1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker * Mesa 3-D graphics library
3*61046927SAndroid Build Coastguard Worker *
4*61046927SAndroid Build Coastguard Worker * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5*61046927SAndroid Build Coastguard Worker * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
6*61046927SAndroid Build Coastguard Worker *
7*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a
8*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"),
9*61046927SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation
10*61046927SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11*61046927SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the
12*61046927SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions:
13*61046927SAndroid Build Coastguard Worker *
14*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice shall be included
15*61046927SAndroid Build Coastguard Worker * in all copies or substantial portions of the Software.
16*61046927SAndroid Build Coastguard Worker *
17*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18*61046927SAndroid Build Coastguard Worker * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20*61046927SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21*61046927SAndroid Build Coastguard Worker * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22*61046927SAndroid Build Coastguard Worker * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23*61046927SAndroid Build Coastguard Worker * OTHER DEALINGS IN THE SOFTWARE.
24*61046927SAndroid Build Coastguard Worker */
25*61046927SAndroid Build Coastguard Worker
26*61046927SAndroid Build Coastguard Worker #ifndef FEEDBACK_H
27*61046927SAndroid Build Coastguard Worker #define FEEDBACK_H
28*61046927SAndroid Build Coastguard Worker
29*61046927SAndroid Build Coastguard Worker #include "main/mtypes.h"
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard Worker extern void
32*61046927SAndroid Build Coastguard Worker _mesa_feedback_vertex( struct gl_context *ctx,
33*61046927SAndroid Build Coastguard Worker const GLfloat win[4],
34*61046927SAndroid Build Coastguard Worker const GLfloat color[4],
35*61046927SAndroid Build Coastguard Worker const GLfloat texcoord[4] );
36*61046927SAndroid Build Coastguard Worker
37*61046927SAndroid Build Coastguard Worker
38*61046927SAndroid Build Coastguard Worker static inline void
_mesa_feedback_token(struct gl_context * ctx,GLfloat token)39*61046927SAndroid Build Coastguard Worker _mesa_feedback_token( struct gl_context *ctx, GLfloat token )
40*61046927SAndroid Build Coastguard Worker {
41*61046927SAndroid Build Coastguard Worker if (ctx->Feedback.Count < ctx->Feedback.BufferSize) {
42*61046927SAndroid Build Coastguard Worker ctx->Feedback.Buffer[ctx->Feedback.Count] = token;
43*61046927SAndroid Build Coastguard Worker }
44*61046927SAndroid Build Coastguard Worker ctx->Feedback.Count++;
45*61046927SAndroid Build Coastguard Worker }
46*61046927SAndroid Build Coastguard Worker
47*61046927SAndroid Build Coastguard Worker
48*61046927SAndroid Build Coastguard Worker extern void
49*61046927SAndroid Build Coastguard Worker _mesa_update_hitflag( struct gl_context *ctx, GLfloat z );
50*61046927SAndroid Build Coastguard Worker
51*61046927SAndroid Build Coastguard Worker
52*61046927SAndroid Build Coastguard Worker extern void
53*61046927SAndroid Build Coastguard Worker _mesa_init_feedback( struct gl_context *ctx );
54*61046927SAndroid Build Coastguard Worker
55*61046927SAndroid Build Coastguard Worker extern void
56*61046927SAndroid Build Coastguard Worker _mesa_free_feedback( struct gl_context *ctx );
57*61046927SAndroid Build Coastguard Worker
58*61046927SAndroid Build Coastguard Worker #endif /* FEEDBACK_H */
59