1*da0073e9SAndroid Build Coastguard Worker# Find the CUSPARSELT library 2*da0073e9SAndroid Build Coastguard Worker# 3*da0073e9SAndroid Build Coastguard Worker# The following variables are optionally searched for defaults 4*da0073e9SAndroid Build Coastguard Worker# CUSPARSELT_ROOT: Base directory where CUSPARSELT is found 5*da0073e9SAndroid Build Coastguard Worker# CUSPARSELT_INCLUDE_DIR: Directory where CUSPARSELT header is searched for 6*da0073e9SAndroid Build Coastguard Worker# CUSPARSELT_LIBRARY: Directory where CUSPARSELT library is searched for 7*da0073e9SAndroid Build Coastguard Worker# 8*da0073e9SAndroid Build Coastguard Worker# The following are set after configuration is done: 9*da0073e9SAndroid Build Coastguard Worker# CUSPARSELT_FOUND 10*da0073e9SAndroid Build Coastguard Worker# CUSPARSELT_INCLUDE_PATH 11*da0073e9SAndroid Build Coastguard Worker# CUSPARSELT_LIBRARY_PATH 12*da0073e9SAndroid Build Coastguard Worker 13*da0073e9SAndroid Build Coastguard Workerinclude(FindPackageHandleStandardArgs) 14*da0073e9SAndroid Build Coastguard Worker 15*da0073e9SAndroid Build Coastguard Workerset(CUSPARSELT_ROOT $ENV{CUSPARSELT_ROOT_DIR} CACHE PATH "Folder containing NVIDIA cuSPARSELt") 16*da0073e9SAndroid Build Coastguard Workerif (DEFINED $ENV{CUSPARSELT_ROOT_DIR}) 17*da0073e9SAndroid Build Coastguard Worker message(WARNING "CUSPARSELT_ROOT_DIR is deprecated. Please set CUSPARSELT_ROOT instead.") 18*da0073e9SAndroid Build Coastguard Workerendif() 19*da0073e9SAndroid Build Coastguard Workerlist(APPEND CUSPARSELT_ROOT $ENV{CUSPARSELT_ROOT_DIR} ${CUDA_TOOLKIT_ROOT_DIR}) 20*da0073e9SAndroid Build Coastguard Worker 21*da0073e9SAndroid Build Coastguard Worker# Compatible layer for CMake <3.12. CUSPARSELT_ROOT will be accounted in for searching paths and libraries for CMake >=3.12. 22*da0073e9SAndroid Build Coastguard Workerlist(APPEND CMAKE_PREFIX_PATH ${CUSPARSELT_ROOT}) 23*da0073e9SAndroid Build Coastguard Worker 24*da0073e9SAndroid Build Coastguard Workerset(CUSPARSELT_INCLUDE_DIR $ENV{CUSPARSELT_INCLUDE_DIR} CACHE PATH "Folder containing NVIDIA cuSPARSELt header files") 25*da0073e9SAndroid Build Coastguard Worker 26*da0073e9SAndroid Build Coastguard Workerfind_path(CUSPARSELT_INCLUDE_PATH cusparseLt.h 27*da0073e9SAndroid Build Coastguard Worker HINTS ${CUSPARSELT_INCLUDE_DIR} 28*da0073e9SAndroid Build Coastguard Worker PATH_SUFFIXES cuda/include cuda include) 29*da0073e9SAndroid Build Coastguard Worker 30*da0073e9SAndroid Build Coastguard Workerset(CUSPARSELT_LIBRARY $ENV{CUSPARSELT_LIBRARY} CACHE PATH "Path to the cusparselt library file (e.g., libcusparseLt.so)") 31*da0073e9SAndroid Build Coastguard Worker 32*da0073e9SAndroid Build Coastguard Workerset(CUSPARSELT_LIBRARY_NAME "libcusparseLt.so") 33*da0073e9SAndroid Build Coastguard Workerif(MSVC) 34*da0073e9SAndroid Build Coastguard Worker set(CUSPARSELT_LIBRARY_NAME "cusparseLt.lib") 35*da0073e9SAndroid Build Coastguard Workerendif() 36*da0073e9SAndroid Build Coastguard Worker 37*da0073e9SAndroid Build Coastguard Workerfind_library(CUSPARSELT_LIBRARY_PATH ${CUSPARSELT_LIBRARY_NAME} 38*da0073e9SAndroid Build Coastguard Worker PATHS ${CUSPARSELT_LIBRARY} 39*da0073e9SAndroid Build Coastguard Worker PATH_SUFFIXES lib lib64 cuda/lib cuda/lib64 lib/x64) 40*da0073e9SAndroid Build Coastguard Worker 41*da0073e9SAndroid Build Coastguard Workerfind_package_handle_standard_args(CUSPARSELT DEFAULT_MSG CUSPARSELT_LIBRARY_PATH CUSPARSELT_INCLUDE_PATH) 42*da0073e9SAndroid Build Coastguard Worker 43*da0073e9SAndroid Build Coastguard Workerif(CUSPARSELT_FOUND) 44*da0073e9SAndroid Build Coastguard Worker # Get cuSPARSELt version 45*da0073e9SAndroid Build Coastguard Worker file(READ ${CUSPARSELT_INCLUDE_PATH}/cusparseLt.h CUSPARSELT_HEADER_CONTENTS) 46*da0073e9SAndroid Build Coastguard Worker string(REGEX MATCH "define CUSPARSELT_VER_MAJOR * +([0-9]+)" 47*da0073e9SAndroid Build Coastguard Worker CUSPARSELT_VERSION_MAJOR "${CUSPARSELT_HEADER_CONTENTS}") 48*da0073e9SAndroid Build Coastguard Worker string(REGEX REPLACE "define CUSPARSELT_VER_MAJOR * +([0-9]+)" "\\1" 49*da0073e9SAndroid Build Coastguard Worker CUSPARSELT_VERSION_MAJOR "${CUSPARSELT_VERSION_MAJOR}") 50*da0073e9SAndroid Build Coastguard Worker string(REGEX MATCH "define CUSPARSELT_VER_MINOR * +([0-9]+)" 51*da0073e9SAndroid Build Coastguard Worker CUSPARSELT_VERSION_MINOR "${CUSPARSELT_HEADER_CONTENTS}") 52*da0073e9SAndroid Build Coastguard Worker string(REGEX REPLACE "define CUSPARSELT_VER_MINOR * +([0-9]+)" "\\1" 53*da0073e9SAndroid Build Coastguard Worker CUSPARSELT_VERSION_MINOR "${CUSPARSELT_VERSION_MINOR}") 54*da0073e9SAndroid Build Coastguard Worker string(REGEX MATCH "define CUSPARSELT_VER_PATCH * +([0-9]+)" 55*da0073e9SAndroid Build Coastguard Worker CUSPARSELT_VERSION_PATCH "${CUSPARSELT_HEADER_CONTENTS}") 56*da0073e9SAndroid Build Coastguard Worker string(REGEX REPLACE "define CUSPARSELT_VER_PATCH * +([0-9]+)" "\\1" 57*da0073e9SAndroid Build Coastguard Worker CUSPARSELT_VERSION_PATCH "${CUSPARSELT_VERSION_PATCH}") 58*da0073e9SAndroid Build Coastguard Worker # Assemble cuSPARSELt version. Use minor version since current major version is 0. 59*da0073e9SAndroid Build Coastguard Worker if(NOT CUSPARSELT_VERSION_MINOR) 60*da0073e9SAndroid Build Coastguard Worker set(CUSPARSELT_VERSION "?") 61*da0073e9SAndroid Build Coastguard Worker else() 62*da0073e9SAndroid Build Coastguard Worker set(CUSPARSELT_VERSION 63*da0073e9SAndroid Build Coastguard Worker "${CUSPARSELT_VERSION_MAJOR}.${CUSPARSELT_VERSION_MINOR}.${CUSPARSELT_VERSION_PATCH}") 64*da0073e9SAndroid Build Coastguard Worker endif() 65*da0073e9SAndroid Build Coastguard Workerendif() 66*da0073e9SAndroid Build Coastguard Worker 67*da0073e9SAndroid Build Coastguard Workermark_as_advanced(CUSPARSELT_ROOT CUSPARSELT_INCLUDE_DIR CUSPARSELT_LIBRARY CUSPARSELT_VERSION) 68