xref: /aosp_15_r20/external/mesa3d/src/mapi/u_current.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Mesa 3-D graphics library
3*61046927SAndroid Build Coastguard Worker  *
4*61046927SAndroid Build Coastguard Worker  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
5*61046927SAndroid Build Coastguard Worker  *
6*61046927SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
7*61046927SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
8*61046927SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
9*61046927SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10*61046927SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
11*61046927SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
12*61046927SAndroid Build Coastguard Worker  *
13*61046927SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice shall be included
14*61046927SAndroid Build Coastguard Worker  * in all copies or substantial portions of the Software.
15*61046927SAndroid Build Coastguard Worker  *
16*61046927SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17*61046927SAndroid Build Coastguard Worker  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18*61046927SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19*61046927SAndroid Build Coastguard Worker  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20*61046927SAndroid Build Coastguard Worker  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21*61046927SAndroid Build Coastguard Worker  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22*61046927SAndroid Build Coastguard Worker  * OTHER DEALINGS IN THE SOFTWARE.
23*61046927SAndroid Build Coastguard Worker  */
24*61046927SAndroid Build Coastguard Worker 
25*61046927SAndroid Build Coastguard Worker 
26*61046927SAndroid Build Coastguard Worker /*
27*61046927SAndroid Build Coastguard Worker  * This file manages the OpenGL API dispatch layer.
28*61046927SAndroid Build Coastguard Worker  * The dispatch table (struct _glapi_table) is basically just a list
29*61046927SAndroid Build Coastguard Worker  * of function pointers.
30*61046927SAndroid Build Coastguard Worker  * There are functions to set/get the current dispatch table for the
31*61046927SAndroid Build Coastguard Worker  * current thread and to manage registration/dispatch of dynamically
32*61046927SAndroid Build Coastguard Worker  * added extension functions.
33*61046927SAndroid Build Coastguard Worker  *
34*61046927SAndroid Build Coastguard Worker  * It's intended that this file and the other glapi*.[ch] files are
35*61046927SAndroid Build Coastguard Worker  * flexible enough to be reused in several places:  XFree86, DRI-
36*61046927SAndroid Build Coastguard Worker  * based libGL.so, and perhaps the SGI SI.
37*61046927SAndroid Build Coastguard Worker  *
38*61046927SAndroid Build Coastguard Worker  * NOTE: There are no dependencies on Mesa in this code.
39*61046927SAndroid Build Coastguard Worker  *
40*61046927SAndroid Build Coastguard Worker  * Versions (API changes):
41*61046927SAndroid Build Coastguard Worker  *   2000/02/23  - original version for Mesa 3.3 and XFree86 4.0
42*61046927SAndroid Build Coastguard Worker  *   2001/01/16  - added dispatch override feature for Mesa 3.5
43*61046927SAndroid Build Coastguard Worker  *   2002/06/28  - added _glapi_set_warning_func(), Mesa 4.1.
44*61046927SAndroid Build Coastguard Worker  *   2002/10/01  - _glapi_get_proc_address() will now generate new entrypoints
45*61046927SAndroid Build Coastguard Worker  *                 itself (using offset ~0).  _glapi_add_entrypoint() can be
46*61046927SAndroid Build Coastguard Worker  *                 called afterward and it'll fill in the correct dispatch
47*61046927SAndroid Build Coastguard Worker  *                 offset.  This allows DRI libGL to avoid probing for DRI
48*61046927SAndroid Build Coastguard Worker  *                 drivers!  No changes to the public glapi interface.
49*61046927SAndroid Build Coastguard Worker  */
50*61046927SAndroid Build Coastguard Worker 
51*61046927SAndroid Build Coastguard Worker #include "c11/threads.h"
52*61046927SAndroid Build Coastguard Worker #include "util/u_thread.h"
53*61046927SAndroid Build Coastguard Worker #include "u_current.h"
54*61046927SAndroid Build Coastguard Worker 
55*61046927SAndroid Build Coastguard Worker #ifndef MAPI_MODE_UTIL
56*61046927SAndroid Build Coastguard Worker 
57*61046927SAndroid Build Coastguard Worker #include "table.h"
58*61046927SAndroid Build Coastguard Worker #include "stub.h"
59*61046927SAndroid Build Coastguard Worker 
60*61046927SAndroid Build Coastguard Worker #else
61*61046927SAndroid Build Coastguard Worker 
62*61046927SAndroid Build Coastguard Worker extern void init_glapi_relocs_once(void);
63*61046927SAndroid Build Coastguard Worker extern void (*__glapi_noop_table[])(void);
64*61046927SAndroid Build Coastguard Worker 
65*61046927SAndroid Build Coastguard Worker #define table_noop_array __glapi_noop_table
66*61046927SAndroid Build Coastguard Worker #define stub_init_once() init_glapi_relocs_once()
67*61046927SAndroid Build Coastguard Worker 
68*61046927SAndroid Build Coastguard Worker #endif
69*61046927SAndroid Build Coastguard Worker 
70*61046927SAndroid Build Coastguard Worker /**
71*61046927SAndroid Build Coastguard Worker  * \name Current dispatch and current context control variables
72*61046927SAndroid Build Coastguard Worker  *
73*61046927SAndroid Build Coastguard Worker  * Depending on whether or not multithreading is support, and the type of
74*61046927SAndroid Build Coastguard Worker  * support available, several variables are used to store the current context
75*61046927SAndroid Build Coastguard Worker  * pointer and the current dispatch table pointer. In the non-threaded case,
76*61046927SAndroid Build Coastguard Worker  * the variables \c _glapi_Dispatch and \c _glapi_Context are used for this
77*61046927SAndroid Build Coastguard Worker  * purpose.
78*61046927SAndroid Build Coastguard Worker  *
79*61046927SAndroid Build Coastguard Worker  * In multi threaded case, The TLS variables \c _glapi_tls_Dispatch and
80*61046927SAndroid Build Coastguard Worker  * \c _glapi_tls_Context are used. Having \c _glapi_Dispatch and \c _glapi_Context
81*61046927SAndroid Build Coastguard Worker  * be hardcoded to \c NULL maintains binary compatability between TLS enabled
82*61046927SAndroid Build Coastguard Worker  * loaders and non-TLS DRI drivers. When \c _glapi_Dispatch and \c _glapi_Context
83*61046927SAndroid Build Coastguard Worker  * are \c NULL, the thread state data \c ContextTSD are used. Drivers and the
84*61046927SAndroid Build Coastguard Worker  * static dispatch functions access these variables via \c _glapi_get_dispatch
85*61046927SAndroid Build Coastguard Worker  * and \c _glapi_get_context.
86*61046927SAndroid Build Coastguard Worker  */
87*61046927SAndroid Build Coastguard Worker /*@{*/
88*61046927SAndroid Build Coastguard Worker 
89*61046927SAndroid Build Coastguard Worker __THREAD_INITIAL_EXEC struct _glapi_table *_glapi_tls_Dispatch
90*61046927SAndroid Build Coastguard Worker    = (struct _glapi_table *) table_noop_array;
91*61046927SAndroid Build Coastguard Worker 
92*61046927SAndroid Build Coastguard Worker __THREAD_INITIAL_EXEC void *_glapi_tls_Context;
93*61046927SAndroid Build Coastguard Worker 
94*61046927SAndroid Build Coastguard Worker /* not used, but defined for compatibility */
95*61046927SAndroid Build Coastguard Worker const struct _glapi_table *_glapi_Dispatch;
96*61046927SAndroid Build Coastguard Worker const void *_glapi_Context;
97*61046927SAndroid Build Coastguard Worker 
98*61046927SAndroid Build Coastguard Worker /*@}*/
99*61046927SAndroid Build Coastguard Worker 
100*61046927SAndroid Build Coastguard Worker /* not used, but defined for compatibility */
101*61046927SAndroid Build Coastguard Worker void
_glapi_destroy_multithread(void)102*61046927SAndroid Build Coastguard Worker _glapi_destroy_multithread(void)
103*61046927SAndroid Build Coastguard Worker {
104*61046927SAndroid Build Coastguard Worker }
105*61046927SAndroid Build Coastguard Worker 
106*61046927SAndroid Build Coastguard Worker /* not used, but defined for compatibility */
107*61046927SAndroid Build Coastguard Worker void
_glapi_check_multithread(void)108*61046927SAndroid Build Coastguard Worker _glapi_check_multithread(void)
109*61046927SAndroid Build Coastguard Worker {
110*61046927SAndroid Build Coastguard Worker }
111*61046927SAndroid Build Coastguard Worker 
112*61046927SAndroid Build Coastguard Worker /**
113*61046927SAndroid Build Coastguard Worker  * Set the current context pointer for this thread.
114*61046927SAndroid Build Coastguard Worker  * The context pointer is an opaque type which should be cast to
115*61046927SAndroid Build Coastguard Worker  * void from the real context pointer type.
116*61046927SAndroid Build Coastguard Worker  */
117*61046927SAndroid Build Coastguard Worker void
_glapi_set_context(void * ptr)118*61046927SAndroid Build Coastguard Worker _glapi_set_context(void *ptr)
119*61046927SAndroid Build Coastguard Worker {
120*61046927SAndroid Build Coastguard Worker    _glapi_tls_Context = ptr;
121*61046927SAndroid Build Coastguard Worker }
122*61046927SAndroid Build Coastguard Worker 
123*61046927SAndroid Build Coastguard Worker /**
124*61046927SAndroid Build Coastguard Worker  * Get the current context pointer for this thread.
125*61046927SAndroid Build Coastguard Worker  * The context pointer is an opaque type which should be cast from
126*61046927SAndroid Build Coastguard Worker  * void to the real context pointer type.
127*61046927SAndroid Build Coastguard Worker  */
128*61046927SAndroid Build Coastguard Worker void *
_glapi_get_context(void)129*61046927SAndroid Build Coastguard Worker _glapi_get_context(void)
130*61046927SAndroid Build Coastguard Worker {
131*61046927SAndroid Build Coastguard Worker    return _glapi_tls_Context;
132*61046927SAndroid Build Coastguard Worker }
133*61046927SAndroid Build Coastguard Worker 
134*61046927SAndroid Build Coastguard Worker /**
135*61046927SAndroid Build Coastguard Worker  * Set the global or per-thread dispatch table pointer.
136*61046927SAndroid Build Coastguard Worker  * If the dispatch parameter is NULL we'll plug in the no-op dispatch
137*61046927SAndroid Build Coastguard Worker  * table (__glapi_noop_table).
138*61046927SAndroid Build Coastguard Worker  */
139*61046927SAndroid Build Coastguard Worker void
_glapi_set_dispatch(struct _glapi_table * tbl)140*61046927SAndroid Build Coastguard Worker _glapi_set_dispatch(struct _glapi_table *tbl)
141*61046927SAndroid Build Coastguard Worker {
142*61046927SAndroid Build Coastguard Worker    stub_init_once();
143*61046927SAndroid Build Coastguard Worker 
144*61046927SAndroid Build Coastguard Worker    if (!tbl)
145*61046927SAndroid Build Coastguard Worker       tbl = (struct _glapi_table *) table_noop_array;
146*61046927SAndroid Build Coastguard Worker 
147*61046927SAndroid Build Coastguard Worker    _glapi_tls_Dispatch = tbl;
148*61046927SAndroid Build Coastguard Worker }
149*61046927SAndroid Build Coastguard Worker 
150*61046927SAndroid Build Coastguard Worker /**
151*61046927SAndroid Build Coastguard Worker  * Return pointer to current dispatch table for calling thread.
152*61046927SAndroid Build Coastguard Worker  */
153*61046927SAndroid Build Coastguard Worker struct _glapi_table *
_glapi_get_dispatch(void)154*61046927SAndroid Build Coastguard Worker _glapi_get_dispatch(void)
155*61046927SAndroid Build Coastguard Worker {
156*61046927SAndroid Build Coastguard Worker    return _glapi_tls_Dispatch;
157*61046927SAndroid Build Coastguard Worker }
158