xref: /aosp_15_r20/external/pdfium/testing/v8_test_environment.h (revision 3ac0a46f773bac49fa9476ec2b1cf3f8da5ec3a4)
1*3ac0a46fSAndroid Build Coastguard Worker // Copyright 2020 The PDFium Authors
2*3ac0a46fSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*3ac0a46fSAndroid Build Coastguard Worker // found in the LICENSE file.
4*3ac0a46fSAndroid Build Coastguard Worker 
5*3ac0a46fSAndroid Build Coastguard Worker #ifndef TESTING_V8_TEST_ENVIRONMENT_H_
6*3ac0a46fSAndroid Build Coastguard Worker #define TESTING_V8_TEST_ENVIRONMENT_H_
7*3ac0a46fSAndroid Build Coastguard Worker 
8*3ac0a46fSAndroid Build Coastguard Worker #ifndef PDF_ENABLE_V8
9*3ac0a46fSAndroid Build Coastguard Worker #error "V8 must be enabled"
10*3ac0a46fSAndroid Build Coastguard Worker #endif  // PDF_ENABLE_V8
11*3ac0a46fSAndroid Build Coastguard Worker 
12*3ac0a46fSAndroid Build Coastguard Worker #include <memory>
13*3ac0a46fSAndroid Build Coastguard Worker 
14*3ac0a46fSAndroid Build Coastguard Worker #include "fxjs/cfx_v8.h"
15*3ac0a46fSAndroid Build Coastguard Worker #include "fxjs/cfx_v8_array_buffer_allocator.h"
16*3ac0a46fSAndroid Build Coastguard Worker #include "testing/gtest/include/gtest/gtest.h"
17*3ac0a46fSAndroid Build Coastguard Worker 
18*3ac0a46fSAndroid Build Coastguard Worker namespace v8 {
19*3ac0a46fSAndroid Build Coastguard Worker class Isolate;
20*3ac0a46fSAndroid Build Coastguard Worker class Platform;
21*3ac0a46fSAndroid Build Coastguard Worker class StartupData;
22*3ac0a46fSAndroid Build Coastguard Worker }  // namespace v8
23*3ac0a46fSAndroid Build Coastguard Worker 
24*3ac0a46fSAndroid Build Coastguard Worker class TestLoader;
25*3ac0a46fSAndroid Build Coastguard Worker 
26*3ac0a46fSAndroid Build Coastguard Worker class V8TestEnvironment : public testing::Environment {
27*3ac0a46fSAndroid Build Coastguard Worker  public:
28*3ac0a46fSAndroid Build Coastguard Worker   explicit V8TestEnvironment(const char* exe_path);
29*3ac0a46fSAndroid Build Coastguard Worker   ~V8TestEnvironment() override;
30*3ac0a46fSAndroid Build Coastguard Worker 
31*3ac0a46fSAndroid Build Coastguard Worker   // Note: GetInstance() does not create one if it does not exist,
32*3ac0a46fSAndroid Build Coastguard Worker   // so the main program must explicitly add this enviroment.
33*3ac0a46fSAndroid Build Coastguard Worker   static V8TestEnvironment* GetInstance();
34*3ac0a46fSAndroid Build Coastguard Worker   static void PumpPlatformMessageLoop(v8::Isolate* pIsolate);
35*3ac0a46fSAndroid Build Coastguard Worker 
36*3ac0a46fSAndroid Build Coastguard Worker   // testing::Environment:
37*3ac0a46fSAndroid Build Coastguard Worker   void SetUp() override;
38*3ac0a46fSAndroid Build Coastguard Worker   void TearDown() override;
39*3ac0a46fSAndroid Build Coastguard Worker 
platform()40*3ac0a46fSAndroid Build Coastguard Worker   v8::Platform* platform() const { return platform_.get(); }
isolate()41*3ac0a46fSAndroid Build Coastguard Worker   v8::Isolate* isolate() const { return isolate_.get(); }
42*3ac0a46fSAndroid Build Coastguard Worker 
43*3ac0a46fSAndroid Build Coastguard Worker  private:
44*3ac0a46fSAndroid Build Coastguard Worker   const char* const exe_path_;
45*3ac0a46fSAndroid Build Coastguard Worker   std::unique_ptr<v8::StartupData> startup_data_;
46*3ac0a46fSAndroid Build Coastguard Worker   std::unique_ptr<v8::Platform> platform_;
47*3ac0a46fSAndroid Build Coastguard Worker   std::unique_ptr<CFX_V8ArrayBufferAllocator> array_buffer_allocator_;
48*3ac0a46fSAndroid Build Coastguard Worker   std::unique_ptr<v8::Isolate, CFX_V8IsolateDeleter> isolate_;
49*3ac0a46fSAndroid Build Coastguard Worker };
50*3ac0a46fSAndroid Build Coastguard Worker 
51*3ac0a46fSAndroid Build Coastguard Worker #endif  // TESTING_V8_TEST_ENVIRONMENT_H_
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