SAndroid Build Coastguard Worker *
452*61046927SAndroid Build Coastguard Worker * \param[in] device Device to upload to.
453*61046927SAndroid Build Coastguard Worker * \param[in] rect Area to clear.
454*61046927SAndroid Build Coastguard Worker * \param[in] depth Depth (i.e. Z coordinate) of the area to clear.
455*61046927SAndroid Build Coastguard Worker * \param[out] pvr_bo_out BO upload object.
456*61046927SAndroid Build Coastguard Worker * \return VK_SUCCESS if the upload succeeded.
457*61046927SAndroid Build Coastguard Worker */
pvr_clear_vertices_upload(struct pvr_device * device,const VkRect2D * rect,float depth,struct pvr_suballoc_bo ** const pvr_bo_out)458*61046927SAndroid Build Coastguard Worker VkResult pvr_clear_vertices_upload(struct pvr_device *device,
459*61046927SAndroid Build Coastguard Worker const VkRect2D *rect,
460*61046927SAndroid Build Coastguard Worker float depth,
461*61046927SAndroid Build Coastguard Worker struct pvr_suballoc_bo **const pvr_bo_out)
462*61046927SAndroid Build Coastguard Worker {
463*61046927SAndroid Build Coastguard Worker const float y1 = (float)(rect->offset.y + rect->extent.height);
464*61046927SAndroid Build Coastguard Worker const float x1 = (float)(rect->offset.x + rect->extent.width);
465*61046927SAndroid Build Coastguard Worker const float y0 = (float)rect->offset.y;
466*61046927SAndroid Build Coastguard Worker const float x0 = (float)rect->offset.x;
467*61046927SAndroid Build Coastguard Worker
468*61046927SAndroid Build Coastguard Worker const float vertices[PVR_CLEAR_VERTEX_COUNT][PVR_CLEAR_VERTEX_COORDINATES] = {
469*61046927SAndroid Build Coastguard Worker [0] = { [0] = x0, [1] = y0, [2] = depth },
470*61046927SAndroid Build Coastguard Worker [1] = { [0] = x0, [1] = y1, [2] = depth },
471*61046927SAndroid Build Coastguard Worker [2] = { [0] = x1, [1] = y0, [2] = depth },
472*61046927SAndroid Build Coastguard Worker [3] = { [0] = x1, [1] = y1, [2] = depth }
473*61046927SAndroid Build Coastguard Worker };
474*61046927SAndroid Build Coastguard Worker
475*61046927SAndroid Build Coastguard Worker return pvr_gpu_upload(device,
476*61046927SAndroid Build Coastguard Worker device->heaps.general_heap,
477*61046927SAndroid Build Coastguard Worker vertices,
478*61046927SAndroid Build Coastguard Worker sizeof(vertices),
479*61046927SAndroid Build Coastguard Worker 4,
480*61046927SAndroid Build Coastguard Worker pvr_bo_out);
481*61046927SAndroid Build Coastguard Worker }
482*61046927SAndroid Build Coastguard Worker
pvr_device_init_graphics_static_clear_state(struct pvr_device * device)483*61046927SAndroid Build Coastguard Worker VkResult pvr_device_init_graphics_static_clear_state(struct pvr_device *device)
484*61046927SAndroid Build Coastguard Worker {
485*61046927SAndroid Build Coastguard Worker const struct pvr_device_info *dev_info = &device->pdevice->dev_info;
486*61046927SAndroid Build Coastguard Worker const VkRect2D vf_rect = {
487*61046927SAndroid Build Coastguard Worker .offset = { .x = 0, .y = 0 },
488*61046927SAndroid Build Coastguard Worker .extent = { .width = rogue_get_param_vf_max_x(dev_info),
489*61046927SAndroid Build Coastguard Worker .height = rogue_get_param_vf_max_y(dev_info) }
490*61046927SAndroid Build Coastguard Worker };
491*61046927SAndroid Build Coastguard Worker
492*61046927SAndroid Build Coastguard Worker const uint32_t vdm_state_size_in_dw =
493*61046927SAndroid Build Coastguard Worker pvr_clear_vdm_state_get_size_in_dw(dev_info, 1);
494*61046927SAndroid Build Coastguard Worker struct pvr_device_static_clear_state *state = &device->static_clear_state;
495*61046927SAndroid Build Coastguard Worker const uint32_t cache_line_size = rogue_get_slc_cache_line_size(dev_info);
496*61046927SAndroid Build Coastguard Worker struct pvr_pds_vertex_shader_program pds_program;
497*61046927SAndroid Build Coastguard Worker struct util_dynarray passthrough_vert_shader;
498*61046927SAndroid Build Coastguard Worker uint32_t *state_buffer;
499*61046927SAndroid Build Coastguard Worker VkResult result;
500*61046927SAndroid Build Coastguard Worker
501*61046927SAndroid Build Coastguard Worker if (PVR_HAS_FEATURE(dev_info, gs_rta_support)) {
502*61046927SAndroid Build Coastguard Worker struct util_dynarray passthrough_rta_vert_shader;
503*61046927SAndroid Build Coastguard Worker
504*61046927SAndroid Build Coastguard Worker util_dynarray_init(&passthrough_rta_vert_shader, NULL);
505*61046927SAndroid Build Coastguard Worker pvr_hard_code_get_passthrough_rta_vertex_shader(
506*61046927SAndroid Build Coastguard Worker dev_info,
507*61046927SAndroid Build Coastguard Worker &passthrough_rta_vert_shader);
508*61046927SAndroid Build Coastguard Worker
509*61046927SAndroid Build Coastguard Worker result = pvr_gpu_upload_usc(device,
510*61046927SAndroid Build Coastguard Worker passthrough_rta_vert_shader.data,
511*61046927SAndroid Build Coastguard Worker passthrough_rta_vert_shader.size,
512*61046927SAndroid Build Coastguard Worker cache_line_size,
513*61046927SAndroid Build Coastguard Worker &state->usc_multi_layer_vertex_shader_bo);
514*61046927SAndroid Build Coastguard Worker if (result != VK_SUCCESS) {
515*61046927SAndroid Build Coastguard Worker util_dynarray_fini(&passthrough_rta_vert_shader);
516*61046927SAndroid Build Coastguard Worker return result;
517*61046927SAndroid Build Coastguard Worker }
518*61046927SAndroid Build Coastguard Worker
519*61046927SAndroid Build Coastguard Worker util_dynarray_fini(&passthrough_rta_vert_shader);
520*61046927SAndroid Build Coastguard Worker } else {
521*61046927SAndroid Build Coastguard Worker state->usc_multi_layer_vertex_shader_bo = NULL;
522*61046927SAndroid Build Coastguard Worker }
523*61046927SAndroid Build Coastguard Worker
524*61046927SAndroid Build Coastguard Worker util_dynarray_init(&passthrough_vert_shader, NULL);
525*61046927SAndroid Build Coastguard Worker pvr_hard_code_get_passthrough_vertex_shader(dev_info,
526*61046927SAndroid Build Coastguard Worker &passthrough_vert_shader);
527*61046927SAndroid Build Coastguard Worker
528*61046927SAndroid Build Coastguard Worker result = pvr_gpu_upload_usc(device,
529*61046927SAndroid Build Coastguard Worker passthrough_vert_shader.data,
530*61046927SAndroid Build Coastguard Worker passthrough_vert_shader.size,
531*61046927SAndroid Build Coastguard Worker cache_line_size,
532*61046927SAndroid Build Coastguard Worker &state->usc_vertex_shader_bo);
533*61046927SAndroid Build Coastguard Worker util_dynarray_fini(&passthrough_vert_shader);
534*61046927SAndroid Build Coastguard Worker if (result != VK_SUCCESS)
535*61046927SAndroid Build Coastguard Worker goto err_free_usc_multi_layer_shader;
536*61046927SAndroid Build Coastguard Worker
537*61046927SAndroid Build Coastguard Worker result =
538*61046927SAndroid Build Coastguard Worker pvr_clear_vertices_upload(device, &vf_rect, 0.0f, &state->vertices_bo);
539*61046927SAndroid Build Coastguard Worker if (result != VK_SUCCESS)
540*61046927SAndroid Build Coastguard Worker goto err_free_usc_shader;
541*61046927SAndroid Build Coastguard Worker
542*61046927SAndroid Build Coastguard Worker pvr_pds_clear_vertex_shader_program_init_base(&pds_program,
543*61046927SAndroid Build Coastguard Worker state->usc_vertex_shader_bo);
544*61046927SAndroid Build Coastguard Worker
545*61046927SAndroid Build Coastguard Worker result =
546*61046927SAndroid Build Coastguard Worker pvr_pds_clear_vertex_shader_program_create_and_upload(&pds_program,
547*61046927SAndroid Build Coastguard Worker device,
548*61046927SAndroid Build Coastguard Worker state->vertices_bo,
549*61046927SAndroid Build Coastguard Worker &state->pds);
550*61046927SAndroid Build Coastguard Worker if (result != VK_SUCCESS)
551*61046927SAndroid Build Coastguard Worker goto err_free_vertices_buffer;
552*61046927SAndroid Build Coastguard Worker
553*61046927SAndroid Build Coastguard Worker pvr_device_setup_graphics_static_clear_ppp_base(&state->ppp_base);
554*61046927SAndroid Build Coastguard Worker pvr_device_setup_graphics_static_clear_ppp_templates(state->ppp_templates);
555*61046927SAndroid Build Coastguard Worker
556*61046927SAndroid Build Coastguard Worker assert(pds_program.code_size <= state->pds.code_size);
557*61046927SAndroid Build Coastguard Worker
558*61046927SAndroid Build Coastguard Worker state_buffer = vk_alloc(&device->vk.alloc,
559*61046927SAndroid Build Coastguard Worker PVR_DW_TO_BYTES(vdm_state_size_in_dw * 2),
560*61046927SAndroid Build Coastguard Worker 8,
561*61046927SAndroid Build Coastguard Worker VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
562*61046927SAndroid Build Coastguard Worker if (state_buffer == NULL) {
563*61046927SAndroid Build Coastguard Worker result = vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
564*61046927SAndroid Build Coastguard Worker goto err_free_pds_program;
565*61046927SAndroid Build Coastguard Worker }
566*61046927SAndroid Build Coastguard Worker
567*61046927SAndroid Build Coastguard Worker /* TODO: The difference between the large and normal words is only the last
568*61046927SAndroid Build Coastguard Worker * word. The value is 3 or 4 depending on the amount of indices. Should we
569*61046927SAndroid Build Coastguard Worker * dedup this?
570*61046927SAndroid Build Coastguard Worker */
571*61046927SAndroid Build Coastguard Worker
572*61046927SAndroid Build Coastguard Worker /* The large clear state words cover the max framebuffer. The normal clear
573*61046927SAndroid Build Coastguard Worker * state words cover only half (since 3 indices are passed, forming a single
574*61046927SAndroid Build Coastguard Worker * triangle, instead of 4) and are used when the render area fits within a
575*61046927SAndroid Build Coastguard Worker * quarter of the max framebuffer, i.e. fit within the single triangle.
576*61046927SAndroid Build Coastguard Worker */
577*61046927SAndroid Build Coastguard Worker /* 4 * sizeof(uint32_t) because of the 4 pixel output regs. */
578*61046927SAndroid Build Coastguard Worker /* TODO: Replace 4 * sizeof(uint32_t) with a defines from the compiler or
579*61046927SAndroid Build Coastguard Worker * hook up the value directly to it using some compiler info.
580*61046927SAndroid Build Coastguard Worker */
581*61046927SAndroid Build Coastguard Worker pvr_pack_clear_vdm_state(&device->pdevice->dev_info,
582*61046927SAndroid Build Coastguard Worker &state->pds,
583*61046927SAndroid Build Coastguard Worker pds_program.temps_used,
584*61046927SAndroid Build Coastguard Worker 3,
585*61046927SAndroid Build Coastguard Worker 4 * sizeof(uint32_t),
586*61046927SAndroid Build Coastguard Worker 1,
587*61046927SAndroid Build Coastguard Worker state_buffer);
588*61046927SAndroid Build Coastguard Worker state->vdm_words = state_buffer;
589*61046927SAndroid Build Coastguard Worker state_buffer += vdm_state_size_in_dw;
590*61046927SAndroid Build Coastguard Worker
591*61046927SAndroid Build Coastguard Worker pvr_pack_clear_vdm_state(&device->pdevice->dev_info,
592*61046927SAndroid Build Coastguard Worker &state->pds,
593*61046927SAndroid Build Coastguard Worker pds_program.temps_used,
594*61046927SAndroid Build Coastguard Worker 4,
595*61046927SAndroid Build Coastguard Worker 4 * sizeof(uint32_t),
596*61046927SAndroid Build Coastguard Worker 1,
597*61046927SAndroid Build Coastguard Worker state_buffer);
598*61046927SAndroid Build Coastguard Worker state->large_clear_vdm_words = state_buffer;
599*61046927SAndroid Build Coastguard Worker
600*61046927SAndroid Build Coastguard Worker result = pvr_device_init_clear_attachment_programs(device);
601*61046927SAndroid Build Coastguard Worker if (result != VK_SUCCESS)
602*61046927SAndroid Build Coastguard Worker goto err_free_vdm_state;
603*61046927SAndroid Build Coastguard Worker
604*61046927SAndroid Build Coastguard Worker return VK_SUCCESS;
605*61046927SAndroid Build Coastguard Worker
606*61046927SAndroid Build Coastguard Worker err_free_vdm_state:
607*61046927SAndroid Build Coastguard Worker /* Cast away the const :( */
608*61046927SAndroid Build Coastguard Worker vk_free(&device->vk.alloc, (void *)state->vdm_words);
609*61046927SAndroid Build Coastguard Worker
610*61046927SAndroid Build Coastguard Worker err_free_pds_program:
611*61046927SAndroid Build Coastguard Worker pvr_bo_suballoc_free(state->pds.pvr_bo);
612*61046927SAndroid Build Coastguard Worker
613*61046927SAndroid Build Coastguard Worker err_free_vertices_buffer:
614*61046927SAndroid Build Coastguard Worker pvr_bo_suballoc_free(state->vertices_bo);
615*61046927SAndroid Build Coastguard Worker
616*61046927SAndroid Build Coastguard Worker err_free_usc_shader:
617*61046927SAndroid Build Coastguard Worker pvr_bo_suballoc_free(state->usc_vertex_shader_bo);
618*61046927SAndroid Build Coastguard Worker
619*61046927SAndroid Build Coastguard Worker err_free_usc_multi_layer_shader:
620*61046927SAndroid Build Coastguard Worker pvr_bo_suballoc_free(state->usc_multi_layer_vertex_shader_bo);
621*61046927SAndroid Build Coastguard Worker
622*61046927SAndroid Build Coastguard Worker return result;
623*61046927SAndroid Build Coastguard Worker }
624*61046927SAndroid Build Coastguard Worker
pvr_device_finish_graphics_static_clear_state(struct pvr_device * device)625*61046927SAndroid Build Coastguard Worker void pvr_device_finish_graphics_static_clear_state(struct pvr_device *device)
626*61046927SAndroid Build Coastguard Worker {
627*61046927SAndroid Build Coastguard Worker struct pvr_device_static_clear_state *state = &device->static_clear_state;
628*61046927SAndroid Build Coastguard Worker
629*61046927SAndroid Build Coastguard Worker pvr_device_finish_clear_attachment_programs(device);
630*61046927SAndroid Build Coastguard Worker
631*61046927SAndroid Build Coastguard Worker /* Don't free `large_clear_vdm_words` since it was allocated together with
632*61046927SAndroid Build Coastguard Worker * `vdm_words`.
633*61046927SAndroid Build Coastguard Worker */
634*61046927SAndroid Build Coastguard Worker /* Cast away the const :( */
635*61046927SAndroid Build Coastguard Worker vk_free(&device->vk.alloc, (void *)state->vdm_words);
636*61046927SAndroid Build Coastguard Worker
637*61046927SAndroid Build Coastguard Worker pvr_bo_suballoc_free(state->pds.pvr_bo);
638*61046927SAndroid Build Coastguard Worker pvr_bo_suballoc_free(state->vertices_bo);
639*61046927SAndroid Build Coastguard Worker pvr_bo_suballoc_free(state->usc_vertex_shader_bo);
640*61046927SAndroid Build Coastguard Worker pvr_bo_suballoc_free(state->usc_multi_layer_vertex_shader_bo);
641*61046927SAndroid Build Coastguard Worker }
642*61046927SAndroid Build Coastguard Worker
pvr_pds_clear_vertex_shader_program_init_base(struct pvr_pds_vertex_shader_program * program,const struct pvr_suballoc_bo * usc_shader_bo)643*61046927SAndroid Build Coastguard Worker void pvr_pds_clear_vertex_shader_program_init_base(
644*61046927SAndroid Build Coastguard Worker struct pvr_pds_vertex_shader_program *program,
645*61046927SAndroid Build Coastguard Worker const struct pvr_suballoc_bo *usc_shader_bo)
646*61046927SAndroid Build Coastguard Worker {
647*61046927SAndroid Build Coastguard Worker *program = (struct pvr_pds_vertex_shader_program){
648*61046927SAndroid Build Coastguard Worker .num_streams = 1,
649*61046927SAndroid Build Coastguard Worker .streams = {
650*61046927SAndroid Build Coastguard Worker [0] = {
651*61046927SAndroid Build Coastguard Worker /* We'll get this from this interface's client when generating the
652*61046927SAndroid Build Coastguard Worker * data segment. This will be the address of the vertex buffer.
653*61046927SAndroid Build Coastguard Worker */
654*61046927SAndroid Build Coastguard Worker .address = 0,
655*61046927SAndroid Build Coastguard Worker .stride = PVR_CLEAR_VERTEX_COORDINATES * sizeof(uint32_t),
656*61046927SAndroid Build Coastguard Worker .num_elements = 1,
657*61046927SAndroid Build Coastguard Worker .elements = {
658*61046927SAndroid Build Coastguard Worker [0] = {
659*61046927SAndroid Build Coastguard Worker .size = PVR_CLEAR_VERTEX_COUNT * PVR_CLEAR_VERTEX_COORDINATES,
660*61046927SAndroid Build Coastguard Worker },
661*61046927SAndroid Build Coastguard Worker },
662*61046927SAndroid Build Coastguard Worker },
663*61046927SAndroid Build Coastguard Worker },
664*61046927SAndroid Build Coastguard Worker };
665*61046927SAndroid Build Coastguard Worker
666*61046927SAndroid Build Coastguard Worker pvr_pds_setup_doutu(&program->usc_task_control,
667*61046927SAndroid Build Coastguard Worker usc_shader_bo->dev_addr.addr,
668*61046927SAndroid Build Coastguard Worker 0,
669*61046927SAndroid Build Coastguard Worker PVRX(PDSINST_DOUTU_SAMPLE_RATE_INSTANCE),
670*61046927SAndroid Build Coastguard Worker false);
671*61046927SAndroid Build Coastguard Worker }
672*61046927SAndroid Build Coastguard Worker
pvr_pds_clear_vertex_shader_program_create_and_upload(struct pvr_pds_vertex_shader_program * program,struct pvr_device * device,const struct pvr_suballoc_bo * vertices_bo,struct pvr_pds_upload * const upload_out)673*61046927SAndroid Build Coastguard Worker VkResult pvr_pds_clear_vertex_shader_program_create_and_upload(
674*61046927SAndroid Build Coastguard Worker struct pvr_pds_vertex_shader_program *program,
675*61046927SAndroid Build Coastguard Worker struct pvr_device *device,
676*61046927SAndroid Build Coastguard Worker const struct pvr_suballoc_bo *vertices_bo,
677*61046927SAndroid Build Coastguard Worker struct pvr_pds_upload *const upload_out)
678*61046927SAndroid Build Coastguard Worker {
679*61046927SAndroid Build Coastguard Worker const struct pvr_device_info *dev_info = &device->pdevice->dev_info;
680*61046927SAndroid Build Coastguard Worker uint32_t staging_buffer_size;
681*61046927SAndroid Build Coastguard Worker uint32_t *staging_buffer;
682*61046927SAndroid Build Coastguard Worker VkResult result;
683*61046927SAndroid Build Coastguard Worker
684*61046927SAndroid Build Coastguard Worker program->streams[0].address = vertices_bo->dev_addr.addr;
685*61046927SAndroid Build Coastguard Worker
686*61046927SAndroid Build Coastguard Worker pvr_pds_vertex_shader(program, NULL, PDS_GENERATE_SIZES, dev_info);
687*61046927SAndroid Build Coastguard Worker
688*61046927SAndroid Build Coastguard Worker staging_buffer_size =
689*61046927SAndroid Build Coastguard Worker PVR_DW_TO_BYTES(program->code_size + program->data_size);
690*61046927SAndroid Build Coastguard Worker
691*61046927SAndroid Build Coastguard Worker staging_buffer = vk_alloc(&device->vk.alloc,
692*61046927SAndroid Build Coastguard Worker staging_buffer_size,
693*61046927SAndroid Build Coastguard Worker 8,
694*61046927SAndroid Build Coastguard Worker VK_SYSTEM_ALLOCATION_SCOPE_COMMAND);
695*61046927SAndroid Build Coastguard Worker if (!staging_buffer) {
696*61046927SAndroid Build Coastguard Worker result = vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
697*61046927SAndroid Build Coastguard Worker goto err_exit;
698*61046927SAndroid Build Coastguard Worker }
699*61046927SAndroid Build Coastguard Worker
700*61046927SAndroid Build Coastguard Worker pvr_pds_vertex_shader(program,
701*61046927SAndroid Build Coastguard Worker staging_buffer,
702*61046927SAndroid Build Coastguard Worker PDS_GENERATE_DATA_SEGMENT,
703*61046927SAndroid Build Coastguard Worker dev_info);
704*61046927SAndroid Build Coastguard Worker pvr_pds_vertex_shader(program,
705*61046927SAndroid Build Coastguard Worker &staging_buffer[program->data_size],
706*61046927SAndroid Build Coastguard Worker PDS_GENERATE_CODE_SEGMENT,
707*61046927SAndroid Build Coastguard Worker dev_info);
708*61046927SAndroid Build Coastguard Worker
709*61046927SAndroid Build Coastguard Worker /* FIXME: Figure out the define for alignment of 16. */
710*61046927SAndroid Build Coastguard Worker result = pvr_gpu_upload_pds(device,
711*61046927SAndroid Build Coastguard Worker &staging_buffer[0],
712*61046927SAndroid Build Coastguard Worker program->data_size,
713*61046927SAndroid Build Coastguard Worker 16,
714*61046927SAndroid Build Coastguard Worker &staging_buffer[program->data_size],
715*61046927SAndroid Build Coastguard Worker program->code_size,
716*61046927SAndroid Build Coastguard Worker 16,
717*61046927SAndroid Build Coastguard Worker 16,
718*61046927SAndroid Build Coastguard Worker upload_out);
719*61046927SAndroid Build Coastguard Worker if (result != VK_SUCCESS)
720*61046927SAndroid Build Coastguard Worker goto err_free_staging_buffer;
721*61046927SAndroid Build Coastguard Worker
722*61046927SAndroid Build Coastguard Worker vk_free(&device->vk.alloc, staging_buffer);
723*61046927SAndroid Build Coastguard Worker return VK_SUCCESS;
724*61046927SAndroid Build Coastguard Worker
725*61046927SAndroid Build Coastguard Worker err_free_staging_buffer:
726*61046927SAndroid Build Coastguard Worker vk_free(&device->vk.alloc, staging_buffer);
727*61046927SAndroid Build Coastguard Worker
728*61046927SAndroid Build Coastguard Worker err_exit:
729*61046927SAndroid Build Coastguard Worker *upload_out = (struct pvr_pds_upload){ 0 };
730*61046927SAndroid Build Coastguard Worker return result;
731*61046927SAndroid Build Coastguard Worker }
732*61046927SAndroid Build Coastguard Worker
pvr_pds_clear_vertex_shader_program_create_and_upload_data(struct pvr_pds_vertex_shader_program * program,struct pvr_cmd_buffer * cmd_buffer,struct pvr_suballoc_bo * vertices_bo,struct pvr_pds_upload * const pds_upload_out)733*61046927SAndroid Build Coastguard Worker VkResult pvr_pds_clear_vertex_shader_program_create_and_upload_data(
734*61046927SAndroid Build Coastguard Worker struct pvr_pds_vertex_shader_program *program,
735*61046927SAndroid Build Coastguard Worker struct pvr_cmd_buffer *cmd_buffer,
736*61046927SAndroid Build Coastguard Worker struct pvr_suballoc_bo *vertices_bo,
737*61046927SAndroid Build Coastguard Worker struct pvr_pds_upload *const pds_upload_out)
738*61046927SAndroid Build Coastguard Worker {
739*61046927SAndroid Build Coastguard Worker struct pvr_device_info *dev_info = &cmd_buffer->device->pdevice->dev_info;
740*61046927SAndroid Build Coastguard Worker uint32_t staging_buffer_size;
741*61046927SAndroid Build Coastguard Worker uint32_t *staging_buffer;
742*61046927SAndroid Build Coastguard Worker VkResult result;
743*61046927SAndroid Build Coastguard Worker
744*61046927SAndroid Build Coastguard Worker program->streams[0].address = vertices_bo->dev_addr.addr;
745*61046927SAndroid Build Coastguard Worker
746*61046927SAndroid Build Coastguard Worker pvr_pds_vertex_shader(program, NULL, PDS_GENERATE_SIZES, dev_info);
747*61046927SAndroid Build Coastguard Worker
748*61046927SAndroid Build Coastguard Worker staging_buffer_size = PVR_DW_TO_BYTES(program->data_size);
749*61046927SAndroid Build Coastguard Worker
750*61046927SAndroid Build Coastguard Worker staging_buffer = vk_alloc(&cmd_buffer->device->vk.alloc,
751*61046927SAndroid Build Coastguard Worker staging_buffer_size,
752*61046927SAndroid Build Coastguard Worker 8,
753*61046927SAndroid Build Coastguard Worker VK_SYSTEM_ALLOCATION_SCOPE_COMMAND);
754*61046927SAndroid Build Coastguard Worker if (!staging_buffer) {
755*61046927SAndroid Build Coastguard Worker *pds_upload_out = (struct pvr_pds_upload){ 0 };
756*61046927SAndroid Build Coastguard Worker
757*61046927SAndroid Build Coastguard Worker return vk_command_buffer_set_error(&cmd_buffer->vk,
758*61046927SAndroid Build Coastguard Worker VK_ERROR_OUT_OF_HOST_MEMORY);
759*61046927SAndroid Build Coastguard Worker }
760*61046927SAndroid Build Coastguard Worker
761*61046927SAndroid Build Coastguard Worker pvr_pds_vertex_shader(program,
762*61046927SAndroid Build Coastguard Worker staging_buffer,
763*61046927SAndroid Build Coastguard Worker PDS_GENERATE_DATA_SEGMENT,
764*61046927SAndroid Build Coastguard Worker dev_info);
765*61046927SAndroid Build Coastguard Worker
766*61046927SAndroid Build Coastguard Worker result = pvr_cmd_buffer_upload_pds(cmd_buffer,
767*61046927SAndroid Build Coastguard Worker staging_buffer,
768*61046927SAndroid Build Coastguard Worker program->data_size,
769*61046927SAndroid Build Coastguard Worker 4,
770*61046927SAndroid Build Coastguard Worker NULL,
771*61046927SAndroid Build Coastguard Worker 0,
772*61046927SAndroid Build Coastguard Worker 0,
773*61046927SAndroid Build Coastguard Worker 4,
774*61046927SAndroid Build Coastguard Worker pds_upload_out);
775*61046927SAndroid Build Coastguard Worker if (result != VK_SUCCESS) {
776*61046927SAndroid Build Coastguard Worker vk_free(&cmd_buffer->device->vk.alloc, staging_buffer);
777*61046927SAndroid Build Coastguard Worker
778*61046927SAndroid Build Coastguard Worker *pds_upload_out = (struct pvr_pds_upload){ 0 };
779*61046927SAndroid Build Coastguard Worker
780*61046927SAndroid Build Coastguard Worker return pvr_cmd_buffer_set_error_unwarned(cmd_buffer, result);
781*61046927SAndroid Build Coastguard Worker }
782*61046927SAndroid Build Coastguard Worker
783*61046927SAndroid Build Coastguard Worker vk_free(&cmd_buffer->device->vk.alloc, staging_buffer);
784*61046927SAndroid Build Coastguard Worker
785*61046927SAndroid Build Coastguard Worker return VK_SUCCESS;
786*61046927SAndroid Build Coastguard Worker }
787*61046927SAndroid Build Coastguard Worker
pvr_pds_clear_rta_vertex_shader_program_init_base(struct pvr_pds_vertex_shader_program * program,const struct pvr_suballoc_bo * usc_shader_bo)788*61046927SAndroid Build Coastguard Worker void pvr_pds_clear_rta_vertex_shader_program_init_base(
789*61046927SAndroid Build Coastguard Worker struct pvr_pds_vertex_shader_program *program,
790*61046927SAndroid Build Coastguard Worker const struct pvr_suballoc_bo *usc_shader_bo)
791*61046927SAndroid Build Coastguard Worker {
792*61046927SAndroid Build Coastguard Worker pvr_pds_clear_vertex_shader_program_init_base(program, usc_shader_bo);
793*61046927SAndroid Build Coastguard Worker
794*61046927SAndroid Build Coastguard Worker /* We'll set the render target index to be the instance id + base array
795*61046927SAndroid Build Coastguard Worker * layer. Since the base array layer can change in between clear rects, we
796*61046927SAndroid Build Coastguard Worker * don't set it here and ask for it when generating the code and data
797*61046927SAndroid Build Coastguard Worker * section.
798*61046927SAndroid Build Coastguard Worker */
799*61046927SAndroid Build Coastguard Worker /* This is 3 because the instance id register will follow the xyz coordinate
800*61046927SAndroid Build Coastguard Worker * registers in the register file.
801*61046927SAndroid Build Coastguard Worker * TODO: Maybe we want this to be hooked up to the compiler?
802*61046927SAndroid Build Coastguard Worker */
803*61046927SAndroid Build Coastguard Worker program->iterate_instance_id = true;
804*61046927SAndroid Build Coastguard Worker program->instance_id_register = 3;
805*61046927SAndroid Build Coastguard Worker }
806*61046927SAndroid Build Coastguard Worker
pvr_pds_clear_rta_vertex_shader_program_create_and_upload_code(struct pvr_pds_vertex_shader_program * program,struct pvr_cmd_buffer * cmd_buffer,uint32_t base_array_layer,struct pvr_pds_upload * const pds_upload_out)807*61046927SAndroid Build Coastguard Worker VkResult pvr_pds_clear_rta_vertex_shader_program_create_and_upload_code(
808*61046927SAndroid Build Coastguard Worker struct pvr_pds_vertex_shader_program *program,
809*61046927SAndroid Build Coastguard Worker struct pvr_cmd_buffer *cmd_buffer,
810*61046927SAndroid Build Coastguard Worker uint32_t base_array_layer,
811*61046927SAndroid Build Coastguard Worker struct pvr_pds_upload *const pds_upload_out)
812*61046927SAndroid Build Coastguard Worker {
813*61046927SAndroid Build Coastguard Worker struct pvr_device_info *dev_info = &cmd_buffer->device->pdevice->dev_info;
814*61046927SAndroid Build Coastguard Worker uint32_t staging_buffer_size;
815*61046927SAndroid Build Coastguard Worker uint32_t *staging_buffer;
816*61046927SAndroid Build Coastguard Worker VkResult result;
817*61046927SAndroid Build Coastguard Worker
818*61046927SAndroid Build Coastguard Worker program->instance_id_modifier = base_array_layer;
819*61046927SAndroid Build Coastguard Worker
820*61046927SAndroid Build Coastguard Worker pvr_pds_vertex_shader(program, NULL, PDS_GENERATE_SIZES, dev_info);
821*61046927SAndroid Build Coastguard Worker
822*61046927SAndroid Build Coastguard Worker staging_buffer_size = PVR_DW_TO_BYTES(program->code_size);
823*61046927SAndroid Build Coastguard Worker
824*61046927SAndroid Build Coastguard Worker staging_buffer = vk_alloc(&cmd_buffer->device->vk.alloc,
825*61046927SAndroid Build Coastguard Worker staging_buffer_size,
826*61046927SAndroid Build Coastguard Worker 8,
827*61046927SAndroid Build Coastguard Worker VK_SYSTEM_ALLOCATION_SCOPE_COMMAND);
828*61046927SAndroid Build Coastguard Worker if (!staging_buffer) {
829*61046927SAndroid Build Coastguard Worker *pds_upload_out = (struct pvr_pds_upload){ 0 };
830*61046927SAndroid Build Coastguard Worker
831*61046927SAndroid Build Coastguard Worker return vk_command_buffer_set_error(&cmd_buffer->vk,
832*61046927SAndroid Build Coastguard Worker VK_ERROR_OUT_OF_HOST_MEMORY);
833*61046927SAndroid Build Coastguard Worker }
834*61046927SAndroid Build Coastguard Worker
835*61046927SAndroid Build Coastguard Worker pvr_pds_vertex_shader(program,
836*61046927SAndroid Build Coastguard Worker staging_buffer,
837*61046927SAndroid Build Coastguard Worker PDS_GENERATE_CODE_SEGMENT,
838*61046927SAndroid Build Coastguard Worker dev_info);
839*61046927SAndroid Build Coastguard Worker
840*61046927SAndroid Build Coastguard Worker result = pvr_cmd_buffer_upload_pds(cmd_buffer,
841*61046927SAndroid Build Coastguard Worker NULL,
842*61046927SAndroid Build Coastguard Worker 0,
843*61046927SAndroid Build Coastguard Worker 0,
844*61046927SAndroid Build Coastguard Worker staging_buffer,
845*61046927SAndroid Build Coastguard Worker program->code_size,
846*61046927SAndroid Build Coastguard Worker 4,
847*61046927SAndroid Build Coastguard Worker 4,
848*61046927SAndroid Build Coastguard Worker pds_upload_out);
849*61046927SAndroid Build Coastguard Worker if (result != VK_SUCCESS) {
850*61046927SAndroid Build Coastguard Worker vk_free(&cmd_buffer->device->vk.alloc, staging_buffer);
851*61046927SAndroid Build Coastguard Worker
852*61046927SAndroid Build Coastguard Worker *pds_upload_out = (struct pvr_pds_upload){ 0 };
853*61046927SAndroid Build Coastguard Worker
854*61046927SAndroid Build Coastguard Worker return pvr_cmd_buffer_set_error_unwarned(cmd_buffer, result);
855*61046927SAndroid Build Coastguard Worker }
856*61046927SAndroid Build Coastguard Worker
857*61046927SAndroid Build Coastguard Worker vk_free(&cmd_buffer->device->vk.alloc, staging_buffer);
858*61046927SAndroid Build Coastguard Worker
859*61046927SAndroid Build Coastguard Worker return VK_SUCCESS;
860*61046927SAndroid Build Coastguard Worker }
861*61046927SAndroid Build Coastguard Worker
862*61046927SAndroid Build Coastguard Worker /**
863*61046927SAndroid Build Coastguard Worker * Pack VDM control stream words for clear.
864*61046927SAndroid Build Coastguard Worker *
865*61046927SAndroid Build Coastguard Worker * The size of the `state_buffer` provided is expected to point to a buffer of
866*61046927SAndroid Build Coastguard Worker * size equal to what is returned by `pvr_clear_vdm_state_get_size_in_dw()`.
867*61046927SAndroid Build Coastguard Worker */
pvr_pack_clear_vdm_state(const struct pvr_device_info * const dev_info,const struct pvr_pds_upload * const program,uint32_t temps,uint32_t index_count,uint32_t vs_output_size_in_bytes,uint32_t layer_count,uint32_t * const state_buffer)868*61046927SAndroid Build Coastguard Worker void pvr_pack_clear_vdm_state(const struct pvr_device_info *const dev_info,
869*61046927SAndroid Build Coastguard Worker const struct pvr_pds_upload *const program,
870*61046927SAndroid Build Coastguard Worker uint32_t temps,
871*61046927SAndroid Build Coastguard Worker uint32_t index_count,
872*61046927SAndroid Build Coastguard Worker uint32_t vs_output_size_in_bytes,
873*61046927SAndroid Build Coastguard Worker uint32_t layer_count,
874*61046927SAndroid Build Coastguard Worker uint32_t *const state_buffer)
875*61046927SAndroid Build Coastguard Worker {
876*61046927SAndroid Build Coastguard Worker const uint32_t vs_output_size =
877*61046927SAndroid Build Coastguard Worker DIV_ROUND_UP(vs_output_size_in_bytes,
878*61046927SAndroid Build Coastguard Worker PVRX(VDMCTRL_VDM_STATE4_VS_OUTPUT_SIZE_UNIT_SIZE));
879*61046927SAndroid Build Coastguard Worker const bool needs_instance_count =
880*61046927SAndroid Build Coastguard Worker !PVR_HAS_FEATURE(dev_info, gs_rta_support) && layer_count > 1;
881*61046927SAndroid Build Coastguard Worker uint32_t *stream = state_buffer;
882*61046927SAndroid Build Coastguard Worker uint32_t max_instances;
883*61046927SAndroid Build Coastguard Worker uint32_t cam_size;
884*61046927SAndroid Build Coastguard Worker
885*61046927SAndroid Build Coastguard Worker /* The layer count should at least be 1. For vkCmdClearAttachment() the spec.
886*61046927SAndroid Build Coastguard Worker * guarantees that the layer count is not 0.
887*61046927SAndroid Build Coastguard Worker */
888*61046927SAndroid Build Coastguard Worker assert(layer_count != 0);
889*61046927SAndroid Build Coastguard Worker
890*61046927SAndroid Build Coastguard Worker pvr_calculate_vertex_cam_size(dev_info,
891*61046927SAndroid Build Coastguard Worker vs_output_size,
892*61046927SAndroid Build Coastguard Worker true,
893*61046927SAndroid Build Coastguard Worker &cam_size,
894*61046927SAndroid Build Coastguard Worker &max_instances);
895*61046927SAndroid Build Coastguard Worker
896*61046927SAndroid Build Coastguard Worker pvr_csb_pack (stream, VDMCTRL_VDM_STATE0, state0) {
897*61046927SAndroid Build Coastguard Worker state0.vs_data_addr_present = true;
898*61046927SAndroid Build Coastguard Worker state0.vs_other_present = true;
899*61046927SAndroid Build Coastguard Worker state0.cam_size = cam_size;
900*61046927SAndroid Build Coastguard Worker state0.uvs_scratch_size_select =
901*61046927SAndroid Build Coastguard Worker PVRX(VDMCTRL_UVS_SCRATCH_SIZE_SELECT_FIVE);
902*61046927SAndroid Build Coastguard Worker state0.flatshade_control = PVRX(VDMCTRL_FLATSHADE_CONTROL_VERTEX_0);
903*61046927SAndroid Build Coastguard Worker }
904*61046927SAndroid Build Coastguard Worker stream += pvr_cmd_length(VDMCTRL_VDM_STATE0);
905*61046927SAndroid Build Coastguard Worker
906*61046927SAndroid Build Coastguard Worker pvr_csb_pack (stream, VDMCTRL_VDM_STATE2, state2) {
907*61046927SAndroid Build Coastguard Worker state2.vs_pds_data_base_addr = PVR_DEV_ADDR(program->data_offset);
908*61046927SAndroid Build Coastguard Worker }
909*61046927SAndroid Build Coastguard Worker stream += pvr_cmd_length(VDMCTRL_VDM_STATE2);
910*61046927SAndroid Build Coastguard Worker
911*61046927SAndroid Build Coastguard Worker pvr_csb_pack (stream, VDMCTRL_VDM_STATE3, state3) {
912*61046927SAndroid Build Coastguard Worker state3.vs_pds_code_base_addr = PVR_DEV_ADDR(program->code_offset);
913*61046927SAndroid Build Coastguard Worker }
914*61046927SAndroid Build Coastguard Worker stream += pvr_cmd_length(VDMCTRL_VDM_STATE3);
915*61046927SAndroid Build Coastguard Worker
916*61046927SAndroid Build Coastguard Worker pvr_csb_pack (stream, VDMCTRL_VDM_STATE4, state4) {
917*61046927SAndroid Build Coastguard Worker state4.vs_output_size = vs_output_size;
918*61046927SAndroid Build Coastguard Worker }
919*61046927SAndroid Build Coastguard Worker stream += pvr_cmd_length(VDMCTRL_VDM_STATE4);
920*61046927SAndroid Build Coastguard Worker
921*61046927SAndroid Build Coastguard Worker pvr_csb_pack (stream, VDMCTRL_VDM_STATE5, state5) {
922*61046927SAndroid Build Coastguard Worker state5.vs_max_instances = max_instances;
923*61046927SAndroid Build Coastguard Worker /* This is the size of the input vertex. The hw manages the USC
924*61046927SAndroid Build Coastguard Worker * temporaries separately so we don't need to include them here.
925*61046927SAndroid Build Coastguard Worker */
926*61046927SAndroid Build Coastguard Worker state5.vs_usc_unified_size =
927*61046927SAndroid Build Coastguard Worker DIV_ROUND_UP(PVR_CLEAR_VERTEX_COORDINATES * sizeof(uint32_t),
928*61046927SAndroid Build Coastguard Worker PVRX(VDMCTRL_VDM_STATE5_VS_USC_UNIFIED_SIZE_UNIT_SIZE));
929*61046927SAndroid Build Coastguard Worker state5.vs_pds_temp_size =
930*61046927SAndroid Build Coastguard Worker DIV_ROUND_UP(temps,
931*61046927SAndroid Build Coastguard Worker PVRX(VDMCTRL_VDM_STATE5_VS_PDS_TEMP_SIZE_UNIT_SIZE));
932*61046927SAndroid Build Coastguard Worker state5.vs_pds_data_size =
933*61046927SAndroid Build Coastguard Worker DIV_ROUND_UP(PVR_DW_TO_BYTES(program->data_size),
934*61046927SAndroid Build Coastguard Worker PVRX(VDMCTRL_VDM_STATE5_VS_PDS_DATA_SIZE_UNIT_SIZE));
935*61046927SAndroid Build Coastguard Worker }
936*61046927SAndroid Build Coastguard Worker stream += pvr_cmd_length(VDMCTRL_VDM_STATE5);
937*61046927SAndroid Build Coastguard Worker
938*61046927SAndroid Build Coastguard Worker /* TODO: Here we're doing another state update. If emitting directly to the
939*61046927SAndroid Build Coastguard Worker * control stream, we don't mark them as separate state updates by setting
940*61046927SAndroid Build Coastguard Worker * the relocation mark so we might be wasting a little bit of memory. See if
941*61046927SAndroid Build Coastguard Worker * it's worth changing the code to use the relocation mark.
942*61046927SAndroid Build Coastguard Worker */
943*61046927SAndroid Build Coastguard Worker
944*61046927SAndroid Build Coastguard Worker pvr_csb_pack (stream, VDMCTRL_INDEX_LIST0, index_list0) {
945*61046927SAndroid Build Coastguard Worker index_list0.index_count_present = true;
946*61046927SAndroid Build Coastguard Worker index_list0.index_instance_count_present = needs_instance_count;
947*61046927SAndroid Build Coastguard Worker index_list0.primitive_topology =
948*61046927SAndroid Build Coastguard Worker PVRX(VDMCTRL_PRIMITIVE_TOPOLOGY_TRI_STRIP);
949*61046927SAndroid Build Coastguard Worker }
950*61046927SAndroid Build Coastguard Worker stream += pvr_cmd_length(VDMCTRL_INDEX_LIST0);
951*61046927SAndroid Build Coastguard Worker
952*61046927SAndroid Build Coastguard Worker pvr_csb_pack (stream, VDMCTRL_INDEX_LIST2, index_list3) {
953*61046927SAndroid Build Coastguard Worker index_list3.index_count = index_count;
954*61046927SAndroid Build Coastguard Worker }
955*61046927SAndroid Build Coastguard Worker stream += pvr_cmd_length(VDMCTRL_INDEX_LIST2);
956*61046927SAndroid Build Coastguard Worker
957*61046927SAndroid Build Coastguard Worker if (needs_instance_count) {
958*61046927SAndroid Build Coastguard Worker pvr_csb_pack (stream, VDMCTRL_INDEX_LIST3, index_list3) {
959*61046927SAndroid Build Coastguard Worker index_list3.instance_count = layer_count - 1;
960*61046927SAndroid Build Coastguard Worker }
961*61046927SAndroid Build Coastguard Worker stream += pvr_cmd_length(VDMCTRL_INDEX_LIST3);
962*61046927SAndroid Build Coastguard Worker }
963*61046927SAndroid Build Coastguard Worker
964*61046927SAndroid Build Coastguard Worker assert((uint64_t)(stream - state_buffer) ==
965*61046927SAndroid Build Coastguard Worker pvr_clear_vdm_state_get_size_in_dw(dev_info, layer_count));
966*61046927SAndroid Build Coastguard Worker }
967