1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker * Copyright © Microsoft Corporation
3*61046927SAndroid Build Coastguard Worker *
4*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a
5*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"),
6*61046927SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation
7*61046927SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*61046927SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the
9*61046927SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions:
10*61046927SAndroid Build Coastguard Worker *
11*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the next
12*61046927SAndroid Build Coastguard Worker * paragraph) shall be included in all copies or substantial portions of the
13*61046927SAndroid Build Coastguard Worker * Software.
14*61046927SAndroid Build Coastguard Worker *
15*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*61046927SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18*61046927SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*61046927SAndroid Build Coastguard Worker * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20*61046927SAndroid Build Coastguard Worker * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21*61046927SAndroid Build Coastguard Worker * IN THE SOFTWARE.
22*61046927SAndroid Build Coastguard Worker */
23*61046927SAndroid Build Coastguard Worker
24*61046927SAndroid Build Coastguard Worker #include "dzn_private.h"
25*61046927SAndroid Build Coastguard Worker
26*61046927SAndroid Build Coastguard Worker #include "vk_alloc.h"
27*61046927SAndroid Build Coastguard Worker #include "vk_debug_report.h"
28*61046927SAndroid Build Coastguard Worker #include "vk_util.h"
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard Worker #include "util/macros.h"
31*61046927SAndroid Build Coastguard Worker #include "util/os_time.h"
32*61046927SAndroid Build Coastguard Worker
33*61046927SAndroid Build Coastguard Worker #ifndef _WIN32
34*61046927SAndroid Build Coastguard Worker #include <sys/eventfd.h>
35*61046927SAndroid Build Coastguard Worker #include <libsync.h>
36*61046927SAndroid Build Coastguard Worker #endif
37*61046927SAndroid Build Coastguard Worker
38*61046927SAndroid Build Coastguard Worker static VkResult
dzn_sync_init(struct vk_device * device,struct vk_sync * sync,uint64_t initial_value)39*61046927SAndroid Build Coastguard Worker dzn_sync_init(struct vk_device *device,
40*61046927SAndroid Build Coastguard Worker struct vk_sync *sync,
41*61046927SAndroid Build Coastguard Worker uint64_t initial_value)
42*61046927SAndroid Build Coastguard Worker {
43*61046927SAndroid Build Coastguard Worker struct dzn_sync *dsync = container_of(sync, struct dzn_sync, vk);
44*61046927SAndroid Build Coastguard Worker struct dzn_device *ddev = container_of(device, struct dzn_device, vk);
45*61046927SAndroid Build Coastguard Worker
46*61046927SAndroid Build Coastguard Worker D3D12_FENCE_FLAGS flags = (sync->flags & VK_SYNC_IS_SHAREABLE) ?
47*61046927SAndroid Build Coastguard Worker D3D12_FENCE_FLAG_SHARED : D3D12_FENCE_FLAG_NONE;
48*61046927SAndroid Build Coastguard Worker
49*61046927SAndroid Build Coastguard Worker if (FAILED(ID3D12Device1_CreateFence(ddev->dev, initial_value,
50*61046927SAndroid Build Coastguard Worker flags,
51*61046927SAndroid Build Coastguard Worker &IID_ID3D12Fence,
52*61046927SAndroid Build Coastguard Worker (void **)&dsync->fence)))
53*61046927SAndroid Build Coastguard Worker return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
54*61046927SAndroid Build Coastguard Worker
55*61046927SAndroid Build Coastguard Worker return VK_SUCCESS;
56*61046927SAndroid Build Coastguard Worker }
57*61046927SAndroid Build Coastguard Worker
58*61046927SAndroid Build Coastguard Worker static void
dzn_sync_finish(struct vk_device * device,struct vk_sync * sync)59*61046927SAndroid Build Coastguard Worker dzn_sync_finish(struct vk_device *device,
60*61046927SAndroid Build Coastguard Worker struct vk_sync *sync)
61*61046927SAndroid Build Coastguard Worker {
62*61046927SAndroid Build Coastguard Worker struct dzn_sync *dsync = container_of(sync, struct dzn_sync, vk);
63*61046927SAndroid Build Coastguard Worker
64*61046927SAndroid Build Coastguard Worker ID3D12Fence_Release(dsync->fence);
65*61046927SAndroid Build Coastguard Worker
66*61046927SAndroid Build Coastguard Worker #ifdef _WIN32
67*61046927SAndroid Build Coastguard Worker if (dsync->export_handle)
68*61046927SAndroid Build Coastguard Worker CloseHandle(dsync->export_handle);
69*61046927SAndroid Build Coastguard Worker #endif
70*61046927SAndroid Build Coastguard Worker }
71*61046927SAndroid Build Coastguard Worker
72*61046927SAndroid Build Coastguard Worker static VkResult
dzn_sync_signal(struct vk_device * device,struct vk_sync * sync,uint64_t value)73*61046927SAndroid Build Coastguard Worker dzn_sync_signal(struct vk_device *device,
74*61046927SAndroid Build Coastguard Worker struct vk_sync *sync,
75*61046927SAndroid Build Coastguard Worker uint64_t value)
76*61046927SAndroid Build Coastguard Worker {
77*61046927SAndroid Build Coastguard Worker struct dzn_sync *dsync = container_of(sync, struct dzn_sync, vk);
78*61046927SAndroid Build Coastguard Worker
79*61046927SAndroid Build Coastguard Worker if (!(sync->flags & VK_SYNC_IS_TIMELINE))
80*61046927SAndroid Build Coastguard Worker value = 1;
81*61046927SAndroid Build Coastguard Worker
82*61046927SAndroid Build Coastguard Worker if (FAILED(ID3D12Fence_Signal(dsync->fence, value)))
83*61046927SAndroid Build Coastguard Worker return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
84*61046927SAndroid Build Coastguard Worker
85*61046927SAndroid Build Coastguard Worker return VK_SUCCESS;
86*61046927SAndroid Build Coastguard Worker }
87*61046927SAndroid Build Coastguard Worker
88*61046927SAndroid Build Coastguard Worker static VkResult
dzn_sync_get_value(struct vk_device * device,struct vk_sync * sync,uint64_t * value)89*61046927SAndroid Build Coastguard Worker dzn_sync_get_value(struct vk_device *device,
90*61046927SAndroid Build Coastguard Worker struct vk_sync *sync,
91*61046927SAndroid Build Coastguard Worker uint64_t *value)
92*61046927SAndroid Build Coastguard Worker {
93*61046927SAndroid Build Coastguard Worker struct dzn_sync *dsync = container_of(sync, struct dzn_sync, vk);
94*61046927SAndroid Build Coastguard Worker
95*61046927SAndroid Build Coastguard Worker *value = ID3D12Fence_GetCompletedValue(dsync->fence);
96*61046927SAndroid Build Coastguard Worker return VK_SUCCESS;
97*61046927SAndroid Build Coastguard Worker }
98*61046927SAndroid Build Coastguard Worker
99*61046927SAndroid Build Coastguard Worker static VkResult
dzn_sync_reset(struct vk_device * device,struct vk_sync * sync)100*61046927SAndroid Build Coastguard Worker dzn_sync_reset(struct vk_device *device,
101*61046927SAndroid Build Coastguard Worker struct vk_sync *sync)
102*61046927SAndroid Build Coastguard Worker {
103*61046927SAndroid Build Coastguard Worker struct dzn_sync *dsync = container_of(sync, struct dzn_sync, vk);
104*61046927SAndroid Build Coastguard Worker
105*61046927SAndroid Build Coastguard Worker if (FAILED(ID3D12Fence_Signal(dsync->fence, 0)))
106*61046927SAndroid Build Coastguard Worker return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
107*61046927SAndroid Build Coastguard Worker
108*61046927SAndroid Build Coastguard Worker return VK_SUCCESS;
109*61046927SAndroid Build Coastguard Worker }
110*61046927SAndroid Build Coastguard Worker
111*61046927SAndroid Build Coastguard Worker static VkResult
dzn_sync_move(struct vk_device * device,struct vk_sync * dst,struct vk_sync * src)112*61046927SAndroid Build Coastguard Worker dzn_sync_move(struct vk_device *device,
113*61046927SAndroid Build Coastguard Worker struct vk_sync *dst,
114*61046927SAndroid Build Coastguard Worker struct vk_sync *src)
115*61046927SAndroid Build Coastguard Worker {
116*61046927SAndroid Build Coastguard Worker struct dzn_device *ddev = container_of(device, struct dzn_device, vk);
117*61046927SAndroid Build Coastguard Worker struct dzn_sync *ddst = container_of(dst, struct dzn_sync, vk);
118*61046927SAndroid Build Coastguard Worker struct dzn_sync *dsrc = container_of(src, struct dzn_sync, vk);
119*61046927SAndroid Build Coastguard Worker ID3D12Fence *new_fence;
120*61046927SAndroid Build Coastguard Worker
121*61046927SAndroid Build Coastguard Worker if (FAILED(ID3D12Device1_CreateFence(ddev->dev, 0,
122*61046927SAndroid Build Coastguard Worker D3D12_FENCE_FLAG_NONE,
123*61046927SAndroid Build Coastguard Worker &IID_ID3D12Fence,
124*61046927SAndroid Build Coastguard Worker (void **)&new_fence)))
125*61046927SAndroid Build Coastguard Worker return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
126*61046927SAndroid Build Coastguard Worker
127*61046927SAndroid Build Coastguard Worker ID3D12Fence_Release(ddst->fence);
128*61046927SAndroid Build Coastguard Worker ddst->fence = dsrc->fence;
129*61046927SAndroid Build Coastguard Worker dsrc->fence = new_fence;
130*61046927SAndroid Build Coastguard Worker return VK_SUCCESS;
131*61046927SAndroid Build Coastguard Worker }
132*61046927SAndroid Build Coastguard Worker
133*61046927SAndroid Build Coastguard Worker static VkResult
dzn_sync_wait(struct vk_device * device,uint32_t wait_count,const struct vk_sync_wait * waits,enum vk_sync_wait_flags wait_flags,uint64_t abs_timeout_ns)134*61046927SAndroid Build Coastguard Worker dzn_sync_wait(struct vk_device *device,
135*61046927SAndroid Build Coastguard Worker uint32_t wait_count,
136*61046927SAndroid Build Coastguard Worker const struct vk_sync_wait *waits,
137*61046927SAndroid Build Coastguard Worker enum vk_sync_wait_flags wait_flags,
138*61046927SAndroid Build Coastguard Worker uint64_t abs_timeout_ns)
139*61046927SAndroid Build Coastguard Worker {
140*61046927SAndroid Build Coastguard Worker struct dzn_device *ddev = container_of(device, struct dzn_device, vk);
141*61046927SAndroid Build Coastguard Worker
142*61046927SAndroid Build Coastguard Worker #ifdef _WIN32
143*61046927SAndroid Build Coastguard Worker HANDLE event = CreateEventA(NULL, false, false, NULL);
144*61046927SAndroid Build Coastguard Worker if (event == NULL)
145*61046927SAndroid Build Coastguard Worker return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
146*61046927SAndroid Build Coastguard Worker #else
147*61046927SAndroid Build Coastguard Worker int event_fd = eventfd(0, EFD_CLOEXEC);
148*61046927SAndroid Build Coastguard Worker if (event_fd == -1)
149*61046927SAndroid Build Coastguard Worker return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
150*61046927SAndroid Build Coastguard Worker /* The D3D12 event-based APIs in WSL expect an eventfd file descriptor cast to HANDLE */
151*61046927SAndroid Build Coastguard Worker HANDLE event = (HANDLE)(intptr_t)event_fd;
152*61046927SAndroid Build Coastguard Worker #endif
153*61046927SAndroid Build Coastguard Worker
154*61046927SAndroid Build Coastguard Worker STACK_ARRAY(ID3D12Fence *, fences, wait_count);
155*61046927SAndroid Build Coastguard Worker STACK_ARRAY(uint64_t, values, wait_count);
156*61046927SAndroid Build Coastguard Worker
157*61046927SAndroid Build Coastguard Worker for (uint32_t i = 0; i < wait_count; i++) {
158*61046927SAndroid Build Coastguard Worker struct dzn_sync *sync = container_of(waits[i].sync, struct dzn_sync, vk);
159*61046927SAndroid Build Coastguard Worker
160*61046927SAndroid Build Coastguard Worker fences[i] = sync->fence;
161*61046927SAndroid Build Coastguard Worker values[i] = (sync->vk.flags & VK_SYNC_IS_TIMELINE) ? waits[i].wait_value : 1;
162*61046927SAndroid Build Coastguard Worker }
163*61046927SAndroid Build Coastguard Worker
164*61046927SAndroid Build Coastguard Worker D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags =
165*61046927SAndroid Build Coastguard Worker (wait_flags & VK_SYNC_WAIT_ANY) ?
166*61046927SAndroid Build Coastguard Worker D3D12_MULTIPLE_FENCE_WAIT_FLAG_ANY :
167*61046927SAndroid Build Coastguard Worker D3D12_MULTIPLE_FENCE_WAIT_FLAG_ALL;
168*61046927SAndroid Build Coastguard Worker
169*61046927SAndroid Build Coastguard Worker if (FAILED(ID3D12Device1_SetEventOnMultipleFenceCompletion(ddev->dev,
170*61046927SAndroid Build Coastguard Worker fences,
171*61046927SAndroid Build Coastguard Worker values,
172*61046927SAndroid Build Coastguard Worker wait_count,
173*61046927SAndroid Build Coastguard Worker flags,
174*61046927SAndroid Build Coastguard Worker event))) {
175*61046927SAndroid Build Coastguard Worker STACK_ARRAY_FINISH(fences);
176*61046927SAndroid Build Coastguard Worker STACK_ARRAY_FINISH(values);
177*61046927SAndroid Build Coastguard Worker #ifdef _WIN32
178*61046927SAndroid Build Coastguard Worker CloseHandle(event);
179*61046927SAndroid Build Coastguard Worker #else
180*61046927SAndroid Build Coastguard Worker close(event_fd);
181*61046927SAndroid Build Coastguard Worker #endif
182*61046927SAndroid Build Coastguard Worker return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
183*61046927SAndroid Build Coastguard Worker }
184*61046927SAndroid Build Coastguard Worker
185*61046927SAndroid Build Coastguard Worker #ifdef _WIN32
186*61046927SAndroid Build Coastguard Worker DWORD timeout_ms;
187*61046927SAndroid Build Coastguard Worker static const DWORD timeout_infinite = INFINITE;
188*61046927SAndroid Build Coastguard Worker #else
189*61046927SAndroid Build Coastguard Worker int timeout_ms;
190*61046927SAndroid Build Coastguard Worker static const int timeout_infinite = -1;
191*61046927SAndroid Build Coastguard Worker #endif
192*61046927SAndroid Build Coastguard Worker
193*61046927SAndroid Build Coastguard Worker if (abs_timeout_ns == OS_TIMEOUT_INFINITE) {
194*61046927SAndroid Build Coastguard Worker timeout_ms = timeout_infinite;
195*61046927SAndroid Build Coastguard Worker } else {
196*61046927SAndroid Build Coastguard Worker uint64_t cur_time = os_time_get_nano();
197*61046927SAndroid Build Coastguard Worker uint64_t rel_timeout_ns =
198*61046927SAndroid Build Coastguard Worker abs_timeout_ns > cur_time ? abs_timeout_ns - cur_time : 0;
199*61046927SAndroid Build Coastguard Worker
200*61046927SAndroid Build Coastguard Worker timeout_ms = (rel_timeout_ns / 1000000) + (rel_timeout_ns % 1000000 ? 1 : 0);
201*61046927SAndroid Build Coastguard Worker }
202*61046927SAndroid Build Coastguard Worker
203*61046927SAndroid Build Coastguard Worker #ifdef _WIN32
204*61046927SAndroid Build Coastguard Worker DWORD res =
205*61046927SAndroid Build Coastguard Worker WaitForSingleObject(event, timeout_ms);
206*61046927SAndroid Build Coastguard Worker
207*61046927SAndroid Build Coastguard Worker CloseHandle(event);
208*61046927SAndroid Build Coastguard Worker VkResult ret = VK_SUCCESS;
209*61046927SAndroid Build Coastguard Worker if (res == WAIT_TIMEOUT)
210*61046927SAndroid Build Coastguard Worker ret = VK_TIMEOUT;
211*61046927SAndroid Build Coastguard Worker else if (res != WAIT_OBJECT_0)
212*61046927SAndroid Build Coastguard Worker ret = vk_error(device, VK_ERROR_UNKNOWN);
213*61046927SAndroid Build Coastguard Worker #else
214*61046927SAndroid Build Coastguard Worker VkResult ret = sync_wait(event_fd, timeout_ms) != 0 ? VK_TIMEOUT : VK_SUCCESS;
215*61046927SAndroid Build Coastguard Worker close(event_fd);
216*61046927SAndroid Build Coastguard Worker #endif
217*61046927SAndroid Build Coastguard Worker
218*61046927SAndroid Build Coastguard Worker STACK_ARRAY_FINISH(fences);
219*61046927SAndroid Build Coastguard Worker STACK_ARRAY_FINISH(values);
220*61046927SAndroid Build Coastguard Worker
221*61046927SAndroid Build Coastguard Worker return ret;
222*61046927SAndroid Build Coastguard Worker }
223*61046927SAndroid Build Coastguard Worker
224*61046927SAndroid Build Coastguard Worker #ifdef _WIN32
225*61046927SAndroid Build Coastguard Worker static VkResult
dzn_sync_import_win32_handle(struct vk_device * device,struct vk_sync * sync,HANDLE handle,LPCWSTR name)226*61046927SAndroid Build Coastguard Worker dzn_sync_import_win32_handle(struct vk_device *device, struct vk_sync *sync,
227*61046927SAndroid Build Coastguard Worker HANDLE handle, LPCWSTR name)
228*61046927SAndroid Build Coastguard Worker {
229*61046927SAndroid Build Coastguard Worker struct dzn_sync *dsync = container_of(sync, struct dzn_sync, vk);
230*61046927SAndroid Build Coastguard Worker struct dzn_device *ddev = container_of(device, struct dzn_device, vk);
231*61046927SAndroid Build Coastguard Worker
232*61046927SAndroid Build Coastguard Worker dzn_sync_finish(device, sync);
233*61046927SAndroid Build Coastguard Worker
234*61046927SAndroid Build Coastguard Worker HANDLE handle_to_close = NULL;
235*61046927SAndroid Build Coastguard Worker if (name) {
236*61046927SAndroid Build Coastguard Worker if (FAILED(ID3D12Device_OpenSharedHandleByName(ddev->dev, name, GENERIC_ALL, &handle_to_close)))
237*61046927SAndroid Build Coastguard Worker return vk_error(device, VK_ERROR_INVALID_EXTERNAL_HANDLE);
238*61046927SAndroid Build Coastguard Worker handle = handle_to_close;
239*61046927SAndroid Build Coastguard Worker }
240*61046927SAndroid Build Coastguard Worker
241*61046927SAndroid Build Coastguard Worker HRESULT hr = ID3D12Device_OpenSharedHandle(ddev->dev, handle, &IID_ID3D12Fence, (void **)&dsync->fence);
242*61046927SAndroid Build Coastguard Worker if (handle_to_close)
243*61046927SAndroid Build Coastguard Worker CloseHandle(handle_to_close);
244*61046927SAndroid Build Coastguard Worker if (FAILED(hr))
245*61046927SAndroid Build Coastguard Worker return vk_error(device, VK_ERROR_INVALID_EXTERNAL_HANDLE);
246*61046927SAndroid Build Coastguard Worker return VK_SUCCESS;
247*61046927SAndroid Build Coastguard Worker }
248*61046927SAndroid Build Coastguard Worker
249*61046927SAndroid Build Coastguard Worker static VkResult
dzn_sync_export_win32_handle(struct vk_device * device,struct vk_sync * sync,HANDLE * handle)250*61046927SAndroid Build Coastguard Worker dzn_sync_export_win32_handle(struct vk_device *device, struct vk_sync *sync, HANDLE *handle)
251*61046927SAndroid Build Coastguard Worker {
252*61046927SAndroid Build Coastguard Worker struct dzn_sync *dsync = container_of(sync, struct dzn_sync, vk);
253*61046927SAndroid Build Coastguard Worker if (dsync->export_handle) {
254*61046927SAndroid Build Coastguard Worker if (!DuplicateHandle(GetCurrentProcess(), dsync->export_handle,
255*61046927SAndroid Build Coastguard Worker GetCurrentProcess(), handle,
256*61046927SAndroid Build Coastguard Worker 0, false, DUPLICATE_SAME_ACCESS))
257*61046927SAndroid Build Coastguard Worker return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
258*61046927SAndroid Build Coastguard Worker return VK_SUCCESS;
259*61046927SAndroid Build Coastguard Worker }
260*61046927SAndroid Build Coastguard Worker
261*61046927SAndroid Build Coastguard Worker struct dzn_device *ddev = container_of(device, struct dzn_device, vk);
262*61046927SAndroid Build Coastguard Worker if (FAILED(ID3D12Device_CreateSharedHandle(ddev->dev, (ID3D12DeviceChild *)dsync->fence,
263*61046927SAndroid Build Coastguard Worker NULL, GENERIC_ALL, NULL, handle)))
264*61046927SAndroid Build Coastguard Worker return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
265*61046927SAndroid Build Coastguard Worker return VK_SUCCESS;
266*61046927SAndroid Build Coastguard Worker }
267*61046927SAndroid Build Coastguard Worker
268*61046927SAndroid Build Coastguard Worker static VkResult
dzn_sync_prep_win32_export(struct vk_device * device,struct vk_sync * sync,const void * security_attributes,uint32_t access,const wchar_t * name)269*61046927SAndroid Build Coastguard Worker dzn_sync_prep_win32_export(struct vk_device *device, struct vk_sync *sync,
270*61046927SAndroid Build Coastguard Worker const void *security_attributes, uint32_t access,
271*61046927SAndroid Build Coastguard Worker const wchar_t *name)
272*61046927SAndroid Build Coastguard Worker {
273*61046927SAndroid Build Coastguard Worker struct dzn_sync *dsync = container_of(sync, struct dzn_sync, vk);
274*61046927SAndroid Build Coastguard Worker struct dzn_device *ddev = container_of(device, struct dzn_device, vk);
275*61046927SAndroid Build Coastguard Worker if (FAILED(ID3D12Device_CreateSharedHandle(ddev->dev, (ID3D12DeviceChild *)dsync->fence,
276*61046927SAndroid Build Coastguard Worker (const LPSECURITY_ATTRIBUTES)security_attributes,
277*61046927SAndroid Build Coastguard Worker GENERIC_ALL, name, &dsync->export_handle)))
278*61046927SAndroid Build Coastguard Worker return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
279*61046927SAndroid Build Coastguard Worker return VK_SUCCESS;
280*61046927SAndroid Build Coastguard Worker }
281*61046927SAndroid Build Coastguard Worker #else
282*61046927SAndroid Build Coastguard Worker static VkResult
dzn_sync_import_opaque_fd(struct vk_device * device,struct vk_sync * sync,int fd)283*61046927SAndroid Build Coastguard Worker dzn_sync_import_opaque_fd(struct vk_device *device, struct vk_sync *sync,
284*61046927SAndroid Build Coastguard Worker int fd)
285*61046927SAndroid Build Coastguard Worker {
286*61046927SAndroid Build Coastguard Worker struct dzn_sync *dsync = container_of(sync, struct dzn_sync, vk);
287*61046927SAndroid Build Coastguard Worker struct dzn_device *ddev = container_of(device, struct dzn_device, vk);
288*61046927SAndroid Build Coastguard Worker
289*61046927SAndroid Build Coastguard Worker dzn_sync_finish(device, sync);
290*61046927SAndroid Build Coastguard Worker
291*61046927SAndroid Build Coastguard Worker HANDLE handle = (HANDLE)(intptr_t)fd;
292*61046927SAndroid Build Coastguard Worker if (FAILED(ID3D12Device_OpenSharedHandle(ddev->dev, handle, &IID_ID3D12Fence, (void **)&dsync->fence)))
293*61046927SAndroid Build Coastguard Worker return vk_error(device, VK_ERROR_INVALID_EXTERNAL_HANDLE);
294*61046927SAndroid Build Coastguard Worker return VK_SUCCESS;
295*61046927SAndroid Build Coastguard Worker }
296*61046927SAndroid Build Coastguard Worker
297*61046927SAndroid Build Coastguard Worker static VkResult
dzn_sync_export_opaque_fd(struct vk_device * device,struct vk_sync * sync,int * fd)298*61046927SAndroid Build Coastguard Worker dzn_sync_export_opaque_fd(struct vk_device *device, struct vk_sync *sync, int *fd)
299*61046927SAndroid Build Coastguard Worker {
300*61046927SAndroid Build Coastguard Worker struct dzn_sync *dsync = container_of(sync, struct dzn_sync, vk);
301*61046927SAndroid Build Coastguard Worker struct dzn_device *ddev = container_of(device, struct dzn_device, vk);
302*61046927SAndroid Build Coastguard Worker HANDLE handle;
303*61046927SAndroid Build Coastguard Worker if (FAILED(ID3D12Device_CreateSharedHandle(ddev->dev, (ID3D12DeviceChild *)dsync->fence,
304*61046927SAndroid Build Coastguard Worker NULL, GENERIC_ALL, NULL, &handle)))
305*61046927SAndroid Build Coastguard Worker return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
306*61046927SAndroid Build Coastguard Worker *fd = (int)(intptr_t)handle;
307*61046927SAndroid Build Coastguard Worker return VK_SUCCESS;
308*61046927SAndroid Build Coastguard Worker }
309*61046927SAndroid Build Coastguard Worker #endif
310*61046927SAndroid Build Coastguard Worker
311*61046927SAndroid Build Coastguard Worker const struct vk_sync_type dzn_sync_type = {
312*61046927SAndroid Build Coastguard Worker .size = sizeof(struct dzn_sync),
313*61046927SAndroid Build Coastguard Worker .features = (enum vk_sync_features)
314*61046927SAndroid Build Coastguard Worker (VK_SYNC_FEATURE_TIMELINE |
315*61046927SAndroid Build Coastguard Worker VK_SYNC_FEATURE_GPU_WAIT |
316*61046927SAndroid Build Coastguard Worker VK_SYNC_FEATURE_CPU_WAIT |
317*61046927SAndroid Build Coastguard Worker VK_SYNC_FEATURE_CPU_SIGNAL |
318*61046927SAndroid Build Coastguard Worker VK_SYNC_FEATURE_WAIT_ANY |
319*61046927SAndroid Build Coastguard Worker VK_SYNC_FEATURE_WAIT_BEFORE_SIGNAL),
320*61046927SAndroid Build Coastguard Worker
321*61046927SAndroid Build Coastguard Worker .init = dzn_sync_init,
322*61046927SAndroid Build Coastguard Worker .finish = dzn_sync_finish,
323*61046927SAndroid Build Coastguard Worker .signal = dzn_sync_signal,
324*61046927SAndroid Build Coastguard Worker .get_value = dzn_sync_get_value,
325*61046927SAndroid Build Coastguard Worker .reset = dzn_sync_reset,
326*61046927SAndroid Build Coastguard Worker .move = dzn_sync_move,
327*61046927SAndroid Build Coastguard Worker .wait_many = dzn_sync_wait,
328*61046927SAndroid Build Coastguard Worker #ifdef _WIN32
329*61046927SAndroid Build Coastguard Worker .import_win32_handle = dzn_sync_import_win32_handle,
330*61046927SAndroid Build Coastguard Worker .export_win32_handle = dzn_sync_export_win32_handle,
331*61046927SAndroid Build Coastguard Worker .set_win32_export_params = dzn_sync_prep_win32_export,
332*61046927SAndroid Build Coastguard Worker #else
333*61046927SAndroid Build Coastguard Worker .import_opaque_fd = dzn_sync_import_opaque_fd,
334*61046927SAndroid Build Coastguard Worker .export_opaque_fd = dzn_sync_export_opaque_fd,
335*61046927SAndroid Build Coastguard Worker #endif
336*61046927SAndroid Build Coastguard Worker };
337