xref: /aosp_15_r20/external/pigweed/pw_thread_stl/test_threads.cc (revision 61c4878ac05f98d0ceed94b57d316916de578985)
1*61c4878aSAndroid Build Coastguard Worker // Copyright 2020 The Pigweed Authors
2*61c4878aSAndroid Build Coastguard Worker //
3*61c4878aSAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License"); you may not
4*61c4878aSAndroid Build Coastguard Worker // use this file except in compliance with the License. You may obtain a copy of
5*61c4878aSAndroid Build Coastguard Worker // the License at
6*61c4878aSAndroid Build Coastguard Worker //
7*61c4878aSAndroid Build Coastguard Worker //     https://www.apache.org/licenses/LICENSE-2.0
8*61c4878aSAndroid Build Coastguard Worker //
9*61c4878aSAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software
10*61c4878aSAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
11*61c4878aSAndroid Build Coastguard Worker // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
12*61c4878aSAndroid Build Coastguard Worker // License for the specific language governing permissions and limitations under
13*61c4878aSAndroid Build Coastguard Worker // the License.
14*61c4878aSAndroid Build Coastguard Worker 
15*61c4878aSAndroid Build Coastguard Worker #include "pw_thread/non_portable_test_thread_options.h"
16*61c4878aSAndroid Build Coastguard Worker #include "pw_thread_stl/options.h"
17*61c4878aSAndroid Build Coastguard Worker 
18*61c4878aSAndroid Build Coastguard Worker namespace pw::thread::test {
19*61c4878aSAndroid Build Coastguard Worker 
20*61c4878aSAndroid Build Coastguard Worker // The STL doesn't offer any options so the default constructed options are used
21*61c4878aSAndroid Build Coastguard Worker // directly.
22*61c4878aSAndroid Build Coastguard Worker 
TestOptionsThread0()23*61c4878aSAndroid Build Coastguard Worker const Options& TestOptionsThread0() {
24*61c4878aSAndroid Build Coastguard Worker   static constexpr stl::Options thread_0_options;
25*61c4878aSAndroid Build Coastguard Worker   return thread_0_options;
26*61c4878aSAndroid Build Coastguard Worker }
27*61c4878aSAndroid Build Coastguard Worker 
TestOptionsThread1()28*61c4878aSAndroid Build Coastguard Worker const Options& TestOptionsThread1() {
29*61c4878aSAndroid Build Coastguard Worker   static constexpr stl::Options thread_1_options;
30*61c4878aSAndroid Build Coastguard Worker   return thread_1_options;
31*61c4878aSAndroid Build Coastguard Worker }
32*61c4878aSAndroid Build Coastguard Worker 
33*61c4878aSAndroid Build Coastguard Worker // Thanks to the dynamic allocation, there's no need to wait here as there's
34*61c4878aSAndroid Build Coastguard Worker // no re-use of contexts. In addition we have a very large heap so we expect
35*61c4878aSAndroid Build Coastguard Worker // the risk to be minimal to non-existent for heap exhaustion to occur if this
36*61c4878aSAndroid Build Coastguard Worker // test is run back to back.
WaitUntilDetachedThreadsCleanedUp()37*61c4878aSAndroid Build Coastguard Worker void WaitUntilDetachedThreadsCleanedUp() {}
38*61c4878aSAndroid Build Coastguard Worker 
39*61c4878aSAndroid Build Coastguard Worker }  // namespace pw::thread::test
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