1*61046927SAndroid Build Coastguard Worker /* Copyright (c) 2017-2022 Hans-Kristian Arntzen 2*61046927SAndroid Build Coastguard Worker * 3*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining 4*61046927SAndroid Build Coastguard Worker * a copy of this software and associated documentation files (the 5*61046927SAndroid Build Coastguard Worker * "Software"), to deal in the Software without restriction, including 6*61046927SAndroid Build Coastguard Worker * without limitation the rights to use, copy, modify, merge, publish, 7*61046927SAndroid Build Coastguard Worker * distribute, sublicense, and/or sell copies of the Software, and to 8*61046927SAndroid Build Coastguard Worker * permit persons to whom the Software is furnished to do so, subject to 9*61046927SAndroid Build Coastguard Worker * the following conditions: 10*61046927SAndroid Build Coastguard Worker * 11*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice shall be 12*61046927SAndroid Build Coastguard Worker * included in all copies or substantial portions of the Software. 13*61046927SAndroid Build Coastguard Worker * 14*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 15*61046927SAndroid Build Coastguard Worker * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 16*61046927SAndroid Build Coastguard Worker * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 17*61046927SAndroid Build Coastguard Worker * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 18*61046927SAndroid Build Coastguard Worker * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 19*61046927SAndroid Build Coastguard Worker * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 20*61046927SAndroid Build Coastguard Worker * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 21*61046927SAndroid Build Coastguard Worker */ 22*61046927SAndroid Build Coastguard Worker 23*61046927SAndroid Build Coastguard Worker #pragma once 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard Worker #include <mutex> 26*61046927SAndroid Build Coastguard Worker #include <unordered_map> 27*61046927SAndroid Build Coastguard Worker #include <vector> 28*61046927SAndroid Build Coastguard Worker 29*61046927SAndroid Build Coastguard Worker namespace Granite 30*61046927SAndroid Build Coastguard Worker { 31*61046927SAndroid Build Coastguard Worker 32*61046927SAndroid Build Coastguard Worker struct ASTCQuantizationMode 33*61046927SAndroid Build Coastguard Worker { 34*61046927SAndroid Build Coastguard Worker uint8_t bits, trits, quints; 35*61046927SAndroid Build Coastguard Worker }; 36*61046927SAndroid Build Coastguard Worker 37*61046927SAndroid Build Coastguard Worker // In order to decode color endpoints, we need to convert available bits and number of values 38*61046927SAndroid Build Coastguard Worker // into a format of (bits, trits, quints). A simple LUT texture is a reasonable approach for this. 39*61046927SAndroid Build Coastguard Worker // Decoders are expected to have some form of LUT to deal with this ... 40*61046927SAndroid Build Coastguard Worker static const ASTCQuantizationMode astc_quantization_modes[] = { 41*61046927SAndroid Build Coastguard Worker { 8, 0, 0 }, 42*61046927SAndroid Build Coastguard Worker { 6, 1, 0 }, 43*61046927SAndroid Build Coastguard Worker { 5, 0, 1 }, 44*61046927SAndroid Build Coastguard Worker { 7, 0, 0 }, 45*61046927SAndroid Build Coastguard Worker { 5, 1, 0 }, 46*61046927SAndroid Build Coastguard Worker { 4, 0, 1 }, 47*61046927SAndroid Build Coastguard Worker { 6, 0, 0 }, 48*61046927SAndroid Build Coastguard Worker { 4, 1, 0 }, 49*61046927SAndroid Build Coastguard Worker { 3, 0, 1 }, 50*61046927SAndroid Build Coastguard Worker { 5, 0, 0 }, 51*61046927SAndroid Build Coastguard Worker { 3, 1, 0 }, 52*61046927SAndroid Build Coastguard Worker { 2, 0, 1 }, 53*61046927SAndroid Build Coastguard Worker { 4, 0, 0 }, 54*61046927SAndroid Build Coastguard Worker { 2, 1, 0 }, 55*61046927SAndroid Build Coastguard Worker { 1, 0, 1 }, 56*61046927SAndroid Build Coastguard Worker { 3, 0, 0 }, 57*61046927SAndroid Build Coastguard Worker { 1, 1, 0 }, 58*61046927SAndroid Build Coastguard Worker }; 59*61046927SAndroid Build Coastguard Worker 60*61046927SAndroid Build Coastguard Worker constexpr size_t astc_num_quantization_modes = sizeof(astc_quantization_modes) / sizeof(astc_quantization_modes[0]); 61*61046927SAndroid Build Coastguard Worker 62*61046927SAndroid Build Coastguard Worker static const ASTCQuantizationMode astc_weight_modes[] = { 63*61046927SAndroid Build Coastguard Worker { 0, 0, 0 }, // Invalid 64*61046927SAndroid Build Coastguard Worker { 0, 0, 0 }, // Invalid 65*61046927SAndroid Build Coastguard Worker { 1, 0, 0 }, 66*61046927SAndroid Build Coastguard Worker { 0, 1, 0 }, 67*61046927SAndroid Build Coastguard Worker { 2, 0, 0 }, 68*61046927SAndroid Build Coastguard Worker { 0, 0, 1 }, 69*61046927SAndroid Build Coastguard Worker { 1, 1, 0 }, 70*61046927SAndroid Build Coastguard Worker { 3, 0, 0 }, 71*61046927SAndroid Build Coastguard Worker { 0, 0, 0 }, // Invalid 72*61046927SAndroid Build Coastguard Worker { 0, 0, 0 }, // Invalid 73*61046927SAndroid Build Coastguard Worker { 1, 0, 1 }, 74*61046927SAndroid Build Coastguard Worker { 2, 1, 0 }, 75*61046927SAndroid Build Coastguard Worker { 4, 0, 0 }, 76*61046927SAndroid Build Coastguard Worker { 2, 0, 1 }, 77*61046927SAndroid Build Coastguard Worker { 3, 1, 0 }, 78*61046927SAndroid Build Coastguard Worker { 5, 0, 0 }, 79*61046927SAndroid Build Coastguard Worker }; 80*61046927SAndroid Build Coastguard Worker 81*61046927SAndroid Build Coastguard Worker constexpr size_t astc_num_weight_modes = sizeof(astc_weight_modes) / sizeof(astc_weight_modes[0]); 82*61046927SAndroid Build Coastguard Worker 83*61046927SAndroid Build Coastguard Worker struct ASTCLutHolder 84*61046927SAndroid Build Coastguard Worker { 85*61046927SAndroid Build Coastguard Worker ASTCLutHolder(); 86*61046927SAndroid Build Coastguard Worker 87*61046927SAndroid Build Coastguard Worker void init_color_endpoint(); 88*61046927SAndroid Build Coastguard Worker void init_weight_luts(); 89*61046927SAndroid Build Coastguard Worker void init_trits_quints(); 90*61046927SAndroid Build Coastguard Worker 91*61046927SAndroid Build Coastguard Worker struct 92*61046927SAndroid Build Coastguard Worker { 93*61046927SAndroid Build Coastguard Worker size_t unquant_offset = 0; 94*61046927SAndroid Build Coastguard Worker uint8_t unquant_lut[2048]; 95*61046927SAndroid Build Coastguard Worker uint16_t lut[9][128][4]; 96*61046927SAndroid Build Coastguard Worker size_t unquant_lut_offsets[astc_num_quantization_modes]; 97*61046927SAndroid Build Coastguard Worker } color_endpoint; 98*61046927SAndroid Build Coastguard Worker 99*61046927SAndroid Build Coastguard Worker struct 100*61046927SAndroid Build Coastguard Worker { 101*61046927SAndroid Build Coastguard Worker size_t unquant_offset = 0; 102*61046927SAndroid Build Coastguard Worker uint8_t unquant_lut[2048]; 103*61046927SAndroid Build Coastguard Worker uint8_t lut[astc_num_weight_modes][4]; 104*61046927SAndroid Build Coastguard Worker } weights; 105*61046927SAndroid Build Coastguard Worker 106*61046927SAndroid Build Coastguard Worker struct 107*61046927SAndroid Build Coastguard Worker { 108*61046927SAndroid Build Coastguard Worker uint16_t trits_quints[256 + 128]; 109*61046927SAndroid Build Coastguard Worker } integer; 110*61046927SAndroid Build Coastguard Worker 111*61046927SAndroid Build Coastguard Worker struct PartitionTable 112*61046927SAndroid Build Coastguard Worker { 113*61046927SAndroid Build Coastguard Worker PartitionTable() = default; 114*61046927SAndroid Build Coastguard Worker PartitionTable(unsigned width, unsigned height); 115*61046927SAndroid Build Coastguard Worker std::vector<uint8_t> lut_buffer; 116*61046927SAndroid Build Coastguard Worker unsigned lut_width = 0; 117*61046927SAndroid Build Coastguard Worker unsigned lut_height = 0; 118*61046927SAndroid Build Coastguard Worker }; 119*61046927SAndroid Build Coastguard Worker 120*61046927SAndroid Build Coastguard Worker std::mutex table_lock; 121*61046927SAndroid Build Coastguard Worker std::unordered_map<unsigned, PartitionTable> tables; 122*61046927SAndroid Build Coastguard Worker 123*61046927SAndroid Build Coastguard Worker PartitionTable &get_partition_table(unsigned width, unsigned height); 124*61046927SAndroid Build Coastguard Worker }; 125*61046927SAndroid Build Coastguard Worker 126*61046927SAndroid Build Coastguard Worker ASTCLutHolder &get_astc_luts(); 127*61046927SAndroid Build Coastguard Worker } 128