1*61046927SAndroid Build Coastguard Worker /* 2*61046927SAndroid Build Coastguard Worker * Mesa 3-D graphics library 3*61046927SAndroid Build Coastguard Worker * 4*61046927SAndroid Build Coastguard Worker * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 5*61046927SAndroid Build Coastguard Worker * 6*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a 7*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"), 8*61046927SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation 9*61046927SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10*61046927SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the 11*61046927SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions: 12*61046927SAndroid Build Coastguard Worker * 13*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice shall be included 14*61046927SAndroid Build Coastguard Worker * in all copies or substantial portions of the Software. 15*61046927SAndroid Build Coastguard Worker * 16*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17*61046927SAndroid Build Coastguard Worker * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19*61046927SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20*61046927SAndroid Build Coastguard Worker * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21*61046927SAndroid Build Coastguard Worker * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22*61046927SAndroid Build Coastguard Worker * OTHER DEALINGS IN THE SOFTWARE. 23*61046927SAndroid Build Coastguard Worker */ 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard Worker 26*61046927SAndroid Build Coastguard Worker #ifndef IMAGE_H 27*61046927SAndroid Build Coastguard Worker #define IMAGE_H 28*61046927SAndroid Build Coastguard Worker 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard Worker #include "util/glheader.h" 31*61046927SAndroid Build Coastguard Worker 32*61046927SAndroid Build Coastguard Worker struct gl_context; 33*61046927SAndroid Build Coastguard Worker struct gl_pixelstore_attrib; 34*61046927SAndroid Build Coastguard Worker struct gl_framebuffer; 35*61046927SAndroid Build Coastguard Worker 36*61046927SAndroid Build Coastguard Worker extern void 37*61046927SAndroid Build Coastguard Worker _mesa_swap2(GLushort *p, GLuint n); 38*61046927SAndroid Build Coastguard Worker 39*61046927SAndroid Build Coastguard Worker extern void 40*61046927SAndroid Build Coastguard Worker _mesa_swap4(GLuint *p, GLuint n); 41*61046927SAndroid Build Coastguard Worker 42*61046927SAndroid Build Coastguard Worker 43*61046927SAndroid Build Coastguard Worker extern GLintptr 44*61046927SAndroid Build Coastguard Worker _mesa_image_offset( GLuint dimensions, 45*61046927SAndroid Build Coastguard Worker const struct gl_pixelstore_attrib *packing, 46*61046927SAndroid Build Coastguard Worker GLsizei width, GLsizei height, 47*61046927SAndroid Build Coastguard Worker GLenum format, GLenum type, 48*61046927SAndroid Build Coastguard Worker GLint img, GLint row, GLint column ); 49*61046927SAndroid Build Coastguard Worker 50*61046927SAndroid Build Coastguard Worker extern GLvoid * 51*61046927SAndroid Build Coastguard Worker _mesa_image_address( GLuint dimensions, 52*61046927SAndroid Build Coastguard Worker const struct gl_pixelstore_attrib *packing, 53*61046927SAndroid Build Coastguard Worker const GLvoid *image, 54*61046927SAndroid Build Coastguard Worker GLsizei width, GLsizei height, 55*61046927SAndroid Build Coastguard Worker GLenum format, GLenum type, 56*61046927SAndroid Build Coastguard Worker GLint img, GLint row, GLint column ); 57*61046927SAndroid Build Coastguard Worker 58*61046927SAndroid Build Coastguard Worker extern GLvoid * 59*61046927SAndroid Build Coastguard Worker _mesa_image_address1d( const struct gl_pixelstore_attrib *packing, 60*61046927SAndroid Build Coastguard Worker const GLvoid *image, 61*61046927SAndroid Build Coastguard Worker GLsizei width, 62*61046927SAndroid Build Coastguard Worker GLenum format, GLenum type, 63*61046927SAndroid Build Coastguard Worker GLint column ); 64*61046927SAndroid Build Coastguard Worker 65*61046927SAndroid Build Coastguard Worker extern GLvoid * 66*61046927SAndroid Build Coastguard Worker _mesa_image_address2d( const struct gl_pixelstore_attrib *packing, 67*61046927SAndroid Build Coastguard Worker const GLvoid *image, 68*61046927SAndroid Build Coastguard Worker GLsizei width, GLsizei height, 69*61046927SAndroid Build Coastguard Worker GLenum format, GLenum type, 70*61046927SAndroid Build Coastguard Worker GLint row, GLint column ); 71*61046927SAndroid Build Coastguard Worker 72*61046927SAndroid Build Coastguard Worker extern GLvoid * 73*61046927SAndroid Build Coastguard Worker _mesa_image_address3d( const struct gl_pixelstore_attrib *packing, 74*61046927SAndroid Build Coastguard Worker const GLvoid *image, 75*61046927SAndroid Build Coastguard Worker GLsizei width, GLsizei height, 76*61046927SAndroid Build Coastguard Worker GLenum format, GLenum type, 77*61046927SAndroid Build Coastguard Worker GLint img, GLint row, GLint column ); 78*61046927SAndroid Build Coastguard Worker 79*61046927SAndroid Build Coastguard Worker 80*61046927SAndroid Build Coastguard Worker extern GLint 81*61046927SAndroid Build Coastguard Worker _mesa_image_row_stride( const struct gl_pixelstore_attrib *packing, 82*61046927SAndroid Build Coastguard Worker GLint width, GLenum format, GLenum type ); 83*61046927SAndroid Build Coastguard Worker 84*61046927SAndroid Build Coastguard Worker 85*61046927SAndroid Build Coastguard Worker extern intptr_t 86*61046927SAndroid Build Coastguard Worker _mesa_image_image_stride( const struct gl_pixelstore_attrib *packing, 87*61046927SAndroid Build Coastguard Worker GLint width, GLint height, 88*61046927SAndroid Build Coastguard Worker GLenum format, GLenum type ); 89*61046927SAndroid Build Coastguard Worker 90*61046927SAndroid Build Coastguard Worker 91*61046927SAndroid Build Coastguard Worker extern void 92*61046927SAndroid Build Coastguard Worker _mesa_expand_bitmap(GLsizei width, GLsizei height, 93*61046927SAndroid Build Coastguard Worker const struct gl_pixelstore_attrib *unpack, 94*61046927SAndroid Build Coastguard Worker const GLubyte *bitmap, 95*61046927SAndroid Build Coastguard Worker GLubyte *destBuffer, GLint destStride, 96*61046927SAndroid Build Coastguard Worker GLubyte onValue); 97*61046927SAndroid Build Coastguard Worker 98*61046927SAndroid Build Coastguard Worker 99*61046927SAndroid Build Coastguard Worker extern GLboolean 100*61046927SAndroid Build Coastguard Worker _mesa_clip_drawpixels(const struct gl_context *ctx, 101*61046927SAndroid Build Coastguard Worker GLint *destX, GLint *destY, 102*61046927SAndroid Build Coastguard Worker GLsizei *width, GLsizei *height, 103*61046927SAndroid Build Coastguard Worker struct gl_pixelstore_attrib *unpack); 104*61046927SAndroid Build Coastguard Worker 105*61046927SAndroid Build Coastguard Worker 106*61046927SAndroid Build Coastguard Worker extern GLboolean 107*61046927SAndroid Build Coastguard Worker _mesa_clip_readpixels(const struct gl_context *ctx, 108*61046927SAndroid Build Coastguard Worker GLint *srcX, GLint *srcY, 109*61046927SAndroid Build Coastguard Worker GLsizei *width, GLsizei *height, 110*61046927SAndroid Build Coastguard Worker struct gl_pixelstore_attrib *pack); 111*61046927SAndroid Build Coastguard Worker 112*61046927SAndroid Build Coastguard Worker extern GLboolean 113*61046927SAndroid Build Coastguard Worker _mesa_clip_copytexsubimage(const struct gl_context *ctx, 114*61046927SAndroid Build Coastguard Worker GLint *destX, GLint *destY, 115*61046927SAndroid Build Coastguard Worker GLint *srcX, GLint *srcY, 116*61046927SAndroid Build Coastguard Worker GLsizei *width, GLsizei *height); 117*61046927SAndroid Build Coastguard Worker 118*61046927SAndroid Build Coastguard Worker extern GLboolean 119*61046927SAndroid Build Coastguard Worker _mesa_clip_to_region(GLint xmin, GLint ymin, 120*61046927SAndroid Build Coastguard Worker GLint xmax, GLint ymax, 121*61046927SAndroid Build Coastguard Worker GLint *x, GLint *y, 122*61046927SAndroid Build Coastguard Worker GLsizei *width, GLsizei *height ); 123*61046927SAndroid Build Coastguard Worker 124*61046927SAndroid Build Coastguard Worker extern GLboolean 125*61046927SAndroid Build Coastguard Worker _mesa_clip_blit(struct gl_context *ctx, 126*61046927SAndroid Build Coastguard Worker const struct gl_framebuffer *readFb, 127*61046927SAndroid Build Coastguard Worker const struct gl_framebuffer *drawFb, 128*61046927SAndroid Build Coastguard Worker GLint *srcX0, GLint *srcY0, GLint *srcX1, GLint *srcY1, 129*61046927SAndroid Build Coastguard Worker GLint *dstX0, GLint *dstY0, GLint *dstX1, GLint *dstY1); 130*61046927SAndroid Build Coastguard Worker 131*61046927SAndroid Build Coastguard Worker void 132*61046927SAndroid Build Coastguard Worker _mesa_swap_bytes_2d_image(GLenum format, GLenum type, 133*61046927SAndroid Build Coastguard Worker const struct gl_pixelstore_attrib *packing, 134*61046927SAndroid Build Coastguard Worker GLsizei width, GLsizei height, 135*61046927SAndroid Build Coastguard Worker GLvoid *dst, const GLvoid *src); 136*61046927SAndroid Build Coastguard Worker 137*61046927SAndroid Build Coastguard Worker #endif 138