1*3ac0a46fSAndroid Build Coastguard Worker // Copyright 2020 The PDFium Authors
2*3ac0a46fSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*3ac0a46fSAndroid Build Coastguard Worker // found in the LICENSE file.
4*3ac0a46fSAndroid Build Coastguard Worker
5*3ac0a46fSAndroid Build Coastguard Worker // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6*3ac0a46fSAndroid Build Coastguard Worker
7*3ac0a46fSAndroid Build Coastguard Worker #include "fpdfsdk/cpdfsdk_renderpage.h"
8*3ac0a46fSAndroid Build Coastguard Worker
9*3ac0a46fSAndroid Build Coastguard Worker #include <memory>
10*3ac0a46fSAndroid Build Coastguard Worker #include <utility>
11*3ac0a46fSAndroid Build Coastguard Worker
12*3ac0a46fSAndroid Build Coastguard Worker #include "core/fpdfapi/page/cpdf_pageimagecache.h"
13*3ac0a46fSAndroid Build Coastguard Worker #include "core/fpdfapi/render/cpdf_pagerendercontext.h"
14*3ac0a46fSAndroid Build Coastguard Worker #include "core/fpdfapi/render/cpdf_progressiverenderer.h"
15*3ac0a46fSAndroid Build Coastguard Worker #include "core/fpdfapi/render/cpdf_renderoptions.h"
16*3ac0a46fSAndroid Build Coastguard Worker #include "core/fpdfdoc/cpdf_annotlist.h"
17*3ac0a46fSAndroid Build Coastguard Worker #include "core/fxge/cfx_renderdevice.h"
18*3ac0a46fSAndroid Build Coastguard Worker #include "fpdfsdk/cpdfsdk_helpers.h"
19*3ac0a46fSAndroid Build Coastguard Worker #include "fpdfsdk/cpdfsdk_pauseadapter.h"
20*3ac0a46fSAndroid Build Coastguard Worker
21*3ac0a46fSAndroid Build Coastguard Worker namespace {
22*3ac0a46fSAndroid Build Coastguard Worker
RenderPageImpl(CPDF_PageRenderContext * pContext,CPDF_Page * pPage,const CFX_Matrix & matrix,const FX_RECT & clipping_rect,int flags,const FPDF_COLORSCHEME * color_scheme,bool need_to_restore,CPDFSDK_PauseAdapter * pause)23*3ac0a46fSAndroid Build Coastguard Worker void RenderPageImpl(CPDF_PageRenderContext* pContext,
24*3ac0a46fSAndroid Build Coastguard Worker CPDF_Page* pPage,
25*3ac0a46fSAndroid Build Coastguard Worker const CFX_Matrix& matrix,
26*3ac0a46fSAndroid Build Coastguard Worker const FX_RECT& clipping_rect,
27*3ac0a46fSAndroid Build Coastguard Worker int flags,
28*3ac0a46fSAndroid Build Coastguard Worker const FPDF_COLORSCHEME* color_scheme,
29*3ac0a46fSAndroid Build Coastguard Worker bool need_to_restore,
30*3ac0a46fSAndroid Build Coastguard Worker CPDFSDK_PauseAdapter* pause) {
31*3ac0a46fSAndroid Build Coastguard Worker if (!pContext->m_pOptions)
32*3ac0a46fSAndroid Build Coastguard Worker pContext->m_pOptions = std::make_unique<CPDF_RenderOptions>();
33*3ac0a46fSAndroid Build Coastguard Worker
34*3ac0a46fSAndroid Build Coastguard Worker auto& options = pContext->m_pOptions->GetOptions();
35*3ac0a46fSAndroid Build Coastguard Worker options.bClearType = !!(flags & FPDF_LCD_TEXT);
36*3ac0a46fSAndroid Build Coastguard Worker options.bNoNativeText = !!(flags & FPDF_NO_NATIVETEXT);
37*3ac0a46fSAndroid Build Coastguard Worker options.bLimitedImageCache = !!(flags & FPDF_RENDER_LIMITEDIMAGECACHE);
38*3ac0a46fSAndroid Build Coastguard Worker options.bForceHalftone = !!(flags & FPDF_RENDER_FORCEHALFTONE);
39*3ac0a46fSAndroid Build Coastguard Worker options.bNoTextSmooth = !!(flags & FPDF_RENDER_NO_SMOOTHTEXT);
40*3ac0a46fSAndroid Build Coastguard Worker options.bNoImageSmooth = !!(flags & FPDF_RENDER_NO_SMOOTHIMAGE);
41*3ac0a46fSAndroid Build Coastguard Worker options.bNoPathSmooth = !!(flags & FPDF_RENDER_NO_SMOOTHPATH);
42*3ac0a46fSAndroid Build Coastguard Worker
43*3ac0a46fSAndroid Build Coastguard Worker // Grayscale output
44*3ac0a46fSAndroid Build Coastguard Worker if (flags & FPDF_GRAYSCALE)
45*3ac0a46fSAndroid Build Coastguard Worker pContext->m_pOptions->SetColorMode(CPDF_RenderOptions::kGray);
46*3ac0a46fSAndroid Build Coastguard Worker
47*3ac0a46fSAndroid Build Coastguard Worker if (color_scheme) {
48*3ac0a46fSAndroid Build Coastguard Worker pContext->m_pOptions->SetColorMode(CPDF_RenderOptions::kForcedColor);
49*3ac0a46fSAndroid Build Coastguard Worker SetColorFromScheme(color_scheme, pContext->m_pOptions.get());
50*3ac0a46fSAndroid Build Coastguard Worker options.bConvertFillToStroke = !!(flags & FPDF_CONVERT_FILL_TO_STROKE);
51*3ac0a46fSAndroid Build Coastguard Worker }
52*3ac0a46fSAndroid Build Coastguard Worker
53*3ac0a46fSAndroid Build Coastguard Worker const CPDF_OCContext::UsageType usage =
54*3ac0a46fSAndroid Build Coastguard Worker (flags & FPDF_PRINTING) ? CPDF_OCContext::kPrint : CPDF_OCContext::kView;
55*3ac0a46fSAndroid Build Coastguard Worker pContext->m_pOptions->SetOCContext(
56*3ac0a46fSAndroid Build Coastguard Worker pdfium::MakeRetain<CPDF_OCContext>(pPage->GetDocument(), usage));
57*3ac0a46fSAndroid Build Coastguard Worker
58*3ac0a46fSAndroid Build Coastguard Worker pContext->m_pDevice->SaveState();
59*3ac0a46fSAndroid Build Coastguard Worker pContext->m_pDevice->SetBaseClip(clipping_rect);
60*3ac0a46fSAndroid Build Coastguard Worker pContext->m_pDevice->SetClip_Rect(clipping_rect);
61*3ac0a46fSAndroid Build Coastguard Worker pContext->m_pContext = std::make_unique<CPDF_RenderContext>(
62*3ac0a46fSAndroid Build Coastguard Worker pPage->GetDocument(), pPage->GetMutablePageResources(),
63*3ac0a46fSAndroid Build Coastguard Worker pPage->GetPageImageCache());
64*3ac0a46fSAndroid Build Coastguard Worker
65*3ac0a46fSAndroid Build Coastguard Worker pContext->m_pContext->AppendLayer(pPage, matrix);
66*3ac0a46fSAndroid Build Coastguard Worker
67*3ac0a46fSAndroid Build Coastguard Worker if (flags & FPDF_ANNOT) {
68*3ac0a46fSAndroid Build Coastguard Worker auto pOwnedList = std::make_unique<CPDF_AnnotList>(pPage);
69*3ac0a46fSAndroid Build Coastguard Worker CPDF_AnnotList* pList = pOwnedList.get();
70*3ac0a46fSAndroid Build Coastguard Worker pContext->m_pAnnots = std::move(pOwnedList);
71*3ac0a46fSAndroid Build Coastguard Worker bool bPrinting =
72*3ac0a46fSAndroid Build Coastguard Worker (flags & FPDF_PRINTING) ||
73*3ac0a46fSAndroid Build Coastguard Worker pContext->m_pDevice->GetDeviceType() != DeviceType::kDisplay;
74*3ac0a46fSAndroid Build Coastguard Worker
75*3ac0a46fSAndroid Build Coastguard Worker // TODO(https://crbug.com/pdfium/993) - maybe pass true here.
76*3ac0a46fSAndroid Build Coastguard Worker const bool bShowWidget = false;
77*3ac0a46fSAndroid Build Coastguard Worker pList->DisplayAnnots(pPage, pContext->m_pDevice.get(),
78*3ac0a46fSAndroid Build Coastguard Worker pContext->m_pContext.get(), bPrinting, matrix,
79*3ac0a46fSAndroid Build Coastguard Worker bShowWidget);
80*3ac0a46fSAndroid Build Coastguard Worker }
81*3ac0a46fSAndroid Build Coastguard Worker
82*3ac0a46fSAndroid Build Coastguard Worker pContext->m_pRenderer = std::make_unique<CPDF_ProgressiveRenderer>(
83*3ac0a46fSAndroid Build Coastguard Worker pContext->m_pContext.get(), pContext->m_pDevice.get(),
84*3ac0a46fSAndroid Build Coastguard Worker pContext->m_pOptions.get());
85*3ac0a46fSAndroid Build Coastguard Worker pContext->m_pRenderer->Start(pause);
86*3ac0a46fSAndroid Build Coastguard Worker if (need_to_restore)
87*3ac0a46fSAndroid Build Coastguard Worker pContext->m_pDevice->RestoreState(false);
88*3ac0a46fSAndroid Build Coastguard Worker }
89*3ac0a46fSAndroid Build Coastguard Worker
90*3ac0a46fSAndroid Build Coastguard Worker } // namespace
91*3ac0a46fSAndroid Build Coastguard Worker
CPDFSDK_RenderPage(CPDF_PageRenderContext * pContext,CPDF_Page * pPage,const CFX_Matrix & matrix,const FX_RECT & clipping_rect,int flags,const FPDF_COLORSCHEME * color_scheme)92*3ac0a46fSAndroid Build Coastguard Worker void CPDFSDK_RenderPage(CPDF_PageRenderContext* pContext,
93*3ac0a46fSAndroid Build Coastguard Worker CPDF_Page* pPage,
94*3ac0a46fSAndroid Build Coastguard Worker const CFX_Matrix& matrix,
95*3ac0a46fSAndroid Build Coastguard Worker const FX_RECT& clipping_rect,
96*3ac0a46fSAndroid Build Coastguard Worker int flags,
97*3ac0a46fSAndroid Build Coastguard Worker const FPDF_COLORSCHEME* color_scheme) {
98*3ac0a46fSAndroid Build Coastguard Worker RenderPageImpl(pContext, pPage, matrix, clipping_rect, flags, color_scheme,
99*3ac0a46fSAndroid Build Coastguard Worker /*need_to_restore=*/true, /*pause=*/nullptr);
100*3ac0a46fSAndroid Build Coastguard Worker }
101*3ac0a46fSAndroid Build Coastguard Worker
CPDFSDK_RenderPageWithContext(CPDF_PageRenderContext * pContext,CPDF_Page * pPage,int start_x,int start_y,int size_x,int size_y,int rotate,int flags,const FPDF_COLORSCHEME * color_scheme,bool need_to_restore,CPDFSDK_PauseAdapter * pause)102*3ac0a46fSAndroid Build Coastguard Worker void CPDFSDK_RenderPageWithContext(CPDF_PageRenderContext* pContext,
103*3ac0a46fSAndroid Build Coastguard Worker CPDF_Page* pPage,
104*3ac0a46fSAndroid Build Coastguard Worker int start_x,
105*3ac0a46fSAndroid Build Coastguard Worker int start_y,
106*3ac0a46fSAndroid Build Coastguard Worker int size_x,
107*3ac0a46fSAndroid Build Coastguard Worker int size_y,
108*3ac0a46fSAndroid Build Coastguard Worker int rotate,
109*3ac0a46fSAndroid Build Coastguard Worker int flags,
110*3ac0a46fSAndroid Build Coastguard Worker const FPDF_COLORSCHEME* color_scheme,
111*3ac0a46fSAndroid Build Coastguard Worker bool need_to_restore,
112*3ac0a46fSAndroid Build Coastguard Worker CPDFSDK_PauseAdapter* pause) {
113*3ac0a46fSAndroid Build Coastguard Worker const FX_RECT rect(start_x, start_y, start_x + size_x, start_y + size_y);
114*3ac0a46fSAndroid Build Coastguard Worker RenderPageImpl(pContext, pPage, pPage->GetDisplayMatrix(rect, rotate), rect,
115*3ac0a46fSAndroid Build Coastguard Worker flags, color_scheme, need_to_restore, pause);
116*3ac0a46fSAndroid Build Coastguard Worker }
117