xref: /aosp_15_r20/external/skia/bench/ClipStrategyBench.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2017 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "bench/Benchmark.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h"
11*c8dee2aaSAndroid Build Coastguard Worker 
12*c8dee2aaSAndroid Build Coastguard Worker class ClipStrategyBench : public Benchmark {
13*c8dee2aaSAndroid Build Coastguard Worker public:
14*c8dee2aaSAndroid Build Coastguard Worker     enum class Mode {
15*c8dee2aaSAndroid Build Coastguard Worker         kClipPath,
16*c8dee2aaSAndroid Build Coastguard Worker         kMask,
17*c8dee2aaSAndroid Build Coastguard Worker     };
18*c8dee2aaSAndroid Build Coastguard Worker 
ClipStrategyBench(Mode mode,size_t count)19*c8dee2aaSAndroid Build Coastguard Worker     ClipStrategyBench(Mode mode, size_t count)
20*c8dee2aaSAndroid Build Coastguard Worker         : fMode(mode)
21*c8dee2aaSAndroid Build Coastguard Worker         , fCount(count)
22*c8dee2aaSAndroid Build Coastguard Worker         , fName("clip_strategy_"){
23*c8dee2aaSAndroid Build Coastguard Worker 
24*c8dee2aaSAndroid Build Coastguard Worker         if (fMode == Mode::kClipPath) {
25*c8dee2aaSAndroid Build Coastguard Worker             fName.append("path_");
26*c8dee2aaSAndroid Build Coastguard Worker             this->forEachClipCircle([&](float x, float y, float r) {
27*c8dee2aaSAndroid Build Coastguard Worker                 fClipPath.addCircle(x, y, r);
28*c8dee2aaSAndroid Build Coastguard Worker             });
29*c8dee2aaSAndroid Build Coastguard Worker         } else {
30*c8dee2aaSAndroid Build Coastguard Worker             fName.append("mask_");
31*c8dee2aaSAndroid Build Coastguard Worker         }
32*c8dee2aaSAndroid Build Coastguard Worker         fName.appendf("%zu", count);
33*c8dee2aaSAndroid Build Coastguard Worker     }
34*c8dee2aaSAndroid Build Coastguard Worker 
35*c8dee2aaSAndroid Build Coastguard Worker     ~ClipStrategyBench() override = default;
36*c8dee2aaSAndroid Build Coastguard Worker 
37*c8dee2aaSAndroid Build Coastguard Worker protected:
onGetName()38*c8dee2aaSAndroid Build Coastguard Worker     const char* onGetName() override {
39*c8dee2aaSAndroid Build Coastguard Worker         return fName.c_str();
40*c8dee2aaSAndroid Build Coastguard Worker     }
41*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(int loops,SkCanvas * canvas)42*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(int loops, SkCanvas* canvas) override {
43*c8dee2aaSAndroid Build Coastguard Worker         SkPaint p, srcIn;
44*c8dee2aaSAndroid Build Coastguard Worker         p.setAntiAlias(true);
45*c8dee2aaSAndroid Build Coastguard Worker         srcIn.setBlendMode(SkBlendMode::kSrcIn);
46*c8dee2aaSAndroid Build Coastguard Worker 
47*c8dee2aaSAndroid Build Coastguard Worker         for (int i = 0; i < loops; ++i) {
48*c8dee2aaSAndroid Build Coastguard Worker             SkAutoCanvasRestore acr(canvas, false);
49*c8dee2aaSAndroid Build Coastguard Worker 
50*c8dee2aaSAndroid Build Coastguard Worker             if (fMode == Mode::kClipPath) {
51*c8dee2aaSAndroid Build Coastguard Worker                 canvas->save();
52*c8dee2aaSAndroid Build Coastguard Worker                 canvas->clipPath(fClipPath, true);
53*c8dee2aaSAndroid Build Coastguard Worker             } else {
54*c8dee2aaSAndroid Build Coastguard Worker                 canvas->saveLayer(nullptr, nullptr);
55*c8dee2aaSAndroid Build Coastguard Worker                 this->forEachClipCircle([&](float x, float y, float r) {
56*c8dee2aaSAndroid Build Coastguard Worker                     canvas->drawCircle(x, y, r, p);
57*c8dee2aaSAndroid Build Coastguard Worker                 });
58*c8dee2aaSAndroid Build Coastguard Worker                 canvas->saveLayer(nullptr, &srcIn);
59*c8dee2aaSAndroid Build Coastguard Worker             }
60*c8dee2aaSAndroid Build Coastguard Worker             canvas->drawColor(SK_ColorGREEN);
61*c8dee2aaSAndroid Build Coastguard Worker         }
62*c8dee2aaSAndroid Build Coastguard Worker     }
63*c8dee2aaSAndroid Build Coastguard Worker 
64*c8dee2aaSAndroid Build Coastguard Worker private:
65*c8dee2aaSAndroid Build Coastguard Worker     template <typename Func>
forEachClipCircle(Func && func)66*c8dee2aaSAndroid Build Coastguard Worker     void forEachClipCircle(Func&& func) {
67*c8dee2aaSAndroid Build Coastguard Worker         auto q = static_cast<float>(this->getSize().width()) / (fCount + 1);
68*c8dee2aaSAndroid Build Coastguard Worker         for (size_t i = 1; i <= fCount; ++i) {
69*c8dee2aaSAndroid Build Coastguard Worker             auto x = q * i;
70*c8dee2aaSAndroid Build Coastguard Worker             func(x, x, q / 2);
71*c8dee2aaSAndroid Build Coastguard Worker         }
72*c8dee2aaSAndroid Build Coastguard Worker     }
73*c8dee2aaSAndroid Build Coastguard Worker 
74*c8dee2aaSAndroid Build Coastguard Worker     Mode     fMode;
75*c8dee2aaSAndroid Build Coastguard Worker     size_t   fCount;
76*c8dee2aaSAndroid Build Coastguard Worker     SkString fName;
77*c8dee2aaSAndroid Build Coastguard Worker     SkPath   fClipPath;
78*c8dee2aaSAndroid Build Coastguard Worker 
79*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = Benchmark;
80*c8dee2aaSAndroid Build Coastguard Worker };
81*c8dee2aaSAndroid Build Coastguard Worker 
82*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH( return new ClipStrategyBench(ClipStrategyBench::Mode::kClipPath, 1  );)
83*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH( return new ClipStrategyBench(ClipStrategyBench::Mode::kClipPath, 5  );)
84*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH( return new ClipStrategyBench(ClipStrategyBench::Mode::kClipPath, 10 );)
85*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH( return new ClipStrategyBench(ClipStrategyBench::Mode::kClipPath, 100);)
86*c8dee2aaSAndroid Build Coastguard Worker 
87*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH( return new ClipStrategyBench(ClipStrategyBench::Mode::kMask, 1  );)
88*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH( return new ClipStrategyBench(ClipStrategyBench::Mode::kMask, 5  );)
89*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH( return new ClipStrategyBench(ClipStrategyBench::Mode::kMask, 10 );)
90*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH( return new ClipStrategyBench(ClipStrategyBench::Mode::kMask, 100);)
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