1*da0073e9SAndroid Build Coastguard Workerif(NOT APPLE) 2*da0073e9SAndroid Build Coastguard Worker return() 3*da0073e9SAndroid Build Coastguard Workerendif() 4*da0073e9SAndroid Build Coastguard Worker 5*da0073e9SAndroid Build Coastguard Workerif(NOT USE_PYTORCH_METAL) 6*da0073e9SAndroid Build Coastguard Worker return() 7*da0073e9SAndroid Build Coastguard Workerendif() 8*da0073e9SAndroid Build Coastguard Worker 9*da0073e9SAndroid Build Coastguard Workerif(IOS OR INTERN_BUILD_MOBILE) 10*da0073e9SAndroid Build Coastguard Worker return() 11*da0073e9SAndroid Build Coastguard Workerendif() 12*da0073e9SAndroid Build Coastguard Worker 13*da0073e9SAndroid Build Coastguard Workerset(OSX_PLATFORM "MacOSX.platform") 14*da0073e9SAndroid Build Coastguard Workerexec_program(/usr/bin/xcode-select ARGS -print-path OUTPUT_VARIABLE CMAKE_XCODE_DEVELOPER_DIR) 15*da0073e9SAndroid Build Coastguard Workerset(XCODE_POST_43_ROOT "${CMAKE_XCODE_DEVELOPER_DIR}/Platforms/${OSX_PLATFORM}/Developer") 16*da0073e9SAndroid Build Coastguard Workerset(XCODE_PRE_43_ROOT "/Developer/Platforms/${OSX_PLATFORM}/Developer") 17*da0073e9SAndroid Build Coastguard Workerif(NOT DEFINED CMAKE_OSX_DEVELOPER_ROOT) 18*da0073e9SAndroid Build Coastguard Worker if(EXISTS ${XCODE_POST_43_ROOT}) 19*da0073e9SAndroid Build Coastguard Worker set(CMAKE_OSX_DEVELOPER_ROOT ${XCODE_POST_43_ROOT}) 20*da0073e9SAndroid Build Coastguard Worker elseif(EXISTS ${XCODE_PRE_43_ROOT}) 21*da0073e9SAndroid Build Coastguard Worker set(CMAKE_OSX_DEVELOPER_ROOT ${XCODE_PRE_43_ROOT}) 22*da0073e9SAndroid Build Coastguard Worker elseif(EXISTS ${CMAKE_XCODE_DEVELOPER_DIR} AND ${CMAKE_XCODE_DEVELOPER_DIR} STREQUAL "/Library/Developer/CommandLineTools") 23*da0073e9SAndroid Build Coastguard Worker set(CMAKE_OSX_DEVELOPER_ROOT ${CMAKE_XCODE_DEVELOPER_DIR}) 24*da0073e9SAndroid Build Coastguard Worker endif() 25*da0073e9SAndroid Build Coastguard Workerendif(NOT DEFINED CMAKE_OSX_DEVELOPER_ROOT) 26*da0073e9SAndroid Build Coastguard Workerset(CMAKE_OSX_DEVELOPER_ROOT ${CMAKE_OSX_DEVELOPER_ROOT} CACHE PATH "Location of OSX SDKs root directory") 27*da0073e9SAndroid Build Coastguard Worker 28*da0073e9SAndroid Build Coastguard Workerif(NOT DEFINED CMAKE_OSX_SDK_ROOT) 29*da0073e9SAndroid Build Coastguard Worker file(GLOB _CMAKE_OSX_SDKS "${CMAKE_OSX_DEVELOPER_ROOT}/SDKs/*") 30*da0073e9SAndroid Build Coastguard Worker if(_CMAKE_OSX_SDKS) 31*da0073e9SAndroid Build Coastguard Worker list(SORT _CMAKE_OSX_SDKS) 32*da0073e9SAndroid Build Coastguard Worker list(REVERSE _CMAKE_OSX_SDKS) 33*da0073e9SAndroid Build Coastguard Worker list(GET _CMAKE_OSX_SDKS 0 CMAKE_OSX_SDK_ROOT) 34*da0073e9SAndroid Build Coastguard Worker message(STATUS "_CMAKE_OSX_SDKS: ${_CMAKE_OSX_SDKS}") 35*da0073e9SAndroid Build Coastguard Worker else(_CMAKE_OSX_SDKS) 36*da0073e9SAndroid Build Coastguard Worker message(FATAL_ERROR "No OSX SDK's found in default search path ${CMAKE_OSX_DEVELOPER_ROOT}.") 37*da0073e9SAndroid Build Coastguard Worker endif(_CMAKE_OSX_SDKS) 38*da0073e9SAndroid Build Coastguard Worker message(STATUS "Toolchain using default OSX SDK: ${CMAKE_OSX_SDK_ROOT}") 39*da0073e9SAndroid Build Coastguard Workerendif(NOT DEFINED CMAKE_OSX_SDK_ROOT) 40*da0073e9SAndroid Build Coastguard Workerset(CMAKE_OSX_SDK_ROOT ${CMAKE_OSX_SDK_ROOT} CACHE PATH "Location of the selected OSX SDK") 41*da0073e9SAndroid Build Coastguard Workerset(CMAKE_FRAMEWORK_PATH 42*da0073e9SAndroid Build Coastguard Worker ${CMAKE_OSX_SDK_ROOT}/System/Library/Frameworks 43*da0073e9SAndroid Build Coastguard Worker ${CMAKE_OSX_SDK_ROOT}/System/Library/PrivateFrameworks 44*da0073e9SAndroid Build Coastguard Worker ${CMAKE_OSX_SDK_ROOT}/Developer/Library/Frameworks 45*da0073e9SAndroid Build Coastguard Worker) 46*da0073e9SAndroid Build Coastguard Workermessage(STATUS "CMAKE_FRAMEWORK_PATH: ${CMAKE_FRAMEWORK_PATH}") 47*da0073e9SAndroid Build Coastguard Workerset(CMAKE_FIND_FRAMEWORK FIRST) 48