xref: /aosp_15_r20/external/skia/bench/Sk4fBench.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2015 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "bench/Benchmark.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkVx.h"
11*c8dee2aaSAndroid Build Coastguard Worker 
12*c8dee2aaSAndroid Build Coastguard Worker // Writing into this array prevents the loops from being compiled away.
13*c8dee2aaSAndroid Build Coastguard Worker static volatile float blackhole[4];
14*c8dee2aaSAndroid Build Coastguard Worker 
15*c8dee2aaSAndroid Build Coastguard Worker template <typename T>
16*c8dee2aaSAndroid Build Coastguard Worker struct Sk4fRoundtripBench : public Benchmark {
Sk4fRoundtripBenchSk4fRoundtripBench17*c8dee2aaSAndroid Build Coastguard Worker     Sk4fRoundtripBench() {}
18*c8dee2aaSAndroid Build Coastguard Worker 
onGetNameSk4fRoundtripBench19*c8dee2aaSAndroid Build Coastguard Worker     const char* onGetName() override {
20*c8dee2aaSAndroid Build Coastguard Worker         switch (sizeof(T)) {
21*c8dee2aaSAndroid Build Coastguard Worker             case 1: return "Sk4f_roundtrip_u8";
22*c8dee2aaSAndroid Build Coastguard Worker             case 2: return "Sk4f_roundtrip_u16";
23*c8dee2aaSAndroid Build Coastguard Worker             case 4: return "Sk4f_roundtrip_int";
24*c8dee2aaSAndroid Build Coastguard Worker         }
25*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(false);
26*c8dee2aaSAndroid Build Coastguard Worker         return "";
27*c8dee2aaSAndroid Build Coastguard Worker     }
28*c8dee2aaSAndroid Build Coastguard Worker 
isSuitableForSk4fRoundtripBench29*c8dee2aaSAndroid Build Coastguard Worker     bool isSuitableFor(Backend backend) override { return backend == Backend::kNonRendering; }
30*c8dee2aaSAndroid Build Coastguard Worker 
onDrawSk4fRoundtripBench31*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(int loops, SkCanvas* canvas) override {
32*c8dee2aaSAndroid Build Coastguard Worker         skvx::float4 fs(1,2,3,4);
33*c8dee2aaSAndroid Build Coastguard Worker         while (loops --> 0) {
34*c8dee2aaSAndroid Build Coastguard Worker             fs = skvx::cast<float>(skvx::cast<T>(fs));
35*c8dee2aaSAndroid Build Coastguard Worker         }
36*c8dee2aaSAndroid Build Coastguard Worker         fs.store(const_cast<float*>(blackhole));
37*c8dee2aaSAndroid Build Coastguard Worker     }
38*c8dee2aaSAndroid Build Coastguard Worker };
39*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new Sk4fRoundtripBench<uint8_t>;)
40*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new Sk4fRoundtripBench<uint16_t>;)
41*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new Sk4fRoundtripBench<int>;)
42*c8dee2aaSAndroid Build Coastguard Worker 
43*c8dee2aaSAndroid Build Coastguard Worker struct Sk4fFloorBench : public Benchmark {
Sk4fFloorBenchSk4fFloorBench44*c8dee2aaSAndroid Build Coastguard Worker     Sk4fFloorBench() {}
45*c8dee2aaSAndroid Build Coastguard Worker 
onGetNameSk4fFloorBench46*c8dee2aaSAndroid Build Coastguard Worker     const char* onGetName() override { return "Sk4f_floor"; }
isSuitableForSk4fFloorBench47*c8dee2aaSAndroid Build Coastguard Worker     bool isSuitableFor(Backend backend) override { return backend == Backend::kNonRendering; }
48*c8dee2aaSAndroid Build Coastguard Worker 
onDrawSk4fFloorBench49*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(int loops, SkCanvas* canvas) override {
50*c8dee2aaSAndroid Build Coastguard Worker         skvx::float4 fs(1,2,3,4);
51*c8dee2aaSAndroid Build Coastguard Worker         while (loops --> 0) {
52*c8dee2aaSAndroid Build Coastguard Worker             fs = floor(fs);
53*c8dee2aaSAndroid Build Coastguard Worker         }
54*c8dee2aaSAndroid Build Coastguard Worker         fs.store(const_cast<float*>(blackhole));
55*c8dee2aaSAndroid Build Coastguard Worker     }
56*c8dee2aaSAndroid Build Coastguard Worker };
57*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new Sk4fFloorBench;)
58*c8dee2aaSAndroid Build Coastguard Worker 
59*c8dee2aaSAndroid Build Coastguard Worker struct Sk4fGradientBench : public Benchmark {
onGetNameSk4fGradientBench60*c8dee2aaSAndroid Build Coastguard Worker     const char* onGetName() override { return "Sk4f_gradient"; }
isSuitableForSk4fGradientBench61*c8dee2aaSAndroid Build Coastguard Worker     bool isSuitableFor(Backend backend) override { return backend == Backend::kNonRendering; }
62*c8dee2aaSAndroid Build Coastguard Worker 
63*c8dee2aaSAndroid Build Coastguard Worker     SkPMColor fDevice[100];
onDrawSk4fGradientBench64*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(int loops, SkCanvas*) override {
65*c8dee2aaSAndroid Build Coastguard Worker         skvx::float4 c0(0,0,255,255),
66*c8dee2aaSAndroid Build Coastguard Worker                      c1(255,0,0,255),
67*c8dee2aaSAndroid Build Coastguard Worker                      dc = c1 - c0,
68*c8dee2aaSAndroid Build Coastguard Worker                      fx(0.1f),
69*c8dee2aaSAndroid Build Coastguard Worker                      dx(0.002f),
70*c8dee2aaSAndroid Build Coastguard Worker                      dcdx(dc*dx),
71*c8dee2aaSAndroid Build Coastguard Worker                      dcdx4(dcdx+dcdx+dcdx+dcdx);
72*c8dee2aaSAndroid Build Coastguard Worker 
73*c8dee2aaSAndroid Build Coastguard Worker         for (int n = 0; n < loops; n++) {
74*c8dee2aaSAndroid Build Coastguard Worker             auto a = c0 + dc*fx + 0.5f,  // add an extra 0.5f to get rounding for free.
75*c8dee2aaSAndroid Build Coastguard Worker                  b = a + dcdx,
76*c8dee2aaSAndroid Build Coastguard Worker                  c = b + dcdx,
77*c8dee2aaSAndroid Build Coastguard Worker                  d = c + dcdx;
78*c8dee2aaSAndroid Build Coastguard Worker             for (size_t i = 0; i < std::size(fDevice); i += 4) {
79*c8dee2aaSAndroid Build Coastguard Worker                 skvx::cast<uint8_t>(a).store(fDevice + i + 0);
80*c8dee2aaSAndroid Build Coastguard Worker                 skvx::cast<uint8_t>(b).store(fDevice + i + 1);
81*c8dee2aaSAndroid Build Coastguard Worker                 skvx::cast<uint8_t>(c).store(fDevice + i + 2);
82*c8dee2aaSAndroid Build Coastguard Worker                 skvx::cast<uint8_t>(d).store(fDevice + i + 3);
83*c8dee2aaSAndroid Build Coastguard Worker                 a = a + dcdx4;
84*c8dee2aaSAndroid Build Coastguard Worker                 b = b + dcdx4;
85*c8dee2aaSAndroid Build Coastguard Worker                 c = c + dcdx4;
86*c8dee2aaSAndroid Build Coastguard Worker                 d = d + dcdx4;
87*c8dee2aaSAndroid Build Coastguard Worker             }
88*c8dee2aaSAndroid Build Coastguard Worker         }
89*c8dee2aaSAndroid Build Coastguard Worker     }
90*c8dee2aaSAndroid Build Coastguard Worker };
91*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new Sk4fGradientBench;)
92