xref: /aosp_15_r20/external/protobuf/csharp/src/Google.Protobuf/Collections/RepeatedField.cs (revision 1b3f573f81763fcece89efc2b6a5209149e44ab8)
1*1b3f573fSAndroid Build Coastguard Worker #region Copyright notice and license
2*1b3f573fSAndroid Build Coastguard Worker // Protocol Buffers - Google's data interchange format
3*1b3f573fSAndroid Build Coastguard Worker // Copyright 2015 Google Inc.  All rights reserved.
4*1b3f573fSAndroid Build Coastguard Worker // https://developers.google.com/protocol-buffers/
5*1b3f573fSAndroid Build Coastguard Worker //
6*1b3f573fSAndroid Build Coastguard Worker // Redistribution and use in source and binary forms, with or without
7*1b3f573fSAndroid Build Coastguard Worker // modification, are permitted provided that the following conditions are
8*1b3f573fSAndroid Build Coastguard Worker // met:
9*1b3f573fSAndroid Build Coastguard Worker //
10*1b3f573fSAndroid Build Coastguard Worker //     * Redistributions of source code must retain the above copyright
11*1b3f573fSAndroid Build Coastguard Worker // notice, this list of conditions and the following disclaimer.
12*1b3f573fSAndroid Build Coastguard Worker //     * Redistributions in binary form must reproduce the above
13*1b3f573fSAndroid Build Coastguard Worker // copyright notice, this list of conditions and the following disclaimer
14*1b3f573fSAndroid Build Coastguard Worker // in the documentation and/or other materials provided with the
15*1b3f573fSAndroid Build Coastguard Worker // distribution.
16*1b3f573fSAndroid Build Coastguard Worker //     * Neither the name of Google Inc. nor the names of its
17*1b3f573fSAndroid Build Coastguard Worker // contributors may be used to endorse or promote products derived from
18*1b3f573fSAndroid Build Coastguard Worker // this software without specific prior written permission.
19*1b3f573fSAndroid Build Coastguard Worker //
20*1b3f573fSAndroid Build Coastguard Worker // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21*1b3f573fSAndroid Build Coastguard Worker // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
22*1b3f573fSAndroid Build Coastguard Worker // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
23*1b3f573fSAndroid Build Coastguard Worker // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
24*1b3f573fSAndroid Build Coastguard Worker // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
25*1b3f573fSAndroid Build Coastguard Worker // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
26*1b3f573fSAndroid Build Coastguard Worker // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27*1b3f573fSAndroid Build Coastguard Worker // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28*1b3f573fSAndroid Build Coastguard Worker // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29*1b3f573fSAndroid Build Coastguard Worker // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
30*1b3f573fSAndroid Build Coastguard Worker // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31*1b3f573fSAndroid Build Coastguard Worker #endregion
32*1b3f573fSAndroid Build Coastguard Worker 
33*1b3f573fSAndroid Build Coastguard Worker using System;
34*1b3f573fSAndroid Build Coastguard Worker using System.Collections;
35*1b3f573fSAndroid Build Coastguard Worker using System.Collections.Generic;
36*1b3f573fSAndroid Build Coastguard Worker using System.IO;
37*1b3f573fSAndroid Build Coastguard Worker using System.Security;
38*1b3f573fSAndroid Build Coastguard Worker using System.Threading;
39*1b3f573fSAndroid Build Coastguard Worker 
40*1b3f573fSAndroid Build Coastguard Worker namespace Google.Protobuf.Collections
41*1b3f573fSAndroid Build Coastguard Worker {
42*1b3f573fSAndroid Build Coastguard Worker     /// <summary>
43*1b3f573fSAndroid Build Coastguard Worker     /// The contents of a repeated field: essentially, a collection with some extra
44*1b3f573fSAndroid Build Coastguard Worker     /// restrictions (no null values) and capabilities (deep cloning).
45*1b3f573fSAndroid Build Coastguard Worker     /// </summary>
46*1b3f573fSAndroid Build Coastguard Worker     /// <remarks>
47*1b3f573fSAndroid Build Coastguard Worker     /// This implementation does not generally prohibit the use of types which are not
48*1b3f573fSAndroid Build Coastguard Worker     /// supported by Protocol Buffers but nor does it guarantee that all operations will work in such cases.
49*1b3f573fSAndroid Build Coastguard Worker     /// </remarks>
50*1b3f573fSAndroid Build Coastguard Worker     /// <typeparam name="T">The element type of the repeated field.</typeparam>
51*1b3f573fSAndroid Build Coastguard Worker     public sealed class RepeatedField<T> : IList<T>, IList, IDeepCloneable<RepeatedField<T>>, IEquatable<RepeatedField<T>>
52*1b3f573fSAndroid Build Coastguard Worker #if !NET35
53*1b3f573fSAndroid Build Coastguard Worker         , IReadOnlyList<T>
54*1b3f573fSAndroid Build Coastguard Worker #endif
55*1b3f573fSAndroid Build Coastguard Worker     {
56*1b3f573fSAndroid Build Coastguard Worker         private static readonly EqualityComparer<T> EqualityComparer = ProtobufEqualityComparers.GetEqualityComparer<T>();
57*1b3f573fSAndroid Build Coastguard Worker         private static readonly T[] EmptyArray = new T[0];
58*1b3f573fSAndroid Build Coastguard Worker         private const int MinArraySize = 8;
59*1b3f573fSAndroid Build Coastguard Worker 
60*1b3f573fSAndroid Build Coastguard Worker         private T[] array = EmptyArray;
61*1b3f573fSAndroid Build Coastguard Worker         private int count = 0;
62*1b3f573fSAndroid Build Coastguard Worker 
63*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
64*1b3f573fSAndroid Build Coastguard Worker         /// Creates a deep clone of this repeated field.
65*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
66*1b3f573fSAndroid Build Coastguard Worker         /// <remarks>
67*1b3f573fSAndroid Build Coastguard Worker         /// If the field type is
68*1b3f573fSAndroid Build Coastguard Worker         /// a message type, each element is also cloned; otherwise, it is
69*1b3f573fSAndroid Build Coastguard Worker         /// assumed that the field type is primitive (including string and
70*1b3f573fSAndroid Build Coastguard Worker         /// bytes, both of which are immutable) and so a simple copy is
71*1b3f573fSAndroid Build Coastguard Worker         /// equivalent to a deep clone.
72*1b3f573fSAndroid Build Coastguard Worker         /// </remarks>
73*1b3f573fSAndroid Build Coastguard Worker         /// <returns>A deep clone of this repeated field.</returns>
Clone()74*1b3f573fSAndroid Build Coastguard Worker         public RepeatedField<T> Clone()
75*1b3f573fSAndroid Build Coastguard Worker         {
76*1b3f573fSAndroid Build Coastguard Worker             RepeatedField<T> clone = new RepeatedField<T>();
77*1b3f573fSAndroid Build Coastguard Worker             if (array != EmptyArray)
78*1b3f573fSAndroid Build Coastguard Worker             {
79*1b3f573fSAndroid Build Coastguard Worker                 clone.array = (T[])array.Clone();
80*1b3f573fSAndroid Build Coastguard Worker                 IDeepCloneable<T>[] cloneableArray = clone.array as IDeepCloneable<T>[];
81*1b3f573fSAndroid Build Coastguard Worker                 if (cloneableArray != null)
82*1b3f573fSAndroid Build Coastguard Worker                 {
83*1b3f573fSAndroid Build Coastguard Worker                     for (int i = 0; i < count; i++)
84*1b3f573fSAndroid Build Coastguard Worker                     {
85*1b3f573fSAndroid Build Coastguard Worker                         clone.array[i] = cloneableArray[i].Clone();
86*1b3f573fSAndroid Build Coastguard Worker                     }
87*1b3f573fSAndroid Build Coastguard Worker                 }
88*1b3f573fSAndroid Build Coastguard Worker             }
89*1b3f573fSAndroid Build Coastguard Worker             clone.count = count;
90*1b3f573fSAndroid Build Coastguard Worker             return clone;
91*1b3f573fSAndroid Build Coastguard Worker         }
92*1b3f573fSAndroid Build Coastguard Worker 
93*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
94*1b3f573fSAndroid Build Coastguard Worker         /// Adds the entries from the given input stream, decoding them with the specified codec.
95*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
96*1b3f573fSAndroid Build Coastguard Worker         /// <param name="input">The input stream to read from.</param>
97*1b3f573fSAndroid Build Coastguard Worker         /// <param name="codec">The codec to use in order to read each entry.</param>
AddEntriesFrom(CodedInputStream input, FieldCodec<T> codec)98*1b3f573fSAndroid Build Coastguard Worker         public void AddEntriesFrom(CodedInputStream input, FieldCodec<T> codec)
99*1b3f573fSAndroid Build Coastguard Worker         {
100*1b3f573fSAndroid Build Coastguard Worker             ParseContext.Initialize(input, out ParseContext ctx);
101*1b3f573fSAndroid Build Coastguard Worker             try
102*1b3f573fSAndroid Build Coastguard Worker             {
103*1b3f573fSAndroid Build Coastguard Worker                 AddEntriesFrom(ref ctx, codec);
104*1b3f573fSAndroid Build Coastguard Worker             }
105*1b3f573fSAndroid Build Coastguard Worker             finally
106*1b3f573fSAndroid Build Coastguard Worker             {
107*1b3f573fSAndroid Build Coastguard Worker                 ctx.CopyStateTo(input);
108*1b3f573fSAndroid Build Coastguard Worker             }
109*1b3f573fSAndroid Build Coastguard Worker         }
110*1b3f573fSAndroid Build Coastguard Worker 
111*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
112*1b3f573fSAndroid Build Coastguard Worker         /// Adds the entries from the given parse context, decoding them with the specified codec.
113*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
114*1b3f573fSAndroid Build Coastguard Worker         /// <param name="ctx">The input to read from.</param>
115*1b3f573fSAndroid Build Coastguard Worker         /// <param name="codec">The codec to use in order to read each entry.</param>
116*1b3f573fSAndroid Build Coastguard Worker         [SecuritySafeCritical]
AddEntriesFrom(ref ParseContext ctx, FieldCodec<T> codec)117*1b3f573fSAndroid Build Coastguard Worker         public void AddEntriesFrom(ref ParseContext ctx, FieldCodec<T> codec)
118*1b3f573fSAndroid Build Coastguard Worker         {
119*1b3f573fSAndroid Build Coastguard Worker             // TODO: Inline some of the Add code, so we can avoid checking the size on every
120*1b3f573fSAndroid Build Coastguard Worker             // iteration.
121*1b3f573fSAndroid Build Coastguard Worker             uint tag = ctx.state.lastTag;
122*1b3f573fSAndroid Build Coastguard Worker             var reader = codec.ValueReader;
123*1b3f573fSAndroid Build Coastguard Worker             // Non-nullable value types can be packed or not.
124*1b3f573fSAndroid Build Coastguard Worker             if (FieldCodec<T>.IsPackedRepeatedField(tag))
125*1b3f573fSAndroid Build Coastguard Worker             {
126*1b3f573fSAndroid Build Coastguard Worker                 int length = ctx.ReadLength();
127*1b3f573fSAndroid Build Coastguard Worker                 if (length > 0)
128*1b3f573fSAndroid Build Coastguard Worker                 {
129*1b3f573fSAndroid Build Coastguard Worker                     int oldLimit = SegmentedBufferHelper.PushLimit(ref ctx.state, length);
130*1b3f573fSAndroid Build Coastguard Worker 
131*1b3f573fSAndroid Build Coastguard Worker                     // If the content is fixed size then we can calculate the length
132*1b3f573fSAndroid Build Coastguard Worker                     // of the repeated field and pre-initialize the underlying collection.
133*1b3f573fSAndroid Build Coastguard Worker                     //
134*1b3f573fSAndroid Build Coastguard Worker                     // Check that the supplied length doesn't exceed the underlying buffer.
135*1b3f573fSAndroid Build Coastguard Worker                     // That prevents a malicious length from initializing a very large collection.
136*1b3f573fSAndroid Build Coastguard Worker                     if (codec.FixedSize > 0 && length % codec.FixedSize == 0 && ParsingPrimitives.IsDataAvailable(ref ctx.state, length))
137*1b3f573fSAndroid Build Coastguard Worker                     {
138*1b3f573fSAndroid Build Coastguard Worker                         EnsureSize(count + (length / codec.FixedSize));
139*1b3f573fSAndroid Build Coastguard Worker 
140*1b3f573fSAndroid Build Coastguard Worker                         while (!SegmentedBufferHelper.IsReachedLimit(ref ctx.state))
141*1b3f573fSAndroid Build Coastguard Worker                         {
142*1b3f573fSAndroid Build Coastguard Worker                             // Only FieldCodecs with a fixed size can reach here, and they are all known
143*1b3f573fSAndroid Build Coastguard Worker                             // types that don't allow the user to specify a custom reader action.
144*1b3f573fSAndroid Build Coastguard Worker                             // reader action will never return null.
145*1b3f573fSAndroid Build Coastguard Worker                             array[count++] = reader(ref ctx);
146*1b3f573fSAndroid Build Coastguard Worker                         }
147*1b3f573fSAndroid Build Coastguard Worker                     }
148*1b3f573fSAndroid Build Coastguard Worker                     else
149*1b3f573fSAndroid Build Coastguard Worker                     {
150*1b3f573fSAndroid Build Coastguard Worker                         // Content is variable size so add until we reach the limit.
151*1b3f573fSAndroid Build Coastguard Worker                         while (!SegmentedBufferHelper.IsReachedLimit(ref ctx.state))
152*1b3f573fSAndroid Build Coastguard Worker                         {
153*1b3f573fSAndroid Build Coastguard Worker                             Add(reader(ref ctx));
154*1b3f573fSAndroid Build Coastguard Worker                         }
155*1b3f573fSAndroid Build Coastguard Worker                     }
156*1b3f573fSAndroid Build Coastguard Worker                     SegmentedBufferHelper.PopLimit(ref ctx.state, oldLimit);
157*1b3f573fSAndroid Build Coastguard Worker                 }
158*1b3f573fSAndroid Build Coastguard Worker                 // Empty packed field. Odd, but valid - just ignore.
159*1b3f573fSAndroid Build Coastguard Worker             }
160*1b3f573fSAndroid Build Coastguard Worker             else
161*1b3f573fSAndroid Build Coastguard Worker             {
162*1b3f573fSAndroid Build Coastguard Worker                 // Not packed... (possibly not packable)
163*1b3f573fSAndroid Build Coastguard Worker                 do
164*1b3f573fSAndroid Build Coastguard Worker                 {
165*1b3f573fSAndroid Build Coastguard Worker                     Add(reader(ref ctx));
166*1b3f573fSAndroid Build Coastguard Worker                 } while (ParsingPrimitives.MaybeConsumeTag(ref ctx.buffer, ref ctx.state, tag));
167*1b3f573fSAndroid Build Coastguard Worker             }
168*1b3f573fSAndroid Build Coastguard Worker         }
169*1b3f573fSAndroid Build Coastguard Worker 
170*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
171*1b3f573fSAndroid Build Coastguard Worker         /// Calculates the size of this collection based on the given codec.
172*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
173*1b3f573fSAndroid Build Coastguard Worker         /// <param name="codec">The codec to use when encoding each field.</param>
174*1b3f573fSAndroid Build Coastguard Worker         /// <returns>The number of bytes that would be written to an output by one of the <c>WriteTo</c> methods,
175*1b3f573fSAndroid Build Coastguard Worker         /// using the same codec.</returns>
CalculateSize(FieldCodec<T> codec)176*1b3f573fSAndroid Build Coastguard Worker         public int CalculateSize(FieldCodec<T> codec)
177*1b3f573fSAndroid Build Coastguard Worker         {
178*1b3f573fSAndroid Build Coastguard Worker             if (count == 0)
179*1b3f573fSAndroid Build Coastguard Worker             {
180*1b3f573fSAndroid Build Coastguard Worker                 return 0;
181*1b3f573fSAndroid Build Coastguard Worker             }
182*1b3f573fSAndroid Build Coastguard Worker             uint tag = codec.Tag;
183*1b3f573fSAndroid Build Coastguard Worker             if (codec.PackedRepeatedField)
184*1b3f573fSAndroid Build Coastguard Worker             {
185*1b3f573fSAndroid Build Coastguard Worker                 int dataSize = CalculatePackedDataSize(codec);
186*1b3f573fSAndroid Build Coastguard Worker                 return CodedOutputStream.ComputeRawVarint32Size(tag) +
187*1b3f573fSAndroid Build Coastguard Worker                     CodedOutputStream.ComputeLengthSize(dataSize) +
188*1b3f573fSAndroid Build Coastguard Worker                     dataSize;
189*1b3f573fSAndroid Build Coastguard Worker             }
190*1b3f573fSAndroid Build Coastguard Worker             else
191*1b3f573fSAndroid Build Coastguard Worker             {
192*1b3f573fSAndroid Build Coastguard Worker                 var sizeCalculator = codec.ValueSizeCalculator;
193*1b3f573fSAndroid Build Coastguard Worker                 int size = count * CodedOutputStream.ComputeRawVarint32Size(tag);
194*1b3f573fSAndroid Build Coastguard Worker                 if (codec.EndTag != 0)
195*1b3f573fSAndroid Build Coastguard Worker                 {
196*1b3f573fSAndroid Build Coastguard Worker                     size += count * CodedOutputStream.ComputeRawVarint32Size(codec.EndTag);
197*1b3f573fSAndroid Build Coastguard Worker                 }
198*1b3f573fSAndroid Build Coastguard Worker                 for (int i = 0; i < count; i++)
199*1b3f573fSAndroid Build Coastguard Worker                 {
200*1b3f573fSAndroid Build Coastguard Worker                     size += sizeCalculator(array[i]);
201*1b3f573fSAndroid Build Coastguard Worker                 }
202*1b3f573fSAndroid Build Coastguard Worker                 return size;
203*1b3f573fSAndroid Build Coastguard Worker             }
204*1b3f573fSAndroid Build Coastguard Worker         }
205*1b3f573fSAndroid Build Coastguard Worker 
CalculatePackedDataSize(FieldCodec<T> codec)206*1b3f573fSAndroid Build Coastguard Worker         private int CalculatePackedDataSize(FieldCodec<T> codec)
207*1b3f573fSAndroid Build Coastguard Worker         {
208*1b3f573fSAndroid Build Coastguard Worker             int fixedSize = codec.FixedSize;
209*1b3f573fSAndroid Build Coastguard Worker             if (fixedSize == 0)
210*1b3f573fSAndroid Build Coastguard Worker             {
211*1b3f573fSAndroid Build Coastguard Worker                 var calculator = codec.ValueSizeCalculator;
212*1b3f573fSAndroid Build Coastguard Worker                 int tmp = 0;
213*1b3f573fSAndroid Build Coastguard Worker                 for (int i = 0; i < count; i++)
214*1b3f573fSAndroid Build Coastguard Worker                 {
215*1b3f573fSAndroid Build Coastguard Worker                     tmp += calculator(array[i]);
216*1b3f573fSAndroid Build Coastguard Worker                 }
217*1b3f573fSAndroid Build Coastguard Worker                 return tmp;
218*1b3f573fSAndroid Build Coastguard Worker             }
219*1b3f573fSAndroid Build Coastguard Worker             else
220*1b3f573fSAndroid Build Coastguard Worker             {
221*1b3f573fSAndroid Build Coastguard Worker                 return fixedSize * Count;
222*1b3f573fSAndroid Build Coastguard Worker             }
223*1b3f573fSAndroid Build Coastguard Worker         }
224*1b3f573fSAndroid Build Coastguard Worker 
225*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
226*1b3f573fSAndroid Build Coastguard Worker         /// Writes the contents of this collection to the given <see cref="CodedOutputStream"/>,
227*1b3f573fSAndroid Build Coastguard Worker         /// encoding each value using the specified codec.
228*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
229*1b3f573fSAndroid Build Coastguard Worker         /// <param name="output">The output stream to write to.</param>
230*1b3f573fSAndroid Build Coastguard Worker         /// <param name="codec">The codec to use when encoding each value.</param>
WriteTo(CodedOutputStream output, FieldCodec<T> codec)231*1b3f573fSAndroid Build Coastguard Worker         public void WriteTo(CodedOutputStream output, FieldCodec<T> codec)
232*1b3f573fSAndroid Build Coastguard Worker         {
233*1b3f573fSAndroid Build Coastguard Worker             WriteContext.Initialize(output, out WriteContext ctx);
234*1b3f573fSAndroid Build Coastguard Worker             try
235*1b3f573fSAndroid Build Coastguard Worker             {
236*1b3f573fSAndroid Build Coastguard Worker                 WriteTo(ref ctx, codec);
237*1b3f573fSAndroid Build Coastguard Worker             }
238*1b3f573fSAndroid Build Coastguard Worker             finally
239*1b3f573fSAndroid Build Coastguard Worker             {
240*1b3f573fSAndroid Build Coastguard Worker                 ctx.CopyStateTo(output);
241*1b3f573fSAndroid Build Coastguard Worker             }
242*1b3f573fSAndroid Build Coastguard Worker         }
243*1b3f573fSAndroid Build Coastguard Worker 
244*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
245*1b3f573fSAndroid Build Coastguard Worker         /// Writes the contents of this collection to the given write context,
246*1b3f573fSAndroid Build Coastguard Worker         /// encoding each value using the specified codec.
247*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
248*1b3f573fSAndroid Build Coastguard Worker         /// <param name="ctx">The write context to write to.</param>
249*1b3f573fSAndroid Build Coastguard Worker         /// <param name="codec">The codec to use when encoding each value.</param>
250*1b3f573fSAndroid Build Coastguard Worker         [SecuritySafeCritical]
WriteTo(ref WriteContext ctx, FieldCodec<T> codec)251*1b3f573fSAndroid Build Coastguard Worker         public void WriteTo(ref WriteContext ctx, FieldCodec<T> codec)
252*1b3f573fSAndroid Build Coastguard Worker         {
253*1b3f573fSAndroid Build Coastguard Worker             if (count == 0)
254*1b3f573fSAndroid Build Coastguard Worker             {
255*1b3f573fSAndroid Build Coastguard Worker                 return;
256*1b3f573fSAndroid Build Coastguard Worker             }
257*1b3f573fSAndroid Build Coastguard Worker             var writer = codec.ValueWriter;
258*1b3f573fSAndroid Build Coastguard Worker             var tag = codec.Tag;
259*1b3f573fSAndroid Build Coastguard Worker             if (codec.PackedRepeatedField)
260*1b3f573fSAndroid Build Coastguard Worker             {
261*1b3f573fSAndroid Build Coastguard Worker                 // Packed primitive type
262*1b3f573fSAndroid Build Coastguard Worker                 int size = CalculatePackedDataSize(codec);
263*1b3f573fSAndroid Build Coastguard Worker                 ctx.WriteTag(tag);
264*1b3f573fSAndroid Build Coastguard Worker                 ctx.WriteLength(size);
265*1b3f573fSAndroid Build Coastguard Worker                 for (int i = 0; i < count; i++)
266*1b3f573fSAndroid Build Coastguard Worker                 {
267*1b3f573fSAndroid Build Coastguard Worker                     writer(ref ctx, array[i]);
268*1b3f573fSAndroid Build Coastguard Worker                 }
269*1b3f573fSAndroid Build Coastguard Worker             }
270*1b3f573fSAndroid Build Coastguard Worker             else
271*1b3f573fSAndroid Build Coastguard Worker             {
272*1b3f573fSAndroid Build Coastguard Worker                 // Not packed: a simple tag/value pair for each value.
273*1b3f573fSAndroid Build Coastguard Worker                 // Can't use codec.WriteTagAndValue, as that omits default values.
274*1b3f573fSAndroid Build Coastguard Worker                 for (int i = 0; i < count; i++)
275*1b3f573fSAndroid Build Coastguard Worker                 {
276*1b3f573fSAndroid Build Coastguard Worker                     ctx.WriteTag(tag);
277*1b3f573fSAndroid Build Coastguard Worker                     writer(ref ctx, array[i]);
278*1b3f573fSAndroid Build Coastguard Worker                     if (codec.EndTag != 0)
279*1b3f573fSAndroid Build Coastguard Worker                     {
280*1b3f573fSAndroid Build Coastguard Worker                         ctx.WriteTag(codec.EndTag);
281*1b3f573fSAndroid Build Coastguard Worker                     }
282*1b3f573fSAndroid Build Coastguard Worker                 }
283*1b3f573fSAndroid Build Coastguard Worker             }
284*1b3f573fSAndroid Build Coastguard Worker         }
285*1b3f573fSAndroid Build Coastguard Worker 
286*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
287*1b3f573fSAndroid Build Coastguard Worker         /// Gets and sets the capacity of the RepeatedField's internal array.  WHen set, the internal array is reallocated to the given capacity.
288*1b3f573fSAndroid Build Coastguard Worker         /// <exception cref="ArgumentOutOfRangeException">The new value is less than Count -or- when Count is less than 0.</exception>
289*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
290*1b3f573fSAndroid Build Coastguard Worker         public int Capacity
291*1b3f573fSAndroid Build Coastguard Worker         {
292*1b3f573fSAndroid Build Coastguard Worker             get { return array.Length; }
293*1b3f573fSAndroid Build Coastguard Worker             set
294*1b3f573fSAndroid Build Coastguard Worker             {
295*1b3f573fSAndroid Build Coastguard Worker                 if (value < count)
296*1b3f573fSAndroid Build Coastguard Worker                 {
297*1b3f573fSAndroid Build Coastguard Worker                     throw new ArgumentOutOfRangeException("Capacity", value,
298*1b3f573fSAndroid Build Coastguard Worker                         $"Cannot set Capacity to a value smaller than the current item count, {count}");
299*1b3f573fSAndroid Build Coastguard Worker                 }
300*1b3f573fSAndroid Build Coastguard Worker 
301*1b3f573fSAndroid Build Coastguard Worker                 if (value >= 0 && value != array.Length)
302*1b3f573fSAndroid Build Coastguard Worker                 {
303*1b3f573fSAndroid Build Coastguard Worker                     SetSize(value);
304*1b3f573fSAndroid Build Coastguard Worker                 }
305*1b3f573fSAndroid Build Coastguard Worker             }
306*1b3f573fSAndroid Build Coastguard Worker         }
307*1b3f573fSAndroid Build Coastguard Worker 
308*1b3f573fSAndroid Build Coastguard Worker         // May increase the size of the internal array, but will never shrink it.
EnsureSize(int size)309*1b3f573fSAndroid Build Coastguard Worker         private void EnsureSize(int size)
310*1b3f573fSAndroid Build Coastguard Worker         {
311*1b3f573fSAndroid Build Coastguard Worker             if (array.Length < size)
312*1b3f573fSAndroid Build Coastguard Worker             {
313*1b3f573fSAndroid Build Coastguard Worker                 size = Math.Max(size, MinArraySize);
314*1b3f573fSAndroid Build Coastguard Worker                 int newSize = Math.Max(array.Length * 2, size);
315*1b3f573fSAndroid Build Coastguard Worker                 SetSize(newSize);
316*1b3f573fSAndroid Build Coastguard Worker             }
317*1b3f573fSAndroid Build Coastguard Worker         }
318*1b3f573fSAndroid Build Coastguard Worker 
319*1b3f573fSAndroid Build Coastguard Worker         // Sets the internal array to an exact size.
SetSize(int size)320*1b3f573fSAndroid Build Coastguard Worker         private void SetSize(int size)
321*1b3f573fSAndroid Build Coastguard Worker         {
322*1b3f573fSAndroid Build Coastguard Worker             if (size != array.Length)
323*1b3f573fSAndroid Build Coastguard Worker             {
324*1b3f573fSAndroid Build Coastguard Worker                 var tmp = new T[size];
325*1b3f573fSAndroid Build Coastguard Worker                 Array.Copy(array, 0, tmp, 0, count);
326*1b3f573fSAndroid Build Coastguard Worker                 array = tmp;
327*1b3f573fSAndroid Build Coastguard Worker             }
328*1b3f573fSAndroid Build Coastguard Worker         }
329*1b3f573fSAndroid Build Coastguard Worker 
330*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
331*1b3f573fSAndroid Build Coastguard Worker         /// Adds the specified item to the collection.
332*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
333*1b3f573fSAndroid Build Coastguard Worker         /// <param name="item">The item to add.</param>
Add(T item)334*1b3f573fSAndroid Build Coastguard Worker         public void Add(T item)
335*1b3f573fSAndroid Build Coastguard Worker         {
336*1b3f573fSAndroid Build Coastguard Worker             ProtoPreconditions.CheckNotNullUnconstrained(item, nameof(item));
337*1b3f573fSAndroid Build Coastguard Worker             EnsureSize(count + 1);
338*1b3f573fSAndroid Build Coastguard Worker             array[count++] = item;
339*1b3f573fSAndroid Build Coastguard Worker         }
340*1b3f573fSAndroid Build Coastguard Worker 
341*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
342*1b3f573fSAndroid Build Coastguard Worker         /// Removes all items from the collection.
343*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
Clear()344*1b3f573fSAndroid Build Coastguard Worker         public void Clear()
345*1b3f573fSAndroid Build Coastguard Worker         {
346*1b3f573fSAndroid Build Coastguard Worker             array = EmptyArray;
347*1b3f573fSAndroid Build Coastguard Worker             count = 0;
348*1b3f573fSAndroid Build Coastguard Worker         }
349*1b3f573fSAndroid Build Coastguard Worker 
350*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
351*1b3f573fSAndroid Build Coastguard Worker         /// Determines whether this collection contains the given item.
352*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
353*1b3f573fSAndroid Build Coastguard Worker         /// <param name="item">The item to find.</param>
354*1b3f573fSAndroid Build Coastguard Worker         /// <returns><c>true</c> if this collection contains the given item; <c>false</c> otherwise.</returns>
Contains(T item)355*1b3f573fSAndroid Build Coastguard Worker         public bool Contains(T item)
356*1b3f573fSAndroid Build Coastguard Worker         {
357*1b3f573fSAndroid Build Coastguard Worker             return IndexOf(item) != -1;
358*1b3f573fSAndroid Build Coastguard Worker         }
359*1b3f573fSAndroid Build Coastguard Worker 
360*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
361*1b3f573fSAndroid Build Coastguard Worker         /// Copies this collection to the given array.
362*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
363*1b3f573fSAndroid Build Coastguard Worker         /// <param name="array">The array to copy to.</param>
364*1b3f573fSAndroid Build Coastguard Worker         /// <param name="arrayIndex">The first index of the array to copy to.</param>
CopyTo(T[] array, int arrayIndex)365*1b3f573fSAndroid Build Coastguard Worker         public void CopyTo(T[] array, int arrayIndex)
366*1b3f573fSAndroid Build Coastguard Worker         {
367*1b3f573fSAndroid Build Coastguard Worker             Array.Copy(this.array, 0, array, arrayIndex, count);
368*1b3f573fSAndroid Build Coastguard Worker         }
369*1b3f573fSAndroid Build Coastguard Worker 
370*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
371*1b3f573fSAndroid Build Coastguard Worker         /// Removes the specified item from the collection
372*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
373*1b3f573fSAndroid Build Coastguard Worker         /// <param name="item">The item to remove.</param>
374*1b3f573fSAndroid Build Coastguard Worker         /// <returns><c>true</c> if the item was found and removed; <c>false</c> otherwise.</returns>
Remove(T item)375*1b3f573fSAndroid Build Coastguard Worker         public bool Remove(T item)
376*1b3f573fSAndroid Build Coastguard Worker         {
377*1b3f573fSAndroid Build Coastguard Worker             int index = IndexOf(item);
378*1b3f573fSAndroid Build Coastguard Worker             if (index == -1)
379*1b3f573fSAndroid Build Coastguard Worker             {
380*1b3f573fSAndroid Build Coastguard Worker                 return false;
381*1b3f573fSAndroid Build Coastguard Worker             }
382*1b3f573fSAndroid Build Coastguard Worker             Array.Copy(array, index + 1, array, index, count - index - 1);
383*1b3f573fSAndroid Build Coastguard Worker             count--;
384*1b3f573fSAndroid Build Coastguard Worker             array[count] = default(T);
385*1b3f573fSAndroid Build Coastguard Worker             return true;
386*1b3f573fSAndroid Build Coastguard Worker         }
387*1b3f573fSAndroid Build Coastguard Worker 
388*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
389*1b3f573fSAndroid Build Coastguard Worker         /// Gets the number of elements contained in the collection.
390*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
391*1b3f573fSAndroid Build Coastguard Worker         public int Count => count;
392*1b3f573fSAndroid Build Coastguard Worker 
393*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
394*1b3f573fSAndroid Build Coastguard Worker         /// Gets a value indicating whether the collection is read-only.
395*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
396*1b3f573fSAndroid Build Coastguard Worker         public bool IsReadOnly => false;
397*1b3f573fSAndroid Build Coastguard Worker 
398*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
399*1b3f573fSAndroid Build Coastguard Worker         /// Adds all of the specified values into this collection.
400*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
401*1b3f573fSAndroid Build Coastguard Worker         /// <param name="values">The values to add to this collection.</param>
AddRange(IEnumerable<T> values)402*1b3f573fSAndroid Build Coastguard Worker         public void AddRange(IEnumerable<T> values)
403*1b3f573fSAndroid Build Coastguard Worker         {
404*1b3f573fSAndroid Build Coastguard Worker             ProtoPreconditions.CheckNotNull(values, nameof(values));
405*1b3f573fSAndroid Build Coastguard Worker 
406*1b3f573fSAndroid Build Coastguard Worker             // Optimization 1: If the collection we're adding is already a RepeatedField<T>,
407*1b3f573fSAndroid Build Coastguard Worker             // we know the values are valid.
408*1b3f573fSAndroid Build Coastguard Worker             var otherRepeatedField = values as RepeatedField<T>;
409*1b3f573fSAndroid Build Coastguard Worker             if (otherRepeatedField != null)
410*1b3f573fSAndroid Build Coastguard Worker             {
411*1b3f573fSAndroid Build Coastguard Worker                 EnsureSize(count + otherRepeatedField.count);
412*1b3f573fSAndroid Build Coastguard Worker                 Array.Copy(otherRepeatedField.array, 0, array, count, otherRepeatedField.count);
413*1b3f573fSAndroid Build Coastguard Worker                 count += otherRepeatedField.count;
414*1b3f573fSAndroid Build Coastguard Worker                 return;
415*1b3f573fSAndroid Build Coastguard Worker             }
416*1b3f573fSAndroid Build Coastguard Worker 
417*1b3f573fSAndroid Build Coastguard Worker             // Optimization 2: The collection is an ICollection, so we can expand
418*1b3f573fSAndroid Build Coastguard Worker             // just once and ask the collection to copy itself into the array.
419*1b3f573fSAndroid Build Coastguard Worker             var collection = values as ICollection;
420*1b3f573fSAndroid Build Coastguard Worker             if (collection != null)
421*1b3f573fSAndroid Build Coastguard Worker             {
422*1b3f573fSAndroid Build Coastguard Worker                 var extraCount = collection.Count;
423*1b3f573fSAndroid Build Coastguard Worker                 // For reference types and nullable value types, we need to check that there are no nulls
424*1b3f573fSAndroid Build Coastguard Worker                 // present. (This isn't a thread-safe approach, but we don't advertise this is thread-safe.)
425*1b3f573fSAndroid Build Coastguard Worker                 // We expect the JITter to optimize this test to true/false, so it's effectively conditional
426*1b3f573fSAndroid Build Coastguard Worker                 // specialization.
427*1b3f573fSAndroid Build Coastguard Worker                 if (default(T) == null)
428*1b3f573fSAndroid Build Coastguard Worker                 {
429*1b3f573fSAndroid Build Coastguard Worker                     // TODO: Measure whether iterating once to check and then letting the collection copy
430*1b3f573fSAndroid Build Coastguard Worker                     // itself is faster or slower than iterating and adding as we go. For large
431*1b3f573fSAndroid Build Coastguard Worker                     // collections this will not be great in terms of cache usage... but the optimized
432*1b3f573fSAndroid Build Coastguard Worker                     // copy may be significantly faster than doing it one at a time.
433*1b3f573fSAndroid Build Coastguard Worker                     foreach (var item in collection)
434*1b3f573fSAndroid Build Coastguard Worker                     {
435*1b3f573fSAndroid Build Coastguard Worker                         if (item == null)
436*1b3f573fSAndroid Build Coastguard Worker                         {
437*1b3f573fSAndroid Build Coastguard Worker                             throw new ArgumentException("Sequence contained null element", nameof(values));
438*1b3f573fSAndroid Build Coastguard Worker                         }
439*1b3f573fSAndroid Build Coastguard Worker                     }
440*1b3f573fSAndroid Build Coastguard Worker                 }
441*1b3f573fSAndroid Build Coastguard Worker                 EnsureSize(count + extraCount);
442*1b3f573fSAndroid Build Coastguard Worker                 collection.CopyTo(array, count);
443*1b3f573fSAndroid Build Coastguard Worker                 count += extraCount;
444*1b3f573fSAndroid Build Coastguard Worker                 return;
445*1b3f573fSAndroid Build Coastguard Worker             }
446*1b3f573fSAndroid Build Coastguard Worker 
447*1b3f573fSAndroid Build Coastguard Worker             // We *could* check for ICollection<T> as well, but very very few collections implement
448*1b3f573fSAndroid Build Coastguard Worker             // ICollection<T> but not ICollection. (HashSet<T> does, for one...)
449*1b3f573fSAndroid Build Coastguard Worker 
450*1b3f573fSAndroid Build Coastguard Worker             // Fall back to a slower path of adding items one at a time.
451*1b3f573fSAndroid Build Coastguard Worker             foreach (T item in values)
452*1b3f573fSAndroid Build Coastguard Worker             {
453*1b3f573fSAndroid Build Coastguard Worker                 Add(item);
454*1b3f573fSAndroid Build Coastguard Worker             }
455*1b3f573fSAndroid Build Coastguard Worker         }
456*1b3f573fSAndroid Build Coastguard Worker 
457*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
458*1b3f573fSAndroid Build Coastguard Worker         /// Adds all of the specified values into this collection. This method is present to
459*1b3f573fSAndroid Build Coastguard Worker         /// allow repeated fields to be constructed from queries within collection initializers.
460*1b3f573fSAndroid Build Coastguard Worker         /// Within non-collection-initializer code, consider using the equivalent <see cref="AddRange"/>
461*1b3f573fSAndroid Build Coastguard Worker         /// method instead for clarity.
462*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
463*1b3f573fSAndroid Build Coastguard Worker         /// <param name="values">The values to add to this collection.</param>
Add(IEnumerable<T> values)464*1b3f573fSAndroid Build Coastguard Worker         public void Add(IEnumerable<T> values)
465*1b3f573fSAndroid Build Coastguard Worker         {
466*1b3f573fSAndroid Build Coastguard Worker             AddRange(values);
467*1b3f573fSAndroid Build Coastguard Worker         }
468*1b3f573fSAndroid Build Coastguard Worker 
469*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
470*1b3f573fSAndroid Build Coastguard Worker         /// Returns an enumerator that iterates through the collection.
471*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
472*1b3f573fSAndroid Build Coastguard Worker         /// <returns>
473*1b3f573fSAndroid Build Coastguard Worker         /// An enumerator that can be used to iterate through the collection.
474*1b3f573fSAndroid Build Coastguard Worker         /// </returns>
GetEnumerator()475*1b3f573fSAndroid Build Coastguard Worker         public IEnumerator<T> GetEnumerator()
476*1b3f573fSAndroid Build Coastguard Worker         {
477*1b3f573fSAndroid Build Coastguard Worker             for (int i = 0; i < count; i++)
478*1b3f573fSAndroid Build Coastguard Worker             {
479*1b3f573fSAndroid Build Coastguard Worker                 yield return array[i];
480*1b3f573fSAndroid Build Coastguard Worker             }
481*1b3f573fSAndroid Build Coastguard Worker         }
482*1b3f573fSAndroid Build Coastguard Worker 
483*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
484*1b3f573fSAndroid Build Coastguard Worker         /// Determines whether the specified <see cref="System.Object" />, is equal to this instance.
485*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
486*1b3f573fSAndroid Build Coastguard Worker         /// <param name="obj">The <see cref="System.Object" /> to compare with this instance.</param>
487*1b3f573fSAndroid Build Coastguard Worker         /// <returns>
488*1b3f573fSAndroid Build Coastguard Worker         ///   <c>true</c> if the specified <see cref="System.Object" /> is equal to this instance; otherwise, <c>false</c>.
489*1b3f573fSAndroid Build Coastguard Worker         /// </returns>
Equals(object obj)490*1b3f573fSAndroid Build Coastguard Worker         public override bool Equals(object obj)
491*1b3f573fSAndroid Build Coastguard Worker         {
492*1b3f573fSAndroid Build Coastguard Worker             return Equals(obj as RepeatedField<T>);
493*1b3f573fSAndroid Build Coastguard Worker         }
494*1b3f573fSAndroid Build Coastguard Worker 
495*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
496*1b3f573fSAndroid Build Coastguard Worker         /// Returns an enumerator that iterates through a collection.
497*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
498*1b3f573fSAndroid Build Coastguard Worker         /// <returns>
499*1b3f573fSAndroid Build Coastguard Worker         /// An <see cref="T:System.Collections.IEnumerator" /> object that can be used to iterate through the collection.
500*1b3f573fSAndroid Build Coastguard Worker         /// </returns>
IEnumerable.GetEnumerator()501*1b3f573fSAndroid Build Coastguard Worker         IEnumerator IEnumerable.GetEnumerator()
502*1b3f573fSAndroid Build Coastguard Worker         {
503*1b3f573fSAndroid Build Coastguard Worker             return GetEnumerator();
504*1b3f573fSAndroid Build Coastguard Worker         }
505*1b3f573fSAndroid Build Coastguard Worker 
506*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
507*1b3f573fSAndroid Build Coastguard Worker         /// Returns a hash code for this instance.
508*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
509*1b3f573fSAndroid Build Coastguard Worker         /// <returns>
510*1b3f573fSAndroid Build Coastguard Worker         /// A hash code for this instance, suitable for use in hashing algorithms and data structures like a hash table.
511*1b3f573fSAndroid Build Coastguard Worker         /// </returns>
GetHashCode()512*1b3f573fSAndroid Build Coastguard Worker         public override int GetHashCode()
513*1b3f573fSAndroid Build Coastguard Worker         {
514*1b3f573fSAndroid Build Coastguard Worker             int hash = 0;
515*1b3f573fSAndroid Build Coastguard Worker             for (int i = 0; i < count; i++)
516*1b3f573fSAndroid Build Coastguard Worker             {
517*1b3f573fSAndroid Build Coastguard Worker                 hash = hash * 31 + array[i].GetHashCode();
518*1b3f573fSAndroid Build Coastguard Worker             }
519*1b3f573fSAndroid Build Coastguard Worker             return hash;
520*1b3f573fSAndroid Build Coastguard Worker         }
521*1b3f573fSAndroid Build Coastguard Worker 
522*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
523*1b3f573fSAndroid Build Coastguard Worker         /// Compares this repeated field with another for equality.
524*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
525*1b3f573fSAndroid Build Coastguard Worker         /// <param name="other">The repeated field to compare this with.</param>
526*1b3f573fSAndroid Build Coastguard Worker         /// <returns><c>true</c> if <paramref name="other"/> refers to an equal repeated field; <c>false</c> otherwise.</returns>
Equals(RepeatedField<T> other)527*1b3f573fSAndroid Build Coastguard Worker         public bool Equals(RepeatedField<T> other)
528*1b3f573fSAndroid Build Coastguard Worker         {
529*1b3f573fSAndroid Build Coastguard Worker             if (ReferenceEquals(other, null))
530*1b3f573fSAndroid Build Coastguard Worker             {
531*1b3f573fSAndroid Build Coastguard Worker                 return false;
532*1b3f573fSAndroid Build Coastguard Worker             }
533*1b3f573fSAndroid Build Coastguard Worker             if (ReferenceEquals(other, this))
534*1b3f573fSAndroid Build Coastguard Worker             {
535*1b3f573fSAndroid Build Coastguard Worker                 return true;
536*1b3f573fSAndroid Build Coastguard Worker             }
537*1b3f573fSAndroid Build Coastguard Worker             if (other.Count != this.Count)
538*1b3f573fSAndroid Build Coastguard Worker             {
539*1b3f573fSAndroid Build Coastguard Worker                 return false;
540*1b3f573fSAndroid Build Coastguard Worker             }
541*1b3f573fSAndroid Build Coastguard Worker             EqualityComparer<T> comparer = EqualityComparer;
542*1b3f573fSAndroid Build Coastguard Worker             for (int i = 0; i < count; i++)
543*1b3f573fSAndroid Build Coastguard Worker             {
544*1b3f573fSAndroid Build Coastguard Worker                 if (!comparer.Equals(array[i], other.array[i]))
545*1b3f573fSAndroid Build Coastguard Worker                 {
546*1b3f573fSAndroid Build Coastguard Worker                     return false;
547*1b3f573fSAndroid Build Coastguard Worker                 }
548*1b3f573fSAndroid Build Coastguard Worker             }
549*1b3f573fSAndroid Build Coastguard Worker             return true;
550*1b3f573fSAndroid Build Coastguard Worker         }
551*1b3f573fSAndroid Build Coastguard Worker 
552*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
553*1b3f573fSAndroid Build Coastguard Worker         /// Returns the index of the given item within the collection, or -1 if the item is not
554*1b3f573fSAndroid Build Coastguard Worker         /// present.
555*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
556*1b3f573fSAndroid Build Coastguard Worker         /// <param name="item">The item to find in the collection.</param>
557*1b3f573fSAndroid Build Coastguard Worker         /// <returns>The zero-based index of the item, or -1 if it is not found.</returns>
IndexOf(T item)558*1b3f573fSAndroid Build Coastguard Worker         public int IndexOf(T item)
559*1b3f573fSAndroid Build Coastguard Worker         {
560*1b3f573fSAndroid Build Coastguard Worker             ProtoPreconditions.CheckNotNullUnconstrained(item, nameof(item));
561*1b3f573fSAndroid Build Coastguard Worker             EqualityComparer<T> comparer = EqualityComparer;
562*1b3f573fSAndroid Build Coastguard Worker             for (int i = 0; i < count; i++)
563*1b3f573fSAndroid Build Coastguard Worker             {
564*1b3f573fSAndroid Build Coastguard Worker                 if (comparer.Equals(array[i], item))
565*1b3f573fSAndroid Build Coastguard Worker                 {
566*1b3f573fSAndroid Build Coastguard Worker                     return i;
567*1b3f573fSAndroid Build Coastguard Worker                 }
568*1b3f573fSAndroid Build Coastguard Worker             }
569*1b3f573fSAndroid Build Coastguard Worker             return -1;
570*1b3f573fSAndroid Build Coastguard Worker         }
571*1b3f573fSAndroid Build Coastguard Worker 
572*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
573*1b3f573fSAndroid Build Coastguard Worker         /// Inserts the given item at the specified index.
574*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
575*1b3f573fSAndroid Build Coastguard Worker         /// <param name="index">The index at which to insert the item.</param>
576*1b3f573fSAndroid Build Coastguard Worker         /// <param name="item">The item to insert.</param>
Insert(int index, T item)577*1b3f573fSAndroid Build Coastguard Worker         public void Insert(int index, T item)
578*1b3f573fSAndroid Build Coastguard Worker         {
579*1b3f573fSAndroid Build Coastguard Worker             ProtoPreconditions.CheckNotNullUnconstrained(item, nameof(item));
580*1b3f573fSAndroid Build Coastguard Worker             if (index < 0 || index > count)
581*1b3f573fSAndroid Build Coastguard Worker             {
582*1b3f573fSAndroid Build Coastguard Worker                 throw new ArgumentOutOfRangeException(nameof(index));
583*1b3f573fSAndroid Build Coastguard Worker             }
584*1b3f573fSAndroid Build Coastguard Worker             EnsureSize(count + 1);
585*1b3f573fSAndroid Build Coastguard Worker             Array.Copy(array, index, array, index + 1, count - index);
586*1b3f573fSAndroid Build Coastguard Worker             array[index] = item;
587*1b3f573fSAndroid Build Coastguard Worker             count++;
588*1b3f573fSAndroid Build Coastguard Worker         }
589*1b3f573fSAndroid Build Coastguard Worker 
590*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
591*1b3f573fSAndroid Build Coastguard Worker         /// Removes the item at the given index.
592*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
593*1b3f573fSAndroid Build Coastguard Worker         /// <param name="index">The zero-based index of the item to remove.</param>
RemoveAt(int index)594*1b3f573fSAndroid Build Coastguard Worker         public void RemoveAt(int index)
595*1b3f573fSAndroid Build Coastguard Worker         {
596*1b3f573fSAndroid Build Coastguard Worker             if (index < 0 || index >= count)
597*1b3f573fSAndroid Build Coastguard Worker             {
598*1b3f573fSAndroid Build Coastguard Worker                 throw new ArgumentOutOfRangeException(nameof(index));
599*1b3f573fSAndroid Build Coastguard Worker             }
600*1b3f573fSAndroid Build Coastguard Worker             Array.Copy(array, index + 1, array, index, count - index - 1);
601*1b3f573fSAndroid Build Coastguard Worker             count--;
602*1b3f573fSAndroid Build Coastguard Worker             array[count] = default(T);
603*1b3f573fSAndroid Build Coastguard Worker         }
604*1b3f573fSAndroid Build Coastguard Worker 
605*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
606*1b3f573fSAndroid Build Coastguard Worker         /// Returns a string representation of this repeated field, in the same
607*1b3f573fSAndroid Build Coastguard Worker         /// way as it would be represented by the default JSON formatter.
608*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
ToString()609*1b3f573fSAndroid Build Coastguard Worker         public override string ToString()
610*1b3f573fSAndroid Build Coastguard Worker         {
611*1b3f573fSAndroid Build Coastguard Worker             var writer = new StringWriter();
612*1b3f573fSAndroid Build Coastguard Worker             JsonFormatter.Default.WriteList(writer, this);
613*1b3f573fSAndroid Build Coastguard Worker             return writer.ToString();
614*1b3f573fSAndroid Build Coastguard Worker         }
615*1b3f573fSAndroid Build Coastguard Worker 
616*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
617*1b3f573fSAndroid Build Coastguard Worker         /// Gets or sets the item at the specified index.
618*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
619*1b3f573fSAndroid Build Coastguard Worker         /// <value>
620*1b3f573fSAndroid Build Coastguard Worker         /// The element at the specified index.
621*1b3f573fSAndroid Build Coastguard Worker         /// </value>
622*1b3f573fSAndroid Build Coastguard Worker         /// <param name="index">The zero-based index of the element to get or set.</param>
623*1b3f573fSAndroid Build Coastguard Worker         /// <returns>The item at the specified index.</returns>
624*1b3f573fSAndroid Build Coastguard Worker         public T this[int index]
625*1b3f573fSAndroid Build Coastguard Worker         {
626*1b3f573fSAndroid Build Coastguard Worker             get
627*1b3f573fSAndroid Build Coastguard Worker             {
628*1b3f573fSAndroid Build Coastguard Worker                 if (index < 0 || index >= count)
629*1b3f573fSAndroid Build Coastguard Worker                 {
630*1b3f573fSAndroid Build Coastguard Worker                     throw new ArgumentOutOfRangeException(nameof(index));
631*1b3f573fSAndroid Build Coastguard Worker                 }
632*1b3f573fSAndroid Build Coastguard Worker                 return array[index];
633*1b3f573fSAndroid Build Coastguard Worker             }
634*1b3f573fSAndroid Build Coastguard Worker             set
635*1b3f573fSAndroid Build Coastguard Worker             {
636*1b3f573fSAndroid Build Coastguard Worker                 if (index < 0 || index >= count)
637*1b3f573fSAndroid Build Coastguard Worker                 {
638*1b3f573fSAndroid Build Coastguard Worker                     throw new ArgumentOutOfRangeException(nameof(index));
639*1b3f573fSAndroid Build Coastguard Worker                 }
640*1b3f573fSAndroid Build Coastguard Worker                 ProtoPreconditions.CheckNotNullUnconstrained(value, nameof(value));
641*1b3f573fSAndroid Build Coastguard Worker                 array[index] = value;
642*1b3f573fSAndroid Build Coastguard Worker             }
643*1b3f573fSAndroid Build Coastguard Worker         }
644*1b3f573fSAndroid Build Coastguard Worker 
645*1b3f573fSAndroid Build Coastguard Worker         #region Explicit interface implementation for IList and ICollection.
646*1b3f573fSAndroid Build Coastguard Worker         bool IList.IsFixedSize => false;
647*1b3f573fSAndroid Build Coastguard Worker 
ICollection.CopyTo(Array array, int index)648*1b3f573fSAndroid Build Coastguard Worker         void ICollection.CopyTo(Array array, int index)
649*1b3f573fSAndroid Build Coastguard Worker         {
650*1b3f573fSAndroid Build Coastguard Worker             Array.Copy(this.array, 0, array, index, count);
651*1b3f573fSAndroid Build Coastguard Worker         }
652*1b3f573fSAndroid Build Coastguard Worker 
653*1b3f573fSAndroid Build Coastguard Worker         bool ICollection.IsSynchronized => false;
654*1b3f573fSAndroid Build Coastguard Worker 
655*1b3f573fSAndroid Build Coastguard Worker         object ICollection.SyncRoot => this;
656*1b3f573fSAndroid Build Coastguard Worker 
657*1b3f573fSAndroid Build Coastguard Worker         object IList.this[int index]
658*1b3f573fSAndroid Build Coastguard Worker         {
659*1b3f573fSAndroid Build Coastguard Worker             get { return this[index]; }
660*1b3f573fSAndroid Build Coastguard Worker             set { this[index] = (T)value; }
661*1b3f573fSAndroid Build Coastguard Worker         }
662*1b3f573fSAndroid Build Coastguard Worker 
IList.Add(object value)663*1b3f573fSAndroid Build Coastguard Worker         int IList.Add(object value)
664*1b3f573fSAndroid Build Coastguard Worker         {
665*1b3f573fSAndroid Build Coastguard Worker             Add((T) value);
666*1b3f573fSAndroid Build Coastguard Worker             return count - 1;
667*1b3f573fSAndroid Build Coastguard Worker         }
668*1b3f573fSAndroid Build Coastguard Worker 
IList.Contains(object value)669*1b3f573fSAndroid Build Coastguard Worker         bool IList.Contains(object value)
670*1b3f573fSAndroid Build Coastguard Worker         {
671*1b3f573fSAndroid Build Coastguard Worker             return (value is T && Contains((T)value));
672*1b3f573fSAndroid Build Coastguard Worker         }
673*1b3f573fSAndroid Build Coastguard Worker 
IList.IndexOf(object value)674*1b3f573fSAndroid Build Coastguard Worker         int IList.IndexOf(object value)
675*1b3f573fSAndroid Build Coastguard Worker         {
676*1b3f573fSAndroid Build Coastguard Worker             if (!(value is T))
677*1b3f573fSAndroid Build Coastguard Worker             {
678*1b3f573fSAndroid Build Coastguard Worker                 return -1;
679*1b3f573fSAndroid Build Coastguard Worker             }
680*1b3f573fSAndroid Build Coastguard Worker             return IndexOf((T)value);
681*1b3f573fSAndroid Build Coastguard Worker         }
682*1b3f573fSAndroid Build Coastguard Worker 
IList.Insert(int index, object value)683*1b3f573fSAndroid Build Coastguard Worker         void IList.Insert(int index, object value)
684*1b3f573fSAndroid Build Coastguard Worker         {
685*1b3f573fSAndroid Build Coastguard Worker             Insert(index, (T) value);
686*1b3f573fSAndroid Build Coastguard Worker         }
687*1b3f573fSAndroid Build Coastguard Worker 
IList.Remove(object value)688*1b3f573fSAndroid Build Coastguard Worker         void IList.Remove(object value)
689*1b3f573fSAndroid Build Coastguard Worker         {
690*1b3f573fSAndroid Build Coastguard Worker             if (!(value is T))
691*1b3f573fSAndroid Build Coastguard Worker             {
692*1b3f573fSAndroid Build Coastguard Worker                 return;
693*1b3f573fSAndroid Build Coastguard Worker             }
694*1b3f573fSAndroid Build Coastguard Worker             Remove((T)value);
695*1b3f573fSAndroid Build Coastguard Worker         }
696*1b3f573fSAndroid Build Coastguard Worker         #endregion
697*1b3f573fSAndroid Build Coastguard Worker     }
698*1b3f573fSAndroid Build Coastguard Worker }
699