1*d95af8dfSAndroid Build Coastguard Worker /* 2*d95af8dfSAndroid Build Coastguard Worker * Copyright 2016 The Chromium OS Authors. All rights reserved. 3*d95af8dfSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 4*d95af8dfSAndroid Build Coastguard Worker * found in the LICENSE file. 5*d95af8dfSAndroid Build Coastguard Worker */ 6*d95af8dfSAndroid Build Coastguard Worker 7*d95af8dfSAndroid Build Coastguard Worker #ifndef CROS_GRALLOC_HELPERS_H 8*d95af8dfSAndroid Build Coastguard Worker #define CROS_GRALLOC_HELPERS_H 9*d95af8dfSAndroid Build Coastguard Worker 10*d95af8dfSAndroid Build Coastguard Worker #include "../drv.h" 11*d95af8dfSAndroid Build Coastguard Worker #include "cros_gralloc_handle.h" 12*d95af8dfSAndroid Build Coastguard Worker 13*d95af8dfSAndroid Build Coastguard Worker #include <aidl/android/hardware/graphics/common/BlendMode.h> 14*d95af8dfSAndroid Build Coastguard Worker #include <aidl/android/hardware/graphics/common/Dataspace.h> 15*d95af8dfSAndroid Build Coastguard Worker #include <log/log.h> 16*d95af8dfSAndroid Build Coastguard Worker #include <system/graphics.h> 17*d95af8dfSAndroid Build Coastguard Worker #include <system/window.h> 18*d95af8dfSAndroid Build Coastguard Worker 19*d95af8dfSAndroid Build Coastguard Worker #include <string> 20*d95af8dfSAndroid Build Coastguard Worker 21*d95af8dfSAndroid Build Coastguard Worker // Reserve the GRALLOC_USAGE_PRIVATE_0 bit from hardware/gralloc.h for buffers 22*d95af8dfSAndroid Build Coastguard Worker // used for front rendering. minigbm backend later decides to use 23*d95af8dfSAndroid Build Coastguard Worker // BO_USE_FRONT_RENDERING or BO_USE_LINEAR upon buffer allocaton. 24*d95af8dfSAndroid Build Coastguard Worker #define BUFFER_USAGE_FRONT_RENDERING_PRIVATE (1U << 28) 25*d95af8dfSAndroid Build Coastguard Worker 26*d95af8dfSAndroid Build Coastguard Worker // Adopt BufferUsage::FRONT_BUFFER from api level 33 27*d95af8dfSAndroid Build Coastguard Worker #define BUFFER_USAGE_FRONT_RENDERING (1ULL << 32) 28*d95af8dfSAndroid Build Coastguard Worker 29*d95af8dfSAndroid Build Coastguard Worker #define BUFFER_USAGE_FRONT_RENDERING_MASK \ 30*d95af8dfSAndroid Build Coastguard Worker (BUFFER_USAGE_FRONT_RENDERING | BUFFER_USAGE_FRONT_RENDERING_PRIVATE) 31*d95af8dfSAndroid Build Coastguard Worker 32*d95af8dfSAndroid Build Coastguard Worker #define CROS_GRALLOC_BUFFER_METADATA_MAX_NAME_SIZE 1024 33*d95af8dfSAndroid Build Coastguard Worker 34*d95af8dfSAndroid Build Coastguard Worker struct cros_gralloc_buffer_descriptor { 35*d95af8dfSAndroid Build Coastguard Worker uint32_t width; 36*d95af8dfSAndroid Build Coastguard Worker uint32_t height; 37*d95af8dfSAndroid Build Coastguard Worker int32_t droid_format; 38*d95af8dfSAndroid Build Coastguard Worker int64_t droid_usage; 39*d95af8dfSAndroid Build Coastguard Worker uint32_t drm_format; 40*d95af8dfSAndroid Build Coastguard Worker uint64_t use_flags; 41*d95af8dfSAndroid Build Coastguard Worker // If true, allocate an additional shared memory region for buffer metadata. 42*d95af8dfSAndroid Build Coastguard Worker bool enable_metadata_fd = false; 43*d95af8dfSAndroid Build Coastguard Worker // If the additional shared memory region for buffer metadata is present, the 44*d95af8dfSAndroid Build Coastguard Worker // additional amount of space reserved for client use. 45*d95af8dfSAndroid Build Coastguard Worker uint64_t client_metadata_size = 0; 46*d95af8dfSAndroid Build Coastguard Worker std::string name; 47*d95af8dfSAndroid Build Coastguard Worker aidl::android::hardware::graphics::common::Dataspace dataspace = 48*d95af8dfSAndroid Build Coastguard Worker aidl::android::hardware::graphics::common::Dataspace::UNKNOWN; 49*d95af8dfSAndroid Build Coastguard Worker aidl::android::hardware::graphics::common::BlendMode blend = 50*d95af8dfSAndroid Build Coastguard Worker aidl::android::hardware::graphics::common::BlendMode::INVALID; 51*d95af8dfSAndroid Build Coastguard Worker }; 52*d95af8dfSAndroid Build Coastguard Worker 53*d95af8dfSAndroid Build Coastguard Worker constexpr uint32_t cros_gralloc_magic = 0xABCDDCBA; 54*d95af8dfSAndroid Build Coastguard Worker constexpr uint32_t handle_data_size = 55*d95af8dfSAndroid Build Coastguard Worker ((sizeof(struct cros_gralloc_handle) - offsetof(cros_gralloc_handle, fds[0])) / sizeof(int)); 56*d95af8dfSAndroid Build Coastguard Worker 57*d95af8dfSAndroid Build Coastguard Worker uint32_t cros_gralloc_convert_format(int32_t format); 58*d95af8dfSAndroid Build Coastguard Worker 59*d95af8dfSAndroid Build Coastguard Worker uint64_t cros_gralloc_convert_usage(uint64_t usage); 60*d95af8dfSAndroid Build Coastguard Worker 61*d95af8dfSAndroid Build Coastguard Worker uint32_t cros_gralloc_convert_map_usage(uint64_t usage); 62*d95af8dfSAndroid Build Coastguard Worker 63*d95af8dfSAndroid Build Coastguard Worker cros_gralloc_handle_t cros_gralloc_convert_handle(buffer_handle_t handle); 64*d95af8dfSAndroid Build Coastguard Worker 65*d95af8dfSAndroid Build Coastguard Worker int32_t cros_gralloc_sync_wait(int32_t fence, bool close_fence); 66*d95af8dfSAndroid Build Coastguard Worker 67*d95af8dfSAndroid Build Coastguard Worker std::string get_drm_format_string(uint32_t drm_format); 68*d95af8dfSAndroid Build Coastguard Worker 69*d95af8dfSAndroid Build Coastguard Worker #endif 70