1*3ac0a46fSAndroid Build Coastguard Worker // Copyright 2015 The PDFium Authors
2*3ac0a46fSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*3ac0a46fSAndroid Build Coastguard Worker // found in the LICENSE file.
4*3ac0a46fSAndroid Build Coastguard Worker
5*3ac0a46fSAndroid Build Coastguard Worker #include "fxjs/cfxjs_engine.h"
6*3ac0a46fSAndroid Build Coastguard Worker
7*3ac0a46fSAndroid Build Coastguard Worker #include "testing/external_engine_embedder_test.h"
8*3ac0a46fSAndroid Build Coastguard Worker #include "testing/gtest/include/gtest/gtest.h"
9*3ac0a46fSAndroid Build Coastguard Worker #include "v8/include/v8-context.h"
10*3ac0a46fSAndroid Build Coastguard Worker #include "v8/include/v8-isolate.h"
11*3ac0a46fSAndroid Build Coastguard Worker #include "v8/include/v8-local-handle.h"
12*3ac0a46fSAndroid Build Coastguard Worker #include "v8/include/v8-object.h"
13*3ac0a46fSAndroid Build Coastguard Worker #include "v8/include/v8-value.h"
14*3ac0a46fSAndroid Build Coastguard Worker
15*3ac0a46fSAndroid Build Coastguard Worker namespace {
16*3ac0a46fSAndroid Build Coastguard Worker
17*3ac0a46fSAndroid Build Coastguard Worker const double kExpected0 = 6.0;
18*3ac0a46fSAndroid Build Coastguard Worker const double kExpected1 = 7.0;
19*3ac0a46fSAndroid Build Coastguard Worker const double kExpected2 = 8.0;
20*3ac0a46fSAndroid Build Coastguard Worker
21*3ac0a46fSAndroid Build Coastguard Worker const wchar_t kScript0[] = L"fred = 6";
22*3ac0a46fSAndroid Build Coastguard Worker const wchar_t kScript1[] = L"fred = 7";
23*3ac0a46fSAndroid Build Coastguard Worker const wchar_t kScript2[] = L"fred = 8";
24*3ac0a46fSAndroid Build Coastguard Worker
25*3ac0a46fSAndroid Build Coastguard Worker } // namespace
26*3ac0a46fSAndroid Build Coastguard Worker
27*3ac0a46fSAndroid Build Coastguard Worker class CFXJSEngineEmbedderTest : public ExternalEngineEmbedderTest {};
28*3ac0a46fSAndroid Build Coastguard Worker
CheckAssignmentInEngineContext(CFXJS_Engine * current_engine,double expected)29*3ac0a46fSAndroid Build Coastguard Worker void CheckAssignmentInEngineContext(CFXJS_Engine* current_engine,
30*3ac0a46fSAndroid Build Coastguard Worker double expected) {
31*3ac0a46fSAndroid Build Coastguard Worker v8::Context::Scope context_scope(current_engine->GetV8Context());
32*3ac0a46fSAndroid Build Coastguard Worker v8::Local<v8::Object> This = current_engine->GetThisObj();
33*3ac0a46fSAndroid Build Coastguard Worker v8::Local<v8::Value> fred = current_engine->GetObjectProperty(This, "fred");
34*3ac0a46fSAndroid Build Coastguard Worker EXPECT_TRUE(fred->IsNumber());
35*3ac0a46fSAndroid Build Coastguard Worker EXPECT_EQ(expected, current_engine->ToDouble(fred));
36*3ac0a46fSAndroid Build Coastguard Worker }
37*3ac0a46fSAndroid Build Coastguard Worker
TEST_F(CFXJSEngineEmbedderTest,Getters)38*3ac0a46fSAndroid Build Coastguard Worker TEST_F(CFXJSEngineEmbedderTest, Getters) {
39*3ac0a46fSAndroid Build Coastguard Worker v8::Isolate::Scope isolate_scope(isolate());
40*3ac0a46fSAndroid Build Coastguard Worker v8::HandleScope handle_scope(isolate());
41*3ac0a46fSAndroid Build Coastguard Worker v8::Context::Scope context_scope(GetV8Context());
42*3ac0a46fSAndroid Build Coastguard Worker
43*3ac0a46fSAndroid Build Coastguard Worker absl::optional<IJS_Runtime::JS_Error> err =
44*3ac0a46fSAndroid Build Coastguard Worker engine()->Execute(WideString(kScript1));
45*3ac0a46fSAndroid Build Coastguard Worker EXPECT_FALSE(err);
46*3ac0a46fSAndroid Build Coastguard Worker CheckAssignmentInEngineContext(engine(), kExpected1);
47*3ac0a46fSAndroid Build Coastguard Worker }
48*3ac0a46fSAndroid Build Coastguard Worker
TEST_F(CFXJSEngineEmbedderTest,MultipleEngines)49*3ac0a46fSAndroid Build Coastguard Worker TEST_F(CFXJSEngineEmbedderTest, MultipleEngines) {
50*3ac0a46fSAndroid Build Coastguard Worker v8::Isolate::Scope isolate_scope(isolate());
51*3ac0a46fSAndroid Build Coastguard Worker v8::HandleScope handle_scope(isolate());
52*3ac0a46fSAndroid Build Coastguard Worker
53*3ac0a46fSAndroid Build Coastguard Worker CFXJS_Engine engine1(isolate());
54*3ac0a46fSAndroid Build Coastguard Worker engine1.InitializeEngine();
55*3ac0a46fSAndroid Build Coastguard Worker
56*3ac0a46fSAndroid Build Coastguard Worker CFXJS_Engine engine2(isolate());
57*3ac0a46fSAndroid Build Coastguard Worker engine2.InitializeEngine();
58*3ac0a46fSAndroid Build Coastguard Worker
59*3ac0a46fSAndroid Build Coastguard Worker v8::Context::Scope context_scope(GetV8Context());
60*3ac0a46fSAndroid Build Coastguard Worker {
61*3ac0a46fSAndroid Build Coastguard Worker absl::optional<IJS_Runtime::JS_Error> err =
62*3ac0a46fSAndroid Build Coastguard Worker engine()->Execute(WideString(kScript0));
63*3ac0a46fSAndroid Build Coastguard Worker EXPECT_FALSE(err);
64*3ac0a46fSAndroid Build Coastguard Worker CheckAssignmentInEngineContext(engine(), kExpected0);
65*3ac0a46fSAndroid Build Coastguard Worker }
66*3ac0a46fSAndroid Build Coastguard Worker {
67*3ac0a46fSAndroid Build Coastguard Worker // engine1 executing in engine1's context doesn't affect main.
68*3ac0a46fSAndroid Build Coastguard Worker v8::Context::Scope context_scope1(engine1.GetV8Context());
69*3ac0a46fSAndroid Build Coastguard Worker absl::optional<IJS_Runtime::JS_Error> err =
70*3ac0a46fSAndroid Build Coastguard Worker engine1.Execute(WideString(kScript1));
71*3ac0a46fSAndroid Build Coastguard Worker EXPECT_FALSE(err);
72*3ac0a46fSAndroid Build Coastguard Worker CheckAssignmentInEngineContext(engine(), kExpected0);
73*3ac0a46fSAndroid Build Coastguard Worker CheckAssignmentInEngineContext(&engine1, kExpected1);
74*3ac0a46fSAndroid Build Coastguard Worker }
75*3ac0a46fSAndroid Build Coastguard Worker {
76*3ac0a46fSAndroid Build Coastguard Worker // engine1 executing in engine2's context doesn't affect engine1.
77*3ac0a46fSAndroid Build Coastguard Worker v8::Context::Scope context_scope2(engine2.GetV8Context());
78*3ac0a46fSAndroid Build Coastguard Worker absl::optional<IJS_Runtime::JS_Error> err =
79*3ac0a46fSAndroid Build Coastguard Worker engine1.Execute(WideString(kScript2));
80*3ac0a46fSAndroid Build Coastguard Worker EXPECT_FALSE(err);
81*3ac0a46fSAndroid Build Coastguard Worker CheckAssignmentInEngineContext(engine(), kExpected0);
82*3ac0a46fSAndroid Build Coastguard Worker CheckAssignmentInEngineContext(&engine1, kExpected1);
83*3ac0a46fSAndroid Build Coastguard Worker CheckAssignmentInEngineContext(&engine2, kExpected2);
84*3ac0a46fSAndroid Build Coastguard Worker }
85*3ac0a46fSAndroid Build Coastguard Worker engine1.ReleaseEngine();
86*3ac0a46fSAndroid Build Coastguard Worker engine2.ReleaseEngine();
87*3ac0a46fSAndroid Build Coastguard Worker }
88*3ac0a46fSAndroid Build Coastguard Worker
TEST_F(CFXJSEngineEmbedderTest,JSCompileError)89*3ac0a46fSAndroid Build Coastguard Worker TEST_F(CFXJSEngineEmbedderTest, JSCompileError) {
90*3ac0a46fSAndroid Build Coastguard Worker v8::Isolate::Scope isolate_scope(isolate());
91*3ac0a46fSAndroid Build Coastguard Worker v8::HandleScope handle_scope(isolate());
92*3ac0a46fSAndroid Build Coastguard Worker v8::Context::Scope context_scope(GetV8Context());
93*3ac0a46fSAndroid Build Coastguard Worker
94*3ac0a46fSAndroid Build Coastguard Worker absl::optional<IJS_Runtime::JS_Error> err =
95*3ac0a46fSAndroid Build Coastguard Worker engine()->Execute(L"functoon(x) { return x+1; }");
96*3ac0a46fSAndroid Build Coastguard Worker EXPECT_TRUE(err);
97*3ac0a46fSAndroid Build Coastguard Worker EXPECT_STREQ(L"SyntaxError: Unexpected token '{'", err->exception.c_str());
98*3ac0a46fSAndroid Build Coastguard Worker EXPECT_EQ(1, err->line);
99*3ac0a46fSAndroid Build Coastguard Worker EXPECT_EQ(12, err->column);
100*3ac0a46fSAndroid Build Coastguard Worker }
101*3ac0a46fSAndroid Build Coastguard Worker
TEST_F(CFXJSEngineEmbedderTest,JSRuntimeError)102*3ac0a46fSAndroid Build Coastguard Worker TEST_F(CFXJSEngineEmbedderTest, JSRuntimeError) {
103*3ac0a46fSAndroid Build Coastguard Worker v8::Isolate::Scope isolate_scope(isolate());
104*3ac0a46fSAndroid Build Coastguard Worker v8::HandleScope handle_scope(isolate());
105*3ac0a46fSAndroid Build Coastguard Worker v8::Context::Scope context_scope(GetV8Context());
106*3ac0a46fSAndroid Build Coastguard Worker
107*3ac0a46fSAndroid Build Coastguard Worker absl::optional<IJS_Runtime::JS_Error> err =
108*3ac0a46fSAndroid Build Coastguard Worker engine()->Execute(L"let a = 3;\nundefined.colour");
109*3ac0a46fSAndroid Build Coastguard Worker EXPECT_TRUE(err);
110*3ac0a46fSAndroid Build Coastguard Worker EXPECT_EQ(
111*3ac0a46fSAndroid Build Coastguard Worker L"TypeError: Cannot read properties of undefined (reading 'colour')",
112*3ac0a46fSAndroid Build Coastguard Worker err->exception);
113*3ac0a46fSAndroid Build Coastguard Worker EXPECT_EQ(2, err->line);
114*3ac0a46fSAndroid Build Coastguard Worker EXPECT_EQ(10, err->column);
115*3ac0a46fSAndroid Build Coastguard Worker }
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