1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker * Mesa 3-D graphics library
3*61046927SAndroid Build Coastguard Worker *
4*61046927SAndroid Build Coastguard Worker * Copyright (C) 2016 Ilia Mirkin. All Rights Reserved.
5*61046927SAndroid Build Coastguard Worker *
6*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a
7*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"),
8*61046927SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation
9*61046927SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10*61046927SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the
11*61046927SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions:
12*61046927SAndroid Build Coastguard Worker *
13*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice shall be included
14*61046927SAndroid Build Coastguard Worker * in all copies or substantial portions of the Software.
15*61046927SAndroid Build Coastguard Worker *
16*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17*61046927SAndroid Build Coastguard Worker * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19*61046927SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20*61046927SAndroid Build Coastguard Worker * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21*61046927SAndroid Build Coastguard Worker * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22*61046927SAndroid Build Coastguard Worker * OTHER DEALINGS IN THE SOFTWARE.
23*61046927SAndroid Build Coastguard Worker */
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard Worker
26*61046927SAndroid Build Coastguard Worker /**
27*61046927SAndroid Build Coastguard Worker * \file bbox.c
28*61046927SAndroid Build Coastguard Worker * glPrimitiveBoundingBox function
29*61046927SAndroid Build Coastguard Worker */
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard Worker #include "bbox.h"
32*61046927SAndroid Build Coastguard Worker #include "context.h"
33*61046927SAndroid Build Coastguard Worker #include "api_exec_decl.h"
34*61046927SAndroid Build Coastguard Worker
35*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_PrimitiveBoundingBox(GLfloat minX,GLfloat minY,GLfloat minZ,GLfloat minW,GLfloat maxX,GLfloat maxY,GLfloat maxZ,GLfloat maxW)36*61046927SAndroid Build Coastguard Worker _mesa_PrimitiveBoundingBox(
37*61046927SAndroid Build Coastguard Worker GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW,
38*61046927SAndroid Build Coastguard Worker GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
39*61046927SAndroid Build Coastguard Worker {
40*61046927SAndroid Build Coastguard Worker GET_CURRENT_CONTEXT(ctx);
41*61046927SAndroid Build Coastguard Worker
42*61046927SAndroid Build Coastguard Worker ctx->PrimitiveBoundingBox[0] = minX;
43*61046927SAndroid Build Coastguard Worker ctx->PrimitiveBoundingBox[1] = minY;
44*61046927SAndroid Build Coastguard Worker ctx->PrimitiveBoundingBox[2] = minZ;
45*61046927SAndroid Build Coastguard Worker ctx->PrimitiveBoundingBox[3] = minW;
46*61046927SAndroid Build Coastguard Worker ctx->PrimitiveBoundingBox[4] = maxX;
47*61046927SAndroid Build Coastguard Worker ctx->PrimitiveBoundingBox[5] = maxY;
48*61046927SAndroid Build Coastguard Worker ctx->PrimitiveBoundingBox[6] = maxZ;
49*61046927SAndroid Build Coastguard Worker ctx->PrimitiveBoundingBox[7] = maxW;
50*61046927SAndroid Build Coastguard Worker }
51*61046927SAndroid Build Coastguard Worker
52*61046927SAndroid Build Coastguard Worker void
_mesa_init_bbox(struct gl_context * ctx)53*61046927SAndroid Build Coastguard Worker _mesa_init_bbox(struct gl_context *ctx)
54*61046927SAndroid Build Coastguard Worker {
55*61046927SAndroid Build Coastguard Worker ctx->PrimitiveBoundingBox[0] =
56*61046927SAndroid Build Coastguard Worker ctx->PrimitiveBoundingBox[1] =
57*61046927SAndroid Build Coastguard Worker ctx->PrimitiveBoundingBox[2] = -1.0f;
58*61046927SAndroid Build Coastguard Worker
59*61046927SAndroid Build Coastguard Worker ctx->PrimitiveBoundingBox[3] =
60*61046927SAndroid Build Coastguard Worker ctx->PrimitiveBoundingBox[4] =
61*61046927SAndroid Build Coastguard Worker ctx->PrimitiveBoundingBox[5] =
62*61046927SAndroid Build Coastguard Worker ctx->PrimitiveBoundingBox[6] =
63*61046927SAndroid Build Coastguard Worker ctx->PrimitiveBoundingBox[7] = 1.0f;
64*61046927SAndroid Build Coastguard Worker }
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