xref: /aosp_15_r20/external/protobuf/csharp/src/Google.Protobuf/ByteStringAsync.cs (revision 1b3f573f81763fcece89efc2b6a5209149e44ab8)
1*1b3f573fSAndroid Build Coastguard Worker #region Copyright notice and license
2*1b3f573fSAndroid Build Coastguard Worker // Protocol Buffers - Google's data interchange format
3*1b3f573fSAndroid Build Coastguard Worker // Copyright 2008 Google Inc.  All rights reserved.
4*1b3f573fSAndroid Build Coastguard Worker // https://developers.google.com/protocol-buffers/
5*1b3f573fSAndroid Build Coastguard Worker //
6*1b3f573fSAndroid Build Coastguard Worker // Redistribution and use in source and binary forms, with or without
7*1b3f573fSAndroid Build Coastguard Worker // modification, are permitted provided that the following conditions are
8*1b3f573fSAndroid Build Coastguard Worker // met:
9*1b3f573fSAndroid Build Coastguard Worker //
10*1b3f573fSAndroid Build Coastguard Worker //     * Redistributions of source code must retain the above copyright
11*1b3f573fSAndroid Build Coastguard Worker // notice, this list of conditions and the following disclaimer.
12*1b3f573fSAndroid Build Coastguard Worker //     * Redistributions in binary form must reproduce the above
13*1b3f573fSAndroid Build Coastguard Worker // copyright notice, this list of conditions and the following disclaimer
14*1b3f573fSAndroid Build Coastguard Worker // in the documentation and/or other materials provided with the
15*1b3f573fSAndroid Build Coastguard Worker // distribution.
16*1b3f573fSAndroid Build Coastguard Worker //     * Neither the name of Google Inc. nor the names of its
17*1b3f573fSAndroid Build Coastguard Worker // contributors may be used to endorse or promote products derived from
18*1b3f573fSAndroid Build Coastguard Worker // this software without specific prior written permission.
19*1b3f573fSAndroid Build Coastguard Worker //
20*1b3f573fSAndroid Build Coastguard Worker // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21*1b3f573fSAndroid Build Coastguard Worker // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
22*1b3f573fSAndroid Build Coastguard Worker // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
23*1b3f573fSAndroid Build Coastguard Worker // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
24*1b3f573fSAndroid Build Coastguard Worker // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
25*1b3f573fSAndroid Build Coastguard Worker // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
26*1b3f573fSAndroid Build Coastguard Worker // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27*1b3f573fSAndroid Build Coastguard Worker // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28*1b3f573fSAndroid Build Coastguard Worker // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29*1b3f573fSAndroid Build Coastguard Worker // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
30*1b3f573fSAndroid Build Coastguard Worker // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31*1b3f573fSAndroid Build Coastguard Worker #endregion
32*1b3f573fSAndroid Build Coastguard Worker 
33*1b3f573fSAndroid Build Coastguard Worker using System;
34*1b3f573fSAndroid Build Coastguard Worker using System.IO;
35*1b3f573fSAndroid Build Coastguard Worker using System.Threading;
36*1b3f573fSAndroid Build Coastguard Worker using System.Threading.Tasks;
37*1b3f573fSAndroid Build Coastguard Worker 
38*1b3f573fSAndroid Build Coastguard Worker namespace Google.Protobuf
39*1b3f573fSAndroid Build Coastguard Worker {
40*1b3f573fSAndroid Build Coastguard Worker     /// <summary>
41*1b3f573fSAndroid Build Coastguard Worker     /// SecuritySafeCritical attribute can not be placed on types with async methods.
42*1b3f573fSAndroid Build Coastguard Worker     /// This class has ByteString's async methods so it can be marked with SecuritySafeCritical.
43*1b3f573fSAndroid Build Coastguard Worker     /// </summary>
44*1b3f573fSAndroid Build Coastguard Worker     internal static class ByteStringAsync
45*1b3f573fSAndroid Build Coastguard Worker     {
46*1b3f573fSAndroid Build Coastguard Worker #if !NET35
FromStreamAsyncCore(Stream stream, CancellationToken cancellationToken)47*1b3f573fSAndroid Build Coastguard Worker         internal static async Task<ByteString> FromStreamAsyncCore(Stream stream, CancellationToken cancellationToken)
48*1b3f573fSAndroid Build Coastguard Worker         {
49*1b3f573fSAndroid Build Coastguard Worker             int capacity = stream.CanSeek ? checked((int)(stream.Length - stream.Position)) : 0;
50*1b3f573fSAndroid Build Coastguard Worker             var memoryStream = new MemoryStream(capacity);
51*1b3f573fSAndroid Build Coastguard Worker             // We have to specify the buffer size here, as there's no overload accepting the cancellation token
52*1b3f573fSAndroid Build Coastguard Worker             // alone. But it's documented to use 81920 by default if not specified.
53*1b3f573fSAndroid Build Coastguard Worker             await stream.CopyToAsync(memoryStream, 81920, cancellationToken);
54*1b3f573fSAndroid Build Coastguard Worker #if NETSTANDARD1_1
55*1b3f573fSAndroid Build Coastguard Worker             byte[] bytes = memoryStream.ToArray();
56*1b3f573fSAndroid Build Coastguard Worker #else
57*1b3f573fSAndroid Build Coastguard Worker             // Avoid an extra copy if we can.
58*1b3f573fSAndroid Build Coastguard Worker             byte[] bytes = memoryStream.Length == memoryStream.Capacity ? memoryStream.GetBuffer() : memoryStream.ToArray();
59*1b3f573fSAndroid Build Coastguard Worker #endif
60*1b3f573fSAndroid Build Coastguard Worker             return ByteString.AttachBytes(bytes);
61*1b3f573fSAndroid Build Coastguard Worker         }
62*1b3f573fSAndroid Build Coastguard Worker #endif
63*1b3f573fSAndroid Build Coastguard Worker     }
64*1b3f573fSAndroid Build Coastguard Worker }