1*3ac0a46fSAndroid Build Coastguard Worker /*
2*3ac0a46fSAndroid Build Coastguard Worker * The copyright in this software is being made available under the 2-clauses
3*3ac0a46fSAndroid Build Coastguard Worker * BSD License, included below. This software may be subject to other third
4*3ac0a46fSAndroid Build Coastguard Worker * party and contributor rights, including patent rights, and no such rights
5*3ac0a46fSAndroid Build Coastguard Worker * are granted under this license.
6*3ac0a46fSAndroid Build Coastguard Worker *
7*3ac0a46fSAndroid Build Coastguard Worker * Copyright (c) 2005, Herve Drolon, FreeImage Team
8*3ac0a46fSAndroid Build Coastguard Worker * All rights reserved.
9*3ac0a46fSAndroid Build Coastguard Worker *
10*3ac0a46fSAndroid Build Coastguard Worker * Redistribution and use in source and binary forms, with or without
11*3ac0a46fSAndroid Build Coastguard Worker * modification, are permitted provided that the following conditions
12*3ac0a46fSAndroid Build Coastguard Worker * are met:
13*3ac0a46fSAndroid Build Coastguard Worker * 1. Redistributions of source code must retain the above copyright
14*3ac0a46fSAndroid Build Coastguard Worker * notice, this list of conditions and the following disclaimer.
15*3ac0a46fSAndroid Build Coastguard Worker * 2. Redistributions in binary form must reproduce the above copyright
16*3ac0a46fSAndroid Build Coastguard Worker * notice, this list of conditions and the following disclaimer in the
17*3ac0a46fSAndroid Build Coastguard Worker * documentation and/or other materials provided with the distribution.
18*3ac0a46fSAndroid Build Coastguard Worker *
19*3ac0a46fSAndroid Build Coastguard Worker * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS `AS IS'
20*3ac0a46fSAndroid Build Coastguard Worker * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21*3ac0a46fSAndroid Build Coastguard Worker * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22*3ac0a46fSAndroid Build Coastguard Worker * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
23*3ac0a46fSAndroid Build Coastguard Worker * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
24*3ac0a46fSAndroid Build Coastguard Worker * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
25*3ac0a46fSAndroid Build Coastguard Worker * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
26*3ac0a46fSAndroid Build Coastguard Worker * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
27*3ac0a46fSAndroid Build Coastguard Worker * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
28*3ac0a46fSAndroid Build Coastguard Worker * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
29*3ac0a46fSAndroid Build Coastguard Worker * POSSIBILITY OF SUCH DAMAGE.
30*3ac0a46fSAndroid Build Coastguard Worker */
31*3ac0a46fSAndroid Build Coastguard Worker
32*3ac0a46fSAndroid Build Coastguard Worker #include "opj_includes.h"
33*3ac0a46fSAndroid Build Coastguard Worker
34*3ac0a46fSAndroid Build Coastguard Worker #ifdef _WIN32
35*3ac0a46fSAndroid Build Coastguard Worker #include <windows.h>
36*3ac0a46fSAndroid Build Coastguard Worker #else
37*3ac0a46fSAndroid Build Coastguard Worker #include <sys/time.h>
38*3ac0a46fSAndroid Build Coastguard Worker #include <sys/resource.h>
39*3ac0a46fSAndroid Build Coastguard Worker #include <sys/times.h>
40*3ac0a46fSAndroid Build Coastguard Worker #endif /* _WIN32 */
41*3ac0a46fSAndroid Build Coastguard Worker
opj_clock(void)42*3ac0a46fSAndroid Build Coastguard Worker OPJ_FLOAT64 opj_clock(void)
43*3ac0a46fSAndroid Build Coastguard Worker {
44*3ac0a46fSAndroid Build Coastguard Worker #ifdef _WIN32
45*3ac0a46fSAndroid Build Coastguard Worker /* _WIN32: use QueryPerformance (very accurate) */
46*3ac0a46fSAndroid Build Coastguard Worker LARGE_INTEGER freq, t ;
47*3ac0a46fSAndroid Build Coastguard Worker /* freq is the clock speed of the CPU */
48*3ac0a46fSAndroid Build Coastguard Worker QueryPerformanceFrequency(&freq) ;
49*3ac0a46fSAndroid Build Coastguard Worker /* cout << "freq = " << ((double) freq.QuadPart) << endl; */
50*3ac0a46fSAndroid Build Coastguard Worker /* t is the high resolution performance counter (see MSDN) */
51*3ac0a46fSAndroid Build Coastguard Worker QueryPerformanceCounter(& t) ;
52*3ac0a46fSAndroid Build Coastguard Worker return ((OPJ_FLOAT64) t.QuadPart / (OPJ_FLOAT64) freq.QuadPart) ;
53*3ac0a46fSAndroid Build Coastguard Worker #else
54*3ac0a46fSAndroid Build Coastguard Worker /* Unix or Linux: use resource usage */
55*3ac0a46fSAndroid Build Coastguard Worker struct rusage t;
56*3ac0a46fSAndroid Build Coastguard Worker OPJ_FLOAT64 procTime;
57*3ac0a46fSAndroid Build Coastguard Worker /* (1) Get the rusage data structure at this moment (man getrusage) */
58*3ac0a46fSAndroid Build Coastguard Worker getrusage(0, &t);
59*3ac0a46fSAndroid Build Coastguard Worker /* (2) What is the elapsed time ? - CPU time = User time + System time */
60*3ac0a46fSAndroid Build Coastguard Worker /* (2a) Get the seconds */
61*3ac0a46fSAndroid Build Coastguard Worker procTime = (OPJ_FLOAT64)(t.ru_utime.tv_sec + t.ru_stime.tv_sec);
62*3ac0a46fSAndroid Build Coastguard Worker /* (2b) More precisely! Get the microseconds part ! */
63*3ac0a46fSAndroid Build Coastguard Worker return (procTime + (OPJ_FLOAT64)(t.ru_utime.tv_usec + t.ru_stime.tv_usec) *
64*3ac0a46fSAndroid Build Coastguard Worker 1e-6) ;
65*3ac0a46fSAndroid Build Coastguard Worker #endif
66*3ac0a46fSAndroid Build Coastguard Worker }
67*3ac0a46fSAndroid Build Coastguard Worker
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