xref: /aosp_15_r20/external/skia/bench/GrQuadBench.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2020 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "bench/Benchmark.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkRandom.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/geometry/GrQuad.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/geometry/GrQuadUtils.h"
12*c8dee2aaSAndroid Build Coastguard Worker 
13*c8dee2aaSAndroid Build Coastguard Worker class GrQuadBoundsBench : public Benchmark {
14*c8dee2aaSAndroid Build Coastguard Worker public:
GrQuadBoundsBench(bool perspective)15*c8dee2aaSAndroid Build Coastguard Worker     GrQuadBoundsBench(bool perspective)
16*c8dee2aaSAndroid Build Coastguard Worker             : fPerspective(perspective) {
17*c8dee2aaSAndroid Build Coastguard Worker         fName.printf("grquad_bounds_%s", perspective ? "3d" : "2d");
18*c8dee2aaSAndroid Build Coastguard Worker     }
19*c8dee2aaSAndroid Build Coastguard Worker 
isSuitableFor(Backend backend)20*c8dee2aaSAndroid Build Coastguard Worker     bool isSuitableFor(Backend backend) override {
21*c8dee2aaSAndroid Build Coastguard Worker         return backend == Backend::kNonRendering;
22*c8dee2aaSAndroid Build Coastguard Worker     }
23*c8dee2aaSAndroid Build Coastguard Worker 
24*c8dee2aaSAndroid Build Coastguard Worker protected:
25*c8dee2aaSAndroid Build Coastguard Worker     inline static constexpr int kQuadCount = 1000;
26*c8dee2aaSAndroid Build Coastguard Worker 
onGetName()27*c8dee2aaSAndroid Build Coastguard Worker     const char* onGetName() override {
28*c8dee2aaSAndroid Build Coastguard Worker         return fName.c_str();
29*c8dee2aaSAndroid Build Coastguard Worker     }
30*c8dee2aaSAndroid Build Coastguard Worker 
onDelayedSetup()31*c8dee2aaSAndroid Build Coastguard Worker     void onDelayedSetup() override {
32*c8dee2aaSAndroid Build Coastguard Worker         SkRandom r;
33*c8dee2aaSAndroid Build Coastguard Worker         for (int i = 0; i < kQuadCount; ++i) {
34*c8dee2aaSAndroid Build Coastguard Worker             for (int j = 0; j < 4; ++j) {
35*c8dee2aaSAndroid Build Coastguard Worker                 fQuads[i].xs()[j] = r.nextRangeF(-100.f, 100.f);
36*c8dee2aaSAndroid Build Coastguard Worker                 fQuads[i].ys()[j] = r.nextRangeF(-100.f, 100.f);
37*c8dee2aaSAndroid Build Coastguard Worker                 if (fPerspective) {
38*c8dee2aaSAndroid Build Coastguard Worker                     // Biased towards in front of the viewpoint, but do include some that require
39*c8dee2aaSAndroid Build Coastguard Worker                     // the vertices to be clipped against w = 0.
40*c8dee2aaSAndroid Build Coastguard Worker                     fQuads[i].ws()[j] = r.nextRangeF(-1.f, 10.f);
41*c8dee2aaSAndroid Build Coastguard Worker                 } else {
42*c8dee2aaSAndroid Build Coastguard Worker                     fQuads[i].ws()[j] = 1.f;
43*c8dee2aaSAndroid Build Coastguard Worker                 }
44*c8dee2aaSAndroid Build Coastguard Worker             }
45*c8dee2aaSAndroid Build Coastguard Worker             fQuads[i].setQuadType(fPerspective ? GrQuad::Type::kPerspective
46*c8dee2aaSAndroid Build Coastguard Worker                                                : GrQuad::Type::kGeneral);
47*c8dee2aaSAndroid Build Coastguard Worker         }
48*c8dee2aaSAndroid Build Coastguard Worker     }
49*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(int loops,SkCanvas *)50*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(int loops, SkCanvas*) override {
51*c8dee2aaSAndroid Build Coastguard Worker         SkScalar area = 0.f;
52*c8dee2aaSAndroid Build Coastguard Worker         for (int i = 0; i < loops; ++i) {
53*c8dee2aaSAndroid Build Coastguard Worker             for (int j = 0; j < kQuadCount; ++j) {
54*c8dee2aaSAndroid Build Coastguard Worker                 SkRect qb = fQuads[j].bounds();
55*c8dee2aaSAndroid Build Coastguard Worker                 area += qb.width() + qb.height();
56*c8dee2aaSAndroid Build Coastguard Worker             }
57*c8dee2aaSAndroid Build Coastguard Worker         }
58*c8dee2aaSAndroid Build Coastguard Worker         // Must persist this calculation in order to prevent the compiler from optimizing the
59*c8dee2aaSAndroid Build Coastguard Worker         // loops away.
60*c8dee2aaSAndroid Build Coastguard Worker         fArea = area;
61*c8dee2aaSAndroid Build Coastguard Worker     }
62*c8dee2aaSAndroid Build Coastguard Worker 
63*c8dee2aaSAndroid Build Coastguard Worker     SkString     fName;
64*c8dee2aaSAndroid Build Coastguard Worker     bool         fPerspective;
65*c8dee2aaSAndroid Build Coastguard Worker     GrQuad       fQuads[kQuadCount];
66*c8dee2aaSAndroid Build Coastguard Worker     SkScalar     fArea;
67*c8dee2aaSAndroid Build Coastguard Worker 
68*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = Benchmark;
69*c8dee2aaSAndroid Build Coastguard Worker };
70*c8dee2aaSAndroid Build Coastguard Worker 
71*c8dee2aaSAndroid Build Coastguard Worker ///////////////////////////////////////////////////////////////////////////////////////////////////
72*c8dee2aaSAndroid Build Coastguard Worker 
73*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH( return new GrQuadBoundsBench(/* persp */ false); )
74*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH( return new GrQuadBoundsBench(/* persp */ true); )
75