xref: /aosp_15_r20/external/minigbm/cros_gralloc/cros_gralloc_helpers.h (revision d95af8df99a05bcb8679a54dc3ab8e5cd312b38e)
1*d95af8dfSAndroid Build Coastguard Worker /*
2*d95af8dfSAndroid Build Coastguard Worker  * Copyright 2016 The Chromium OS Authors. All rights reserved.
3*d95af8dfSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
4*d95af8dfSAndroid Build Coastguard Worker  * found in the LICENSE file.
5*d95af8dfSAndroid Build Coastguard Worker  */
6*d95af8dfSAndroid Build Coastguard Worker 
7*d95af8dfSAndroid Build Coastguard Worker #ifndef CROS_GRALLOC_HELPERS_H
8*d95af8dfSAndroid Build Coastguard Worker #define CROS_GRALLOC_HELPERS_H
9*d95af8dfSAndroid Build Coastguard Worker 
10*d95af8dfSAndroid Build Coastguard Worker #include "../drv.h"
11*d95af8dfSAndroid Build Coastguard Worker #include "cros_gralloc_handle.h"
12*d95af8dfSAndroid Build Coastguard Worker 
13*d95af8dfSAndroid Build Coastguard Worker #include <aidl/android/hardware/graphics/common/BlendMode.h>
14*d95af8dfSAndroid Build Coastguard Worker #include <aidl/android/hardware/graphics/common/Dataspace.h>
15*d95af8dfSAndroid Build Coastguard Worker #include <log/log.h>
16*d95af8dfSAndroid Build Coastguard Worker #include <system/graphics.h>
17*d95af8dfSAndroid Build Coastguard Worker #include <system/window.h>
18*d95af8dfSAndroid Build Coastguard Worker 
19*d95af8dfSAndroid Build Coastguard Worker #include <string>
20*d95af8dfSAndroid Build Coastguard Worker 
21*d95af8dfSAndroid Build Coastguard Worker // Reserve the GRALLOC_USAGE_PRIVATE_0 bit from hardware/gralloc.h for buffers
22*d95af8dfSAndroid Build Coastguard Worker // used for front rendering. minigbm backend later decides to use
23*d95af8dfSAndroid Build Coastguard Worker // BO_USE_FRONT_RENDERING or BO_USE_LINEAR upon buffer allocaton.
24*d95af8dfSAndroid Build Coastguard Worker #define BUFFER_USAGE_FRONT_RENDERING_PRIVATE (1U << 28)
25*d95af8dfSAndroid Build Coastguard Worker 
26*d95af8dfSAndroid Build Coastguard Worker // Adopt BufferUsage::FRONT_BUFFER from api level 33
27*d95af8dfSAndroid Build Coastguard Worker #define BUFFER_USAGE_FRONT_RENDERING (1ULL << 32)
28*d95af8dfSAndroid Build Coastguard Worker 
29*d95af8dfSAndroid Build Coastguard Worker #define BUFFER_USAGE_FRONT_RENDERING_MASK                                                          \
30*d95af8dfSAndroid Build Coastguard Worker 	(BUFFER_USAGE_FRONT_RENDERING | BUFFER_USAGE_FRONT_RENDERING_PRIVATE)
31*d95af8dfSAndroid Build Coastguard Worker 
32*d95af8dfSAndroid Build Coastguard Worker #define CROS_GRALLOC_BUFFER_METADATA_MAX_NAME_SIZE 1024
33*d95af8dfSAndroid Build Coastguard Worker 
34*d95af8dfSAndroid Build Coastguard Worker struct cros_gralloc_buffer_descriptor {
35*d95af8dfSAndroid Build Coastguard Worker 	uint32_t width;
36*d95af8dfSAndroid Build Coastguard Worker 	uint32_t height;
37*d95af8dfSAndroid Build Coastguard Worker 	int32_t droid_format;
38*d95af8dfSAndroid Build Coastguard Worker 	int64_t droid_usage;
39*d95af8dfSAndroid Build Coastguard Worker 	uint32_t drm_format;
40*d95af8dfSAndroid Build Coastguard Worker 	uint64_t use_flags;
41*d95af8dfSAndroid Build Coastguard Worker 	// If true, allocate an additional shared memory region for buffer metadata.
42*d95af8dfSAndroid Build Coastguard Worker 	bool enable_metadata_fd = false;
43*d95af8dfSAndroid Build Coastguard Worker 	// If the additional shared memory region for buffer metadata is present, the
44*d95af8dfSAndroid Build Coastguard Worker 	// additional amount of space reserved for client use.
45*d95af8dfSAndroid Build Coastguard Worker 	uint64_t client_metadata_size = 0;
46*d95af8dfSAndroid Build Coastguard Worker 	std::string name;
47*d95af8dfSAndroid Build Coastguard Worker 	aidl::android::hardware::graphics::common::Dataspace dataspace =
48*d95af8dfSAndroid Build Coastguard Worker 	    aidl::android::hardware::graphics::common::Dataspace::UNKNOWN;
49*d95af8dfSAndroid Build Coastguard Worker 	aidl::android::hardware::graphics::common::BlendMode blend =
50*d95af8dfSAndroid Build Coastguard Worker 	    aidl::android::hardware::graphics::common::BlendMode::INVALID;
51*d95af8dfSAndroid Build Coastguard Worker };
52*d95af8dfSAndroid Build Coastguard Worker 
53*d95af8dfSAndroid Build Coastguard Worker constexpr uint32_t cros_gralloc_magic = 0xABCDDCBA;
54*d95af8dfSAndroid Build Coastguard Worker constexpr uint32_t handle_data_size =
55*d95af8dfSAndroid Build Coastguard Worker     ((sizeof(struct cros_gralloc_handle) - offsetof(cros_gralloc_handle, fds[0])) / sizeof(int));
56*d95af8dfSAndroid Build Coastguard Worker 
57*d95af8dfSAndroid Build Coastguard Worker uint32_t cros_gralloc_convert_format(int32_t format);
58*d95af8dfSAndroid Build Coastguard Worker 
59*d95af8dfSAndroid Build Coastguard Worker uint64_t cros_gralloc_convert_usage(uint64_t usage);
60*d95af8dfSAndroid Build Coastguard Worker 
61*d95af8dfSAndroid Build Coastguard Worker uint32_t cros_gralloc_convert_map_usage(uint64_t usage);
62*d95af8dfSAndroid Build Coastguard Worker 
63*d95af8dfSAndroid Build Coastguard Worker cros_gralloc_handle_t cros_gralloc_convert_handle(buffer_handle_t handle);
64*d95af8dfSAndroid Build Coastguard Worker 
65*d95af8dfSAndroid Build Coastguard Worker int32_t cros_gralloc_sync_wait(int32_t fence, bool close_fence);
66*d95af8dfSAndroid Build Coastguard Worker 
67*d95af8dfSAndroid Build Coastguard Worker std::string get_drm_format_string(uint32_t drm_format);
68*d95af8dfSAndroid Build Coastguard Worker 
69*d95af8dfSAndroid Build Coastguard Worker #endif
70