1*6dbdd20aSAndroid Build Coastguard Worker /*
2*6dbdd20aSAndroid Build Coastguard Worker * Copyright (C) 2017 The Android Open Source Project
3*6dbdd20aSAndroid Build Coastguard Worker *
4*6dbdd20aSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*6dbdd20aSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*6dbdd20aSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*6dbdd20aSAndroid Build Coastguard Worker *
8*6dbdd20aSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*6dbdd20aSAndroid Build Coastguard Worker *
10*6dbdd20aSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*6dbdd20aSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*6dbdd20aSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*6dbdd20aSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*6dbdd20aSAndroid Build Coastguard Worker * limitations under the License.
15*6dbdd20aSAndroid Build Coastguard Worker */
16*6dbdd20aSAndroid Build Coastguard Worker
17*6dbdd20aSAndroid Build Coastguard Worker #include "perfetto/protozero/scattered_heap_buffer.h"
18*6dbdd20aSAndroid Build Coastguard Worker
19*6dbdd20aSAndroid Build Coastguard Worker #include <algorithm>
20*6dbdd20aSAndroid Build Coastguard Worker
21*6dbdd20aSAndroid Build Coastguard Worker namespace protozero {
22*6dbdd20aSAndroid Build Coastguard Worker
Slice()23*6dbdd20aSAndroid Build Coastguard Worker ScatteredHeapBuffer::Slice::Slice()
24*6dbdd20aSAndroid Build Coastguard Worker : buffer_(nullptr), size_(0u), unused_bytes_(0u) {}
25*6dbdd20aSAndroid Build Coastguard Worker
Slice(size_t size)26*6dbdd20aSAndroid Build Coastguard Worker ScatteredHeapBuffer::Slice::Slice(size_t size)
27*6dbdd20aSAndroid Build Coastguard Worker : buffer_(std::unique_ptr<uint8_t[]>(new uint8_t[size])),
28*6dbdd20aSAndroid Build Coastguard Worker size_(size),
29*6dbdd20aSAndroid Build Coastguard Worker unused_bytes_(size) {
30*6dbdd20aSAndroid Build Coastguard Worker PERFETTO_DCHECK(size);
31*6dbdd20aSAndroid Build Coastguard Worker Clear();
32*6dbdd20aSAndroid Build Coastguard Worker }
33*6dbdd20aSAndroid Build Coastguard Worker
34*6dbdd20aSAndroid Build Coastguard Worker ScatteredHeapBuffer::Slice::Slice(Slice&& slice) noexcept = default;
35*6dbdd20aSAndroid Build Coastguard Worker
36*6dbdd20aSAndroid Build Coastguard Worker ScatteredHeapBuffer::Slice::~Slice() = default;
37*6dbdd20aSAndroid Build Coastguard Worker
38*6dbdd20aSAndroid Build Coastguard Worker ScatteredHeapBuffer::Slice& ScatteredHeapBuffer::Slice::operator=(Slice&&) =
39*6dbdd20aSAndroid Build Coastguard Worker default;
40*6dbdd20aSAndroid Build Coastguard Worker
Clear()41*6dbdd20aSAndroid Build Coastguard Worker void ScatteredHeapBuffer::Slice::Clear() {
42*6dbdd20aSAndroid Build Coastguard Worker unused_bytes_ = size_;
43*6dbdd20aSAndroid Build Coastguard Worker #if PERFETTO_DCHECK_IS_ON()
44*6dbdd20aSAndroid Build Coastguard Worker memset(start(), 0xff, size_);
45*6dbdd20aSAndroid Build Coastguard Worker #endif // PERFETTO_DCHECK_IS_ON()
46*6dbdd20aSAndroid Build Coastguard Worker }
47*6dbdd20aSAndroid Build Coastguard Worker
ScatteredHeapBuffer(size_t initial_slice_size_bytes,size_t maximum_slice_size_bytes)48*6dbdd20aSAndroid Build Coastguard Worker ScatteredHeapBuffer::ScatteredHeapBuffer(size_t initial_slice_size_bytes,
49*6dbdd20aSAndroid Build Coastguard Worker size_t maximum_slice_size_bytes)
50*6dbdd20aSAndroid Build Coastguard Worker : next_slice_size_(initial_slice_size_bytes),
51*6dbdd20aSAndroid Build Coastguard Worker maximum_slice_size_(maximum_slice_size_bytes) {
52*6dbdd20aSAndroid Build Coastguard Worker PERFETTO_DCHECK(next_slice_size_ && maximum_slice_size_);
53*6dbdd20aSAndroid Build Coastguard Worker PERFETTO_DCHECK(maximum_slice_size_ >= initial_slice_size_bytes);
54*6dbdd20aSAndroid Build Coastguard Worker }
55*6dbdd20aSAndroid Build Coastguard Worker
56*6dbdd20aSAndroid Build Coastguard Worker ScatteredHeapBuffer::~ScatteredHeapBuffer() = default;
57*6dbdd20aSAndroid Build Coastguard Worker
GetNewBuffer()58*6dbdd20aSAndroid Build Coastguard Worker protozero::ContiguousMemoryRange ScatteredHeapBuffer::GetNewBuffer() {
59*6dbdd20aSAndroid Build Coastguard Worker PERFETTO_CHECK(writer_);
60*6dbdd20aSAndroid Build Coastguard Worker AdjustUsedSizeOfCurrentSlice();
61*6dbdd20aSAndroid Build Coastguard Worker
62*6dbdd20aSAndroid Build Coastguard Worker if (cached_slice_.start()) {
63*6dbdd20aSAndroid Build Coastguard Worker slices_.push_back(std::move(cached_slice_));
64*6dbdd20aSAndroid Build Coastguard Worker PERFETTO_DCHECK(!cached_slice_.start());
65*6dbdd20aSAndroid Build Coastguard Worker } else {
66*6dbdd20aSAndroid Build Coastguard Worker slices_.emplace_back(next_slice_size_);
67*6dbdd20aSAndroid Build Coastguard Worker }
68*6dbdd20aSAndroid Build Coastguard Worker next_slice_size_ = std::min(maximum_slice_size_, next_slice_size_ * 2);
69*6dbdd20aSAndroid Build Coastguard Worker return slices_.back().GetTotalRange();
70*6dbdd20aSAndroid Build Coastguard Worker }
71*6dbdd20aSAndroid Build Coastguard Worker
72*6dbdd20aSAndroid Build Coastguard Worker const std::vector<ScatteredHeapBuffer::Slice>&
GetSlices()73*6dbdd20aSAndroid Build Coastguard Worker ScatteredHeapBuffer::GetSlices() {
74*6dbdd20aSAndroid Build Coastguard Worker AdjustUsedSizeOfCurrentSlice();
75*6dbdd20aSAndroid Build Coastguard Worker return slices_;
76*6dbdd20aSAndroid Build Coastguard Worker }
77*6dbdd20aSAndroid Build Coastguard Worker
StitchSlices()78*6dbdd20aSAndroid Build Coastguard Worker std::vector<uint8_t> ScatteredHeapBuffer::StitchSlices() {
79*6dbdd20aSAndroid Build Coastguard Worker size_t stitched_size = 0u;
80*6dbdd20aSAndroid Build Coastguard Worker const auto& slices = GetSlices();
81*6dbdd20aSAndroid Build Coastguard Worker for (const auto& slice : slices)
82*6dbdd20aSAndroid Build Coastguard Worker stitched_size += slice.size() - slice.unused_bytes();
83*6dbdd20aSAndroid Build Coastguard Worker
84*6dbdd20aSAndroid Build Coastguard Worker std::vector<uint8_t> buffer;
85*6dbdd20aSAndroid Build Coastguard Worker buffer.reserve(stitched_size);
86*6dbdd20aSAndroid Build Coastguard Worker for (const auto& slice : slices) {
87*6dbdd20aSAndroid Build Coastguard Worker auto used_range = slice.GetUsedRange();
88*6dbdd20aSAndroid Build Coastguard Worker buffer.insert(buffer.end(), used_range.begin, used_range.end);
89*6dbdd20aSAndroid Build Coastguard Worker }
90*6dbdd20aSAndroid Build Coastguard Worker return buffer;
91*6dbdd20aSAndroid Build Coastguard Worker }
92*6dbdd20aSAndroid Build Coastguard Worker
GetRanges()93*6dbdd20aSAndroid Build Coastguard Worker std::vector<protozero::ContiguousMemoryRange> ScatteredHeapBuffer::GetRanges() {
94*6dbdd20aSAndroid Build Coastguard Worker std::vector<protozero::ContiguousMemoryRange> ranges;
95*6dbdd20aSAndroid Build Coastguard Worker for (const auto& slice : GetSlices())
96*6dbdd20aSAndroid Build Coastguard Worker ranges.push_back(slice.GetUsedRange());
97*6dbdd20aSAndroid Build Coastguard Worker return ranges;
98*6dbdd20aSAndroid Build Coastguard Worker }
99*6dbdd20aSAndroid Build Coastguard Worker
AdjustUsedSizeOfCurrentSlice()100*6dbdd20aSAndroid Build Coastguard Worker void ScatteredHeapBuffer::AdjustUsedSizeOfCurrentSlice() {
101*6dbdd20aSAndroid Build Coastguard Worker if (!slices_.empty())
102*6dbdd20aSAndroid Build Coastguard Worker slices_.back().set_unused_bytes(writer_->bytes_available());
103*6dbdd20aSAndroid Build Coastguard Worker }
104*6dbdd20aSAndroid Build Coastguard Worker
GetTotalSize()105*6dbdd20aSAndroid Build Coastguard Worker size_t ScatteredHeapBuffer::GetTotalSize() {
106*6dbdd20aSAndroid Build Coastguard Worker size_t total_size = 0;
107*6dbdd20aSAndroid Build Coastguard Worker for (auto& slice : slices_) {
108*6dbdd20aSAndroid Build Coastguard Worker total_size += slice.size();
109*6dbdd20aSAndroid Build Coastguard Worker }
110*6dbdd20aSAndroid Build Coastguard Worker return total_size;
111*6dbdd20aSAndroid Build Coastguard Worker }
112*6dbdd20aSAndroid Build Coastguard Worker
Reset()113*6dbdd20aSAndroid Build Coastguard Worker void ScatteredHeapBuffer::Reset() {
114*6dbdd20aSAndroid Build Coastguard Worker if (slices_.empty())
115*6dbdd20aSAndroid Build Coastguard Worker return;
116*6dbdd20aSAndroid Build Coastguard Worker cached_slice_ = std::move(slices_.front());
117*6dbdd20aSAndroid Build Coastguard Worker cached_slice_.Clear();
118*6dbdd20aSAndroid Build Coastguard Worker slices_.clear();
119*6dbdd20aSAndroid Build Coastguard Worker }
120*6dbdd20aSAndroid Build Coastguard Worker
121*6dbdd20aSAndroid Build Coastguard Worker } // namespace protozero
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