1*61046927SAndroid Build Coastguard Worker /* 2*61046927SAndroid Build Coastguard Worker * Mesa 3-D graphics library 3*61046927SAndroid Build Coastguard Worker * 4*61046927SAndroid Build Coastguard Worker * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 5*61046927SAndroid Build Coastguard Worker * Copyright (C) 1999-2010 VMware, Inc. All Rights Reserved. 6*61046927SAndroid Build Coastguard Worker * 7*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a 8*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"), 9*61046927SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation 10*61046927SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11*61046927SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the 12*61046927SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions: 13*61046927SAndroid Build Coastguard Worker * 14*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice shall be included 15*61046927SAndroid Build Coastguard Worker * in all copies or substantial portions of the Software. 16*61046927SAndroid Build Coastguard Worker * 17*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18*61046927SAndroid Build Coastguard Worker * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20*61046927SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 21*61046927SAndroid Build Coastguard Worker * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 22*61046927SAndroid Build Coastguard Worker * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 23*61046927SAndroid Build Coastguard Worker * OTHER DEALINGS IN THE SOFTWARE. 24*61046927SAndroid Build Coastguard Worker */ 25*61046927SAndroid Build Coastguard Worker 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard Worker #ifndef PACK_H 28*61046927SAndroid Build Coastguard Worker #define PACK_H 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard Worker #include "util/glheader.h" 32*61046927SAndroid Build Coastguard Worker 33*61046927SAndroid Build Coastguard Worker struct gl_context; 34*61046927SAndroid Build Coastguard Worker struct gl_pixelstore_attrib; 35*61046927SAndroid Build Coastguard Worker 36*61046927SAndroid Build Coastguard Worker extern void 37*61046927SAndroid Build Coastguard Worker _mesa_unpack_polygon_stipple(const GLubyte *pattern, GLuint dest[32], 38*61046927SAndroid Build Coastguard Worker const struct gl_pixelstore_attrib *unpacking); 39*61046927SAndroid Build Coastguard Worker 40*61046927SAndroid Build Coastguard Worker 41*61046927SAndroid Build Coastguard Worker extern void 42*61046927SAndroid Build Coastguard Worker _mesa_pack_polygon_stipple(const GLuint pattern[32], GLubyte *dest, 43*61046927SAndroid Build Coastguard Worker const struct gl_pixelstore_attrib *packing); 44*61046927SAndroid Build Coastguard Worker 45*61046927SAndroid Build Coastguard Worker 46*61046927SAndroid Build Coastguard Worker extern void 47*61046927SAndroid Build Coastguard Worker _mesa_pack_bitmap(GLint width, GLint height, const GLubyte *source, 48*61046927SAndroid Build Coastguard Worker GLubyte *dest, const struct gl_pixelstore_attrib *packing); 49*61046927SAndroid Build Coastguard Worker 50*61046927SAndroid Build Coastguard Worker 51*61046927SAndroid Build Coastguard Worker extern void 52*61046927SAndroid Build Coastguard Worker _mesa_unpack_stencil_span(struct gl_context *ctx, GLuint n, 53*61046927SAndroid Build Coastguard Worker GLenum dstType, GLvoid *dest, 54*61046927SAndroid Build Coastguard Worker GLenum srcType, const GLvoid *source, 55*61046927SAndroid Build Coastguard Worker const struct gl_pixelstore_attrib *srcPacking, 56*61046927SAndroid Build Coastguard Worker GLbitfield transferOps); 57*61046927SAndroid Build Coastguard Worker 58*61046927SAndroid Build Coastguard Worker extern void 59*61046927SAndroid Build Coastguard Worker _mesa_pack_stencil_span(struct gl_context *ctx, GLuint n, 60*61046927SAndroid Build Coastguard Worker GLenum dstType, GLvoid *dest, const GLubyte *source, 61*61046927SAndroid Build Coastguard Worker const struct gl_pixelstore_attrib *dstPacking); 62*61046927SAndroid Build Coastguard Worker 63*61046927SAndroid Build Coastguard Worker 64*61046927SAndroid Build Coastguard Worker extern void 65*61046927SAndroid Build Coastguard Worker _mesa_unpack_depth_span(struct gl_context *ctx, GLuint n, 66*61046927SAndroid Build Coastguard Worker GLenum dstType, GLvoid *dest, GLuint depthMax, 67*61046927SAndroid Build Coastguard Worker GLenum srcType, const GLvoid *source, 68*61046927SAndroid Build Coastguard Worker const struct gl_pixelstore_attrib *srcPacking); 69*61046927SAndroid Build Coastguard Worker 70*61046927SAndroid Build Coastguard Worker extern void 71*61046927SAndroid Build Coastguard Worker _mesa_pack_depth_span(struct gl_context *ctx, GLuint n, GLvoid *dest, 72*61046927SAndroid Build Coastguard Worker GLenum dstType, const GLfloat *depthSpan, 73*61046927SAndroid Build Coastguard Worker const struct gl_pixelstore_attrib *dstPacking); 74*61046927SAndroid Build Coastguard Worker 75*61046927SAndroid Build Coastguard Worker 76*61046927SAndroid Build Coastguard Worker extern void 77*61046927SAndroid Build Coastguard Worker _mesa_pack_depth_stencil_span(struct gl_context *ctx,GLuint n, 78*61046927SAndroid Build Coastguard Worker GLenum dstType, GLuint *dest, 79*61046927SAndroid Build Coastguard Worker const GLfloat *depthVals, 80*61046927SAndroid Build Coastguard Worker const GLubyte *stencilVals, 81*61046927SAndroid Build Coastguard Worker const struct gl_pixelstore_attrib *dstPacking); 82*61046927SAndroid Build Coastguard Worker 83*61046927SAndroid Build Coastguard Worker 84*61046927SAndroid Build Coastguard Worker extern void * 85*61046927SAndroid Build Coastguard Worker _mesa_unpack_image(GLuint dimensions, 86*61046927SAndroid Build Coastguard Worker GLsizei width, GLsizei height, GLsizei depth, 87*61046927SAndroid Build Coastguard Worker GLenum format, GLenum type, const GLvoid *pixels, 88*61046927SAndroid Build Coastguard Worker const struct gl_pixelstore_attrib *unpack); 89*61046927SAndroid Build Coastguard Worker 90*61046927SAndroid Build Coastguard Worker extern void 91*61046927SAndroid Build Coastguard Worker _mesa_pack_luminance_from_rgba_float(GLuint n, GLfloat rgba[][4], 92*61046927SAndroid Build Coastguard Worker GLvoid *dstAddr, GLenum dst_format, 93*61046927SAndroid Build Coastguard Worker GLbitfield transferOps); 94*61046927SAndroid Build Coastguard Worker 95*61046927SAndroid Build Coastguard Worker extern void 96*61046927SAndroid Build Coastguard Worker _mesa_pack_luminance_from_rgba_integer(GLuint n, GLuint rgba[][4], bool rgba_is_signed, 97*61046927SAndroid Build Coastguard Worker GLvoid *dstAddr, GLenum dst_format, 98*61046927SAndroid Build Coastguard Worker GLenum dst_type); 99*61046927SAndroid Build Coastguard Worker 100*61046927SAndroid Build Coastguard Worker extern GLfloat * 101*61046927SAndroid Build Coastguard Worker _mesa_unpack_color_index_to_rgba_float(struct gl_context *ctx, GLuint dims, 102*61046927SAndroid Build Coastguard Worker const void *src, GLenum srcFormat, GLenum srcType, 103*61046927SAndroid Build Coastguard Worker int srcWidth, int srcHeight, int srcDepth, 104*61046927SAndroid Build Coastguard Worker const struct gl_pixelstore_attrib *srcPacking, 105*61046927SAndroid Build Coastguard Worker GLbitfield transferOps); 106*61046927SAndroid Build Coastguard Worker 107*61046927SAndroid Build Coastguard Worker extern GLubyte * 108*61046927SAndroid Build Coastguard Worker _mesa_unpack_color_index_to_rgba_ubyte(struct gl_context *ctx, GLuint dims, 109*61046927SAndroid Build Coastguard Worker const void *src, GLenum srcFormat, GLenum srcType, 110*61046927SAndroid Build Coastguard Worker int srcWidth, int srcHeight, int srcDepth, 111*61046927SAndroid Build Coastguard Worker const struct gl_pixelstore_attrib *srcPacking, 112*61046927SAndroid Build Coastguard Worker GLbitfield transferOps); 113*61046927SAndroid Build Coastguard Worker 114*61046927SAndroid Build Coastguard Worker #endif 115