xref: /aosp_15_r20/external/protobuf/csharp/src/Google.Protobuf/ByteArray.cs (revision 1b3f573f81763fcece89efc2b6a5209149e44ab8)
1*1b3f573fSAndroid Build Coastguard Worker #region Copyright notice and license
2*1b3f573fSAndroid Build Coastguard Worker // Protocol Buffers - Google's data interchange format
3*1b3f573fSAndroid Build Coastguard Worker // Copyright 2008 Google Inc.  All rights reserved.
4*1b3f573fSAndroid Build Coastguard Worker // https://developers.google.com/protocol-buffers/
5*1b3f573fSAndroid Build Coastguard Worker //
6*1b3f573fSAndroid Build Coastguard Worker // Redistribution and use in source and binary forms, with or without
7*1b3f573fSAndroid Build Coastguard Worker // modification, are permitted provided that the following conditions are
8*1b3f573fSAndroid Build Coastguard Worker // met:
9*1b3f573fSAndroid Build Coastguard Worker //
10*1b3f573fSAndroid Build Coastguard Worker //     * Redistributions of source code must retain the above copyright
11*1b3f573fSAndroid Build Coastguard Worker // notice, this list of conditions and the following disclaimer.
12*1b3f573fSAndroid Build Coastguard Worker //     * Redistributions in binary form must reproduce the above
13*1b3f573fSAndroid Build Coastguard Worker // copyright notice, this list of conditions and the following disclaimer
14*1b3f573fSAndroid Build Coastguard Worker // in the documentation and/or other materials provided with the
15*1b3f573fSAndroid Build Coastguard Worker // distribution.
16*1b3f573fSAndroid Build Coastguard Worker //     * Neither the name of Google Inc. nor the names of its
17*1b3f573fSAndroid Build Coastguard Worker // contributors may be used to endorse or promote products derived from
18*1b3f573fSAndroid Build Coastguard Worker // this software without specific prior written permission.
19*1b3f573fSAndroid Build Coastguard Worker //
20*1b3f573fSAndroid Build Coastguard Worker // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21*1b3f573fSAndroid Build Coastguard Worker // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
22*1b3f573fSAndroid Build Coastguard Worker // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
23*1b3f573fSAndroid Build Coastguard Worker // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
24*1b3f573fSAndroid Build Coastguard Worker // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
25*1b3f573fSAndroid Build Coastguard Worker // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
26*1b3f573fSAndroid Build Coastguard Worker // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27*1b3f573fSAndroid Build Coastguard Worker // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28*1b3f573fSAndroid Build Coastguard Worker // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29*1b3f573fSAndroid Build Coastguard Worker // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
30*1b3f573fSAndroid Build Coastguard Worker // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31*1b3f573fSAndroid Build Coastguard Worker #endregion
32*1b3f573fSAndroid Build Coastguard Worker 
33*1b3f573fSAndroid Build Coastguard Worker using System;
34*1b3f573fSAndroid Build Coastguard Worker 
35*1b3f573fSAndroid Build Coastguard Worker namespace Google.Protobuf
36*1b3f573fSAndroid Build Coastguard Worker {
37*1b3f573fSAndroid Build Coastguard Worker     /// <summary>
38*1b3f573fSAndroid Build Coastguard Worker     /// Provides a utility routine to copy small arrays much more quickly than Buffer.BlockCopy
39*1b3f573fSAndroid Build Coastguard Worker     /// </summary>
40*1b3f573fSAndroid Build Coastguard Worker     internal static class ByteArray
41*1b3f573fSAndroid Build Coastguard Worker     {
42*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
43*1b3f573fSAndroid Build Coastguard Worker         /// The threshold above which you should use Buffer.BlockCopy rather than ByteArray.Copy
44*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
45*1b3f573fSAndroid Build Coastguard Worker         private const int CopyThreshold = 12;
46*1b3f573fSAndroid Build Coastguard Worker 
47*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
48*1b3f573fSAndroid Build Coastguard Worker         /// Determines which copy routine to use based on the number of bytes to be copied.
49*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
Copy(byte[] src, int srcOffset, byte[] dst, int dstOffset, int count)50*1b3f573fSAndroid Build Coastguard Worker         internal static void Copy(byte[] src, int srcOffset, byte[] dst, int dstOffset, int count)
51*1b3f573fSAndroid Build Coastguard Worker         {
52*1b3f573fSAndroid Build Coastguard Worker             if (count > CopyThreshold)
53*1b3f573fSAndroid Build Coastguard Worker             {
54*1b3f573fSAndroid Build Coastguard Worker                 Buffer.BlockCopy(src, srcOffset, dst, dstOffset, count);
55*1b3f573fSAndroid Build Coastguard Worker             }
56*1b3f573fSAndroid Build Coastguard Worker             else
57*1b3f573fSAndroid Build Coastguard Worker             {
58*1b3f573fSAndroid Build Coastguard Worker                 int stop = srcOffset + count;
59*1b3f573fSAndroid Build Coastguard Worker                 for (int i = srcOffset; i < stop; i++)
60*1b3f573fSAndroid Build Coastguard Worker                 {
61*1b3f573fSAndroid Build Coastguard Worker                     dst[dstOffset++] = src[i];
62*1b3f573fSAndroid Build Coastguard Worker                 }
63*1b3f573fSAndroid Build Coastguard Worker             }
64*1b3f573fSAndroid Build Coastguard Worker         }
65*1b3f573fSAndroid Build Coastguard Worker 
66*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
67*1b3f573fSAndroid Build Coastguard Worker         /// Reverses the order of bytes in the array
68*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
Reverse(byte[] bytes)69*1b3f573fSAndroid Build Coastguard Worker         internal static void Reverse(byte[] bytes)
70*1b3f573fSAndroid Build Coastguard Worker         {
71*1b3f573fSAndroid Build Coastguard Worker             for (int first = 0, last = bytes.Length - 1; first < last; first++, last--)
72*1b3f573fSAndroid Build Coastguard Worker             {
73*1b3f573fSAndroid Build Coastguard Worker                 byte temp = bytes[first];
74*1b3f573fSAndroid Build Coastguard Worker                 bytes[first] = bytes[last];
75*1b3f573fSAndroid Build Coastguard Worker                 bytes[last] = temp;
76*1b3f573fSAndroid Build Coastguard Worker             }
77*1b3f573fSAndroid Build Coastguard Worker         }
78*1b3f573fSAndroid Build Coastguard Worker     }
79*1b3f573fSAndroid Build Coastguard Worker }