xref: /aosp_15_r20/external/mesa3d/src/mesa/main/light.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Mesa 3-D graphics library
3*61046927SAndroid Build Coastguard Worker  *
4*61046927SAndroid Build Coastguard Worker  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
5*61046927SAndroid Build Coastguard Worker  * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
6*61046927SAndroid Build Coastguard Worker  *
7*61046927SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
8*61046927SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
9*61046927SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
10*61046927SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11*61046927SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
12*61046927SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
13*61046927SAndroid Build Coastguard Worker  *
14*61046927SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice shall be included
15*61046927SAndroid Build Coastguard Worker  * in all copies or substantial portions of the Software.
16*61046927SAndroid Build Coastguard Worker  *
17*61046927SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18*61046927SAndroid Build Coastguard Worker  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19*61046927SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20*61046927SAndroid Build Coastguard Worker  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21*61046927SAndroid Build Coastguard Worker  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22*61046927SAndroid Build Coastguard Worker  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23*61046927SAndroid Build Coastguard Worker  * OTHER DEALINGS IN THE SOFTWARE.
24*61046927SAndroid Build Coastguard Worker  */
25*61046927SAndroid Build Coastguard Worker 
26*61046927SAndroid Build Coastguard Worker 
27*61046927SAndroid Build Coastguard Worker #ifndef LIGHT_H
28*61046927SAndroid Build Coastguard Worker #define LIGHT_H
29*61046927SAndroid Build Coastguard Worker 
30*61046927SAndroid Build Coastguard Worker 
31*61046927SAndroid Build Coastguard Worker #include <stdbool.h>
32*61046927SAndroid Build Coastguard Worker #include "util/glheader.h"
33*61046927SAndroid Build Coastguard Worker 
34*61046927SAndroid Build Coastguard Worker struct gl_context;
35*61046927SAndroid Build Coastguard Worker struct gl_light;
36*61046927SAndroid Build Coastguard Worker struct gl_material;
37*61046927SAndroid Build Coastguard Worker 
38*61046927SAndroid Build Coastguard Worker extern GLuint _mesa_material_bitmask( struct gl_context *ctx,
39*61046927SAndroid Build Coastguard Worker                                       GLenum face, GLenum pname,
40*61046927SAndroid Build Coastguard Worker                                       GLuint legal,
41*61046927SAndroid Build Coastguard Worker                                       const char * );
42*61046927SAndroid Build Coastguard Worker 
43*61046927SAndroid Build Coastguard Worker extern GLbitfield _mesa_update_lighting( struct gl_context *ctx );
44*61046927SAndroid Build Coastguard Worker extern void _mesa_update_light_materials(struct gl_context *ctx);
45*61046927SAndroid Build Coastguard Worker extern bool _mesa_update_tnl_spaces( struct gl_context *ctx, GLuint new_state );
46*61046927SAndroid Build Coastguard Worker 
47*61046927SAndroid Build Coastguard Worker extern void _mesa_update_material( struct gl_context *ctx,
48*61046927SAndroid Build Coastguard Worker                                    GLuint bitmask );
49*61046927SAndroid Build Coastguard Worker 
50*61046927SAndroid Build Coastguard Worker extern void _mesa_update_color_material( struct gl_context *ctx,
51*61046927SAndroid Build Coastguard Worker                                          const GLfloat rgba[4] );
52*61046927SAndroid Build Coastguard Worker 
53*61046927SAndroid Build Coastguard Worker extern void _mesa_init_lighting( struct gl_context *ctx );
54*61046927SAndroid Build Coastguard Worker 
55*61046927SAndroid Build Coastguard Worker #endif
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