1*da0073e9SAndroid Build Coastguard Worker# Find the CUDSS library 2*da0073e9SAndroid Build Coastguard Worker# 3*da0073e9SAndroid Build Coastguard Worker# The following variables are optionally searched for defaults 4*da0073e9SAndroid Build Coastguard Worker# CUDSS_ROOT: Base directory where CUDSS is found 5*da0073e9SAndroid Build Coastguard Worker# CUDSS_INCLUDE_DIR: Directory where CUDSS header is searched for 6*da0073e9SAndroid Build Coastguard Worker# CUDSS_LIBRARY: Directory where CUDSS library is searched for 7*da0073e9SAndroid Build Coastguard Worker# 8*da0073e9SAndroid Build Coastguard Worker# The following are set after configuration is done: 9*da0073e9SAndroid Build Coastguard Worker# CUDSS_FOUND 10*da0073e9SAndroid Build Coastguard Worker# CUDSS_INCLUDE_PATH 11*da0073e9SAndroid Build Coastguard Worker# CUDSS_LIBRARY_PATH 12*da0073e9SAndroid Build Coastguard Worker 13*da0073e9SAndroid Build Coastguard Workerinclude(FindPackageHandleStandardArgs) 14*da0073e9SAndroid Build Coastguard Worker 15*da0073e9SAndroid Build Coastguard Workerset(CUDSS_ROOT $ENV{CUDSS_ROOT_DIR} CACHE PATH "Folder containing NVIDIA CUDSS") 16*da0073e9SAndroid Build Coastguard Workerif (DEFINED $ENV{CUDSS_ROOT_DIR}) 17*da0073e9SAndroid Build Coastguard Worker message(WARNING "CUDSS_ROOT_DIR is deprecated. Please set CUDSS_ROOT instead.") 18*da0073e9SAndroid Build Coastguard Workerendif() 19*da0073e9SAndroid Build Coastguard Workerlist(APPEND CUDSS_ROOT $ENV{CUDSS_ROOT_DIR} ${CUDA_TOOLKIT_ROOT_DIR}) 20*da0073e9SAndroid Build Coastguard Worker 21*da0073e9SAndroid Build Coastguard Worker# Compatible layer for CMake <3.12. CUDSS_ROOT will be accounted in for searching paths and libraries for CMake >=3.12. 22*da0073e9SAndroid Build Coastguard Workerlist(APPEND CMAKE_PREFIX_PATH ${CUDSS_ROOT}) 23*da0073e9SAndroid Build Coastguard Worker 24*da0073e9SAndroid Build Coastguard Workerset(CUDSS_INCLUDE_DIR $ENV{CUDSS_INCLUDE_DIR} CACHE PATH "Folder containing NVIDIA CUDSS header files") 25*da0073e9SAndroid Build Coastguard Worker 26*da0073e9SAndroid Build Coastguard Workerfind_path(CUDSS_INCLUDE_PATH cudss.h 27*da0073e9SAndroid Build Coastguard Worker HINTS ${CUDSS_INCLUDE_DIR} 28*da0073e9SAndroid Build Coastguard Worker PATH_SUFFIXES cuda/include cuda include) 29*da0073e9SAndroid Build Coastguard Worker 30*da0073e9SAndroid Build Coastguard Workerset(CUDSS_LIBRARY $ENV{CUDSS_LIBRARY} CACHE PATH "Path to the CUDSS library file (e.g., libcudss.so)") 31*da0073e9SAndroid Build Coastguard Worker 32*da0073e9SAndroid Build Coastguard Workerset(CUDSS_LIBRARY_NAME "libcudss.so") 33*da0073e9SAndroid Build Coastguard Workerif(MSVC) 34*da0073e9SAndroid Build Coastguard Worker set(CUDSS_LIBRARY_NAME "cudss.lib") 35*da0073e9SAndroid Build Coastguard Workerendif() 36*da0073e9SAndroid Build Coastguard Worker 37*da0073e9SAndroid Build Coastguard Workerfind_library(CUDSS_LIBRARY_PATH ${CUDSS_LIBRARY_NAME} 38*da0073e9SAndroid Build Coastguard Worker PATHS ${CUDSS_LIBRARY} 39*da0073e9SAndroid Build Coastguard Worker PATH_SUFFIXES lib lib64 cuda/lib cuda/lib64 lib/x64) 40*da0073e9SAndroid Build Coastguard Worker 41*da0073e9SAndroid Build Coastguard Workerfind_package_handle_standard_args(CUDSS DEFAULT_MSG CUDSS_LIBRARY_PATH CUDSS_INCLUDE_PATH) 42*da0073e9SAndroid Build Coastguard Worker 43*da0073e9SAndroid Build Coastguard Workerif(CUDSS_FOUND) 44*da0073e9SAndroid Build Coastguard Worker # Get CUDSS version 45*da0073e9SAndroid Build Coastguard Worker file(READ ${CUDSS_INCLUDE_PATH}/cudss.h CUDSS_HEADER_CONTENTS) 46*da0073e9SAndroid Build Coastguard Worker string(REGEX MATCH "define CUDSS_VER_MAJOR * +([0-9]+)" 47*da0073e9SAndroid Build Coastguard Worker CUDSS_VERSION_MAJOR "${CUDSS_HEADER_CONTENTS}") 48*da0073e9SAndroid Build Coastguard Worker string(REGEX REPLACE "define CUDSS_VER_MAJOR * +([0-9]+)" "\\1" 49*da0073e9SAndroid Build Coastguard Worker CUDSS_VERSION_MAJOR "${CUDSS_VERSION_MAJOR}") 50*da0073e9SAndroid Build Coastguard Worker string(REGEX MATCH "define CUDSS_VER_MINOR * +([0-9]+)" 51*da0073e9SAndroid Build Coastguard Worker CUDSS_VERSION_MINOR "${CUDSS_HEADER_CONTENTS}") 52*da0073e9SAndroid Build Coastguard Worker string(REGEX REPLACE "define CUDSS_VER_MINOR * +([0-9]+)" "\\1" 53*da0073e9SAndroid Build Coastguard Worker CUDSS_VERSION_MINOR "${CUDSS_VERSION_MINOR}") 54*da0073e9SAndroid Build Coastguard Worker string(REGEX MATCH "define CUDSS_VER_PATCH * +([0-9]+)" 55*da0073e9SAndroid Build Coastguard Worker CUDSS_VERSION_PATCH "${CUDSS_HEADER_CONTENTS}") 56*da0073e9SAndroid Build Coastguard Worker string(REGEX REPLACE "define CUDSS_VER_PATCH * +([0-9]+)" "\\1" 57*da0073e9SAndroid Build Coastguard Worker CUDSS_VERSION_PATCH "${CUDSS_VERSION_PATCH}") 58*da0073e9SAndroid Build Coastguard Worker # Assemble CUDSS version. Use minor version since current major version is 0. 59*da0073e9SAndroid Build Coastguard Worker if(NOT CUDSS_VERSION_MINOR) 60*da0073e9SAndroid Build Coastguard Worker set(CUDSS_VERSION "?") 61*da0073e9SAndroid Build Coastguard Worker else() 62*da0073e9SAndroid Build Coastguard Worker set(CUDSS_VERSION 63*da0073e9SAndroid Build Coastguard Worker "${CUDSS_VERSION_MAJOR}.${CUDSS_VERSION_MINOR}.${CUDSS_VERSION_PATCH}") 64*da0073e9SAndroid Build Coastguard Worker endif() 65*da0073e9SAndroid Build Coastguard Workerendif() 66*da0073e9SAndroid Build Coastguard Worker 67*da0073e9SAndroid Build Coastguard Workermark_as_advanced(CUDSS_ROOT CUDSS_INCLUDE_DIR CUDSS_LIBRARY CUDSS_VERSION) 68