1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2019 Google LLC. 2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h" 4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(Bitmap_setImmutable, 256, 256, true, 0) { draw(SkCanvas * canvas)5*c8dee2aaSAndroid Build Coastguard Workervoid draw(SkCanvas* canvas) { 6*c8dee2aaSAndroid Build Coastguard Worker SkBitmap bitmap; 7*c8dee2aaSAndroid Build Coastguard Worker bitmap.setInfo(SkImageInfo::MakeN32(4, 4, kPremul_SkAlphaType)); 8*c8dee2aaSAndroid Build Coastguard Worker bitmap.allocPixels(); 9*c8dee2aaSAndroid Build Coastguard Worker SkCanvas offscreen(bitmap); 10*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("draw white\n"); 11*c8dee2aaSAndroid Build Coastguard Worker offscreen.clear(SK_ColorWHITE); 12*c8dee2aaSAndroid Build Coastguard Worker bitmap.setImmutable(); 13*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("draw black\n"); 14*c8dee2aaSAndroid Build Coastguard Worker // Triggers assert if SK_DEBUG is true, runs fine otherwise. 15*c8dee2aaSAndroid Build Coastguard Worker // offscreen.clear(SK_ColorBLACK); 16*c8dee2aaSAndroid Build Coastguard Worker } 17*c8dee2aaSAndroid Build Coastguard Worker } // END FIDDLE 18