xref: /aosp_15_r20/external/pytorch/c10/util/Float8_e4m3fnuz.h (revision da0073e96a02ea20f0ac840b70461e3646d07c45)
1*da0073e9SAndroid Build Coastguard Worker #pragma once
2*da0073e9SAndroid Build Coastguard Worker 
3*da0073e9SAndroid Build Coastguard Worker /// Defines the Float8_e4m3fnuz type (8-bit floating-point) including
4*da0073e9SAndroid Build Coastguard Worker /// conversions to standard C types and basic arithmetic operations. Note that
5*da0073e9SAndroid Build Coastguard Worker /// arithmetic operations are implemented by converting to floating point and
6*da0073e9SAndroid Build Coastguard Worker /// performing the operation in float32.
7*da0073e9SAndroid Build Coastguard Worker /// Binary configuration remains the same as Float8_e4m3fn:
8*da0073e9SAndroid Build Coastguard Worker /// s eeee mmm
9*da0073e9SAndroid Build Coastguard Worker /// 1 sign bit
10*da0073e9SAndroid Build Coastguard Worker /// 4 exponent bits
11*da0073e9SAndroid Build Coastguard Worker /// 3 mantissa bits
12*da0073e9SAndroid Build Coastguard Worker /// The key differences versus Float8_e4m3fn are:
13*da0073e9SAndroid Build Coastguard Worker /// bias = 8
14*da0073e9SAndroid Build Coastguard Worker /// no infinities or negative zero
15*da0073e9SAndroid Build Coastguard Worker /// NaN only when sign bit is 1, rest all 0s
16*da0073e9SAndroid Build Coastguard Worker ///
17*da0073e9SAndroid Build Coastguard Worker /// Implementation based on the paper https://arxiv.org/pdf/2206.02915.pdf and
18*da0073e9SAndroid Build Coastguard Worker /// the existing Float8_e4m3fn implementation.
19*da0073e9SAndroid Build Coastguard Worker 
20*da0073e9SAndroid Build Coastguard Worker #include <c10/macros/Export.h>
21*da0073e9SAndroid Build Coastguard Worker #include <c10/macros/Macros.h>
22*da0073e9SAndroid Build Coastguard Worker #include <c10/util/floating_point_utils.h>
23*da0073e9SAndroid Build Coastguard Worker #include <type_traits>
24*da0073e9SAndroid Build Coastguard Worker 
25*da0073e9SAndroid Build Coastguard Worker #if defined(__cplusplus)
26*da0073e9SAndroid Build Coastguard Worker #include <cstdint>
27*da0073e9SAndroid Build Coastguard Worker #elif !defined(__OPENCL_VERSION__)
28*da0073e9SAndroid Build Coastguard Worker #include <math.h>
29*da0073e9SAndroid Build Coastguard Worker #include <stdint.h>
30*da0073e9SAndroid Build Coastguard Worker #endif
31*da0073e9SAndroid Build Coastguard Worker 
32*da0073e9SAndroid Build Coastguard Worker #include <iosfwd>
33*da0073e9SAndroid Build Coastguard Worker #include <ostream>
34*da0073e9SAndroid Build Coastguard Worker 
35*da0073e9SAndroid Build Coastguard Worker namespace c10 {
36*da0073e9SAndroid Build Coastguard Worker 
37*da0073e9SAndroid Build Coastguard Worker namespace detail {
38*da0073e9SAndroid Build Coastguard Worker 
39*da0073e9SAndroid Build Coastguard Worker /*
40*da0073e9SAndroid Build Coastguard Worker  * Convert a 32-bit floating-point number in IEEE single-precision format to a
41*da0073e9SAndroid Build Coastguard Worker  * 8-bit floating-point number in fp8 E4M3FNUZ format, in bit representation.
42*da0073e9SAndroid Build Coastguard Worker  */
fp8e4m3fnuz_from_fp32_value(float f)43*da0073e9SAndroid Build Coastguard Worker inline C10_HOST_DEVICE uint8_t fp8e4m3fnuz_from_fp32_value(float f) {
44*da0073e9SAndroid Build Coastguard Worker   /*
45*da0073e9SAndroid Build Coastguard Worker    * Binary representation of 256.0f, which is the first value not representable
46*da0073e9SAndroid Build Coastguard Worker    * (i.e. the first value which would overflow in to the sign bit, resulting in
47*da0073e9SAndroid Build Coastguard Worker    * a NaN) in fp8e4m3fnuz range:
48*da0073e9SAndroid Build Coastguard Worker    * 1 0000 000 - fp8e4m3fnuz
49*da0073e9SAndroid Build Coastguard Worker    * 0 10000111 00000000000000000000000 - fp32
50*da0073e9SAndroid Build Coastguard Worker    */
51*da0073e9SAndroid Build Coastguard Worker   constexpr uint32_t fnuz_max = UINT32_C(0x87) << 23;
52*da0073e9SAndroid Build Coastguard Worker 
53*da0073e9SAndroid Build Coastguard Worker   /*
54*da0073e9SAndroid Build Coastguard Worker    * A mask for converting fp32 numbers lower than fp8e4m3fnuz normal range
55*da0073e9SAndroid Build Coastguard Worker    * into denorm representation
56*da0073e9SAndroid Build Coastguard Worker    * magic number: ((127 - 8) + (23 - 3) + 1)
57*da0073e9SAndroid Build Coastguard Worker    */
58*da0073e9SAndroid Build Coastguard Worker   constexpr uint32_t denorm_mask = UINT32_C(0x8C) << 23;
59*da0073e9SAndroid Build Coastguard Worker 
60*da0073e9SAndroid Build Coastguard Worker   uint32_t f_bits = fp32_to_bits(f);
61*da0073e9SAndroid Build Coastguard Worker 
62*da0073e9SAndroid Build Coastguard Worker   uint32_t result = 0u;
63*da0073e9SAndroid Build Coastguard Worker 
64*da0073e9SAndroid Build Coastguard Worker   /*
65*da0073e9SAndroid Build Coastguard Worker    * Extract the sign of the input number into the high bit of the 32-bit word:
66*da0073e9SAndroid Build Coastguard Worker    *
67*da0073e9SAndroid Build Coastguard Worker    *      +---+----------------------------------+
68*da0073e9SAndroid Build Coastguard Worker    *      | S |0000000 00000000 00000000 00000000|
69*da0073e9SAndroid Build Coastguard Worker    *      +---+----------------------------------+
70*da0073e9SAndroid Build Coastguard Worker    * Bits  31                 0-31
71*da0073e9SAndroid Build Coastguard Worker    */
72*da0073e9SAndroid Build Coastguard Worker   const uint32_t sign = f_bits & UINT32_C(0x80000000);
73*da0073e9SAndroid Build Coastguard Worker 
74*da0073e9SAndroid Build Coastguard Worker   /*
75*da0073e9SAndroid Build Coastguard Worker    * Set sign bit to 0
76*da0073e9SAndroid Build Coastguard Worker    */
77*da0073e9SAndroid Build Coastguard Worker   f_bits ^= sign;
78*da0073e9SAndroid Build Coastguard Worker 
79*da0073e9SAndroid Build Coastguard Worker   if (f_bits >= fnuz_max) {
80*da0073e9SAndroid Build Coastguard Worker     // NaN -- sign bit set to 1, rest 0s.
81*da0073e9SAndroid Build Coastguard Worker     return 0x80;
82*da0073e9SAndroid Build Coastguard Worker   }
83*da0073e9SAndroid Build Coastguard Worker 
84*da0073e9SAndroid Build Coastguard Worker   if (f_bits < (UINT32_C(0x78) << 23) /* 2^-7 in float32 */) {
85*da0073e9SAndroid Build Coastguard Worker     // Input exponent is less than -7, the smallest e4m3fnuz exponent, so the
86*da0073e9SAndroid Build Coastguard Worker     // number will become subnormal.
87*da0073e9SAndroid Build Coastguard Worker     f_bits = fp32_to_bits(fp32_from_bits(f_bits) + fp32_from_bits(denorm_mask));
88*da0073e9SAndroid Build Coastguard Worker     result = static_cast<uint8_t>(f_bits - denorm_mask);
89*da0073e9SAndroid Build Coastguard Worker     if (result == 0) {
90*da0073e9SAndroid Build Coastguard Worker       // fnuz types don't have negative zero.
91*da0073e9SAndroid Build Coastguard Worker       return 0;
92*da0073e9SAndroid Build Coastguard Worker     }
93*da0073e9SAndroid Build Coastguard Worker   } else {
94*da0073e9SAndroid Build Coastguard Worker     // resulting mantissa is odd
95*da0073e9SAndroid Build Coastguard Worker     uint8_t mant_odd = (f_bits >> 20) & 1;
96*da0073e9SAndroid Build Coastguard Worker 
97*da0073e9SAndroid Build Coastguard Worker     // update exponent, rounding bias part 1
98*da0073e9SAndroid Build Coastguard Worker     f_bits += ((uint32_t)(8 - 127) << 23) + 0x7FFFF;
99*da0073e9SAndroid Build Coastguard Worker 
100*da0073e9SAndroid Build Coastguard Worker     // rounding bias part 2
101*da0073e9SAndroid Build Coastguard Worker     f_bits += mant_odd;
102*da0073e9SAndroid Build Coastguard Worker 
103*da0073e9SAndroid Build Coastguard Worker     // take the bits!
104*da0073e9SAndroid Build Coastguard Worker     result = static_cast<uint8_t>(f_bits >> 20);
105*da0073e9SAndroid Build Coastguard Worker   }
106*da0073e9SAndroid Build Coastguard Worker 
107*da0073e9SAndroid Build Coastguard Worker   result |= sign >> 24;
108*da0073e9SAndroid Build Coastguard Worker   return result;
109*da0073e9SAndroid Build Coastguard Worker }
110*da0073e9SAndroid Build Coastguard Worker 
111*da0073e9SAndroid Build Coastguard Worker } // namespace detail
112*da0073e9SAndroid Build Coastguard Worker 
113*da0073e9SAndroid Build Coastguard Worker struct alignas(1) Float8_e4m3fnuz {
114*da0073e9SAndroid Build Coastguard Worker   uint8_t x;
115*da0073e9SAndroid Build Coastguard Worker 
116*da0073e9SAndroid Build Coastguard Worker   struct from_bits_t {};
from_bitsFloat8_e4m3fnuz117*da0073e9SAndroid Build Coastguard Worker   C10_HOST_DEVICE static constexpr from_bits_t from_bits() {
118*da0073e9SAndroid Build Coastguard Worker     return from_bits_t();
119*da0073e9SAndroid Build Coastguard Worker   }
120*da0073e9SAndroid Build Coastguard Worker 
121*da0073e9SAndroid Build Coastguard Worker   Float8_e4m3fnuz() = default;
122*da0073e9SAndroid Build Coastguard Worker 
Float8_e4m3fnuzFloat8_e4m3fnuz123*da0073e9SAndroid Build Coastguard Worker   constexpr C10_HOST_DEVICE Float8_e4m3fnuz(uint8_t bits, from_bits_t)
124*da0073e9SAndroid Build Coastguard Worker       : x(bits) {}
125*da0073e9SAndroid Build Coastguard Worker   inline C10_HOST_DEVICE Float8_e4m3fnuz(float value);
126*da0073e9SAndroid Build Coastguard Worker   inline C10_HOST_DEVICE operator float() const;
127*da0073e9SAndroid Build Coastguard Worker   inline C10_HOST_DEVICE bool isnan() const;
128*da0073e9SAndroid Build Coastguard Worker };
129*da0073e9SAndroid Build Coastguard Worker 
130*da0073e9SAndroid Build Coastguard Worker C10_API inline std::ostream& operator<<(
131*da0073e9SAndroid Build Coastguard Worker     std::ostream& out,
132*da0073e9SAndroid Build Coastguard Worker     const Float8_e4m3fnuz& value) {
133*da0073e9SAndroid Build Coastguard Worker   out << (float)value;
134*da0073e9SAndroid Build Coastguard Worker   return out;
135*da0073e9SAndroid Build Coastguard Worker }
136*da0073e9SAndroid Build Coastguard Worker 
137*da0073e9SAndroid Build Coastguard Worker } // namespace c10
138*da0073e9SAndroid Build Coastguard Worker 
139*da0073e9SAndroid Build Coastguard Worker #include <c10/util/Float8_e4m3fnuz-inl.h> // IWYU pragma: keep
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