1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker * Copyright (C) 2011 Marek Olšák <[email protected]>
3*61046927SAndroid Build Coastguard Worker *
4*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a
5*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"),
6*61046927SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation
7*61046927SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*61046927SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the
9*61046927SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions:
10*61046927SAndroid Build Coastguard Worker *
11*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the next
12*61046927SAndroid Build Coastguard Worker * paragraph) shall be included in all copies or substantial portions of the
13*61046927SAndroid Build Coastguard Worker * Software.
14*61046927SAndroid Build Coastguard Worker *
15*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*61046927SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18*61046927SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*61046927SAndroid Build Coastguard Worker * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20*61046927SAndroid Build Coastguard Worker * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21*61046927SAndroid Build Coastguard Worker * DEALINGS IN THE SOFTWARE.
22*61046927SAndroid Build Coastguard Worker */
23*61046927SAndroid Build Coastguard Worker
24*61046927SAndroid Build Coastguard Worker /* Copied from EXT_texture_shared_exponent and edited, getting rid of
25*61046927SAndroid Build Coastguard Worker * expensive float math bits too. */
26*61046927SAndroid Build Coastguard Worker
27*61046927SAndroid Build Coastguard Worker #ifndef RGB9E5_H
28*61046927SAndroid Build Coastguard Worker #define RGB9E5_H
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard Worker #include <assert.h>
31*61046927SAndroid Build Coastguard Worker #include <stdint.h>
32*61046927SAndroid Build Coastguard Worker #include <math.h>
33*61046927SAndroid Build Coastguard Worker
34*61046927SAndroid Build Coastguard Worker #define RGB9E5_EXPONENT_BITS 5
35*61046927SAndroid Build Coastguard Worker #define RGB9E5_MANTISSA_BITS 9
36*61046927SAndroid Build Coastguard Worker #define RGB9E5_EXP_BIAS 15
37*61046927SAndroid Build Coastguard Worker #define RGB9E5_MAX_VALID_BIASED_EXP 31
38*61046927SAndroid Build Coastguard Worker
39*61046927SAndroid Build Coastguard Worker #define MAX_RGB9E5_EXP (RGB9E5_MAX_VALID_BIASED_EXP - RGB9E5_EXP_BIAS)
40*61046927SAndroid Build Coastguard Worker #define RGB9E5_MANTISSA_VALUES (1<<RGB9E5_MANTISSA_BITS)
41*61046927SAndroid Build Coastguard Worker #define MAX_RGB9E5_MANTISSA (RGB9E5_MANTISSA_VALUES-1)
42*61046927SAndroid Build Coastguard Worker #define MAX_RGB9E5 (((float)MAX_RGB9E5_MANTISSA)/RGB9E5_MANTISSA_VALUES * (1<<MAX_RGB9E5_EXP))
43*61046927SAndroid Build Coastguard Worker
rgb9e5_ClampRange(float x)44*61046927SAndroid Build Coastguard Worker static inline int rgb9e5_ClampRange(float x)
45*61046927SAndroid Build Coastguard Worker {
46*61046927SAndroid Build Coastguard Worker union { float f; uint32_t u; } f, max;
47*61046927SAndroid Build Coastguard Worker f.f = x;
48*61046927SAndroid Build Coastguard Worker max.f = MAX_RGB9E5;
49*61046927SAndroid Build Coastguard Worker
50*61046927SAndroid Build Coastguard Worker if (f.u > 0x7f800000)
51*61046927SAndroid Build Coastguard Worker /* catches neg, NaNs */
52*61046927SAndroid Build Coastguard Worker return 0;
53*61046927SAndroid Build Coastguard Worker else if (f.u >= max.u)
54*61046927SAndroid Build Coastguard Worker return max.u;
55*61046927SAndroid Build Coastguard Worker else
56*61046927SAndroid Build Coastguard Worker return f.u;
57*61046927SAndroid Build Coastguard Worker }
58*61046927SAndroid Build Coastguard Worker
float3_to_rgb9e5(const float rgb[3])59*61046927SAndroid Build Coastguard Worker static inline uint32_t float3_to_rgb9e5(const float rgb[3])
60*61046927SAndroid Build Coastguard Worker {
61*61046927SAndroid Build Coastguard Worker int rm, gm, bm;
62*61046927SAndroid Build Coastguard Worker uint32_t exp_shared;
63*61046927SAndroid Build Coastguard Worker uint32_t revdenom_biasedexp;
64*61046927SAndroid Build Coastguard Worker union { float f; uint32_t u; } rc, bc, gc, maxrgb, revdenom;
65*61046927SAndroid Build Coastguard Worker
66*61046927SAndroid Build Coastguard Worker rc.u = rgb9e5_ClampRange(rgb[0]);
67*61046927SAndroid Build Coastguard Worker gc.u = rgb9e5_ClampRange(rgb[1]);
68*61046927SAndroid Build Coastguard Worker bc.u = rgb9e5_ClampRange(rgb[2]);
69*61046927SAndroid Build Coastguard Worker maxrgb.u = MAX3(rc.u, gc.u, bc.u);
70*61046927SAndroid Build Coastguard Worker
71*61046927SAndroid Build Coastguard Worker /*
72*61046927SAndroid Build Coastguard Worker * Compared to what the spec suggests, instead of conditionally adjusting
73*61046927SAndroid Build Coastguard Worker * the exponent after the fact do it here by doing the equivalent of +0.5 -
74*61046927SAndroid Build Coastguard Worker * the int add will spill over into the exponent in this case.
75*61046927SAndroid Build Coastguard Worker */
76*61046927SAndroid Build Coastguard Worker maxrgb.u += maxrgb.u & (1 << (23-9));
77*61046927SAndroid Build Coastguard Worker exp_shared = MAX2((maxrgb.u >> 23), -RGB9E5_EXP_BIAS - 1 + 127) +
78*61046927SAndroid Build Coastguard Worker 1 + RGB9E5_EXP_BIAS - 127;
79*61046927SAndroid Build Coastguard Worker revdenom_biasedexp = 127 - (exp_shared - RGB9E5_EXP_BIAS -
80*61046927SAndroid Build Coastguard Worker RGB9E5_MANTISSA_BITS) + 1;
81*61046927SAndroid Build Coastguard Worker revdenom.u = revdenom_biasedexp << 23;
82*61046927SAndroid Build Coastguard Worker assert(exp_shared <= RGB9E5_MAX_VALID_BIASED_EXP);
83*61046927SAndroid Build Coastguard Worker
84*61046927SAndroid Build Coastguard Worker /*
85*61046927SAndroid Build Coastguard Worker * The spec uses strict round-up behavior (d3d10 disagrees, but in any case
86*61046927SAndroid Build Coastguard Worker * must match what is done above for figuring out exponent).
87*61046927SAndroid Build Coastguard Worker * We avoid the doubles ((int) rc * revdenom + 0.5) by doing the rounding
88*61046927SAndroid Build Coastguard Worker * ourselves (revdenom was adjusted by +1, above).
89*61046927SAndroid Build Coastguard Worker */
90*61046927SAndroid Build Coastguard Worker rm = (int) (rc.f * revdenom.f);
91*61046927SAndroid Build Coastguard Worker gm = (int) (gc.f * revdenom.f);
92*61046927SAndroid Build Coastguard Worker bm = (int) (bc.f * revdenom.f);
93*61046927SAndroid Build Coastguard Worker rm = (rm & 1) + (rm >> 1);
94*61046927SAndroid Build Coastguard Worker gm = (gm & 1) + (gm >> 1);
95*61046927SAndroid Build Coastguard Worker bm = (bm & 1) + (bm >> 1);
96*61046927SAndroid Build Coastguard Worker
97*61046927SAndroid Build Coastguard Worker assert(rm <= MAX_RGB9E5_MANTISSA);
98*61046927SAndroid Build Coastguard Worker assert(gm <= MAX_RGB9E5_MANTISSA);
99*61046927SAndroid Build Coastguard Worker assert(bm <= MAX_RGB9E5_MANTISSA);
100*61046927SAndroid Build Coastguard Worker assert(rm >= 0);
101*61046927SAndroid Build Coastguard Worker assert(gm >= 0);
102*61046927SAndroid Build Coastguard Worker assert(bm >= 0);
103*61046927SAndroid Build Coastguard Worker
104*61046927SAndroid Build Coastguard Worker return (exp_shared << 27) | (bm << 18) | (gm << 9) | rm;
105*61046927SAndroid Build Coastguard Worker }
106*61046927SAndroid Build Coastguard Worker
rgb9e5_to_float3(uint32_t rgb,float retval[3])107*61046927SAndroid Build Coastguard Worker static inline void rgb9e5_to_float3(uint32_t rgb, float retval[3])
108*61046927SAndroid Build Coastguard Worker {
109*61046927SAndroid Build Coastguard Worker int exponent;
110*61046927SAndroid Build Coastguard Worker union { float f; uint32_t u; } scale;
111*61046927SAndroid Build Coastguard Worker
112*61046927SAndroid Build Coastguard Worker exponent = (rgb >> 27) - RGB9E5_EXP_BIAS - RGB9E5_MANTISSA_BITS;
113*61046927SAndroid Build Coastguard Worker scale.u = (exponent + 127) << 23;
114*61046927SAndroid Build Coastguard Worker
115*61046927SAndroid Build Coastguard Worker retval[0] = ( rgb & 0x1ff) * scale.f;
116*61046927SAndroid Build Coastguard Worker retval[1] = ((rgb >> 9) & 0x1ff) * scale.f;
117*61046927SAndroid Build Coastguard Worker retval[2] = ((rgb >> 18) & 0x1ff) * scale.f;
118*61046927SAndroid Build Coastguard Worker }
119*61046927SAndroid Build Coastguard Worker
120*61046927SAndroid Build Coastguard Worker #endif
121