1*61c4878aSAndroid Build Coastguard Worker // Copyright 2023 The Pigweed Authors
2*61c4878aSAndroid Build Coastguard Worker //
3*61c4878aSAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License"); you may not
4*61c4878aSAndroid Build Coastguard Worker // use this file except in compliance with the License. You may obtain a copy of
5*61c4878aSAndroid Build Coastguard Worker // the License at
6*61c4878aSAndroid Build Coastguard Worker //
7*61c4878aSAndroid Build Coastguard Worker // https://www.apache.org/licenses/LICENSE-2.0
8*61c4878aSAndroid Build Coastguard Worker //
9*61c4878aSAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software
10*61c4878aSAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
11*61c4878aSAndroid Build Coastguard Worker // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
12*61c4878aSAndroid Build Coastguard Worker // License for the specific language governing permissions and limitations under
13*61c4878aSAndroid Build Coastguard Worker // the License.
14*61c4878aSAndroid Build Coastguard Worker
15*61c4878aSAndroid Build Coastguard Worker #include "pw_stream/socket_stream.h"
16*61c4878aSAndroid Build Coastguard Worker
17*61c4878aSAndroid Build Coastguard Worker #include <thread>
18*61c4878aSAndroid Build Coastguard Worker
19*61c4878aSAndroid Build Coastguard Worker #include "pw_result/result.h"
20*61c4878aSAndroid Build Coastguard Worker #include "pw_status/status.h"
21*61c4878aSAndroid Build Coastguard Worker #include "pw_unit_test/framework.h"
22*61c4878aSAndroid Build Coastguard Worker
23*61c4878aSAndroid Build Coastguard Worker namespace pw::stream {
24*61c4878aSAndroid Build Coastguard Worker namespace {
25*61c4878aSAndroid Build Coastguard Worker
26*61c4878aSAndroid Build Coastguard Worker // Helper function to create a ServerSocket and connect to it via loopback.
RunConnectTest(const char * hostname)27*61c4878aSAndroid Build Coastguard Worker void RunConnectTest(const char* hostname) {
28*61c4878aSAndroid Build Coastguard Worker ServerSocket server;
29*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(server.Listen(), OkStatus());
30*61c4878aSAndroid Build Coastguard Worker
31*61c4878aSAndroid Build Coastguard Worker Result<SocketStream> server_stream = Status::Unavailable();
32*61c4878aSAndroid Build Coastguard Worker auto accept_thread = std::thread{[&]() { server_stream = server.Accept(); }};
33*61c4878aSAndroid Build Coastguard Worker
34*61c4878aSAndroid Build Coastguard Worker SocketStream client;
35*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(client.Connect(hostname, server.port()), OkStatus());
36*61c4878aSAndroid Build Coastguard Worker
37*61c4878aSAndroid Build Coastguard Worker accept_thread.join();
38*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(server_stream.status(), OkStatus());
39*61c4878aSAndroid Build Coastguard Worker
40*61c4878aSAndroid Build Coastguard Worker server_stream.value().Close();
41*61c4878aSAndroid Build Coastguard Worker server.Close();
42*61c4878aSAndroid Build Coastguard Worker client.Close();
43*61c4878aSAndroid Build Coastguard Worker }
44*61c4878aSAndroid Build Coastguard Worker
TEST(SocketStreamTest,ConnectIpv4)45*61c4878aSAndroid Build Coastguard Worker TEST(SocketStreamTest, ConnectIpv4) { RunConnectTest("127.0.0.1"); }
46*61c4878aSAndroid Build Coastguard Worker
TEST(SocketStreamTest,ConnectIpv6)47*61c4878aSAndroid Build Coastguard Worker TEST(SocketStreamTest, ConnectIpv6) { RunConnectTest("::1"); }
48*61c4878aSAndroid Build Coastguard Worker
TEST(SocketStreamTest,ConnectSpecificPort)49*61c4878aSAndroid Build Coastguard Worker TEST(SocketStreamTest, ConnectSpecificPort) {
50*61c4878aSAndroid Build Coastguard Worker // We want to test the "listen on a specific port" functionality,
51*61c4878aSAndroid Build Coastguard Worker // but hard-coding a port number in a test is inherently problematic, as
52*61c4878aSAndroid Build Coastguard Worker // port numbers are a global resource.
53*61c4878aSAndroid Build Coastguard Worker //
54*61c4878aSAndroid Build Coastguard Worker // We use the automatic port assignment initially to get a port assignment,
55*61c4878aSAndroid Build Coastguard Worker // close that server, and then use that port explicitly in a new server.
56*61c4878aSAndroid Build Coastguard Worker //
57*61c4878aSAndroid Build Coastguard Worker // There's still the possibility that the port will get swiped, but it
58*61c4878aSAndroid Build Coastguard Worker // shouldn't happen by chance.
59*61c4878aSAndroid Build Coastguard Worker ServerSocket initial_server;
60*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(initial_server.Listen(), OkStatus());
61*61c4878aSAndroid Build Coastguard Worker uint16_t port = initial_server.port();
62*61c4878aSAndroid Build Coastguard Worker initial_server.Close();
63*61c4878aSAndroid Build Coastguard Worker
64*61c4878aSAndroid Build Coastguard Worker ServerSocket server;
65*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(server.Listen(port), OkStatus());
66*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(server.port(), port);
67*61c4878aSAndroid Build Coastguard Worker
68*61c4878aSAndroid Build Coastguard Worker Result<SocketStream> server_stream = Status::Unavailable();
69*61c4878aSAndroid Build Coastguard Worker auto accept_thread = std::thread{[&]() { server_stream = server.Accept(); }};
70*61c4878aSAndroid Build Coastguard Worker
71*61c4878aSAndroid Build Coastguard Worker SocketStream client;
72*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(client.Connect("localhost", server.port()), OkStatus());
73*61c4878aSAndroid Build Coastguard Worker
74*61c4878aSAndroid Build Coastguard Worker accept_thread.join();
75*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(server_stream.status(), OkStatus());
76*61c4878aSAndroid Build Coastguard Worker
77*61c4878aSAndroid Build Coastguard Worker server_stream.value().Close();
78*61c4878aSAndroid Build Coastguard Worker server.Close();
79*61c4878aSAndroid Build Coastguard Worker client.Close();
80*61c4878aSAndroid Build Coastguard Worker }
81*61c4878aSAndroid Build Coastguard Worker
82*61c4878aSAndroid Build Coastguard Worker // Helper function to test exchanging data on a pair of sockets.
ExchangeData(SocketStream & stream1,SocketStream & stream2)83*61c4878aSAndroid Build Coastguard Worker void ExchangeData(SocketStream& stream1, SocketStream& stream2) {
84*61c4878aSAndroid Build Coastguard Worker auto kPayload1 = as_bytes(span("some data"));
85*61c4878aSAndroid Build Coastguard Worker auto kPayload2 = as_bytes(span("other bytes"));
86*61c4878aSAndroid Build Coastguard Worker std::array<char, 100> read_buffer{};
87*61c4878aSAndroid Build Coastguard Worker
88*61c4878aSAndroid Build Coastguard Worker // Write data from stream1 and read it from stream2.
89*61c4878aSAndroid Build Coastguard Worker auto write_status = Status::Unavailable();
90*61c4878aSAndroid Build Coastguard Worker auto write_thread =
91*61c4878aSAndroid Build Coastguard Worker std::thread{[&]() { write_status = stream1.Write(kPayload1); }};
92*61c4878aSAndroid Build Coastguard Worker Result<ByteSpan> read_result =
93*61c4878aSAndroid Build Coastguard Worker stream2.Read(as_writable_bytes(span(read_buffer)));
94*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(read_result.status(), OkStatus());
95*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(read_result.value().size(), kPayload1.size());
96*61c4878aSAndroid Build Coastguard Worker EXPECT_TRUE(
97*61c4878aSAndroid Build Coastguard Worker std::equal(kPayload1.begin(), kPayload1.end(), read_result->begin()));
98*61c4878aSAndroid Build Coastguard Worker
99*61c4878aSAndroid Build Coastguard Worker write_thread.join();
100*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(write_status, OkStatus());
101*61c4878aSAndroid Build Coastguard Worker
102*61c4878aSAndroid Build Coastguard Worker // Read data in the client and write it from the server.
103*61c4878aSAndroid Build Coastguard Worker auto read_thread = std::thread{[&]() {
104*61c4878aSAndroid Build Coastguard Worker read_result = stream1.Read(as_writable_bytes(span(read_buffer)));
105*61c4878aSAndroid Build Coastguard Worker }};
106*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(stream2.Write(kPayload2), OkStatus());
107*61c4878aSAndroid Build Coastguard Worker
108*61c4878aSAndroid Build Coastguard Worker read_thread.join();
109*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(read_result.status(), OkStatus());
110*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(read_result.value().size(), kPayload2.size());
111*61c4878aSAndroid Build Coastguard Worker EXPECT_TRUE(
112*61c4878aSAndroid Build Coastguard Worker std::equal(kPayload2.begin(), kPayload2.end(), read_result->begin()));
113*61c4878aSAndroid Build Coastguard Worker
114*61c4878aSAndroid Build Coastguard Worker // Close stream1 and attempt to read from stream2.
115*61c4878aSAndroid Build Coastguard Worker stream1.Close();
116*61c4878aSAndroid Build Coastguard Worker read_result = stream2.Read(as_writable_bytes(span(read_buffer)));
117*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(read_result.status(), Status::OutOfRange());
118*61c4878aSAndroid Build Coastguard Worker
119*61c4878aSAndroid Build Coastguard Worker stream2.Close();
120*61c4878aSAndroid Build Coastguard Worker }
121*61c4878aSAndroid Build Coastguard Worker
TEST(SocketStreamTest,ReadWrite)122*61c4878aSAndroid Build Coastguard Worker TEST(SocketStreamTest, ReadWrite) {
123*61c4878aSAndroid Build Coastguard Worker ServerSocket server;
124*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(server.Listen(), OkStatus());
125*61c4878aSAndroid Build Coastguard Worker
126*61c4878aSAndroid Build Coastguard Worker Result<SocketStream> server_stream = Status::Unavailable();
127*61c4878aSAndroid Build Coastguard Worker auto accept_thread = std::thread{[&]() { server_stream = server.Accept(); }};
128*61c4878aSAndroid Build Coastguard Worker
129*61c4878aSAndroid Build Coastguard Worker SocketStream client;
130*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(client.Connect("localhost", server.port()), OkStatus());
131*61c4878aSAndroid Build Coastguard Worker
132*61c4878aSAndroid Build Coastguard Worker accept_thread.join();
133*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(server_stream.status(), OkStatus());
134*61c4878aSAndroid Build Coastguard Worker
135*61c4878aSAndroid Build Coastguard Worker ExchangeData(client, server_stream.value());
136*61c4878aSAndroid Build Coastguard Worker server.Close();
137*61c4878aSAndroid Build Coastguard Worker }
138*61c4878aSAndroid Build Coastguard Worker
TEST(SocketStreamTest,MultipleClients)139*61c4878aSAndroid Build Coastguard Worker TEST(SocketStreamTest, MultipleClients) {
140*61c4878aSAndroid Build Coastguard Worker ServerSocket server;
141*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(server.Listen(), OkStatus());
142*61c4878aSAndroid Build Coastguard Worker
143*61c4878aSAndroid Build Coastguard Worker Result<SocketStream> server_stream1 = Status::Unavailable();
144*61c4878aSAndroid Build Coastguard Worker Result<SocketStream> server_stream2 = Status::Unavailable();
145*61c4878aSAndroid Build Coastguard Worker Result<SocketStream> server_stream3 = Status::Unavailable();
146*61c4878aSAndroid Build Coastguard Worker auto accept_thread = std::thread{[&]() {
147*61c4878aSAndroid Build Coastguard Worker server_stream1 = server.Accept();
148*61c4878aSAndroid Build Coastguard Worker server_stream2 = server.Accept();
149*61c4878aSAndroid Build Coastguard Worker server_stream3 = server.Accept();
150*61c4878aSAndroid Build Coastguard Worker }};
151*61c4878aSAndroid Build Coastguard Worker
152*61c4878aSAndroid Build Coastguard Worker SocketStream client1;
153*61c4878aSAndroid Build Coastguard Worker SocketStream client2;
154*61c4878aSAndroid Build Coastguard Worker SocketStream client3;
155*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(client1.Connect("localhost", server.port()), OkStatus());
156*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(client2.Connect("localhost", server.port()), OkStatus());
157*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(client3.Connect("localhost", server.port()), OkStatus());
158*61c4878aSAndroid Build Coastguard Worker
159*61c4878aSAndroid Build Coastguard Worker accept_thread.join();
160*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(server_stream1.status(), OkStatus());
161*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(server_stream2.status(), OkStatus());
162*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(server_stream3.status(), OkStatus());
163*61c4878aSAndroid Build Coastguard Worker
164*61c4878aSAndroid Build Coastguard Worker ExchangeData(client1, server_stream1.value());
165*61c4878aSAndroid Build Coastguard Worker ExchangeData(client2, server_stream2.value());
166*61c4878aSAndroid Build Coastguard Worker ExchangeData(client3, server_stream3.value());
167*61c4878aSAndroid Build Coastguard Worker server.Close();
168*61c4878aSAndroid Build Coastguard Worker }
169*61c4878aSAndroid Build Coastguard Worker
TEST(SocketStreamTest,ReuseAutomaticServerPort)170*61c4878aSAndroid Build Coastguard Worker TEST(SocketStreamTest, ReuseAutomaticServerPort) {
171*61c4878aSAndroid Build Coastguard Worker uint16_t server_port = 0;
172*61c4878aSAndroid Build Coastguard Worker SocketStream client_stream;
173*61c4878aSAndroid Build Coastguard Worker ServerSocket server;
174*61c4878aSAndroid Build Coastguard Worker
175*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(server.Listen(0), OkStatus());
176*61c4878aSAndroid Build Coastguard Worker server_port = server.port();
177*61c4878aSAndroid Build Coastguard Worker EXPECT_NE(server_port, 0);
178*61c4878aSAndroid Build Coastguard Worker
179*61c4878aSAndroid Build Coastguard Worker Result<SocketStream> server_stream = Status::Unavailable();
180*61c4878aSAndroid Build Coastguard Worker auto accept_thread = std::thread{[&]() { server_stream = server.Accept(); }};
181*61c4878aSAndroid Build Coastguard Worker
182*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(client_stream.Connect(nullptr, server_port), OkStatus());
183*61c4878aSAndroid Build Coastguard Worker accept_thread.join();
184*61c4878aSAndroid Build Coastguard Worker ASSERT_EQ(server_stream.status(), OkStatus());
185*61c4878aSAndroid Build Coastguard Worker
186*61c4878aSAndroid Build Coastguard Worker server_stream->Close();
187*61c4878aSAndroid Build Coastguard Worker server.Close();
188*61c4878aSAndroid Build Coastguard Worker
189*61c4878aSAndroid Build Coastguard Worker ServerSocket server2;
190*61c4878aSAndroid Build Coastguard Worker EXPECT_EQ(server2.Listen(server_port), OkStatus());
191*61c4878aSAndroid Build Coastguard Worker }
192*61c4878aSAndroid Build Coastguard Worker
193*61c4878aSAndroid Build Coastguard Worker } // namespace
194*61c4878aSAndroid Build Coastguard Worker } // namespace pw::stream
195