1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker * Mesa 3-D graphics library
3*61046927SAndroid Build Coastguard Worker *
4*61046927SAndroid Build Coastguard Worker * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
5*61046927SAndroid Build Coastguard Worker *
6*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a
7*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"),
8*61046927SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation
9*61046927SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10*61046927SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the
11*61046927SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions:
12*61046927SAndroid Build Coastguard Worker *
13*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice shall be included
14*61046927SAndroid Build Coastguard Worker * in all copies or substantial portions of the Software.
15*61046927SAndroid Build Coastguard Worker *
16*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17*61046927SAndroid Build Coastguard Worker * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19*61046927SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20*61046927SAndroid Build Coastguard Worker * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21*61046927SAndroid Build Coastguard Worker * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22*61046927SAndroid Build Coastguard Worker * OTHER DEALINGS IN THE SOFTWARE.
23*61046927SAndroid Build Coastguard Worker */
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard Worker
26*61046927SAndroid Build Coastguard Worker #include "bufferobj.h"
27*61046927SAndroid Build Coastguard Worker #include "util/glheader.h"
28*61046927SAndroid Build Coastguard Worker #include "context.h"
29*61046927SAndroid Build Coastguard Worker #include "enums.h"
30*61046927SAndroid Build Coastguard Worker #include "hash.h"
31*61046927SAndroid Build Coastguard Worker
32*61046927SAndroid Build Coastguard Worker #include "queryobj.h"
33*61046927SAndroid Build Coastguard Worker #include "mtypes.h"
34*61046927SAndroid Build Coastguard Worker #include "pipe/p_context.h"
35*61046927SAndroid Build Coastguard Worker #include "pipe/p_screen.h"
36*61046927SAndroid Build Coastguard Worker #include "util/u_memory.h"
37*61046927SAndroid Build Coastguard Worker
38*61046927SAndroid Build Coastguard Worker #include "api_exec_decl.h"
39*61046927SAndroid Build Coastguard Worker #include "pipe/p_context.h"
40*61046927SAndroid Build Coastguard Worker #include "pipe/p_screen.h"
41*61046927SAndroid Build Coastguard Worker #include "state_tracker/st_context.h"
42*61046927SAndroid Build Coastguard Worker #include "state_tracker/st_cb_bitmap.h"
43*61046927SAndroid Build Coastguard Worker
44*61046927SAndroid Build Coastguard Worker
45*61046927SAndroid Build Coastguard Worker static struct gl_query_object *
new_query_object(struct gl_context * ctx,GLuint id)46*61046927SAndroid Build Coastguard Worker new_query_object(struct gl_context *ctx, GLuint id)
47*61046927SAndroid Build Coastguard Worker {
48*61046927SAndroid Build Coastguard Worker struct gl_query_object *q = CALLOC_STRUCT(gl_query_object);
49*61046927SAndroid Build Coastguard Worker if (q) {
50*61046927SAndroid Build Coastguard Worker q->Id = id;
51*61046927SAndroid Build Coastguard Worker q->Ready = GL_TRUE;
52*61046927SAndroid Build Coastguard Worker q->pq = NULL;
53*61046927SAndroid Build Coastguard Worker q->type = PIPE_QUERY_TYPES; /* an invalid value */
54*61046927SAndroid Build Coastguard Worker return q;
55*61046927SAndroid Build Coastguard Worker }
56*61046927SAndroid Build Coastguard Worker return NULL;
57*61046927SAndroid Build Coastguard Worker }
58*61046927SAndroid Build Coastguard Worker
59*61046927SAndroid Build Coastguard Worker
60*61046927SAndroid Build Coastguard Worker static void
free_queries(struct pipe_context * pipe,struct gl_query_object * q)61*61046927SAndroid Build Coastguard Worker free_queries(struct pipe_context *pipe, struct gl_query_object *q)
62*61046927SAndroid Build Coastguard Worker {
63*61046927SAndroid Build Coastguard Worker if (q->pq) {
64*61046927SAndroid Build Coastguard Worker pipe->destroy_query(pipe, q->pq);
65*61046927SAndroid Build Coastguard Worker q->pq = NULL;
66*61046927SAndroid Build Coastguard Worker }
67*61046927SAndroid Build Coastguard Worker
68*61046927SAndroid Build Coastguard Worker if (q->pq_begin) {
69*61046927SAndroid Build Coastguard Worker pipe->destroy_query(pipe, q->pq_begin);
70*61046927SAndroid Build Coastguard Worker q->pq_begin = NULL;
71*61046927SAndroid Build Coastguard Worker }
72*61046927SAndroid Build Coastguard Worker }
73*61046927SAndroid Build Coastguard Worker
74*61046927SAndroid Build Coastguard Worker
75*61046927SAndroid Build Coastguard Worker static void
delete_query(struct gl_context * ctx,struct gl_query_object * q)76*61046927SAndroid Build Coastguard Worker delete_query(struct gl_context *ctx, struct gl_query_object *q)
77*61046927SAndroid Build Coastguard Worker {
78*61046927SAndroid Build Coastguard Worker struct pipe_context *pipe = ctx->pipe;
79*61046927SAndroid Build Coastguard Worker
80*61046927SAndroid Build Coastguard Worker free_queries(pipe, q);
81*61046927SAndroid Build Coastguard Worker free(q->Label);
82*61046927SAndroid Build Coastguard Worker FREE(q);
83*61046927SAndroid Build Coastguard Worker }
84*61046927SAndroid Build Coastguard Worker
85*61046927SAndroid Build Coastguard Worker static int
target_to_index(const struct gl_query_object * q)86*61046927SAndroid Build Coastguard Worker target_to_index(const struct gl_query_object *q)
87*61046927SAndroid Build Coastguard Worker {
88*61046927SAndroid Build Coastguard Worker if (q->Target == GL_PRIMITIVES_GENERATED ||
89*61046927SAndroid Build Coastguard Worker q->Target == GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN ||
90*61046927SAndroid Build Coastguard Worker q->Target == GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB)
91*61046927SAndroid Build Coastguard Worker return q->Stream;
92*61046927SAndroid Build Coastguard Worker
93*61046927SAndroid Build Coastguard Worker /* Drivers with PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE = 0 ignore the
94*61046927SAndroid Build Coastguard Worker * index param so it should be useless; but radeonsi needs it in some cases,
95*61046927SAndroid Build Coastguard Worker * so pass the correct value.
96*61046927SAndroid Build Coastguard Worker */
97*61046927SAndroid Build Coastguard Worker switch (q->Target) {
98*61046927SAndroid Build Coastguard Worker case GL_VERTICES_SUBMITTED_ARB:
99*61046927SAndroid Build Coastguard Worker return PIPE_STAT_QUERY_IA_VERTICES;
100*61046927SAndroid Build Coastguard Worker case GL_PRIMITIVES_SUBMITTED_ARB:
101*61046927SAndroid Build Coastguard Worker return PIPE_STAT_QUERY_IA_PRIMITIVES;
102*61046927SAndroid Build Coastguard Worker case GL_VERTEX_SHADER_INVOCATIONS_ARB:
103*61046927SAndroid Build Coastguard Worker return PIPE_STAT_QUERY_VS_INVOCATIONS;
104*61046927SAndroid Build Coastguard Worker case GL_GEOMETRY_SHADER_INVOCATIONS:
105*61046927SAndroid Build Coastguard Worker return PIPE_STAT_QUERY_GS_INVOCATIONS;
106*61046927SAndroid Build Coastguard Worker case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
107*61046927SAndroid Build Coastguard Worker return PIPE_STAT_QUERY_GS_PRIMITIVES;
108*61046927SAndroid Build Coastguard Worker case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
109*61046927SAndroid Build Coastguard Worker return PIPE_STAT_QUERY_C_INVOCATIONS;
110*61046927SAndroid Build Coastguard Worker case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
111*61046927SAndroid Build Coastguard Worker return PIPE_STAT_QUERY_C_PRIMITIVES;
112*61046927SAndroid Build Coastguard Worker case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
113*61046927SAndroid Build Coastguard Worker return PIPE_STAT_QUERY_PS_INVOCATIONS;
114*61046927SAndroid Build Coastguard Worker case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
115*61046927SAndroid Build Coastguard Worker return PIPE_STAT_QUERY_HS_INVOCATIONS;
116*61046927SAndroid Build Coastguard Worker case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
117*61046927SAndroid Build Coastguard Worker return PIPE_STAT_QUERY_DS_INVOCATIONS;
118*61046927SAndroid Build Coastguard Worker case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
119*61046927SAndroid Build Coastguard Worker return PIPE_STAT_QUERY_CS_INVOCATIONS;
120*61046927SAndroid Build Coastguard Worker default:
121*61046927SAndroid Build Coastguard Worker break;
122*61046927SAndroid Build Coastguard Worker }
123*61046927SAndroid Build Coastguard Worker
124*61046927SAndroid Build Coastguard Worker return 0;
125*61046927SAndroid Build Coastguard Worker }
126*61046927SAndroid Build Coastguard Worker
127*61046927SAndroid Build Coastguard Worker static bool
query_type_is_dummy(struct gl_context * ctx,unsigned type)128*61046927SAndroid Build Coastguard Worker query_type_is_dummy(struct gl_context *ctx, unsigned type)
129*61046927SAndroid Build Coastguard Worker {
130*61046927SAndroid Build Coastguard Worker struct st_context *st = st_context(ctx);
131*61046927SAndroid Build Coastguard Worker switch (type) {
132*61046927SAndroid Build Coastguard Worker case PIPE_QUERY_OCCLUSION_COUNTER:
133*61046927SAndroid Build Coastguard Worker case PIPE_QUERY_OCCLUSION_PREDICATE:
134*61046927SAndroid Build Coastguard Worker case PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE:
135*61046927SAndroid Build Coastguard Worker return !st->has_occlusion_query;
136*61046927SAndroid Build Coastguard Worker case PIPE_QUERY_PIPELINE_STATISTICS:
137*61046927SAndroid Build Coastguard Worker return !st->has_pipeline_stat;
138*61046927SAndroid Build Coastguard Worker case PIPE_QUERY_PIPELINE_STATISTICS_SINGLE:
139*61046927SAndroid Build Coastguard Worker return !st->has_single_pipe_stat;
140*61046927SAndroid Build Coastguard Worker default:
141*61046927SAndroid Build Coastguard Worker break;
142*61046927SAndroid Build Coastguard Worker }
143*61046927SAndroid Build Coastguard Worker return false;
144*61046927SAndroid Build Coastguard Worker }
145*61046927SAndroid Build Coastguard Worker
146*61046927SAndroid Build Coastguard Worker static void
begin_query(struct gl_context * ctx,struct gl_query_object * q)147*61046927SAndroid Build Coastguard Worker begin_query(struct gl_context *ctx, struct gl_query_object *q)
148*61046927SAndroid Build Coastguard Worker {
149*61046927SAndroid Build Coastguard Worker struct st_context *st = st_context(ctx);
150*61046927SAndroid Build Coastguard Worker struct pipe_context *pipe = ctx->pipe;
151*61046927SAndroid Build Coastguard Worker unsigned type;
152*61046927SAndroid Build Coastguard Worker bool ret = false;
153*61046927SAndroid Build Coastguard Worker
154*61046927SAndroid Build Coastguard Worker st_flush_bitmap_cache(st_context(ctx));
155*61046927SAndroid Build Coastguard Worker
156*61046927SAndroid Build Coastguard Worker /* convert GL query type to Gallium query type */
157*61046927SAndroid Build Coastguard Worker switch (q->Target) {
158*61046927SAndroid Build Coastguard Worker case GL_ANY_SAMPLES_PASSED:
159*61046927SAndroid Build Coastguard Worker type = PIPE_QUERY_OCCLUSION_PREDICATE;
160*61046927SAndroid Build Coastguard Worker break;
161*61046927SAndroid Build Coastguard Worker case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
162*61046927SAndroid Build Coastguard Worker type = PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE;
163*61046927SAndroid Build Coastguard Worker break;
164*61046927SAndroid Build Coastguard Worker case GL_SAMPLES_PASSED_ARB:
165*61046927SAndroid Build Coastguard Worker type = PIPE_QUERY_OCCLUSION_COUNTER;
166*61046927SAndroid Build Coastguard Worker break;
167*61046927SAndroid Build Coastguard Worker case GL_PRIMITIVES_GENERATED:
168*61046927SAndroid Build Coastguard Worker type = PIPE_QUERY_PRIMITIVES_GENERATED;
169*61046927SAndroid Build Coastguard Worker break;
170*61046927SAndroid Build Coastguard Worker case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
171*61046927SAndroid Build Coastguard Worker type = PIPE_QUERY_PRIMITIVES_EMITTED;
172*61046927SAndroid Build Coastguard Worker break;
173*61046927SAndroid Build Coastguard Worker case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB:
174*61046927SAndroid Build Coastguard Worker type = PIPE_QUERY_SO_OVERFLOW_PREDICATE;
175*61046927SAndroid Build Coastguard Worker break;
176*61046927SAndroid Build Coastguard Worker case GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB:
177*61046927SAndroid Build Coastguard Worker type = PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE;
178*61046927SAndroid Build Coastguard Worker break;
179*61046927SAndroid Build Coastguard Worker case GL_TIME_ELAPSED:
180*61046927SAndroid Build Coastguard Worker if (st->has_time_elapsed)
181*61046927SAndroid Build Coastguard Worker type = PIPE_QUERY_TIME_ELAPSED;
182*61046927SAndroid Build Coastguard Worker else
183*61046927SAndroid Build Coastguard Worker type = PIPE_QUERY_TIMESTAMP;
184*61046927SAndroid Build Coastguard Worker break;
185*61046927SAndroid Build Coastguard Worker case GL_VERTICES_SUBMITTED_ARB:
186*61046927SAndroid Build Coastguard Worker case GL_PRIMITIVES_SUBMITTED_ARB:
187*61046927SAndroid Build Coastguard Worker case GL_VERTEX_SHADER_INVOCATIONS_ARB:
188*61046927SAndroid Build Coastguard Worker case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
189*61046927SAndroid Build Coastguard Worker case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
190*61046927SAndroid Build Coastguard Worker case GL_GEOMETRY_SHADER_INVOCATIONS:
191*61046927SAndroid Build Coastguard Worker case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
192*61046927SAndroid Build Coastguard Worker case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
193*61046927SAndroid Build Coastguard Worker case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
194*61046927SAndroid Build Coastguard Worker case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
195*61046927SAndroid Build Coastguard Worker case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
196*61046927SAndroid Build Coastguard Worker type = st->has_single_pipe_stat ? PIPE_QUERY_PIPELINE_STATISTICS_SINGLE
197*61046927SAndroid Build Coastguard Worker : PIPE_QUERY_PIPELINE_STATISTICS;
198*61046927SAndroid Build Coastguard Worker break;
199*61046927SAndroid Build Coastguard Worker default:
200*61046927SAndroid Build Coastguard Worker assert(0 && "unexpected query target in st_BeginQuery()");
201*61046927SAndroid Build Coastguard Worker return;
202*61046927SAndroid Build Coastguard Worker }
203*61046927SAndroid Build Coastguard Worker
204*61046927SAndroid Build Coastguard Worker if (q->type != type) {
205*61046927SAndroid Build Coastguard Worker /* free old query of different type */
206*61046927SAndroid Build Coastguard Worker free_queries(pipe, q);
207*61046927SAndroid Build Coastguard Worker q->type = PIPE_QUERY_TYPES; /* an invalid value */
208*61046927SAndroid Build Coastguard Worker }
209*61046927SAndroid Build Coastguard Worker
210*61046927SAndroid Build Coastguard Worker if (q->Target == GL_TIME_ELAPSED &&
211*61046927SAndroid Build Coastguard Worker type == PIPE_QUERY_TIMESTAMP) {
212*61046927SAndroid Build Coastguard Worker /* Determine time elapsed by emitting two timestamp queries. */
213*61046927SAndroid Build Coastguard Worker if (!q->pq_begin) {
214*61046927SAndroid Build Coastguard Worker q->pq_begin = pipe->create_query(pipe, type, 0);
215*61046927SAndroid Build Coastguard Worker q->type = type;
216*61046927SAndroid Build Coastguard Worker }
217*61046927SAndroid Build Coastguard Worker if (q->pq_begin)
218*61046927SAndroid Build Coastguard Worker ret = pipe->end_query(pipe, q->pq_begin);
219*61046927SAndroid Build Coastguard Worker } else {
220*61046927SAndroid Build Coastguard Worker if (query_type_is_dummy(ctx, type)) {
221*61046927SAndroid Build Coastguard Worker /* starting a dummy-query; ignore */
222*61046927SAndroid Build Coastguard Worker assert(!q->pq);
223*61046927SAndroid Build Coastguard Worker q->type = type;
224*61046927SAndroid Build Coastguard Worker ret = true;
225*61046927SAndroid Build Coastguard Worker } else if (!q->pq) {
226*61046927SAndroid Build Coastguard Worker q->pq = pipe->create_query(pipe, type, target_to_index(q));
227*61046927SAndroid Build Coastguard Worker q->type = type;
228*61046927SAndroid Build Coastguard Worker }
229*61046927SAndroid Build Coastguard Worker if (q->pq)
230*61046927SAndroid Build Coastguard Worker ret = pipe->begin_query(pipe, q->pq);
231*61046927SAndroid Build Coastguard Worker }
232*61046927SAndroid Build Coastguard Worker
233*61046927SAndroid Build Coastguard Worker if (!ret) {
234*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBeginQuery");
235*61046927SAndroid Build Coastguard Worker
236*61046927SAndroid Build Coastguard Worker free_queries(pipe, q);
237*61046927SAndroid Build Coastguard Worker q->Active = GL_FALSE;
238*61046927SAndroid Build Coastguard Worker return;
239*61046927SAndroid Build Coastguard Worker }
240*61046927SAndroid Build Coastguard Worker
241*61046927SAndroid Build Coastguard Worker if (q->type != PIPE_QUERY_TIMESTAMP)
242*61046927SAndroid Build Coastguard Worker st->active_queries++;
243*61046927SAndroid Build Coastguard Worker
244*61046927SAndroid Build Coastguard Worker assert(q->type == type);
245*61046927SAndroid Build Coastguard Worker }
246*61046927SAndroid Build Coastguard Worker
247*61046927SAndroid Build Coastguard Worker
248*61046927SAndroid Build Coastguard Worker static void
end_query(struct gl_context * ctx,struct gl_query_object * q)249*61046927SAndroid Build Coastguard Worker end_query(struct gl_context *ctx, struct gl_query_object *q)
250*61046927SAndroid Build Coastguard Worker {
251*61046927SAndroid Build Coastguard Worker struct st_context *st = st_context(ctx);
252*61046927SAndroid Build Coastguard Worker struct pipe_context *pipe = ctx->pipe;
253*61046927SAndroid Build Coastguard Worker bool ret = false;
254*61046927SAndroid Build Coastguard Worker
255*61046927SAndroid Build Coastguard Worker st_flush_bitmap_cache(st_context(ctx));
256*61046927SAndroid Build Coastguard Worker
257*61046927SAndroid Build Coastguard Worker if ((q->Target == GL_TIMESTAMP ||
258*61046927SAndroid Build Coastguard Worker q->Target == GL_TIME_ELAPSED) &&
259*61046927SAndroid Build Coastguard Worker !q->pq) {
260*61046927SAndroid Build Coastguard Worker q->pq = pipe->create_query(pipe, PIPE_QUERY_TIMESTAMP, 0);
261*61046927SAndroid Build Coastguard Worker q->type = PIPE_QUERY_TIMESTAMP;
262*61046927SAndroid Build Coastguard Worker }
263*61046927SAndroid Build Coastguard Worker
264*61046927SAndroid Build Coastguard Worker if (query_type_is_dummy(ctx, q->type)) {
265*61046927SAndroid Build Coastguard Worker /* ending a dummy-query; ignore */
266*61046927SAndroid Build Coastguard Worker ret = true;
267*61046927SAndroid Build Coastguard Worker } else if (q->pq)
268*61046927SAndroid Build Coastguard Worker ret = pipe->end_query(pipe, q->pq);
269*61046927SAndroid Build Coastguard Worker
270*61046927SAndroid Build Coastguard Worker if (!ret) {
271*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_OUT_OF_MEMORY, "glEndQuery");
272*61046927SAndroid Build Coastguard Worker return;
273*61046927SAndroid Build Coastguard Worker }
274*61046927SAndroid Build Coastguard Worker
275*61046927SAndroid Build Coastguard Worker if (q->type != PIPE_QUERY_TIMESTAMP)
276*61046927SAndroid Build Coastguard Worker st->active_queries--;
277*61046927SAndroid Build Coastguard Worker }
278*61046927SAndroid Build Coastguard Worker
279*61046927SAndroid Build Coastguard Worker
280*61046927SAndroid Build Coastguard Worker static bool
get_query_result(struct pipe_context * pipe,struct gl_query_object * q,bool wait)281*61046927SAndroid Build Coastguard Worker get_query_result(struct pipe_context *pipe,
282*61046927SAndroid Build Coastguard Worker struct gl_query_object *q,
283*61046927SAndroid Build Coastguard Worker bool wait)
284*61046927SAndroid Build Coastguard Worker {
285*61046927SAndroid Build Coastguard Worker union pipe_query_result data;
286*61046927SAndroid Build Coastguard Worker
287*61046927SAndroid Build Coastguard Worker if (!q->pq) {
288*61046927SAndroid Build Coastguard Worker /* Needed in case we failed to allocate the gallium query earlier, or
289*61046927SAndroid Build Coastguard Worker * in the case of a dummy query.
290*61046927SAndroid Build Coastguard Worker *
291*61046927SAndroid Build Coastguard Worker * Return TRUE in either case so we don't spin on this forever.
292*61046927SAndroid Build Coastguard Worker */
293*61046927SAndroid Build Coastguard Worker return true;
294*61046927SAndroid Build Coastguard Worker }
295*61046927SAndroid Build Coastguard Worker
296*61046927SAndroid Build Coastguard Worker if (!pipe->get_query_result(pipe, q->pq, wait, &data))
297*61046927SAndroid Build Coastguard Worker return false;
298*61046927SAndroid Build Coastguard Worker
299*61046927SAndroid Build Coastguard Worker switch (q->type) {
300*61046927SAndroid Build Coastguard Worker case PIPE_QUERY_PIPELINE_STATISTICS:
301*61046927SAndroid Build Coastguard Worker switch (q->Target) {
302*61046927SAndroid Build Coastguard Worker case GL_VERTICES_SUBMITTED_ARB:
303*61046927SAndroid Build Coastguard Worker q->Result = data.pipeline_statistics.ia_vertices;
304*61046927SAndroid Build Coastguard Worker break;
305*61046927SAndroid Build Coastguard Worker case GL_PRIMITIVES_SUBMITTED_ARB:
306*61046927SAndroid Build Coastguard Worker q->Result = data.pipeline_statistics.ia_primitives;
307*61046927SAndroid Build Coastguard Worker break;
308*61046927SAndroid Build Coastguard Worker case GL_VERTEX_SHADER_INVOCATIONS_ARB:
309*61046927SAndroid Build Coastguard Worker q->Result = data.pipeline_statistics.vs_invocations;
310*61046927SAndroid Build Coastguard Worker break;
311*61046927SAndroid Build Coastguard Worker case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
312*61046927SAndroid Build Coastguard Worker q->Result = data.pipeline_statistics.hs_invocations;
313*61046927SAndroid Build Coastguard Worker break;
314*61046927SAndroid Build Coastguard Worker case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
315*61046927SAndroid Build Coastguard Worker q->Result = data.pipeline_statistics.ds_invocations;
316*61046927SAndroid Build Coastguard Worker break;
317*61046927SAndroid Build Coastguard Worker case GL_GEOMETRY_SHADER_INVOCATIONS:
318*61046927SAndroid Build Coastguard Worker q->Result = data.pipeline_statistics.gs_invocations;
319*61046927SAndroid Build Coastguard Worker break;
320*61046927SAndroid Build Coastguard Worker case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
321*61046927SAndroid Build Coastguard Worker q->Result = data.pipeline_statistics.gs_primitives;
322*61046927SAndroid Build Coastguard Worker break;
323*61046927SAndroid Build Coastguard Worker case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
324*61046927SAndroid Build Coastguard Worker q->Result = data.pipeline_statistics.ps_invocations;
325*61046927SAndroid Build Coastguard Worker break;
326*61046927SAndroid Build Coastguard Worker case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
327*61046927SAndroid Build Coastguard Worker q->Result = data.pipeline_statistics.cs_invocations;
328*61046927SAndroid Build Coastguard Worker break;
329*61046927SAndroid Build Coastguard Worker case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
330*61046927SAndroid Build Coastguard Worker q->Result = data.pipeline_statistics.c_invocations;
331*61046927SAndroid Build Coastguard Worker break;
332*61046927SAndroid Build Coastguard Worker case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
333*61046927SAndroid Build Coastguard Worker q->Result = data.pipeline_statistics.c_primitives;
334*61046927SAndroid Build Coastguard Worker break;
335*61046927SAndroid Build Coastguard Worker default:
336*61046927SAndroid Build Coastguard Worker unreachable("invalid pipeline statistics counter");
337*61046927SAndroid Build Coastguard Worker }
338*61046927SAndroid Build Coastguard Worker break;
339*61046927SAndroid Build Coastguard Worker case PIPE_QUERY_OCCLUSION_PREDICATE:
340*61046927SAndroid Build Coastguard Worker case PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE:
341*61046927SAndroid Build Coastguard Worker case PIPE_QUERY_SO_OVERFLOW_PREDICATE:
342*61046927SAndroid Build Coastguard Worker case PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE:
343*61046927SAndroid Build Coastguard Worker q->Result = !!data.b;
344*61046927SAndroid Build Coastguard Worker break;
345*61046927SAndroid Build Coastguard Worker default:
346*61046927SAndroid Build Coastguard Worker q->Result = data.u64;
347*61046927SAndroid Build Coastguard Worker break;
348*61046927SAndroid Build Coastguard Worker }
349*61046927SAndroid Build Coastguard Worker
350*61046927SAndroid Build Coastguard Worker if (q->Target == GL_TIME_ELAPSED &&
351*61046927SAndroid Build Coastguard Worker q->type == PIPE_QUERY_TIMESTAMP) {
352*61046927SAndroid Build Coastguard Worker /* Calculate the elapsed time from the two timestamp queries */
353*61046927SAndroid Build Coastguard Worker assert(q->pq_begin);
354*61046927SAndroid Build Coastguard Worker pipe->get_query_result(pipe, q->pq_begin, true, &data);
355*61046927SAndroid Build Coastguard Worker q->Result -= data.u64;
356*61046927SAndroid Build Coastguard Worker } else {
357*61046927SAndroid Build Coastguard Worker assert(!q->pq_begin);
358*61046927SAndroid Build Coastguard Worker }
359*61046927SAndroid Build Coastguard Worker
360*61046927SAndroid Build Coastguard Worker return true;
361*61046927SAndroid Build Coastguard Worker }
362*61046927SAndroid Build Coastguard Worker
363*61046927SAndroid Build Coastguard Worker
364*61046927SAndroid Build Coastguard Worker void
_mesa_wait_query(struct gl_context * ctx,struct gl_query_object * q)365*61046927SAndroid Build Coastguard Worker _mesa_wait_query(struct gl_context *ctx, struct gl_query_object *q)
366*61046927SAndroid Build Coastguard Worker {
367*61046927SAndroid Build Coastguard Worker struct pipe_context *pipe = ctx->pipe;
368*61046927SAndroid Build Coastguard Worker
369*61046927SAndroid Build Coastguard Worker /* this function should only be called if we don't have a ready result */
370*61046927SAndroid Build Coastguard Worker assert(!q->Ready);
371*61046927SAndroid Build Coastguard Worker
372*61046927SAndroid Build Coastguard Worker while (!q->Ready &&
373*61046927SAndroid Build Coastguard Worker !get_query_result(pipe, q, true))
374*61046927SAndroid Build Coastguard Worker {
375*61046927SAndroid Build Coastguard Worker /* nothing */
376*61046927SAndroid Build Coastguard Worker }
377*61046927SAndroid Build Coastguard Worker
378*61046927SAndroid Build Coastguard Worker q->Ready = GL_TRUE;
379*61046927SAndroid Build Coastguard Worker }
380*61046927SAndroid Build Coastguard Worker
381*61046927SAndroid Build Coastguard Worker
382*61046927SAndroid Build Coastguard Worker void
_mesa_check_query(struct gl_context * ctx,struct gl_query_object * q)383*61046927SAndroid Build Coastguard Worker _mesa_check_query(struct gl_context *ctx, struct gl_query_object *q)
384*61046927SAndroid Build Coastguard Worker {
385*61046927SAndroid Build Coastguard Worker struct pipe_context *pipe = ctx->pipe;
386*61046927SAndroid Build Coastguard Worker assert(!q->Ready); /* we should not get called if Ready is TRUE */
387*61046927SAndroid Build Coastguard Worker q->Ready = get_query_result(pipe, q, false);
388*61046927SAndroid Build Coastguard Worker }
389*61046927SAndroid Build Coastguard Worker
390*61046927SAndroid Build Coastguard Worker
391*61046927SAndroid Build Coastguard Worker uint64_t
_mesa_get_timestamp(struct gl_context * ctx)392*61046927SAndroid Build Coastguard Worker _mesa_get_timestamp(struct gl_context *ctx)
393*61046927SAndroid Build Coastguard Worker {
394*61046927SAndroid Build Coastguard Worker struct pipe_context *pipe = ctx->pipe;
395*61046927SAndroid Build Coastguard Worker struct pipe_screen *screen = pipe->screen;
396*61046927SAndroid Build Coastguard Worker
397*61046927SAndroid Build Coastguard Worker /* Prefer the per-screen function */
398*61046927SAndroid Build Coastguard Worker if (screen->get_timestamp) {
399*61046927SAndroid Build Coastguard Worker return screen->get_timestamp(screen);
400*61046927SAndroid Build Coastguard Worker }
401*61046927SAndroid Build Coastguard Worker else {
402*61046927SAndroid Build Coastguard Worker /* Fall back to the per-context function */
403*61046927SAndroid Build Coastguard Worker assert(pipe->get_timestamp);
404*61046927SAndroid Build Coastguard Worker return pipe->get_timestamp(pipe);
405*61046927SAndroid Build Coastguard Worker }
406*61046927SAndroid Build Coastguard Worker }
407*61046927SAndroid Build Coastguard Worker
408*61046927SAndroid Build Coastguard Worker static void
store_query_result(struct gl_context * ctx,struct gl_query_object * q,struct gl_buffer_object * buf,intptr_t offset,GLenum pname,GLenum ptype)409*61046927SAndroid Build Coastguard Worker store_query_result(struct gl_context *ctx, struct gl_query_object *q,
410*61046927SAndroid Build Coastguard Worker struct gl_buffer_object *buf, intptr_t offset,
411*61046927SAndroid Build Coastguard Worker GLenum pname, GLenum ptype)
412*61046927SAndroid Build Coastguard Worker {
413*61046927SAndroid Build Coastguard Worker struct pipe_context *pipe = ctx->pipe;
414*61046927SAndroid Build Coastguard Worker enum pipe_query_flags flags = 0;
415*61046927SAndroid Build Coastguard Worker enum pipe_query_value_type result_type;
416*61046927SAndroid Build Coastguard Worker int index;
417*61046927SAndroid Build Coastguard Worker
418*61046927SAndroid Build Coastguard Worker if (pname == GL_QUERY_RESULT)
419*61046927SAndroid Build Coastguard Worker flags |= PIPE_QUERY_WAIT;
420*61046927SAndroid Build Coastguard Worker
421*61046927SAndroid Build Coastguard Worker /* GL_QUERY_TARGET is a bit of an extension since it has nothing to
422*61046927SAndroid Build Coastguard Worker * do with the GPU end of the query. Write it in "by hand".
423*61046927SAndroid Build Coastguard Worker */
424*61046927SAndroid Build Coastguard Worker if (pname == GL_QUERY_TARGET) {
425*61046927SAndroid Build Coastguard Worker /* Assume that the data must be LE. The endianness situation wrt CPU and
426*61046927SAndroid Build Coastguard Worker * GPU is incredibly confusing, but the vast majority of GPUs are
427*61046927SAndroid Build Coastguard Worker * LE. When a BE one comes along, this needs some form of resolution.
428*61046927SAndroid Build Coastguard Worker */
429*61046927SAndroid Build Coastguard Worker unsigned data[2] = { CPU_TO_LE32(q->Target), 0 };
430*61046927SAndroid Build Coastguard Worker pipe_buffer_write(pipe, buf->buffer, offset,
431*61046927SAndroid Build Coastguard Worker (ptype == GL_INT64_ARB ||
432*61046927SAndroid Build Coastguard Worker ptype == GL_UNSIGNED_INT64_ARB) ? 8 : 4,
433*61046927SAndroid Build Coastguard Worker data);
434*61046927SAndroid Build Coastguard Worker return;
435*61046927SAndroid Build Coastguard Worker }
436*61046927SAndroid Build Coastguard Worker
437*61046927SAndroid Build Coastguard Worker switch (ptype) {
438*61046927SAndroid Build Coastguard Worker case GL_INT:
439*61046927SAndroid Build Coastguard Worker result_type = PIPE_QUERY_TYPE_I32;
440*61046927SAndroid Build Coastguard Worker break;
441*61046927SAndroid Build Coastguard Worker case GL_UNSIGNED_INT:
442*61046927SAndroid Build Coastguard Worker result_type = PIPE_QUERY_TYPE_U32;
443*61046927SAndroid Build Coastguard Worker break;
444*61046927SAndroid Build Coastguard Worker case GL_INT64_ARB:
445*61046927SAndroid Build Coastguard Worker result_type = PIPE_QUERY_TYPE_I64;
446*61046927SAndroid Build Coastguard Worker break;
447*61046927SAndroid Build Coastguard Worker case GL_UNSIGNED_INT64_ARB:
448*61046927SAndroid Build Coastguard Worker result_type = PIPE_QUERY_TYPE_U64;
449*61046927SAndroid Build Coastguard Worker break;
450*61046927SAndroid Build Coastguard Worker default:
451*61046927SAndroid Build Coastguard Worker unreachable("Unexpected result type");
452*61046927SAndroid Build Coastguard Worker }
453*61046927SAndroid Build Coastguard Worker
454*61046927SAndroid Build Coastguard Worker if (pname == GL_QUERY_RESULT_AVAILABLE) {
455*61046927SAndroid Build Coastguard Worker index = -1;
456*61046927SAndroid Build Coastguard Worker } else if (q->type == PIPE_QUERY_PIPELINE_STATISTICS) {
457*61046927SAndroid Build Coastguard Worker index = target_to_index(q);
458*61046927SAndroid Build Coastguard Worker } else {
459*61046927SAndroid Build Coastguard Worker index = 0;
460*61046927SAndroid Build Coastguard Worker }
461*61046927SAndroid Build Coastguard Worker
462*61046927SAndroid Build Coastguard Worker if (q->pq)
463*61046927SAndroid Build Coastguard Worker pipe->get_query_result_resource(pipe, q->pq, flags, result_type, index,
464*61046927SAndroid Build Coastguard Worker buf->buffer, offset);
465*61046927SAndroid Build Coastguard Worker }
466*61046927SAndroid Build Coastguard Worker
467*61046927SAndroid Build Coastguard Worker static struct gl_query_object **
get_pipe_stats_binding_point(struct gl_context * ctx,GLenum target)468*61046927SAndroid Build Coastguard Worker get_pipe_stats_binding_point(struct gl_context *ctx,
469*61046927SAndroid Build Coastguard Worker GLenum target)
470*61046927SAndroid Build Coastguard Worker {
471*61046927SAndroid Build Coastguard Worker const int which = target - GL_VERTICES_SUBMITTED;
472*61046927SAndroid Build Coastguard Worker assert(which < MAX_PIPELINE_STATISTICS);
473*61046927SAndroid Build Coastguard Worker
474*61046927SAndroid Build Coastguard Worker if (!_mesa_has_pipeline_statistics(ctx))
475*61046927SAndroid Build Coastguard Worker return NULL;
476*61046927SAndroid Build Coastguard Worker
477*61046927SAndroid Build Coastguard Worker return &ctx->Query.pipeline_stats[which];
478*61046927SAndroid Build Coastguard Worker }
479*61046927SAndroid Build Coastguard Worker
480*61046927SAndroid Build Coastguard Worker /**
481*61046927SAndroid Build Coastguard Worker * Return pointer to the query object binding point for the given target and
482*61046927SAndroid Build Coastguard Worker * index.
483*61046927SAndroid Build Coastguard Worker * \return NULL if invalid target, else the address of binding point
484*61046927SAndroid Build Coastguard Worker */
485*61046927SAndroid Build Coastguard Worker static struct gl_query_object **
get_query_binding_point(struct gl_context * ctx,GLenum target,GLuint index)486*61046927SAndroid Build Coastguard Worker get_query_binding_point(struct gl_context *ctx, GLenum target, GLuint index)
487*61046927SAndroid Build Coastguard Worker {
488*61046927SAndroid Build Coastguard Worker switch (target) {
489*61046927SAndroid Build Coastguard Worker case GL_SAMPLES_PASSED:
490*61046927SAndroid Build Coastguard Worker if (_mesa_has_occlusion_query(ctx))
491*61046927SAndroid Build Coastguard Worker return &ctx->Query.CurrentOcclusionObject;
492*61046927SAndroid Build Coastguard Worker else
493*61046927SAndroid Build Coastguard Worker return NULL;
494*61046927SAndroid Build Coastguard Worker case GL_ANY_SAMPLES_PASSED:
495*61046927SAndroid Build Coastguard Worker if (_mesa_has_occlusion_query_boolean(ctx))
496*61046927SAndroid Build Coastguard Worker return &ctx->Query.CurrentOcclusionObject;
497*61046927SAndroid Build Coastguard Worker else
498*61046927SAndroid Build Coastguard Worker return NULL;
499*61046927SAndroid Build Coastguard Worker case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
500*61046927SAndroid Build Coastguard Worker if (_mesa_has_ARB_ES3_compatibility(ctx) ||
501*61046927SAndroid Build Coastguard Worker _mesa_has_EXT_occlusion_query_boolean(ctx))
502*61046927SAndroid Build Coastguard Worker return &ctx->Query.CurrentOcclusionObject;
503*61046927SAndroid Build Coastguard Worker else
504*61046927SAndroid Build Coastguard Worker return NULL;
505*61046927SAndroid Build Coastguard Worker case GL_TIME_ELAPSED:
506*61046927SAndroid Build Coastguard Worker if (_mesa_has_EXT_timer_query(ctx) ||
507*61046927SAndroid Build Coastguard Worker _mesa_has_EXT_disjoint_timer_query(ctx))
508*61046927SAndroid Build Coastguard Worker return &ctx->Query.CurrentTimerObject;
509*61046927SAndroid Build Coastguard Worker else
510*61046927SAndroid Build Coastguard Worker return NULL;
511*61046927SAndroid Build Coastguard Worker case GL_PRIMITIVES_GENERATED:
512*61046927SAndroid Build Coastguard Worker if (_mesa_has_EXT_transform_feedback(ctx) ||
513*61046927SAndroid Build Coastguard Worker _mesa_has_EXT_tessellation_shader(ctx) ||
514*61046927SAndroid Build Coastguard Worker _mesa_has_OES_geometry_shader(ctx))
515*61046927SAndroid Build Coastguard Worker return &ctx->Query.PrimitivesGenerated[index];
516*61046927SAndroid Build Coastguard Worker else
517*61046927SAndroid Build Coastguard Worker return NULL;
518*61046927SAndroid Build Coastguard Worker case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
519*61046927SAndroid Build Coastguard Worker if (_mesa_has_EXT_transform_feedback(ctx) || _mesa_is_gles3(ctx))
520*61046927SAndroid Build Coastguard Worker return &ctx->Query.PrimitivesWritten[index];
521*61046927SAndroid Build Coastguard Worker else
522*61046927SAndroid Build Coastguard Worker return NULL;
523*61046927SAndroid Build Coastguard Worker case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
524*61046927SAndroid Build Coastguard Worker if (_mesa_has_ARB_transform_feedback_overflow_query(ctx))
525*61046927SAndroid Build Coastguard Worker return &ctx->Query.TransformFeedbackOverflow[index];
526*61046927SAndroid Build Coastguard Worker else
527*61046927SAndroid Build Coastguard Worker return NULL;
528*61046927SAndroid Build Coastguard Worker case GL_TRANSFORM_FEEDBACK_OVERFLOW:
529*61046927SAndroid Build Coastguard Worker if (_mesa_has_ARB_transform_feedback_overflow_query(ctx))
530*61046927SAndroid Build Coastguard Worker return &ctx->Query.TransformFeedbackOverflowAny;
531*61046927SAndroid Build Coastguard Worker else
532*61046927SAndroid Build Coastguard Worker return NULL;
533*61046927SAndroid Build Coastguard Worker
534*61046927SAndroid Build Coastguard Worker case GL_VERTICES_SUBMITTED:
535*61046927SAndroid Build Coastguard Worker case GL_PRIMITIVES_SUBMITTED:
536*61046927SAndroid Build Coastguard Worker case GL_VERTEX_SHADER_INVOCATIONS:
537*61046927SAndroid Build Coastguard Worker case GL_FRAGMENT_SHADER_INVOCATIONS:
538*61046927SAndroid Build Coastguard Worker case GL_CLIPPING_INPUT_PRIMITIVES:
539*61046927SAndroid Build Coastguard Worker case GL_CLIPPING_OUTPUT_PRIMITIVES:
540*61046927SAndroid Build Coastguard Worker return get_pipe_stats_binding_point(ctx, target);
541*61046927SAndroid Build Coastguard Worker
542*61046927SAndroid Build Coastguard Worker case GL_GEOMETRY_SHADER_INVOCATIONS:
543*61046927SAndroid Build Coastguard Worker /* GL_GEOMETRY_SHADER_INVOCATIONS is defined in a non-sequential order */
544*61046927SAndroid Build Coastguard Worker target = GL_VERTICES_SUBMITTED + MAX_PIPELINE_STATISTICS - 1;
545*61046927SAndroid Build Coastguard Worker FALLTHROUGH;
546*61046927SAndroid Build Coastguard Worker case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED:
547*61046927SAndroid Build Coastguard Worker if (_mesa_has_geometry_shaders(ctx))
548*61046927SAndroid Build Coastguard Worker return get_pipe_stats_binding_point(ctx, target);
549*61046927SAndroid Build Coastguard Worker else
550*61046927SAndroid Build Coastguard Worker return NULL;
551*61046927SAndroid Build Coastguard Worker
552*61046927SAndroid Build Coastguard Worker case GL_TESS_CONTROL_SHADER_PATCHES:
553*61046927SAndroid Build Coastguard Worker case GL_TESS_EVALUATION_SHADER_INVOCATIONS:
554*61046927SAndroid Build Coastguard Worker if (_mesa_has_tessellation(ctx))
555*61046927SAndroid Build Coastguard Worker return get_pipe_stats_binding_point(ctx, target);
556*61046927SAndroid Build Coastguard Worker else
557*61046927SAndroid Build Coastguard Worker return NULL;
558*61046927SAndroid Build Coastguard Worker
559*61046927SAndroid Build Coastguard Worker case GL_COMPUTE_SHADER_INVOCATIONS:
560*61046927SAndroid Build Coastguard Worker if (_mesa_has_compute_shaders(ctx))
561*61046927SAndroid Build Coastguard Worker return get_pipe_stats_binding_point(ctx, target);
562*61046927SAndroid Build Coastguard Worker else
563*61046927SAndroid Build Coastguard Worker return NULL;
564*61046927SAndroid Build Coastguard Worker
565*61046927SAndroid Build Coastguard Worker default:
566*61046927SAndroid Build Coastguard Worker return NULL;
567*61046927SAndroid Build Coastguard Worker }
568*61046927SAndroid Build Coastguard Worker }
569*61046927SAndroid Build Coastguard Worker
570*61046927SAndroid Build Coastguard Worker /**
571*61046927SAndroid Build Coastguard Worker * Create $n query objects and store them in *ids. Make them of type $target
572*61046927SAndroid Build Coastguard Worker * if dsa is set. Called from _mesa_GenQueries() and _mesa_CreateQueries().
573*61046927SAndroid Build Coastguard Worker */
574*61046927SAndroid Build Coastguard Worker static void
create_queries(struct gl_context * ctx,GLenum target,GLsizei n,GLuint * ids,bool dsa)575*61046927SAndroid Build Coastguard Worker create_queries(struct gl_context *ctx, GLenum target, GLsizei n, GLuint *ids,
576*61046927SAndroid Build Coastguard Worker bool dsa)
577*61046927SAndroid Build Coastguard Worker {
578*61046927SAndroid Build Coastguard Worker const char *func = dsa ? "glGenQueries" : "glCreateQueries";
579*61046927SAndroid Build Coastguard Worker
580*61046927SAndroid Build Coastguard Worker if (MESA_VERBOSE & VERBOSE_API)
581*61046927SAndroid Build Coastguard Worker _mesa_debug(ctx, "%s(%d)\n", func, n);
582*61046927SAndroid Build Coastguard Worker
583*61046927SAndroid Build Coastguard Worker if (n < 0) {
584*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
585*61046927SAndroid Build Coastguard Worker return;
586*61046927SAndroid Build Coastguard Worker }
587*61046927SAndroid Build Coastguard Worker
588*61046927SAndroid Build Coastguard Worker if (_mesa_HashFindFreeKeys(&ctx->Query.QueryObjects, ids, n)) {
589*61046927SAndroid Build Coastguard Worker GLsizei i;
590*61046927SAndroid Build Coastguard Worker for (i = 0; i < n; i++) {
591*61046927SAndroid Build Coastguard Worker struct gl_query_object *q
592*61046927SAndroid Build Coastguard Worker = new_query_object(ctx, ids[i]);
593*61046927SAndroid Build Coastguard Worker if (!q) {
594*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
595*61046927SAndroid Build Coastguard Worker return;
596*61046927SAndroid Build Coastguard Worker } else if (dsa) {
597*61046927SAndroid Build Coastguard Worker /* Do the equivalent of binding the buffer with a target */
598*61046927SAndroid Build Coastguard Worker q->Target = target;
599*61046927SAndroid Build Coastguard Worker q->EverBound = GL_TRUE;
600*61046927SAndroid Build Coastguard Worker }
601*61046927SAndroid Build Coastguard Worker _mesa_HashInsertLocked(&ctx->Query.QueryObjects, ids[i], q);
602*61046927SAndroid Build Coastguard Worker }
603*61046927SAndroid Build Coastguard Worker }
604*61046927SAndroid Build Coastguard Worker }
605*61046927SAndroid Build Coastguard Worker
606*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_GenQueries(GLsizei n,GLuint * ids)607*61046927SAndroid Build Coastguard Worker _mesa_GenQueries(GLsizei n, GLuint *ids)
608*61046927SAndroid Build Coastguard Worker {
609*61046927SAndroid Build Coastguard Worker GET_CURRENT_CONTEXT(ctx);
610*61046927SAndroid Build Coastguard Worker create_queries(ctx, 0, n, ids, false);
611*61046927SAndroid Build Coastguard Worker }
612*61046927SAndroid Build Coastguard Worker
613*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_CreateQueries(GLenum target,GLsizei n,GLuint * ids)614*61046927SAndroid Build Coastguard Worker _mesa_CreateQueries(GLenum target, GLsizei n, GLuint *ids)
615*61046927SAndroid Build Coastguard Worker {
616*61046927SAndroid Build Coastguard Worker GET_CURRENT_CONTEXT(ctx);
617*61046927SAndroid Build Coastguard Worker
618*61046927SAndroid Build Coastguard Worker switch (target) {
619*61046927SAndroid Build Coastguard Worker case GL_SAMPLES_PASSED:
620*61046927SAndroid Build Coastguard Worker case GL_ANY_SAMPLES_PASSED:
621*61046927SAndroid Build Coastguard Worker case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
622*61046927SAndroid Build Coastguard Worker case GL_TIME_ELAPSED:
623*61046927SAndroid Build Coastguard Worker case GL_TIMESTAMP:
624*61046927SAndroid Build Coastguard Worker case GL_PRIMITIVES_GENERATED:
625*61046927SAndroid Build Coastguard Worker case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
626*61046927SAndroid Build Coastguard Worker case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
627*61046927SAndroid Build Coastguard Worker case GL_TRANSFORM_FEEDBACK_OVERFLOW:
628*61046927SAndroid Build Coastguard Worker break;
629*61046927SAndroid Build Coastguard Worker default:
630*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_ENUM, "glCreateQueries(invalid target = %s)",
631*61046927SAndroid Build Coastguard Worker _mesa_enum_to_string(target));
632*61046927SAndroid Build Coastguard Worker return;
633*61046927SAndroid Build Coastguard Worker }
634*61046927SAndroid Build Coastguard Worker
635*61046927SAndroid Build Coastguard Worker create_queries(ctx, target, n, ids, true);
636*61046927SAndroid Build Coastguard Worker }
637*61046927SAndroid Build Coastguard Worker
638*61046927SAndroid Build Coastguard Worker
639*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_DeleteQueries(GLsizei n,const GLuint * ids)640*61046927SAndroid Build Coastguard Worker _mesa_DeleteQueries(GLsizei n, const GLuint *ids)
641*61046927SAndroid Build Coastguard Worker {
642*61046927SAndroid Build Coastguard Worker GLint i;
643*61046927SAndroid Build Coastguard Worker GET_CURRENT_CONTEXT(ctx);
644*61046927SAndroid Build Coastguard Worker FLUSH_VERTICES(ctx, 0, 0);
645*61046927SAndroid Build Coastguard Worker
646*61046927SAndroid Build Coastguard Worker if (MESA_VERBOSE & VERBOSE_API)
647*61046927SAndroid Build Coastguard Worker _mesa_debug(ctx, "glDeleteQueries(%d)\n", n);
648*61046927SAndroid Build Coastguard Worker
649*61046927SAndroid Build Coastguard Worker if (n < 0) {
650*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteQueriesARB(n < 0)");
651*61046927SAndroid Build Coastguard Worker return;
652*61046927SAndroid Build Coastguard Worker }
653*61046927SAndroid Build Coastguard Worker
654*61046927SAndroid Build Coastguard Worker for (i = 0; i < n; i++) {
655*61046927SAndroid Build Coastguard Worker if (ids[i] > 0) {
656*61046927SAndroid Build Coastguard Worker struct gl_query_object *q = _mesa_lookup_query_object(ctx, ids[i]);
657*61046927SAndroid Build Coastguard Worker if (q) {
658*61046927SAndroid Build Coastguard Worker if (q->Active) {
659*61046927SAndroid Build Coastguard Worker struct gl_query_object **bindpt;
660*61046927SAndroid Build Coastguard Worker bindpt = get_query_binding_point(ctx, q->Target, q->Stream);
661*61046927SAndroid Build Coastguard Worker assert(bindpt); /* Should be non-null for active q. */
662*61046927SAndroid Build Coastguard Worker if (bindpt) {
663*61046927SAndroid Build Coastguard Worker *bindpt = NULL;
664*61046927SAndroid Build Coastguard Worker }
665*61046927SAndroid Build Coastguard Worker q->Active = GL_FALSE;
666*61046927SAndroid Build Coastguard Worker end_query(ctx, q);
667*61046927SAndroid Build Coastguard Worker }
668*61046927SAndroid Build Coastguard Worker _mesa_HashRemoveLocked(&ctx->Query.QueryObjects, ids[i]);
669*61046927SAndroid Build Coastguard Worker delete_query(ctx, q);
670*61046927SAndroid Build Coastguard Worker }
671*61046927SAndroid Build Coastguard Worker }
672*61046927SAndroid Build Coastguard Worker }
673*61046927SAndroid Build Coastguard Worker }
674*61046927SAndroid Build Coastguard Worker
675*61046927SAndroid Build Coastguard Worker
676*61046927SAndroid Build Coastguard Worker GLboolean GLAPIENTRY
_mesa_IsQuery(GLuint id)677*61046927SAndroid Build Coastguard Worker _mesa_IsQuery(GLuint id)
678*61046927SAndroid Build Coastguard Worker {
679*61046927SAndroid Build Coastguard Worker struct gl_query_object *q;
680*61046927SAndroid Build Coastguard Worker
681*61046927SAndroid Build Coastguard Worker GET_CURRENT_CONTEXT(ctx);
682*61046927SAndroid Build Coastguard Worker ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
683*61046927SAndroid Build Coastguard Worker
684*61046927SAndroid Build Coastguard Worker if (MESA_VERBOSE & VERBOSE_API)
685*61046927SAndroid Build Coastguard Worker _mesa_debug(ctx, "glIsQuery(%u)\n", id);
686*61046927SAndroid Build Coastguard Worker
687*61046927SAndroid Build Coastguard Worker if (id == 0)
688*61046927SAndroid Build Coastguard Worker return GL_FALSE;
689*61046927SAndroid Build Coastguard Worker
690*61046927SAndroid Build Coastguard Worker q = _mesa_lookup_query_object(ctx, id);
691*61046927SAndroid Build Coastguard Worker if (q == NULL)
692*61046927SAndroid Build Coastguard Worker return GL_FALSE;
693*61046927SAndroid Build Coastguard Worker
694*61046927SAndroid Build Coastguard Worker return q->EverBound;
695*61046927SAndroid Build Coastguard Worker }
696*61046927SAndroid Build Coastguard Worker
697*61046927SAndroid Build Coastguard Worker static GLboolean
query_error_check_index(struct gl_context * ctx,GLenum target,GLuint index)698*61046927SAndroid Build Coastguard Worker query_error_check_index(struct gl_context *ctx, GLenum target, GLuint index)
699*61046927SAndroid Build Coastguard Worker {
700*61046927SAndroid Build Coastguard Worker switch (target) {
701*61046927SAndroid Build Coastguard Worker case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
702*61046927SAndroid Build Coastguard Worker case GL_PRIMITIVES_GENERATED:
703*61046927SAndroid Build Coastguard Worker case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
704*61046927SAndroid Build Coastguard Worker if (index >= ctx->Const.MaxVertexStreams) {
705*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_VALUE,
706*61046927SAndroid Build Coastguard Worker "glBeginQueryIndexed(index>=MaxVertexStreams)");
707*61046927SAndroid Build Coastguard Worker return GL_FALSE;
708*61046927SAndroid Build Coastguard Worker }
709*61046927SAndroid Build Coastguard Worker break;
710*61046927SAndroid Build Coastguard Worker default:
711*61046927SAndroid Build Coastguard Worker if (index > 0) {
712*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_VALUE, "glBeginQueryIndexed(index>0)");
713*61046927SAndroid Build Coastguard Worker return GL_FALSE;
714*61046927SAndroid Build Coastguard Worker }
715*61046927SAndroid Build Coastguard Worker }
716*61046927SAndroid Build Coastguard Worker return GL_TRUE;
717*61046927SAndroid Build Coastguard Worker }
718*61046927SAndroid Build Coastguard Worker
719*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_BeginQueryIndexed(GLenum target,GLuint index,GLuint id)720*61046927SAndroid Build Coastguard Worker _mesa_BeginQueryIndexed(GLenum target, GLuint index, GLuint id)
721*61046927SAndroid Build Coastguard Worker {
722*61046927SAndroid Build Coastguard Worker struct gl_query_object *q, **bindpt;
723*61046927SAndroid Build Coastguard Worker GET_CURRENT_CONTEXT(ctx);
724*61046927SAndroid Build Coastguard Worker
725*61046927SAndroid Build Coastguard Worker if (MESA_VERBOSE & VERBOSE_API)
726*61046927SAndroid Build Coastguard Worker _mesa_debug(ctx, "glBeginQueryIndexed(%s, %u, %u)\n",
727*61046927SAndroid Build Coastguard Worker _mesa_enum_to_string(target), index, id);
728*61046927SAndroid Build Coastguard Worker
729*61046927SAndroid Build Coastguard Worker if (!query_error_check_index(ctx, target, index))
730*61046927SAndroid Build Coastguard Worker return;
731*61046927SAndroid Build Coastguard Worker
732*61046927SAndroid Build Coastguard Worker FLUSH_VERTICES(ctx, 0, 0);
733*61046927SAndroid Build Coastguard Worker
734*61046927SAndroid Build Coastguard Worker bindpt = get_query_binding_point(ctx, target, index);
735*61046927SAndroid Build Coastguard Worker if (!bindpt) {
736*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_ENUM, "glBeginQuery{Indexed}(target)");
737*61046927SAndroid Build Coastguard Worker return;
738*61046927SAndroid Build Coastguard Worker }
739*61046927SAndroid Build Coastguard Worker
740*61046927SAndroid Build Coastguard Worker /* From the GL_ARB_occlusion_query spec:
741*61046927SAndroid Build Coastguard Worker *
742*61046927SAndroid Build Coastguard Worker * "If BeginQueryARB is called while another query is already in
743*61046927SAndroid Build Coastguard Worker * progress with the same target, an INVALID_OPERATION error is
744*61046927SAndroid Build Coastguard Worker * generated."
745*61046927SAndroid Build Coastguard Worker */
746*61046927SAndroid Build Coastguard Worker if (*bindpt) {
747*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_OPERATION,
748*61046927SAndroid Build Coastguard Worker "glBeginQuery{Indexed}(target=%s is active)",
749*61046927SAndroid Build Coastguard Worker _mesa_enum_to_string(target));
750*61046927SAndroid Build Coastguard Worker return;
751*61046927SAndroid Build Coastguard Worker }
752*61046927SAndroid Build Coastguard Worker
753*61046927SAndroid Build Coastguard Worker if (id == 0) {
754*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginQuery{Indexed}(id==0)");
755*61046927SAndroid Build Coastguard Worker return;
756*61046927SAndroid Build Coastguard Worker }
757*61046927SAndroid Build Coastguard Worker
758*61046927SAndroid Build Coastguard Worker q = _mesa_lookup_query_object(ctx, id);
759*61046927SAndroid Build Coastguard Worker if (!q) {
760*61046927SAndroid Build Coastguard Worker if (ctx->API != API_OPENGL_COMPAT) {
761*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_OPERATION,
762*61046927SAndroid Build Coastguard Worker "glBeginQuery{Indexed}(non-gen name)");
763*61046927SAndroid Build Coastguard Worker return;
764*61046927SAndroid Build Coastguard Worker } else {
765*61046927SAndroid Build Coastguard Worker /* create new object */
766*61046927SAndroid Build Coastguard Worker q = new_query_object(ctx, id);
767*61046927SAndroid Build Coastguard Worker if (!q) {
768*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBeginQuery{Indexed}");
769*61046927SAndroid Build Coastguard Worker return;
770*61046927SAndroid Build Coastguard Worker }
771*61046927SAndroid Build Coastguard Worker _mesa_HashInsertLocked(&ctx->Query.QueryObjects, id, q);
772*61046927SAndroid Build Coastguard Worker }
773*61046927SAndroid Build Coastguard Worker }
774*61046927SAndroid Build Coastguard Worker else {
775*61046927SAndroid Build Coastguard Worker /* pre-existing object */
776*61046927SAndroid Build Coastguard Worker if (q->Active) {
777*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_OPERATION,
778*61046927SAndroid Build Coastguard Worker "glBeginQuery{Indexed}(query already active)");
779*61046927SAndroid Build Coastguard Worker return;
780*61046927SAndroid Build Coastguard Worker }
781*61046927SAndroid Build Coastguard Worker
782*61046927SAndroid Build Coastguard Worker /* Section 2.14 Asynchronous Queries, page 84 of the OpenGL ES 3.0.4
783*61046927SAndroid Build Coastguard Worker * spec states:
784*61046927SAndroid Build Coastguard Worker *
785*61046927SAndroid Build Coastguard Worker * "BeginQuery generates an INVALID_OPERATION error if any of the
786*61046927SAndroid Build Coastguard Worker * following conditions hold: [...] id is the name of an
787*61046927SAndroid Build Coastguard Worker * existing query object whose type does not match target; [...]
788*61046927SAndroid Build Coastguard Worker *
789*61046927SAndroid Build Coastguard Worker * Similar wording exists in the OpenGL 4.5 spec, section 4.2. QUERY
790*61046927SAndroid Build Coastguard Worker * OBJECTS AND ASYNCHRONOUS QUERIES, page 43.
791*61046927SAndroid Build Coastguard Worker */
792*61046927SAndroid Build Coastguard Worker if (q->EverBound && q->Target != target) {
793*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_OPERATION,
794*61046927SAndroid Build Coastguard Worker "glBeginQuery{Indexed}(target mismatch)");
795*61046927SAndroid Build Coastguard Worker return;
796*61046927SAndroid Build Coastguard Worker }
797*61046927SAndroid Build Coastguard Worker }
798*61046927SAndroid Build Coastguard Worker
799*61046927SAndroid Build Coastguard Worker /* This possibly changes the target of a buffer allocated by
800*61046927SAndroid Build Coastguard Worker * CreateQueries. Issue 39) in the ARB_direct_state_access extension states
801*61046927SAndroid Build Coastguard Worker * the following:
802*61046927SAndroid Build Coastguard Worker *
803*61046927SAndroid Build Coastguard Worker * "CreateQueries adds a <target>, so strictly speaking the <target>
804*61046927SAndroid Build Coastguard Worker * command isn't needed for BeginQuery/EndQuery, but in the end, this also
805*61046927SAndroid Build Coastguard Worker * isn't a selector, so we decided not to change it."
806*61046927SAndroid Build Coastguard Worker *
807*61046927SAndroid Build Coastguard Worker * Updating the target of the query object should be acceptable, so let's
808*61046927SAndroid Build Coastguard Worker * do that.
809*61046927SAndroid Build Coastguard Worker */
810*61046927SAndroid Build Coastguard Worker
811*61046927SAndroid Build Coastguard Worker q->Target = target;
812*61046927SAndroid Build Coastguard Worker q->Active = GL_TRUE;
813*61046927SAndroid Build Coastguard Worker q->Result = 0;
814*61046927SAndroid Build Coastguard Worker q->Ready = GL_FALSE;
815*61046927SAndroid Build Coastguard Worker q->EverBound = GL_TRUE;
816*61046927SAndroid Build Coastguard Worker q->Stream = index;
817*61046927SAndroid Build Coastguard Worker
818*61046927SAndroid Build Coastguard Worker /* XXX should probably refcount query objects */
819*61046927SAndroid Build Coastguard Worker *bindpt = q;
820*61046927SAndroid Build Coastguard Worker
821*61046927SAndroid Build Coastguard Worker begin_query(ctx, q);
822*61046927SAndroid Build Coastguard Worker }
823*61046927SAndroid Build Coastguard Worker
824*61046927SAndroid Build Coastguard Worker
825*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_EndQueryIndexed(GLenum target,GLuint index)826*61046927SAndroid Build Coastguard Worker _mesa_EndQueryIndexed(GLenum target, GLuint index)
827*61046927SAndroid Build Coastguard Worker {
828*61046927SAndroid Build Coastguard Worker struct gl_query_object *q, **bindpt;
829*61046927SAndroid Build Coastguard Worker GET_CURRENT_CONTEXT(ctx);
830*61046927SAndroid Build Coastguard Worker
831*61046927SAndroid Build Coastguard Worker if (MESA_VERBOSE & VERBOSE_API)
832*61046927SAndroid Build Coastguard Worker _mesa_debug(ctx, "glEndQueryIndexed(%s, %u)\n",
833*61046927SAndroid Build Coastguard Worker _mesa_enum_to_string(target), index);
834*61046927SAndroid Build Coastguard Worker
835*61046927SAndroid Build Coastguard Worker if (!query_error_check_index(ctx, target, index))
836*61046927SAndroid Build Coastguard Worker return;
837*61046927SAndroid Build Coastguard Worker
838*61046927SAndroid Build Coastguard Worker FLUSH_VERTICES(ctx, 0, 0);
839*61046927SAndroid Build Coastguard Worker
840*61046927SAndroid Build Coastguard Worker bindpt = get_query_binding_point(ctx, target, index);
841*61046927SAndroid Build Coastguard Worker if (!bindpt) {
842*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_ENUM, "glEndQuery{Indexed}(target)");
843*61046927SAndroid Build Coastguard Worker return;
844*61046927SAndroid Build Coastguard Worker }
845*61046927SAndroid Build Coastguard Worker
846*61046927SAndroid Build Coastguard Worker /* XXX should probably refcount query objects */
847*61046927SAndroid Build Coastguard Worker q = *bindpt;
848*61046927SAndroid Build Coastguard Worker
849*61046927SAndroid Build Coastguard Worker /* Check for GL_ANY_SAMPLES_PASSED vs GL_SAMPLES_PASSED. */
850*61046927SAndroid Build Coastguard Worker if (q && q->Target != target) {
851*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_OPERATION,
852*61046927SAndroid Build Coastguard Worker "glEndQuery(target=%s with active query of target %s)",
853*61046927SAndroid Build Coastguard Worker _mesa_enum_to_string(target),
854*61046927SAndroid Build Coastguard Worker _mesa_enum_to_string(q->Target));
855*61046927SAndroid Build Coastguard Worker return;
856*61046927SAndroid Build Coastguard Worker }
857*61046927SAndroid Build Coastguard Worker
858*61046927SAndroid Build Coastguard Worker *bindpt = NULL;
859*61046927SAndroid Build Coastguard Worker
860*61046927SAndroid Build Coastguard Worker if (!q || !q->Active) {
861*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_OPERATION,
862*61046927SAndroid Build Coastguard Worker "glEndQuery{Indexed}(no matching glBeginQuery{Indexed})");
863*61046927SAndroid Build Coastguard Worker return;
864*61046927SAndroid Build Coastguard Worker }
865*61046927SAndroid Build Coastguard Worker
866*61046927SAndroid Build Coastguard Worker q->Active = GL_FALSE;
867*61046927SAndroid Build Coastguard Worker end_query(ctx, q);
868*61046927SAndroid Build Coastguard Worker }
869*61046927SAndroid Build Coastguard Worker
870*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_BeginQuery(GLenum target,GLuint id)871*61046927SAndroid Build Coastguard Worker _mesa_BeginQuery(GLenum target, GLuint id)
872*61046927SAndroid Build Coastguard Worker {
873*61046927SAndroid Build Coastguard Worker _mesa_BeginQueryIndexed(target, 0, id);
874*61046927SAndroid Build Coastguard Worker }
875*61046927SAndroid Build Coastguard Worker
876*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_EndQuery(GLenum target)877*61046927SAndroid Build Coastguard Worker _mesa_EndQuery(GLenum target)
878*61046927SAndroid Build Coastguard Worker {
879*61046927SAndroid Build Coastguard Worker _mesa_EndQueryIndexed(target, 0);
880*61046927SAndroid Build Coastguard Worker }
881*61046927SAndroid Build Coastguard Worker
882*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_QueryCounter(GLuint id,GLenum target)883*61046927SAndroid Build Coastguard Worker _mesa_QueryCounter(GLuint id, GLenum target)
884*61046927SAndroid Build Coastguard Worker {
885*61046927SAndroid Build Coastguard Worker struct gl_query_object *q;
886*61046927SAndroid Build Coastguard Worker GET_CURRENT_CONTEXT(ctx);
887*61046927SAndroid Build Coastguard Worker
888*61046927SAndroid Build Coastguard Worker if (MESA_VERBOSE & VERBOSE_API)
889*61046927SAndroid Build Coastguard Worker _mesa_debug(ctx, "glQueryCounter(%u, %s)\n", id,
890*61046927SAndroid Build Coastguard Worker _mesa_enum_to_string(target));
891*61046927SAndroid Build Coastguard Worker
892*61046927SAndroid Build Coastguard Worker /* error checking */
893*61046927SAndroid Build Coastguard Worker if (target != GL_TIMESTAMP) {
894*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_ENUM, "glQueryCounter(target)");
895*61046927SAndroid Build Coastguard Worker return;
896*61046927SAndroid Build Coastguard Worker }
897*61046927SAndroid Build Coastguard Worker
898*61046927SAndroid Build Coastguard Worker if (id == 0) {
899*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_OPERATION, "glQueryCounter(id==0)");
900*61046927SAndroid Build Coastguard Worker return;
901*61046927SAndroid Build Coastguard Worker }
902*61046927SAndroid Build Coastguard Worker
903*61046927SAndroid Build Coastguard Worker q = _mesa_lookup_query_object(ctx, id);
904*61046927SAndroid Build Coastguard Worker if (!q) {
905*61046927SAndroid Build Coastguard Worker /* XXX the Core profile should throw INVALID_OPERATION here */
906*61046927SAndroid Build Coastguard Worker
907*61046927SAndroid Build Coastguard Worker /* create new object */
908*61046927SAndroid Build Coastguard Worker q = new_query_object(ctx, id);
909*61046927SAndroid Build Coastguard Worker if (!q) {
910*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_OUT_OF_MEMORY, "glQueryCounter");
911*61046927SAndroid Build Coastguard Worker return;
912*61046927SAndroid Build Coastguard Worker }
913*61046927SAndroid Build Coastguard Worker _mesa_HashInsertLocked(&ctx->Query.QueryObjects, id, q);
914*61046927SAndroid Build Coastguard Worker }
915*61046927SAndroid Build Coastguard Worker else {
916*61046927SAndroid Build Coastguard Worker if (q->Target && q->Target != GL_TIMESTAMP) {
917*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_OPERATION,
918*61046927SAndroid Build Coastguard Worker "glQueryCounter(id has an invalid target)");
919*61046927SAndroid Build Coastguard Worker return;
920*61046927SAndroid Build Coastguard Worker }
921*61046927SAndroid Build Coastguard Worker }
922*61046927SAndroid Build Coastguard Worker
923*61046927SAndroid Build Coastguard Worker if (q->Active) {
924*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_OPERATION, "glQueryCounter(id is active)");
925*61046927SAndroid Build Coastguard Worker return;
926*61046927SAndroid Build Coastguard Worker }
927*61046927SAndroid Build Coastguard Worker
928*61046927SAndroid Build Coastguard Worker /* This possibly changes the target of a buffer allocated by
929*61046927SAndroid Build Coastguard Worker * CreateQueries. Issue 39) in the ARB_direct_state_access extension states
930*61046927SAndroid Build Coastguard Worker * the following:
931*61046927SAndroid Build Coastguard Worker *
932*61046927SAndroid Build Coastguard Worker * "CreateQueries adds a <target>, so strictly speaking the <target>
933*61046927SAndroid Build Coastguard Worker * command isn't needed for BeginQuery/EndQuery, but in the end, this also
934*61046927SAndroid Build Coastguard Worker * isn't a selector, so we decided not to change it."
935*61046927SAndroid Build Coastguard Worker *
936*61046927SAndroid Build Coastguard Worker * Updating the target of the query object should be acceptable, so let's
937*61046927SAndroid Build Coastguard Worker * do that.
938*61046927SAndroid Build Coastguard Worker */
939*61046927SAndroid Build Coastguard Worker
940*61046927SAndroid Build Coastguard Worker q->Target = target;
941*61046927SAndroid Build Coastguard Worker q->Result = 0;
942*61046927SAndroid Build Coastguard Worker q->Ready = GL_FALSE;
943*61046927SAndroid Build Coastguard Worker q->EverBound = GL_TRUE;
944*61046927SAndroid Build Coastguard Worker
945*61046927SAndroid Build Coastguard Worker /* QueryCounter is implemented using EndQuery without BeginQuery
946*61046927SAndroid Build Coastguard Worker * in drivers. This is actually Direct3D and Gallium convention.
947*61046927SAndroid Build Coastguard Worker */
948*61046927SAndroid Build Coastguard Worker end_query(ctx, q);
949*61046927SAndroid Build Coastguard Worker }
950*61046927SAndroid Build Coastguard Worker
951*61046927SAndroid Build Coastguard Worker
952*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_GetQueryIndexediv(GLenum target,GLuint index,GLenum pname,GLint * params)953*61046927SAndroid Build Coastguard Worker _mesa_GetQueryIndexediv(GLenum target, GLuint index, GLenum pname,
954*61046927SAndroid Build Coastguard Worker GLint *params)
955*61046927SAndroid Build Coastguard Worker {
956*61046927SAndroid Build Coastguard Worker struct gl_query_object *q = NULL, **bindpt = NULL;
957*61046927SAndroid Build Coastguard Worker GET_CURRENT_CONTEXT(ctx);
958*61046927SAndroid Build Coastguard Worker
959*61046927SAndroid Build Coastguard Worker if (MESA_VERBOSE & VERBOSE_API)
960*61046927SAndroid Build Coastguard Worker _mesa_debug(ctx, "glGetQueryIndexediv(%s, %u, %s)\n",
961*61046927SAndroid Build Coastguard Worker _mesa_enum_to_string(target),
962*61046927SAndroid Build Coastguard Worker index,
963*61046927SAndroid Build Coastguard Worker _mesa_enum_to_string(pname));
964*61046927SAndroid Build Coastguard Worker
965*61046927SAndroid Build Coastguard Worker if (!query_error_check_index(ctx, target, index))
966*61046927SAndroid Build Coastguard Worker return;
967*61046927SAndroid Build Coastguard Worker
968*61046927SAndroid Build Coastguard Worker /* From the GL_EXT_occlusion_query_boolean spec:
969*61046927SAndroid Build Coastguard Worker *
970*61046927SAndroid Build Coastguard Worker * "The error INVALID_ENUM is generated if GetQueryivEXT is called where
971*61046927SAndroid Build Coastguard Worker * <pname> is not CURRENT_QUERY_EXT."
972*61046927SAndroid Build Coastguard Worker *
973*61046927SAndroid Build Coastguard Worker * Same rule is present also in ES 3.2 spec.
974*61046927SAndroid Build Coastguard Worker *
975*61046927SAndroid Build Coastguard Worker * EXT_disjoint_timer_query extends this with GL_QUERY_COUNTER_BITS.
976*61046927SAndroid Build Coastguard Worker */
977*61046927SAndroid Build Coastguard Worker if (_mesa_is_gles(ctx)) {
978*61046927SAndroid Build Coastguard Worker switch (pname) {
979*61046927SAndroid Build Coastguard Worker case GL_CURRENT_QUERY:
980*61046927SAndroid Build Coastguard Worker break;
981*61046927SAndroid Build Coastguard Worker case GL_QUERY_COUNTER_BITS:
982*61046927SAndroid Build Coastguard Worker if (_mesa_has_EXT_disjoint_timer_query(ctx))
983*61046927SAndroid Build Coastguard Worker break;
984*61046927SAndroid Build Coastguard Worker FALLTHROUGH;
985*61046927SAndroid Build Coastguard Worker default:
986*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryivEXT(%s)",
987*61046927SAndroid Build Coastguard Worker _mesa_enum_to_string(pname));
988*61046927SAndroid Build Coastguard Worker }
989*61046927SAndroid Build Coastguard Worker }
990*61046927SAndroid Build Coastguard Worker
991*61046927SAndroid Build Coastguard Worker if (target == GL_TIMESTAMP) {
992*61046927SAndroid Build Coastguard Worker if (!_mesa_has_ARB_timer_query(ctx) &&
993*61046927SAndroid Build Coastguard Worker !_mesa_has_EXT_disjoint_timer_query(ctx)) {
994*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryARB(target)");
995*61046927SAndroid Build Coastguard Worker return;
996*61046927SAndroid Build Coastguard Worker }
997*61046927SAndroid Build Coastguard Worker }
998*61046927SAndroid Build Coastguard Worker else {
999*61046927SAndroid Build Coastguard Worker bindpt = get_query_binding_point(ctx, target, index);
1000*61046927SAndroid Build Coastguard Worker if (!bindpt) {
1001*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_ENUM, "glGetQuery{Indexed}iv(target)");
1002*61046927SAndroid Build Coastguard Worker return;
1003*61046927SAndroid Build Coastguard Worker }
1004*61046927SAndroid Build Coastguard Worker
1005*61046927SAndroid Build Coastguard Worker q = *bindpt;
1006*61046927SAndroid Build Coastguard Worker }
1007*61046927SAndroid Build Coastguard Worker
1008*61046927SAndroid Build Coastguard Worker switch (pname) {
1009*61046927SAndroid Build Coastguard Worker case GL_QUERY_COUNTER_BITS:
1010*61046927SAndroid Build Coastguard Worker switch (target) {
1011*61046927SAndroid Build Coastguard Worker case GL_SAMPLES_PASSED:
1012*61046927SAndroid Build Coastguard Worker *params = ctx->Const.QueryCounterBits.SamplesPassed;
1013*61046927SAndroid Build Coastguard Worker break;
1014*61046927SAndroid Build Coastguard Worker case GL_ANY_SAMPLES_PASSED:
1015*61046927SAndroid Build Coastguard Worker case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
1016*61046927SAndroid Build Coastguard Worker /* The minimum value of this is 1 if it's nonzero, and the value
1017*61046927SAndroid Build Coastguard Worker * is only ever GL_TRUE or GL_FALSE, so no sense in reporting more
1018*61046927SAndroid Build Coastguard Worker * bits.
1019*61046927SAndroid Build Coastguard Worker */
1020*61046927SAndroid Build Coastguard Worker *params = 1;
1021*61046927SAndroid Build Coastguard Worker break;
1022*61046927SAndroid Build Coastguard Worker case GL_TIME_ELAPSED:
1023*61046927SAndroid Build Coastguard Worker *params = ctx->Const.QueryCounterBits.TimeElapsed;
1024*61046927SAndroid Build Coastguard Worker break;
1025*61046927SAndroid Build Coastguard Worker case GL_TIMESTAMP:
1026*61046927SAndroid Build Coastguard Worker *params = ctx->Const.QueryCounterBits.Timestamp;
1027*61046927SAndroid Build Coastguard Worker break;
1028*61046927SAndroid Build Coastguard Worker case GL_PRIMITIVES_GENERATED:
1029*61046927SAndroid Build Coastguard Worker *params = ctx->Const.QueryCounterBits.PrimitivesGenerated;
1030*61046927SAndroid Build Coastguard Worker break;
1031*61046927SAndroid Build Coastguard Worker case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
1032*61046927SAndroid Build Coastguard Worker *params = ctx->Const.QueryCounterBits.PrimitivesWritten;
1033*61046927SAndroid Build Coastguard Worker break;
1034*61046927SAndroid Build Coastguard Worker case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
1035*61046927SAndroid Build Coastguard Worker case GL_TRANSFORM_FEEDBACK_OVERFLOW:
1036*61046927SAndroid Build Coastguard Worker /* The minimum value of this is 1 if it's nonzero, and the value
1037*61046927SAndroid Build Coastguard Worker * is only ever GL_TRUE or GL_FALSE, so no sense in reporting more
1038*61046927SAndroid Build Coastguard Worker * bits.
1039*61046927SAndroid Build Coastguard Worker */
1040*61046927SAndroid Build Coastguard Worker *params = 1;
1041*61046927SAndroid Build Coastguard Worker break;
1042*61046927SAndroid Build Coastguard Worker case GL_VERTICES_SUBMITTED:
1043*61046927SAndroid Build Coastguard Worker *params = ctx->Const.QueryCounterBits.VerticesSubmitted;
1044*61046927SAndroid Build Coastguard Worker break;
1045*61046927SAndroid Build Coastguard Worker case GL_PRIMITIVES_SUBMITTED:
1046*61046927SAndroid Build Coastguard Worker *params = ctx->Const.QueryCounterBits.PrimitivesSubmitted;
1047*61046927SAndroid Build Coastguard Worker break;
1048*61046927SAndroid Build Coastguard Worker case GL_VERTEX_SHADER_INVOCATIONS:
1049*61046927SAndroid Build Coastguard Worker *params = ctx->Const.QueryCounterBits.VsInvocations;
1050*61046927SAndroid Build Coastguard Worker break;
1051*61046927SAndroid Build Coastguard Worker case GL_TESS_CONTROL_SHADER_PATCHES:
1052*61046927SAndroid Build Coastguard Worker *params = ctx->Const.QueryCounterBits.TessPatches;
1053*61046927SAndroid Build Coastguard Worker break;
1054*61046927SAndroid Build Coastguard Worker case GL_TESS_EVALUATION_SHADER_INVOCATIONS:
1055*61046927SAndroid Build Coastguard Worker *params = ctx->Const.QueryCounterBits.TessInvocations;
1056*61046927SAndroid Build Coastguard Worker break;
1057*61046927SAndroid Build Coastguard Worker case GL_GEOMETRY_SHADER_INVOCATIONS:
1058*61046927SAndroid Build Coastguard Worker *params = ctx->Const.QueryCounterBits.GsInvocations;
1059*61046927SAndroid Build Coastguard Worker break;
1060*61046927SAndroid Build Coastguard Worker case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED:
1061*61046927SAndroid Build Coastguard Worker *params = ctx->Const.QueryCounterBits.GsPrimitives;
1062*61046927SAndroid Build Coastguard Worker break;
1063*61046927SAndroid Build Coastguard Worker case GL_FRAGMENT_SHADER_INVOCATIONS:
1064*61046927SAndroid Build Coastguard Worker *params = ctx->Const.QueryCounterBits.FsInvocations;
1065*61046927SAndroid Build Coastguard Worker break;
1066*61046927SAndroid Build Coastguard Worker case GL_COMPUTE_SHADER_INVOCATIONS:
1067*61046927SAndroid Build Coastguard Worker *params = ctx->Const.QueryCounterBits.ComputeInvocations;
1068*61046927SAndroid Build Coastguard Worker break;
1069*61046927SAndroid Build Coastguard Worker case GL_CLIPPING_INPUT_PRIMITIVES:
1070*61046927SAndroid Build Coastguard Worker *params = ctx->Const.QueryCounterBits.ClInPrimitives;
1071*61046927SAndroid Build Coastguard Worker break;
1072*61046927SAndroid Build Coastguard Worker case GL_CLIPPING_OUTPUT_PRIMITIVES:
1073*61046927SAndroid Build Coastguard Worker *params = ctx->Const.QueryCounterBits.ClOutPrimitives;
1074*61046927SAndroid Build Coastguard Worker break;
1075*61046927SAndroid Build Coastguard Worker default:
1076*61046927SAndroid Build Coastguard Worker _mesa_problem(ctx,
1077*61046927SAndroid Build Coastguard Worker "Unknown target in glGetQueryIndexediv(target = %s)",
1078*61046927SAndroid Build Coastguard Worker _mesa_enum_to_string(target));
1079*61046927SAndroid Build Coastguard Worker *params = 0;
1080*61046927SAndroid Build Coastguard Worker break;
1081*61046927SAndroid Build Coastguard Worker }
1082*61046927SAndroid Build Coastguard Worker break;
1083*61046927SAndroid Build Coastguard Worker case GL_CURRENT_QUERY:
1084*61046927SAndroid Build Coastguard Worker *params = (q && q->Target == target) ? q->Id : 0;
1085*61046927SAndroid Build Coastguard Worker break;
1086*61046927SAndroid Build Coastguard Worker default:
1087*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_ENUM, "glGetQuery{Indexed}iv(pname)");
1088*61046927SAndroid Build Coastguard Worker return;
1089*61046927SAndroid Build Coastguard Worker }
1090*61046927SAndroid Build Coastguard Worker }
1091*61046927SAndroid Build Coastguard Worker
1092*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_GetQueryiv(GLenum target,GLenum pname,GLint * params)1093*61046927SAndroid Build Coastguard Worker _mesa_GetQueryiv(GLenum target, GLenum pname, GLint *params)
1094*61046927SAndroid Build Coastguard Worker {
1095*61046927SAndroid Build Coastguard Worker _mesa_GetQueryIndexediv(target, 0, pname, params);
1096*61046927SAndroid Build Coastguard Worker }
1097*61046927SAndroid Build Coastguard Worker
1098*61046927SAndroid Build Coastguard Worker static void
get_query_object(struct gl_context * ctx,const char * func,GLuint id,GLenum pname,GLenum ptype,struct gl_buffer_object * buf,intptr_t offset)1099*61046927SAndroid Build Coastguard Worker get_query_object(struct gl_context *ctx, const char *func,
1100*61046927SAndroid Build Coastguard Worker GLuint id, GLenum pname, GLenum ptype,
1101*61046927SAndroid Build Coastguard Worker struct gl_buffer_object *buf, intptr_t offset)
1102*61046927SAndroid Build Coastguard Worker {
1103*61046927SAndroid Build Coastguard Worker struct gl_query_object *q = NULL;
1104*61046927SAndroid Build Coastguard Worker uint64_t value;
1105*61046927SAndroid Build Coastguard Worker
1106*61046927SAndroid Build Coastguard Worker if (MESA_VERBOSE & VERBOSE_API)
1107*61046927SAndroid Build Coastguard Worker _mesa_debug(ctx, "%s(%u, %s)\n", func, id,
1108*61046927SAndroid Build Coastguard Worker _mesa_enum_to_string(pname));
1109*61046927SAndroid Build Coastguard Worker
1110*61046927SAndroid Build Coastguard Worker if (id)
1111*61046927SAndroid Build Coastguard Worker q = _mesa_lookup_query_object(ctx, id);
1112*61046927SAndroid Build Coastguard Worker
1113*61046927SAndroid Build Coastguard Worker if (!q || q->Active || !q->EverBound) {
1114*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_OPERATION,
1115*61046927SAndroid Build Coastguard Worker "%s(id=%d is invalid or active)", func, id);
1116*61046927SAndroid Build Coastguard Worker return;
1117*61046927SAndroid Build Coastguard Worker }
1118*61046927SAndroid Build Coastguard Worker
1119*61046927SAndroid Build Coastguard Worker /* From GL_EXT_occlusion_query_boolean spec:
1120*61046927SAndroid Build Coastguard Worker *
1121*61046927SAndroid Build Coastguard Worker * "Accepted by the <pname> parameter of GetQueryObjectivEXT and
1122*61046927SAndroid Build Coastguard Worker * GetQueryObjectuivEXT:
1123*61046927SAndroid Build Coastguard Worker *
1124*61046927SAndroid Build Coastguard Worker * QUERY_RESULT_EXT 0x8866
1125*61046927SAndroid Build Coastguard Worker * QUERY_RESULT_AVAILABLE_EXT 0x8867"
1126*61046927SAndroid Build Coastguard Worker *
1127*61046927SAndroid Build Coastguard Worker * Same rule is present also in ES 3.2 spec.
1128*61046927SAndroid Build Coastguard Worker */
1129*61046927SAndroid Build Coastguard Worker if (_mesa_is_gles(ctx) &&
1130*61046927SAndroid Build Coastguard Worker (pname != GL_QUERY_RESULT && pname != GL_QUERY_RESULT_AVAILABLE)) {
1131*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_ENUM, "%s(%s)", func,
1132*61046927SAndroid Build Coastguard Worker _mesa_enum_to_string(pname));
1133*61046927SAndroid Build Coastguard Worker return;
1134*61046927SAndroid Build Coastguard Worker }
1135*61046927SAndroid Build Coastguard Worker
1136*61046927SAndroid Build Coastguard Worker if (buf) {
1137*61046927SAndroid Build Coastguard Worker bool is_64bit = ptype == GL_INT64_ARB ||
1138*61046927SAndroid Build Coastguard Worker ptype == GL_UNSIGNED_INT64_ARB;
1139*61046927SAndroid Build Coastguard Worker if (!_mesa_has_ARB_query_buffer_object(ctx)) {
1140*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_OPERATION, "%s(not supported)", func);
1141*61046927SAndroid Build Coastguard Worker return;
1142*61046927SAndroid Build Coastguard Worker }
1143*61046927SAndroid Build Coastguard Worker if (buf->Size < offset + 4 * (is_64bit ? 2 : 1)) {
1144*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_OPERATION, "%s(out of bounds)", func);
1145*61046927SAndroid Build Coastguard Worker return;
1146*61046927SAndroid Build Coastguard Worker }
1147*61046927SAndroid Build Coastguard Worker
1148*61046927SAndroid Build Coastguard Worker if (offset < 0) {
1149*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset is negative)", func);
1150*61046927SAndroid Build Coastguard Worker return;
1151*61046927SAndroid Build Coastguard Worker }
1152*61046927SAndroid Build Coastguard Worker
1153*61046927SAndroid Build Coastguard Worker switch (pname) {
1154*61046927SAndroid Build Coastguard Worker case GL_QUERY_RESULT:
1155*61046927SAndroid Build Coastguard Worker case GL_QUERY_RESULT_NO_WAIT:
1156*61046927SAndroid Build Coastguard Worker case GL_QUERY_RESULT_AVAILABLE:
1157*61046927SAndroid Build Coastguard Worker case GL_QUERY_TARGET:
1158*61046927SAndroid Build Coastguard Worker store_query_result(ctx, q, buf, offset, pname, ptype);
1159*61046927SAndroid Build Coastguard Worker return;
1160*61046927SAndroid Build Coastguard Worker }
1161*61046927SAndroid Build Coastguard Worker
1162*61046927SAndroid Build Coastguard Worker /* fall through to get error below */
1163*61046927SAndroid Build Coastguard Worker }
1164*61046927SAndroid Build Coastguard Worker
1165*61046927SAndroid Build Coastguard Worker switch (pname) {
1166*61046927SAndroid Build Coastguard Worker case GL_QUERY_RESULT:
1167*61046927SAndroid Build Coastguard Worker if (!q->Ready)
1168*61046927SAndroid Build Coastguard Worker _mesa_wait_query(ctx, q);
1169*61046927SAndroid Build Coastguard Worker value = q->Result;
1170*61046927SAndroid Build Coastguard Worker break;
1171*61046927SAndroid Build Coastguard Worker case GL_QUERY_RESULT_NO_WAIT:
1172*61046927SAndroid Build Coastguard Worker if (!_mesa_has_ARB_query_buffer_object(ctx))
1173*61046927SAndroid Build Coastguard Worker goto invalid_enum;
1174*61046927SAndroid Build Coastguard Worker _mesa_check_query(ctx, q);
1175*61046927SAndroid Build Coastguard Worker if (!q->Ready)
1176*61046927SAndroid Build Coastguard Worker return;
1177*61046927SAndroid Build Coastguard Worker value = q->Result;
1178*61046927SAndroid Build Coastguard Worker break;
1179*61046927SAndroid Build Coastguard Worker case GL_QUERY_RESULT_AVAILABLE:
1180*61046927SAndroid Build Coastguard Worker if (!q->Ready)
1181*61046927SAndroid Build Coastguard Worker _mesa_check_query(ctx, q);
1182*61046927SAndroid Build Coastguard Worker value = q->Ready;
1183*61046927SAndroid Build Coastguard Worker break;
1184*61046927SAndroid Build Coastguard Worker case GL_QUERY_TARGET:
1185*61046927SAndroid Build Coastguard Worker value = q->Target;
1186*61046927SAndroid Build Coastguard Worker break;
1187*61046927SAndroid Build Coastguard Worker default:
1188*61046927SAndroid Build Coastguard Worker invalid_enum:
1189*61046927SAndroid Build Coastguard Worker _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)",
1190*61046927SAndroid Build Coastguard Worker func, _mesa_enum_to_string(pname));
1191*61046927SAndroid Build Coastguard Worker return;
1192*61046927SAndroid Build Coastguard Worker }
1193*61046927SAndroid Build Coastguard Worker
1194*61046927SAndroid Build Coastguard Worker switch (ptype) {
1195*61046927SAndroid Build Coastguard Worker case GL_INT: {
1196*61046927SAndroid Build Coastguard Worker GLint *param = (GLint *)offset;
1197*61046927SAndroid Build Coastguard Worker if (value > 0x7fffffff)
1198*61046927SAndroid Build Coastguard Worker *param = 0x7fffffff;
1199*61046927SAndroid Build Coastguard Worker else
1200*61046927SAndroid Build Coastguard Worker *param = value;
1201*61046927SAndroid Build Coastguard Worker break;
1202*61046927SAndroid Build Coastguard Worker }
1203*61046927SAndroid Build Coastguard Worker case GL_UNSIGNED_INT: {
1204*61046927SAndroid Build Coastguard Worker GLuint *param = (GLuint *)offset;
1205*61046927SAndroid Build Coastguard Worker if (value > 0xffffffff)
1206*61046927SAndroid Build Coastguard Worker *param = 0xffffffff;
1207*61046927SAndroid Build Coastguard Worker else
1208*61046927SAndroid Build Coastguard Worker *param = value;
1209*61046927SAndroid Build Coastguard Worker break;
1210*61046927SAndroid Build Coastguard Worker }
1211*61046927SAndroid Build Coastguard Worker case GL_INT64_ARB:
1212*61046927SAndroid Build Coastguard Worker case GL_UNSIGNED_INT64_ARB: {
1213*61046927SAndroid Build Coastguard Worker GLuint64EXT *param = (GLuint64EXT *)offset;
1214*61046927SAndroid Build Coastguard Worker *param = value;
1215*61046927SAndroid Build Coastguard Worker break;
1216*61046927SAndroid Build Coastguard Worker }
1217*61046927SAndroid Build Coastguard Worker default:
1218*61046927SAndroid Build Coastguard Worker unreachable("unexpected ptype");
1219*61046927SAndroid Build Coastguard Worker }
1220*61046927SAndroid Build Coastguard Worker }
1221*61046927SAndroid Build Coastguard Worker
1222*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_GetQueryObjectiv(GLuint id,GLenum pname,GLint * params)1223*61046927SAndroid Build Coastguard Worker _mesa_GetQueryObjectiv(GLuint id, GLenum pname, GLint *params)
1224*61046927SAndroid Build Coastguard Worker {
1225*61046927SAndroid Build Coastguard Worker GET_CURRENT_CONTEXT(ctx);
1226*61046927SAndroid Build Coastguard Worker
1227*61046927SAndroid Build Coastguard Worker get_query_object(ctx, "glGetQueryObjectiv",
1228*61046927SAndroid Build Coastguard Worker id, pname, GL_INT, ctx->QueryBuffer, (intptr_t)params);
1229*61046927SAndroid Build Coastguard Worker }
1230*61046927SAndroid Build Coastguard Worker
1231*61046927SAndroid Build Coastguard Worker
1232*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_GetQueryObjectuiv(GLuint id,GLenum pname,GLuint * params)1233*61046927SAndroid Build Coastguard Worker _mesa_GetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params)
1234*61046927SAndroid Build Coastguard Worker {
1235*61046927SAndroid Build Coastguard Worker GET_CURRENT_CONTEXT(ctx);
1236*61046927SAndroid Build Coastguard Worker
1237*61046927SAndroid Build Coastguard Worker get_query_object(ctx, "glGetQueryObjectuiv",
1238*61046927SAndroid Build Coastguard Worker id, pname, GL_UNSIGNED_INT,
1239*61046927SAndroid Build Coastguard Worker ctx->QueryBuffer, (intptr_t)params);
1240*61046927SAndroid Build Coastguard Worker }
1241*61046927SAndroid Build Coastguard Worker
1242*61046927SAndroid Build Coastguard Worker
1243*61046927SAndroid Build Coastguard Worker /**
1244*61046927SAndroid Build Coastguard Worker * New with GL_EXT_timer_query
1245*61046927SAndroid Build Coastguard Worker */
1246*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_GetQueryObjecti64v(GLuint id,GLenum pname,GLint64EXT * params)1247*61046927SAndroid Build Coastguard Worker _mesa_GetQueryObjecti64v(GLuint id, GLenum pname, GLint64EXT *params)
1248*61046927SAndroid Build Coastguard Worker {
1249*61046927SAndroid Build Coastguard Worker GET_CURRENT_CONTEXT(ctx);
1250*61046927SAndroid Build Coastguard Worker
1251*61046927SAndroid Build Coastguard Worker get_query_object(ctx, "glGetQueryObjecti64v",
1252*61046927SAndroid Build Coastguard Worker id, pname, GL_INT64_ARB,
1253*61046927SAndroid Build Coastguard Worker ctx->QueryBuffer, (intptr_t)params);
1254*61046927SAndroid Build Coastguard Worker }
1255*61046927SAndroid Build Coastguard Worker
1256*61046927SAndroid Build Coastguard Worker
1257*61046927SAndroid Build Coastguard Worker /**
1258*61046927SAndroid Build Coastguard Worker * New with GL_EXT_timer_query
1259*61046927SAndroid Build Coastguard Worker */
1260*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_GetQueryObjectui64v(GLuint id,GLenum pname,GLuint64EXT * params)1261*61046927SAndroid Build Coastguard Worker _mesa_GetQueryObjectui64v(GLuint id, GLenum pname, GLuint64EXT *params)
1262*61046927SAndroid Build Coastguard Worker {
1263*61046927SAndroid Build Coastguard Worker GET_CURRENT_CONTEXT(ctx);
1264*61046927SAndroid Build Coastguard Worker
1265*61046927SAndroid Build Coastguard Worker get_query_object(ctx, "glGetQueryObjectui64v",
1266*61046927SAndroid Build Coastguard Worker id, pname, GL_UNSIGNED_INT64_ARB,
1267*61046927SAndroid Build Coastguard Worker ctx->QueryBuffer, (intptr_t)params);
1268*61046927SAndroid Build Coastguard Worker }
1269*61046927SAndroid Build Coastguard Worker
1270*61046927SAndroid Build Coastguard Worker /**
1271*61046927SAndroid Build Coastguard Worker * New with GL_ARB_query_buffer_object
1272*61046927SAndroid Build Coastguard Worker */
1273*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_GetQueryBufferObjectiv(GLuint id,GLuint buffer,GLenum pname,GLintptr offset)1274*61046927SAndroid Build Coastguard Worker _mesa_GetQueryBufferObjectiv(GLuint id, GLuint buffer, GLenum pname,
1275*61046927SAndroid Build Coastguard Worker GLintptr offset)
1276*61046927SAndroid Build Coastguard Worker {
1277*61046927SAndroid Build Coastguard Worker struct gl_buffer_object *buf;
1278*61046927SAndroid Build Coastguard Worker GET_CURRENT_CONTEXT(ctx);
1279*61046927SAndroid Build Coastguard Worker
1280*61046927SAndroid Build Coastguard Worker buf = _mesa_lookup_bufferobj_err(ctx, buffer, "glGetQueryBufferObjectiv");
1281*61046927SAndroid Build Coastguard Worker if (!buf)
1282*61046927SAndroid Build Coastguard Worker return;
1283*61046927SAndroid Build Coastguard Worker
1284*61046927SAndroid Build Coastguard Worker get_query_object(ctx, "glGetQueryBufferObjectiv",
1285*61046927SAndroid Build Coastguard Worker id, pname, GL_INT, buf, offset);
1286*61046927SAndroid Build Coastguard Worker }
1287*61046927SAndroid Build Coastguard Worker
1288*61046927SAndroid Build Coastguard Worker
1289*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_GetQueryBufferObjectuiv(GLuint id,GLuint buffer,GLenum pname,GLintptr offset)1290*61046927SAndroid Build Coastguard Worker _mesa_GetQueryBufferObjectuiv(GLuint id, GLuint buffer, GLenum pname,
1291*61046927SAndroid Build Coastguard Worker GLintptr offset)
1292*61046927SAndroid Build Coastguard Worker {
1293*61046927SAndroid Build Coastguard Worker struct gl_buffer_object *buf;
1294*61046927SAndroid Build Coastguard Worker GET_CURRENT_CONTEXT(ctx);
1295*61046927SAndroid Build Coastguard Worker
1296*61046927SAndroid Build Coastguard Worker buf = _mesa_lookup_bufferobj_err(ctx, buffer, "glGetQueryBufferObjectuiv");
1297*61046927SAndroid Build Coastguard Worker if (!buf)
1298*61046927SAndroid Build Coastguard Worker return;
1299*61046927SAndroid Build Coastguard Worker
1300*61046927SAndroid Build Coastguard Worker get_query_object(ctx, "glGetQueryBufferObjectuiv",
1301*61046927SAndroid Build Coastguard Worker id, pname, GL_UNSIGNED_INT, buf, offset);
1302*61046927SAndroid Build Coastguard Worker }
1303*61046927SAndroid Build Coastguard Worker
1304*61046927SAndroid Build Coastguard Worker
1305*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_GetQueryBufferObjecti64v(GLuint id,GLuint buffer,GLenum pname,GLintptr offset)1306*61046927SAndroid Build Coastguard Worker _mesa_GetQueryBufferObjecti64v(GLuint id, GLuint buffer, GLenum pname,
1307*61046927SAndroid Build Coastguard Worker GLintptr offset)
1308*61046927SAndroid Build Coastguard Worker {
1309*61046927SAndroid Build Coastguard Worker struct gl_buffer_object *buf;
1310*61046927SAndroid Build Coastguard Worker GET_CURRENT_CONTEXT(ctx);
1311*61046927SAndroid Build Coastguard Worker
1312*61046927SAndroid Build Coastguard Worker buf = _mesa_lookup_bufferobj_err(ctx, buffer, "glGetQueryBufferObjecti64v");
1313*61046927SAndroid Build Coastguard Worker if (!buf)
1314*61046927SAndroid Build Coastguard Worker return;
1315*61046927SAndroid Build Coastguard Worker
1316*61046927SAndroid Build Coastguard Worker get_query_object(ctx, "glGetQueryBufferObjecti64v",
1317*61046927SAndroid Build Coastguard Worker id, pname, GL_INT64_ARB, buf, offset);
1318*61046927SAndroid Build Coastguard Worker }
1319*61046927SAndroid Build Coastguard Worker
1320*61046927SAndroid Build Coastguard Worker
1321*61046927SAndroid Build Coastguard Worker void GLAPIENTRY
_mesa_GetQueryBufferObjectui64v(GLuint id,GLuint buffer,GLenum pname,GLintptr offset)1322*61046927SAndroid Build Coastguard Worker _mesa_GetQueryBufferObjectui64v(GLuint id, GLuint buffer, GLenum pname,
1323*61046927SAndroid Build Coastguard Worker GLintptr offset)
1324*61046927SAndroid Build Coastguard Worker {
1325*61046927SAndroid Build Coastguard Worker struct gl_buffer_object *buf;
1326*61046927SAndroid Build Coastguard Worker GET_CURRENT_CONTEXT(ctx);
1327*61046927SAndroid Build Coastguard Worker
1328*61046927SAndroid Build Coastguard Worker buf = _mesa_lookup_bufferobj_err(ctx, buffer, "glGetQueryBufferObjectui64v");
1329*61046927SAndroid Build Coastguard Worker if (!buf)
1330*61046927SAndroid Build Coastguard Worker return;
1331*61046927SAndroid Build Coastguard Worker
1332*61046927SAndroid Build Coastguard Worker get_query_object(ctx, "glGetQueryBufferObjectui64v",
1333*61046927SAndroid Build Coastguard Worker id, pname, GL_UNSIGNED_INT64_ARB, buf, offset);
1334*61046927SAndroid Build Coastguard Worker }
1335*61046927SAndroid Build Coastguard Worker
1336*61046927SAndroid Build Coastguard Worker
1337*61046927SAndroid Build Coastguard Worker /**
1338*61046927SAndroid Build Coastguard Worker * Allocate/init the context state related to query objects.
1339*61046927SAndroid Build Coastguard Worker */
1340*61046927SAndroid Build Coastguard Worker void
_mesa_init_queryobj(struct gl_context * ctx)1341*61046927SAndroid Build Coastguard Worker _mesa_init_queryobj(struct gl_context *ctx)
1342*61046927SAndroid Build Coastguard Worker {
1343*61046927SAndroid Build Coastguard Worker struct pipe_screen *screen = ctx->pipe->screen;
1344*61046927SAndroid Build Coastguard Worker
1345*61046927SAndroid Build Coastguard Worker _mesa_InitHashTable(&ctx->Query.QueryObjects);
1346*61046927SAndroid Build Coastguard Worker ctx->Query.CurrentOcclusionObject = NULL;
1347*61046927SAndroid Build Coastguard Worker
1348*61046927SAndroid Build Coastguard Worker if (screen->get_param(screen, PIPE_CAP_OCCLUSION_QUERY))
1349*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.SamplesPassed = 64;
1350*61046927SAndroid Build Coastguard Worker else
1351*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.SamplesPassed = 0;
1352*61046927SAndroid Build Coastguard Worker
1353*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.TimeElapsed = 64;
1354*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.Timestamp = 64;
1355*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.PrimitivesGenerated = 64;
1356*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.PrimitivesWritten = 64;
1357*61046927SAndroid Build Coastguard Worker
1358*61046927SAndroid Build Coastguard Worker if (screen->get_param(screen, PIPE_CAP_QUERY_PIPELINE_STATISTICS) ||
1359*61046927SAndroid Build Coastguard Worker screen->get_param(screen, PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE)) {
1360*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.VerticesSubmitted = 64;
1361*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.PrimitivesSubmitted = 64;
1362*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.VsInvocations = 64;
1363*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.TessPatches = 64;
1364*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.TessInvocations = 64;
1365*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.GsInvocations = 64;
1366*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.GsPrimitives = 64;
1367*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.FsInvocations = 64;
1368*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.ComputeInvocations = 64;
1369*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.ClInPrimitives = 64;
1370*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.ClOutPrimitives = 64;
1371*61046927SAndroid Build Coastguard Worker } else {
1372*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.VerticesSubmitted = 0;
1373*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.PrimitivesSubmitted = 0;
1374*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.VsInvocations = 0;
1375*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.TessPatches = 0;
1376*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.TessInvocations = 0;
1377*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.GsInvocations = 0;
1378*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.GsPrimitives = 0;
1379*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.FsInvocations = 0;
1380*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.ComputeInvocations = 0;
1381*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.ClInPrimitives = 0;
1382*61046927SAndroid Build Coastguard Worker ctx->Const.QueryCounterBits.ClOutPrimitives = 0;
1383*61046927SAndroid Build Coastguard Worker }
1384*61046927SAndroid Build Coastguard Worker }
1385*61046927SAndroid Build Coastguard Worker
1386*61046927SAndroid Build Coastguard Worker
1387*61046927SAndroid Build Coastguard Worker /**
1388*61046927SAndroid Build Coastguard Worker * Callback for deleting a query object. Called by _mesa_DeleteHashTable().
1389*61046927SAndroid Build Coastguard Worker */
1390*61046927SAndroid Build Coastguard Worker static void
delete_queryobj_cb(void * data,void * userData)1391*61046927SAndroid Build Coastguard Worker delete_queryobj_cb(void *data, void *userData)
1392*61046927SAndroid Build Coastguard Worker {
1393*61046927SAndroid Build Coastguard Worker struct gl_query_object *q= (struct gl_query_object *) data;
1394*61046927SAndroid Build Coastguard Worker struct gl_context *ctx = (struct gl_context *)userData;
1395*61046927SAndroid Build Coastguard Worker delete_query(ctx, q);
1396*61046927SAndroid Build Coastguard Worker }
1397*61046927SAndroid Build Coastguard Worker
1398*61046927SAndroid Build Coastguard Worker
1399*61046927SAndroid Build Coastguard Worker /**
1400*61046927SAndroid Build Coastguard Worker * Free the context state related to query objects.
1401*61046927SAndroid Build Coastguard Worker */
1402*61046927SAndroid Build Coastguard Worker void
_mesa_free_queryobj_data(struct gl_context * ctx)1403*61046927SAndroid Build Coastguard Worker _mesa_free_queryobj_data(struct gl_context *ctx)
1404*61046927SAndroid Build Coastguard Worker {
1405*61046927SAndroid Build Coastguard Worker _mesa_DeinitHashTable(&ctx->Query.QueryObjects, delete_queryobj_cb, ctx);
1406*61046927SAndroid Build Coastguard Worker }
1407