xref: /aosp_15_r20/external/mesa3d/src/mesa/program/prog_print.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Mesa 3-D graphics library
3*61046927SAndroid Build Coastguard Worker  *
4*61046927SAndroid Build Coastguard Worker  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
5*61046927SAndroid Build Coastguard Worker  * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
6*61046927SAndroid Build Coastguard Worker  *
7*61046927SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
8*61046927SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
9*61046927SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
10*61046927SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11*61046927SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
12*61046927SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
13*61046927SAndroid Build Coastguard Worker  *
14*61046927SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice shall be included
15*61046927SAndroid Build Coastguard Worker  * in all copies or substantial portions of the Software.
16*61046927SAndroid Build Coastguard Worker  *
17*61046927SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18*61046927SAndroid Build Coastguard Worker  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19*61046927SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20*61046927SAndroid Build Coastguard Worker  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21*61046927SAndroid Build Coastguard Worker  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22*61046927SAndroid Build Coastguard Worker  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23*61046927SAndroid Build Coastguard Worker  * OTHER DEALINGS IN THE SOFTWARE.
24*61046927SAndroid Build Coastguard Worker  */
25*61046927SAndroid Build Coastguard Worker 
26*61046927SAndroid Build Coastguard Worker /**
27*61046927SAndroid Build Coastguard Worker  * \file prog_print.c
28*61046927SAndroid Build Coastguard Worker  * Print vertex/fragment programs - for debugging.
29*61046927SAndroid Build Coastguard Worker  * \author Brian Paul
30*61046927SAndroid Build Coastguard Worker  */
31*61046927SAndroid Build Coastguard Worker 
32*61046927SAndroid Build Coastguard Worker #include <inttypes.h>  /* for PRIx64 macro */
33*61046927SAndroid Build Coastguard Worker 
34*61046927SAndroid Build Coastguard Worker #include "util/glheader.h"
35*61046927SAndroid Build Coastguard Worker #include "main/context.h"
36*61046927SAndroid Build Coastguard Worker 
37*61046927SAndroid Build Coastguard Worker #include "prog_instruction.h"
38*61046927SAndroid Build Coastguard Worker #include "prog_parameter.h"
39*61046927SAndroid Build Coastguard Worker #include "prog_print.h"
40*61046927SAndroid Build Coastguard Worker #include "prog_statevars.h"
41*61046927SAndroid Build Coastguard Worker #include "util/bitscan.h"
42*61046927SAndroid Build Coastguard Worker 
43*61046927SAndroid Build Coastguard Worker 
44*61046927SAndroid Build Coastguard Worker 
45*61046927SAndroid Build Coastguard Worker /**
46*61046927SAndroid Build Coastguard Worker  * Return string name for given program/register file.
47*61046927SAndroid Build Coastguard Worker  */
48*61046927SAndroid Build Coastguard Worker const char *
_mesa_register_file_name(gl_register_file f)49*61046927SAndroid Build Coastguard Worker _mesa_register_file_name(gl_register_file f)
50*61046927SAndroid Build Coastguard Worker {
51*61046927SAndroid Build Coastguard Worker    switch (f) {
52*61046927SAndroid Build Coastguard Worker    case PROGRAM_TEMPORARY:
53*61046927SAndroid Build Coastguard Worker       return "TEMP";
54*61046927SAndroid Build Coastguard Worker    case PROGRAM_INPUT:
55*61046927SAndroid Build Coastguard Worker       return "INPUT";
56*61046927SAndroid Build Coastguard Worker    case PROGRAM_OUTPUT:
57*61046927SAndroid Build Coastguard Worker       return "OUTPUT";
58*61046927SAndroid Build Coastguard Worker    case PROGRAM_STATE_VAR:
59*61046927SAndroid Build Coastguard Worker       return "STATE";
60*61046927SAndroid Build Coastguard Worker    case PROGRAM_CONSTANT:
61*61046927SAndroid Build Coastguard Worker       return "CONST";
62*61046927SAndroid Build Coastguard Worker    case PROGRAM_UNIFORM:
63*61046927SAndroid Build Coastguard Worker       return "UNIFORM";
64*61046927SAndroid Build Coastguard Worker    case PROGRAM_ADDRESS:
65*61046927SAndroid Build Coastguard Worker       return "ADDR";
66*61046927SAndroid Build Coastguard Worker    case PROGRAM_SYSTEM_VALUE:
67*61046927SAndroid Build Coastguard Worker       return "SYSVAL";
68*61046927SAndroid Build Coastguard Worker    case PROGRAM_UNDEFINED:
69*61046927SAndroid Build Coastguard Worker       return "UNDEFINED";
70*61046927SAndroid Build Coastguard Worker    default:
71*61046927SAndroid Build Coastguard Worker       {
72*61046927SAndroid Build Coastguard Worker          static char s[20];
73*61046927SAndroid Build Coastguard Worker          snprintf(s, sizeof(s), "FILE%u", f);
74*61046927SAndroid Build Coastguard Worker          return s;
75*61046927SAndroid Build Coastguard Worker       }
76*61046927SAndroid Build Coastguard Worker    }
77*61046927SAndroid Build Coastguard Worker }
78*61046927SAndroid Build Coastguard Worker 
79*61046927SAndroid Build Coastguard Worker 
80*61046927SAndroid Build Coastguard Worker /**
81*61046927SAndroid Build Coastguard Worker  * Return ARB_v/f_prog-style input attrib string.
82*61046927SAndroid Build Coastguard Worker  */
83*61046927SAndroid Build Coastguard Worker static const char *
arb_input_attrib_string(GLuint index,GLenum progType)84*61046927SAndroid Build Coastguard Worker arb_input_attrib_string(GLuint index, GLenum progType)
85*61046927SAndroid Build Coastguard Worker {
86*61046927SAndroid Build Coastguard Worker    /*
87*61046927SAndroid Build Coastguard Worker     * These strings should match the VERT_ATTRIB_x and VARYING_SLOT_x tokens.
88*61046927SAndroid Build Coastguard Worker     */
89*61046927SAndroid Build Coastguard Worker    static const char *const vertAttribs[] = {
90*61046927SAndroid Build Coastguard Worker       "vertex.position",
91*61046927SAndroid Build Coastguard Worker       "vertex.normal",
92*61046927SAndroid Build Coastguard Worker       "vertex.color.primary",
93*61046927SAndroid Build Coastguard Worker       "vertex.color.secondary",
94*61046927SAndroid Build Coastguard Worker       "vertex.fogcoord",
95*61046927SAndroid Build Coastguard Worker       "vertex.(six)", /* VERT_ATTRIB_COLOR_INDEX */
96*61046927SAndroid Build Coastguard Worker       "vertex.texcoord[0]",
97*61046927SAndroid Build Coastguard Worker       "vertex.texcoord[1]",
98*61046927SAndroid Build Coastguard Worker       "vertex.texcoord[2]",
99*61046927SAndroid Build Coastguard Worker       "vertex.texcoord[3]",
100*61046927SAndroid Build Coastguard Worker       "vertex.texcoord[4]",
101*61046927SAndroid Build Coastguard Worker       "vertex.texcoord[5]",
102*61046927SAndroid Build Coastguard Worker       "vertex.texcoord[6]",
103*61046927SAndroid Build Coastguard Worker       "vertex.texcoord[7]",
104*61046927SAndroid Build Coastguard Worker       "vertex.(pointsize)", /* VERT_ATTRIB_POINT_SIZE */
105*61046927SAndroid Build Coastguard Worker       "vertex.attrib[0]",
106*61046927SAndroid Build Coastguard Worker       "vertex.attrib[1]",
107*61046927SAndroid Build Coastguard Worker       "vertex.attrib[2]",
108*61046927SAndroid Build Coastguard Worker       "vertex.attrib[3]",
109*61046927SAndroid Build Coastguard Worker       "vertex.attrib[4]",
110*61046927SAndroid Build Coastguard Worker       "vertex.attrib[5]",
111*61046927SAndroid Build Coastguard Worker       "vertex.attrib[6]",
112*61046927SAndroid Build Coastguard Worker       "vertex.attrib[7]",
113*61046927SAndroid Build Coastguard Worker       "vertex.attrib[8]",
114*61046927SAndroid Build Coastguard Worker       "vertex.attrib[9]",
115*61046927SAndroid Build Coastguard Worker       "vertex.attrib[10]",
116*61046927SAndroid Build Coastguard Worker       "vertex.attrib[11]",
117*61046927SAndroid Build Coastguard Worker       "vertex.attrib[12]",
118*61046927SAndroid Build Coastguard Worker       "vertex.attrib[13]",
119*61046927SAndroid Build Coastguard Worker       "vertex.attrib[14]",
120*61046927SAndroid Build Coastguard Worker       "vertex.attrib[15]", /* MAX_VARYING = 16 */
121*61046927SAndroid Build Coastguard Worker       "vertex.(edgeflag)", /* VERT_ATTRIB_EDGEFLAG */
122*61046927SAndroid Build Coastguard Worker    };
123*61046927SAndroid Build Coastguard Worker    static const char *const fragAttribs[] = {
124*61046927SAndroid Build Coastguard Worker       "fragment.position",
125*61046927SAndroid Build Coastguard Worker       "fragment.color.primary",
126*61046927SAndroid Build Coastguard Worker       "fragment.color.secondary",
127*61046927SAndroid Build Coastguard Worker       "fragment.fogcoord",
128*61046927SAndroid Build Coastguard Worker       "fragment.texcoord[0]",
129*61046927SAndroid Build Coastguard Worker       "fragment.texcoord[1]",
130*61046927SAndroid Build Coastguard Worker       "fragment.texcoord[2]",
131*61046927SAndroid Build Coastguard Worker       "fragment.texcoord[3]",
132*61046927SAndroid Build Coastguard Worker       "fragment.texcoord[4]",
133*61046927SAndroid Build Coastguard Worker       "fragment.texcoord[5]",
134*61046927SAndroid Build Coastguard Worker       "fragment.texcoord[6]",
135*61046927SAndroid Build Coastguard Worker       "fragment.texcoord[7]",
136*61046927SAndroid Build Coastguard Worker       "fragment.(twelve)", /* VARYING_SLOT_PSIZ */
137*61046927SAndroid Build Coastguard Worker       "fragment.(thirteen)", /* VARYING_SLOT_BFC0 */
138*61046927SAndroid Build Coastguard Worker       "fragment.(fourteen)", /* VARYING_SLOT_BFC1 */
139*61046927SAndroid Build Coastguard Worker       "fragment.(fifteen)", /* VARYING_SLOT_EDGE */
140*61046927SAndroid Build Coastguard Worker       "fragment.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
141*61046927SAndroid Build Coastguard Worker       "fragment.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
142*61046927SAndroid Build Coastguard Worker       "fragment.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
143*61046927SAndroid Build Coastguard Worker       "fragment.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
144*61046927SAndroid Build Coastguard Worker       "fragment.(twenty)", /* VARYING_SLOT_LAYER */
145*61046927SAndroid Build Coastguard Worker       "fragment.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
146*61046927SAndroid Build Coastguard Worker       "fragment.(twenty-two)", /* VARYING_SLOT_FACE */
147*61046927SAndroid Build Coastguard Worker       "fragment.(twenty-three)", /* VARYING_SLOT_PNTC */
148*61046927SAndroid Build Coastguard Worker       "fragment.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
149*61046927SAndroid Build Coastguard Worker       "fragment.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
150*61046927SAndroid Build Coastguard Worker       "fragment.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
151*61046927SAndroid Build Coastguard Worker       "fragment.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
152*61046927SAndroid Build Coastguard Worker       "fragment.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
153*61046927SAndroid Build Coastguard Worker       "fragment.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
154*61046927SAndroid Build Coastguard Worker       "fragment.(thirty)", /* VARYING_SLOT_VIEW_INDEX */
155*61046927SAndroid Build Coastguard Worker       "fragment.(thirty-one)", /* VARYING_SLOT_VIEWPORT_MASK */
156*61046927SAndroid Build Coastguard Worker       "fragment.varying[0]",
157*61046927SAndroid Build Coastguard Worker       "fragment.varying[1]",
158*61046927SAndroid Build Coastguard Worker       "fragment.varying[2]",
159*61046927SAndroid Build Coastguard Worker       "fragment.varying[3]",
160*61046927SAndroid Build Coastguard Worker       "fragment.varying[4]",
161*61046927SAndroid Build Coastguard Worker       "fragment.varying[5]",
162*61046927SAndroid Build Coastguard Worker       "fragment.varying[6]",
163*61046927SAndroid Build Coastguard Worker       "fragment.varying[7]",
164*61046927SAndroid Build Coastguard Worker       "fragment.varying[8]",
165*61046927SAndroid Build Coastguard Worker       "fragment.varying[9]",
166*61046927SAndroid Build Coastguard Worker       "fragment.varying[10]",
167*61046927SAndroid Build Coastguard Worker       "fragment.varying[11]",
168*61046927SAndroid Build Coastguard Worker       "fragment.varying[12]",
169*61046927SAndroid Build Coastguard Worker       "fragment.varying[13]",
170*61046927SAndroid Build Coastguard Worker       "fragment.varying[14]",
171*61046927SAndroid Build Coastguard Worker       "fragment.varying[15]",
172*61046927SAndroid Build Coastguard Worker       "fragment.varying[16]",
173*61046927SAndroid Build Coastguard Worker       "fragment.varying[17]",
174*61046927SAndroid Build Coastguard Worker       "fragment.varying[18]",
175*61046927SAndroid Build Coastguard Worker       "fragment.varying[19]",
176*61046927SAndroid Build Coastguard Worker       "fragment.varying[20]",
177*61046927SAndroid Build Coastguard Worker       "fragment.varying[21]",
178*61046927SAndroid Build Coastguard Worker       "fragment.varying[22]",
179*61046927SAndroid Build Coastguard Worker       "fragment.varying[23]",
180*61046927SAndroid Build Coastguard Worker       "fragment.varying[24]",
181*61046927SAndroid Build Coastguard Worker       "fragment.varying[25]",
182*61046927SAndroid Build Coastguard Worker       "fragment.varying[26]",
183*61046927SAndroid Build Coastguard Worker       "fragment.varying[27]",
184*61046927SAndroid Build Coastguard Worker       "fragment.varying[28]",
185*61046927SAndroid Build Coastguard Worker       "fragment.varying[29]",
186*61046927SAndroid Build Coastguard Worker       "fragment.varying[30]",
187*61046927SAndroid Build Coastguard Worker       "fragment.varying[31]", /* MAX_VARYING = 32 */
188*61046927SAndroid Build Coastguard Worker    };
189*61046927SAndroid Build Coastguard Worker 
190*61046927SAndroid Build Coastguard Worker    /* sanity checks */
191*61046927SAndroid Build Coastguard Worker    STATIC_ASSERT(ARRAY_SIZE(vertAttribs) == VERT_ATTRIB_MAX);
192*61046927SAndroid Build Coastguard Worker    STATIC_ASSERT(ARRAY_SIZE(fragAttribs) == VARYING_SLOT_MAX);
193*61046927SAndroid Build Coastguard Worker    assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0);
194*61046927SAndroid Build Coastguard Worker    assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0);
195*61046927SAndroid Build Coastguard Worker    assert(strcmp(fragAttribs[VARYING_SLOT_TEX0], "fragment.texcoord[0]") == 0);
196*61046927SAndroid Build Coastguard Worker    assert(strcmp(fragAttribs[VARYING_SLOT_VAR0+15], "fragment.varying[15]") == 0);
197*61046927SAndroid Build Coastguard Worker 
198*61046927SAndroid Build Coastguard Worker    if (progType == GL_VERTEX_PROGRAM_ARB) {
199*61046927SAndroid Build Coastguard Worker       assert(index < ARRAY_SIZE(vertAttribs));
200*61046927SAndroid Build Coastguard Worker       return vertAttribs[index];
201*61046927SAndroid Build Coastguard Worker    }
202*61046927SAndroid Build Coastguard Worker    else {
203*61046927SAndroid Build Coastguard Worker       assert(progType == GL_FRAGMENT_PROGRAM_ARB);
204*61046927SAndroid Build Coastguard Worker       assert(index < ARRAY_SIZE(fragAttribs));
205*61046927SAndroid Build Coastguard Worker       return fragAttribs[index];
206*61046927SAndroid Build Coastguard Worker    }
207*61046927SAndroid Build Coastguard Worker }
208*61046927SAndroid Build Coastguard Worker 
209*61046927SAndroid Build Coastguard Worker 
210*61046927SAndroid Build Coastguard Worker /**
211*61046927SAndroid Build Coastguard Worker  * Print a vertex program's inputs_read field in human-readable format.
212*61046927SAndroid Build Coastguard Worker  * For debugging.
213*61046927SAndroid Build Coastguard Worker  */
214*61046927SAndroid Build Coastguard Worker void
_mesa_print_vp_inputs(GLbitfield inputs)215*61046927SAndroid Build Coastguard Worker _mesa_print_vp_inputs(GLbitfield inputs)
216*61046927SAndroid Build Coastguard Worker {
217*61046927SAndroid Build Coastguard Worker    printf("VP Inputs 0x%x: \n", inputs);
218*61046927SAndroid Build Coastguard Worker    while (inputs) {
219*61046927SAndroid Build Coastguard Worker       GLint attr = ffs(inputs) - 1;
220*61046927SAndroid Build Coastguard Worker       const char *name = arb_input_attrib_string(attr,
221*61046927SAndroid Build Coastguard Worker                                                  GL_VERTEX_PROGRAM_ARB);
222*61046927SAndroid Build Coastguard Worker       printf("  %d: %s\n", attr, name);
223*61046927SAndroid Build Coastguard Worker       inputs &= ~(1 << attr);
224*61046927SAndroid Build Coastguard Worker    }
225*61046927SAndroid Build Coastguard Worker }
226*61046927SAndroid Build Coastguard Worker 
227*61046927SAndroid Build Coastguard Worker 
228*61046927SAndroid Build Coastguard Worker /**
229*61046927SAndroid Build Coastguard Worker  * Print a fragment program's inputs_read field in human-readable format.
230*61046927SAndroid Build Coastguard Worker  * For debugging.
231*61046927SAndroid Build Coastguard Worker  */
232*61046927SAndroid Build Coastguard Worker void
_mesa_print_fp_inputs(GLbitfield inputs)233*61046927SAndroid Build Coastguard Worker _mesa_print_fp_inputs(GLbitfield inputs)
234*61046927SAndroid Build Coastguard Worker {
235*61046927SAndroid Build Coastguard Worker    printf("FP Inputs 0x%x: \n", inputs);
236*61046927SAndroid Build Coastguard Worker    while (inputs) {
237*61046927SAndroid Build Coastguard Worker       GLint attr = ffs(inputs) - 1;
238*61046927SAndroid Build Coastguard Worker       const char *name = arb_input_attrib_string(attr,
239*61046927SAndroid Build Coastguard Worker                                                  GL_FRAGMENT_PROGRAM_ARB);
240*61046927SAndroid Build Coastguard Worker       printf("  %d: %s\n", attr, name);
241*61046927SAndroid Build Coastguard Worker       inputs &= ~(1 << attr);
242*61046927SAndroid Build Coastguard Worker    }
243*61046927SAndroid Build Coastguard Worker }
244*61046927SAndroid Build Coastguard Worker 
245*61046927SAndroid Build Coastguard Worker 
246*61046927SAndroid Build Coastguard Worker 
247*61046927SAndroid Build Coastguard Worker /**
248*61046927SAndroid Build Coastguard Worker  * Return ARB_v/f_prog-style output attrib string.
249*61046927SAndroid Build Coastguard Worker  */
250*61046927SAndroid Build Coastguard Worker static const char *
arb_output_attrib_string(GLuint index,GLenum progType)251*61046927SAndroid Build Coastguard Worker arb_output_attrib_string(GLuint index, GLenum progType)
252*61046927SAndroid Build Coastguard Worker {
253*61046927SAndroid Build Coastguard Worker    /*
254*61046927SAndroid Build Coastguard Worker     * These strings should match the VARYING_SLOT_x and FRAG_RESULT_x tokens.
255*61046927SAndroid Build Coastguard Worker     */
256*61046927SAndroid Build Coastguard Worker    static const char *const vertResults[] = {
257*61046927SAndroid Build Coastguard Worker       "result.position",
258*61046927SAndroid Build Coastguard Worker       "result.color.primary",
259*61046927SAndroid Build Coastguard Worker       "result.color.secondary",
260*61046927SAndroid Build Coastguard Worker       "result.fogcoord",
261*61046927SAndroid Build Coastguard Worker       "result.texcoord[0]",
262*61046927SAndroid Build Coastguard Worker       "result.texcoord[1]",
263*61046927SAndroid Build Coastguard Worker       "result.texcoord[2]",
264*61046927SAndroid Build Coastguard Worker       "result.texcoord[3]",
265*61046927SAndroid Build Coastguard Worker       "result.texcoord[4]",
266*61046927SAndroid Build Coastguard Worker       "result.texcoord[5]",
267*61046927SAndroid Build Coastguard Worker       "result.texcoord[6]",
268*61046927SAndroid Build Coastguard Worker       "result.texcoord[7]",
269*61046927SAndroid Build Coastguard Worker       "result.pointsize", /* VARYING_SLOT_PSIZ */
270*61046927SAndroid Build Coastguard Worker       "result.(thirteen)", /* VARYING_SLOT_BFC0 */
271*61046927SAndroid Build Coastguard Worker       "result.(fourteen)", /* VARYING_SLOT_BFC1 */
272*61046927SAndroid Build Coastguard Worker       "result.(fifteen)", /* VARYING_SLOT_EDGE */
273*61046927SAndroid Build Coastguard Worker       "result.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
274*61046927SAndroid Build Coastguard Worker       "result.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
275*61046927SAndroid Build Coastguard Worker       "result.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
276*61046927SAndroid Build Coastguard Worker       "result.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
277*61046927SAndroid Build Coastguard Worker       "result.(twenty)", /* VARYING_SLOT_LAYER */
278*61046927SAndroid Build Coastguard Worker       "result.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
279*61046927SAndroid Build Coastguard Worker       "result.(twenty-two)", /* VARYING_SLOT_FACE */
280*61046927SAndroid Build Coastguard Worker       "result.(twenty-three)", /* VARYING_SLOT_PNTC */
281*61046927SAndroid Build Coastguard Worker       "result.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
282*61046927SAndroid Build Coastguard Worker       "result.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
283*61046927SAndroid Build Coastguard Worker       "result.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
284*61046927SAndroid Build Coastguard Worker       "result.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
285*61046927SAndroid Build Coastguard Worker       "result.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
286*61046927SAndroid Build Coastguard Worker       "result.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
287*61046927SAndroid Build Coastguard Worker       "result.(thirty)", /* VARYING_SLOT_VIEW_INDEX */
288*61046927SAndroid Build Coastguard Worker       "result.(thirty-one)", /* VARYING_SLOT_VIEWPORT_MASK */
289*61046927SAndroid Build Coastguard Worker       "result.varying[0]",
290*61046927SAndroid Build Coastguard Worker       "result.varying[1]",
291*61046927SAndroid Build Coastguard Worker       "result.varying[2]",
292*61046927SAndroid Build Coastguard Worker       "result.varying[3]",
293*61046927SAndroid Build Coastguard Worker       "result.varying[4]",
294*61046927SAndroid Build Coastguard Worker       "result.varying[5]",
295*61046927SAndroid Build Coastguard Worker       "result.varying[6]",
296*61046927SAndroid Build Coastguard Worker       "result.varying[7]",
297*61046927SAndroid Build Coastguard Worker       "result.varying[8]",
298*61046927SAndroid Build Coastguard Worker       "result.varying[9]",
299*61046927SAndroid Build Coastguard Worker       "result.varying[10]",
300*61046927SAndroid Build Coastguard Worker       "result.varying[11]",
301*61046927SAndroid Build Coastguard Worker       "result.varying[12]",
302*61046927SAndroid Build Coastguard Worker       "result.varying[13]",
303*61046927SAndroid Build Coastguard Worker       "result.varying[14]",
304*61046927SAndroid Build Coastguard Worker       "result.varying[15]",
305*61046927SAndroid Build Coastguard Worker       "result.varying[16]",
306*61046927SAndroid Build Coastguard Worker       "result.varying[17]",
307*61046927SAndroid Build Coastguard Worker       "result.varying[18]",
308*61046927SAndroid Build Coastguard Worker       "result.varying[19]",
309*61046927SAndroid Build Coastguard Worker       "result.varying[20]",
310*61046927SAndroid Build Coastguard Worker       "result.varying[21]",
311*61046927SAndroid Build Coastguard Worker       "result.varying[22]",
312*61046927SAndroid Build Coastguard Worker       "result.varying[23]",
313*61046927SAndroid Build Coastguard Worker       "result.varying[24]",
314*61046927SAndroid Build Coastguard Worker       "result.varying[25]",
315*61046927SAndroid Build Coastguard Worker       "result.varying[26]",
316*61046927SAndroid Build Coastguard Worker       "result.varying[27]",
317*61046927SAndroid Build Coastguard Worker       "result.varying[28]",
318*61046927SAndroid Build Coastguard Worker       "result.varying[29]",
319*61046927SAndroid Build Coastguard Worker       "result.varying[30]",
320*61046927SAndroid Build Coastguard Worker       "result.varying[31]", /* MAX_VARYING = 32 */
321*61046927SAndroid Build Coastguard Worker    };
322*61046927SAndroid Build Coastguard Worker    static const char *const fragResults[] = {
323*61046927SAndroid Build Coastguard Worker       "result.depth", /* FRAG_RESULT_DEPTH */
324*61046927SAndroid Build Coastguard Worker       "result.(one)", /* FRAG_RESULT_STENCIL */
325*61046927SAndroid Build Coastguard Worker       "result.color", /* FRAG_RESULT_COLOR */
326*61046927SAndroid Build Coastguard Worker       "result.samplemask", /* FRAG_RESULT_SAMPLE_MASK */
327*61046927SAndroid Build Coastguard Worker       "result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */
328*61046927SAndroid Build Coastguard Worker       "result.color[1]",
329*61046927SAndroid Build Coastguard Worker       "result.color[2]",
330*61046927SAndroid Build Coastguard Worker       "result.color[3]",
331*61046927SAndroid Build Coastguard Worker       "result.color[4]",
332*61046927SAndroid Build Coastguard Worker       "result.color[5]",
333*61046927SAndroid Build Coastguard Worker       "result.color[6]",
334*61046927SAndroid Build Coastguard Worker       "result.color[7]" /* MAX_DRAW_BUFFERS = 8 */
335*61046927SAndroid Build Coastguard Worker    };
336*61046927SAndroid Build Coastguard Worker 
337*61046927SAndroid Build Coastguard Worker    /* sanity checks */
338*61046927SAndroid Build Coastguard Worker    STATIC_ASSERT(ARRAY_SIZE(vertResults) == VARYING_SLOT_MAX);
339*61046927SAndroid Build Coastguard Worker    STATIC_ASSERT(ARRAY_SIZE(fragResults) == FRAG_RESULT_MAX);
340*61046927SAndroid Build Coastguard Worker    assert(strcmp(vertResults[VARYING_SLOT_POS], "result.position") == 0);
341*61046927SAndroid Build Coastguard Worker    assert(strcmp(vertResults[VARYING_SLOT_VAR0], "result.varying[0]") == 0);
342*61046927SAndroid Build Coastguard Worker    assert(strcmp(fragResults[FRAG_RESULT_DATA0], "result.color[0]") == 0);
343*61046927SAndroid Build Coastguard Worker 
344*61046927SAndroid Build Coastguard Worker    if (progType == GL_VERTEX_PROGRAM_ARB) {
345*61046927SAndroid Build Coastguard Worker       assert(index < ARRAY_SIZE(vertResults));
346*61046927SAndroid Build Coastguard Worker       return vertResults[index];
347*61046927SAndroid Build Coastguard Worker    }
348*61046927SAndroid Build Coastguard Worker    else {
349*61046927SAndroid Build Coastguard Worker       assert(progType == GL_FRAGMENT_PROGRAM_ARB);
350*61046927SAndroid Build Coastguard Worker       assert(index < ARRAY_SIZE(fragResults));
351*61046927SAndroid Build Coastguard Worker       return fragResults[index];
352*61046927SAndroid Build Coastguard Worker    }
353*61046927SAndroid Build Coastguard Worker }
354*61046927SAndroid Build Coastguard Worker 
355*61046927SAndroid Build Coastguard Worker 
356*61046927SAndroid Build Coastguard Worker /**
357*61046927SAndroid Build Coastguard Worker  * Return string representation of the given register.
358*61046927SAndroid Build Coastguard Worker  * Note that some types of registers (like PROGRAM_UNIFORM) aren't defined
359*61046927SAndroid Build Coastguard Worker  * by the ARB/NV program languages so we've taken some liberties here.
360*61046927SAndroid Build Coastguard Worker  * \param f  the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc)
361*61046927SAndroid Build Coastguard Worker  * \param index  number of the register in the register file
362*61046927SAndroid Build Coastguard Worker  * \param mode  the output format/mode/style
363*61046927SAndroid Build Coastguard Worker  * \param prog  pointer to containing program
364*61046927SAndroid Build Coastguard Worker  */
365*61046927SAndroid Build Coastguard Worker static const char *
reg_string(gl_register_file f,GLint index,gl_prog_print_mode mode,GLboolean relAddr,const struct gl_program * prog)366*61046927SAndroid Build Coastguard Worker reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode,
367*61046927SAndroid Build Coastguard Worker            GLboolean relAddr, const struct gl_program *prog)
368*61046927SAndroid Build Coastguard Worker {
369*61046927SAndroid Build Coastguard Worker    static char str[100];
370*61046927SAndroid Build Coastguard Worker    const char *addr = relAddr ? "ADDR+" : "";
371*61046927SAndroid Build Coastguard Worker 
372*61046927SAndroid Build Coastguard Worker    str[0] = 0;
373*61046927SAndroid Build Coastguard Worker 
374*61046927SAndroid Build Coastguard Worker    switch (mode) {
375*61046927SAndroid Build Coastguard Worker    case PROG_PRINT_DEBUG:
376*61046927SAndroid Build Coastguard Worker       sprintf(str, "%s[%s%d]",
377*61046927SAndroid Build Coastguard Worker               _mesa_register_file_name(f), addr, index);
378*61046927SAndroid Build Coastguard Worker       break;
379*61046927SAndroid Build Coastguard Worker 
380*61046927SAndroid Build Coastguard Worker    case PROG_PRINT_ARB:
381*61046927SAndroid Build Coastguard Worker       switch (f) {
382*61046927SAndroid Build Coastguard Worker       case PROGRAM_INPUT:
383*61046927SAndroid Build Coastguard Worker          sprintf(str, "%s", arb_input_attrib_string(index, prog->Target));
384*61046927SAndroid Build Coastguard Worker          break;
385*61046927SAndroid Build Coastguard Worker       case PROGRAM_OUTPUT:
386*61046927SAndroid Build Coastguard Worker          sprintf(str, "%s", arb_output_attrib_string(index, prog->Target));
387*61046927SAndroid Build Coastguard Worker          break;
388*61046927SAndroid Build Coastguard Worker       case PROGRAM_TEMPORARY:
389*61046927SAndroid Build Coastguard Worker          sprintf(str, "temp%d", index);
390*61046927SAndroid Build Coastguard Worker          break;
391*61046927SAndroid Build Coastguard Worker       case PROGRAM_CONSTANT: /* extension */
392*61046927SAndroid Build Coastguard Worker          sprintf(str, "constant[%s%d]", addr, index);
393*61046927SAndroid Build Coastguard Worker          break;
394*61046927SAndroid Build Coastguard Worker       case PROGRAM_UNIFORM: /* extension */
395*61046927SAndroid Build Coastguard Worker          sprintf(str, "uniform[%s%d]", addr, index);
396*61046927SAndroid Build Coastguard Worker          break;
397*61046927SAndroid Build Coastguard Worker       case PROGRAM_SYSTEM_VALUE:
398*61046927SAndroid Build Coastguard Worker          sprintf(str, "sysvalue[%s%d]", addr, index);
399*61046927SAndroid Build Coastguard Worker          break;
400*61046927SAndroid Build Coastguard Worker       case PROGRAM_STATE_VAR:
401*61046927SAndroid Build Coastguard Worker          {
402*61046927SAndroid Build Coastguard Worker             struct gl_program_parameter *param
403*61046927SAndroid Build Coastguard Worker                = prog->Parameters->Parameters + index;
404*61046927SAndroid Build Coastguard Worker             char *state = _mesa_program_state_string(param->StateIndexes);
405*61046927SAndroid Build Coastguard Worker             sprintf(str, "%s", state);
406*61046927SAndroid Build Coastguard Worker             free(state);
407*61046927SAndroid Build Coastguard Worker          }
408*61046927SAndroid Build Coastguard Worker          break;
409*61046927SAndroid Build Coastguard Worker       case PROGRAM_ADDRESS:
410*61046927SAndroid Build Coastguard Worker          sprintf(str, "A%d", index);
411*61046927SAndroid Build Coastguard Worker          break;
412*61046927SAndroid Build Coastguard Worker       default:
413*61046927SAndroid Build Coastguard Worker          _mesa_problem(NULL, "bad file in reg_string()");
414*61046927SAndroid Build Coastguard Worker       }
415*61046927SAndroid Build Coastguard Worker       break;
416*61046927SAndroid Build Coastguard Worker 
417*61046927SAndroid Build Coastguard Worker    default:
418*61046927SAndroid Build Coastguard Worker       _mesa_problem(NULL, "bad mode in reg_string()");
419*61046927SAndroid Build Coastguard Worker    }
420*61046927SAndroid Build Coastguard Worker 
421*61046927SAndroid Build Coastguard Worker    return str;
422*61046927SAndroid Build Coastguard Worker }
423*61046927SAndroid Build Coastguard Worker 
424*61046927SAndroid Build Coastguard Worker 
425*61046927SAndroid Build Coastguard Worker /**
426*61046927SAndroid Build Coastguard Worker  * Return a string representation of the given swizzle word.
427*61046927SAndroid Build Coastguard Worker  * If extended is true, use extended (comma-separated) format.
428*61046927SAndroid Build Coastguard Worker  * \param swizzle  the swizzle field
429*61046927SAndroid Build Coastguard Worker  * \param negateBase  4-bit negation vector
430*61046927SAndroid Build Coastguard Worker  * \param extended  if true, also allow 0, 1 values
431*61046927SAndroid Build Coastguard Worker  */
432*61046927SAndroid Build Coastguard Worker const char *
_mesa_swizzle_string(GLuint swizzle,GLuint negateMask,GLboolean extended)433*61046927SAndroid Build Coastguard Worker _mesa_swizzle_string(GLuint swizzle, GLuint negateMask, GLboolean extended)
434*61046927SAndroid Build Coastguard Worker {
435*61046927SAndroid Build Coastguard Worker    static const char swz[] = "xyzw01!?";  /* See SWIZZLE_x definitions */
436*61046927SAndroid Build Coastguard Worker    static char s[20];
437*61046927SAndroid Build Coastguard Worker    GLuint i = 0;
438*61046927SAndroid Build Coastguard Worker 
439*61046927SAndroid Build Coastguard Worker    if (!extended && swizzle == SWIZZLE_NOOP && negateMask == 0)
440*61046927SAndroid Build Coastguard Worker       return ""; /* no swizzle/negation */
441*61046927SAndroid Build Coastguard Worker 
442*61046927SAndroid Build Coastguard Worker    if (!extended)
443*61046927SAndroid Build Coastguard Worker       s[i++] = '.';
444*61046927SAndroid Build Coastguard Worker 
445*61046927SAndroid Build Coastguard Worker    if (negateMask & NEGATE_X)
446*61046927SAndroid Build Coastguard Worker       s[i++] = '-';
447*61046927SAndroid Build Coastguard Worker    s[i++] = swz[GET_SWZ(swizzle, 0)];
448*61046927SAndroid Build Coastguard Worker 
449*61046927SAndroid Build Coastguard Worker    if (extended) {
450*61046927SAndroid Build Coastguard Worker       s[i++] = ',';
451*61046927SAndroid Build Coastguard Worker    }
452*61046927SAndroid Build Coastguard Worker 
453*61046927SAndroid Build Coastguard Worker    if (negateMask & NEGATE_Y)
454*61046927SAndroid Build Coastguard Worker       s[i++] = '-';
455*61046927SAndroid Build Coastguard Worker    s[i++] = swz[GET_SWZ(swizzle, 1)];
456*61046927SAndroid Build Coastguard Worker 
457*61046927SAndroid Build Coastguard Worker    if (extended) {
458*61046927SAndroid Build Coastguard Worker       s[i++] = ',';
459*61046927SAndroid Build Coastguard Worker    }
460*61046927SAndroid Build Coastguard Worker 
461*61046927SAndroid Build Coastguard Worker    if (negateMask & NEGATE_Z)
462*61046927SAndroid Build Coastguard Worker       s[i++] = '-';
463*61046927SAndroid Build Coastguard Worker    s[i++] = swz[GET_SWZ(swizzle, 2)];
464*61046927SAndroid Build Coastguard Worker 
465*61046927SAndroid Build Coastguard Worker    if (extended) {
466*61046927SAndroid Build Coastguard Worker       s[i++] = ',';
467*61046927SAndroid Build Coastguard Worker    }
468*61046927SAndroid Build Coastguard Worker 
469*61046927SAndroid Build Coastguard Worker    if (negateMask & NEGATE_W)
470*61046927SAndroid Build Coastguard Worker       s[i++] = '-';
471*61046927SAndroid Build Coastguard Worker    s[i++] = swz[GET_SWZ(swizzle, 3)];
472*61046927SAndroid Build Coastguard Worker 
473*61046927SAndroid Build Coastguard Worker    s[i] = 0;
474*61046927SAndroid Build Coastguard Worker    return s;
475*61046927SAndroid Build Coastguard Worker }
476*61046927SAndroid Build Coastguard Worker 
477*61046927SAndroid Build Coastguard Worker 
478*61046927SAndroid Build Coastguard Worker void
_mesa_print_swizzle(GLuint swizzle)479*61046927SAndroid Build Coastguard Worker _mesa_print_swizzle(GLuint swizzle)
480*61046927SAndroid Build Coastguard Worker {
481*61046927SAndroid Build Coastguard Worker    if (swizzle == SWIZZLE_XYZW) {
482*61046927SAndroid Build Coastguard Worker       printf(".xyzw\n");
483*61046927SAndroid Build Coastguard Worker    }
484*61046927SAndroid Build Coastguard Worker    else {
485*61046927SAndroid Build Coastguard Worker       const char *s = _mesa_swizzle_string(swizzle, 0, 0);
486*61046927SAndroid Build Coastguard Worker       printf("%s\n", s);
487*61046927SAndroid Build Coastguard Worker    }
488*61046927SAndroid Build Coastguard Worker }
489*61046927SAndroid Build Coastguard Worker 
490*61046927SAndroid Build Coastguard Worker 
491*61046927SAndroid Build Coastguard Worker const char *
_mesa_writemask_string(GLuint writeMask)492*61046927SAndroid Build Coastguard Worker _mesa_writemask_string(GLuint writeMask)
493*61046927SAndroid Build Coastguard Worker {
494*61046927SAndroid Build Coastguard Worker    static char s[10];
495*61046927SAndroid Build Coastguard Worker    GLuint i = 0;
496*61046927SAndroid Build Coastguard Worker 
497*61046927SAndroid Build Coastguard Worker    if (writeMask == WRITEMASK_XYZW)
498*61046927SAndroid Build Coastguard Worker       return "";
499*61046927SAndroid Build Coastguard Worker 
500*61046927SAndroid Build Coastguard Worker    s[i++] = '.';
501*61046927SAndroid Build Coastguard Worker    if (writeMask & WRITEMASK_X)
502*61046927SAndroid Build Coastguard Worker       s[i++] = 'x';
503*61046927SAndroid Build Coastguard Worker    if (writeMask & WRITEMASK_Y)
504*61046927SAndroid Build Coastguard Worker       s[i++] = 'y';
505*61046927SAndroid Build Coastguard Worker    if (writeMask & WRITEMASK_Z)
506*61046927SAndroid Build Coastguard Worker       s[i++] = 'z';
507*61046927SAndroid Build Coastguard Worker    if (writeMask & WRITEMASK_W)
508*61046927SAndroid Build Coastguard Worker       s[i++] = 'w';
509*61046927SAndroid Build Coastguard Worker 
510*61046927SAndroid Build Coastguard Worker    s[i] = 0;
511*61046927SAndroid Build Coastguard Worker    return s;
512*61046927SAndroid Build Coastguard Worker }
513*61046927SAndroid Build Coastguard Worker 
514*61046927SAndroid Build Coastguard Worker 
515*61046927SAndroid Build Coastguard Worker static void
fprint_dst_reg(FILE * f,const struct prog_dst_register * dstReg,gl_prog_print_mode mode,const struct gl_program * prog)516*61046927SAndroid Build Coastguard Worker fprint_dst_reg(FILE * f,
517*61046927SAndroid Build Coastguard Worker                const struct prog_dst_register *dstReg,
518*61046927SAndroid Build Coastguard Worker                gl_prog_print_mode mode,
519*61046927SAndroid Build Coastguard Worker                const struct gl_program *prog)
520*61046927SAndroid Build Coastguard Worker {
521*61046927SAndroid Build Coastguard Worker    fprintf(f, "%s%s",
522*61046927SAndroid Build Coastguard Worker 	   reg_string((gl_register_file) dstReg->File,
523*61046927SAndroid Build Coastguard Worker 		      dstReg->Index, mode, dstReg->RelAddr, prog),
524*61046927SAndroid Build Coastguard Worker 	   _mesa_writemask_string(dstReg->WriteMask));
525*61046927SAndroid Build Coastguard Worker 
526*61046927SAndroid Build Coastguard Worker #if 0
527*61046927SAndroid Build Coastguard Worker    fprintf(f, "%s[%d]%s",
528*61046927SAndroid Build Coastguard Worker 	   _mesa_register_file_name((gl_register_file) dstReg->File),
529*61046927SAndroid Build Coastguard Worker 	   dstReg->Index,
530*61046927SAndroid Build Coastguard Worker 	   _mesa_writemask_string(dstReg->WriteMask));
531*61046927SAndroid Build Coastguard Worker #endif
532*61046927SAndroid Build Coastguard Worker }
533*61046927SAndroid Build Coastguard Worker 
534*61046927SAndroid Build Coastguard Worker 
535*61046927SAndroid Build Coastguard Worker static void
fprint_src_reg(FILE * f,const struct prog_src_register * srcReg,gl_prog_print_mode mode,const struct gl_program * prog)536*61046927SAndroid Build Coastguard Worker fprint_src_reg(FILE *f,
537*61046927SAndroid Build Coastguard Worker                const struct prog_src_register *srcReg,
538*61046927SAndroid Build Coastguard Worker                gl_prog_print_mode mode,
539*61046927SAndroid Build Coastguard Worker                const struct gl_program *prog)
540*61046927SAndroid Build Coastguard Worker {
541*61046927SAndroid Build Coastguard Worker    fprintf(f, "%s%s",
542*61046927SAndroid Build Coastguard Worker 	   reg_string((gl_register_file) srcReg->File,
543*61046927SAndroid Build Coastguard Worker 		      srcReg->Index, mode, srcReg->RelAddr, prog),
544*61046927SAndroid Build Coastguard Worker 	   _mesa_swizzle_string(srcReg->Swizzle,
545*61046927SAndroid Build Coastguard Worker 				srcReg->Negate, GL_FALSE));
546*61046927SAndroid Build Coastguard Worker #if 0
547*61046927SAndroid Build Coastguard Worker    fprintf(f, "%s[%d]%s",
548*61046927SAndroid Build Coastguard Worker 	   _mesa_register_file_name((gl_register_file) srcReg->File),
549*61046927SAndroid Build Coastguard Worker 	   srcReg->Index,
550*61046927SAndroid Build Coastguard Worker 	   _mesa_swizzle_string(srcReg->Swizzle,
551*61046927SAndroid Build Coastguard Worker 				srcReg->Negate, GL_FALSE));
552*61046927SAndroid Build Coastguard Worker #endif
553*61046927SAndroid Build Coastguard Worker }
554*61046927SAndroid Build Coastguard Worker 
555*61046927SAndroid Build Coastguard Worker 
556*61046927SAndroid Build Coastguard Worker void
_mesa_fprint_alu_instruction(FILE * f,const struct prog_instruction * inst,const char * opcode_string,GLuint numRegs,gl_prog_print_mode mode,const struct gl_program * prog)557*61046927SAndroid Build Coastguard Worker _mesa_fprint_alu_instruction(FILE *f,
558*61046927SAndroid Build Coastguard Worker 			     const struct prog_instruction *inst,
559*61046927SAndroid Build Coastguard Worker 			     const char *opcode_string, GLuint numRegs,
560*61046927SAndroid Build Coastguard Worker 			     gl_prog_print_mode mode,
561*61046927SAndroid Build Coastguard Worker 			     const struct gl_program *prog)
562*61046927SAndroid Build Coastguard Worker {
563*61046927SAndroid Build Coastguard Worker    GLuint j;
564*61046927SAndroid Build Coastguard Worker 
565*61046927SAndroid Build Coastguard Worker    fprintf(f, "%s", opcode_string);
566*61046927SAndroid Build Coastguard Worker 
567*61046927SAndroid Build Coastguard Worker    /* frag prog only */
568*61046927SAndroid Build Coastguard Worker    if (inst->Saturate)
569*61046927SAndroid Build Coastguard Worker       fprintf(f, "_SAT");
570*61046927SAndroid Build Coastguard Worker 
571*61046927SAndroid Build Coastguard Worker    fprintf(f, " ");
572*61046927SAndroid Build Coastguard Worker    if (inst->DstReg.File != PROGRAM_UNDEFINED) {
573*61046927SAndroid Build Coastguard Worker       fprint_dst_reg(f, &inst->DstReg, mode, prog);
574*61046927SAndroid Build Coastguard Worker    }
575*61046927SAndroid Build Coastguard Worker    else {
576*61046927SAndroid Build Coastguard Worker       fprintf(f, " ???");
577*61046927SAndroid Build Coastguard Worker    }
578*61046927SAndroid Build Coastguard Worker 
579*61046927SAndroid Build Coastguard Worker    if (numRegs > 0)
580*61046927SAndroid Build Coastguard Worker       fprintf(f, ", ");
581*61046927SAndroid Build Coastguard Worker 
582*61046927SAndroid Build Coastguard Worker    for (j = 0; j < numRegs; j++) {
583*61046927SAndroid Build Coastguard Worker       fprint_src_reg(f, inst->SrcReg + j, mode, prog);
584*61046927SAndroid Build Coastguard Worker       if (j + 1 < numRegs)
585*61046927SAndroid Build Coastguard Worker 	 fprintf(f, ", ");
586*61046927SAndroid Build Coastguard Worker    }
587*61046927SAndroid Build Coastguard Worker 
588*61046927SAndroid Build Coastguard Worker    fprintf(f, ";\n");
589*61046927SAndroid Build Coastguard Worker }
590*61046927SAndroid Build Coastguard Worker 
591*61046927SAndroid Build Coastguard Worker 
592*61046927SAndroid Build Coastguard Worker void
_mesa_print_alu_instruction(const struct prog_instruction * inst,const char * opcode_string,GLuint numRegs)593*61046927SAndroid Build Coastguard Worker _mesa_print_alu_instruction(const struct prog_instruction *inst,
594*61046927SAndroid Build Coastguard Worker                             const char *opcode_string, GLuint numRegs)
595*61046927SAndroid Build Coastguard Worker {
596*61046927SAndroid Build Coastguard Worker    _mesa_fprint_alu_instruction(stderr, inst, opcode_string,
597*61046927SAndroid Build Coastguard Worker 				numRegs, PROG_PRINT_DEBUG, NULL);
598*61046927SAndroid Build Coastguard Worker }
599*61046927SAndroid Build Coastguard Worker 
600*61046927SAndroid Build Coastguard Worker 
601*61046927SAndroid Build Coastguard Worker /**
602*61046927SAndroid Build Coastguard Worker  * Print a single vertex/fragment program instruction.
603*61046927SAndroid Build Coastguard Worker  */
604*61046927SAndroid Build Coastguard Worker GLint
_mesa_fprint_instruction_opt(FILE * f,const struct prog_instruction * inst,GLint indent,gl_prog_print_mode mode,const struct gl_program * prog)605*61046927SAndroid Build Coastguard Worker _mesa_fprint_instruction_opt(FILE *f,
606*61046927SAndroid Build Coastguard Worker                             const struct prog_instruction *inst,
607*61046927SAndroid Build Coastguard Worker                             GLint indent,
608*61046927SAndroid Build Coastguard Worker                             gl_prog_print_mode mode,
609*61046927SAndroid Build Coastguard Worker                             const struct gl_program *prog)
610*61046927SAndroid Build Coastguard Worker {
611*61046927SAndroid Build Coastguard Worker    GLint i;
612*61046927SAndroid Build Coastguard Worker 
613*61046927SAndroid Build Coastguard Worker    for (i = 0; i < indent; i++) {
614*61046927SAndroid Build Coastguard Worker       fprintf(f, " ");
615*61046927SAndroid Build Coastguard Worker    }
616*61046927SAndroid Build Coastguard Worker 
617*61046927SAndroid Build Coastguard Worker    switch (inst->Opcode) {
618*61046927SAndroid Build Coastguard Worker    case OPCODE_SWZ:
619*61046927SAndroid Build Coastguard Worker       fprintf(f, "SWZ");
620*61046927SAndroid Build Coastguard Worker       if (inst->Saturate)
621*61046927SAndroid Build Coastguard Worker          fprintf(f, "_SAT");
622*61046927SAndroid Build Coastguard Worker       fprintf(f, " ");
623*61046927SAndroid Build Coastguard Worker       fprint_dst_reg(f, &inst->DstReg, mode, prog);
624*61046927SAndroid Build Coastguard Worker       fprintf(f, ", %s[%d], %s",
625*61046927SAndroid Build Coastguard Worker 	      _mesa_register_file_name((gl_register_file) inst->SrcReg[0].File),
626*61046927SAndroid Build Coastguard Worker 	      inst->SrcReg[0].Index,
627*61046927SAndroid Build Coastguard Worker 	      _mesa_swizzle_string(inst->SrcReg[0].Swizzle,
628*61046927SAndroid Build Coastguard Worker 				   inst->SrcReg[0].Negate, GL_TRUE));
629*61046927SAndroid Build Coastguard Worker       fprintf(f, ";\n");
630*61046927SAndroid Build Coastguard Worker       break;
631*61046927SAndroid Build Coastguard Worker    case OPCODE_TEX:
632*61046927SAndroid Build Coastguard Worker    case OPCODE_TXP:
633*61046927SAndroid Build Coastguard Worker    case OPCODE_TXL:
634*61046927SAndroid Build Coastguard Worker    case OPCODE_TXB:
635*61046927SAndroid Build Coastguard Worker    case OPCODE_TXD:
636*61046927SAndroid Build Coastguard Worker       fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
637*61046927SAndroid Build Coastguard Worker       if (inst->Saturate)
638*61046927SAndroid Build Coastguard Worker          fprintf(f, "_SAT");
639*61046927SAndroid Build Coastguard Worker       fprintf(f, " ");
640*61046927SAndroid Build Coastguard Worker       fprint_dst_reg(f, &inst->DstReg, mode, prog);
641*61046927SAndroid Build Coastguard Worker       fprintf(f, ", ");
642*61046927SAndroid Build Coastguard Worker       fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
643*61046927SAndroid Build Coastguard Worker       if (inst->Opcode == OPCODE_TXD) {
644*61046927SAndroid Build Coastguard Worker          fprintf(f, ", ");
645*61046927SAndroid Build Coastguard Worker          fprint_src_reg(f, &inst->SrcReg[1], mode, prog);
646*61046927SAndroid Build Coastguard Worker          fprintf(f, ", ");
647*61046927SAndroid Build Coastguard Worker          fprint_src_reg(f, &inst->SrcReg[2], mode, prog);
648*61046927SAndroid Build Coastguard Worker       }
649*61046927SAndroid Build Coastguard Worker       fprintf(f, ", texture[%d], ", inst->TexSrcUnit);
650*61046927SAndroid Build Coastguard Worker       switch (inst->TexSrcTarget) {
651*61046927SAndroid Build Coastguard Worker       case TEXTURE_1D_INDEX:   fprintf(f, "1D");    break;
652*61046927SAndroid Build Coastguard Worker       case TEXTURE_2D_INDEX:   fprintf(f, "2D");    break;
653*61046927SAndroid Build Coastguard Worker       case TEXTURE_3D_INDEX:   fprintf(f, "3D");    break;
654*61046927SAndroid Build Coastguard Worker       case TEXTURE_CUBE_INDEX: fprintf(f, "CUBE");  break;
655*61046927SAndroid Build Coastguard Worker       case TEXTURE_RECT_INDEX: fprintf(f, "RECT");  break;
656*61046927SAndroid Build Coastguard Worker       case TEXTURE_1D_ARRAY_INDEX: fprintf(f, "1D_ARRAY"); break;
657*61046927SAndroid Build Coastguard Worker       case TEXTURE_2D_ARRAY_INDEX: fprintf(f, "2D_ARRAY"); break;
658*61046927SAndroid Build Coastguard Worker       default:
659*61046927SAndroid Build Coastguard Worker          ;
660*61046927SAndroid Build Coastguard Worker       }
661*61046927SAndroid Build Coastguard Worker       if (inst->TexShadow)
662*61046927SAndroid Build Coastguard Worker          fprintf(f, " SHADOW");
663*61046927SAndroid Build Coastguard Worker       fprintf(f, ";\n");
664*61046927SAndroid Build Coastguard Worker       break;
665*61046927SAndroid Build Coastguard Worker 
666*61046927SAndroid Build Coastguard Worker    case OPCODE_KIL:
667*61046927SAndroid Build Coastguard Worker       fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
668*61046927SAndroid Build Coastguard Worker       fprintf(f, " ");
669*61046927SAndroid Build Coastguard Worker       fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
670*61046927SAndroid Build Coastguard Worker       fprintf(f, ";\n");
671*61046927SAndroid Build Coastguard Worker       break;
672*61046927SAndroid Build Coastguard Worker    case OPCODE_ARL:
673*61046927SAndroid Build Coastguard Worker       fprintf(f, "ARL ");
674*61046927SAndroid Build Coastguard Worker       fprint_dst_reg(f, &inst->DstReg, mode, prog);
675*61046927SAndroid Build Coastguard Worker       fprintf(f, ", ");
676*61046927SAndroid Build Coastguard Worker       fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
677*61046927SAndroid Build Coastguard Worker       fprintf(f, ";\n");
678*61046927SAndroid Build Coastguard Worker       break;
679*61046927SAndroid Build Coastguard Worker 
680*61046927SAndroid Build Coastguard Worker    case OPCODE_END:
681*61046927SAndroid Build Coastguard Worker       fprintf(f, "END\n");
682*61046927SAndroid Build Coastguard Worker       break;
683*61046927SAndroid Build Coastguard Worker    case OPCODE_NOP:
684*61046927SAndroid Build Coastguard Worker       if (mode == PROG_PRINT_DEBUG) {
685*61046927SAndroid Build Coastguard Worker          fprintf(f, "NOP");
686*61046927SAndroid Build Coastguard Worker          fprintf(f, ";\n");
687*61046927SAndroid Build Coastguard Worker       }
688*61046927SAndroid Build Coastguard Worker       break;
689*61046927SAndroid Build Coastguard Worker    /* XXX may need other special-case instructions */
690*61046927SAndroid Build Coastguard Worker    default:
691*61046927SAndroid Build Coastguard Worker       if (inst->Opcode < MAX_OPCODE) {
692*61046927SAndroid Build Coastguard Worker          /* typical alu instruction */
693*61046927SAndroid Build Coastguard Worker          _mesa_fprint_alu_instruction(f, inst,
694*61046927SAndroid Build Coastguard Worker 				      _mesa_opcode_string(inst->Opcode),
695*61046927SAndroid Build Coastguard Worker 				      _mesa_num_inst_src_regs(inst->Opcode),
696*61046927SAndroid Build Coastguard Worker 				      mode, prog);
697*61046927SAndroid Build Coastguard Worker       }
698*61046927SAndroid Build Coastguard Worker       else {
699*61046927SAndroid Build Coastguard Worker          _mesa_fprint_alu_instruction(f, inst,
700*61046927SAndroid Build Coastguard Worker 				      _mesa_opcode_string(inst->Opcode),
701*61046927SAndroid Build Coastguard Worker 				      3/*_mesa_num_inst_src_regs(inst->Opcode)*/,
702*61046927SAndroid Build Coastguard Worker 				      mode, prog);
703*61046927SAndroid Build Coastguard Worker       }
704*61046927SAndroid Build Coastguard Worker       break;
705*61046927SAndroid Build Coastguard Worker    }
706*61046927SAndroid Build Coastguard Worker    return indent;
707*61046927SAndroid Build Coastguard Worker }
708*61046927SAndroid Build Coastguard Worker 
709*61046927SAndroid Build Coastguard Worker 
710*61046927SAndroid Build Coastguard Worker GLint
_mesa_print_instruction_opt(const struct prog_instruction * inst,GLint indent,gl_prog_print_mode mode,const struct gl_program * prog)711*61046927SAndroid Build Coastguard Worker _mesa_print_instruction_opt(const struct prog_instruction *inst,
712*61046927SAndroid Build Coastguard Worker                             GLint indent,
713*61046927SAndroid Build Coastguard Worker                             gl_prog_print_mode mode,
714*61046927SAndroid Build Coastguard Worker                             const struct gl_program *prog)
715*61046927SAndroid Build Coastguard Worker {
716*61046927SAndroid Build Coastguard Worker    return _mesa_fprint_instruction_opt(stderr, inst, indent, mode, prog);
717*61046927SAndroid Build Coastguard Worker }
718*61046927SAndroid Build Coastguard Worker 
719*61046927SAndroid Build Coastguard Worker 
720*61046927SAndroid Build Coastguard Worker void
_mesa_print_instruction(const struct prog_instruction * inst)721*61046927SAndroid Build Coastguard Worker _mesa_print_instruction(const struct prog_instruction *inst)
722*61046927SAndroid Build Coastguard Worker {
723*61046927SAndroid Build Coastguard Worker    /* note: 4th param should be ignored for PROG_PRINT_DEBUG */
724*61046927SAndroid Build Coastguard Worker    _mesa_fprint_instruction_opt(stderr, inst, 0, PROG_PRINT_DEBUG, NULL);
725*61046927SAndroid Build Coastguard Worker }
726*61046927SAndroid Build Coastguard Worker 
727*61046927SAndroid Build Coastguard Worker 
728*61046927SAndroid Build Coastguard Worker 
729*61046927SAndroid Build Coastguard Worker /**
730*61046927SAndroid Build Coastguard Worker  * Print program, with options.
731*61046927SAndroid Build Coastguard Worker  */
732*61046927SAndroid Build Coastguard Worker void
_mesa_fprint_program_opt(FILE * f,const struct gl_program * prog,gl_prog_print_mode mode,GLboolean lineNumbers)733*61046927SAndroid Build Coastguard Worker _mesa_fprint_program_opt(FILE *f,
734*61046927SAndroid Build Coastguard Worker                          const struct gl_program *prog,
735*61046927SAndroid Build Coastguard Worker                          gl_prog_print_mode mode,
736*61046927SAndroid Build Coastguard Worker                          GLboolean lineNumbers)
737*61046927SAndroid Build Coastguard Worker {
738*61046927SAndroid Build Coastguard Worker    GLuint i, indent = 0;
739*61046927SAndroid Build Coastguard Worker 
740*61046927SAndroid Build Coastguard Worker    switch (prog->Target) {
741*61046927SAndroid Build Coastguard Worker    case GL_VERTEX_PROGRAM_ARB:
742*61046927SAndroid Build Coastguard Worker       if (mode == PROG_PRINT_ARB)
743*61046927SAndroid Build Coastguard Worker          fprintf(f, "!!ARBvp1.0\n");
744*61046927SAndroid Build Coastguard Worker       else
745*61046927SAndroid Build Coastguard Worker          fprintf(f, "# Vertex Program/Shader %u\n", prog->Id);
746*61046927SAndroid Build Coastguard Worker       break;
747*61046927SAndroid Build Coastguard Worker    case GL_FRAGMENT_PROGRAM_ARB:
748*61046927SAndroid Build Coastguard Worker       if (mode == PROG_PRINT_ARB)
749*61046927SAndroid Build Coastguard Worker          fprintf(f, "!!ARBfp1.0\n");
750*61046927SAndroid Build Coastguard Worker       else
751*61046927SAndroid Build Coastguard Worker          fprintf(f, "# Fragment Program/Shader %u\n", prog->Id);
752*61046927SAndroid Build Coastguard Worker       break;
753*61046927SAndroid Build Coastguard Worker    case GL_GEOMETRY_PROGRAM_NV:
754*61046927SAndroid Build Coastguard Worker       fprintf(f, "# Geometry Shader\n");
755*61046927SAndroid Build Coastguard Worker    }
756*61046927SAndroid Build Coastguard Worker 
757*61046927SAndroid Build Coastguard Worker    for (i = 0; i < prog->arb.NumInstructions; i++) {
758*61046927SAndroid Build Coastguard Worker       if (lineNumbers)
759*61046927SAndroid Build Coastguard Worker          fprintf(f, "%3d: ", i);
760*61046927SAndroid Build Coastguard Worker       indent = _mesa_fprint_instruction_opt(f, prog->arb.Instructions + i,
761*61046927SAndroid Build Coastguard Worker                                            indent, mode, prog);
762*61046927SAndroid Build Coastguard Worker    }
763*61046927SAndroid Build Coastguard Worker }
764*61046927SAndroid Build Coastguard Worker 
765*61046927SAndroid Build Coastguard Worker 
766*61046927SAndroid Build Coastguard Worker /**
767*61046927SAndroid Build Coastguard Worker  * Print program to stderr, default options.
768*61046927SAndroid Build Coastguard Worker  */
769*61046927SAndroid Build Coastguard Worker void
_mesa_print_program(const struct gl_program * prog)770*61046927SAndroid Build Coastguard Worker _mesa_print_program(const struct gl_program *prog)
771*61046927SAndroid Build Coastguard Worker {
772*61046927SAndroid Build Coastguard Worker    _mesa_fprint_program_opt(stderr, prog, PROG_PRINT_DEBUG, GL_TRUE);
773*61046927SAndroid Build Coastguard Worker }
774*61046927SAndroid Build Coastguard Worker 
775*61046927SAndroid Build Coastguard Worker 
776*61046927SAndroid Build Coastguard Worker /**
777*61046927SAndroid Build Coastguard Worker  * Return binary representation of 64-bit value (as a string).
778*61046927SAndroid Build Coastguard Worker  * Insert a comma to separate each group of 8 bits.
779*61046927SAndroid Build Coastguard Worker  * Note we return a pointer to local static storage so this is not
780*61046927SAndroid Build Coastguard Worker  * re-entrant, etc.
781*61046927SAndroid Build Coastguard Worker  * XXX move to imports.[ch] if useful elsewhere.
782*61046927SAndroid Build Coastguard Worker  */
783*61046927SAndroid Build Coastguard Worker static const char *
binary(GLbitfield64 val)784*61046927SAndroid Build Coastguard Worker binary(GLbitfield64 val)
785*61046927SAndroid Build Coastguard Worker {
786*61046927SAndroid Build Coastguard Worker    static char buf[80];
787*61046927SAndroid Build Coastguard Worker    GLint i, len = 0;
788*61046927SAndroid Build Coastguard Worker    for (i = 63; i >= 0; --i) {
789*61046927SAndroid Build Coastguard Worker       if (val & (BITFIELD64_BIT(i)))
790*61046927SAndroid Build Coastguard Worker          buf[len++] = '1';
791*61046927SAndroid Build Coastguard Worker       else if (len > 0 || i == 0)
792*61046927SAndroid Build Coastguard Worker          buf[len++] = '0';
793*61046927SAndroid Build Coastguard Worker       if (len > 0 && ((i-1) % 8) == 7)
794*61046927SAndroid Build Coastguard Worker          buf[len++] = ',';
795*61046927SAndroid Build Coastguard Worker    }
796*61046927SAndroid Build Coastguard Worker    buf[len] = '\0';
797*61046927SAndroid Build Coastguard Worker    return buf;
798*61046927SAndroid Build Coastguard Worker }
799*61046927SAndroid Build Coastguard Worker 
800*61046927SAndroid Build Coastguard Worker 
801*61046927SAndroid Build Coastguard Worker /**
802*61046927SAndroid Build Coastguard Worker  * Print all of a program's parameters/fields to given file.
803*61046927SAndroid Build Coastguard Worker  */
804*61046927SAndroid Build Coastguard Worker static void
_mesa_fprint_program_parameters(FILE * f,struct gl_context * ctx,const struct gl_program * prog)805*61046927SAndroid Build Coastguard Worker _mesa_fprint_program_parameters(FILE *f,
806*61046927SAndroid Build Coastguard Worker                                 struct gl_context *ctx,
807*61046927SAndroid Build Coastguard Worker                                 const struct gl_program *prog)
808*61046927SAndroid Build Coastguard Worker {
809*61046927SAndroid Build Coastguard Worker    GLuint i;
810*61046927SAndroid Build Coastguard Worker 
811*61046927SAndroid Build Coastguard Worker    fprintf(f, "InputsRead: %" PRIx64 " (0b%s)\n",
812*61046927SAndroid Build Coastguard Worker            (uint64_t) prog->info.inputs_read, binary(prog->info.inputs_read));
813*61046927SAndroid Build Coastguard Worker    fprintf(f, "OutputsWritten: %" PRIx64 " (0b%s)\n",
814*61046927SAndroid Build Coastguard Worker            (uint64_t) prog->info.outputs_written,
815*61046927SAndroid Build Coastguard Worker            binary(prog->info.outputs_written));
816*61046927SAndroid Build Coastguard Worker    fprintf(f, "NumInstructions=%d\n", prog->arb.NumInstructions);
817*61046927SAndroid Build Coastguard Worker    fprintf(f, "NumTemporaries=%d\n", prog->arb.NumTemporaries);
818*61046927SAndroid Build Coastguard Worker    fprintf(f, "NumParameters=%d\n", prog->arb.NumParameters);
819*61046927SAndroid Build Coastguard Worker    fprintf(f, "NumAttributes=%d\n", prog->arb.NumAttributes);
820*61046927SAndroid Build Coastguard Worker    fprintf(f, "NumAddressRegs=%d\n", prog->arb.NumAddressRegs);
821*61046927SAndroid Build Coastguard Worker    fprintf(f, "IndirectRegisterFiles: 0x%x (0b%s)\n",
822*61046927SAndroid Build Coastguard Worker            prog->arb.IndirectRegisterFiles,
823*61046927SAndroid Build Coastguard Worker            binary(prog->arb.IndirectRegisterFiles));
824*61046927SAndroid Build Coastguard Worker    fprintf(f, "SamplersUsed: 0x%x (0b%s)\n",
825*61046927SAndroid Build Coastguard Worker                  prog->SamplersUsed, binary(prog->SamplersUsed));
826*61046927SAndroid Build Coastguard Worker    fprintf(f, "Samplers=[ ");
827*61046927SAndroid Build Coastguard Worker    for (i = 0; i < MAX_SAMPLERS; i++) {
828*61046927SAndroid Build Coastguard Worker       fprintf(f, "%d ", prog->SamplerUnits[i]);
829*61046927SAndroid Build Coastguard Worker    }
830*61046927SAndroid Build Coastguard Worker    fprintf(f, "]\n");
831*61046927SAndroid Build Coastguard Worker 
832*61046927SAndroid Build Coastguard Worker    _mesa_load_state_parameters(ctx, prog->Parameters);
833*61046927SAndroid Build Coastguard Worker 
834*61046927SAndroid Build Coastguard Worker #if 0
835*61046927SAndroid Build Coastguard Worker    fprintf(f, "Local Params:\n");
836*61046927SAndroid Build Coastguard Worker    for (i = 0; i < MAX_PROGRAM_LOCAL_PARAMS; i++){
837*61046927SAndroid Build Coastguard Worker       const GLfloat *p = prog->LocalParams[i];
838*61046927SAndroid Build Coastguard Worker       fprintf(f, "%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]);
839*61046927SAndroid Build Coastguard Worker    }
840*61046927SAndroid Build Coastguard Worker #endif
841*61046927SAndroid Build Coastguard Worker    _mesa_print_parameter_list(prog->Parameters);
842*61046927SAndroid Build Coastguard Worker }
843*61046927SAndroid Build Coastguard Worker 
844*61046927SAndroid Build Coastguard Worker 
845*61046927SAndroid Build Coastguard Worker /**
846*61046927SAndroid Build Coastguard Worker  * Print all of a program's parameters/fields to stderr.
847*61046927SAndroid Build Coastguard Worker  */
848*61046927SAndroid Build Coastguard Worker void
_mesa_print_program_parameters(struct gl_context * ctx,const struct gl_program * prog)849*61046927SAndroid Build Coastguard Worker _mesa_print_program_parameters(struct gl_context *ctx, const struct gl_program *prog)
850*61046927SAndroid Build Coastguard Worker {
851*61046927SAndroid Build Coastguard Worker    _mesa_fprint_program_parameters(stderr, ctx, prog);
852*61046927SAndroid Build Coastguard Worker }
853*61046927SAndroid Build Coastguard Worker 
854*61046927SAndroid Build Coastguard Worker 
855*61046927SAndroid Build Coastguard Worker /**
856*61046927SAndroid Build Coastguard Worker  * Print a program parameter list to given file.
857*61046927SAndroid Build Coastguard Worker  */
858*61046927SAndroid Build Coastguard Worker static void
_mesa_fprint_parameter_list(FILE * f,const struct gl_program_parameter_list * list)859*61046927SAndroid Build Coastguard Worker _mesa_fprint_parameter_list(FILE *f,
860*61046927SAndroid Build Coastguard Worker                             const struct gl_program_parameter_list *list)
861*61046927SAndroid Build Coastguard Worker {
862*61046927SAndroid Build Coastguard Worker    GLuint i;
863*61046927SAndroid Build Coastguard Worker 
864*61046927SAndroid Build Coastguard Worker    if (!list)
865*61046927SAndroid Build Coastguard Worker       return;
866*61046927SAndroid Build Coastguard Worker 
867*61046927SAndroid Build Coastguard Worker    if (0)
868*61046927SAndroid Build Coastguard Worker       fprintf(f, "param list %p\n", (void *) list);
869*61046927SAndroid Build Coastguard Worker    fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags);
870*61046927SAndroid Build Coastguard Worker    for (i = 0; i < list->NumParameters; i++){
871*61046927SAndroid Build Coastguard Worker       struct gl_program_parameter *param = list->Parameters + i;
872*61046927SAndroid Build Coastguard Worker       unsigned pvo = list->Parameters[i].ValueOffset;
873*61046927SAndroid Build Coastguard Worker       const GLfloat *v = (GLfloat *) list->ParameterValues + pvo;
874*61046927SAndroid Build Coastguard Worker 
875*61046927SAndroid Build Coastguard Worker       fprintf(f, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}",
876*61046927SAndroid Build Coastguard Worker 	      i, param->Size,
877*61046927SAndroid Build Coastguard Worker 	      _mesa_register_file_name(list->Parameters[i].Type),
878*61046927SAndroid Build Coastguard Worker 	      param->Name, v[0], v[1], v[2], v[3]);
879*61046927SAndroid Build Coastguard Worker       fprintf(f, "\n");
880*61046927SAndroid Build Coastguard Worker    }
881*61046927SAndroid Build Coastguard Worker }
882*61046927SAndroid Build Coastguard Worker 
883*61046927SAndroid Build Coastguard Worker 
884*61046927SAndroid Build Coastguard Worker /**
885*61046927SAndroid Build Coastguard Worker  * Print a program parameter list to stderr.
886*61046927SAndroid Build Coastguard Worker  */
887*61046927SAndroid Build Coastguard Worker void
_mesa_print_parameter_list(const struct gl_program_parameter_list * list)888*61046927SAndroid Build Coastguard Worker _mesa_print_parameter_list(const struct gl_program_parameter_list *list)
889*61046927SAndroid Build Coastguard Worker {
890*61046927SAndroid Build Coastguard Worker    _mesa_fprint_parameter_list(stderr, list);
891*61046927SAndroid Build Coastguard Worker }
892*61046927SAndroid Build Coastguard Worker 
893*61046927SAndroid Build Coastguard Worker 
894*61046927SAndroid Build Coastguard Worker /**
895*61046927SAndroid Build Coastguard Worker  * Write shader and associated info to a file.
896*61046927SAndroid Build Coastguard Worker  */
897*61046927SAndroid Build Coastguard Worker void
_mesa_write_shader_to_file(const struct gl_shader * shader)898*61046927SAndroid Build Coastguard Worker _mesa_write_shader_to_file(const struct gl_shader *shader)
899*61046927SAndroid Build Coastguard Worker {
900*61046927SAndroid Build Coastguard Worker #ifndef CUSTOM_SHADER_REPLACEMENT
901*61046927SAndroid Build Coastguard Worker    const char *type = "????";
902*61046927SAndroid Build Coastguard Worker    char filename[100];
903*61046927SAndroid Build Coastguard Worker    FILE *f;
904*61046927SAndroid Build Coastguard Worker 
905*61046927SAndroid Build Coastguard Worker    switch (shader->Stage) {
906*61046927SAndroid Build Coastguard Worker    case MESA_SHADER_FRAGMENT:
907*61046927SAndroid Build Coastguard Worker       type = "frag";
908*61046927SAndroid Build Coastguard Worker       break;
909*61046927SAndroid Build Coastguard Worker    case MESA_SHADER_TESS_CTRL:
910*61046927SAndroid Build Coastguard Worker       type = "tesc";
911*61046927SAndroid Build Coastguard Worker       break;
912*61046927SAndroid Build Coastguard Worker    case MESA_SHADER_TESS_EVAL:
913*61046927SAndroid Build Coastguard Worker       type = "tese";
914*61046927SAndroid Build Coastguard Worker       break;
915*61046927SAndroid Build Coastguard Worker    case MESA_SHADER_VERTEX:
916*61046927SAndroid Build Coastguard Worker       type = "vert";
917*61046927SAndroid Build Coastguard Worker       break;
918*61046927SAndroid Build Coastguard Worker    case MESA_SHADER_GEOMETRY:
919*61046927SAndroid Build Coastguard Worker       type = "geom";
920*61046927SAndroid Build Coastguard Worker       break;
921*61046927SAndroid Build Coastguard Worker    case MESA_SHADER_COMPUTE:
922*61046927SAndroid Build Coastguard Worker       type = "comp";
923*61046927SAndroid Build Coastguard Worker       break;
924*61046927SAndroid Build Coastguard Worker    default:
925*61046927SAndroid Build Coastguard Worker       break;
926*61046927SAndroid Build Coastguard Worker    }
927*61046927SAndroid Build Coastguard Worker 
928*61046927SAndroid Build Coastguard Worker    snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
929*61046927SAndroid Build Coastguard Worker    f = fopen(filename, "w");
930*61046927SAndroid Build Coastguard Worker    if (!f) {
931*61046927SAndroid Build Coastguard Worker       fprintf(stderr, "Unable to open %s for writing\n", filename);
932*61046927SAndroid Build Coastguard Worker       return;
933*61046927SAndroid Build Coastguard Worker    }
934*61046927SAndroid Build Coastguard Worker 
935*61046927SAndroid Build Coastguard Worker    fprintf(f, "/* Shader %u source */\n", shader->Name);
936*61046927SAndroid Build Coastguard Worker    fputs(shader->Source, f);
937*61046927SAndroid Build Coastguard Worker    fprintf(f, "\n");
938*61046927SAndroid Build Coastguard Worker 
939*61046927SAndroid Build Coastguard Worker    fprintf(f, "/* Compile status: %s */\n",
940*61046927SAndroid Build Coastguard Worker            shader->CompileStatus ? "ok" : "fail");
941*61046927SAndroid Build Coastguard Worker    fprintf(f, "/* Log Info: */\n");
942*61046927SAndroid Build Coastguard Worker    if (shader->InfoLog) {
943*61046927SAndroid Build Coastguard Worker       fputs(shader->InfoLog, f);
944*61046927SAndroid Build Coastguard Worker    }
945*61046927SAndroid Build Coastguard Worker 
946*61046927SAndroid Build Coastguard Worker    fclose(f);
947*61046927SAndroid Build Coastguard Worker #endif
948*61046927SAndroid Build Coastguard Worker }
949*61046927SAndroid Build Coastguard Worker 
950*61046927SAndroid Build Coastguard Worker 
951*61046927SAndroid Build Coastguard Worker /**
952*61046927SAndroid Build Coastguard Worker  * Append the shader's uniform info/values to the shader log file.
953*61046927SAndroid Build Coastguard Worker  * The log file will typically have been created by the
954*61046927SAndroid Build Coastguard Worker  * _mesa_write_shader_to_file function.
955*61046927SAndroid Build Coastguard Worker  */
956*61046927SAndroid Build Coastguard Worker void
_mesa_append_uniforms_to_file(const struct gl_program * prog)957*61046927SAndroid Build Coastguard Worker _mesa_append_uniforms_to_file(const struct gl_program *prog)
958*61046927SAndroid Build Coastguard Worker {
959*61046927SAndroid Build Coastguard Worker    const char *type;
960*61046927SAndroid Build Coastguard Worker    char filename[100];
961*61046927SAndroid Build Coastguard Worker    FILE *f;
962*61046927SAndroid Build Coastguard Worker 
963*61046927SAndroid Build Coastguard Worker    if (prog->info.stage == MESA_SHADER_FRAGMENT)
964*61046927SAndroid Build Coastguard Worker       type = "frag";
965*61046927SAndroid Build Coastguard Worker    else
966*61046927SAndroid Build Coastguard Worker       type = "vert";
967*61046927SAndroid Build Coastguard Worker 
968*61046927SAndroid Build Coastguard Worker    snprintf(filename, sizeof(filename), "shader.%s", type);
969*61046927SAndroid Build Coastguard Worker    f = fopen(filename, "a"); /* append */
970*61046927SAndroid Build Coastguard Worker    if (!f) {
971*61046927SAndroid Build Coastguard Worker       fprintf(stderr, "Unable to open %s for appending\n", filename);
972*61046927SAndroid Build Coastguard Worker       return;
973*61046927SAndroid Build Coastguard Worker    }
974*61046927SAndroid Build Coastguard Worker 
975*61046927SAndroid Build Coastguard Worker    fprintf(f, "/* First-draw parameters / constants */\n");
976*61046927SAndroid Build Coastguard Worker    fprintf(f, "/*\n");
977*61046927SAndroid Build Coastguard Worker    _mesa_fprint_parameter_list(f, prog->Parameters);
978*61046927SAndroid Build Coastguard Worker    fprintf(f, "*/\n");
979*61046927SAndroid Build Coastguard Worker 
980*61046927SAndroid Build Coastguard Worker    fclose(f);
981*61046927SAndroid Build Coastguard Worker }
982