xref: /aosp_15_r20/external/protobuf/csharp/src/Google.Protobuf/ParserInternalState.cs (revision 1b3f573f81763fcece89efc2b6a5209149e44ab8)
1*1b3f573fSAndroid Build Coastguard Worker #region Copyright notice and license
2*1b3f573fSAndroid Build Coastguard Worker // Protocol Buffers - Google's data interchange format
3*1b3f573fSAndroid Build Coastguard Worker // Copyright 2008 Google Inc.  All rights reserved.
4*1b3f573fSAndroid Build Coastguard Worker // https://developers.google.com/protocol-buffers/
5*1b3f573fSAndroid Build Coastguard Worker //
6*1b3f573fSAndroid Build Coastguard Worker // Redistribution and use in source and binary forms, with or without
7*1b3f573fSAndroid Build Coastguard Worker // modification, are permitted provided that the following conditions are
8*1b3f573fSAndroid Build Coastguard Worker // met:
9*1b3f573fSAndroid Build Coastguard Worker //
10*1b3f573fSAndroid Build Coastguard Worker //     * Redistributions of source code must retain the above copyright
11*1b3f573fSAndroid Build Coastguard Worker // notice, this list of conditions and the following disclaimer.
12*1b3f573fSAndroid Build Coastguard Worker //     * Redistributions in binary form must reproduce the above
13*1b3f573fSAndroid Build Coastguard Worker // copyright notice, this list of conditions and the following disclaimer
14*1b3f573fSAndroid Build Coastguard Worker // in the documentation and/or other materials provided with the
15*1b3f573fSAndroid Build Coastguard Worker // distribution.
16*1b3f573fSAndroid Build Coastguard Worker //     * Neither the name of Google Inc. nor the names of its
17*1b3f573fSAndroid Build Coastguard Worker // contributors may be used to endorse or promote products derived from
18*1b3f573fSAndroid Build Coastguard Worker // this software without specific prior written permission.
19*1b3f573fSAndroid Build Coastguard Worker //
20*1b3f573fSAndroid Build Coastguard Worker // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21*1b3f573fSAndroid Build Coastguard Worker // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
22*1b3f573fSAndroid Build Coastguard Worker // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
23*1b3f573fSAndroid Build Coastguard Worker // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
24*1b3f573fSAndroid Build Coastguard Worker // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
25*1b3f573fSAndroid Build Coastguard Worker // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
26*1b3f573fSAndroid Build Coastguard Worker // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27*1b3f573fSAndroid Build Coastguard Worker // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28*1b3f573fSAndroid Build Coastguard Worker // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29*1b3f573fSAndroid Build Coastguard Worker // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
30*1b3f573fSAndroid Build Coastguard Worker // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31*1b3f573fSAndroid Build Coastguard Worker #endregion
32*1b3f573fSAndroid Build Coastguard Worker 
33*1b3f573fSAndroid Build Coastguard Worker using System;
34*1b3f573fSAndroid Build Coastguard Worker using System.Buffers;
35*1b3f573fSAndroid Build Coastguard Worker using System.Buffers.Binary;
36*1b3f573fSAndroid Build Coastguard Worker using System.Collections.Generic;
37*1b3f573fSAndroid Build Coastguard Worker using System.IO;
38*1b3f573fSAndroid Build Coastguard Worker using System.Runtime.CompilerServices;
39*1b3f573fSAndroid Build Coastguard Worker using System.Runtime.InteropServices;
40*1b3f573fSAndroid Build Coastguard Worker using System.Security;
41*1b3f573fSAndroid Build Coastguard Worker using System.Text;
42*1b3f573fSAndroid Build Coastguard Worker using Google.Protobuf.Collections;
43*1b3f573fSAndroid Build Coastguard Worker 
44*1b3f573fSAndroid Build Coastguard Worker namespace Google.Protobuf
45*1b3f573fSAndroid Build Coastguard Worker {
46*1b3f573fSAndroid Build Coastguard Worker 
47*1b3f573fSAndroid Build Coastguard Worker     // warning: this is a mutable struct, so it needs to be only passed as a ref!
48*1b3f573fSAndroid Build Coastguard Worker     internal struct ParserInternalState
49*1b3f573fSAndroid Build Coastguard Worker     {
50*1b3f573fSAndroid Build Coastguard Worker         // NOTE: the Span representing the current buffer is kept separate so that this doesn't have to be a ref struct and so it can
51*1b3f573fSAndroid Build Coastguard Worker         // be included in CodedInputStream's internal state
52*1b3f573fSAndroid Build Coastguard Worker 
53*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
54*1b3f573fSAndroid Build Coastguard Worker         /// The position within the current buffer (i.e. the next byte to read)
55*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
56*1b3f573fSAndroid Build Coastguard Worker         internal int bufferPos;
57*1b3f573fSAndroid Build Coastguard Worker 
58*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
59*1b3f573fSAndroid Build Coastguard Worker         /// Size of the current buffer
60*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
61*1b3f573fSAndroid Build Coastguard Worker         internal int bufferSize;
62*1b3f573fSAndroid Build Coastguard Worker 
63*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
64*1b3f573fSAndroid Build Coastguard Worker         /// If we are currently inside a length-delimited block, this is the number of
65*1b3f573fSAndroid Build Coastguard Worker         /// bytes in the buffer that are still available once we leave the delimited block.
66*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
67*1b3f573fSAndroid Build Coastguard Worker         internal int bufferSizeAfterLimit;
68*1b3f573fSAndroid Build Coastguard Worker 
69*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
70*1b3f573fSAndroid Build Coastguard Worker         /// The absolute position of the end of the current length-delimited block (including totalBytesRetired)
71*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
72*1b3f573fSAndroid Build Coastguard Worker         internal int currentLimit;
73*1b3f573fSAndroid Build Coastguard Worker 
74*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
75*1b3f573fSAndroid Build Coastguard Worker         /// The total number of consumed before the start of the current buffer. The
76*1b3f573fSAndroid Build Coastguard Worker         /// total bytes read up to the current position can be computed as
77*1b3f573fSAndroid Build Coastguard Worker         /// totalBytesRetired + bufferPos.
78*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
79*1b3f573fSAndroid Build Coastguard Worker         internal int totalBytesRetired;
80*1b3f573fSAndroid Build Coastguard Worker 
81*1b3f573fSAndroid Build Coastguard Worker         internal int recursionDepth;  // current recursion depth
82*1b3f573fSAndroid Build Coastguard Worker 
83*1b3f573fSAndroid Build Coastguard Worker         internal SegmentedBufferHelper segmentedBufferHelper;
84*1b3f573fSAndroid Build Coastguard Worker 
85*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
86*1b3f573fSAndroid Build Coastguard Worker         /// The last tag we read. 0 indicates we've read to the end of the stream
87*1b3f573fSAndroid Build Coastguard Worker         /// (or haven't read anything yet).
88*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
89*1b3f573fSAndroid Build Coastguard Worker         internal uint lastTag;
90*1b3f573fSAndroid Build Coastguard Worker 
91*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
92*1b3f573fSAndroid Build Coastguard Worker         /// The next tag, used to store the value read by PeekTag.
93*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
94*1b3f573fSAndroid Build Coastguard Worker         internal uint nextTag;
95*1b3f573fSAndroid Build Coastguard Worker         internal bool hasNextTag;
96*1b3f573fSAndroid Build Coastguard Worker 
97*1b3f573fSAndroid Build Coastguard Worker         // these fields are configuration, they should be readonly
98*1b3f573fSAndroid Build Coastguard Worker         internal int sizeLimit;
99*1b3f573fSAndroid Build Coastguard Worker         internal int recursionLimit;
100*1b3f573fSAndroid Build Coastguard Worker 
101*1b3f573fSAndroid Build Coastguard Worker         // If non-null, the top level parse method was started with given coded input stream as an argument
102*1b3f573fSAndroid Build Coastguard Worker         // which also means we can potentially fallback to calling MergeFrom(CodedInputStream cis) if needed.
103*1b3f573fSAndroid Build Coastguard Worker         internal CodedInputStream CodedInputStream => segmentedBufferHelper.CodedInputStream;
104*1b3f573fSAndroid Build Coastguard Worker 
105*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
106*1b3f573fSAndroid Build Coastguard Worker         /// Internal-only property; when set to true, unknown fields will be discarded while parsing.
107*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
108*1b3f573fSAndroid Build Coastguard Worker         internal bool DiscardUnknownFields { get; set; }
109*1b3f573fSAndroid Build Coastguard Worker 
110*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
111*1b3f573fSAndroid Build Coastguard Worker         /// Internal-only property; provides extension identifiers to compatible messages while parsing.
112*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
113*1b3f573fSAndroid Build Coastguard Worker         internal ExtensionRegistry ExtensionRegistry { get; set; }
114*1b3f573fSAndroid Build Coastguard Worker     }
115*1b3f573fSAndroid Build Coastguard Worker }