1*61c4878aSAndroid Build Coastguard Worker // Copyright 2020 The Pigweed Authors 2*61c4878aSAndroid Build Coastguard Worker // 3*61c4878aSAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License"); you may not 4*61c4878aSAndroid Build Coastguard Worker // use this file except in compliance with the License. You may obtain a copy of 5*61c4878aSAndroid Build Coastguard Worker // the License at 6*61c4878aSAndroid Build Coastguard Worker // 7*61c4878aSAndroid Build Coastguard Worker // https://www.apache.org/licenses/LICENSE-2.0 8*61c4878aSAndroid Build Coastguard Worker // 9*61c4878aSAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software 10*61c4878aSAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT 11*61c4878aSAndroid Build Coastguard Worker // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the 12*61c4878aSAndroid Build Coastguard Worker // License for the specific language governing permissions and limitations under 13*61c4878aSAndroid Build Coastguard Worker // the License. 14*61c4878aSAndroid Build Coastguard Worker 15*61c4878aSAndroid Build Coastguard Worker #include "pw_thread/non_portable_test_thread_options.h" 16*61c4878aSAndroid Build Coastguard Worker #include "pw_thread_stl/options.h" 17*61c4878aSAndroid Build Coastguard Worker 18*61c4878aSAndroid Build Coastguard Worker namespace pw::thread::test { 19*61c4878aSAndroid Build Coastguard Worker 20*61c4878aSAndroid Build Coastguard Worker // The STL doesn't offer any options so the default constructed options are used 21*61c4878aSAndroid Build Coastguard Worker // directly. 22*61c4878aSAndroid Build Coastguard Worker TestOptionsThread0()23*61c4878aSAndroid Build Coastguard Workerconst Options& TestOptionsThread0() { 24*61c4878aSAndroid Build Coastguard Worker static constexpr stl::Options thread_0_options; 25*61c4878aSAndroid Build Coastguard Worker return thread_0_options; 26*61c4878aSAndroid Build Coastguard Worker } 27*61c4878aSAndroid Build Coastguard Worker TestOptionsThread1()28*61c4878aSAndroid Build Coastguard Workerconst Options& TestOptionsThread1() { 29*61c4878aSAndroid Build Coastguard Worker static constexpr stl::Options thread_1_options; 30*61c4878aSAndroid Build Coastguard Worker return thread_1_options; 31*61c4878aSAndroid Build Coastguard Worker } 32*61c4878aSAndroid Build Coastguard Worker 33*61c4878aSAndroid Build Coastguard Worker // Thanks to the dynamic allocation, there's no need to wait here as there's 34*61c4878aSAndroid Build Coastguard Worker // no re-use of contexts. In addition we have a very large heap so we expect 35*61c4878aSAndroid Build Coastguard Worker // the risk to be minimal to non-existent for heap exhaustion to occur if this 36*61c4878aSAndroid Build Coastguard Worker // test is run back to back. WaitUntilDetachedThreadsCleanedUp()37*61c4878aSAndroid Build Coastguard Workervoid WaitUntilDetachedThreadsCleanedUp() {} 38*61c4878aSAndroid Build Coastguard Worker 39*61c4878aSAndroid Build Coastguard Worker } // namespace pw::thread::test 40