1*da0073e9SAndroid Build Coastguard Worker# resnet50 layer shape 2*da0073e9SAndroid Build Coastguard Workerresnet50_layers = ( 3*da0073e9SAndroid Build Coastguard Worker # IN_H, IN_W, IN_C, KERNEL_H, KERNEL_W, KERNEL_N, stride, padding 4*da0073e9SAndroid Build Coastguard Worker (224, 224, 3, 7, 7, 64, (2, 2), (0, 0)), 5*da0073e9SAndroid Build Coastguard Worker # conv2_x 6*da0073e9SAndroid Build Coastguard Worker (56, 56, 64, 1, 1, 64, (1, 1), (0, 0)), 7*da0073e9SAndroid Build Coastguard Worker (56, 56, 64, 3, 3, 64, (1, 1), (0, 0)), 8*da0073e9SAndroid Build Coastguard Worker (56, 56, 64, 1, 1, 256, (1, 1), (0, 0)), 9*da0073e9SAndroid Build Coastguard Worker # conv3_x 10*da0073e9SAndroid Build Coastguard Worker (56, 56, 256, 1, 1, 128, (2, 2), (0, 0)), 11*da0073e9SAndroid Build Coastguard Worker (28, 28, 128, 3, 3, 128, (1, 1), (0, 0)), 12*da0073e9SAndroid Build Coastguard Worker (28, 28, 128, 1, 1, 512, (1, 1), (0, 0)), 13*da0073e9SAndroid Build Coastguard Worker # conv4_x 14*da0073e9SAndroid Build Coastguard Worker (28, 28, 512, 1, 1, 256, (2, 2), (0, 0)), 15*da0073e9SAndroid Build Coastguard Worker (14, 14, 256, 3, 3, 256, (1, 1), (0, 0)), 16*da0073e9SAndroid Build Coastguard Worker (14, 14, 256, 1, 1, 1024, (1, 1), (0, 0)), 17*da0073e9SAndroid Build Coastguard Worker # conv5_x 18*da0073e9SAndroid Build Coastguard Worker (14, 14, 1024, 1, 1, 512, (2, 2), (0, 0)), 19*da0073e9SAndroid Build Coastguard Worker (7, 7, 512, 3, 3, 512, (1, 1), (0, 0)), 20*da0073e9SAndroid Build Coastguard Worker (7, 7, 512, 1, 1, 2048, (1, 1), (0, 0)), 21*da0073e9SAndroid Build Coastguard Worker) 22*da0073e9SAndroid Build Coastguard Worker 23*da0073e9SAndroid Build Coastguard Workeralexnet_layers = ( 24*da0073e9SAndroid Build Coastguard Worker # IN_H, IN_W, IN_C, KERNEL_H, KERNEL_W, KERNEL_N, stride, padding 25*da0073e9SAndroid Build Coastguard Worker (224, 224, 3, 11, 11, 64, (4, 4), (2, 2)), 26*da0073e9SAndroid Build Coastguard Worker) 27