xref: /aosp_15_r20/external/mesa3d/src/mesa/program/prog_parameter.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Mesa 3-D graphics library
3*61046927SAndroid Build Coastguard Worker  *
4*61046927SAndroid Build Coastguard Worker  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
5*61046927SAndroid Build Coastguard Worker  *
6*61046927SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
7*61046927SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
8*61046927SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
9*61046927SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10*61046927SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
11*61046927SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
12*61046927SAndroid Build Coastguard Worker  *
13*61046927SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice shall be included
14*61046927SAndroid Build Coastguard Worker  * in all copies or substantial portions of the Software.
15*61046927SAndroid Build Coastguard Worker  *
16*61046927SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17*61046927SAndroid Build Coastguard Worker  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18*61046927SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19*61046927SAndroid Build Coastguard Worker  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20*61046927SAndroid Build Coastguard Worker  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21*61046927SAndroid Build Coastguard Worker  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22*61046927SAndroid Build Coastguard Worker  * OTHER DEALINGS IN THE SOFTWARE.
23*61046927SAndroid Build Coastguard Worker  */
24*61046927SAndroid Build Coastguard Worker 
25*61046927SAndroid Build Coastguard Worker /**
26*61046927SAndroid Build Coastguard Worker  * \file prog_parameter.c
27*61046927SAndroid Build Coastguard Worker  * Program parameter lists and functions.
28*61046927SAndroid Build Coastguard Worker  * \author Brian Paul
29*61046927SAndroid Build Coastguard Worker  */
30*61046927SAndroid Build Coastguard Worker 
31*61046927SAndroid Build Coastguard Worker #ifndef PROG_PARAMETER_H
32*61046927SAndroid Build Coastguard Worker #define PROG_PARAMETER_H
33*61046927SAndroid Build Coastguard Worker 
34*61046927SAndroid Build Coastguard Worker #include <stdbool.h>
35*61046927SAndroid Build Coastguard Worker #include <stdint.h>
36*61046927SAndroid Build Coastguard Worker #include "prog_statevars.h"
37*61046927SAndroid Build Coastguard Worker 
38*61046927SAndroid Build Coastguard Worker #include <string.h>
39*61046927SAndroid Build Coastguard Worker 
40*61046927SAndroid Build Coastguard Worker #ifdef __cplusplus
41*61046927SAndroid Build Coastguard Worker extern "C" {
42*61046927SAndroid Build Coastguard Worker #endif
43*61046927SAndroid Build Coastguard Worker 
44*61046927SAndroid Build Coastguard Worker /**
45*61046927SAndroid Build Coastguard Worker  * Names of the various vertex/fragment program register files, etc.
46*61046927SAndroid Build Coastguard Worker  *
47*61046927SAndroid Build Coastguard Worker  * NOTE: first four tokens must fit into 2 bits (see t_vb_arbprogram.c)
48*61046927SAndroid Build Coastguard Worker  * All values should fit in a 4-bit field.
49*61046927SAndroid Build Coastguard Worker  *
50*61046927SAndroid Build Coastguard Worker  * NOTE: PROGRAM_STATE_VAR, PROGRAM_CONSTANT, and PROGRAM_UNIFORM can all be
51*61046927SAndroid Build Coastguard Worker  * considered to be "uniform" variables since they can only be set outside
52*61046927SAndroid Build Coastguard Worker  * glBegin/End.  They're also all stored in the same Parameters array.
53*61046927SAndroid Build Coastguard Worker  */
54*61046927SAndroid Build Coastguard Worker typedef enum
55*61046927SAndroid Build Coastguard Worker {
56*61046927SAndroid Build Coastguard Worker    PROGRAM_TEMPORARY,   /**< machine->Temporary[] */
57*61046927SAndroid Build Coastguard Worker    PROGRAM_INPUT,       /**< machine->Inputs[] */
58*61046927SAndroid Build Coastguard Worker    PROGRAM_OUTPUT,      /**< machine->Outputs[] */
59*61046927SAndroid Build Coastguard Worker    PROGRAM_STATE_VAR,   /**< gl_program->Parameters[] */
60*61046927SAndroid Build Coastguard Worker    PROGRAM_CONSTANT,    /**< gl_program->Parameters[] */
61*61046927SAndroid Build Coastguard Worker    PROGRAM_UNIFORM,     /**< gl_program->Parameters[] */
62*61046927SAndroid Build Coastguard Worker    PROGRAM_WRITE_ONLY,  /**< A dummy, write-only register */
63*61046927SAndroid Build Coastguard Worker    PROGRAM_ADDRESS,     /**< machine->AddressReg */
64*61046927SAndroid Build Coastguard Worker    PROGRAM_SYSTEM_VALUE,/**< InstanceId, PrimitiveID, etc. */
65*61046927SAndroid Build Coastguard Worker    PROGRAM_UNDEFINED,   /**< Invalid/TBD value */
66*61046927SAndroid Build Coastguard Worker    PROGRAM_FILE_MAX
67*61046927SAndroid Build Coastguard Worker } gl_register_file;
68*61046927SAndroid Build Coastguard Worker 
69*61046927SAndroid Build Coastguard Worker 
70*61046927SAndroid Build Coastguard Worker /**
71*61046927SAndroid Build Coastguard Worker  * Actual data for constant values of parameters.
72*61046927SAndroid Build Coastguard Worker  */
73*61046927SAndroid Build Coastguard Worker typedef union gl_constant_value
74*61046927SAndroid Build Coastguard Worker {
75*61046927SAndroid Build Coastguard Worker    GLfloat f;
76*61046927SAndroid Build Coastguard Worker    GLint b;
77*61046927SAndroid Build Coastguard Worker    GLint i;
78*61046927SAndroid Build Coastguard Worker    GLuint u;
79*61046927SAndroid Build Coastguard Worker } gl_constant_value;
80*61046927SAndroid Build Coastguard Worker 
81*61046927SAndroid Build Coastguard Worker 
82*61046927SAndroid Build Coastguard Worker /**
83*61046927SAndroid Build Coastguard Worker  * Program parameter.
84*61046927SAndroid Build Coastguard Worker  * Used by shaders/programs for uniforms, constants, varying vars, etc.
85*61046927SAndroid Build Coastguard Worker  */
86*61046927SAndroid Build Coastguard Worker struct gl_program_parameter
87*61046927SAndroid Build Coastguard Worker {
88*61046927SAndroid Build Coastguard Worker    const char *Name;        /**< Null-terminated string */
89*61046927SAndroid Build Coastguard Worker    gl_register_file Type:5;  /**< PROGRAM_CONSTANT or STATE_VAR */
90*61046927SAndroid Build Coastguard Worker 
91*61046927SAndroid Build Coastguard Worker    /**
92*61046927SAndroid Build Coastguard Worker     * We need to keep track of whether the param is padded for use in the
93*61046927SAndroid Build Coastguard Worker     * shader cache.
94*61046927SAndroid Build Coastguard Worker     */
95*61046927SAndroid Build Coastguard Worker    bool Padded:1;
96*61046927SAndroid Build Coastguard Worker 
97*61046927SAndroid Build Coastguard Worker    GLenum16 DataType;         /**< GL_FLOAT, GL_FLOAT_VEC2, etc */
98*61046927SAndroid Build Coastguard Worker 
99*61046927SAndroid Build Coastguard Worker    /**
100*61046927SAndroid Build Coastguard Worker     * Number of components (1..4), or more.
101*61046927SAndroid Build Coastguard Worker     * If the number of components is greater than 4,
102*61046927SAndroid Build Coastguard Worker     * this parameter is part of a larger uniform like a GLSL matrix or array.
103*61046927SAndroid Build Coastguard Worker     */
104*61046927SAndroid Build Coastguard Worker    GLushort Size;
105*61046927SAndroid Build Coastguard Worker    /**
106*61046927SAndroid Build Coastguard Worker     * A sequence of STATE_* tokens and integers to identify GL state.
107*61046927SAndroid Build Coastguard Worker     */
108*61046927SAndroid Build Coastguard Worker    gl_state_index16 StateIndexes[STATE_LENGTH];
109*61046927SAndroid Build Coastguard Worker 
110*61046927SAndroid Build Coastguard Worker    /**
111*61046927SAndroid Build Coastguard Worker     * Offset within ParameterValues where this parameter is stored.
112*61046927SAndroid Build Coastguard Worker     */
113*61046927SAndroid Build Coastguard Worker    unsigned ValueOffset;
114*61046927SAndroid Build Coastguard Worker 
115*61046927SAndroid Build Coastguard Worker    /**
116*61046927SAndroid Build Coastguard Worker     * Index of this parameter's uniform storage.
117*61046927SAndroid Build Coastguard Worker     */
118*61046927SAndroid Build Coastguard Worker    uint32_t UniformStorageIndex;
119*61046927SAndroid Build Coastguard Worker 
120*61046927SAndroid Build Coastguard Worker    /**
121*61046927SAndroid Build Coastguard Worker     * Index of the first uniform storage that is associated with the same
122*61046927SAndroid Build Coastguard Worker     * variable as this parameter.
123*61046927SAndroid Build Coastguard Worker     */
124*61046927SAndroid Build Coastguard Worker    uint32_t MainUniformStorageIndex;
125*61046927SAndroid Build Coastguard Worker };
126*61046927SAndroid Build Coastguard Worker 
127*61046927SAndroid Build Coastguard Worker 
128*61046927SAndroid Build Coastguard Worker /**
129*61046927SAndroid Build Coastguard Worker  * List of gl_program_parameter instances.
130*61046927SAndroid Build Coastguard Worker  */
131*61046927SAndroid Build Coastguard Worker struct gl_program_parameter_list
132*61046927SAndroid Build Coastguard Worker {
133*61046927SAndroid Build Coastguard Worker    unsigned Size;           /**< allocated size of Parameters */
134*61046927SAndroid Build Coastguard Worker    unsigned SizeValues;     /**< alllocate size of ParameterValues */
135*61046927SAndroid Build Coastguard Worker    GLuint NumParameters;  /**< number of used parameters in array */
136*61046927SAndroid Build Coastguard Worker    unsigned NumParameterValues;  /**< number of used parameter values array */
137*61046927SAndroid Build Coastguard Worker    struct gl_program_parameter *Parameters; /**< Array [Size] */
138*61046927SAndroid Build Coastguard Worker    gl_constant_value *ParameterValues; /**< Array [Size] of gl_constant_value */
139*61046927SAndroid Build Coastguard Worker    GLbitfield StateFlags; /**< _NEW_* flags indicating which state changes
140*61046927SAndroid Build Coastguard Worker                                might invalidate ParameterValues[] */
141*61046927SAndroid Build Coastguard Worker    bool DisallowRealloc;
142*61046927SAndroid Build Coastguard Worker 
143*61046927SAndroid Build Coastguard Worker    /* Parameters are optionally sorted as follows. Uniforms and constants
144*61046927SAndroid Build Coastguard Worker     * are first, then state vars. This should be true in all cases except
145*61046927SAndroid Build Coastguard Worker     * ir_to_mesa, which adds constants at the end, and ARB_vp with ARL,
146*61046927SAndroid Build Coastguard Worker     * which can't sort parameters.
147*61046927SAndroid Build Coastguard Worker     */
148*61046927SAndroid Build Coastguard Worker    int UniformBytes;
149*61046927SAndroid Build Coastguard Worker    int FirstStateVarIndex;
150*61046927SAndroid Build Coastguard Worker    int LastStateVarIndex;
151*61046927SAndroid Build Coastguard Worker };
152*61046927SAndroid Build Coastguard Worker 
153*61046927SAndroid Build Coastguard Worker 
154*61046927SAndroid Build Coastguard Worker extern struct gl_program_parameter_list *
155*61046927SAndroid Build Coastguard Worker _mesa_new_parameter_list(void);
156*61046927SAndroid Build Coastguard Worker 
157*61046927SAndroid Build Coastguard Worker extern struct gl_program_parameter_list *
158*61046927SAndroid Build Coastguard Worker _mesa_new_parameter_list_sized(unsigned size);
159*61046927SAndroid Build Coastguard Worker 
160*61046927SAndroid Build Coastguard Worker extern void
161*61046927SAndroid Build Coastguard Worker _mesa_free_parameter_list(struct gl_program_parameter_list *paramList);
162*61046927SAndroid Build Coastguard Worker 
163*61046927SAndroid Build Coastguard Worker extern void
164*61046927SAndroid Build Coastguard Worker _mesa_reserve_parameter_storage(struct gl_program_parameter_list *paramList,
165*61046927SAndroid Build Coastguard Worker                                 unsigned reserve_params,
166*61046927SAndroid Build Coastguard Worker                                 unsigned reserve_values);
167*61046927SAndroid Build Coastguard Worker 
168*61046927SAndroid Build Coastguard Worker extern void
169*61046927SAndroid Build Coastguard Worker _mesa_disallow_parameter_storage_realloc(struct gl_program_parameter_list *paramList);
170*61046927SAndroid Build Coastguard Worker 
171*61046927SAndroid Build Coastguard Worker extern GLint
172*61046927SAndroid Build Coastguard Worker _mesa_add_parameter(struct gl_program_parameter_list *paramList,
173*61046927SAndroid Build Coastguard Worker                     gl_register_file type, const char *name,
174*61046927SAndroid Build Coastguard Worker                     GLuint size, GLenum datatype,
175*61046927SAndroid Build Coastguard Worker                     const gl_constant_value *values,
176*61046927SAndroid Build Coastguard Worker                     const gl_state_index16 state[STATE_LENGTH],
177*61046927SAndroid Build Coastguard Worker                     bool pad_and_align);
178*61046927SAndroid Build Coastguard Worker 
179*61046927SAndroid Build Coastguard Worker extern GLint
180*61046927SAndroid Build Coastguard Worker _mesa_add_typed_unnamed_constant(struct gl_program_parameter_list *paramList,
181*61046927SAndroid Build Coastguard Worker                            const gl_constant_value *values, GLuint size,
182*61046927SAndroid Build Coastguard Worker                            GLenum datatype, GLuint *swizzleOut);
183*61046927SAndroid Build Coastguard Worker 
184*61046927SAndroid Build Coastguard Worker static inline GLint
_mesa_add_unnamed_constant(struct gl_program_parameter_list * paramList,const gl_constant_value * values,GLuint size,GLuint * swizzleOut)185*61046927SAndroid Build Coastguard Worker _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
186*61046927SAndroid Build Coastguard Worker                            const gl_constant_value *values, GLuint size,
187*61046927SAndroid Build Coastguard Worker                            GLuint *swizzleOut)
188*61046927SAndroid Build Coastguard Worker {
189*61046927SAndroid Build Coastguard Worker    return _mesa_add_typed_unnamed_constant(paramList, values, size, GL_NONE,
190*61046927SAndroid Build Coastguard Worker                                            swizzleOut);
191*61046927SAndroid Build Coastguard Worker }
192*61046927SAndroid Build Coastguard Worker 
193*61046927SAndroid Build Coastguard Worker extern GLint
194*61046927SAndroid Build Coastguard Worker _mesa_add_sized_state_reference(struct gl_program_parameter_list *paramList,
195*61046927SAndroid Build Coastguard Worker                                 const gl_state_index16 stateTokens[STATE_LENGTH],
196*61046927SAndroid Build Coastguard Worker                                 const unsigned size, bool pad_and_align);
197*61046927SAndroid Build Coastguard Worker 
198*61046927SAndroid Build Coastguard Worker extern GLint
199*61046927SAndroid Build Coastguard Worker _mesa_add_state_reference(struct gl_program_parameter_list *paramList,
200*61046927SAndroid Build Coastguard Worker                           const gl_state_index16 stateTokens[STATE_LENGTH]);
201*61046927SAndroid Build Coastguard Worker 
202*61046927SAndroid Build Coastguard Worker 
203*61046927SAndroid Build Coastguard Worker static inline GLint
_mesa_lookup_parameter_index(const struct gl_program_parameter_list * paramList,const char * name)204*61046927SAndroid Build Coastguard Worker _mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList,
205*61046927SAndroid Build Coastguard Worker                              const char *name)
206*61046927SAndroid Build Coastguard Worker {
207*61046927SAndroid Build Coastguard Worker    if (!paramList)
208*61046927SAndroid Build Coastguard Worker       return -1;
209*61046927SAndroid Build Coastguard Worker 
210*61046927SAndroid Build Coastguard Worker    /* name must be null-terminated */
211*61046927SAndroid Build Coastguard Worker    for (GLint i = 0; i < (GLint) paramList->NumParameters; i++) {
212*61046927SAndroid Build Coastguard Worker       if (paramList->Parameters[i].Name &&
213*61046927SAndroid Build Coastguard Worker          strcmp(paramList->Parameters[i].Name, name) == 0)
214*61046927SAndroid Build Coastguard Worker          return i;
215*61046927SAndroid Build Coastguard Worker    }
216*61046927SAndroid Build Coastguard Worker 
217*61046927SAndroid Build Coastguard Worker    return -1;
218*61046927SAndroid Build Coastguard Worker }
219*61046927SAndroid Build Coastguard Worker 
220*61046927SAndroid Build Coastguard Worker static inline bool
_mesa_gl_datatype_is_64bit(GLenum datatype)221*61046927SAndroid Build Coastguard Worker _mesa_gl_datatype_is_64bit(GLenum datatype)
222*61046927SAndroid Build Coastguard Worker {
223*61046927SAndroid Build Coastguard Worker    switch (datatype) {
224*61046927SAndroid Build Coastguard Worker    case GL_DOUBLE:
225*61046927SAndroid Build Coastguard Worker    case GL_DOUBLE_VEC2:
226*61046927SAndroid Build Coastguard Worker    case GL_DOUBLE_VEC3:
227*61046927SAndroid Build Coastguard Worker    case GL_DOUBLE_VEC4:
228*61046927SAndroid Build Coastguard Worker    case GL_DOUBLE_MAT2:
229*61046927SAndroid Build Coastguard Worker    case GL_DOUBLE_MAT2x3:
230*61046927SAndroid Build Coastguard Worker    case GL_DOUBLE_MAT2x4:
231*61046927SAndroid Build Coastguard Worker    case GL_DOUBLE_MAT3:
232*61046927SAndroid Build Coastguard Worker    case GL_DOUBLE_MAT3x2:
233*61046927SAndroid Build Coastguard Worker    case GL_DOUBLE_MAT3x4:
234*61046927SAndroid Build Coastguard Worker    case GL_DOUBLE_MAT4:
235*61046927SAndroid Build Coastguard Worker    case GL_DOUBLE_MAT4x2:
236*61046927SAndroid Build Coastguard Worker    case GL_DOUBLE_MAT4x3:
237*61046927SAndroid Build Coastguard Worker    case GL_INT64_ARB:
238*61046927SAndroid Build Coastguard Worker    case GL_INT64_VEC2_ARB:
239*61046927SAndroid Build Coastguard Worker    case GL_INT64_VEC3_ARB:
240*61046927SAndroid Build Coastguard Worker    case GL_INT64_VEC4_ARB:
241*61046927SAndroid Build Coastguard Worker    case GL_UNSIGNED_INT64_ARB:
242*61046927SAndroid Build Coastguard Worker    case GL_UNSIGNED_INT64_VEC2_ARB:
243*61046927SAndroid Build Coastguard Worker    case GL_UNSIGNED_INT64_VEC3_ARB:
244*61046927SAndroid Build Coastguard Worker    case GL_UNSIGNED_INT64_VEC4_ARB:
245*61046927SAndroid Build Coastguard Worker       return true;
246*61046927SAndroid Build Coastguard Worker    default:
247*61046927SAndroid Build Coastguard Worker       return false;
248*61046927SAndroid Build Coastguard Worker    }
249*61046927SAndroid Build Coastguard Worker }
250*61046927SAndroid Build Coastguard Worker 
251*61046927SAndroid Build Coastguard Worker void
252*61046927SAndroid Build Coastguard Worker _mesa_recompute_parameter_bounds(struct gl_program_parameter_list *list);
253*61046927SAndroid Build Coastguard Worker 
254*61046927SAndroid Build Coastguard Worker #ifdef __cplusplus
255*61046927SAndroid Build Coastguard Worker }
256*61046927SAndroid Build Coastguard Worker #endif
257*61046927SAndroid Build Coastguard Worker 
258*61046927SAndroid Build Coastguard Worker #endif /* PROG_PARAMETER_H */
259