xref: /aosp_15_r20/external/mesa3d/src/util/thread_sched.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Copyright 2023 Advanced Micro Devices, Inc.
3*61046927SAndroid Build Coastguard Worker  *
4*61046927SAndroid Build Coastguard Worker  * SPDX-License-Identifier: MIT
5*61046927SAndroid Build Coastguard Worker  */
6*61046927SAndroid Build Coastguard Worker 
7*61046927SAndroid Build Coastguard Worker #include "thread_sched.h"
8*61046927SAndroid Build Coastguard Worker #include "u_cpu_detect.h"
9*61046927SAndroid Build Coastguard Worker #include "u_debug.h"
10*61046927SAndroid Build Coastguard Worker 
11*61046927SAndroid Build Coastguard Worker DEBUG_GET_ONCE_BOOL_OPTION(pin_threads, "mesa_pin_threads", false)
12*61046927SAndroid Build Coastguard Worker 
13*61046927SAndroid Build Coastguard Worker bool
util_thread_scheduler_enabled(void)14*61046927SAndroid Build Coastguard Worker util_thread_scheduler_enabled(void)
15*61046927SAndroid Build Coastguard Worker {
16*61046927SAndroid Build Coastguard Worker #if DETECT_ARCH_X86 || DETECT_ARCH_X86_64
17*61046927SAndroid Build Coastguard Worker    return util_get_cpu_caps()->num_L3_caches > 1 ||
18*61046927SAndroid Build Coastguard Worker           debug_get_option_pin_threads();
19*61046927SAndroid Build Coastguard Worker #else
20*61046927SAndroid Build Coastguard Worker    return false;
21*61046927SAndroid Build Coastguard Worker #endif
22*61046927SAndroid Build Coastguard Worker }
23*61046927SAndroid Build Coastguard Worker 
24*61046927SAndroid Build Coastguard Worker void
util_thread_scheduler_init_state(unsigned * state)25*61046927SAndroid Build Coastguard Worker util_thread_scheduler_init_state(unsigned *state)
26*61046927SAndroid Build Coastguard Worker {
27*61046927SAndroid Build Coastguard Worker    *state = UINT32_MAX;
28*61046927SAndroid Build Coastguard Worker 
29*61046927SAndroid Build Coastguard Worker    util_thread_sched_apply_policy(thrd_current(), UTIL_THREAD_APP_CALLER, 0,
30*61046927SAndroid Build Coastguard Worker                                   NULL); /* keep as NULL */
31*61046927SAndroid Build Coastguard Worker }
32*61046927SAndroid Build Coastguard Worker 
33*61046927SAndroid Build Coastguard Worker /**
34*61046927SAndroid Build Coastguard Worker  * Apply the optimal thread scheduling policy for the given thread.
35*61046927SAndroid Build Coastguard Worker  *
36*61046927SAndroid Build Coastguard Worker  * "name" determines which thread the policy is being applied to.
37*61046927SAndroid Build Coastguard Worker  *
38*61046927SAndroid Build Coastguard Worker  * "app_thread_cpu" is the CPU where the application thread currently
39*61046927SAndroid Build Coastguard Worker  * resides.
40*61046927SAndroid Build Coastguard Worker  *
41*61046927SAndroid Build Coastguard Worker  * "sched_state" is a per-gl_context state that this function uses to track
42*61046927SAndroid Build Coastguard Worker  * what happened in previous invocations.
43*61046927SAndroid Build Coastguard Worker  */
44*61046927SAndroid Build Coastguard Worker bool
util_thread_sched_apply_policy(thrd_t thread,enum util_thread_name name,unsigned app_thread_cpu,unsigned * sched_state)45*61046927SAndroid Build Coastguard Worker util_thread_sched_apply_policy(thrd_t thread, enum util_thread_name name,
46*61046927SAndroid Build Coastguard Worker                                unsigned app_thread_cpu, unsigned *sched_state)
47*61046927SAndroid Build Coastguard Worker {
48*61046927SAndroid Build Coastguard Worker #if DETECT_ARCH_X86 || DETECT_ARCH_X86_64
49*61046927SAndroid Build Coastguard Worker    if (debug_get_option_pin_threads()) {
50*61046927SAndroid Build Coastguard Worker       /* Pin threads to a specific CPU. This is done only once. *sched_state
51*61046927SAndroid Build Coastguard Worker        * is true if this is the first time we are doing it.
52*61046927SAndroid Build Coastguard Worker        */
53*61046927SAndroid Build Coastguard Worker       if (sched_state && !*sched_state)
54*61046927SAndroid Build Coastguard Worker          return false;
55*61046927SAndroid Build Coastguard Worker 
56*61046927SAndroid Build Coastguard Worker       /* Each thread is assigned to a different CPU. */
57*61046927SAndroid Build Coastguard Worker       unsigned mask = BITFIELD_BIT(name);
58*61046927SAndroid Build Coastguard Worker       if (sched_state)
59*61046927SAndroid Build Coastguard Worker          *sched_state = 0;
60*61046927SAndroid Build Coastguard Worker       return util_set_thread_affinity(thread, &mask, NULL, 32);
61*61046927SAndroid Build Coastguard Worker    }
62*61046927SAndroid Build Coastguard Worker 
63*61046927SAndroid Build Coastguard Worker    /* Don't do anything for the app thread with the L3 chasing policy. */
64*61046927SAndroid Build Coastguard Worker    if (name == UTIL_THREAD_APP_CALLER)
65*61046927SAndroid Build Coastguard Worker       return false;
66*61046927SAndroid Build Coastguard Worker 
67*61046927SAndroid Build Coastguard Worker    /* Move Mesa threads to the L3 core complex where the app thread
68*61046927SAndroid Build Coastguard Worker     * resides. We call this "L3 chasing".
69*61046927SAndroid Build Coastguard Worker     *
70*61046927SAndroid Build Coastguard Worker     * This improves multithreading performance by up to 33% on Ryzen 3900X.
71*61046927SAndroid Build Coastguard Worker     */
72*61046927SAndroid Build Coastguard Worker    const struct util_cpu_caps_t *caps = util_get_cpu_caps();
73*61046927SAndroid Build Coastguard Worker    int L3_cache = caps->cpu_to_L3[app_thread_cpu];
74*61046927SAndroid Build Coastguard Worker 
75*61046927SAndroid Build Coastguard Worker    /* Don't do anything if the app thread hasn't moved to a different
76*61046927SAndroid Build Coastguard Worker     * core complex. (*sched_state contains the last set L3 index)
77*61046927SAndroid Build Coastguard Worker     */
78*61046927SAndroid Build Coastguard Worker    if (L3_cache == U_CPU_INVALID_L3 ||
79*61046927SAndroid Build Coastguard Worker        (sched_state && L3_cache == *sched_state))
80*61046927SAndroid Build Coastguard Worker       return false;
81*61046927SAndroid Build Coastguard Worker 
82*61046927SAndroid Build Coastguard Worker    /* Apply the policy. */
83*61046927SAndroid Build Coastguard Worker    if (sched_state)
84*61046927SAndroid Build Coastguard Worker       *sched_state = L3_cache;
85*61046927SAndroid Build Coastguard Worker 
86*61046927SAndroid Build Coastguard Worker    return util_set_thread_affinity(thread, caps->L3_affinity_mask[L3_cache],
87*61046927SAndroid Build Coastguard Worker                                    NULL, caps->num_cpu_mask_bits);
88*61046927SAndroid Build Coastguard Worker #else
89*61046927SAndroid Build Coastguard Worker    return false;
90*61046927SAndroid Build Coastguard Worker #endif
91*61046927SAndroid Build Coastguard Worker }
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