xref: /aosp_15_r20/external/skia/bench/GlyphQuadFillBench.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2020 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "bench/Benchmark.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColorSpace.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrDirectContext.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrRecordingContext.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkUTF.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkUtils.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkStrikeCache.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrRecordingContextPriv.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/SkGr.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "src/text/GlyphRun.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "src/text/gpu/StrikeCache.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "src/text/gpu/TextBlob.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "tools/gpu/TestCanvas.h"
25*c8dee2aaSAndroid Build Coastguard Worker #include "tools/text/gpu/TextBlobTools.h"
26*c8dee2aaSAndroid Build Coastguard Worker 
27*c8dee2aaSAndroid Build Coastguard Worker // From Project Guttenberg. This is UTF-8 text.
28*c8dee2aaSAndroid Build Coastguard Worker static const char* gText =
29*c8dee2aaSAndroid Build Coastguard Worker         "Call me Ishmael.  Some years ago--never mind how long precisely";
30*c8dee2aaSAndroid Build Coastguard Worker 
31*c8dee2aaSAndroid Build Coastguard Worker class FillBench {};
32*c8dee2aaSAndroid Build Coastguard Worker template <> class skiatest::TestCanvas<FillBench> {
33*c8dee2aaSAndroid Build Coastguard Worker public:
GetDevice(SkCanvas * canvas)34*c8dee2aaSAndroid Build Coastguard Worker     static SkDevice* GetDevice(SkCanvas* canvas) {
35*c8dee2aaSAndroid Build Coastguard Worker         return canvas->topDevice();
36*c8dee2aaSAndroid Build Coastguard Worker     }
37*c8dee2aaSAndroid Build Coastguard Worker };
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker class DirectMaskGlyphVertexFillBenchmark : public Benchmark {
isSuitableFor(Backend backend)40*c8dee2aaSAndroid Build Coastguard Worker     bool isSuitableFor(Backend backend) override {
41*c8dee2aaSAndroid Build Coastguard Worker         return backend == Backend::kGanesh;
42*c8dee2aaSAndroid Build Coastguard Worker     }
43*c8dee2aaSAndroid Build Coastguard Worker 
onGetName()44*c8dee2aaSAndroid Build Coastguard Worker     const char* onGetName() override {
45*c8dee2aaSAndroid Build Coastguard Worker         return "DirectMaskGlyphVertexFillBenchmark";
46*c8dee2aaSAndroid Build Coastguard Worker     }
47*c8dee2aaSAndroid Build Coastguard Worker 
onPerCanvasPreDraw(SkCanvas * canvas)48*c8dee2aaSAndroid Build Coastguard Worker     void onPerCanvasPreDraw(SkCanvas* canvas) override {
49*c8dee2aaSAndroid Build Coastguard Worker         auto typeface = ToolUtils::CreateTestTypeface("monospace", SkFontStyle());
50*c8dee2aaSAndroid Build Coastguard Worker         SkFont font(typeface);
51*c8dee2aaSAndroid Build Coastguard Worker 
52*c8dee2aaSAndroid Build Coastguard Worker         SkMatrix view = SkMatrix::I();
53*c8dee2aaSAndroid Build Coastguard Worker         size_t len = strlen(gText);
54*c8dee2aaSAndroid Build Coastguard Worker         sktext::GlyphRunBuilder builder;
55*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
56*c8dee2aaSAndroid Build Coastguard Worker         auto glyphRunList = builder.textToGlyphRunList(font, paint, gText, len, {100, 100});
57*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT_RELEASE(!glyphRunList.empty());
58*c8dee2aaSAndroid Build Coastguard Worker         auto device = skiatest::TestCanvas<FillBench>::GetDevice(canvas);
59*c8dee2aaSAndroid Build Coastguard Worker         SkMatrix drawMatrix = view;
60*c8dee2aaSAndroid Build Coastguard Worker         const SkPoint drawOrigin = glyphRunList.origin();
61*c8dee2aaSAndroid Build Coastguard Worker         drawMatrix.preTranslate(drawOrigin.x(), drawOrigin.y());
62*c8dee2aaSAndroid Build Coastguard Worker         fBlob = sktext::gpu::TextBlob::Make(glyphRunList,
63*c8dee2aaSAndroid Build Coastguard Worker                                             paint,
64*c8dee2aaSAndroid Build Coastguard Worker                                             drawMatrix,
65*c8dee2aaSAndroid Build Coastguard Worker                                             device->strikeDeviceInfo(),
66*c8dee2aaSAndroid Build Coastguard Worker                                             SkStrikeCache::GlobalStrikeCache());
67*c8dee2aaSAndroid Build Coastguard Worker 
68*c8dee2aaSAndroid Build Coastguard Worker         const sktext::gpu::AtlasSubRun* subRun =
69*c8dee2aaSAndroid Build Coastguard Worker                 sktext::gpu::TextBlobTools::FirstSubRun(fBlob.get());
70*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT_RELEASE(subRun);
71*c8dee2aaSAndroid Build Coastguard Worker         subRun->testingOnly_packedGlyphIDToGlyph(&fCache);
72*c8dee2aaSAndroid Build Coastguard Worker         fVertices.reset(new char[subRun->vertexStride(drawMatrix) * subRun->glyphCount() * 4]);
73*c8dee2aaSAndroid Build Coastguard Worker     }
74*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(int loops,SkCanvas * canvas)75*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(int loops, SkCanvas* canvas) override {
76*c8dee2aaSAndroid Build Coastguard Worker         const sktext::gpu::AtlasSubRun* subRun =
77*c8dee2aaSAndroid Build Coastguard Worker                 sktext::gpu::TextBlobTools::FirstSubRun(fBlob.get());
78*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT_RELEASE(subRun);
79*c8dee2aaSAndroid Build Coastguard Worker 
80*c8dee2aaSAndroid Build Coastguard Worker         SkIRect clip = SkIRect::MakeEmpty();
81*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
82*c8dee2aaSAndroid Build Coastguard Worker         GrColor grColor = SkColorToPremulGrColor(paint.getColor());
83*c8dee2aaSAndroid Build Coastguard Worker         SkMatrix positionMatrix = SkMatrix::Translate(100, 100);
84*c8dee2aaSAndroid Build Coastguard Worker 
85*c8dee2aaSAndroid Build Coastguard Worker         for (int loop = 0; loop < loops; loop++) {
86*c8dee2aaSAndroid Build Coastguard Worker             subRun->fillVertexData(fVertices.get(), 0, subRun->glyphCount(),
87*c8dee2aaSAndroid Build Coastguard Worker                                    grColor, positionMatrix, {0, 0}, clip);
88*c8dee2aaSAndroid Build Coastguard Worker         }
89*c8dee2aaSAndroid Build Coastguard Worker     }
90*c8dee2aaSAndroid Build Coastguard Worker 
91*c8dee2aaSAndroid Build Coastguard Worker private:
92*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<sktext::gpu::TextBlob> fBlob;
93*c8dee2aaSAndroid Build Coastguard Worker     sktext::gpu::StrikeCache fCache;
94*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<char[]> fVertices;
95*c8dee2aaSAndroid Build Coastguard Worker };
96*c8dee2aaSAndroid Build Coastguard Worker 
97*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new DirectMaskGlyphVertexFillBenchmark{});
98