xref: /aosp_15_r20/external/mesa3d/src/mesa/main/queryobj.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Mesa 3-D graphics library
3*61046927SAndroid Build Coastguard Worker  *
4*61046927SAndroid Build Coastguard Worker  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
5*61046927SAndroid Build Coastguard Worker  *
6*61046927SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
7*61046927SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
8*61046927SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
9*61046927SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10*61046927SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
11*61046927SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
12*61046927SAndroid Build Coastguard Worker  *
13*61046927SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice shall be included
14*61046927SAndroid Build Coastguard Worker  * in all copies or substantial portions of the Software.
15*61046927SAndroid Build Coastguard Worker  *
16*61046927SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17*61046927SAndroid Build Coastguard Worker  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18*61046927SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19*61046927SAndroid Build Coastguard Worker  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20*61046927SAndroid Build Coastguard Worker  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21*61046927SAndroid Build Coastguard Worker  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22*61046927SAndroid Build Coastguard Worker  * OTHER DEALINGS IN THE SOFTWARE.
23*61046927SAndroid Build Coastguard Worker  */
24*61046927SAndroid Build Coastguard Worker 
25*61046927SAndroid Build Coastguard Worker 
26*61046927SAndroid Build Coastguard Worker #include "bufferobj.h"
27*61046927SAndroid Build Coastguard Worker #include "util/glheader.h"
28*61046927SAndroid Build Coastguard Worker #include "context.h"
29*61046927SAndroid Build Coastguard Worker #include "enums.h"
30*61046927SAndroid Build Coastguard Worker #include "hash.h"
31*61046927SAndroid Build Coastguard Worker 
32*61046927SAndroid Build Coastguard Worker #include "queryobj.h"
33*61046927SAndroid Build Coastguard Worker #include "mtypes.h"
34*61046927SAndroid Build Coastguard Worker #include "pipe/p_context.h"
35*61046927SAndroid Build Coastguard Worker #include "pipe/p_screen.h"
36*61046927SAndroid Build Coastguard Worker #include "util/u_memory.h"
37*61046927SAndroid Build Coastguard Worker 
38*61046927SAndroid Build Coastguard Worker #include "api_exec_decl.h"
39*61046927SAndroid Build Coastguard Worker #include "pipe/p_context.h"
40*61046927SAndroid Build Coastguard Worker #include "pipe/p_screen.h"
41*61046927SAndroid Build Coastguard Worker #include "state_tracker/st_context.h"
42*61046927SAndroid Build Coastguard Worker #include "state_tracker/st_cb_bitmap.h"
43*61046927SAndroid Build Coastguard Worker 
44*61046927SAndroid Build Coastguard Worker 
45*61046927SAndroid Build Coastguard Worker static struct gl_query_object *
new_query_object(struct gl_context * ctx,GLuint id)46*61046927SAndroid Build Coastguard Worker new_query_object(struct gl_context *ctx, GLuint id)
47*61046927SAndroid Build Coastguard Worker {
48*61046927SAndroid Build Coastguard Worker    struct gl_query_object *q = CALLOC_STRUCT(gl_query_object);
49*61046927SAndroid Build Coastguard Worker    if (q) {
50*61046927SAndroid Build Coastguard Worker       q->Id = id;
51*61046927SAndroid Build Coastguard Worker       q->Ready = GL_TRUE;
52*61046927SAndroid Build Coastguard Worker       q->pq = NULL;
53*61046927SAndroid Build Coastguard Worker       q->type = PIPE_QUERY_TYPES; /* an invalid value */
54*61046927SAndroid Build Coastguard Worker       return q;
55*61046927SAndroid Build Coastguard Worker    }
56*61046927SAndroid Build Coastguard Worker    return NULL;
57*61046927SAndroid Build Coastguard Worker }
58*61046927SAndroid Build Coastguard Worker 
59*61046927SAndroid Build Coastguard Worker 
60*61046927SAndroid Build Coastguard Worker static void
free_queries(struct pipe_context * pipe,struct gl_query_object * q)61*61046927SAndroid Build Coastguard Worker free_queries(struct pipe_context *pipe, struct gl_query_object *q)
62*61046927SAndroid Build Coastguard Worker {
63*61046927SAndroid Build Coastguard Worker    if (q->pq) {
64*61046927SAndroid Build Coastguard Worker       pipe->destroy_query(pipe, q->pq);
65*61046927SAndroid Build Coastguard Worker       q->pq = NULL;
66*61046927SAndroid Build Coastguard Worker    }
67*61046927SAndroid Build Coastguard Worker 
68*61046927SAndroid Build Coastguard Worker    if (q->pq_begin) {
69*61046927SAndroid Build Coastguard Worker       pipe->destroy_query(pipe, q->pq_begin);
70*61046927SAndroid Build Coastguard Worker       q->pq_begin = NULL;
71*61046927SAndroid Build Coastguard Worker    }
72*61046927SAndroid Build Coastguard Worker }
73*61046927SAndroid Build Coastguard Worker 
74*61046927SAndroid Build Coastguard Worker 
75*61046927SAndroid Build Coastguard Worker static void
delete_query(struct gl_context * ctx,struct gl_query_object * q)76*61046927SAndroid Build Coastguard Worker delete_query(struct gl_context *ctx, struct gl_query_object *q)
77*61046927SAndroid Build Coastguard Worker {
78*61046927SAndroid Build Coastguard Worker    struct pipe_context *pipe = ctx->pipe;
79*61046927SAndroid Build Coastguard Worker 
80*61046927SAndroid Build Coastguard Worker    free_queries(pipe, q);
81*61046927SAndroid Build Coastguard Worker    free(q->Label);
82*61046927SAndroid Build Coastguard Worker    FREE(q);
83*61046927SAndroid Build Coastguard Worker }
84*61046927SAndroid Build Coastguard Worker 
85*61046927SAndroid Build Coastguard Worker static int
target_to_index(const struct gl_query_object * q)86*61046927SAndroid Build Coastguard Worker target_to_index(const struct gl_query_object *q)
87*61046927SAndroid Build Coastguard Worker {
88*61046927SAndroid Build Coastguard Worker    if (q->Target == GL_PRIMITIVES_GENERATED ||
89*61046927SAndroid Build Coastguard Worker        q->Target == GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN ||
90*61046927SAndroid Build Coastguard Worker        q->Target == GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB)
91*61046927SAndroid Build Coastguard Worker       return q->Stream;
92*61046927SAndroid Build Coastguard Worker 
93*61046927SAndroid Build Coastguard Worker    /* Drivers with PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE = 0 ignore the
94*61046927SAndroid Build Coastguard Worker     * index param so it should be useless; but radeonsi needs it in some cases,
95*61046927SAndroid Build Coastguard Worker     * so pass the correct value.
96*61046927SAndroid Build Coastguard Worker     */
97*61046927SAndroid Build Coastguard Worker    switch (q->Target) {
98*61046927SAndroid Build Coastguard Worker       case GL_VERTICES_SUBMITTED_ARB:
99*61046927SAndroid Build Coastguard Worker          return PIPE_STAT_QUERY_IA_VERTICES;
100*61046927SAndroid Build Coastguard Worker       case GL_PRIMITIVES_SUBMITTED_ARB:
101*61046927SAndroid Build Coastguard Worker          return PIPE_STAT_QUERY_IA_PRIMITIVES;
102*61046927SAndroid Build Coastguard Worker       case GL_VERTEX_SHADER_INVOCATIONS_ARB:
103*61046927SAndroid Build Coastguard Worker          return PIPE_STAT_QUERY_VS_INVOCATIONS;
104*61046927SAndroid Build Coastguard Worker       case GL_GEOMETRY_SHADER_INVOCATIONS:
105*61046927SAndroid Build Coastguard Worker          return PIPE_STAT_QUERY_GS_INVOCATIONS;
106*61046927SAndroid Build Coastguard Worker       case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
107*61046927SAndroid Build Coastguard Worker          return PIPE_STAT_QUERY_GS_PRIMITIVES;
108*61046927SAndroid Build Coastguard Worker       case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
109*61046927SAndroid Build Coastguard Worker          return PIPE_STAT_QUERY_C_INVOCATIONS;
110*61046927SAndroid Build Coastguard Worker       case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
111*61046927SAndroid Build Coastguard Worker          return PIPE_STAT_QUERY_C_PRIMITIVES;
112*61046927SAndroid Build Coastguard Worker       case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
113*61046927SAndroid Build Coastguard Worker          return PIPE_STAT_QUERY_PS_INVOCATIONS;
114*61046927SAndroid Build Coastguard Worker       case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
115*61046927SAndroid Build Coastguard Worker          return PIPE_STAT_QUERY_HS_INVOCATIONS;
116*61046927SAndroid Build Coastguard Worker       case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
117*61046927SAndroid Build Coastguard Worker          return PIPE_STAT_QUERY_DS_INVOCATIONS;
118*61046927SAndroid Build Coastguard Worker       case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
119*61046927SAndroid Build Coastguard Worker          return PIPE_STAT_QUERY_CS_INVOCATIONS;
120*61046927SAndroid Build Coastguard Worker       default:
121*61046927SAndroid Build Coastguard Worker          break;
122*61046927SAndroid Build Coastguard Worker    }
123*61046927SAndroid Build Coastguard Worker 
124*61046927SAndroid Build Coastguard Worker    return 0;
125*61046927SAndroid Build Coastguard Worker }
126*61046927SAndroid Build Coastguard Worker 
127*61046927SAndroid Build Coastguard Worker static bool
query_type_is_dummy(struct gl_context * ctx,unsigned type)128*61046927SAndroid Build Coastguard Worker query_type_is_dummy(struct gl_context *ctx, unsigned type)
129*61046927SAndroid Build Coastguard Worker {
130*61046927SAndroid Build Coastguard Worker    struct st_context *st = st_context(ctx);
131*61046927SAndroid Build Coastguard Worker    switch (type) {
132*61046927SAndroid Build Coastguard Worker    case PIPE_QUERY_OCCLUSION_COUNTER:
133*61046927SAndroid Build Coastguard Worker    case PIPE_QUERY_OCCLUSION_PREDICATE:
134*61046927SAndroid Build Coastguard Worker    case PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE:
135*61046927SAndroid Build Coastguard Worker       return !st->has_occlusion_query;
136*61046927SAndroid Build Coastguard Worker    case PIPE_QUERY_PIPELINE_STATISTICS:
137*61046927SAndroid Build Coastguard Worker       return !st->has_pipeline_stat;
138*61046927SAndroid Build Coastguard Worker    case PIPE_QUERY_PIPELINE_STATISTICS_SINGLE:
139*61046927SAndroid Build Coastguard Worker       return !st->has_single_pipe_stat;
140*61046927SAndroid Build Coastguard Worker    default:
141*61046927SAndroid Build Coastguard Worker       break;
142*61046927SAndroid Build Coastguard Worker    }
143*61046927SAndroid Build Coastguard Worker    return false;
144*61046927SAndroid Build Coastguard Worker }
145*61046927SAndroid Build Coastguard Worker 
146*61046927SAndroid Build Coastguard Worker static void
begin_query(struct gl_context * ctx,struct gl_query_object * q)147*61046927SAndroid Build Coastguard Worker begin_query(struct gl_context *ctx, struct gl_query_object *q)
148*61046927SAndroid Build Coastguard Worker {
149*61046927SAndroid Build Coastguard Worker    struct st_context *st = st_context(ctx);
150*61046927SAndroid Build Coastguard Worker    struct pipe_context *pipe = ctx->pipe;
151*61046927SAndroid Build Coastguard Worker    unsigned type;
152*61046927SAndroid Build Coastguard Worker    bool ret = false;
153*61046927SAndroid Build Coastguard Worker 
154*61046927SAndroid Build Coastguard Worker    st_flush_bitmap_cache(st_context(ctx));
155*61046927SAndroid Build Coastguard Worker 
156*61046927SAndroid Build Coastguard Worker    /* convert GL query type to Gallium query type */
157*61046927SAndroid Build Coastguard Worker    switch (q->Target) {
158*61046927SAndroid Build Coastguard Worker    case GL_ANY_SAMPLES_PASSED:
159*61046927SAndroid Build Coastguard Worker       type = PIPE_QUERY_OCCLUSION_PREDICATE;
160*61046927SAndroid Build Coastguard Worker       break;
161*61046927SAndroid Build Coastguard Worker    case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
162*61046927SAndroid Build Coastguard Worker       type = PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE;
163*61046927SAndroid Build Coastguard Worker       break;
164*61046927SAndroid Build Coastguard Worker    case GL_SAMPLES_PASSED_ARB:
165*61046927SAndroid Build Coastguard Worker       type = PIPE_QUERY_OCCLUSION_COUNTER;
166*61046927SAndroid Build Coastguard Worker       break;
167*61046927SAndroid Build Coastguard Worker    case GL_PRIMITIVES_GENERATED:
168*61046927SAndroid Build Coastguard Worker       type = PIPE_QUERY_PRIMITIVES_GENERATED;
169*61046927SAndroid Build Coastguard Worker       break;
170*61046927SAndroid Build Coastguard Worker    case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
171*61046927SAndroid Build Coastguard Worker       type = PIPE_QUERY_PRIMITIVES_EMITTED;
172*61046927SAndroid Build Coastguard Worker       break;
173*61046927SAndroid Build Coastguard Worker    case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB:
174*61046927SAndroid Build Coastguard Worker       type = PIPE_QUERY_SO_OVERFLOW_PREDICATE;
175*61046927SAndroid Build Coastguard Worker       break;
176*61046927SAndroid Build Coastguard Worker    case GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB:
177*61046927SAndroid Build Coastguard Worker       type = PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE;
178*61046927SAndroid Build Coastguard Worker       break;
179*61046927SAndroid Build Coastguard Worker    case GL_TIME_ELAPSED:
180*61046927SAndroid Build Coastguard Worker       if (st->has_time_elapsed)
181*61046927SAndroid Build Coastguard Worker          type = PIPE_QUERY_TIME_ELAPSED;
182*61046927SAndroid Build Coastguard Worker       else
183*61046927SAndroid Build Coastguard Worker          type = PIPE_QUERY_TIMESTAMP;
184*61046927SAndroid Build Coastguard Worker       break;
185*61046927SAndroid Build Coastguard Worker    case GL_VERTICES_SUBMITTED_ARB:
186*61046927SAndroid Build Coastguard Worker    case GL_PRIMITIVES_SUBMITTED_ARB:
187*61046927SAndroid Build Coastguard Worker    case GL_VERTEX_SHADER_INVOCATIONS_ARB:
188*61046927SAndroid Build Coastguard Worker    case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
189*61046927SAndroid Build Coastguard Worker    case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
190*61046927SAndroid Build Coastguard Worker    case GL_GEOMETRY_SHADER_INVOCATIONS:
191*61046927SAndroid Build Coastguard Worker    case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
192*61046927SAndroid Build Coastguard Worker    case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
193*61046927SAndroid Build Coastguard Worker    case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
194*61046927SAndroid Build Coastguard Worker    case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
195*61046927SAndroid Build Coastguard Worker    case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
196*61046927SAndroid Build Coastguard Worker       type = st->has_single_pipe_stat ? PIPE_QUERY_PIPELINE_STATISTICS_SINGLE
197*61046927SAndroid Build Coastguard Worker                                       : PIPE_QUERY_PIPELINE_STATISTICS;
198*61046927SAndroid Build Coastguard Worker       break;
199*61046927SAndroid Build Coastguard Worker    default:
200*61046927SAndroid Build Coastguard Worker       assert(0 && "unexpected query target in st_BeginQuery()");
201*61046927SAndroid Build Coastguard Worker       return;
202*61046927SAndroid Build Coastguard Worker    }
203*61046927SAndroid Build Coastguard Worker 
204*61046927SAndroid Build Coastguard Worker    if (q->type != type) {
205*61046927SAndroid Build Coastguard Worker       /* free old query of different type */
206*61046927SAndroid Build Coastguard Worker       free_queries(pipe, q);
207*61046927SAndroid Build Coastguard Worker       q->type = PIPE_QUERY_TYPES; /* an invalid value */
208*61046927SAndroid Build Coastguard Worker    }
209*61046927SAndroid Build Coastguard Worker 
210*61046927SAndroid Build Coastguard Worker    if (q->Target == GL_TIME_ELAPSED &&
211*61046927SAndroid Build Coastguard Worker        type == PIPE_QUERY_TIMESTAMP) {
212*61046927SAndroid Build Coastguard Worker       /* Determine time elapsed by emitting two timestamp queries. */
213*61046927SAndroid Build Coastguard Worker       if (!q->pq_begin) {
214*61046927SAndroid Build Coastguard Worker          q->pq_begin = pipe->create_query(pipe, type, 0);
215*61046927SAndroid Build Coastguard Worker          q->type = type;
216*61046927SAndroid Build Coastguard Worker       }
217*61046927SAndroid Build Coastguard Worker       if (q->pq_begin)
218*61046927SAndroid Build Coastguard Worker          ret = pipe->end_query(pipe, q->pq_begin);
219*61046927SAndroid Build Coastguard Worker    } else {
220*61046927SAndroid Build Coastguard Worker       if (query_type_is_dummy(ctx, type)) {
221*61046927SAndroid Build Coastguard Worker          /* starting a dummy-query; ignore */
222*61046927SAndroid Build Coastguard Worker          assert(!q->pq);
223*61046927SAndroid Build Coastguard Worker          q->type = type;
224*61046927SAndroid Build Coastguard Worker          ret = true;
225*61046927SAndroid Build Coastguard Worker       } else if (!q->pq) {
226*61046927SAndroid Build Coastguard Worker          q->pq = pipe->create_query(pipe, type, target_to_index(q));
227*61046927SAndroid Build Coastguard Worker          q->type = type;
228*61046927SAndroid Build Coastguard Worker       }
229*61046927SAndroid Build Coastguard Worker       if (q->pq)
230*61046927SAndroid Build Coastguard Worker          ret = pipe->begin_query(pipe, q->pq);
231*61046927SAndroid Build Coastguard Worker    }
232*61046927SAndroid Build Coastguard Worker 
233*61046927SAndroid Build Coastguard Worker    if (!ret) {
234*61046927SAndroid Build Coastguard Worker       _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBeginQuery");
235*61046927SAndroid Build Coastguard Worker 
236*61046927SAndroid Build Coastguard Worker       free_queries(pipe, q);
237*61046927SAndroid Build Coastguard Worker       q->Active = GL_FALSE;
238*61046927SAndroid Build Coastguard Worker       return;
239*61046927SAndroid Build Coastguard Worker    }
240*61046927SAndroid Build Coastguard Worker 
241*61046927SAndroid Build Coastguard Worker    if (q->type != PIPE_QUERY_TIMESTAMP)
242*61046927SAndroid Build Coastguard Worker       st->active_queries++;
243*61046927SAndroid Build Coastguard Worker 
244*61046927SAndroid Build Coastguard Worker    assert(q->type == type);
245*61046927SAndroid Build Coastguard Worker }
246*61046927SAndroid Build Coastguard Worker 
247*61046927SAndroid Build Coastguard Worker 
248*61046927SAndroid Build Coastguard Worker static void
end_query(struct gl_context * ctx,struct gl_query_object * q)249*61046927SAndroid Build Coastguard Worker end_query(struct gl_context *ctx, struct gl_query_object *q)
250*61046927SAndroid Build Coastguard Worker {
251*61046927SAndroid Build Coastguard Worker    struct st_context *st = st_context(ctx);
252*61046927SAndroid Build Coastguard Worker    struct pipe_context *pipe = ctx->pipe;
253*61046927SAndroid Build Coastguard Worker    bool ret = false;
254*61046927SAndroid Build Coastguard Worker 
255*61046927SAndroid Build Coastguard Worker    st_flush_bitmap_cache(st_context(ctx));
256*61046927SAndroid Build Coastguard Worker 
257*61046927SAndroid Build Coastguard Worker    if ((q->Target == GL_TIMESTAMP ||
258*61046927SAndroid Build Coastguard Worker         q->Target == GL_TIME_ELAPSED) &&
259*61046927SAndroid Build Coastguard Worker        !q->pq) {
260*61046927SAndroid Build Coastguard Worker       q->pq = pipe->create_query(pipe, PIPE_QUERY_TIMESTAMP, 0);
261*61046927SAndroid Build Coastguard Worker       q->type = PIPE_QUERY_TIMESTAMP;
262*61046927SAndroid Build Coastguard Worker    }
263*61046927SAndroid Build Coastguard Worker 
264*61046927SAndroid Build Coastguard Worker    if (query_type_is_dummy(ctx, q->type)) {
265*61046927SAndroid Build Coastguard Worker       /* ending a dummy-query; ignore */
266*61046927SAndroid Build Coastguard Worker       ret = true;
267*61046927SAndroid Build Coastguard Worker    } else if (q->pq)
268*61046927SAndroid Build Coastguard Worker       ret = pipe->end_query(pipe, q->pq);
269*61046927SAndroid Build Coastguard Worker 
270*61046927SAndroid Build Coastguard Worker    if (!ret) {
271*61046927SAndroid Build Coastguard Worker       _mesa_error(ctx, GL_OUT_OF_MEMORY, "glEndQuery");
272*61046927SAndroid Build Coastguard Worker       return;
273*61046927SAndroid Build Coastguard Worker    }
274*61046927SAndroid Build Coastguard Worker 
275*61046927SAndroid Build Coastguard Worker    if (q->type != PIPE_QUERY_TIMESTAMP)
276*61046927SAndroid Build Coastguard Worker       st->active_queries--;
277*61046927SAndroid Build Coastguard Worker }
278*61046927SAndroid Build Coastguard Worker 
279*61046927SAndroid Build Coastguard Worker 
280*61046927SAndroid Build Coastguard Worker static bool
get_query_result(struct pipe_context * pipe,struct gl_query_object * q,bool wait)281*61046927SAndroid Build Coastguard Worker get_query_result(struct pipe_context *pipe,
282*61046927SAndroid Build Coastguard Worker                  struct gl_query_object *q,
283*61046927SAndroid Build Coastguard Worker                  bool wait)
284*61046927SAndroid Build Coastguard Worker {
285*61046927SAndroid Build Coastguard Worker    union pipe_query_result data;
286*61046927SAndroid Build Coastguard Worker 
287*61046927SAndroid Build Coastguard Worker    if (!q->pq) {
288*61046927SAndroid Build Coastguard Worker       /* Needed in case we failed to allocate the gallium query earlier, or
289*61046927SAndroid Build Coastguard Worker        * in the case of a dummy query.
290*61046927SAndroid Build Coastguard Worker        *
291*61046927SAndroid Build Coastguard Worker        * Return TRUE in either case so we don't spin on this forever.
292*61046927SAndroid Build Coastguard Worker        */
293*61046927SAndroid Build Coastguard Worker       return true;
294*61046927SAndroid Build Coastguard Worker    }
295*61046927SAndroid Build Coastguard Worker 
296*61046927SAndroid Build Coastguard Worker    if (!pipe->get_query_result(pipe, q->pq, wait, &data))
297*61046927SAndroid Build Coastguard Worker       return false;
298*61046927SAndroid Build Coastguard Worker 
299*61046927SAndroid Build Coastguard Worker    switch (q->type) {
300*61046927SAndroid Build Coastguard Worker    case PIPE_QUERY_PIPELINE_STATISTICS:
301*61046927SAndroid Build Coastguard Worker       switch (q->Target) {
302*61046927SAndroid Build Coastguard Worker       case GL_VERTICES_SUBMITTED_ARB:
303*61046927SAndroid Build Coastguard Worker          q->Result = data.pipeline_statistics.ia_vertices;
304*61046927SAndroid Build Coastguard Worker          break;
305*61046927SAndroid Build Coastguard Worker       case GL_PRIMITIVES_SUBMITTED_ARB:
306*61046927SAndroid Build Coastguard Worker          q->Result = data.pipeline_statistics.ia_primitives;
307*61046927SAndroid Build Coastguard Worker          break;
308*61046927SAndroid Build Coastguard Worker       case GL_VERTEX_SHADER_INVOCATIONS_ARB:
309*61046927SAndroid Build Coastguard Worker          q->Result = data.pipeline_statistics.vs_invocations;
310*61046927SAndroid Build Coastguard Worker          break;
311*61046927SAndroid Build Coastguard Worker       case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
312*61046927SAndroid Build Coastguard Worker          q->Result = data.pipeline_statistics.hs_invocations;
313*61046927SAndroid Build Coastguard Worker          break;
314*61046927SAndroid Build Coastguard Worker       case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
315*61046927SAndroid Build Coastguard Worker          q->Result = data.pipeline_statistics.ds_invocations;
316*61046927SAndroid Build Coastguard Worker          break;
317*61046927SAndroid Build Coastguard Worker       case GL_GEOMETRY_SHADER_INVOCATIONS:
318*61046927SAndroid Build Coastguard Worker          q->Result = data.pipeline_statistics.gs_invocations;
319*61046927SAndroid Build Coastguard Worker          break;
320*61046927SAndroid Build Coastguard Worker       case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
321*61046927SAndroid Build Coastguard Worker          q->Result = data.pipeline_statistics.gs_primitives;
322*61046927SAndroid Build Coastguard Worker          break;
323*61046927SAndroid Build Coastguard Worker       case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
324*61046927SAndroid Build Coastguard Worker          q->Result = data.pipeline_statistics.ps_invocations;
325*61046927SAndroid Build Coastguard Worker          break;
326*61046927SAndroid Build Coastguard Worker       case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
327*61046927SAndroid Build Coastguard Worker          q->Result = data.pipeline_statistics.cs_invocations;
328*61046927SAndroid Build Coastguard Worker          break;
329*61046927SAndroid Build Coastguard Worker       case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
330*61046927SAndroid Build Coastguard Worker          q->Result = data.pipeline_statistics.c_invocations;
331*61046927SAndroid Build Coastguard Worker          break;
332*61046927SAndroid Build Coastguard Worker       case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
333*61046927SAndroid Build Coastguard Worker          q->Result = data.pipeline_statistics.c_primitives;
334*61046927SAndroid Build Coastguard Worker          break;
335*61046927SAndroid Build Coastguard Worker       default:
336*61046927SAndroid Build Coastguard Worker          unreachable("invalid pipeline statistics counter");
337*61046927SAndroid Build Coastguard Worker       }
338*61046927SAndroid Build Coastguard Worker       break;
339*61046927SAndroid Build Coastguard Worker    case PIPE_QUERY_OCCLUSION_PREDICATE:
340*61046927SAndroid Build Coastguard Worker    case PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE:
341*61046927SAndroid Build Coastguard Worker    case PIPE_QUERY_SO_OVERFLOW_PREDICATE:
342*61046927SAndroid Build Coastguard Worker    case PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE:
343*61046927SAndroid Build Coastguard Worker       q->Result = !!data.b;
344*61046927SAndroid Build Coastguard Worker       break;
345*61046927SAndroid Build Coastguard Worker    default:
346*61046927SAndroid Build Coastguard Worker       q->Result = data.u64;
347*61046927SAndroid Build Coastguard Worker       break;
348*61046927SAndroid Build Coastguard Worker    }
349*61046927SAndroid Build Coastguard Worker 
350*61046927SAndroid Build Coastguard Worker    if (q->Target == GL_TIME_ELAPSED &&
351*61046927SAndroid Build Coastguard Worker        q->type == PIPE_QUERY_TIMESTAMP) {
352*61046927SAndroid Build Coastguard Worker       /* Calculate the elapsed time from the two timestamp queries */
353*61046927SAndroid Build Coastguard Worker       assert(q->pq_begin);
354*61046927SAndroid Build Coastguard Worker       pipe->get_query_result(pipe, q->pq_begin, true, &data);
355*61046927SAndroid Build Coastguard Worker       q->Result -= data.u64;
356*61046927SAndroid Build Coastguard Worker    } else {
357*61046927SAndroid Build Coastguard Worker       assert(!q->pq_begin);
358*61046927SAndroid Build Coastguard Worker    }
359*61046927SAndroid Build Coastguard Worker 
360*61046927SAndroid Build Coastguard Worker    return true;
361*61046927SAndroid Build Coastguard Worker }
362*61046927SAndroid Build Coastguard Worker 
363*61046927SAndroid Build Coastguard Worker 
364*61046927SAndroid Build Coastguard Worker void
_mesa_wait_query(struct gl_context * ctx,struct gl_query_object * q)365*61046927SAndroid Build Coastguard Worker _mesa_wait_query(struct gl_context *ctx, struct gl_query_object *q)
366*61046927SAndroid Build Coastguard Worker {
367*61046927SAndroid Build Coastguard Worker    struct pipe_context *pipe = ctx->pipe;
368*61046927SAndroid Build Coastguard Worker 
369*61046927SAndroid Build Coastguard Worker    /* this function should only be called if we don't have a ready result */
370*61046927SAndroid Build Coastguard Worker    assert(!q->Ready);
371*61046927SAndroid Build Coastguard Worker 
372*61046927SAndroid Build Coastguard Worker    while (!q->Ready &&
373*61046927SAndroid Build Coastguard Worker           !get_query_result(pipe, q, true))
374*61046927SAndroid Build Coastguard Worker    {
375*61046927SAndroid Build Coastguard Worker       /* nothing */
376*61046927SAndroid Build Coastguard Worker    }
377*61046927SAndroid Build Coastguard Worker 
378*61046927SAndroid Build Coastguard Worker    q->Ready = GL_TRUE;
379*61046927SAndroid Build Coastguard Worker }
380*61046927SAndroid Build Coastguard Worker 
381*61046927SAndroid Build Coastguard Worker 
382*61046927SAndroid Build Coastguard Worker void
_mesa_check_query(struct gl_context * ctx,struct gl_query_object * q)383*61046927SAndroid Build Coastguard Worker _mesa_check_query(struct gl_context *ctx, struct gl_query_object *q)
384*61046927SAndroid Build Coastguard Worker {
385*61046927SAndroid Build Coastguard Worker    struct pipe_context *pipe = ctx->pipe;
386*61046927SAndroid Build Coastguard Worker    assert(!q->Ready);   /* we should not get called if Ready is TRUE */
387*61046927SAndroid Build Coastguard Worker    q->Ready = get_query_result(pipe, q, false);
388*61046927SAndroid Build Coastguard Worker }
389*61046927SAndroid Build Coastguard Worker 
390*61046927SAndroid Build Coastguard Worker 
391*61046927SAndroid Build Coastguard Worker uint64_t
_mesa_get_timestamp(struct gl_context * ctx)392*61046927SAndroid Build Coastguard Worker _mesa_get_timestamp(struct gl_context *ctx)
393*61046927SAndroid Build Coastguard Worker {
394*61046927SAndroid Build Coastguard Worker    struct pipe_context *pipe = ctx->pipe;
395*61046927SAndroid Build Coastguard Worker    struct pipe_screen *screen = pipe->screen;
396*61046927SAndroid Build Coastguard Worker 
397*61046927SAndroid Build Coastguard Worker    /* Prefer the per-screen function */
398*61046927SAndroid Build Coastguard Worker    if (screen->get_timestamp) {
399*61046927SAndroid Build Coastguard Worker       return screen->get_timestamp(screen);
400*61046927SAndroid Build Coastguard Worker    }
401*61046927SAndroid Build Coastguard Worker    else {
402*61046927SAndroid Build Coastguard Worker       /* Fall back to the per-context function */
403*61046927SAndroid Build Coastguard Worker       assert(pipe->get_timestamp);
404*61046927SAndroid Build Coastguard Worker       return pipe->get_timestamp(pipe);
405*61046927SAndroid Build Coastguard Worker    }
406*61046927SAndroid Build Coastguard Worker }
407*61046927SAndroid Build Coastguard Worker 
408*61046927SAndroid Build Coastguard Worker static void
store_query_result(struct gl_context * ctx,struct gl_query_object * q,struct gl_buffer_object * buf,intptr_t offset,GLenum pname,GLenum ptype)409*61046927SAndroid Build Coastguard Worker store_query_result(struct gl_context *ctx, struct gl_query_object *q,
410*61046927SAndroid Build Coastguard Worker                    struct gl_buffer_object *buf, intptr_t offset,
411*61046927SAndroid Build Coastguard Worker                    GLenum pname, GLenum ptype)
412*61046927SAndroid Build Coastguard Worker {
413*61046927SAndroid Build Coastguard Worker    struct pipe_context *pipe = ctx->pipe;
414*61046927SAndroid Build Coastguard Worker    enum pipe_query_flags flags = 0;
415*61046927SAndroid Build Coastguard Worker    enum pipe_query_value_type result_type;
416*61046927SAndroid Build Coastguard Worker    int index;
417*61046927SAndroid Build Coastguard Worker 
418*61046927SAndroid Build Coastguard Worker    if (pname == GL_QUERY_RESULT)
419*61046927SAndroid Build Coastguard Worker       flags |= PIPE_QUERY_WAIT;
420*61046927SAndroid Build Coastguard Worker 
421*61046927SAndroid Build Coastguard Worker    /* GL_QUERY_TARGET is a bit of an extension since it has nothing to
422*61046927SAndroid Build Coastguard Worker     * do with the GPU end of the query. Write it in "by hand".
423*61046927SAndroid Build Coastguard Worker     */
424*61046927SAndroid Build Coastguard Worker    if (pname == GL_QUERY_TARGET) {
425*61046927SAndroid Build Coastguard Worker       /* Assume that the data must be LE. The endianness situation wrt CPU and
426*61046927SAndroid Build Coastguard Worker        * GPU is incredibly confusing, but the vast majority of GPUs are
427*61046927SAndroid Build Coastguard Worker        * LE. When a BE one comes along, this needs some form of resolution.
428*61046927SAndroid Build Coastguard Worker        */
429*61046927SAndroid Build Coastguard Worker       unsigned data[2] = { CPU_TO_LE32(q->Target), 0 };
430*61046927SAndroid Build Coastguard Worker       pipe_buffer_write(pipe, buf->buffer, offset,
431*61046927SAndroid Build Coastguard Worker                         (ptype == GL_INT64_ARB ||
432*61046927SAndroid Build Coastguard Worker                          ptype == GL_UNSIGNED_INT64_ARB) ? 8 : 4,
433*61046927SAndroid Build Coastguard Worker                         data);
434*61046927SAndroid Build Coastguard Worker       return;
435*61046927SAndroid Build Coastguard Worker    }
436*61046927SAndroid Build Coastguard Worker 
437*61046927SAndroid Build Coastguard Worker    switch (ptype) {
438*61046927SAndroid Build Coastguard Worker    case GL_INT:
439*61046927SAndroid Build Coastguard Worker       result_type = PIPE_QUERY_TYPE_I32;
440*61046927SAndroid Build Coastguard Worker       break;
441*61046927SAndroid Build Coastguard Worker    case GL_UNSIGNED_INT:
442*61046927SAndroid Build Coastguard Worker       result_type = PIPE_QUERY_TYPE_U32;
443*61046927SAndroid Build Coastguard Worker       break;
444*61046927SAndroid Build Coastguard Worker    case GL_INT64_ARB:
445*61046927SAndroid Build Coastguard Worker       result_type = PIPE_QUERY_TYPE_I64;
446*61046927SAndroid Build Coastguard Worker       break;
447*61046927SAndroid Build Coastguard Worker    case GL_UNSIGNED_INT64_ARB:
448*61046927SAndroid Build Coastguard Worker       result_type = PIPE_QUERY_TYPE_U64;
449*61046927SAndroid Build Coastguard Worker       break;
450*61046927SAndroid Build Coastguard Worker    default:
451*61046927SAndroid Build Coastguard Worker       unreachable("Unexpected result type");
452*61046927SAndroid Build Coastguard Worker    }
453*61046927SAndroid Build Coastguard Worker 
454*61046927SAndroid Build Coastguard Worker    if (pname == GL_QUERY_RESULT_AVAILABLE) {
455*61046927SAndroid Build Coastguard Worker       index = -1;
456*61046927SAndroid Build Coastguard Worker    } else if (q->type == PIPE_QUERY_PIPELINE_STATISTICS) {
457*61046927SAndroid Build Coastguard Worker       index = target_to_index(q);
458*61046927SAndroid Build Coastguard Worker    } else {
459*61046927SAndroid Build Coastguard Worker       index = 0;
460*61046927SAndroid Build Coastguard Worker    }
461*61046927SAndroid Build Coastguard Worker 
462*61046927SAndroid Build Coastguard Worker    if (q->pq)
463*61046927SAndroid Build Coastguard Worker       pipe->get_query_result_resource(pipe, q->pq, flags, result_type, index,
464*61046927SAndroid Build Coastguard Worker                                       buf->buffer, offset);
465*61046927SAndroid Build Coastguard Worker }
466*61046927SAndroid Build Coastguard Worker 
467*61046927SAndroid Build Coastguard Worker static struct gl_query_object **
get_pipe_stats_binding_point(struct gl_context * ctx,GLenum target)468*61046927SAndroid Build Coastguard Worker get_pipe_stats_binding_point(struct gl_context *ctx,
469*61046927SAndroid Build Coastguard Worker                              GLenum target)
470*61046927SAndroid Build Coastguard Worker {
471*61046927SAndroid Build Coastguard Worker    const int which = target - GL_VERTICES_SUBMITTED;
472*61046927SAndroid Build Coastguard Worker    assert(which < MAX_PIPELINE_STATISTICS);
473*61046927SAndroid Build Coastguard Worker 
474*61046927SAndroid Build Coastguard Worker    if (!_mesa_has_pipeline_statistics(ctx))
475*61046927SAndroid Build Coastguard Worker       return NULL;
476*61046927SAndroid Build Coastguard Worker 
477*61046927SAndroid Build Coastguard Worker    return &ctx->Query.pipeline_stats[which];
478*61046927SAndroid Build Coastguard Worker }
479*61046927SAndroid Build Coastguard Worker 
480*61046927SAndroid Build Coastguard Worker /**
481*61046927SAndroid Build Coastguard Worker  * Return pointer to the query object binding point for the given target and
482*61046927SAndroid Build Coastguard Worker  * index.
483*61046927SAndroid Build Coastguard Worker  * \return NULL if invalid target, else the address of binding point
484*61046927SAndroid Build Coastguard Worker  */
485*61046927SAndroid Build Coastguard Worker static struct gl_query_object **
get_query_binding_point(struct gl_context * ctx,GLenum target,GLuint index)486*61046927SAndroid Build Coastguard Worker get_query_binding_point(struct gl_context *ctx, GLenum target, GLuint index)
487*61046927SAndroid Build Coastguard Worker {
488*61046927SAndroid Build Coastguard Worker    switch (target) {
489*61046927SAndroid Build Coastguard Worker    case GL_SAMPLES_PASSED:
490*61046927SAndroid Build Coastguard Worker       if (_mesa_has_occlusion_query(ctx))
491*61046927SAndroid Build Coastguard Worker          return &ctx->Query.CurrentOcclusionObject;
492*61046927SAndroid Build Coastguard Worker       else
493*61046927SAndroid Build Coastguard Worker          return NULL;
494*61046927SAndroid Build Coastguard Worker    case GL_ANY_SAMPLES_PASSED:
495*61046927SAndroid Build Coastguard Worker       if (_mesa_has_occlusion_query_boolean(ctx))
496*61046927SAndroid Build Coastguard Worker          return &ctx->Query.CurrentOcclusionObject;
497*61046927SAndroid Build Coastguard Worker       else
498*61046927SAndroid Build Coastguard Worker          return NULL;
499*61046927SAndroid Build Coastguard Worker    case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
500*61046927SAndroid Build Coastguard Worker       if (_mesa_has_ARB_ES3_compatibility(ctx) ||
501*61046927SAndroid Build Coastguard Worker           _mesa_has_EXT_occlusion_query_boolean(ctx))
502*61046927SAndroid Build Coastguard Worker          return &ctx->Query.CurrentOcclusionObject;
503*61046927SAndroid Build Coastguard Worker       else
504*61046927SAndroid Build Coastguard Worker          return NULL;
505*61046927SAndroid Build Coastguard Worker    case GL_TIME_ELAPSED:
506*61046927SAndroid Build Coastguard Worker       if (_mesa_has_EXT_timer_query(ctx) ||
507*61046927SAndroid Build Coastguard Worker           _mesa_has_EXT_disjoint_timer_query(ctx))
508*61046927SAndroid Build Coastguard Worker          return &ctx->Query.CurrentTimerObject;
509*61046927SAndroid Build Coastguard Worker       else
510*61046927SAndroid Build Coastguard Worker          return NULL;
511*61046927SAndroid Build Coastguard Worker    case GL_PRIMITIVES_GENERATED:
512*61046927SAndroid Build Coastguard Worker       if (_mesa_has_EXT_transform_feedback(ctx) ||
513*61046927SAndroid Build Coastguard Worker           _mesa_has_EXT_tessellation_shader(ctx) ||
514*61046927SAndroid Build Coastguard Worker           _mesa_has_OES_geometry_shader(ctx))
515*61046927SAndroid Build Coastguard Worker          return &ctx->Query.PrimitivesGenerated[index];
516*61046927SAndroid Build Coastguard Worker       else
517*61046927SAndroid Build Coastguard Worker          return NULL;
518*61046927SAndroid Build Coastguard Worker    case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
519*61046927SAndroid Build Coastguard Worker       if (_mesa_has_EXT_transform_feedback(ctx) || _mesa_is_gles3(ctx))
520*61046927SAndroid Build Coastguard Worker          return &ctx->Query.PrimitivesWritten[index];
521*61046927SAndroid Build Coastguard Worker       else
522*61046927SAndroid Build Coastguard Worker          return NULL;
523*61046927SAndroid Build Coastguard Worker    case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
524*61046927SAndroid Build Coastguard Worker       if (_mesa_has_ARB_transform_feedback_overflow_query(ctx))
525*61046927SAndroid Build Coastguard Worker          return &ctx->Query.TransformFeedbackOverflow[index];
526*61046927SAndroid Build Coastguard Worker       else
527*61046927SAndroid Build Coastguard Worker          return NULL;
528*61046927SAndroid Build Coastguard Worker    case GL_TRANSFORM_FEEDBACK_OVERFLOW:
529*61046927SAndroid Build Coastguard Worker       if (_mesa_has_ARB_transform_feedback_overflow_query(ctx))
530*61046927SAndroid Build Coastguard Worker          return &ctx->Query.TransformFeedbackOverflowAny;
531*61046927SAndroid Build Coastguard Worker       else
532*61046927SAndroid Build Coastguard Worker          return NULL;
533*61046927SAndroid Build Coastguard Worker 
534*61046927SAndroid Build Coastguard Worker    case GL_VERTICES_SUBMITTED:
535*61046927SAndroid Build Coastguard Worker    case GL_PRIMITIVES_SUBMITTED:
536*61046927SAndroid Build Coastguard Worker    case GL_VERTEX_SHADER_INVOCATIONS:
537*61046927SAndroid Build Coastguard Worker    case GL_FRAGMENT_SHADER_INVOCATIONS:
538*61046927SAndroid Build Coastguard Worker    case GL_CLIPPING_INPUT_PRIMITIVES:
539*61046927SAndroid Build Coastguard Worker    case GL_CLIPPING_OUTPUT_PRIMITIVES:
540*61046927SAndroid Build Coastguard Worker          return get_pipe_stats_binding_point(ctx, target);
541*61046927SAndroid Build Coastguard Worker 
542*61046927SAndroid Build Coastguard Worker    case GL_GEOMETRY_SHADER_INVOCATIONS:
543*61046927SAndroid Build Coastguard Worker       /* GL_GEOMETRY_SHADER_INVOCATIONS is defined in a non-sequential order */
544*61046927SAndroid Build Coastguard Worker       target = GL_VERTICES_SUBMITTED + MAX_PIPELINE_STATISTICS - 1;
545*61046927SAndroid Build Coastguard Worker       FALLTHROUGH;
546*61046927SAndroid Build Coastguard Worker    case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED:
547*61046927SAndroid Build Coastguard Worker       if (_mesa_has_geometry_shaders(ctx))
548*61046927SAndroid Build Coastguard Worker          return get_pipe_stats_binding_point(ctx, target);
549*61046927SAndroid Build Coastguard Worker       else
550*61046927SAndroid Build Coastguard Worker          return NULL;
551*61046927SAndroid Build Coastguard Worker 
552*61046927SAndroid Build Coastguard Worker    case GL_TESS_CONTROL_SHADER_PATCHES:
553*61046927SAndroid Build Coastguard Worker    case GL_TESS_EVALUATION_SHADER_INVOCATIONS:
554*61046927SAndroid Build Coastguard Worker       if (_mesa_has_tessellation(ctx))
555*61046927SAndroid Build Coastguard Worker          return get_pipe_stats_binding_point(ctx, target);
556*61046927SAndroid Build Coastguard Worker       else
557*61046927SAndroid Build Coastguard Worker          return NULL;
558*61046927SAndroid Build Coastguard Worker 
559*61046927SAndroid Build Coastguard Worker    case GL_COMPUTE_SHADER_INVOCATIONS:
560*61046927SAndroid Build Coastguard Worker       if (_mesa_has_compute_shaders(ctx))
561*61046927SAndroid Build Coastguard Worker          return get_pipe_stats_binding_point(ctx, target);
562*61046927SAndroid Build Coastguard Worker       else
563*61046927SAndroid Build Coastguard Worker          return NULL;
564*61046927SAndroid Build Coastguard Worker 
565*61046927SAndroid Build Coastguard Worker    default:
566*61046927SAndroid Build Coastguard Worker       return NULL;
567*61046927SAndroid Build Coastguard Worker    }
568*61046927SAndroid Build Coastguard Worker }
569*61046927SAndroid Build Coastguard Worker 
570*61046927SAndroid Build Coastguard Worker /**
571*61046927SAndroid Build Coastguard Worker  * Create $n query objects and store them in *ids. Make them of type $target
572*61046927SAndroid Build Coastguard Worker  * if dsa is set. Called from _mesa_GenQueries() and _mesa_CreateQueries().
573*61046927SAndroid Build Coastguard Worker  */
574*61046927SAndroid Build Coastguard Worker static void
create_queries(struct gl_context * ctx,GLenum target,GLsizei n,GLuint * ids,bool dsa)575*61046927SAndroid Build Coastguard Worker create_queries(struct gl_context *ctx, GLenum target, GLsizei n, GLuint *ids,
576*61046927SAndroid Build Coastguard Worker                bool dsa)
577*61046927SAndroid Build Coastguard Worker {
578*61046927SAndroid Build Coastguard Worker    const char *func = dsa ? "glGenQueries" : "glCreateQueries";
579*61046927SAndroid Build Coastguard Worker 
580*61046927SAndroid Build Coastguard Worker    if (MESA_VERBOSE & VERBOSE_API)
581*61046927SAndroid Build Coastguard Worker       _mesa_debug(ctx, "%s(%d)\n", func, n);
582*61046927SAndroid Build Coastguard Worker 
583*61046927SAndroid Build Coastguard Worker    if (n < 0) {
584*61046927SAndroid Build Coastguard Worker       _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
585*61046927SAndroid Build Coastguard Worker       return;
586*61046927SAndroid Build Coastguard Worker    }
587*61046927SAndroid Build Coastguard Worker 
588*61046927SAndroid Build Coastguard Worker    if (_mesa_HashFindFreeKeys(&ctx->Query.QueryObjects, ids, n)) {
589*61046927SAndroid Build Coastguard Worker       GLsizei i;
590*61046927SAndroid Build Coastguard Worker       for (i = 0; i < n; i++) {
591*61046927SAndroid Build Coastguard Worker          struct gl_query_object *q
592*61046927SAndroid Build Coastguard Worker             = new_query_object(ctx, ids[i]);
593*61046927SAndroid Build Coastguard Worker          if (!q) {
594*61046927SAndroid Build Coastguard Worker             _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
595*61046927SAndroid Build Coastguard Worker             return;
596*61046927SAndroid Build Coastguard Worker          } else if (dsa) {
597*61046927SAndroid Build Coastguard Worker             /* Do the equivalent of binding the buffer with a target */
598*61046927SAndroid Build Coastguard Worker             q->Target = target;
599*61046927SAndroid Build Coastguard Worker             q->EverBound = GL_TRUE;
600*61046927SAndroid Build Coastguard Worker          }
601*61046927SAndroid Build Coastguard Worker          _mesa_HashInsertLocked(&ctx->Query.QueryObjects, ids[i], q);
602*61046927SAndroid Build Coastguard Worker       }
603*61046927SAndroid Build Coastguard Worker    }
604*61046927SAndroid Build Coastguard Worker }
605*61046927SAndroid Build Coastguard Worker 
606*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_GenQueries(GLsizei n,GLuint * ids)607*61046927SAndroid Build Coastguard Worker _mesa_GenQueries(GLsizei n, GLuint *ids)
608*61046927SAndroid Build Coastguard Worker {
609*61046927SAndroid Build Coastguard Worker    GET_CURRENT_CONTEXT(ctx);
610*61046927SAndroid Build Coastguard Worker    create_queries(ctx, 0, n, ids, false);
611*61046927SAndroid Build Coastguard Worker }
612*61046927SAndroid Build Coastguard Worker 
613*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_CreateQueries(GLenum target,GLsizei n,GLuint * ids)614*61046927SAndroid Build Coastguard Worker _mesa_CreateQueries(GLenum target, GLsizei n, GLuint *ids)
615*61046927SAndroid Build Coastguard Worker {
616*61046927SAndroid Build Coastguard Worker    GET_CURRENT_CONTEXT(ctx);
617*61046927SAndroid Build Coastguard Worker 
618*61046927SAndroid Build Coastguard Worker    switch (target) {
619*61046927SAndroid Build Coastguard Worker    case GL_SAMPLES_PASSED:
620*61046927SAndroid Build Coastguard Worker    case GL_ANY_SAMPLES_PASSED:
621*61046927SAndroid Build Coastguard Worker    case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
622*61046927SAndroid Build Coastguard Worker    case GL_TIME_ELAPSED:
623*61046927SAndroid Build Coastguard Worker    case GL_TIMESTAMP:
624*61046927SAndroid Build Coastguard Worker    case GL_PRIMITIVES_GENERATED:
625*61046927SAndroid Build Coastguard Worker    case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
626*61046927SAndroid Build Coastguard Worker    case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
627*61046927SAndroid Build Coastguard Worker    case GL_TRANSFORM_FEEDBACK_OVERFLOW:
628*61046927SAndroid Build Coastguard Worker       break;
629*61046927SAndroid Build Coastguard Worker    default:
630*61046927SAndroid Build Coastguard Worker       _mesa_error(ctx, GL_INVALID_ENUM, "glCreateQueries(invalid target = %s)",
631*61046927SAndroid Build Coastguard Worker                   _mesa_enum_to_string(target));
632*61046927SAndroid Build Coastguard Worker       return;
633*61046927SAndroid Build Coastguard Worker    }
634*61046927SAndroid Build Coastguard Worker 
635*61046927SAndroid Build Coastguard Worker    create_queries(ctx, target, n, ids, true);
636*61046927SAndroid Build Coastguard Worker }
637*61046927SAndroid Build Coastguard Worker 
638*61046927SAndroid Build Coastguard Worker 
639*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_DeleteQueries(GLsizei n,const GLuint * ids)640*61046927SAndroid Build Coastguard Worker _mesa_DeleteQueries(GLsizei n, const GLuint *ids)
641*61046927SAndroid Build Coastguard Worker {
642*61046927SAndroid Build Coastguard Worker    GLint i;
643*61046927SAndroid Build Coastguard Worker    GET_CURRENT_CONTEXT(ctx);
644*61046927SAndroid Build Coastguard Worker    FLUSH_VERTICES(ctx, 0, 0);
645*61046927SAndroid Build Coastguard Worker 
646*61046927SAndroid Build Coastguard Worker    if (MESA_VERBOSE & VERBOSE_API)
647*61046927SAndroid Build Coastguard Worker       _mesa_debug(ctx, "glDeleteQueries(%d)\n", n);
648*61046927SAndroid Build Coastguard Worker 
649*61046927SAndroid Build Coastguard Worker    if (n < 0) {
650*61046927SAndroid Build Coastguard Worker       _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteQueriesARB(n < 0)");
651*61046927SAndroid Build Coastguard Worker       return;
652*61046927SAndroid Build Coastguard Worker    }
653*61046927SAndroid Build Coastguard Worker 
654*61046927SAndroid Build Coastguard Worker    for (i = 0; i < n; i++) {
655*61046927SAndroid Build Coastguard Worker       if (ids[i] > 0) {
656*61046927SAndroid Build Coastguard Worker          struct gl_query_object *q = _mesa_lookup_query_object(ctx, ids[i]);
657*61046927SAndroid Build Coastguard Worker          if (q) {
658*61046927SAndroid Build Coastguard Worker             if (q->Active) {
659*61046927SAndroid Build Coastguard Worker                struct gl_query_object **bindpt;
660*61046927SAndroid Build Coastguard Worker                bindpt = get_query_binding_point(ctx, q->Target, q->Stream);
661*61046927SAndroid Build Coastguard Worker                assert(bindpt); /* Should be non-null for active q. */
662*61046927SAndroid Build Coastguard Worker                if (bindpt) {
663*61046927SAndroid Build Coastguard Worker                   *bindpt = NULL;
664*61046927SAndroid Build Coastguard Worker                }
665*61046927SAndroid Build Coastguard Worker                q->Active = GL_FALSE;
666*61046927SAndroid Build Coastguard Worker                end_query(ctx, q);
667*61046927SAndroid Build Coastguard Worker             }
668*61046927SAndroid Build Coastguard Worker             _mesa_HashRemoveLocked(&ctx->Query.QueryObjects, ids[i]);
669*61046927SAndroid Build Coastguard Worker             delete_query(ctx, q);
670*61046927SAndroid Build Coastguard Worker          }
671*61046927SAndroid Build Coastguard Worker       }
672*61046927SAndroid Build Coastguard Worker    }
673*61046927SAndroid Build Coastguard Worker }
674*61046927SAndroid Build Coastguard Worker 
675*61046927SAndroid Build Coastguard Worker 
676*61046927SAndroid Build Coastguard Worker GLboolean GLAPIENTRY
_mesa_IsQuery(GLuint id)677*61046927SAndroid Build Coastguard Worker _mesa_IsQuery(GLuint id)
678*61046927SAndroid Build Coastguard Worker {
679*61046927SAndroid Build Coastguard Worker    struct gl_query_object *q;
680*61046927SAndroid Build Coastguard Worker 
681*61046927SAndroid Build Coastguard Worker    GET_CURRENT_CONTEXT(ctx);
682*61046927SAndroid Build Coastguard Worker    ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
683*61046927SAndroid Build Coastguard Worker 
684*61046927SAndroid Build Coastguard Worker    if (MESA_VERBOSE & VERBOSE_API)
685*61046927SAndroid Build Coastguard Worker       _mesa_debug(ctx, "glIsQuery(%u)\n", id);
686*61046927SAndroid Build Coastguard Worker 
687*61046927SAndroid Build Coastguard Worker    if (id == 0)
688*61046927SAndroid Build Coastguard Worker       return GL_FALSE;
689*61046927SAndroid Build Coastguard Worker 
690*61046927SAndroid Build Coastguard Worker    q = _mesa_lookup_query_object(ctx, id);
691*61046927SAndroid Build Coastguard Worker    if (q == NULL)
692*61046927SAndroid Build Coastguard Worker       return GL_FALSE;
693*61046927SAndroid Build Coastguard Worker 
694*61046927SAndroid Build Coastguard Worker    return q->EverBound;
695*61046927SAndroid Build Coastguard Worker }
696*61046927SAndroid Build Coastguard Worker 
697*61046927SAndroid Build Coastguard Worker static GLboolean
query_error_check_index(struct gl_context * ctx,GLenum target,GLuint index)698*61046927SAndroid Build Coastguard Worker query_error_check_index(struct gl_context *ctx, GLenum target, GLuint index)
699*61046927SAndroid Build Coastguard Worker {
700*61046927SAndroid Build Coastguard Worker    switch (target) {
701*61046927SAndroid Build Coastguard Worker    case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
702*61046927SAndroid Build Coastguard Worker    case GL_PRIMITIVES_GENERATED:
703*61046927SAndroid Build Coastguard Worker    case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
704*61046927SAndroid Build Coastguard Worker       if (index >= ctx->Const.MaxVertexStreams) {
705*61046927SAndroid Build Coastguard Worker          _mesa_error(ctx, GL_INVALID_VALUE,
706*61046927SAndroid Build Coastguard Worker                      "glBeginQueryIndexed(index>=MaxVertexStreams)");
707*61046927SAndroid Build Coastguard Worker          return GL_FALSE;
708*61046927SAndroid Build Coastguard Worker       }
709*61046927SAndroid Build Coastguard Worker       break;
710*61046927SAndroid Build Coastguard Worker    default:
711*61046927SAndroid Build Coastguard Worker       if (index > 0) {
712*61046927SAndroid Build Coastguard Worker          _mesa_error(ctx, GL_INVALID_VALUE, "glBeginQueryIndexed(index>0)");
713*61046927SAndroid Build Coastguard Worker          return GL_FALSE;
714*61046927SAndroid Build Coastguard Worker       }
715*61046927SAndroid Build Coastguard Worker    }
716*61046927SAndroid Build Coastguard Worker    return GL_TRUE;
717*61046927SAndroid Build Coastguard Worker }
718*61046927SAndroid Build Coastguard Worker 
719*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_BeginQueryIndexed(GLenum target,GLuint index,GLuint id)720*61046927SAndroid Build Coastguard Worker _mesa_BeginQueryIndexed(GLenum target, GLuint index, GLuint id)
721*61046927SAndroid Build Coastguard Worker {
722*61046927SAndroid Build Coastguard Worker    struct gl_query_object *q, **bindpt;
723*61046927SAndroid Build Coastguard Worker    GET_CURRENT_CONTEXT(ctx);
724*61046927SAndroid Build Coastguard Worker 
725*61046927SAndroid Build Coastguard Worker    if (MESA_VERBOSE & VERBOSE_API)
726*61046927SAndroid Build Coastguard Worker       _mesa_debug(ctx, "glBeginQueryIndexed(%s, %u, %u)\n",
727*61046927SAndroid Build Coastguard Worker                   _mesa_enum_to_string(target), index, id);
728*61046927SAndroid Build Coastguard Worker 
729*61046927SAndroid Build Coastguard Worker    if (!query_error_check_index(ctx, target, index))
730*61046927SAndroid Build Coastguard Worker       return;
731*61046927SAndroid Build Coastguard Worker 
732*61046927SAndroid Build Coastguard Worker    FLUSH_VERTICES(ctx, 0, 0);
733*61046927SAndroid Build Coastguard Worker 
734*61046927SAndroid Build Coastguard Worker    bindpt = get_query_binding_point(ctx, target, index);
735*61046927SAndroid Build Coastguard Worker    if (!bindpt) {
736*61046927SAndroid Build Coastguard Worker       _mesa_error(ctx, GL_INVALID_ENUM, "glBeginQuery{Indexed}(target)");
737*61046927SAndroid Build Coastguard Worker       return;
738*61046927SAndroid Build Coastguard Worker    }
739*61046927SAndroid Build Coastguard Worker 
740*61046927SAndroid Build Coastguard Worker    /* From the GL_ARB_occlusion_query spec:
741*61046927SAndroid Build Coastguard Worker     *
742*61046927SAndroid Build Coastguard Worker     *     "If BeginQueryARB is called while another query is already in
743*61046927SAndroid Build Coastguard Worker     *      progress with the same target, an INVALID_OPERATION error is
744*61046927SAndroid Build Coastguard Worker     *      generated."
745*61046927SAndroid Build Coastguard Worker     */
746*61046927SAndroid Build Coastguard Worker    if (*bindpt) {
747*61046927SAndroid Build Coastguard Worker       _mesa_error(ctx, GL_INVALID_OPERATION,
748*61046927SAndroid Build Coastguard Worker                   "glBeginQuery{Indexed}(target=%s is active)",
749*61046927SAndroid Build Coastguard Worker                   _mesa_enum_to_string(target));
750*61046927SAndroid Build Coastguard Worker       return;
751*61046927SAndroid Build Coastguard Worker    }
752*61046927SAndroid Build Coastguard Worker 
753*61046927SAndroid Build Coastguard Worker    if (id == 0) {
754*61046927SAndroid Build Coastguard Worker       _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginQuery{Indexed}(id==0)");
755*61046927SAndroid Build Coastguard Worker       return;
756*61046927SAndroid Build Coastguard Worker    }
757*61046927SAndroid Build Coastguard Worker 
758*61046927SAndroid Build Coastguard Worker    q = _mesa_lookup_query_object(ctx, id);
759*61046927SAndroid Build Coastguard Worker    if (!q) {
760*61046927SAndroid Build Coastguard Worker       if (ctx->API != API_OPENGL_COMPAT) {
761*61046927SAndroid Build Coastguard Worker          _mesa_error(ctx, GL_INVALID_OPERATION,
762*61046927SAndroid Build Coastguard Worker                      "glBeginQuery{Indexed}(non-gen name)");
763*61046927SAndroid Build Coastguard Worker          return;
764*61046927SAndroid Build Coastguard Worker       } else {
765*61046927SAndroid Build Coastguard Worker          /* create new object */
766*61046927SAndroid Build Coastguard Worker          q = new_query_object(ctx, id);
767*61046927SAndroid Build Coastguard Worker          if (!q) {
768*61046927SAndroid Build Coastguard Worker             _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBeginQuery{Indexed}");
769*61046927SAndroid Build Coastguard Worker             return;
770*61046927SAndroid Build Coastguard Worker          }
771*61046927SAndroid Build Coastguard Worker          _mesa_HashInsertLocked(&ctx->Query.QueryObjects, id, q);
772*61046927SAndroid Build Coastguard Worker       }
773*61046927SAndroid Build Coastguard Worker    }
774*61046927SAndroid Build Coastguard Worker    else {
775*61046927SAndroid Build Coastguard Worker       /* pre-existing object */
776*61046927SAndroid Build Coastguard Worker       if (q->Active) {
777*61046927SAndroid Build Coastguard Worker          _mesa_error(ctx, GL_INVALID_OPERATION,
778*61046927SAndroid Build Coastguard Worker                      "glBeginQuery{Indexed}(query already active)");
779*61046927SAndroid Build Coastguard Worker          return;
780*61046927SAndroid Build Coastguard Worker       }
781*61046927SAndroid Build Coastguard Worker 
782*61046927SAndroid Build Coastguard Worker       /* Section 2.14 Asynchronous Queries, page 84 of the OpenGL ES 3.0.4
783*61046927SAndroid Build Coastguard Worker        * spec states:
784*61046927SAndroid Build Coastguard Worker        *
785*61046927SAndroid Build Coastguard Worker        *     "BeginQuery generates an INVALID_OPERATION error if any of the
786*61046927SAndroid Build Coastguard Worker        *      following conditions hold: [...] id is the name of an
787*61046927SAndroid Build Coastguard Worker        *      existing query object whose type does not match target; [...]
788*61046927SAndroid Build Coastguard Worker        *
789*61046927SAndroid Build Coastguard Worker        * Similar wording exists in the OpenGL 4.5 spec, section 4.2. QUERY
790*61046927SAndroid Build Coastguard Worker        * OBJECTS AND ASYNCHRONOUS QUERIES, page 43.
791*61046927SAndroid Build Coastguard Worker        */
792*61046927SAndroid Build Coastguard Worker       if (q->EverBound && q->Target != target) {
793*61046927SAndroid Build Coastguard Worker          _mesa_error(ctx, GL_INVALID_OPERATION,
794*61046927SAndroid Build Coastguard Worker                      "glBeginQuery{Indexed}(target mismatch)");
795*61046927SAndroid Build Coastguard Worker          return;
796*61046927SAndroid Build Coastguard Worker       }
797*61046927SAndroid Build Coastguard Worker    }
798*61046927SAndroid Build Coastguard Worker 
799*61046927SAndroid Build Coastguard Worker    /* This possibly changes the target of a buffer allocated by
800*61046927SAndroid Build Coastguard Worker     * CreateQueries. Issue 39) in the ARB_direct_state_access extension states
801*61046927SAndroid Build Coastguard Worker     * the following:
802*61046927SAndroid Build Coastguard Worker     *
803*61046927SAndroid Build Coastguard Worker     * "CreateQueries adds a <target>, so strictly speaking the <target>
804*61046927SAndroid Build Coastguard Worker     * command isn't needed for BeginQuery/EndQuery, but in the end, this also
805*61046927SAndroid Build Coastguard Worker     * isn't a selector, so we decided not to change it."
806*61046927SAndroid Build Coastguard Worker     *
807*61046927SAndroid Build Coastguard Worker     * Updating the target of the query object should be acceptable, so let's
808*61046927SAndroid Build Coastguard Worker     * do that.
809*61046927SAndroid Build Coastguard Worker     */
810*61046927SAndroid Build Coastguard Worker 
811*61046927SAndroid Build Coastguard Worker    q->Target = target;
812*61046927SAndroid Build Coastguard Worker    q->Active = GL_TRUE;
813*61046927SAndroid Build Coastguard Worker    q->Result = 0;
814*61046927SAndroid Build Coastguard Worker    q->Ready = GL_FALSE;
815*61046927SAndroid Build Coastguard Worker    q->EverBound = GL_TRUE;
816*61046927SAndroid Build Coastguard Worker    q->Stream = index;
817*61046927SAndroid Build Coastguard Worker 
818*61046927SAndroid Build Coastguard Worker    /* XXX should probably refcount query objects */
819*61046927SAndroid Build Coastguard Worker    *bindpt = q;
820*61046927SAndroid Build Coastguard Worker 
821*61046927SAndroid Build Coastguard Worker    begin_query(ctx, q);
822*61046927SAndroid Build Coastguard Worker }
823*61046927SAndroid Build Coastguard Worker 
824*61046927SAndroid Build Coastguard Worker 
825*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_EndQueryIndexed(GLenum target,GLuint index)826*61046927SAndroid Build Coastguard Worker _mesa_EndQueryIndexed(GLenum target, GLuint index)
827*61046927SAndroid Build Coastguard Worker {
828*61046927SAndroid Build Coastguard Worker    struct gl_query_object *q, **bindpt;
829*61046927SAndroid Build Coastguard Worker    GET_CURRENT_CONTEXT(ctx);
830*61046927SAndroid Build Coastguard Worker 
831*61046927SAndroid Build Coastguard Worker    if (MESA_VERBOSE & VERBOSE_API)
832*61046927SAndroid Build Coastguard Worker       _mesa_debug(ctx, "glEndQueryIndexed(%s, %u)\n",
833*61046927SAndroid Build Coastguard Worker                   _mesa_enum_to_string(target), index);
834*61046927SAndroid Build Coastguard Worker 
835*61046927SAndroid Build Coastguard Worker    if (!query_error_check_index(ctx, target, index))
836*61046927SAndroid Build Coastguard Worker       return;
837*61046927SAndroid Build Coastguard Worker 
838*61046927SAndroid Build Coastguard Worker    FLUSH_VERTICES(ctx, 0, 0);
839*61046927SAndroid Build Coastguard Worker 
840*61046927SAndroid Build Coastguard Worker    bindpt = get_query_binding_point(ctx, target, index);
841*61046927SAndroid Build Coastguard Worker    if (!bindpt) {
842*61046927SAndroid Build Coastguard Worker       _mesa_error(ctx, GL_INVALID_ENUM, "glEndQuery{Indexed}(target)");
843*61046927SAndroid Build Coastguard Worker       return;
844*61046927SAndroid Build Coastguard Worker    }
845*61046927SAndroid Build Coastguard Worker 
846*61046927SAndroid Build Coastguard Worker    /* XXX should probably refcount query objects */
847*61046927SAndroid Build Coastguard Worker    q = *bindpt;
848*61046927SAndroid Build Coastguard Worker 
849*61046927SAndroid Build Coastguard Worker    /* Check for GL_ANY_SAMPLES_PASSED vs GL_SAMPLES_PASSED. */
850*61046927SAndroid Build Coastguard Worker    if (q && q->Target != target) {
851*61046927SAndroid Build Coastguard Worker       _mesa_error(ctx, GL_INVALID_OPERATION,
852*61046927SAndroid Build Coastguard Worker                   "glEndQuery(target=%s with active query of target %s)",
853*61046927SAndroid Build Coastguard Worker                   _mesa_enum_to_string(target),
854*61046927SAndroid Build Coastguard Worker                   _mesa_enum_to_string(q->Target));
855*61046927SAndroid Build Coastguard Worker       return;
856*61046927SAndroid Build Coastguard Worker    }
857*61046927SAndroid Build Coastguard Worker 
858*61046927SAndroid Build Coastguard Worker    *bindpt = NULL;
859*61046927SAndroid Build Coastguard Worker 
860*61046927SAndroid Build Coastguard Worker    if (!q || !q->Active) {
861*61046927SAndroid Build Coastguard Worker       _mesa_error(ctx, GL_INVALID_OPERATION,
862*61046927SAndroid Build Coastguard Worker                   "glEndQuery{Indexed}(no matching glBeginQuery{Indexed})");
863*61046927SAndroid Build Coastguard Worker       return;
864*61046927SAndroid Build Coastguard Worker    }
865*61046927SAndroid Build Coastguard Worker 
866*61046927SAndroid Build Coastguard Worker    q->Active = GL_FALSE;
867*61046927SAndroid Build Coastguard Worker    end_query(ctx, q);
868*61046927SAndroid Build Coastguard Worker }
869*61046927SAndroid Build Coastguard Worker 
870*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_BeginQuery(GLenum target,GLuint id)871*61046927SAndroid Build Coastguard Worker _mesa_BeginQuery(GLenum target, GLuint id)
872*61046927SAndroid Build Coastguard Worker {
873*61046927SAndroid Build Coastguard Worker    _mesa_BeginQueryIndexed(target, 0, id);
874*61046927SAndroid Build Coastguard Worker }
875*61046927SAndroid Build Coastguard Worker 
876*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_EndQuery(GLenum target)877*61046927SAndroid Build Coastguard Worker _mesa_EndQuery(GLenum target)
878*61046927SAndroid Build Coastguard Worker {
879*61046927SAndroid Build Coastguard Worker    _mesa_EndQueryIndexed(target, 0);
880*61046927SAndroid Build Coastguard Worker }
881*61046927SAndroid Build Coastguard Worker 
882*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_QueryCounter(GLuint id,GLenum target)883*61046927SAndroid Build Coastguard Worker _mesa_QueryCounter(GLuint id, GLenum target)
884*61046927SAndroid Build Coastguard Worker {
885*61046927SAndroid Build Coastguard Worker    struct gl_query_object *q;
886*61046927SAndroid Build Coastguard Worker    GET_CURRENT_CONTEXT(ctx);
887*61046927SAndroid Build Coastguard Worker 
888*61046927SAndroid Build Coastguard Worker    if (MESA_VERBOSE & VERBOSE_API)
889*61046927SAndroid Build Coastguard Worker       _mesa_debug(ctx, "glQueryCounter(%u, %s)\n", id,
890*61046927SAndroid Build Coastguard Worker                   _mesa_enum_to_string(target));
891*61046927SAndroid Build Coastguard Worker 
892*61046927SAndroid Build Coastguard Worker    /* error checking */
893*61046927SAndroid Build Coastguard Worker    if (target != GL_TIMESTAMP) {
894*61046927SAndroid Build Coastguard Worker       _mesa_error(ctx, GL_INVALID_ENUM, "glQueryCounter(target)");
895*61046927SAndroid Build Coastguard Worker       return;
896*61046927SAndroid Build Coastguard Worker    }
897*61046927SAndroid Build Coastguard Worker 
898*61046927SAndroid Build Coastguard Worker    if (id == 0) {
899*61046927SAndroid Build Coastguard Worker       _mesa_error(ctx, GL_INVALID_OPERATION, "glQueryCounter(id==0)");
900*61046927SAndroid Build Coastguard Worker       return;
901*61046927SAndroid Build Coastguard Worker    }
902*61046927SAndroid Build Coastguard Worker 
903*61046927SAndroid Build Coastguard Worker    q = _mesa_lookup_query_object(ctx, id);
904*61046927SAndroid Build Coastguard Worker    if (!q) {
905*61046927SAndroid Build Coastguard Worker       /* XXX the Core profile should throw INVALID_OPERATION here */
906*61046927SAndroid Build Coastguard Worker 
907*61046927SAndroid Build Coastguard Worker       /* create new object */
908*61046927SAndroid Build Coastguard Worker       q = new_query_object(ctx, id);
909*61046927SAndroid Build Coastguard Worker       if (!q) {
910*61046927SAndroid Build Coastguard Worker          _mesa_error(ctx, GL_OUT_OF_MEMORY, "glQueryCounter");
911*61046927SAndroid Build Coastguard Worker          return;
912*61046927SAndroid Build Coastguard Worker       }
913*61046927SAndroid Build Coastguard Worker       _mesa_HashInsertLocked(&ctx->Query.QueryObjects, id, q);
914*61046927SAndroid Build Coastguard Worker    }
915*61046927SAndroid Build Coastguard Worker    else {
916*61046927SAndroid Build Coastguard Worker       if (q->Target && q->Target != GL_TIMESTAMP) {
917*61046927SAndroid Build Coastguard Worker          _mesa_error(ctx, GL_INVALID_OPERATION,
918*61046927SAndroid Build Coastguard Worker                      "glQueryCounter(id has an invalid target)");
919*61046927SAndroid Build Coastguard Worker          return;
920*61046927SAndroid Build Coastguard Worker       }
921*61046927SAndroid Build Coastguard Worker    }
922*61046927SAndroid Build Coastguard Worker 
923*61046927SAndroid Build Coastguard Worker    if (q->Active) {
924*61046927SAndroid Build Coastguard Worker       _mesa_error(ctx, GL_INVALID_OPERATION, "glQueryCounter(id is active)");
925*61046927SAndroid Build Coastguard Worker       return;
926*61046927SAndroid Build Coastguard Worker    }
927*61046927SAndroid Build Coastguard Worker 
928*61046927SAndroid Build Coastguard Worker    /* This possibly changes the target of a buffer allocated by
929*61046927SAndroid Build Coastguard Worker     * CreateQueries. Issue 39) in the ARB_direct_state_access extension states
930*61046927SAndroid Build Coastguard Worker     * the following:
931*61046927SAndroid Build Coastguard Worker     *
932*61046927SAndroid Build Coastguard Worker     * "CreateQueries adds a <target>, so strictly speaking the <target>
933*61046927SAndroid Build Coastguard Worker     * command isn't needed for BeginQuery/EndQuery, but in the end, this also
934*61046927SAndroid Build Coastguard Worker     * isn't a selector, so we decided not to change it."
935*61046927SAndroid Build Coastguard Worker     *
936*61046927SAndroid Build Coastguard Worker     * Updating the target of the query object should be acceptable, so let's
937*61046927SAndroid Build Coastguard Worker     * do that.
938*61046927SAndroid Build Coastguard Worker     */
939*61046927SAndroid Build Coastguard Worker 
940*61046927SAndroid Build Coastguard Worker    q->Target = target;
941*61046927SAndroid Build Coastguard Worker    q->Result = 0;
942*61046927SAndroid Build Coastguard Worker    q->Ready = GL_FALSE;
943*61046927SAndroid Build Coastguard Worker    q->EverBound = GL_TRUE;
944*61046927SAndroid Build Coastguard Worker 
945*61046927SAndroid Build Coastguard Worker    /* QueryCounter is implemented using EndQuery without BeginQuery
946*61046927SAndroid Build Coastguard Worker     * in drivers. This is actually Direct3D and Gallium convention.
947*61046927SAndroid Build Coastguard Worker     */
948*61046927SAndroid Build Coastguard Worker    end_query(ctx, q);
949*61046927SAndroid Build Coastguard Worker }
950*61046927SAndroid Build Coastguard Worker 
951*61046927SAndroid Build Coastguard Worker 
952*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_GetQueryIndexediv(GLenum target,GLuint index,GLenum pname,GLint * params)953*61046927SAndroid Build Coastguard Worker _mesa_GetQueryIndexediv(GLenum target, GLuint index, GLenum pname,
954*61046927SAndroid Build Coastguard Worker                         GLint *params)
955*61046927SAndroid Build Coastguard Worker {
956*61046927SAndroid Build Coastguard Worker    struct gl_query_object *q = NULL, **bindpt = NULL;
957*61046927SAndroid Build Coastguard Worker    GET_CURRENT_CONTEXT(ctx);
958*61046927SAndroid Build Coastguard Worker 
959*61046927SAndroid Build Coastguard Worker    if (MESA_VERBOSE & VERBOSE_API)
960*61046927SAndroid Build Coastguard Worker       _mesa_debug(ctx, "glGetQueryIndexediv(%s, %u, %s)\n",
961*61046927SAndroid Build Coastguard Worker                   _mesa_enum_to_string(target),
962*61046927SAndroid Build Coastguard Worker                   index,
963*61046927SAndroid Build Coastguard Worker                   _mesa_enum_to_string(pname));
964*61046927SAndroid Build Coastguard Worker 
965*61046927SAndroid Build Coastguard Worker    if (!query_error_check_index(ctx, target, index))
966*61046927SAndroid Build Coastguard Worker       return;
967*61046927SAndroid Build Coastguard Worker 
968*61046927SAndroid Build Coastguard Worker    /* From the GL_EXT_occlusion_query_boolean spec:
969*61046927SAndroid Build Coastguard Worker     *
970*61046927SAndroid Build Coastguard Worker     * "The error INVALID_ENUM is generated if GetQueryivEXT is called where
971*61046927SAndroid Build Coastguard Worker     * <pname> is not CURRENT_QUERY_EXT."
972*61046927SAndroid Build Coastguard Worker     *
973*61046927SAndroid Build Coastguard Worker     * Same rule is present also in ES 3.2 spec.
974*61046927SAndroid Build Coastguard Worker     *
975*61046927SAndroid Build Coastguard Worker     * EXT_disjoint_timer_query extends this with GL_QUERY_COUNTER_BITS.
976*61046927SAndroid Build Coastguard Worker     */
977*61046927SAndroid Build Coastguard Worker    if (_mesa_is_gles(ctx)) {
978*61046927SAndroid Build Coastguard Worker       switch (pname) {
979*61046927SAndroid Build Coastguard Worker       case GL_CURRENT_QUERY:
980*61046927SAndroid Build Coastguard Worker          break;
981*61046927SAndroid Build Coastguard Worker       case GL_QUERY_COUNTER_BITS:
982*61046927SAndroid Build Coastguard Worker          if (_mesa_has_EXT_disjoint_timer_query(ctx))
983*61046927SAndroid Build Coastguard Worker             break;
984*61046927SAndroid Build Coastguard Worker          FALLTHROUGH;
985*61046927SAndroid Build Coastguard Worker       default:
986*61046927SAndroid Build Coastguard Worker          _mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryivEXT(%s)",
987*61046927SAndroid Build Coastguard Worker                      _mesa_enum_to_string(pname));
988*61046927SAndroid Build Coastguard Worker       }
989*61046927SAndroid Build Coastguard Worker    }
990*61046927SAndroid Build Coastguard Worker 
991*61046927SAndroid Build Coastguard Worker    if (target == GL_TIMESTAMP) {
992*61046927SAndroid Build Coastguard Worker       if (!_mesa_has_ARB_timer_query(ctx) &&
993*61046927SAndroid Build Coastguard Worker           !_mesa_has_EXT_disjoint_timer_query(ctx)) {
994*61046927SAndroid Build Coastguard Worker          _mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryARB(target)");
995*61046927SAndroid Build Coastguard Worker          return;
996*61046927SAndroid Build Coastguard Worker       }
997*61046927SAndroid Build Coastguard Worker    }
998*61046927SAndroid Build Coastguard Worker    else {
999*61046927SAndroid Build Coastguard Worker       bindpt = get_query_binding_point(ctx, target, index);
1000*61046927SAndroid Build Coastguard Worker       if (!bindpt) {
1001*61046927SAndroid Build Coastguard Worker          _mesa_error(ctx, GL_INVALID_ENUM, "glGetQuery{Indexed}iv(target)");
1002*61046927SAndroid Build Coastguard Worker          return;
1003*61046927SAndroid Build Coastguard Worker       }
1004*61046927SAndroid Build Coastguard Worker 
1005*61046927SAndroid Build Coastguard Worker       q = *bindpt;
1006*61046927SAndroid Build Coastguard Worker    }
1007*61046927SAndroid Build Coastguard Worker 
1008*61046927SAndroid Build Coastguard Worker    switch (pname) {
1009*61046927SAndroid Build Coastguard Worker       case GL_QUERY_COUNTER_BITS:
1010*61046927SAndroid Build Coastguard Worker          switch (target) {
1011*61046927SAndroid Build Coastguard Worker          case GL_SAMPLES_PASSED:
1012*61046927SAndroid Build Coastguard Worker             *params = ctx->Const.QueryCounterBits.SamplesPassed;
1013*61046927SAndroid Build Coastguard Worker             break;
1014*61046927SAndroid Build Coastguard Worker          case GL_ANY_SAMPLES_PASSED:
1015*61046927SAndroid Build Coastguard Worker          case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
1016*61046927SAndroid Build Coastguard Worker             /* The minimum value of this is 1 if it's nonzero, and the value
1017*61046927SAndroid Build Coastguard Worker              * is only ever GL_TRUE or GL_FALSE, so no sense in reporting more
1018*61046927SAndroid Build Coastguard Worker              * bits.
1019*61046927SAndroid Build Coastguard Worker              */
1020*61046927SAndroid Build Coastguard Worker             *params = 1;
1021*61046927SAndroid Build Coastguard Worker             break;
1022*61046927SAndroid Build Coastguard Worker          case GL_TIME_ELAPSED:
1023*61046927SAndroid Build Coastguard Worker             *params = ctx->Const.QueryCounterBits.TimeElapsed;
1024*61046927SAndroid Build Coastguard Worker             break;
1025*61046927SAndroid Build Coastguard Worker          case GL_TIMESTAMP:
1026*61046927SAndroid Build Coastguard Worker             *params = ctx->Const.QueryCounterBits.Timestamp;
1027*61046927SAndroid Build Coastguard Worker             break;
1028*61046927SAndroid Build Coastguard Worker          case GL_PRIMITIVES_GENERATED:
1029*61046927SAndroid Build Coastguard Worker             *params = ctx->Const.QueryCounterBits.PrimitivesGenerated;
1030*61046927SAndroid Build Coastguard Worker             break;
1031*61046927SAndroid Build Coastguard Worker          case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
1032*61046927SAndroid Build Coastguard Worker             *params = ctx->Const.QueryCounterBits.PrimitivesWritten;
1033*61046927SAndroid Build Coastguard Worker             break;
1034*61046927SAndroid Build Coastguard Worker          case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
1035*61046927SAndroid Build Coastguard Worker          case GL_TRANSFORM_FEEDBACK_OVERFLOW:
1036*61046927SAndroid Build Coastguard Worker             /* The minimum value of this is 1 if it's nonzero, and the value
1037*61046927SAndroid Build Coastguard Worker              * is only ever GL_TRUE or GL_FALSE, so no sense in reporting more
1038*61046927SAndroid Build Coastguard Worker              * bits.
1039*61046927SAndroid Build Coastguard Worker              */
1040*61046927SAndroid Build Coastguard Worker             *params = 1;
1041*61046927SAndroid Build Coastguard Worker             break;
1042*61046927SAndroid Build Coastguard Worker          case GL_VERTICES_SUBMITTED:
1043*61046927SAndroid Build Coastguard Worker             *params = ctx->Const.QueryCounterBits.VerticesSubmitted;
1044*61046927SAndroid Build Coastguard Worker             break;
1045*61046927SAndroid Build Coastguard Worker          case GL_PRIMITIVES_SUBMITTED:
1046*61046927SAndroid Build Coastguard Worker             *params = ctx->Const.QueryCounterBits.PrimitivesSubmitted;
1047*61046927SAndroid Build Coastguard Worker             break;
1048*61046927SAndroid Build Coastguard Worker          case GL_VERTEX_SHADER_INVOCATIONS:
1049*61046927SAndroid Build Coastguard Worker             *params = ctx->Const.QueryCounterBits.VsInvocations;
1050*61046927SAndroid Build Coastguard Worker             break;
1051*61046927SAndroid Build Coastguard Worker          case GL_TESS_CONTROL_SHADER_PATCHES:
1052*61046927SAndroid Build Coastguard Worker             *params = ctx->Const.QueryCounterBits.TessPatches;
1053*61046927SAndroid Build Coastguard Worker             break;
1054*61046927SAndroid Build Coastguard Worker          case GL_TESS_EVALUATION_SHADER_INVOCATIONS:
1055*61046927SAndroid Build Coastguard Worker             *params = ctx->Const.QueryCounterBits.TessInvocations;
1056*61046927SAndroid Build Coastguard Worker             break;
1057*61046927SAndroid Build Coastguard Worker          case GL_GEOMETRY_SHADER_INVOCATIONS:
1058*61046927SAndroid Build Coastguard Worker             *params = ctx->Const.QueryCounterBits.GsInvocations;
1059*61046927SAndroid Build Coastguard Worker             break;
1060*61046927SAndroid Build Coastguard Worker          case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED:
1061*61046927SAndroid Build Coastguard Worker             *params = ctx->Const.QueryCounterBits.GsPrimitives;
1062*61046927SAndroid Build Coastguard Worker             break;
1063*61046927SAndroid Build Coastguard Worker          case GL_FRAGMENT_SHADER_INVOCATIONS:
1064*61046927SAndroid Build Coastguard Worker             *params = ctx->Const.QueryCounterBits.FsInvocations;
1065*61046927SAndroid Build Coastguard Worker             break;
1066*61046927SAndroid Build Coastguard Worker          case GL_COMPUTE_SHADER_INVOCATIONS:
1067*61046927SAndroid Build Coastguard Worker             *params = ctx->Const.QueryCounterBits.ComputeInvocations;
1068*61046927SAndroid Build Coastguard Worker             break;
1069*61046927SAndroid Build Coastguard Worker          case GL_CLIPPING_INPUT_PRIMITIVES:
1070*61046927SAndroid Build Coastguard Worker             *params = ctx->Const.QueryCounterBits.ClInPrimitives;
1071*61046927SAndroid Build Coastguard Worker             break;
1072*61046927SAndroid Build Coastguard Worker          case GL_CLIPPING_OUTPUT_PRIMITIVES:
1073*61046927SAndroid Build Coastguard Worker             *params = ctx->Const.QueryCounterBits.ClOutPrimitives;
1074*61046927SAndroid Build Coastguard Worker             break;
1075*61046927SAndroid Build Coastguard Worker          default:
1076*61046927SAndroid Build Coastguard Worker             _mesa_problem(ctx,
1077*61046927SAndroid Build Coastguard Worker                           "Unknown target in glGetQueryIndexediv(target = %s)",
1078*61046927SAndroid Build Coastguard Worker                           _mesa_enum_to_string(target));
1079*61046927SAndroid Build Coastguard Worker             *params = 0;
1080*61046927SAndroid Build Coastguard Worker             break;
1081*61046927SAndroid Build Coastguard Worker          }
1082*61046927SAndroid Build Coastguard Worker          break;
1083*61046927SAndroid Build Coastguard Worker       case GL_CURRENT_QUERY:
1084*61046927SAndroid Build Coastguard Worker          *params = (q && q->Target == target) ? q->Id : 0;
1085*61046927SAndroid Build Coastguard Worker          break;
1086*61046927SAndroid Build Coastguard Worker       default:
1087*61046927SAndroid Build Coastguard Worker          _mesa_error(ctx, GL_INVALID_ENUM, "glGetQuery{Indexed}iv(pname)");
1088*61046927SAndroid Build Coastguard Worker          return;
1089*61046927SAndroid Build Coastguard Worker    }
1090*61046927SAndroid Build Coastguard Worker }
1091*61046927SAndroid Build Coastguard Worker 
1092*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_GetQueryiv(GLenum target,GLenum pname,GLint * params)1093*61046927SAndroid Build Coastguard Worker _mesa_GetQueryiv(GLenum target, GLenum pname, GLint *params)
1094*61046927SAndroid Build Coastguard Worker {
1095*61046927SAndroid Build Coastguard Worker    _mesa_GetQueryIndexediv(target, 0, pname, params);
1096*61046927SAndroid Build Coastguard Worker }
1097*61046927SAndroid Build Coastguard Worker 
1098*61046927SAndroid Build Coastguard Worker static void
get_query_object(struct gl_context * ctx,const char * func,GLuint id,GLenum pname,GLenum ptype,struct gl_buffer_object * buf,intptr_t offset)1099*61046927SAndroid Build Coastguard Worker get_query_object(struct gl_context *ctx, const char *func,
1100*61046927SAndroid Build Coastguard Worker                  GLuint id, GLenum pname, GLenum ptype,
1101*61046927SAndroid Build Coastguard Worker                  struct gl_buffer_object *buf, intptr_t offset)
1102*61046927SAndroid Build Coastguard Worker {
1103*61046927SAndroid Build Coastguard Worker    struct gl_query_object *q = NULL;
1104*61046927SAndroid Build Coastguard Worker    uint64_t value;
1105*61046927SAndroid Build Coastguard Worker 
1106*61046927SAndroid Build Coastguard Worker    if (MESA_VERBOSE & VERBOSE_API)
1107*61046927SAndroid Build Coastguard Worker       _mesa_debug(ctx, "%s(%u, %s)\n", func, id,
1108*61046927SAndroid Build Coastguard Worker                   _mesa_enum_to_string(pname));
1109*61046927SAndroid Build Coastguard Worker 
1110*61046927SAndroid Build Coastguard Worker    if (id)
1111*61046927SAndroid Build Coastguard Worker       q = _mesa_lookup_query_object(ctx, id);
1112*61046927SAndroid Build Coastguard Worker 
1113*61046927SAndroid Build Coastguard Worker    if (!q || q->Active || !q->EverBound) {
1114*61046927SAndroid Build Coastguard Worker       _mesa_error(ctx, GL_INVALID_OPERATION,
1115*61046927SAndroid Build Coastguard Worker                   "%s(id=%d is invalid or active)", func, id);
1116*61046927SAndroid Build Coastguard Worker       return;
1117*61046927SAndroid Build Coastguard Worker    }
1118*61046927SAndroid Build Coastguard Worker 
1119*61046927SAndroid Build Coastguard Worker    /* From GL_EXT_occlusion_query_boolean spec:
1120*61046927SAndroid Build Coastguard Worker     *
1121*61046927SAndroid Build Coastguard Worker     *    "Accepted by the <pname> parameter of GetQueryObjectivEXT and
1122*61046927SAndroid Build Coastguard Worker     *    GetQueryObjectuivEXT:
1123*61046927SAndroid Build Coastguard Worker     *
1124*61046927SAndroid Build Coastguard Worker     *    QUERY_RESULT_EXT                               0x8866
1125*61046927SAndroid Build Coastguard Worker     *    QUERY_RESULT_AVAILABLE_EXT                     0x8867"
1126*61046927SAndroid Build Coastguard Worker     *
1127*61046927SAndroid Build Coastguard Worker     * Same rule is present also in ES 3.2 spec.
1128*61046927SAndroid Build Coastguard Worker     */
1129*61046927SAndroid Build Coastguard Worker    if (_mesa_is_gles(ctx) &&
1130*61046927SAndroid Build Coastguard Worker        (pname != GL_QUERY_RESULT && pname != GL_QUERY_RESULT_AVAILABLE)) {
1131*61046927SAndroid Build Coastguard Worker       _mesa_error(ctx, GL_INVALID_ENUM, "%s(%s)", func,
1132*61046927SAndroid Build Coastguard Worker                   _mesa_enum_to_string(pname));
1133*61046927SAndroid Build Coastguard Worker       return;
1134*61046927SAndroid Build Coastguard Worker    }
1135*61046927SAndroid Build Coastguard Worker 
1136*61046927SAndroid Build Coastguard Worker    if (buf) {
1137*61046927SAndroid Build Coastguard Worker       bool is_64bit = ptype == GL_INT64_ARB ||
1138*61046927SAndroid Build Coastguard Worker          ptype == GL_UNSIGNED_INT64_ARB;
1139*61046927SAndroid Build Coastguard Worker       if (!_mesa_has_ARB_query_buffer_object(ctx)) {
1140*61046927SAndroid Build Coastguard Worker          _mesa_error(ctx, GL_INVALID_OPERATION, "%s(not supported)", func);
1141*61046927SAndroid Build Coastguard Worker          return;
1142*61046927SAndroid Build Coastguard Worker       }
1143*61046927SAndroid Build Coastguard Worker       if (buf->Size < offset + 4 * (is_64bit ? 2 : 1)) {
1144*61046927SAndroid Build Coastguard Worker          _mesa_error(ctx, GL_INVALID_OPERATION, "%s(out of bounds)", func);
1145*61046927SAndroid Build Coastguard Worker          return;
1146*61046927SAndroid Build Coastguard Worker       }
1147*61046927SAndroid Build Coastguard Worker 
1148*61046927SAndroid Build Coastguard Worker       if (offset < 0) {
1149*61046927SAndroid Build Coastguard Worker          _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset is negative)", func);
1150*61046927SAndroid Build Coastguard Worker          return;
1151*61046927SAndroid Build Coastguard Worker       }
1152*61046927SAndroid Build Coastguard Worker 
1153*61046927SAndroid Build Coastguard Worker       switch (pname) {
1154*61046927SAndroid Build Coastguard Worker       case GL_QUERY_RESULT:
1155*61046927SAndroid Build Coastguard Worker       case GL_QUERY_RESULT_NO_WAIT:
1156*61046927SAndroid Build Coastguard Worker       case GL_QUERY_RESULT_AVAILABLE:
1157*61046927SAndroid Build Coastguard Worker       case GL_QUERY_TARGET:
1158*61046927SAndroid Build Coastguard Worker          store_query_result(ctx, q, buf, offset, pname, ptype);
1159*61046927SAndroid Build Coastguard Worker          return;
1160*61046927SAndroid Build Coastguard Worker       }
1161*61046927SAndroid Build Coastguard Worker 
1162*61046927SAndroid Build Coastguard Worker       /* fall through to get error below */
1163*61046927SAndroid Build Coastguard Worker    }
1164*61046927SAndroid Build Coastguard Worker 
1165*61046927SAndroid Build Coastguard Worker    switch (pname) {
1166*61046927SAndroid Build Coastguard Worker    case GL_QUERY_RESULT:
1167*61046927SAndroid Build Coastguard Worker       if (!q->Ready)
1168*61046927SAndroid Build Coastguard Worker          _mesa_wait_query(ctx, q);
1169*61046927SAndroid Build Coastguard Worker       value = q->Result;
1170*61046927SAndroid Build Coastguard Worker       break;
1171*61046927SAndroid Build Coastguard Worker    case GL_QUERY_RESULT_NO_WAIT:
1172*61046927SAndroid Build Coastguard Worker       if (!_mesa_has_ARB_query_buffer_object(ctx))
1173*61046927SAndroid Build Coastguard Worker          goto invalid_enum;
1174*61046927SAndroid Build Coastguard Worker       _mesa_check_query(ctx, q);
1175*61046927SAndroid Build Coastguard Worker       if (!q->Ready)
1176*61046927SAndroid Build Coastguard Worker          return;
1177*61046927SAndroid Build Coastguard Worker       value = q->Result;
1178*61046927SAndroid Build Coastguard Worker       break;
1179*61046927SAndroid Build Coastguard Worker    case GL_QUERY_RESULT_AVAILABLE:
1180*61046927SAndroid Build Coastguard Worker       if (!q->Ready)
1181*61046927SAndroid Build Coastguard Worker          _mesa_check_query(ctx, q);
1182*61046927SAndroid Build Coastguard Worker       value = q->Ready;
1183*61046927SAndroid Build Coastguard Worker       break;
1184*61046927SAndroid Build Coastguard Worker    case GL_QUERY_TARGET:
1185*61046927SAndroid Build Coastguard Worker       value = q->Target;
1186*61046927SAndroid Build Coastguard Worker       break;
1187*61046927SAndroid Build Coastguard Worker    default:
1188*61046927SAndroid Build Coastguard Worker invalid_enum:
1189*61046927SAndroid Build Coastguard Worker       _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)",
1190*61046927SAndroid Build Coastguard Worker                   func, _mesa_enum_to_string(pname));
1191*61046927SAndroid Build Coastguard Worker       return;
1192*61046927SAndroid Build Coastguard Worker    }
1193*61046927SAndroid Build Coastguard Worker 
1194*61046927SAndroid Build Coastguard Worker    switch (ptype) {
1195*61046927SAndroid Build Coastguard Worker    case GL_INT: {
1196*61046927SAndroid Build Coastguard Worker       GLint *param = (GLint *)offset;
1197*61046927SAndroid Build Coastguard Worker       if (value > 0x7fffffff)
1198*61046927SAndroid Build Coastguard Worker          *param = 0x7fffffff;
1199*61046927SAndroid Build Coastguard Worker       else
1200*61046927SAndroid Build Coastguard Worker          *param = value;
1201*61046927SAndroid Build Coastguard Worker       break;
1202*61046927SAndroid Build Coastguard Worker    }
1203*61046927SAndroid Build Coastguard Worker    case GL_UNSIGNED_INT: {
1204*61046927SAndroid Build Coastguard Worker       GLuint *param = (GLuint *)offset;
1205*61046927SAndroid Build Coastguard Worker       if (value > 0xffffffff)
1206*61046927SAndroid Build Coastguard Worker          *param = 0xffffffff;
1207*61046927SAndroid Build Coastguard Worker       else
1208*61046927SAndroid Build Coastguard Worker          *param = value;
1209*61046927SAndroid Build Coastguard Worker       break;
1210*61046927SAndroid Build Coastguard Worker    }
1211*61046927SAndroid Build Coastguard Worker    case GL_INT64_ARB:
1212*61046927SAndroid Build Coastguard Worker    case GL_UNSIGNED_INT64_ARB: {
1213*61046927SAndroid Build Coastguard Worker       GLuint64EXT *param = (GLuint64EXT *)offset;
1214*61046927SAndroid Build Coastguard Worker       *param = value;
1215*61046927SAndroid Build Coastguard Worker       break;
1216*61046927SAndroid Build Coastguard Worker    }
1217*61046927SAndroid Build Coastguard Worker    default:
1218*61046927SAndroid Build Coastguard Worker       unreachable("unexpected ptype");
1219*61046927SAndroid Build Coastguard Worker    }
1220*61046927SAndroid Build Coastguard Worker }
1221*61046927SAndroid Build Coastguard Worker 
1222*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_GetQueryObjectiv(GLuint id,GLenum pname,GLint * params)1223*61046927SAndroid Build Coastguard Worker _mesa_GetQueryObjectiv(GLuint id, GLenum pname, GLint *params)
1224*61046927SAndroid Build Coastguard Worker {
1225*61046927SAndroid Build Coastguard Worker    GET_CURRENT_CONTEXT(ctx);
1226*61046927SAndroid Build Coastguard Worker 
1227*61046927SAndroid Build Coastguard Worker    get_query_object(ctx, "glGetQueryObjectiv",
1228*61046927SAndroid Build Coastguard Worker                     id, pname, GL_INT, ctx->QueryBuffer, (intptr_t)params);
1229*61046927SAndroid Build Coastguard Worker }
1230*61046927SAndroid Build Coastguard Worker 
1231*61046927SAndroid Build Coastguard Worker 
1232*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_GetQueryObjectuiv(GLuint id,GLenum pname,GLuint * params)1233*61046927SAndroid Build Coastguard Worker _mesa_GetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params)
1234*61046927SAndroid Build Coastguard Worker {
1235*61046927SAndroid Build Coastguard Worker    GET_CURRENT_CONTEXT(ctx);
1236*61046927SAndroid Build Coastguard Worker 
1237*61046927SAndroid Build Coastguard Worker    get_query_object(ctx, "glGetQueryObjectuiv",
1238*61046927SAndroid Build Coastguard Worker                     id, pname, GL_UNSIGNED_INT,
1239*61046927SAndroid Build Coastguard Worker                     ctx->QueryBuffer, (intptr_t)params);
1240*61046927SAndroid Build Coastguard Worker }
1241*61046927SAndroid Build Coastguard Worker 
1242*61046927SAndroid Build Coastguard Worker 
1243*61046927SAndroid Build Coastguard Worker /**
1244*61046927SAndroid Build Coastguard Worker  * New with GL_EXT_timer_query
1245*61046927SAndroid Build Coastguard Worker  */
1246*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_GetQueryObjecti64v(GLuint id,GLenum pname,GLint64EXT * params)1247*61046927SAndroid Build Coastguard Worker _mesa_GetQueryObjecti64v(GLuint id, GLenum pname, GLint64EXT *params)
1248*61046927SAndroid Build Coastguard Worker {
1249*61046927SAndroid Build Coastguard Worker    GET_CURRENT_CONTEXT(ctx);
1250*61046927SAndroid Build Coastguard Worker 
1251*61046927SAndroid Build Coastguard Worker    get_query_object(ctx, "glGetQueryObjecti64v",
1252*61046927SAndroid Build Coastguard Worker                     id, pname, GL_INT64_ARB,
1253*61046927SAndroid Build Coastguard Worker                     ctx->QueryBuffer, (intptr_t)params);
1254*61046927SAndroid Build Coastguard Worker }
1255*61046927SAndroid Build Coastguard Worker 
1256*61046927SAndroid Build Coastguard Worker 
1257*61046927SAndroid Build Coastguard Worker /**
1258*61046927SAndroid Build Coastguard Worker  * New with GL_EXT_timer_query
1259*61046927SAndroid Build Coastguard Worker  */
1260*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_GetQueryObjectui64v(GLuint id,GLenum pname,GLuint64EXT * params)1261*61046927SAndroid Build Coastguard Worker _mesa_GetQueryObjectui64v(GLuint id, GLenum pname, GLuint64EXT *params)
1262*61046927SAndroid Build Coastguard Worker {
1263*61046927SAndroid Build Coastguard Worker    GET_CURRENT_CONTEXT(ctx);
1264*61046927SAndroid Build Coastguard Worker 
1265*61046927SAndroid Build Coastguard Worker    get_query_object(ctx, "glGetQueryObjectui64v",
1266*61046927SAndroid Build Coastguard Worker                     id, pname, GL_UNSIGNED_INT64_ARB,
1267*61046927SAndroid Build Coastguard Worker                     ctx->QueryBuffer, (intptr_t)params);
1268*61046927SAndroid Build Coastguard Worker }
1269*61046927SAndroid Build Coastguard Worker 
1270*61046927SAndroid Build Coastguard Worker /**
1271*61046927SAndroid Build Coastguard Worker  * New with GL_ARB_query_buffer_object
1272*61046927SAndroid Build Coastguard Worker  */
1273*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_GetQueryBufferObjectiv(GLuint id,GLuint buffer,GLenum pname,GLintptr offset)1274*61046927SAndroid Build Coastguard Worker _mesa_GetQueryBufferObjectiv(GLuint id, GLuint buffer, GLenum pname,
1275*61046927SAndroid Build Coastguard Worker                              GLintptr offset)
1276*61046927SAndroid Build Coastguard Worker {
1277*61046927SAndroid Build Coastguard Worker    struct gl_buffer_object *buf;
1278*61046927SAndroid Build Coastguard Worker    GET_CURRENT_CONTEXT(ctx);
1279*61046927SAndroid Build Coastguard Worker 
1280*61046927SAndroid Build Coastguard Worker    buf = _mesa_lookup_bufferobj_err(ctx, buffer, "glGetQueryBufferObjectiv");
1281*61046927SAndroid Build Coastguard Worker    if (!buf)
1282*61046927SAndroid Build Coastguard Worker       return;
1283*61046927SAndroid Build Coastguard Worker 
1284*61046927SAndroid Build Coastguard Worker    get_query_object(ctx, "glGetQueryBufferObjectiv",
1285*61046927SAndroid Build Coastguard Worker                     id, pname, GL_INT, buf, offset);
1286*61046927SAndroid Build Coastguard Worker }
1287*61046927SAndroid Build Coastguard Worker 
1288*61046927SAndroid Build Coastguard Worker 
1289*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_GetQueryBufferObjectuiv(GLuint id,GLuint buffer,GLenum pname,GLintptr offset)1290*61046927SAndroid Build Coastguard Worker _mesa_GetQueryBufferObjectuiv(GLuint id, GLuint buffer, GLenum pname,
1291*61046927SAndroid Build Coastguard Worker                               GLintptr offset)
1292*61046927SAndroid Build Coastguard Worker {
1293*61046927SAndroid Build Coastguard Worker    struct gl_buffer_object *buf;
1294*61046927SAndroid Build Coastguard Worker    GET_CURRENT_CONTEXT(ctx);
1295*61046927SAndroid Build Coastguard Worker 
1296*61046927SAndroid Build Coastguard Worker    buf = _mesa_lookup_bufferobj_err(ctx, buffer, "glGetQueryBufferObjectuiv");
1297*61046927SAndroid Build Coastguard Worker    if (!buf)
1298*61046927SAndroid Build Coastguard Worker       return;
1299*61046927SAndroid Build Coastguard Worker 
1300*61046927SAndroid Build Coastguard Worker    get_query_object(ctx, "glGetQueryBufferObjectuiv",
1301*61046927SAndroid Build Coastguard Worker                     id, pname, GL_UNSIGNED_INT, buf, offset);
1302*61046927SAndroid Build Coastguard Worker }
1303*61046927SAndroid Build Coastguard Worker 
1304*61046927SAndroid Build Coastguard Worker 
1305*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_GetQueryBufferObjecti64v(GLuint id,GLuint buffer,GLenum pname,GLintptr offset)1306*61046927SAndroid Build Coastguard Worker _mesa_GetQueryBufferObjecti64v(GLuint id, GLuint buffer, GLenum pname,
1307*61046927SAndroid Build Coastguard Worker                                GLintptr offset)
1308*61046927SAndroid Build Coastguard Worker {
1309*61046927SAndroid Build Coastguard Worker    struct gl_buffer_object *buf;
1310*61046927SAndroid Build Coastguard Worker    GET_CURRENT_CONTEXT(ctx);
1311*61046927SAndroid Build Coastguard Worker 
1312*61046927SAndroid Build Coastguard Worker    buf = _mesa_lookup_bufferobj_err(ctx, buffer, "glGetQueryBufferObjecti64v");
1313*61046927SAndroid Build Coastguard Worker    if (!buf)
1314*61046927SAndroid Build Coastguard Worker       return;
1315*61046927SAndroid Build Coastguard Worker 
1316*61046927SAndroid Build Coastguard Worker    get_query_object(ctx, "glGetQueryBufferObjecti64v",
1317*61046927SAndroid Build Coastguard Worker                     id, pname, GL_INT64_ARB, buf, offset);
1318*61046927SAndroid Build Coastguard Worker }
1319*61046927SAndroid Build Coastguard Worker 
1320*61046927SAndroid Build Coastguard Worker 
1321*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_GetQueryBufferObjectui64v(GLuint id,GLuint buffer,GLenum pname,GLintptr offset)1322*61046927SAndroid Build Coastguard Worker _mesa_GetQueryBufferObjectui64v(GLuint id, GLuint buffer, GLenum pname,
1323*61046927SAndroid Build Coastguard Worker                                 GLintptr offset)
1324*61046927SAndroid Build Coastguard Worker {
1325*61046927SAndroid Build Coastguard Worker    struct gl_buffer_object *buf;
1326*61046927SAndroid Build Coastguard Worker    GET_CURRENT_CONTEXT(ctx);
1327*61046927SAndroid Build Coastguard Worker 
1328*61046927SAndroid Build Coastguard Worker    buf = _mesa_lookup_bufferobj_err(ctx, buffer, "glGetQueryBufferObjectui64v");
1329*61046927SAndroid Build Coastguard Worker    if (!buf)
1330*61046927SAndroid Build Coastguard Worker       return;
1331*61046927SAndroid Build Coastguard Worker 
1332*61046927SAndroid Build Coastguard Worker    get_query_object(ctx, "glGetQueryBufferObjectui64v",
1333*61046927SAndroid Build Coastguard Worker                     id, pname, GL_UNSIGNED_INT64_ARB, buf, offset);
1334*61046927SAndroid Build Coastguard Worker }
1335*61046927SAndroid Build Coastguard Worker 
1336*61046927SAndroid Build Coastguard Worker 
1337*61046927SAndroid Build Coastguard Worker /**
1338*61046927SAndroid Build Coastguard Worker  * Allocate/init the context state related to query objects.
1339*61046927SAndroid Build Coastguard Worker  */
1340*61046927SAndroid Build Coastguard Worker void
_mesa_init_queryobj(struct gl_context * ctx)1341*61046927SAndroid Build Coastguard Worker _mesa_init_queryobj(struct gl_context *ctx)
1342*61046927SAndroid Build Coastguard Worker {
1343*61046927SAndroid Build Coastguard Worker    struct pipe_screen *screen = ctx->pipe->screen;
1344*61046927SAndroid Build Coastguard Worker 
1345*61046927SAndroid Build Coastguard Worker    _mesa_InitHashTable(&ctx->Query.QueryObjects);
1346*61046927SAndroid Build Coastguard Worker    ctx->Query.CurrentOcclusionObject = NULL;
1347*61046927SAndroid Build Coastguard Worker 
1348*61046927SAndroid Build Coastguard Worker    if (screen->get_param(screen, PIPE_CAP_OCCLUSION_QUERY))
1349*61046927SAndroid Build Coastguard Worker       ctx->Const.QueryCounterBits.SamplesPassed = 64;
1350*61046927SAndroid Build Coastguard Worker    else
1351*61046927SAndroid Build Coastguard Worker       ctx->Const.QueryCounterBits.SamplesPassed = 0;
1352*61046927SAndroid Build Coastguard Worker 
1353*61046927SAndroid Build Coastguard Worker    ctx->Const.QueryCounterBits.TimeElapsed = 64;
1354*61046927SAndroid Build Coastguard Worker    ctx->Const.QueryCounterBits.Timestamp = 64;
1355*61046927SAndroid Build Coastguard Worker    ctx->Const.QueryCounterBits.PrimitivesGenerated = 64;
1356*61046927SAndroid Build Coastguard Worker    ctx->Const.QueryCounterBits.PrimitivesWritten = 64;
1357*61046927SAndroid Build Coastguard Worker 
1358*61046927SAndroid Build Coastguard Worker    if (screen->get_param(screen, PIPE_CAP_QUERY_PIPELINE_STATISTICS) ||
1359*61046927SAndroid Build Coastguard Worker        screen->get_param(screen, PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE)) {
1360*61046927SAndroid Build Coastguard Worker       ctx->Const.QueryCounterBits.VerticesSubmitted = 64;
1361*61046927SAndroid Build Coastguard Worker       ctx->Const.QueryCounterBits.PrimitivesSubmitted = 64;
1362*61046927SAndroid Build Coastguard Worker       ctx->Const.QueryCounterBits.VsInvocations = 64;
1363*61046927SAndroid Build Coastguard Worker       ctx->Const.QueryCounterBits.TessPatches = 64;
1364*61046927SAndroid Build Coastguard Worker       ctx->Const.QueryCounterBits.TessInvocations = 64;
1365*61046927SAndroid Build Coastguard Worker       ctx->Const.QueryCounterBits.GsInvocations = 64;
1366*61046927SAndroid Build Coastguard Worker       ctx->Const.QueryCounterBits.GsPrimitives = 64;
1367*61046927SAndroid Build Coastguard Worker       ctx->Const.QueryCounterBits.FsInvocations = 64;
1368*61046927SAndroid Build Coastguard Worker       ctx->Const.QueryCounterBits.ComputeInvocations = 64;
1369*61046927SAndroid Build Coastguard Worker       ctx->Const.QueryCounterBits.ClInPrimitives = 64;
1370*61046927SAndroid Build Coastguard Worker       ctx->Const.QueryCounterBits.ClOutPrimitives = 64;
1371*61046927SAndroid Build Coastguard Worker    } else {
1372*61046927SAndroid Build Coastguard Worker       ctx->Const.QueryCounterBits.VerticesSubmitted = 0;
1373*61046927SAndroid Build Coastguard Worker       ctx->Const.QueryCounterBits.PrimitivesSubmitted = 0;
1374*61046927SAndroid Build Coastguard Worker       ctx->Const.QueryCounterBits.VsInvocations = 0;
1375*61046927SAndroid Build Coastguard Worker       ctx->Const.QueryCounterBits.TessPatches = 0;
1376*61046927SAndroid Build Coastguard Worker       ctx->Const.QueryCounterBits.TessInvocations = 0;
1377*61046927SAndroid Build Coastguard Worker       ctx->Const.QueryCounterBits.GsInvocations = 0;
1378*61046927SAndroid Build Coastguard Worker       ctx->Const.QueryCounterBits.GsPrimitives = 0;
1379*61046927SAndroid Build Coastguard Worker       ctx->Const.QueryCounterBits.FsInvocations = 0;
1380*61046927SAndroid Build Coastguard Worker       ctx->Const.QueryCounterBits.ComputeInvocations = 0;
1381*61046927SAndroid Build Coastguard Worker       ctx->Const.QueryCounterBits.ClInPrimitives = 0;
1382*61046927SAndroid Build Coastguard Worker       ctx->Const.QueryCounterBits.ClOutPrimitives = 0;
1383*61046927SAndroid Build Coastguard Worker    }
1384*61046927SAndroid Build Coastguard Worker }
1385*61046927SAndroid Build Coastguard Worker 
1386*61046927SAndroid Build Coastguard Worker 
1387*61046927SAndroid Build Coastguard Worker /**
1388*61046927SAndroid Build Coastguard Worker  * Callback for deleting a query object.  Called by _mesa_DeleteHashTable().
1389*61046927SAndroid Build Coastguard Worker  */
1390*61046927SAndroid Build Coastguard Worker static void
delete_queryobj_cb(void * data,void * userData)1391*61046927SAndroid Build Coastguard Worker delete_queryobj_cb(void *data, void *userData)
1392*61046927SAndroid Build Coastguard Worker {
1393*61046927SAndroid Build Coastguard Worker    struct gl_query_object *q= (struct gl_query_object *) data;
1394*61046927SAndroid Build Coastguard Worker    struct gl_context *ctx = (struct gl_context *)userData;
1395*61046927SAndroid Build Coastguard Worker    delete_query(ctx, q);
1396*61046927SAndroid Build Coastguard Worker }
1397*61046927SAndroid Build Coastguard Worker 
1398*61046927SAndroid Build Coastguard Worker 
1399*61046927SAndroid Build Coastguard Worker /**
1400*61046927SAndroid Build Coastguard Worker  * Free the context state related to query objects.
1401*61046927SAndroid Build Coastguard Worker  */
1402*61046927SAndroid Build Coastguard Worker void
_mesa_free_queryobj_data(struct gl_context * ctx)1403*61046927SAndroid Build Coastguard Worker _mesa_free_queryobj_data(struct gl_context *ctx)
1404*61046927SAndroid Build Coastguard Worker {
1405*61046927SAndroid Build Coastguard Worker    _mesa_DeinitHashTable(&ctx->Query.QueryObjects, delete_queryobj_cb, ctx);
1406*61046927SAndroid Build Coastguard Worker }
1407