1*3f982cf4SFabien Sanglard // Copyright 2018 The Chromium Authors. All rights reserved. 2*3f982cf4SFabien Sanglard // Use of this source code is governed by a BSD-style license that can be 3*3f982cf4SFabien Sanglard // found in the LICENSE file. 4*3f982cf4SFabien Sanglard 5*3f982cf4SFabien Sanglard #ifndef PLATFORM_API_UDP_SOCKET_H_ 6*3f982cf4SFabien Sanglard #define PLATFORM_API_UDP_SOCKET_H_ 7*3f982cf4SFabien Sanglard 8*3f982cf4SFabien Sanglard #include <stddef.h> // size_t 9*3f982cf4SFabien Sanglard #include <stdint.h> // uint8_t 10*3f982cf4SFabien Sanglard 11*3f982cf4SFabien Sanglard #include <memory> 12*3f982cf4SFabien Sanglard 13*3f982cf4SFabien Sanglard #include "platform/api/network_interface.h" 14*3f982cf4SFabien Sanglard #include "platform/base/error.h" 15*3f982cf4SFabien Sanglard #include "platform/base/ip_address.h" 16*3f982cf4SFabien Sanglard #include "platform/base/udp_packet.h" 17*3f982cf4SFabien Sanglard 18*3f982cf4SFabien Sanglard namespace openscreen { 19*3f982cf4SFabien Sanglard 20*3f982cf4SFabien Sanglard class TaskRunner; 21*3f982cf4SFabien Sanglard 22*3f982cf4SFabien Sanglard // An open UDP socket for sending/receiving datagrams to/from either specific 23*3f982cf4SFabien Sanglard // endpoints or over IP multicast. 24*3f982cf4SFabien Sanglard // 25*3f982cf4SFabien Sanglard // Usage: The socket is created and opened by calling the Create() method. This 26*3f982cf4SFabien Sanglard // returns a unique pointer that auto-closes/destroys the socket when it goes 27*3f982cf4SFabien Sanglard // out-of-scope. 28*3f982cf4SFabien Sanglard class UdpSocket { 29*3f982cf4SFabien Sanglard public: 30*3f982cf4SFabien Sanglard // Client for the UdpSocket class. 31*3f982cf4SFabien Sanglard class Client { 32*3f982cf4SFabien Sanglard public: 33*3f982cf4SFabien Sanglard 34*3f982cf4SFabien Sanglard // Method called when the UDP socket is bound. Default implementation 35*3f982cf4SFabien Sanglard // does nothing, as clients may not care about the socket bind state. OnBound(UdpSocket * socket)36*3f982cf4SFabien Sanglard virtual void OnBound(UdpSocket* socket) {} 37*3f982cf4SFabien Sanglard 38*3f982cf4SFabien Sanglard // Method called on socket configuration operations when an error occurs. 39*3f982cf4SFabien Sanglard // These specific APIs are: 40*3f982cf4SFabien Sanglard // UdpSocket::Bind() 41*3f982cf4SFabien Sanglard // UdpSocket::SetMulticastOutboundInterface(...) 42*3f982cf4SFabien Sanglard // UdpSocket::JoinMulticastGroup(...) 43*3f982cf4SFabien Sanglard // UdpSocket::SetDscp(...) 44*3f982cf4SFabien Sanglard virtual void OnError(UdpSocket* socket, Error error) = 0; 45*3f982cf4SFabien Sanglard 46*3f982cf4SFabien Sanglard // Method called when an error occurs during a SendMessage call. 47*3f982cf4SFabien Sanglard virtual void OnSendError(UdpSocket* socket, Error error) = 0; 48*3f982cf4SFabien Sanglard 49*3f982cf4SFabien Sanglard // Method called when a packet is read. 50*3f982cf4SFabien Sanglard virtual void OnRead(UdpSocket* socket, ErrorOr<UdpPacket> packet) = 0; 51*3f982cf4SFabien Sanglard 52*3f982cf4SFabien Sanglard protected: 53*3f982cf4SFabien Sanglard virtual ~Client(); 54*3f982cf4SFabien Sanglard }; 55*3f982cf4SFabien Sanglard 56*3f982cf4SFabien Sanglard // Constants used to specify how we want packets sent from this socket. 57*3f982cf4SFabien Sanglard enum class DscpMode : uint8_t { 58*3f982cf4SFabien Sanglard // Default value set by the system on creation of a new socket. 59*3f982cf4SFabien Sanglard kUnspecified = 0x0, 60*3f982cf4SFabien Sanglard 61*3f982cf4SFabien Sanglard // Mode for Audio only. 62*3f982cf4SFabien Sanglard kAudioOnly = 0xb8, 63*3f982cf4SFabien Sanglard 64*3f982cf4SFabien Sanglard // Mode for Audio + Video. 65*3f982cf4SFabien Sanglard kAudioVideo = 0x88, 66*3f982cf4SFabien Sanglard 67*3f982cf4SFabien Sanglard // Mode for low priority operations such as trace log data. 68*3f982cf4SFabien Sanglard kLowPriority = 0x20 69*3f982cf4SFabien Sanglard }; 70*3f982cf4SFabien Sanglard 71*3f982cf4SFabien Sanglard using Version = IPAddress::Version; 72*3f982cf4SFabien Sanglard 73*3f982cf4SFabien Sanglard // Creates a new, scoped UdpSocket within the IPv4 or IPv6 family. 74*3f982cf4SFabien Sanglard // |local_endpoint| may be zero (see comments for Bind()). This method must be 75*3f982cf4SFabien Sanglard // defined in the platform-level implementation. All |client| methods called 76*3f982cf4SFabien Sanglard // will be queued on the provided |task_runner|. For this reason, the provided 77*3f982cf4SFabien Sanglard // TaskRunner and Client must exist for the duration of the created socket's 78*3f982cf4SFabien Sanglard // lifetime. 79*3f982cf4SFabien Sanglard static ErrorOr<std::unique_ptr<UdpSocket>> Create( 80*3f982cf4SFabien Sanglard TaskRunner* task_runner, 81*3f982cf4SFabien Sanglard Client* client, 82*3f982cf4SFabien Sanglard const IPEndpoint& local_endpoint); 83*3f982cf4SFabien Sanglard 84*3f982cf4SFabien Sanglard virtual ~UdpSocket(); 85*3f982cf4SFabien Sanglard 86*3f982cf4SFabien Sanglard // Returns true if |socket| belongs to the IPv4/IPv6 address family. 87*3f982cf4SFabien Sanglard virtual bool IsIPv4() const = 0; 88*3f982cf4SFabien Sanglard virtual bool IsIPv6() const = 0; 89*3f982cf4SFabien Sanglard 90*3f982cf4SFabien Sanglard // Returns the current local endpoint's address and port. Initially, this will 91*3f982cf4SFabien Sanglard // be the same as the value that was passed into Create(). However, it can 92*3f982cf4SFabien Sanglard // later change after certain operations, such as Bind(), are executed. 93*3f982cf4SFabien Sanglard virtual IPEndpoint GetLocalEndpoint() const = 0; 94*3f982cf4SFabien Sanglard 95*3f982cf4SFabien Sanglard // Binds to the address specified in the constructor. If the local endpoint's 96*3f982cf4SFabien Sanglard // address is zero, the operating system will bind to all interfaces. If the 97*3f982cf4SFabien Sanglard // local endpoint's port is zero, the operating system will automatically find 98*3f982cf4SFabien Sanglard // a free local port and bind to it. Future calls to GetLocalEndpoint() will 99*3f982cf4SFabien Sanglard // reflect the resolved port. 100*3f982cf4SFabien Sanglard virtual void Bind() = 0; 101*3f982cf4SFabien Sanglard 102*3f982cf4SFabien Sanglard // Sets the device to use for outgoing multicast packets on the socket. 103*3f982cf4SFabien Sanglard virtual void SetMulticastOutboundInterface(NetworkInterfaceIndex ifindex) = 0; 104*3f982cf4SFabien Sanglard 105*3f982cf4SFabien Sanglard // Joins to the multicast group at the given address, using the specified 106*3f982cf4SFabien Sanglard // interface. 107*3f982cf4SFabien Sanglard virtual void JoinMulticastGroup(const IPAddress& address, 108*3f982cf4SFabien Sanglard NetworkInterfaceIndex ifindex) = 0; 109*3f982cf4SFabien Sanglard 110*3f982cf4SFabien Sanglard // Sends a message. If the message is not sent, Client::OnSendError() will be 111*3f982cf4SFabien Sanglard // called to indicate this. Error::Code::kAgain indicates the operation would 112*3f982cf4SFabien Sanglard // block, which can be expected during normal operation. 113*3f982cf4SFabien Sanglard virtual void SendMessage(const void* data, 114*3f982cf4SFabien Sanglard size_t length, 115*3f982cf4SFabien Sanglard const IPEndpoint& dest) = 0; 116*3f982cf4SFabien Sanglard 117*3f982cf4SFabien Sanglard // Sets the DSCP value to use for all messages sent from this socket. 118*3f982cf4SFabien Sanglard virtual void SetDscp(DscpMode state) = 0; 119*3f982cf4SFabien Sanglard 120*3f982cf4SFabien Sanglard protected: 121*3f982cf4SFabien Sanglard UdpSocket(); 122*3f982cf4SFabien Sanglard }; 123*3f982cf4SFabien Sanglard 124*3f982cf4SFabien Sanglard } // namespace openscreen 125*3f982cf4SFabien Sanglard 126*3f982cf4SFabien Sanglard #endif // PLATFORM_API_UDP_SOCKET_H_ 127