xref: /aosp_15_r20/external/skia/docs/examples/50_percent_gray.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2020 Google LLC.
2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h"
4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE_SRGB(50_percent_gray, 530, 150, false, 0, 0, false) {
make_bw_dither()5*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<SkShader> make_bw_dither() {
6*c8dee2aaSAndroid Build Coastguard Worker     auto surf = SkSurfaces::Raster(SkImageInfo::MakeN32Premul(2, 2));
7*c8dee2aaSAndroid Build Coastguard Worker     surf->getCanvas()->drawColor(SK_ColorWHITE);
8*c8dee2aaSAndroid Build Coastguard Worker     surf->getCanvas()->drawRect({0, 0, 1, 1}, SkPaint());
9*c8dee2aaSAndroid Build Coastguard Worker     surf->getCanvas()->drawRect({1, 1, 2, 2}, SkPaint());
10*c8dee2aaSAndroid Build Coastguard Worker     return surf->makeImageSnapshot()->makeShader(SkTileMode::kRepeat,
11*c8dee2aaSAndroid Build Coastguard Worker                                                  SkTileMode::kRepeat,
12*c8dee2aaSAndroid Build Coastguard Worker                                                  SkSamplingOptions(SkFilterMode::kLinear));
13*c8dee2aaSAndroid Build Coastguard Worker }
14*c8dee2aaSAndroid Build Coastguard Worker 
draw(SkCanvas * canvas)15*c8dee2aaSAndroid Build Coastguard Worker void draw(SkCanvas* canvas) {
16*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawColor(SK_ColorWHITE);
17*c8dee2aaSAndroid Build Coastguard Worker     SkFont font(fontMgr->matchFamilyStyle(nullptr, {}), 12);
18*c8dee2aaSAndroid Build Coastguard Worker 
19*c8dee2aaSAndroid Build Coastguard Worker     // BW Dither
20*c8dee2aaSAndroid Build Coastguard Worker     canvas->translate(5, 5);
21*c8dee2aaSAndroid Build Coastguard Worker     SkPaint p;
22*c8dee2aaSAndroid Build Coastguard Worker     p.setShader(make_bw_dither());
23*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawRect({0, 0, 100, 100}, p);
24*c8dee2aaSAndroid Build Coastguard Worker     SkPaint black;
25*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawString("BW Dither", 0, 125, font, black);
26*c8dee2aaSAndroid Build Coastguard Worker 
27*c8dee2aaSAndroid Build Coastguard Worker     // Scaled BW Dither
28*c8dee2aaSAndroid Build Coastguard Worker     canvas->translate(105, 0);
29*c8dee2aaSAndroid Build Coastguard Worker     canvas->save();
30*c8dee2aaSAndroid Build Coastguard Worker     canvas->scale(0.5, 0.5);
31*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawRect({0, 0, 200, 200}, p);
32*c8dee2aaSAndroid Build Coastguard Worker     canvas->restore();
33*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawString("Scaled Dither", 0, 125, font, black);
34*c8dee2aaSAndroid Build Coastguard Worker 
35*c8dee2aaSAndroid Build Coastguard Worker     // Blend black on to white
36*c8dee2aaSAndroid Build Coastguard Worker     canvas->translate(105, 0);
37*c8dee2aaSAndroid Build Coastguard Worker     p.setColor(0x80000000);
38*c8dee2aaSAndroid Build Coastguard Worker     p.setShader(nullptr);
39*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawRect({0, 0, 100, 100}, p);
40*c8dee2aaSAndroid Build Coastguard Worker     p.setShader(nullptr);
41*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawString("Blend", 0, 125, font, black);
42*c8dee2aaSAndroid Build Coastguard Worker 
43*c8dee2aaSAndroid Build Coastguard Worker     // Opaque color (0xFFBCBCBC)
44*c8dee2aaSAndroid Build Coastguard Worker     canvas->translate(105, 0);
45*c8dee2aaSAndroid Build Coastguard Worker     p.setColor(0xFFBCBCBC);
46*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawRect({0, 0, 100, 100}, p);
47*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawString("0xFFBCBCBC", 0, 125, font, black);
48*c8dee2aaSAndroid Build Coastguard Worker 
49*c8dee2aaSAndroid Build Coastguard Worker     // Opaque color (0xFF808080)
50*c8dee2aaSAndroid Build Coastguard Worker     canvas->translate(105, 0);
51*c8dee2aaSAndroid Build Coastguard Worker     p.setColor(0xFF808080);
52*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawRect({0, 0, 100, 100}, p);
53*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawString("0xFF808080", 0, 125, font, black);
54*c8dee2aaSAndroid Build Coastguard Worker }
55*c8dee2aaSAndroid Build Coastguard Worker }  // END FIDDLE
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