1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2017 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #include "bench/Benchmark.h" 9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h" 10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h" 11*c8dee2aaSAndroid Build Coastguard Worker 12*c8dee2aaSAndroid Build Coastguard Worker class ClipStrategyBench : public Benchmark { 13*c8dee2aaSAndroid Build Coastguard Worker public: 14*c8dee2aaSAndroid Build Coastguard Worker enum class Mode { 15*c8dee2aaSAndroid Build Coastguard Worker kClipPath, 16*c8dee2aaSAndroid Build Coastguard Worker kMask, 17*c8dee2aaSAndroid Build Coastguard Worker }; 18*c8dee2aaSAndroid Build Coastguard Worker ClipStrategyBench(Mode mode,size_t count)19*c8dee2aaSAndroid Build Coastguard Worker ClipStrategyBench(Mode mode, size_t count) 20*c8dee2aaSAndroid Build Coastguard Worker : fMode(mode) 21*c8dee2aaSAndroid Build Coastguard Worker , fCount(count) 22*c8dee2aaSAndroid Build Coastguard Worker , fName("clip_strategy_"){ 23*c8dee2aaSAndroid Build Coastguard Worker 24*c8dee2aaSAndroid Build Coastguard Worker if (fMode == Mode::kClipPath) { 25*c8dee2aaSAndroid Build Coastguard Worker fName.append("path_"); 26*c8dee2aaSAndroid Build Coastguard Worker this->forEachClipCircle([&](float x, float y, float r) { 27*c8dee2aaSAndroid Build Coastguard Worker fClipPath.addCircle(x, y, r); 28*c8dee2aaSAndroid Build Coastguard Worker }); 29*c8dee2aaSAndroid Build Coastguard Worker } else { 30*c8dee2aaSAndroid Build Coastguard Worker fName.append("mask_"); 31*c8dee2aaSAndroid Build Coastguard Worker } 32*c8dee2aaSAndroid Build Coastguard Worker fName.appendf("%zu", count); 33*c8dee2aaSAndroid Build Coastguard Worker } 34*c8dee2aaSAndroid Build Coastguard Worker 35*c8dee2aaSAndroid Build Coastguard Worker ~ClipStrategyBench() override = default; 36*c8dee2aaSAndroid Build Coastguard Worker 37*c8dee2aaSAndroid Build Coastguard Worker protected: onGetName()38*c8dee2aaSAndroid Build Coastguard Worker const char* onGetName() override { 39*c8dee2aaSAndroid Build Coastguard Worker return fName.c_str(); 40*c8dee2aaSAndroid Build Coastguard Worker } 41*c8dee2aaSAndroid Build Coastguard Worker onDraw(int loops,SkCanvas * canvas)42*c8dee2aaSAndroid Build Coastguard Worker void onDraw(int loops, SkCanvas* canvas) override { 43*c8dee2aaSAndroid Build Coastguard Worker SkPaint p, srcIn; 44*c8dee2aaSAndroid Build Coastguard Worker p.setAntiAlias(true); 45*c8dee2aaSAndroid Build Coastguard Worker srcIn.setBlendMode(SkBlendMode::kSrcIn); 46*c8dee2aaSAndroid Build Coastguard Worker 47*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < loops; ++i) { 48*c8dee2aaSAndroid Build Coastguard Worker SkAutoCanvasRestore acr(canvas, false); 49*c8dee2aaSAndroid Build Coastguard Worker 50*c8dee2aaSAndroid Build Coastguard Worker if (fMode == Mode::kClipPath) { 51*c8dee2aaSAndroid Build Coastguard Worker canvas->save(); 52*c8dee2aaSAndroid Build Coastguard Worker canvas->clipPath(fClipPath, true); 53*c8dee2aaSAndroid Build Coastguard Worker } else { 54*c8dee2aaSAndroid Build Coastguard Worker canvas->saveLayer(nullptr, nullptr); 55*c8dee2aaSAndroid Build Coastguard Worker this->forEachClipCircle([&](float x, float y, float r) { 56*c8dee2aaSAndroid Build Coastguard Worker canvas->drawCircle(x, y, r, p); 57*c8dee2aaSAndroid Build Coastguard Worker }); 58*c8dee2aaSAndroid Build Coastguard Worker canvas->saveLayer(nullptr, &srcIn); 59*c8dee2aaSAndroid Build Coastguard Worker } 60*c8dee2aaSAndroid Build Coastguard Worker canvas->drawColor(SK_ColorGREEN); 61*c8dee2aaSAndroid Build Coastguard Worker } 62*c8dee2aaSAndroid Build Coastguard Worker } 63*c8dee2aaSAndroid Build Coastguard Worker 64*c8dee2aaSAndroid Build Coastguard Worker private: 65*c8dee2aaSAndroid Build Coastguard Worker template <typename Func> forEachClipCircle(Func && func)66*c8dee2aaSAndroid Build Coastguard Worker void forEachClipCircle(Func&& func) { 67*c8dee2aaSAndroid Build Coastguard Worker auto q = static_cast<float>(this->getSize().width()) / (fCount + 1); 68*c8dee2aaSAndroid Build Coastguard Worker for (size_t i = 1; i <= fCount; ++i) { 69*c8dee2aaSAndroid Build Coastguard Worker auto x = q * i; 70*c8dee2aaSAndroid Build Coastguard Worker func(x, x, q / 2); 71*c8dee2aaSAndroid Build Coastguard Worker } 72*c8dee2aaSAndroid Build Coastguard Worker } 73*c8dee2aaSAndroid Build Coastguard Worker 74*c8dee2aaSAndroid Build Coastguard Worker Mode fMode; 75*c8dee2aaSAndroid Build Coastguard Worker size_t fCount; 76*c8dee2aaSAndroid Build Coastguard Worker SkString fName; 77*c8dee2aaSAndroid Build Coastguard Worker SkPath fClipPath; 78*c8dee2aaSAndroid Build Coastguard Worker 79*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = Benchmark; 80*c8dee2aaSAndroid Build Coastguard Worker }; 81*c8dee2aaSAndroid Build Coastguard Worker 82*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH( return new ClipStrategyBench(ClipStrategyBench::Mode::kClipPath, 1 );) 83*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH( return new ClipStrategyBench(ClipStrategyBench::Mode::kClipPath, 5 );) 84*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH( return new ClipStrategyBench(ClipStrategyBench::Mode::kClipPath, 10 );) 85*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH( return new ClipStrategyBench(ClipStrategyBench::Mode::kClipPath, 100);) 86*c8dee2aaSAndroid Build Coastguard Worker 87*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH( return new ClipStrategyBench(ClipStrategyBench::Mode::kMask, 1 );) 88*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH( return new ClipStrategyBench(ClipStrategyBench::Mode::kMask, 5 );) 89*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH( return new ClipStrategyBench(ClipStrategyBench::Mode::kMask, 10 );) 90*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH( return new ClipStrategyBench(ClipStrategyBench::Mode::kMask, 100);) 91