1*61046927SAndroid Build Coastguard Worker /* 2*61046927SAndroid Build Coastguard Worker * Mesa 3-D graphics library 3*61046927SAndroid Build Coastguard Worker * 4*61046927SAndroid Build Coastguard Worker * Copyright (C) 2012-2013 LunarG, Inc. 5*61046927SAndroid Build Coastguard Worker * 6*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a 7*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"), 8*61046927SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation 9*61046927SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10*61046927SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the 11*61046927SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions: 12*61046927SAndroid Build Coastguard Worker * 13*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice shall be included 14*61046927SAndroid Build Coastguard Worker * in all copies or substantial portions of the Software. 15*61046927SAndroid Build Coastguard Worker * 16*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17*61046927SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19*61046927SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20*61046927SAndroid Build Coastguard Worker * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 21*61046927SAndroid Build Coastguard Worker * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 22*61046927SAndroid Build Coastguard Worker * DEALINGS IN THE SOFTWARE. 23*61046927SAndroid Build Coastguard Worker * 24*61046927SAndroid Build Coastguard Worker * Authors: 25*61046927SAndroid Build Coastguard Worker * Courtney Goeltzenleuchter <[email protected]> 26*61046927SAndroid Build Coastguard Worker */ 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard Worker 29*61046927SAndroid Build Coastguard Worker #ifndef TEXTUREVIEW_H 30*61046927SAndroid Build Coastguard Worker #define TEXTUREVIEW_H 31*61046927SAndroid Build Coastguard Worker 32*61046927SAndroid Build Coastguard Worker bool 33*61046927SAndroid Build Coastguard Worker _mesa_texture_view_compatible_format(const struct gl_context *ctx, 34*61046927SAndroid Build Coastguard Worker GLenum origInternalFormat, 35*61046927SAndroid Build Coastguard Worker GLenum newInternalFormat); 36*61046927SAndroid Build Coastguard Worker 37*61046927SAndroid Build Coastguard Worker /** 38*61046927SAndroid Build Coastguard Worker * Lookup format view class based on internalformat 39*61046927SAndroid Build Coastguard Worker * \return VIEW_CLASS if internalformat found in table, false otherwise. 40*61046927SAndroid Build Coastguard Worker */ 41*61046927SAndroid Build Coastguard Worker GLenum 42*61046927SAndroid Build Coastguard Worker _mesa_texture_view_lookup_view_class(const struct gl_context *ctx, 43*61046927SAndroid Build Coastguard Worker GLenum internalformat); 44*61046927SAndroid Build Coastguard Worker 45*61046927SAndroid Build Coastguard Worker extern void 46*61046927SAndroid Build Coastguard Worker _mesa_set_texture_view_state(struct gl_context *ctx, 47*61046927SAndroid Build Coastguard Worker struct gl_texture_object *texObj, 48*61046927SAndroid Build Coastguard Worker GLenum target, GLuint levels); 49*61046927SAndroid Build Coastguard Worker 50*61046927SAndroid Build Coastguard Worker #endif /* TEXTUREVIEW_H */ 51