xref: /aosp_15_r20/external/protobuf/csharp/README.md (revision 1b3f573f81763fcece89efc2b6a5209149e44ab8)
1*1b3f573fSAndroid Build Coastguard WorkerThis directory contains the C# Protocol Buffers runtime library.
2*1b3f573fSAndroid Build Coastguard Worker
3*1b3f573fSAndroid Build Coastguard WorkerUsage
4*1b3f573fSAndroid Build Coastguard Worker=====
5*1b3f573fSAndroid Build Coastguard Worker
6*1b3f573fSAndroid Build Coastguard WorkerThe easiest way how to use C# protobufs is via the `Google.Protobuf`
7*1b3f573fSAndroid Build Coastguard WorkerNuGet package. Just add the NuGet package to your VS project.
8*1b3f573fSAndroid Build Coastguard Worker
9*1b3f573fSAndroid Build Coastguard WorkerYou will also want to install the `Google.Protobuf.Tools` NuGet package, which
10*1b3f573fSAndroid Build Coastguard Workercontains precompiled version of `protoc.exe` and a copy of well known `.proto`
11*1b3f573fSAndroid Build Coastguard Workerfiles under the package's `tools` directory.
12*1b3f573fSAndroid Build Coastguard Worker
13*1b3f573fSAndroid Build Coastguard WorkerTo generate C# files from your `.proto` files, invoke `protoc` with the
14*1b3f573fSAndroid Build Coastguard Worker`--csharp_out` option.
15*1b3f573fSAndroid Build Coastguard Worker
16*1b3f573fSAndroid Build Coastguard WorkerSupported platforms
17*1b3f573fSAndroid Build Coastguard Worker===================
18*1b3f573fSAndroid Build Coastguard Worker
19*1b3f573fSAndroid Build Coastguard WorkerThe runtime library is built as a portable class library, supporting:
20*1b3f573fSAndroid Build Coastguard Worker
21*1b3f573fSAndroid Build Coastguard Worker- .NET 4.5
22*1b3f573fSAndroid Build Coastguard Worker- Windows 8
23*1b3f573fSAndroid Build Coastguard Worker- Windows Phone Silverlight 8
24*1b3f573fSAndroid Build Coastguard Worker- Windows Phone 8.1
25*1b3f573fSAndroid Build Coastguard Worker- .NET Core
26*1b3f573fSAndroid Build Coastguard Worker
27*1b3f573fSAndroid Build Coastguard WorkerYou should be able to use Protocol Buffers in Visual Studio 2012 and
28*1b3f573fSAndroid Build Coastguard Workerall later versions. This includes all code generated by `protoc`,
29*1b3f573fSAndroid Build Coastguard Workerwhich only uses features from C# 3 and earlier.
30*1b3f573fSAndroid Build Coastguard Worker
31*1b3f573fSAndroid Build Coastguard WorkerBuilding
32*1b3f573fSAndroid Build Coastguard Worker========
33*1b3f573fSAndroid Build Coastguard Worker
34*1b3f573fSAndroid Build Coastguard WorkerOpen the `src/Google.Protobuf.sln` solution in Visual Studio 2017 or
35*1b3f573fSAndroid Build Coastguard Workerlater.
36*1b3f573fSAndroid Build Coastguard Worker
37*1b3f573fSAndroid Build Coastguard WorkerAlthough *users* of this project are only expected to have Visual
38*1b3f573fSAndroid Build Coastguard WorkerStudio 2012 or later, *developers* of the library are required to
39*1b3f573fSAndroid Build Coastguard Workerhave Visual Studio 2017 or later, as the library uses C# 6 features
40*1b3f573fSAndroid Build Coastguard Workerin its implementation, as well as the new Visual Studio 2017 csproj
41*1b3f573fSAndroid Build Coastguard Workerformat. These features have no impact when using the compiled code -
42*1b3f573fSAndroid Build Coastguard Workerthey're only relevant when building the `Google.Protobuf` assembly.
43*1b3f573fSAndroid Build Coastguard Worker
44*1b3f573fSAndroid Build Coastguard WorkerIn order to run and debug the AddressBook example in the IDE, you must
45*1b3f573fSAndroid Build Coastguard Workerinstall the optional component, ".Net Core 1.0 - 1.1 development tools
46*1b3f573fSAndroid Build Coastguard Workerfor Web" (as it's labelled in current versions of the VS2017
47*1b3f573fSAndroid Build Coastguard Workerinstaller), above and beyond the main .NET Core cross-platform
48*1b3f573fSAndroid Build Coastguard Workerdevelopment feature.
49*1b3f573fSAndroid Build Coastguard Worker
50*1b3f573fSAndroid Build Coastguard WorkerTesting
51*1b3f573fSAndroid Build Coastguard Worker=======
52*1b3f573fSAndroid Build Coastguard Worker
53*1b3f573fSAndroid Build Coastguard WorkerThe unit tests use [NUnit 3](https://github.com/nunit/nunit). Tests can be
54*1b3f573fSAndroid Build Coastguard Workerrun using the Visual Studio Test Explorer or `dotnet test`.
55*1b3f573fSAndroid Build Coastguard Worker
56*1b3f573fSAndroid Build Coastguard Worker.NET 3.5
57*1b3f573fSAndroid Build Coastguard Worker========
58*1b3f573fSAndroid Build Coastguard Worker
59*1b3f573fSAndroid Build Coastguard WorkerWe don't officially support .NET 3.5. However, there has been some effort
60*1b3f573fSAndroid Build Coastguard Workerto make enabling .NET 3.5 support relatively painless in case you require it.
61*1b3f573fSAndroid Build Coastguard WorkerThere's no guarantee that this will continue in the future, so rely on .NET
62*1b3f573fSAndroid Build Coastguard Worker3.5 support at your peril.
63*1b3f573fSAndroid Build Coastguard Worker
64*1b3f573fSAndroid Build Coastguard WorkerTo enable .NET 3.5 support, you must edit the `TargetFrameworks` elements of
65*1b3f573fSAndroid Build Coastguard Worker[src/Google.Protobuf/Google.Protobuf.csproj](src/Google.Protobuf/Google.Protobuf.csproj)
66*1b3f573fSAndroid Build Coastguard Worker(and [src/Google.Protobuf.Test/Google.Protobuf.Test.csproj](src/Google.Protobuf.Test/Google.Protobuf.Test.csproj)
67*1b3f573fSAndroid Build Coastguard Workerif you want to run the unit tests):
68*1b3f573fSAndroid Build Coastguard Worker
69*1b3f573fSAndroid Build Coastguard WorkerOpen the .csproj file in a text editor and simply add `net35` to the list of
70*1b3f573fSAndroid Build Coastguard Workertarget frameworks, noting that the `TargetFrameworks` element appears twice in
71*1b3f573fSAndroid Build Coastguard Workerthe file (once in the first `PropertyGroup` element, and again in the second
72*1b3f573fSAndroid Build Coastguard Worker`PropertyGroup` element, i.e., the one with the conditional).
73*1b3f573fSAndroid Build Coastguard Worker
74*1b3f573fSAndroid Build Coastguard WorkerHistory of C# protobufs
75*1b3f573fSAndroid Build Coastguard Worker=======================
76*1b3f573fSAndroid Build Coastguard Worker
77*1b3f573fSAndroid Build Coastguard WorkerThis subtree was originally imported from https://github.com/jskeet/protobuf-csharp-port
78*1b3f573fSAndroid Build Coastguard Workerand represents the latest development version of C# protobufs, that will now be developed
79*1b3f573fSAndroid Build Coastguard Workerand maintained by Google. All the development will be done in open, under this repository
80*1b3f573fSAndroid Build Coastguard Worker(https://github.com/protocolbuffers/protobuf).
81*1b3f573fSAndroid Build Coastguard Worker
82*1b3f573fSAndroid Build Coastguard WorkerThe previous project differs from this project in a number of ways:
83*1b3f573fSAndroid Build Coastguard Worker
84*1b3f573fSAndroid Build Coastguard Worker- The old code only supported proto2; the new code only supports
85*1b3f573fSAndroid Build Coastguard Workerproto3 (so no unknown fields, no required/optional distinction, no
86*1b3f573fSAndroid Build Coastguard Workerextensions)
87*1b3f573fSAndroid Build Coastguard Worker- The old code was based on immutable message types and builders for
88*1b3f573fSAndroid Build Coastguard Workerthem
89*1b3f573fSAndroid Build Coastguard Worker- The old code did not support maps or `oneof`
90*1b3f573fSAndroid Build Coastguard Worker- The old code had its own JSON representation, whereas the new code
91*1b3f573fSAndroid Build Coastguard Workeruses the standard protobuf JSON representation
92*1b3f573fSAndroid Build Coastguard Worker- The old code had no notion of the "well-known types" which have
93*1b3f573fSAndroid Build Coastguard Workerspecial support in the new code
94*1b3f573fSAndroid Build Coastguard Worker- The old project supported some older platforms (such as older
95*1b3f573fSAndroid Build Coastguard Workerversions of Silverlight) which are not currently supported in the
96*1b3f573fSAndroid Build Coastguard Workernew project
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