xref: /aosp_15_r20/external/skia/bench/ImageBench.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2015 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "bench/Benchmark.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImage.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurface.h"
12*c8dee2aaSAndroid Build Coastguard Worker 
13*c8dee2aaSAndroid Build Coastguard Worker class Image2RasterBench : public Benchmark {
14*c8dee2aaSAndroid Build Coastguard Worker public:
Image2RasterBench()15*c8dee2aaSAndroid Build Coastguard Worker     Image2RasterBench() {
16*c8dee2aaSAndroid Build Coastguard Worker         fName.set("native_image_to_raster_surface");
17*c8dee2aaSAndroid Build Coastguard Worker     }
18*c8dee2aaSAndroid Build Coastguard Worker 
isSuitableFor(Backend backend)19*c8dee2aaSAndroid Build Coastguard Worker     bool isSuitableFor(Backend backend) override {
20*c8dee2aaSAndroid Build Coastguard Worker         return Backend::kGanesh == backend || Backend::kRaster == backend;
21*c8dee2aaSAndroid Build Coastguard Worker     }
22*c8dee2aaSAndroid Build Coastguard Worker 
23*c8dee2aaSAndroid Build Coastguard Worker protected:
onGetName()24*c8dee2aaSAndroid Build Coastguard Worker     const char* onGetName() override {
25*c8dee2aaSAndroid Build Coastguard Worker         return fName.c_str();
26*c8dee2aaSAndroid Build Coastguard Worker     }
27*c8dee2aaSAndroid Build Coastguard Worker 
28*c8dee2aaSAndroid Build Coastguard Worker     // We explicitly want to bench drawing a Image [cpu or gpu backed] into a raster target,
29*c8dee2aaSAndroid Build Coastguard Worker     // to ensure that we can cache the read-back in the case of gpu -> raster
30*c8dee2aaSAndroid Build Coastguard Worker     //
onPerCanvasPreDraw(SkCanvas * canvas)31*c8dee2aaSAndroid Build Coastguard Worker     void onPerCanvasPreDraw(SkCanvas* canvas) override {
32*c8dee2aaSAndroid Build Coastguard Worker         // create an Image reflecting the canvas (gpu or cpu)
33*c8dee2aaSAndroid Build Coastguard Worker         SkImageInfo info = canvas->imageInfo().makeWH(100, 100);
34*c8dee2aaSAndroid Build Coastguard Worker         auto surface(canvas->makeSurface(info));
35*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawColor(SK_ColorRED);
36*c8dee2aaSAndroid Build Coastguard Worker         fImage = surface->makeImageSnapshot();
37*c8dee2aaSAndroid Build Coastguard Worker 
38*c8dee2aaSAndroid Build Coastguard Worker         // create a cpu-backed Surface
39*c8dee2aaSAndroid Build Coastguard Worker         SkImageInfo n32Info = SkImageInfo::MakeN32Premul(100, 100);
40*c8dee2aaSAndroid Build Coastguard Worker         fRasterSurface = SkSurfaces::Raster(n32Info);
41*c8dee2aaSAndroid Build Coastguard Worker     }
42*c8dee2aaSAndroid Build Coastguard Worker 
onPerCanvasPostDraw(SkCanvas *)43*c8dee2aaSAndroid Build Coastguard Worker     void onPerCanvasPostDraw(SkCanvas*) override {
44*c8dee2aaSAndroid Build Coastguard Worker         // Release the image and raster surface here to prevent out of order destruction
45*c8dee2aaSAndroid Build Coastguard Worker         // between these and the gpu interface.
46*c8dee2aaSAndroid Build Coastguard Worker         fRasterSurface.reset(nullptr);
47*c8dee2aaSAndroid Build Coastguard Worker         fImage.reset(nullptr);
48*c8dee2aaSAndroid Build Coastguard Worker     }
49*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(int loops,SkCanvas *)50*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(int loops, SkCanvas*) override {
51*c8dee2aaSAndroid Build Coastguard Worker         for (int i = 0; i < loops; i++) {
52*c8dee2aaSAndroid Build Coastguard Worker             for (int inner = 0; inner < 10; ++inner) {
53*c8dee2aaSAndroid Build Coastguard Worker                 fRasterSurface->getCanvas()->drawImage(fImage.get(), 0, 0);
54*c8dee2aaSAndroid Build Coastguard Worker             }
55*c8dee2aaSAndroid Build Coastguard Worker         }
56*c8dee2aaSAndroid Build Coastguard Worker     }
57*c8dee2aaSAndroid Build Coastguard Worker 
58*c8dee2aaSAndroid Build Coastguard Worker private:
59*c8dee2aaSAndroid Build Coastguard Worker     SkString                fName;
60*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkImage>   fImage;
61*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkSurface> fRasterSurface;
62*c8dee2aaSAndroid Build Coastguard Worker 
63*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = Benchmark;
64*c8dee2aaSAndroid Build Coastguard Worker };
65*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH( return new Image2RasterBench; )
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